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add salt quirk
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@@ -381,6 +381,13 @@
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return
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if(M.has_bane(BANE_SALT))
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M.mind.disrupt_spells(-200)
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if(HAS_TRAIT(M, TRAIT_SALT_SENSITIVE)) // haha snails go brrr
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M.adjustFireLoss(2)
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M.emote("scream")
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/datum/reagent/consumable/sodiumchloride/on_mob_life(mob/living/M)
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if(HAS_TRAIT(M, TRAIT_SALT_SENSITIVE))
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M.adjustFireLoss(1) // equal to a standard toxin
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/datum/reagent/consumable/sodiumchloride/reaction_turf(turf/T, reac_volume) //Creates an umbra-blocking salt pile
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if(!istype(T))
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