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and finally, the modules folder. Now I can publish and take a break
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@@ -118,8 +118,8 @@
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if(INGREDIENTS_STACKPLUSTOP)
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filling.pixel_x = rand(-1,1)
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filling.pixel_y = 2 * ingredients.len - 1
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if(our_overlays)
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our_overlays.Cut(ingredients.len) //???, add overlay calls later in this proc will queue the compile if necessary
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if(overlays)
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overlays -= overlays[ingredients.len]
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var/mutable_appearance/TOP = mutable_appearance(icon, "[icon_state]_top")
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TOP.pixel_y = 2 * ingredients.len + 3
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add_overlay(filling)
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