Merge pull request #9803 from Ghommie/Ghommie-cit350

Ports Improved beach away mission and some fluff mapping items.
This commit is contained in:
kevinz000
2019-11-14 16:36:19 -07:00
committed by GitHub
13 changed files with 15632 additions and 131888 deletions

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@@ -10,3 +10,16 @@
name = "snow corner piece"
icon = 'icons/turf/snow.dmi'
icon_state = "snow_corner"
/obj/effect/turf_decal/weather/dirt
name = "dirt siding"
icon = 'icons/turf/decals.dmi'
icon_state = "dirt_side"
/obj/effect/turf_decal/weather/sand
name = "sand siding"
icon = 'icons/misc/beach.dmi'
icon_state = "sand_side"
/obj/effect/turf_decal/weather/sand/light
icon_state = "lightsand_side"

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@@ -1517,3 +1517,18 @@
/obj/item/toy/dummy/GetVoice()
return doll_name
/obj/item/toy/seashell
name = "seashell"
desc = "May you always have a shell in your pocket and sand in your shoes. Whatever that's supposed to mean."
icon = 'icons/misc/beach.dmi'
icon_state = "shell1"
var/static/list/possible_colors = list("" = 2, COLOR_PURPLE_GRAY = 1, COLOR_OLIVE = 1, COLOR_PALE_BLUE_GRAY = 1, COLOR_RED_GRAY = 1)
/obj/item/toy/seashell/Initialize()
. = ..()
pixel_x = rand(-5, 5)
pixel_y = rand(-5, 5)
icon_state = "shell[rand(1,3)]"
color = pickweight(possible_colors)
setDir(pick(GLOB.cardinals))

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@@ -61,6 +61,11 @@
..()
for(var/i = 0, i < 4, i++)
new /obj/item/reagent_containers/food/snacks/meat/slab/monkey(src)
/obj/structure/closet/secure_closet/freezer/meat/open
req_access = null
locked = FALSE
/obj/structure/closet/secure_closet/freezer/fridge
name = "refrigerator"
@@ -73,6 +78,10 @@
for(var/i = 0, i < 2, i++)
new /obj/item/storage/fancy/egg_box(src)
/obj/structure/closet/secure_closet/freezer/fridge/open
req_access = null
locked = FALSE
/obj/structure/closet/secure_closet/freezer/money
name = "freezer"
desc = "This contains cold hard cash."

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@@ -182,3 +182,59 @@
icon_state = "snowlegion"
anchored = TRUE
deconstructible = FALSE
/obj/structure/fluff/big_chain
name = "giant chain"
desc = "A towering link of chains leading up to the ceiling."
icon = 'icons/effects/32x96.dmi'
icon_state = "chain"
layer = ABOVE_OBJ_LAYER
anchored = TRUE
density = TRUE
deconstructible = FALSE
/obj/structure/fluff/railing
name = "railing"
desc = "Basic railing meant to protect idiots like you from falling."
icon = 'icons/obj/fluff.dmi'
icon_state = "railing"
density = TRUE
anchored = TRUE
deconstructible = FALSE
/obj/structure/fluff/railing/corner
icon_state = "railing_corner"
density = FALSE
/obj/structure/fluff/beach_towel
name = "beach towel"
desc = "A towel decorated in various beach-themed designs."
icon = 'icons/obj/fluff.dmi'
icon_state = "railing"
density = FALSE
anchored = TRUE
deconstructible = FALSE
/obj/structure/fluff/beach_umbrella
name = "beach umbrella"
desc = "A fancy umbrella designed to keep the sun off beach-goers."
icon = 'icons/obj/fluff.dmi'
icon_state = "brella"
density = FALSE
anchored = TRUE
deconstructible = FALSE
/obj/structure/fluff/beach_umbrella/security
icon_state = "hos_brella"
/obj/structure/fluff/beach_umbrella/science
icon_state = "rd_brella"
/obj/structure/fluff/beach_umbrella/engine
icon_state = "ce_brella"
/obj/structure/fluff/beach_umbrella/cap
icon_state = "cap_brella"
/obj/structure/fluff/beach_umbrella/syndi
icon_state = "syndi_brella"

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@@ -9,7 +9,7 @@
#_maps/RandomZLevels/blackmarketpackers.dmm
#_maps/RandomZLevels/spacebattle.dmm
#_maps/RandomZLevels/beach.dmm
#_maps/RandomZLevels/TheBeach.dmm
#_maps/RandomZLevels/Academy.dmm
#_maps/RandomZLevels/wildwest.dmm
#_maps/RandomZLevels/challenge.dmm
@@ -20,4 +20,3 @@
#_maps/RandomZLevels/snowdin.dmm
#_maps/RandomZLevels/research.dmm
#_maps/RandomZLevels/Cabin.dmm
#_maps/RandomZLevels/beach2.dmm

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