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old instant eating speed
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@@ -65,7 +65,7 @@ GLOBAL_LIST_INIT(frying_bad_chems, list(
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fried_tastes += food_item.tastes
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fried_foodtypes |= food_item.foodtype
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owner.AddComponent(/datum/component/edible, foodtypes = fried_tastes, tastes = fried_tastes)
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owner.AddComponent(/datum/component/edible, foodtypes = fried_tastes, tastes = fried_tastes, eat_time = 0)
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//adding the edible component gives it reagents meaning we can now add the bad frying reagents if it's junk
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if(fried_junk && owner.reagents) //check again just incase
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