mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-09 16:07:40 +00:00
Fixing things
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@@ -196,7 +196,7 @@
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blood_type = R.name
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else
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blood_type = blood_id
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data["occupant"]["blood"]["maxBloodVolume"] = BLOOD_VOLUME_NORMAL
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data["occupant"]["blood"]["maxBloodVolume"] = (BLOOD_VOLUME_NORMAL*C.blood_ratio)
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data["occupant"]["blood"]["currentBloodVolume"] = C.blood_volume
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data["occupant"]["blood"]["dangerBloodVolume"] = BLOOD_VOLUME_SAFE
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data["occupant"]["blood"]["bloodType"] = blood_type
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@@ -32,11 +32,12 @@
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occupant_typecache = GLOB.typecache_living
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update_icon()
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reset_chem_buttons()
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RefreshParts()
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//add_inital_chems()
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/obj/machinery/reagent_sleeper/Destroy()
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var/buffer = new /obj/item/reagent_containers/sleeper_buffer(loc)
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buffer.reagents = reagents
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var/obj/item/reagent_containers/sleeper_buffer/buffer = new /obj/item/reagent_containers/sleeper_buffer(loc)
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reagents.trans_to(buffer.reagents, reagents.total_volume)
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..()
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/obj/machinery/reagent_sleeper/RefreshParts()
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@@ -55,7 +56,8 @@
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reset_chem_buttons()
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//Total container size 300 - 1200u
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reagents.maximum_volume = (300*E)
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if(reagents)
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reagents.maximum_volume = (300*E)
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/obj/machinery/reagent_sleeper/update_icon()
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icon_state = initial(icon_state)
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@@ -98,7 +100,7 @@
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/obj/machinery/reagent_sleeper/attackby(obj/item/I, mob/user, params)
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if(!istype(I, /obj/item/reagent_containers/sleeper_buffer))
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var/obj/item/reagent_containers/sleeper_buffer/SB = I
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if((SB.reagents.total_volume + reagents.total_volume) < reagents.max_volume)
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if((SB.reagents.total_volume + reagents.total_volume) < reagents.maximum_volume)
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SB.reagents.trans_to(reagents, SB.reagents.total_volume)
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visible_message("[user] places the [SB] into the [src].")
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qdel(SB)
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@@ -166,7 +168,7 @@
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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if(!ui)
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ui = new(user, src, ui_key, "reagent_sleeper", name, 375, 650, master_ui, state)
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ui = new(user, src, ui_key, "reagent_sleeper", name, 400, 650, master_ui, state)
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ui.open()
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/obj/machinery/reagent_sleeper/ui_data()
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@@ -178,12 +180,15 @@
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data["tot_capacity"] = reagents.maximum_volume
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data["chems"] = list()
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for(var/chem in reagents.reagent_list)
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var/datum/reagent/R = GLOB.chemical_reagents_list[chem]
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if(R.id in available_chems)
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data["synthchems"] += list(list("name" = R.name, "id" = R.id, "vol" = R.volume, "allowed" = chem_allowed(chem)))
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for(var/chem in available_chems)
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var/datum/reagent/R = reagents.has_reagent(chem.id)
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if(R)
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data["synthchems"] += list(list("name" = R.name, "id" = R.id, "vol" = R2.volume, "allowed" = chem_allowed(chem)))
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else
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data["chems"] += list(list("name" = R.name, "id" = R.id, "vol" = R.volume, "allowed" = chem_allowed(chem)))
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R = GLOB.chemical_reagents_list[chem]
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data["synthchems"] += list(list("name" = R.name, "id" = R.id, "vol" = 0, "allowed" = chem_allowed(chem)))
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for(var/datum/reagent/R in reagents.reagent_list)
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data["chems"] += list(list("name" = R.name, "id" = R.id, "vol" = R.volume, "allowed" = chem_allowed(R.id)))
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data["occupant"] = list()
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var/mob/living/mob_occupant = occupant
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@@ -247,12 +252,12 @@
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. = TRUE
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if("inject")
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var/chem = params["chem"]
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var/amount = param["volume"]
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var/amount = text2num(params["volume"])
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if(!is_operational() || !mob_occupant)
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return
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if(mob_occupant.health < min_health && chem != "epinephrine")
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return
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if(inject_chem(chem, usr, volume))
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if(inject_chem(chem, usr, amount))
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. = TRUE
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if(scrambled_chems && prob(5))
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to_chat(usr, "<span class='warning'>Chemical system re-route detected, results may not be as expected!</span>")
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@@ -271,7 +276,7 @@
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//trans to
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/obj/machinery/reagent_sleeper/proc/inject_chem(chem, mob/user, volume)
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if((chem in available_chems) && chem_allowed(chem))
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if(chem_allowed(chem))
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reagents.trans_id_to(occupant, chem_buttons[chem], volume)//emag effect kicks in here so that the "intended" chem is used for all checks, for extra FUUU
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if(user)
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log_combat(user, occupant, "injected [chem] into", addition = "via [src]")
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@@ -2,6 +2,7 @@
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/obj/item/reagent_containers/sleeper_buffer
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name = "Sleeper buffer container"
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desc = "A closed container for insertion in the Medical Sleepers."
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icon_state = "sleeper_buffer"
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volume = 1200
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reagent_flags = NO_REACT
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spillable = TRUE
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@@ -625,6 +625,7 @@
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#include "code\game\machinery\newscaster.dm"
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#include "code\game\machinery\PDApainter.dm"
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#include "code\game\machinery\quantum_pad.dm"
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#include "code\game\machinery\reagent_sleeper.dm"
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#include "code\game\machinery\recharger.dm"
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#include "code\game\machinery\rechargestation.dm"
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#include "code\game\machinery\recycler.dm"
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@@ -2620,6 +2621,7 @@
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#include "code\modules\reagents\reagent_containers\patch.dm"
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#include "code\modules\reagents\reagent_containers\pill.dm"
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#include "code\modules\reagents\reagent_containers\rags.dm"
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#include "code\modules\reagents\reagent_containers\sleeper_buffer.dm"
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#include "code\modules\reagents\reagent_containers\spray.dm"
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#include "code\modules\reagents\reagent_containers\syringes.dm"
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#include "code\modules\recycling\conveyor2.dm"
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@@ -46,7 +46,7 @@
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</ui-section>
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<ui-section label='Inject'>
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{{#each data.synthchems}}
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<span>{{name}}: {{vol}} </span>
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<span>{{name}}: {{vol}}u</span>
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{{#if data.efficiency >= 3}}
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<ui-button icon='transfer' state='{{data.occupied && allowed ? null : "disabled"}}' action='inject' params='{"chem": "{{id}}", "volume": 1}'>1</ui-button>
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{{/if}}
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@@ -57,7 +57,7 @@
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<ui-button icon='flask' state='{{data.occupied && allowed ? null : "disabled"}}' action='synth' params='{"chem": "{{id}}"}'>Synthesize</ui-button><br/>
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{{/each}}
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{{#each data.chems}}
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<span>{{name}}: {{vol}} </span>
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<span>{{name}}: {{vol}}u</span>
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{{#if data.efficiency >= 3}}
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<ui-button icon='transfer' state='{{data.occupied && allowed ? null : "disabled"}}' action='inject' params='{"chem": "{{id}}", "volume": 1}'>1</ui-button>
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{{/if}}
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