mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 01:49:19 +00:00
Revert "12/21 modernizations from TG live"
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@@ -26,7 +26,7 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
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new /obj/effect/immovablerod(startT, endT)
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/obj/effect/immovablerod
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name = "immovable rod"
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name = "Immovable Rod"
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desc = "What the fuck is that?"
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icon = 'icons/obj/objects.dmi'
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icon_state = "immrod"
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@@ -37,62 +37,38 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
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var/destination
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/obj/effect/immovablerod/New(atom/start, atom/end)
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..()
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if(SSaugury)
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SSaugury.register_doom(src, 2000)
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loc = start
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z_original = z
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destination = end
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notify_ghosts("\A [src] is inbound!",
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enter_link="<a href=?src=\ref[src];orbit=1>(Click to orbit)</a>",
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source=src, action=NOTIFY_ORBIT)
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poi_list += src
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if(end && end.z==z_original)
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walk_towards(src, destination, 1)
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/obj/effect/immovablerod/Topic(href, href_list)
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if(href_list["orbit"])
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var/mob/dead/observer/ghost = usr
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if(istype(ghost))
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ghost.ManualFollow(src)
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/obj/effect/immovablerod/Destroy()
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poi_list -= src
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. = ..()
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/obj/effect/immovablerod/Move()
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if((z != z_original) || (loc == destination))
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if(z != z_original || loc == destination)
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qdel(src)
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return ..()
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/obj/effect/immovablerod/ex_act(severity, target)
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/obj/effect/immovablerod/ex_act(test)
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return 0
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/obj/effect/immovablerod/Bump(atom/clong)
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if(prob(10))
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playsound(src, 'sound/effects/bang.ogg', 50, 1)
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audible_message("<span class='danger'>You hear a CLANG!</span>")
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audible_message("CLANG")
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if(clong && prob(25))
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x = clong.x
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y = clong.y
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if(isturf(clong) || isobj(clong))
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if (istype(clong, /turf) || istype(clong, /obj))
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if(clong.density)
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clong.ex_act(2)
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else if(ismob(clong))
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if(ishuman(clong))
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else if (istype(clong, /mob))
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if(istype(clong, /mob/living/carbon/human))
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var/mob/living/carbon/human/H = clong
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H.visible_message("<span class='danger'>[H.name] is penetrated by an immovable rod!</span>" , "<span class='userdanger'>The rod penetrates you!</span>" , "<span class ='danger'>You hear a CLANG!</span>")
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H.adjustBruteLoss(160)
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if(clong.density || prob(10))
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clong.ex_act(2)
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else if(istype(clong, type))
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var/obj/effect/immovablerod/other = clong
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visible_message("<span class='danger'>[src] collides with [other]!\
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</span>")
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var/datum/effect_system/smoke_spread/smoke = new
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smoke.set_up(2, get_turf(src))
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smoke.start()
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qdel(src)
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qdel(other)
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return
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