big floof
119
code/game/objects/effects/decals/vgdecals.dm
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@@ -0,0 +1,119 @@
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// Full credit goes to VG station for these assets. https://github.com/vgstation-coders/vgstation13
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// All items in this .dm and the associated .dmi were made by VG station and all credit should go to them.
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// -<| IMPORTANT MAPPER NOTE |>-
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// Change the 'color' variable on any white sprite to simply recolour it!
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/obj/effect/turf_decal/vg_decals
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icon = 'icons/turf/vgstation_decals.dmi'
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icon_state = "no"
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// NUMBERS START
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/obj/effect/turf_decal/vg_decals/numbers
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icon_state = "no"
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/obj/effect/turf_decal/vg_decals/numbers/one
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icon_state = "1"
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/obj/effect/turf_decal/vg_decals/numbers/two
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icon_state = "2"
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/obj/effect/turf_decal/vg_decals/numbers/three
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icon_state = "3"
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/obj/effect/turf_decal/vg_decals/numbers/four
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icon_state = "4"
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/obj/effect/turf_decal/vg_decals/numbers/five
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icon_state = "5"
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/obj/effect/turf_decal/vg_decals/numbers/six
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icon_state = "6"
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/obj/effect/turf_decal/vg_decals/numbers/seven
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icon_state = "7"
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/obj/effect/turf_decal/vg_decals/numbers/eight
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icon_state = "8"
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/obj/effect/turf_decal/vg_decals/numbers/nine
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icon_state = "9"
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/obj/effect/turf_decal/vg_decals/numbers/zero
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icon_state = "0"
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// NUMBERS END
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// ATMOS START
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/obj/effect/turf_decal/vg_decals/atmos
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icon_state = "no"
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/obj/effect/turf_decal/vg_decals/atmos/oxygen
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icon_state = "oxygen"
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/obj/effect/turf_decal/vg_decals/atmos/carbon_dioxide
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icon_state = "carbon_dioxide"
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/obj/effect/turf_decal/vg_decals/atmos/nitrogen
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icon_state = "nitrogen"
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/obj/effect/turf_decal/vg_decals/atmos/air
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icon_state = "air"
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/obj/effect/turf_decal/vg_decals/atmos/nitrous_oxide
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icon_state = "nitrous_oxide"
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/obj/effect/turf_decal/vg_decals/atmos/plasma
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icon_state = "plasma"
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/obj/effect/turf_decal/vg_decals/atmos/mix
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icon_state = "mix"
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// ATMOS END
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// DEPARTMENT START
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/obj/effect/turf_decal/vg_decals/department/hop
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icon_state = "hop"
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/obj/effect/turf_decal/vg_decals/department/bar
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icon_state = "bar"
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/obj/effect/turf_decal/vg_decals/department/cargo
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icon_state = "cargo"
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/obj/effect/turf_decal/vg_decals/department/med
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icon_state = "med"
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/obj/effect/turf_decal/vg_decals/department/sci
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icon_state = "sci"
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/obj/effect/turf_decal/vg_decals/department/sec
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icon_state = "sec"
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/obj/effect/turf_decal/vg_decals/department/mining
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icon_state = "mine"
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/obj/effect/turf_decal/vg_decals/department/zoo
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icon_state = "zoo"
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// DEPARTMENT END
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// MISC START
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/obj/effect/turf_decal/vg_decals/no
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icon = 'icons/turf/vgstation_decals.dmi'
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icon_state = "no"
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/obj/effect/turf_decal/vg_decals/radiation_huge
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icon_state = "radiation_huge"
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/obj/effect/turf_decal/vg_decals/radiation
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icon_state = "radiation"
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/obj/effect/turf_decal/vg_decals/radiation_custom
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icon_state = "radiation-w"
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// MISC END
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@@ -368,6 +368,7 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
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new/datum/stack_recipe("towel", /obj/item/reagent_containers/rag/towel, 3), \
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new/datum/stack_recipe("bedsheet", /obj/item/bedsheet, 3), \
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new/datum/stack_recipe("empty sandbag", /obj/item/emptysandbag, 4), \
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new/datum/stack_recipe("padded floor tile", /obj/item/stack/tile/padded, 1, 4, 20), \
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null, \
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new/datum/stack_recipe("fingerless gloves", /obj/item/clothing/gloves/fingerless, 1),\
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new/datum/stack_recipe("white gloves", /obj/item/clothing/gloves/color/white, 1),\
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@@ -142,6 +142,14 @@
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turf_type = /turf/open/floor/wood
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resistance_flags = FLAMMABLE
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//Cloth Floors
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/obj/item/stack/tile/padded
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name = "padded floor tile"
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desc = "These are soft and cushy, they'd make good pillows. They look very comfortable, although what they're used for is discomforting."
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icon_state = "tile_padded"
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turf_type = /turf/open/floor/padded
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//Basalt
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/obj/item/stack/tile/basalt
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name = "basalt tile"
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@@ -60,6 +60,11 @@
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desc = "A sign labelling a restroom."
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icon_state = "restroom"
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/obj/structure/sign/departments/showers
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name ="\improper SHOWER"
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desc = "A sign labelling showers."
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icon_state = "showerroom"
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/obj/structure/sign/departments/medbay
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name = "\improper MEDBAY"
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desc = "The Intergalactic symbol of Medical institutions. You'll probably get help here."
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@@ -55,3 +55,18 @@
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name = "cafe"
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desc = "A direction sign, pointing out which way the Cafe is."
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icon_state = "direction_cafe"
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obj/structure/sign/directions/rooms
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name = "room"
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desc = "Room numbers, helps others find you!"
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icon_state = "roomnum"
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obj/structure/sign/directions/dorms
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name = "dorm"
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desc = "Dorm numbers, help others find you, or you find others."
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icon_state = "dormnum"
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obj/structure/sign/directions/cells
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name = "room"
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desc = "So the less fortunate amongst us know where they'll be staying."
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icon_state = "cellnum"
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@@ -260,3 +260,10 @@
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icon = 'icons/obj/clockwork_objects.dmi'
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icon_state = "clockwork_floor"
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floor_tile = /obj/item/stack/tile/bronze
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/turf/open/floor/padded
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name = "padded floor"
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desc = "Keeps crazy people from hurting themselves. It's soft, plush, and very nice to get shoved agaisnt."
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icon = 'icons/turf/floors.dmi'
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icon_state = "floor_padded"
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floor_tile = /obj/item/stack/tile/padded
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@@ -68,6 +68,9 @@
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/turf/open/floor/plasteel/chapel
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icon_state = "chapel"
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/turf/open/floor/plasteel/chapel_floor
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icon_state = "chapel_alt"
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/turf/open/floor/plasteel/showroomfloor
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icon_state = "showroomfloor"
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|
Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 28 KiB |
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Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
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Before Width: | Height: | Size: 315 KiB After Width: | Height: | Size: 310 KiB |
BIN
icons/turf/vgstation_decals.dmi
Normal file
|
After Width: | Height: | Size: 9.4 KiB |
@@ -847,6 +847,7 @@
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#include "code\game\objects\effects\decals\decal.dm"
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#include "code\game\objects\effects\decals\misc.dm"
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#include "code\game\objects\effects\decals\remains.dm"
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#include "code\game\objects\effects\decals\vgdecals.dm"
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#include "code\game\objects\effects\decals\cleanable\aliens.dm"
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#include "code\game\objects\effects\decals\cleanable\gibs.dm"
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#include "code\game\objects\effects\decals\cleanable\humans.dm"
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