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https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
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@@ -20,7 +20,7 @@
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var/atom/movable/firer = null//Who shot it
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var/atom/fired_from = null // the atom that the projectile was fired from (gun, turret) var/suppressed = FALSE //Attack message
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var/suppressed = FALSE //Attack message
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var/candink = FALSE //Can this projectile play the dink sound when hitting the head? var/yo = null
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var/candink = FALSE //Can this projectile play the dink sound when hitting the head?
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var/yo = null
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var/xo = null
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var/atom/original = null // the original target clicked
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@@ -89,10 +89,10 @@
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var/decayedRange //stores original range
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var/reflect_range_decrease = 5 //amount of original range that falls off when reflecting, so it doesn't go forever
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var/is_reflectable = FALSE // Can it be reflected or not?
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/// factor to multiply by for zone accuracy percent.
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var/zone_accuracy_factor = 1
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//Effects
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var/stun = 0
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var/knockdown = 0
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