This commit is contained in:
Ghommie
2020-01-12 19:18:03 +01:00
1472 changed files with 218564 additions and 214937 deletions

View File

@@ -1,33 +1,33 @@
/datum/mapGeneratorModule/bottomLayer/lavaland_default
spawnableTurfs = list(/turf/open/floor/plating/asteroid/basalt/lava_land_surface = 100)
/datum/mapGeneratorModule/bottomLayer/lavaland_mineral
spawnableTurfs = list(/turf/closed/mineral/random/volcanic = 100)
/datum/mapGeneratorModule/bottomLayer/lavaland_mineral/dense
spawnableTurfs = list(/turf/closed/mineral/random/high_chance/volcanic = 100)
/datum/mapGeneratorModule/splatterLayer/lavalandMonsters
spawnableTurfs = list()
spawnableAtoms = list(/mob/living/simple_animal/hostile/asteroid/goliath/beast = 10,
/mob/living/simple_animal/hostile/asteroid/hivelord/legion = 10,
/mob/living/simple_animal/hostile/asteroid/basilisk/watcher = 10)
/datum/mapGeneratorModule/splatterLayer/lavalandTendrils
spawnableTurfs = list()
spawnableAtoms = list(/obj/structure/spawner/lavaland = 5,
/obj/structure/spawner/lavaland/legion = 5,
/obj/structure/spawner/lavaland/goliath = 5)
/datum/mapGenerator/lavaland/ground_only
modules = list(/datum/mapGeneratorModule/bottomLayer/lavaland_default)
buildmode_name = "Block: Lavaland Floor"
/datum/mapGenerator/lavaland/dense_ores
modules = list(/datum/mapGeneratorModule/bottomLayer/lavaland_mineral/dense)
buildmode_name = "Block: Lavaland Ores: Dense"
/datum/mapGenerator/lavaland/normal_ores
modules = list(/datum/mapGeneratorModule/bottomLayer/lavaland_mineral)
buildmode_name = "Block: Lavaland Ores"
/datum/mapGeneratorModule/bottomLayer/lavaland_default
spawnableTurfs = list(/turf/open/floor/plating/asteroid/basalt/lava_land_surface = 100)
/datum/mapGeneratorModule/bottomLayer/lavaland_mineral
spawnableTurfs = list(/turf/closed/mineral/random/volcanic = 100)
/datum/mapGeneratorModule/bottomLayer/lavaland_mineral/dense
spawnableTurfs = list(/turf/closed/mineral/random/high_chance/volcanic = 100)
/datum/mapGeneratorModule/splatterLayer/lavalandMonsters
spawnableTurfs = list()
spawnableAtoms = list(/mob/living/simple_animal/hostile/asteroid/goliath/beast = 10,
/mob/living/simple_animal/hostile/asteroid/hivelord/legion = 10,
/mob/living/simple_animal/hostile/asteroid/basilisk/watcher = 10)
/datum/mapGeneratorModule/splatterLayer/lavalandTendrils
spawnableTurfs = list()
spawnableAtoms = list(/obj/structure/spawner/lavaland = 5,
/obj/structure/spawner/lavaland/legion = 5,
/obj/structure/spawner/lavaland/goliath = 5)
/datum/mapGenerator/lavaland/ground_only
modules = list(/datum/mapGeneratorModule/bottomLayer/lavaland_default)
buildmode_name = "Block: Lavaland Floor"
/datum/mapGenerator/lavaland/dense_ores
modules = list(/datum/mapGeneratorModule/bottomLayer/lavaland_mineral/dense)
buildmode_name = "Block: Lavaland Ores: Dense"
/datum/mapGenerator/lavaland/normal_ores
modules = list(/datum/mapGeneratorModule/bottomLayer/lavaland_mineral)
buildmode_name = "Block: Lavaland Ores"

View File

@@ -1,111 +1,111 @@
/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel
spawnableTurfs = list(/turf/open/floor/plasteel = 100)
var/ignore_wall = FALSE
allowAtomsOnSpace = TRUE
/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/place(turf/T)
if(isclosedturf(T) && !ignore_wall)
return FALSE
return ..()
/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten
ignore_wall = TRUE
/datum/mapGeneratorModule/border/normalWalls
spawnableAtoms = list()
spawnableTurfs = list(/turf/closed/wall = 100)
allowAtomsOnSpace = TRUE
/datum/mapGeneratorModule/reload_station_map/generate()
if(!istype(mother, /datum/mapGenerator/repair/reload_station_map))
return
var/datum/mapGenerator/repair/reload_station_map/mother1 = mother
GLOB.reloading_map = TRUE
// This is kind of finicky on multi-Z maps but the reader would need to be
// changed to allow Z cropping and that's a mess
var/z_offset = SSmapping.station_start
var/list/bounds
for (var/path in SSmapping.config.GetFullMapPaths())
var/datum/parsed_map/parsed = load_map(file(path), 1, 1, z_offset, measureOnly = FALSE, no_changeturf = FALSE, cropMap=TRUE, x_lower = mother1.x_low, y_lower = mother1.y_low, x_upper = mother1.x_high, y_upper = mother1.y_high)
bounds = parsed?.bounds
z_offset += bounds[MAP_MAXZ] - bounds[MAP_MINZ] + 1
var/list/obj/machinery/atmospherics/atmos_machines = list()
var/list/obj/structure/cable/cables = list()
var/list/atom/atoms = list()
repopulate_sorted_areas()
for(var/L in block(locate(bounds[MAP_MINX], bounds[MAP_MINY], SSmapping.station_start),
locate(bounds[MAP_MAXX], bounds[MAP_MAXY], z_offset - 1)))
set waitfor = FALSE
var/turf/B = L
atoms += B
for(var/A in B)
atoms += A
if(istype(A,/obj/structure/cable))
cables += A
continue
if(istype(A,/obj/machinery/atmospherics))
atmos_machines += A
SSatoms.InitializeAtoms(atoms)
SSmachines.setup_template_powernets(cables)
SSair.setup_template_machinery(atmos_machines)
GLOB.reloading_map = FALSE
/datum/mapGenerator/repair
modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel,
/datum/mapGeneratorModule/bottomLayer/repressurize)
buildmode_name = "Repair: Floor"
/datum/mapGenerator/repair/delete_walls
modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten,
/datum/mapGeneratorModule/bottomLayer/repressurize)
buildmode_name = "Repair: Floor: Flatten Walls"
/datum/mapGenerator/repair/enclose_room
modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten,
/datum/mapGeneratorModule/border/normalWalls,
/datum/mapGeneratorModule/bottomLayer/repressurize)
buildmode_name = "Repair: Generate Aired Room"
/datum/mapGenerator/repair/reload_station_map
modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete/no_delete_mobs)
var/x_low = 0
var/x_high = 0
var/y_low = 0
var/y_high = 0
var/z = 0
var/cleanload = FALSE
var/datum/mapGeneratorModule/reload_station_map/loader
buildmode_name = "Repair: Reload Block \[DO NOT USE\]"
/datum/mapGenerator/repair/reload_station_map/clean
buildmode_name = "Repair: Reload Block - Mass Delete"
cleanload = TRUE
/datum/mapGenerator/repair/reload_station_map/clean/in_place
modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete/regeneration_delete)
buildmode_name = "Repair: Reload Block - Mass Delete - In Place"
/datum/mapGenerator/repair/reload_station_map/defineRegion(turf/start, turf/end)
. = ..()
if(!is_station_level(start.z) || !is_station_level(end.z))
return
x_low = min(start.x, end.x)
y_low = min(start.y, end.y)
x_high = max(start.x, end.x)
y_high = max(start.y, end.y)
z = SSmapping.station_start
GLOBAL_VAR_INIT(reloading_map, FALSE)
/datum/mapGenerator/repair/reload_station_map/generate(clean = cleanload)
if(!loader)
loader = new
if(cleanload)
..() //Trigger mass deletion.
modules |= loader
syncModules()
loader.generate()
/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel
spawnableTurfs = list(/turf/open/floor/plasteel = 100)
var/ignore_wall = FALSE
allowAtomsOnSpace = TRUE
/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/place(turf/T)
if(isclosedturf(T) && !ignore_wall)
return FALSE
return ..()
/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten
ignore_wall = TRUE
/datum/mapGeneratorModule/border/normalWalls
spawnableAtoms = list()
spawnableTurfs = list(/turf/closed/wall = 100)
allowAtomsOnSpace = TRUE
/datum/mapGeneratorModule/reload_station_map/generate()
if(!istype(mother, /datum/mapGenerator/repair/reload_station_map))
return
var/datum/mapGenerator/repair/reload_station_map/mother1 = mother
GLOB.reloading_map = TRUE
// This is kind of finicky on multi-Z maps but the reader would need to be
// changed to allow Z cropping and that's a mess
var/z_offset = SSmapping.station_start
var/list/bounds
for (var/path in SSmapping.config.GetFullMapPaths())
var/datum/parsed_map/parsed = load_map(file(path), 1, 1, z_offset, measureOnly = FALSE, no_changeturf = FALSE, cropMap=TRUE, x_lower = mother1.x_low, y_lower = mother1.y_low, x_upper = mother1.x_high, y_upper = mother1.y_high)
bounds = parsed?.bounds
z_offset += bounds[MAP_MAXZ] - bounds[MAP_MINZ] + 1
var/list/obj/machinery/atmospherics/atmos_machines = list()
var/list/obj/structure/cable/cables = list()
var/list/atom/atoms = list()
repopulate_sorted_areas()
for(var/L in block(locate(bounds[MAP_MINX], bounds[MAP_MINY], SSmapping.station_start),
locate(bounds[MAP_MAXX], bounds[MAP_MAXY], z_offset - 1)))
set waitfor = FALSE
var/turf/B = L
atoms += B
for(var/A in B)
atoms += A
if(istype(A,/obj/structure/cable))
cables += A
continue
if(istype(A,/obj/machinery/atmospherics))
atmos_machines += A
SSatoms.InitializeAtoms(atoms)
SSmachines.setup_template_powernets(cables)
SSair.setup_template_machinery(atmos_machines)
GLOB.reloading_map = FALSE
/datum/mapGenerator/repair
modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel,
/datum/mapGeneratorModule/bottomLayer/repressurize)
buildmode_name = "Repair: Floor"
/datum/mapGenerator/repair/delete_walls
modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten,
/datum/mapGeneratorModule/bottomLayer/repressurize)
buildmode_name = "Repair: Floor: Flatten Walls"
/datum/mapGenerator/repair/enclose_room
modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten,
/datum/mapGeneratorModule/border/normalWalls,
/datum/mapGeneratorModule/bottomLayer/repressurize)
buildmode_name = "Repair: Generate Aired Room"
/datum/mapGenerator/repair/reload_station_map
modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete/no_delete_mobs)
var/x_low = 0
var/x_high = 0
var/y_low = 0
var/y_high = 0
var/z = 0
var/cleanload = FALSE
var/datum/mapGeneratorModule/reload_station_map/loader
buildmode_name = "Repair: Reload Block \[DO NOT USE\]"
/datum/mapGenerator/repair/reload_station_map/clean
buildmode_name = "Repair: Reload Block - Mass Delete"
cleanload = TRUE
/datum/mapGenerator/repair/reload_station_map/clean/in_place
modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete/regeneration_delete)
buildmode_name = "Repair: Reload Block - Mass Delete - In Place"
/datum/mapGenerator/repair/reload_station_map/defineRegion(turf/start, turf/end)
. = ..()
if(!is_station_level(start.z) || !is_station_level(end.z))
return
x_low = min(start.x, end.x)
y_low = min(start.y, end.y)
x_high = max(start.x, end.x)
y_high = max(start.y, end.y)
z = SSmapping.station_start
GLOBAL_VAR_INIT(reloading_map, FALSE)
/datum/mapGenerator/repair/reload_station_map/generate(clean = cleanload)
if(!loader)
loader = new
if(cleanload)
..() //Trigger mass deletion.
modules |= loader
syncModules()
loader.generate()

View File

@@ -1,57 +1,57 @@
// Modules
/turf/open/floor/plasteel/shuttle/red/syndicate
name = "floor" //Not Brig Floor
/datum/mapGeneratorModule/bottomLayer/syndieFloor
spawnableTurfs = list(/turf/open/floor/plasteel/shuttle/red/syndicate = 100)
/datum/mapGeneratorModule/border/syndieWalls
spawnableAtoms = list()
spawnableTurfs = list(/turf/closed/wall/r_wall = 100)
/datum/mapGeneratorModule/syndieFurniture
clusterCheckFlags = CLUSTER_CHECK_ALL
spawnableTurfs = list()
spawnableAtoms = list(/obj/structure/table = 20,/obj/structure/chair = 15,/obj/structure/chair/stool = 10, \
/obj/structure/frame/computer = 15, /obj/item/storage/toolbox/syndicate = 15 ,\
/obj/structure/closet/syndicate = 25, /obj/machinery/suit_storage_unit/syndicate = 15)
/datum/mapGeneratorModule/splatterLayer/syndieMobs
spawnableAtoms = list(/mob/living/simple_animal/hostile/syndicate = 30, \
/mob/living/simple_animal/hostile/syndicate/melee = 20, \
/mob/living/simple_animal/hostile/syndicate/ranged = 20, \
/mob/living/simple_animal/hostile/viscerator = 30)
spawnableTurfs = list()
// Generators
/datum/mapGenerator/syndicate/empty //walls and floor only
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
/datum/mapGeneratorModule/border/syndieWalls,\
/datum/mapGeneratorModule/bottomLayer/repressurize)
buildmode_name = "Pattern: Shuttle Room: Syndicate"
/datum/mapGenerator/syndicate/mobsonly
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
/datum/mapGeneratorModule/border/syndieWalls,\
/datum/mapGeneratorModule/splatterLayer/syndieMobs, \
/datum/mapGeneratorModule/bottomLayer/repressurize)
buildmode_name = "Pattern: Shuttle Room: Syndicate: Mobs"
/datum/mapGenerator/syndicate/furniture
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
/datum/mapGeneratorModule/border/syndieWalls,\
/datum/mapGeneratorModule/syndieFurniture, \
/datum/mapGeneratorModule/bottomLayer/repressurize)
buildmode_name = "Pattern: Shuttle Room: Syndicate: Furniture"
/datum/mapGenerator/syndicate/full
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
/datum/mapGeneratorModule/border/syndieWalls,\
/datum/mapGeneratorModule/syndieFurniture, \
/datum/mapGeneratorModule/splatterLayer/syndieMobs, \
/datum/mapGeneratorModule/bottomLayer/repressurize)
buildmode_name = "Pattern: Shuttle Room: Syndicate: All"
// Modules
/turf/open/floor/plasteel/shuttle/red/syndicate
name = "floor" //Not Brig Floor
/datum/mapGeneratorModule/bottomLayer/syndieFloor
spawnableTurfs = list(/turf/open/floor/plasteel/shuttle/red/syndicate = 100)
/datum/mapGeneratorModule/border/syndieWalls
spawnableAtoms = list()
spawnableTurfs = list(/turf/closed/wall/r_wall = 100)
/datum/mapGeneratorModule/syndieFurniture
clusterCheckFlags = CLUSTER_CHECK_ALL
spawnableTurfs = list()
spawnableAtoms = list(/obj/structure/table = 20,/obj/structure/chair = 15,/obj/structure/chair/stool = 10, \
/obj/structure/frame/computer = 15, /obj/item/storage/toolbox/syndicate = 15 ,\
/obj/structure/closet/syndicate = 25, /obj/machinery/suit_storage_unit/syndicate = 15)
/datum/mapGeneratorModule/splatterLayer/syndieMobs
spawnableAtoms = list(/mob/living/simple_animal/hostile/syndicate = 30, \
/mob/living/simple_animal/hostile/syndicate/melee = 20, \
/mob/living/simple_animal/hostile/syndicate/ranged = 20, \
/mob/living/simple_animal/hostile/viscerator = 30)
spawnableTurfs = list()
// Generators
/datum/mapGenerator/syndicate/empty //walls and floor only
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
/datum/mapGeneratorModule/border/syndieWalls,\
/datum/mapGeneratorModule/bottomLayer/repressurize)
buildmode_name = "Pattern: Shuttle Room: Syndicate"
/datum/mapGenerator/syndicate/mobsonly
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
/datum/mapGeneratorModule/border/syndieWalls,\
/datum/mapGeneratorModule/splatterLayer/syndieMobs, \
/datum/mapGeneratorModule/bottomLayer/repressurize)
buildmode_name = "Pattern: Shuttle Room: Syndicate: Mobs"
/datum/mapGenerator/syndicate/furniture
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
/datum/mapGeneratorModule/border/syndieWalls,\
/datum/mapGeneratorModule/syndieFurniture, \
/datum/mapGeneratorModule/bottomLayer/repressurize)
buildmode_name = "Pattern: Shuttle Room: Syndicate: Furniture"
/datum/mapGenerator/syndicate/full
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
/datum/mapGeneratorModule/border/syndieWalls,\
/datum/mapGeneratorModule/syndieFurniture, \
/datum/mapGeneratorModule/splatterLayer/syndieMobs, \
/datum/mapGeneratorModule/bottomLayer/repressurize)
buildmode_name = "Pattern: Shuttle Room: Syndicate: All"