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Update beams.dm
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@@ -117,6 +117,9 @@
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impact_effect_type = /obj/effect/temp_visual/impact_effect/green_laser
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light_color = LIGHT_COLOR_GREEN
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/obj/item/projectile/beam/emitter/singularity_pull()
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return
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/obj/item/projectile/beam/emitter/hitscan
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hitscan = TRUE
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muzzle_effect_type = /obj/effect/projectile/muzzle/laser/emitter
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