From c68b33aaad3ffdd0ba991002bee6bfbf96ede110 Mon Sep 17 00:00:00 2001 From: SpookyTheFox <67441715+SpookyTheFox@users.noreply.github.com> Date: Mon, 12 Sep 2022 22:37:07 -0700 Subject: [PATCH] updated to TG this was fixed a while back, things that destroy walls should also break windows --- code/modules/projectiles/projectile/special/rocket.dm | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/code/modules/projectiles/projectile/special/rocket.dm b/code/modules/projectiles/projectile/special/rocket.dm index 87fa7557da..8774c5bf03 100644 --- a/code/modules/projectiles/projectile/special/rocket.dm +++ b/code/modules/projectiles/projectile/special/rocket.dm @@ -55,7 +55,9 @@ /turf/closed, /obj/vehicle/sealed/mecha, /obj/machinery/door/, - /obj/machinery/door/poddoor/shutters + /obj/machinery/door/poddoor/shutters, + /obj/structure/window, + /obj/structure/grille ) /obj/item/broken_missile