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wounds
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@@ -538,6 +538,12 @@
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//wound config stuff (increases the max injury roll, making injuries more likely)
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/datum/config_entry/number/wound_exponent
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config_entry_value = 1.225
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config_entry_value = WOUND_DAMAGE_EXPONENT
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min_val = 0
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integer = FALSE
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//adds a set amount to any injury rolls on a limb using get_damage() multiplied by this number
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/datum/config_entry/number/wound_damage_multiplier
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config_entry_value = 0.333
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min_val = 0
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integer = FALSE
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