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https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-11 10:22:13 +00:00
makes glass floors actually deconstructable
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@@ -57,6 +57,7 @@
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icon = 'icons/turf/floors/glass.dmi'
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icon = 'icons/turf/floors/glass.dmi'
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icon_state = "floor_glass"
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icon_state = "floor_glass"
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smooth = SMOOTH_MORE
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smooth = SMOOTH_MORE
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var/floor_tile = /obj/item/stack/sheet/glass
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canSmoothWith = list(/turf/open/transparent/glass, /turf/open/transparent/glass/reinforced)
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canSmoothWith = list(/turf/open/transparent/glass, /turf/open/transparent/glass/reinforced)
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footstep = FOOTSTEP_PLATING
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footstep = FOOTSTEP_PLATING
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barefootstep = FOOTSTEP_HARD_BAREFOOT
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barefootstep = FOOTSTEP_HARD_BAREFOOT
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@@ -67,7 +68,28 @@
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icon_state = "" //Prevent the normal icon from appearing behind the smooth overlays
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icon_state = "" //Prevent the normal icon from appearing behind the smooth overlays
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return ..()
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return ..()
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/turf/open/transparent/glass/wrench_act(mob/living/user, obj/item/I)
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to_chat(user, "<span class='notice'>You begin removing glass...</span>")
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if(I.use_tool(src, user, 30, volume=80))
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if(!istype(src, /turf/open/transparent/glass))
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return TRUE
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if(floor_tile)
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new floor_tile(src, 2)
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ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
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return TRUE
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/turf/open/transparent/glass/reinforced
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/turf/open/transparent/glass/reinforced
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name = "Reinforced glass floor"
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name = "Reinforced glass floor"
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desc = "Do jump on it, it can take it."
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desc = "Do jump on it, it can take it."
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icon = 'icons/turf/floors/reinf_glass.dmi'
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icon = 'icons/turf/floors/reinf_glass.dmi'
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floor_tile = /obj/item/stack/sheet/rglass
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/turf/open/transparent/glass/reinforced/wrench_act(mob/living/user, obj/item/I)
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to_chat(user, "<span class='notice'>You begin removing reinforced glass...</span>")
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if(I.use_tool(src, user, 30, volume=80))
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if(!istype(src, /turf/open/transparent/glass/reinforced))
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return TRUE
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if(floor_tile)
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new floor_tile(src, 2)
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ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
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return TRUE
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