diff --git a/Dockerfile b/Dockerfile
index a28b231eab..ec3694c7e8 100644
--- a/Dockerfile
+++ b/Dockerfile
@@ -1,4 +1,4 @@
-FROM tgstation/byond:512.1467 as base
+FROM tgstation/byond:512.1488 as base
FROM base as build_base
diff --git a/_maps/map_files/Deltastation/DeltaStation2.dmm b/_maps/map_files/Deltastation/DeltaStation2.dmm
index aae5ff8ff9..e7374c50e6 100644
--- a/_maps/map_files/Deltastation/DeltaStation2.dmm
+++ b/_maps/map_files/Deltastation/DeltaStation2.dmm
@@ -1010,10 +1010,6 @@
},
/turf/open/floor/plasteel,
/area/hallway/secondary/entry)
-"aez" = (
-/obj/machinery/keycard_auth,
-/turf/closed/wall,
-/area/quartermaster/qm)
"aeB" = (
/obj/machinery/status_display,
/turf/closed/wall,
@@ -1075,6 +1071,10 @@
"aeF" = (
/turf/open/floor/plating,
/area/construction/mining/aux_base)
+"aeH" = (
+/obj/structure/lattice,
+/turf/open/space/basic,
+/area/space/nearstation)
"aeR" = (
/obj/structure/closet/emcloset,
/obj/effect/decal/cleanable/dirt,
@@ -9270,7 +9270,6 @@
/obj/item/restraints/legcuffs/beartrap,
/obj/item/restraints/legcuffs/beartrap,
/obj/item/restraints/legcuffs/beartrap,
-/obj/effect/decal/cleanable/cobweb,
/obj/effect/turf_decal/bot,
/obj/effect/turf_decal/tile/neutral{
dir = 1
@@ -9288,7 +9287,6 @@
/obj/machinery/status_display{
pixel_y = 32
},
-/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/bot,
/obj/machinery/vending/wardrobe/jani_wardrobe,
/obj/effect/turf_decal/tile/neutral{
@@ -9336,7 +9334,6 @@
name = "Custodial RC";
pixel_y = 32
},
-/obj/effect/decal/cleanable/dirt,
/obj/machinery/camera{
c_tag = "Custodial Closet";
dir = 2;
@@ -9855,22 +9852,35 @@
/turf/open/floor/plasteel,
/area/janitor)
"awC" = (
-/obj/effect/decal/cleanable/dirt,
/obj/effect/landmark/start/janitor,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
-/turf/open/floor/plating,
+/obj/effect/turf_decal/tile/purple{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/purple{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/purple{
+ dir = 1
+ },
+/turf/open/floor/plasteel/white,
/area/janitor)
"awD" = (
-/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
-/turf/open/floor/plating,
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/turf/open/floor/plasteel/white,
/area/janitor)
"awE" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
@@ -9885,7 +9895,6 @@
/turf/open/floor/plasteel/white,
/area/janitor)
"awF" = (
-/obj/effect/decal/cleanable/dirt,
/obj/effect/landmark/start/janitor,
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 8
@@ -9905,7 +9914,6 @@
pixel_x = 32
},
/obj/item/reagent_containers/glass/bucket,
-/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/bot,
/obj/effect/turf_decal/tile/neutral{
dir = 1
@@ -10567,8 +10575,6 @@
},
/obj/item/storage/box/lights/mixed,
/obj/item/lightreplacer,
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/effect/turf_decal/tile/neutral{
dir = 1
@@ -10611,7 +10617,6 @@
/turf/open/floor/plasteel,
/area/janitor)
"axX" = (
-/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/bot,
/obj/effect/landmark/event_spawn,
/obj/effect/turf_decal/tile/neutral{
@@ -10639,11 +10644,21 @@
/area/janitor)
"axZ" = (
/obj/structure/janitorialcart,
-/obj/effect/decal/cleanable/dirt,
/obj/structure/sign/poster/official/work_for_a_future{
pixel_x = 32
},
-/turf/open/floor/plating,
+/obj/effect/turf_decal/bot,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
/area/janitor)
"aya" = (
/obj/effect/decal/cleanable/dirt,
@@ -11231,7 +11246,6 @@
},
/obj/item/reagent_containers/glass/bucket,
/obj/item/reagent_containers/glass/bucket,
-/obj/effect/decal/cleanable/dirt,
/obj/item/mop,
/obj/item/mop,
/obj/item/radio/intercom{
@@ -11274,15 +11288,12 @@
/obj/machinery/light_switch{
pixel_y = -26
},
-/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
icon_state = "1-8"
},
+/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
- dir = 1
- },
-/obj/effect/turf_decal/tile/green{
- dir = 4
+ dir = 8
},
/turf/open/floor/plasteel/white,
/area/janitor)
@@ -11301,7 +11312,6 @@
/turf/open/floor/plasteel,
/area/janitor)
"aze" = (
-/obj/effect/decal/cleanable/dirt,
/obj/structure/disposalpipe/segment{
dir = 6
},
@@ -11323,7 +11333,6 @@
/obj/structure/extinguisher_cabinet{
pixel_x = 26
},
-/obj/effect/decal/cleanable/dirt,
/obj/machinery/light/small,
/obj/structure/disposalpipe/trunk{
dir = 8
@@ -11774,11 +11783,15 @@
/area/engine/atmospherics_engine)
"aAb" = (
/turf/closed/wall,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aAc" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/closed/wall,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aAd" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/tile/neutral{
@@ -11824,7 +11837,6 @@
/turf/closed/wall,
/area/janitor)
"aAi" = (
-/obj/effect/decal/cleanable/dirt,
/obj/machinery/door/airlock{
name = "Custodial Closet";
req_access_txt = "26"
@@ -11881,6 +11893,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/maintenance/port/fore)
"aAm" = (
@@ -12358,7 +12371,9 @@
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/delivery,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aBh" = (
/obj/item/twohanded/required/kirbyplants/random,
/obj/machinery/light/small{
@@ -12367,27 +12382,27 @@
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/delivery,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aBi" = (
/obj/structure/table,
/obj/item/clothing/suit/apron/overalls,
/obj/item/cultivator,
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aBj" = (
/obj/machinery/biogenerator,
/obj/effect/turf_decal/delivery,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aBk" = (
/obj/structure/table,
-/obj/item/seeds/poppy/lily{
- pixel_x = 4;
- pixel_y = 4
- },
-/obj/item/seeds/poppy/geranium,
-/obj/effect/decal/cleanable/dirt,
/obj/item/reagent_containers/food/snacks/grown/wheat,
/obj/item/reagent_containers/food/snacks/grown/corn,
/obj/item/reagent_containers/food/snacks/grown/apple,
@@ -12395,15 +12410,23 @@
/obj/machinery/airalarm{
pixel_y = 23
},
+/obj/item/seeds/poppy/lily{
+ pixel_x = 4;
+ pixel_y = 4
+ },
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aBl" = (
/obj/machinery/hydroponics/soil,
/obj/item/seeds/tea,
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/delivery,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aBm" = (
/obj/item/twohanded/required/kirbyplants/random,
/obj/machinery/status_display{
@@ -12411,18 +12434,21 @@
},
/obj/effect/turf_decal/delivery,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aBn" = (
/obj/structure/table,
/obj/item/stack/packageWrap,
-/obj/effect/decal/cleanable/dirt,
/obj/item/hand_labeler,
/obj/item/reagent_containers/food/snacks/grown/tea,
/obj/item/reagent_containers/food/snacks/grown/grapes,
/obj/item/reagent_containers/food/snacks/grown/cherries,
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aBo" = (
/obj/item/twohanded/required/kirbyplants/random,
/obj/machinery/light/small{
@@ -12432,14 +12458,18 @@
/obj/effect/turf_decal/delivery,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aBp" = (
/obj/machinery/hydroponics/soil,
/obj/item/seeds/poppy,
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/delivery,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aBq" = (
/obj/structure/cable/white{
icon_state = "2-4"
@@ -12537,7 +12567,6 @@
/turf/open/floor/plating,
/area/maintenance/port/fore)
"aBx" = (
-/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
icon_state = "4-8"
},
@@ -12557,7 +12586,6 @@
/turf/open/floor/plasteel,
/area/maintenance/port/fore)
"aBy" = (
-/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
icon_state = "1-8"
},
@@ -12602,7 +12630,6 @@
/turf/open/floor/plasteel,
/area/maintenance/port/fore)
"aBB" = (
-/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
@@ -12624,16 +12651,6 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
-/turf/open/floor/plating,
-/area/maintenance/port/fore)
-"aBD" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -13032,26 +13049,34 @@
/turf/closed/wall/r_wall,
/area/engine/atmospherics_engine)
"aCv" = (
-/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aCw" = (
+/obj/effect/turf_decal/delivery,
+/obj/machinery/hydroponics/soil,
+/obj/item/seeds/watermelon,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aCx" = (
-/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 4
},
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aCy" = (
-/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
dir = 4
},
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aCz" = (
/obj/structure/cable/white{
icon_state = "1-2"
@@ -13080,13 +13105,19 @@
/turf/closed/wall,
/area/maintenance/port/fore)
"aCD" = (
-/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/structure/disposalpipe/segment,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
/area/maintenance/port/fore)
"aCE" = (
/obj/structure/cable/white{
@@ -13101,7 +13132,6 @@
/turf/open/floor/plasteel,
/area/maintenance/port/fore)
"aCF" = (
-/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
icon_state = "4-8"
},
@@ -13134,10 +13164,16 @@
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/plasteel,
/area/maintenance/port/fore)
"aCI" = (
-/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
icon_state = "4-8"
},
@@ -13658,15 +13694,21 @@
},
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aDy" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aDz" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aDA" = (
/obj/structure/sink{
dir = 4;
@@ -13677,7 +13719,9 @@
},
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aDB" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
@@ -14188,37 +14232,38 @@
/turf/open/space,
/area/space/nearstation)
"aEB" = (
-/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
icon_state = "2-4"
},
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aEC" = (
/obj/structure/cable/white{
icon_state = "4-8"
},
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aED" = (
-/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aEE" = (
/obj/structure/cable/white{
icon_state = "2-8"
},
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
-"aEF" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aEG" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
@@ -14854,14 +14899,18 @@
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/delivery,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aFK" = (
/obj/machinery/hydroponics/soil,
/obj/item/seeds/harebell,
/obj/machinery/light/small,
/obj/effect/turf_decal/delivery,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aFL" = (
/obj/structure/table,
/obj/item/shovel/spade,
@@ -14872,47 +14921,54 @@
pixel_x = -5
},
/obj/item/reagent_containers/syringe,
-/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white,
/obj/machinery/power/apc{
- dir = 2;
- name = "Abandoned Garden APC";
areastring = "/area/hydroponics/garden/abandoned";
+ dir = 2;
+ name = "Maintenance Garden APC";
pixel_y = -26
},
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aFM" = (
-/obj/machinery/seed_extractor,
/obj/machinery/status_display{
pixel_y = -32
},
-/obj/item/reagent_containers/glass/bucket,
/obj/effect/turf_decal/delivery,
+/obj/machinery/hydroponics/soil,
+/obj/item/seeds/poppy/geranium,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aFN" = (
/obj/structure/table,
/obj/item/plant_analyzer,
/obj/item/hatchet,
-/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aFO" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/effect/turf_decal/delivery,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aFP" = (
-/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
icon_state = "1-2"
},
/obj/effect/turf_decal/delivery,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aFQ" = (
/obj/structure/table,
/obj/item/crowbar,
@@ -14920,7 +14976,9 @@
/obj/item/reagent_containers/glass/bucket,
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aFR" = (
/obj/machinery/hydroponics/soil,
/obj/item/seeds/tower,
@@ -14929,7 +14987,9 @@
/obj/effect/turf_decal/delivery,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aFS" = (
/obj/structure/cable/white{
icon_state = "1-2"
@@ -15021,6 +15081,9 @@
location = "Bar"
},
/obj/effect/turf_decal/delivery,
+/obj/machinery/door/window/eastleft{
+ req_access_txt = "25"
+ },
/turf/open/floor/plasteel,
/area/crew_quarters/bar)
"aGc" = (
@@ -15922,18 +15985,16 @@
/area/engine/atmospherics_engine)
"aHl" = (
/obj/effect/spawner/structure/window/reinforced,
-/obj/structure/barricade/wooden,
/turf/open/floor/plating,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aHm" = (
/obj/machinery/door/airlock/maintenance_hatch{
name = "Maintenance Hatch";
req_access_txt = "12"
},
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/barricade/wooden,
/obj/effect/turf_decal/stripes/line{
dir = 2
},
@@ -15941,17 +16002,17 @@
dir = 1
},
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aHn" = (
/obj/machinery/door/airlock/maintenance_hatch{
name = "Maintenance Hatch";
req_access_txt = "12"
},
-/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
icon_state = "1-2"
},
-/obj/structure/barricade/wooden,
/obj/effect/turf_decal/stripes/line{
dir = 2
},
@@ -15959,13 +16020,16 @@
dir = 1
},
/turf/open/floor/plasteel,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aHo" = (
/obj/effect/spawner/structure/window/reinforced,
-/obj/structure/barricade/wooden,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plating,
-/area/hydroponics/garden/abandoned)
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"aHp" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
@@ -16794,7 +16858,6 @@
/turf/open/floor/plasteel,
/area/maintenance/port/fore)
"aII" = (
-/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 5
},
@@ -16808,7 +16871,8 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
-/turf/open/floor/plating,
+/obj/effect/turf_decal/delivery,
+/turf/open/floor/plasteel,
/area/maintenance/port/fore)
"aIK" = (
/obj/structure/cable/white{
@@ -16818,10 +16882,18 @@
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plating,
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
/area/maintenance/port/fore)
"aIL" = (
-/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
icon_state = "4-8"
},
@@ -17687,10 +17759,16 @@
/area/engine/atmospherics_engine)
"aKg" = (
/obj/structure/closet/emcloset,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/plasteel,
/area/maintenance/port/fore)
"aKh" = (
-/obj/effect/decal/cleanable/dirt,
/obj/structure/rack,
/obj/effect/spawner/lootdrop/maintenance{
lootcount = 2;
@@ -17704,7 +17782,11 @@
/area/maintenance/port/fore)
"aKi" = (
/obj/structure/closet,
-/turf/open/floor/plating,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/plasteel,
/area/maintenance/port/fore)
"aKj" = (
/obj/effect/decal/cleanable/dirt,
@@ -17715,16 +17797,20 @@
/turf/open/floor/plasteel,
/area/maintenance/port/fore)
"aKk" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel,
/area/maintenance/port/fore)
"aKl" = (
/obj/effect/landmark/event_spawn,
/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
@@ -21299,6 +21385,9 @@
location = "Theatre"
},
/obj/effect/turf_decal/delivery,
+/obj/machinery/door/window/westleft{
+ req_access_txt = "46"
+ },
/turf/open/floor/plasteel,
/area/crew_quarters/theatre)
"aQj" = (
@@ -26153,6 +26242,9 @@
dir = 4
},
/obj/effect/turf_decal/delivery,
+/obj/machinery/door/window/eastright{
+ req_one_access_txt = "48,50"
+ },
/turf/open/floor/plasteel,
/area/quartermaster/office)
"aXg" = (
@@ -29213,6 +29305,9 @@
location = "Kitchen"
},
/obj/effect/turf_decal/delivery,
+/obj/machinery/door/window/eastleft{
+ req_access_txt = "28"
+ },
/turf/open/floor/plasteel,
/area/crew_quarters/kitchen)
"bcd" = (
@@ -30865,6 +30960,9 @@
location = "Hydroponics"
},
/obj/effect/turf_decal/delivery,
+/obj/machinery/door/window/westleft{
+ req_access_txt = "35"
+ },
/turf/open/floor/plasteel,
/area/hallway/secondary/service)
"beW" = (
@@ -36055,6 +36153,9 @@
/obj/structure/plasticflaps/opaque,
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/delivery,
+/obj/machinery/door/window/northright{
+ req_access_txt = "48"
+ },
/turf/open/floor/plasteel,
/area/maintenance/starboard/fore)
"bnB" = (
@@ -39195,13 +39296,6 @@
name = "Hydroponics Desk";
req_access_txt = "35"
},
-/obj/item/seeds/lime{
- pixel_x = 6
- },
-/obj/item/seeds/watermelon,
-/obj/item/seeds/grape{
- pixel_x = -6
- },
/obj/item/reagent_containers/food/snacks/grown/wheat,
/obj/item/reagent_containers/food/snacks/grown/watermelon,
/obj/item/reagent_containers/food/snacks/grown/banana,
@@ -41789,6 +41883,9 @@
location = "Atmospherics"
},
/obj/effect/turf_decal/delivery,
+/obj/machinery/door/window/westleft{
+ req_access_txt = "24"
+ },
/turf/open/floor/plasteel,
/area/engine/atmos)
"bwH" = (
@@ -71753,6 +71850,9 @@
location = "Security"
},
/obj/effect/turf_decal/delivery,
+/obj/machinery/door/window/northleft{
+ req_access_txt = "63"
+ },
/turf/open/floor/plasteel,
/area/security/range)
"cqh" = (
@@ -82547,6 +82647,9 @@
location = "Engineering"
},
/obj/effect/turf_decal/delivery,
+/obj/machinery/door/window/northright{
+ req_access_txt = "10"
+ },
/turf/open/floor/plasteel,
/area/engine/engineering)
"cIr" = (
@@ -87734,6 +87837,9 @@
location = "Medbay"
},
/obj/effect/turf_decal/delivery,
+/obj/machinery/door/window/westleft{
+ req_access_txt = "5"
+ },
/turf/open/floor/plasteel,
/area/medical/storage)
"cRl" = (
@@ -114081,6 +114187,9 @@
location = "Robotics"
},
/obj/effect/turf_decal/delivery,
+/obj/machinery/door/window/northright{
+ req_access_txt = "47"
+ },
/turf/open/floor/plasteel,
/area/science/robotics/lab)
"dKl" = (
@@ -120412,7 +120521,6 @@
name = "Station Intercom";
pixel_x = -26
},
-/obj/item/clothing/under/burial,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -122476,14 +122584,19 @@
/turf/open/floor/plating,
/area/maintenance/port/aft)
"dZM" = (
-/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 9
},
-/turf/open/floor/plating,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
/area/maintenance/port/aft)
"dZN" = (
/turf/closed/wall/r_wall,
@@ -122835,11 +122948,6 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 5
},
-/obj/machinery/button/crematorium{
- id = "cremawheat";
- pixel_x = -26;
- req_access_txt = "27"
- },
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -123160,24 +123268,6 @@
/obj/structure/sign/nanotrasen,
/turf/closed/wall/r_wall,
/area/maintenance/port/aft)
-"ebd" = (
-/obj/structure/bodycontainer/morgue,
-/obj/machinery/airalarm{
- dir = 4;
- pixel_x = -22
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/chapel/office)
"ebe" = (
/obj/machinery/light{
dir = 4
@@ -123536,12 +123626,6 @@
/turf/open/floor/plasteel,
/area/maintenance/port/aft)
"ebS" = (
-/obj/structure/table,
-/obj/item/storage/box/gloves{
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/item/storage/box/bodybags,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -123552,6 +123636,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
/turf/open/floor/plasteel/dark,
/area/chapel/office)
"ebT" = (
@@ -123827,6 +123914,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/structure/closet/crate/coffin,
/turf/open/floor/plasteel/dark,
/area/chapel/office)
"ecx" = (
@@ -126276,6 +126364,20 @@
},
/turf/open/floor/plasteel/dark,
/area/library)
+"enO" = (
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/structure/bodycontainer/morgue,
+/turf/open/floor/plasteel/dark,
+/area/chapel/office)
"exE" = (
/obj/machinery/air_sensor/atmos/toxins_mixing_tank,
/turf/open/floor/engine/vacuum,
@@ -126408,13 +126510,6 @@
/obj/machinery/door/airlock/research/glass/incinerator/toxmix_interior,
/turf/open/floor/engine,
/area/science/mixing)
-"fwr" = (
-/obj/machinery/door/poddoor{
- id = "chapelgun";
- name = "Chapel Launcher Door"
- },
-/turf/open/floor/plating,
-/area/chapel/office)
"fFK" = (
/obj/machinery/ore_silo,
/obj/effect/turf_decal/tile/neutral{
@@ -126469,6 +126564,10 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/closed/wall/r_wall,
/area/science/circuit)
+"gFk" = (
+/obj/structure/grille,
+/turf/open/space,
+/area/space/nearstation)
"gJj" = (
/obj/machinery/door/window/northleft{
name = "Mass Driver"
@@ -126510,6 +126609,10 @@
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 4
},
+/obj/machinery/airalarm{
+ dir = 2;
+ pixel_y = 22
+ },
/turf/open/floor/plasteel/dark,
/area/chapel/office)
"gNS" = (
@@ -126536,6 +126639,20 @@
/obj/effect/turf_decal/tile/purple,
/turf/open/floor/plasteel/white,
/area/science/research)
+"gQw" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/turf/open/floor/plasteel{
+ heat_capacity = 1e+006
+ },
+/area/maintenance/port/aft)
"gQS" = (
/turf/open/floor/plasteel/white/side{
dir = 9
@@ -126680,11 +126797,50 @@
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
/area/science/research)
+"ibC" = (
+/obj/effect/turf_decal/delivery,
+/obj/machinery/hydroponics/soil,
+/obj/item/seeds/lime{
+ pixel_x = 6
+ },
+/turf/open/floor/plasteel,
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
+"iiH" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/maintenance/port/fore)
+"ijd" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/chapel/office)
"ijB" = (
/obj/structure/reagent_dispensers/keg/aphro/strong,
/obj/item/reagent_containers/glass/beaker,
/turf/open/floor/plating,
/area/crew_quarters/abandoned_gambling_den)
+"ivF" = (
+/obj/machinery/door/poddoor{
+ id = "chapelgun";
+ name = "Chapel Launcher Door"
+ },
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
+/area/chapel/office)
"iwL" = (
/obj/machinery/status_display{
pixel_x = 32
@@ -126771,6 +126927,18 @@
/turf/open/floor/plasteel,
/area/science/research/abandoned)
"jhK" = (
+/obj/structure/rack,
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 2;
+ name = "2maintenance loot spawner"
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
/turf/open/floor/plasteel,
/area/maintenance/port/aft)
"jjN" = (
@@ -126881,15 +127049,6 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
-/obj/machinery/computer/pod/old{
- density = 0;
- icon = 'icons/obj/airlock_machines.dmi';
- icon_state = "airlock_control_standby";
- id = "chapelgun";
- name = "Mass Driver Controller";
- pixel_x = 0;
- pixel_y = -24
- },
/turf/open/floor/plasteel/dark,
/area/chapel/office)
"jRy" = (
@@ -126945,6 +127104,31 @@
},
/turf/open/floor/plasteel,
/area/maintenance/port)
+"kzw" = (
+/obj/machinery/button/crematorium{
+ id = "cremawheat";
+ pixel_x = -26;
+ req_access_txt = "27"
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/structure/table,
+/obj/item/clothing/under/burial,
+/obj/item/clothing/under/burial,
+/obj/item/clothing/under/burial,
+/obj/item/clothing/under/burial,
+/obj/item/clothing/under/burial,
+/obj/item/clothing/under/burial,
+/turf/open/floor/plasteel/dark,
+/area/chapel/office)
"kLu" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -127109,6 +127293,14 @@
dir = 1
},
/area/science/circuit)
+"mdk" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/machinery/light/small,
+/turf/open/floor/plasteel,
+/area/maintenance/port/fore)
"mkm" = (
/obj/machinery/atmospherics/components/binary/valve,
/obj/machinery/embedded_controller/radio/airlock_controller/incinerator_toxmix{
@@ -127189,7 +127381,11 @@
/obj/effect/turf_decal/tile/neutral,
/turf/open/floor/plasteel/dark,
/area/chapel/office)
-"nht" = (
+"nyN" = (
+/obj/machinery/vending/kink,
+/turf/open/floor/plating,
+/area/crew_quarters/abandoned_gambling_den)
+"nOV" = (
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
@@ -127200,17 +127396,54 @@
dir = 4
},
/obj/effect/turf_decal/tile/neutral,
-/obj/machinery/light,
+/obj/machinery/light{
+ dir = 8
+ },
/turf/open/floor/plasteel/dark,
/area/chapel/office)
-"nyN" = (
-/obj/machinery/vending/kink,
-/turf/open/floor/plating,
-/area/crew_quarters/abandoned_gambling_den)
"nSh" = (
/obj/machinery/atmospherics/pipe/simple/general/hidden,
/turf/closed/wall/r_wall,
/area/maintenance/disposal/incinerator)
+"oaP" = (
+/obj/machinery/seed_extractor,
+/obj/item/reagent_containers/glass/bucket,
+/obj/effect/turf_decal/delivery,
+/turf/open/floor/plasteel,
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
+"obe" = (
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/disposalpipe/segment,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/plasteel,
+/area/maintenance/port/fore)
+"ost" = (
+/obj/structure/filingcabinet/chestdrawer,
+/obj/effect/turf_decal/tile/brown{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/brown{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/brown{
+ dir = 8
+ },
+/obj/machinery/keycard_auth{
+ pixel_x = -25
+ },
+/turf/open/floor/plasteel,
+/area/quartermaster/qm)
"owr" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
@@ -127224,6 +127457,29 @@
/obj/effect/turf_decal/tile/neutral,
/turf/open/floor/plasteel/dark,
/area/chapel/office)
+"owI" = (
+/obj/structure/cable/white{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/maintenance/port/fore)
+"ozr" = (
+/obj/effect/turf_decal/delivery,
+/obj/machinery/hydroponics/soil,
+/obj/item/seeds/grape,
+/turf/open/floor/plasteel,
+/area/hydroponics/garden/abandoned{
+ name = "Maintenance Garden"
+ })
"oIl" = (
/obj/machinery/atmospherics/components/unary/portables_connector/visible{
dir = 1
@@ -127273,6 +127529,19 @@
},
/turf/open/floor/plasteel/dark,
/area/science/mixing)
+"oOb" = (
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/window{
+ req_one_access_txt = "48,50"
+ },
+/obj/effect/turf_decal/bot,
+/turf/open/floor/plasteel,
+/area/quartermaster/sorting)
"oSD" = (
/obj/machinery/meter,
/obj/machinery/atmospherics/pipe/manifold/general/visible{
@@ -127363,6 +127632,15 @@
},
/turf/open/floor/plating,
/area/science/research/abandoned)
+"pHf" = (
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/maintenance/port/fore)
"pQm" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
@@ -127408,6 +127686,13 @@
},
/turf/open/floor/plating,
/area/chapel/office)
+"rbY" = (
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/closet/crate/coffin,
+/turf/open/floor/plating,
+/area/chapel/office)
"rhO" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 1
@@ -127455,6 +127740,16 @@
},
/turf/open/floor/plasteel,
/area/quartermaster/miningoffice)
+"rYR" = (
+/obj/structure/cable/white{
+ icon_state = "4-8"
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/maintenance/port/aft)
"saw" = (
/turf/closed/wall,
/area/science/circuit)
@@ -127466,6 +127761,13 @@
/obj/machinery/door/poddoor/incinerator_toxmix,
/turf/open/floor/engine/vacuum,
/area/science/mixing)
+"tbC" = (
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/plasteel,
+/area/maintenance/port/fore)
"tmi" = (
/obj/effect/turf_decal/stripes/line{
dir = 4
@@ -127479,14 +127781,58 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
+"tAi" = (
+/obj/structure/reagent_dispensers/watertank,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/plasteel,
+/area/maintenance/port/fore)
"tCh" = (
/turf/closed/wall,
/area/science/misc_lab)
+"tEW" = (
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/structure/bodycontainer/morgue,
+/turf/open/floor/plasteel/dark,
+/area/chapel/office)
"tMk" = (
/turf/open/floor/plasteel/white/side{
dir = 10
},
/area/science/misc_lab)
+"tOQ" = (
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/machinery/computer/pod/old{
+ density = 0;
+ icon = 'icons/obj/airlock_machines.dmi';
+ icon_state = "airlock_control_standby";
+ id = "chapelgun";
+ name = "Mass Driver Controller";
+ pixel_x = -24;
+ pixel_y = 0
+ },
+/turf/open/floor/plasteel/dark,
+/area/chapel/office)
"tRT" = (
/obj/effect/turf_decal/tile/blue{
dir = 4
@@ -127557,14 +127903,6 @@
},
/turf/open/floor/engine,
/area/engine/supermatter)
-"uZN" = (
-/obj/structure/rack,
-/obj/effect/spawner/lootdrop/maintenance{
- lootcount = 2;
- name = "2maintenance loot spawner"
- },
-/turf/open/floor/plasteel,
-/area/maintenance/port/aft)
"vhA" = (
/obj/item/clothing/under/color/grey,
/turf/open/floor/plating,
@@ -127578,10 +127916,45 @@
},
/turf/open/floor/plasteel/white,
/area/science/mixing)
+"vFw" = (
+/obj/machinery/door/window/northright{
+ name = "Coffin Storage"
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/closet/crate/coffin,
+/turf/open/floor/plating,
+/area/chapel/office)
+"vON" = (
+/obj/structure/cable/white{
+ icon_state = "4-8"
+ },
+/obj/structure/cable/white{
+ icon_state = "2-4"
+ },
+/obj/effect/turf_decal/tile/blue,
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/maintenance/port/aft)
"wei" = (
/obj/effect/turf_decal/stripes/line,
/turf/open/floor/plasteel,
/area/science/circuit)
+"whX" = (
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/maintenance/port/fore)
"wAA" = (
/obj/structure/sign/nanotrasen,
/turf/closed/wall/r_wall,
@@ -127703,9 +128076,6 @@
/turf/open/floor/plasteel,
/area/science/research)
"xWZ" = (
-/obj/structure/bodycontainer/morgue{
- dir = 2
- },
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
@@ -156627,7 +156997,7 @@ arB
aug
alg
alg
-aAd
+whX
aKg
alf
aMO
@@ -156884,7 +157254,7 @@ aAb
aAb
aAb
aAb
-arB
+pHf
aKh
alf
aMN
@@ -157138,11 +157508,11 @@ aAb
aBg
aCv
aDx
-aCw
+aCv
aFJ
aAb
aIH
-aoY
+tAi
alf
aMP
aDw
@@ -157393,8 +157763,8 @@ axI
ayU
aAb
aBh
-aCw
-aCw
+aCv
+aCv
aCv
aFK
aHl
@@ -157650,13 +158020,13 @@ axJ
aoY
aAb
aBi
-aCw
+aCv
aCw
aEB
aFL
aAb
-arB
-alg
+aIH
+tbC
avm
arB
arB
@@ -157908,11 +158278,11 @@ alf
aAb
aBj
aCv
-aCw
+oaP
aEC
aFM
aAb
-alg
+aIH
ary
aLz
aLz
@@ -158039,7 +158409,7 @@ edL
eep
eff
aad
-ajr
+aeH
aaa
ajr
aaa
@@ -158165,11 +158535,11 @@ alg
aAb
aBk
aCv
-aCw
+ozr
aEC
aFN
aAb
-arA
+aIH
aKi
aLz
aMQ
@@ -158296,7 +158666,7 @@ edM
eeq
dLY
aad
-aad
+gFk
aaa
aad
aaa
@@ -158421,13 +158791,13 @@ axL
ayV
aAb
aBl
-aCw
+aCv
aDy
aED
aFO
aHm
aII
-aKj
+mdk
aLz
aMR
aOq
@@ -158678,13 +159048,13 @@ axM
ayW
aAb
aBm
-aCw
-aCw
+aCv
+aCv
aEE
aFP
aHn
aIJ
-aKj
+iiH
aLz
aMS
aOr
@@ -158936,12 +159306,12 @@ ayX
aAb
aBn
aCx
-aCw
-aCw
+ibC
+aCv
aFQ
aAb
-asQ
-arB
+owI
+iiH
aLz
aMT
aOs
@@ -159194,7 +159564,7 @@ aAc
aBo
aCy
aDz
-aEF
+aDz
aFR
aHo
aIK
@@ -159314,7 +159684,7 @@ dXz
dYt
dON
dOl
-eap
+vON
eaX
dYu
ect
@@ -159449,7 +159819,7 @@ alf
alf
aAb
aBp
-aCw
+aCv
aDA
aCv
aFJ
@@ -159570,8 +159940,8 @@ dON
dON
dON
dON
-dZJ
-ean
+gQw
+rYR
ebc
ebQ
ecu
@@ -159712,7 +160082,7 @@ aAb
aAb
aAb
aIL
-arB
+tbC
aLz
aLz
aLz
@@ -159835,10 +160205,10 @@ dZN
dZN
fHS
dZN
-dLY
+dZN
dLY
aad
-ajr
+aeH
aad
aad
aaa
@@ -159969,7 +160339,7 @@ aEG
aFS
aHp
aIM
-aEG
+obe
aLB
aFS
aEG
@@ -160084,15 +160454,15 @@ dWJ
dLW
dYu
dZg
-jhK
+hLO
jhK
dZN
owr
-mXJ
+nOV
+tOQ
gJj
qMR
-fwr
-aaa
+ivF
aaa
iyd
aaa
@@ -160341,15 +160711,15 @@ dTw
dTw
dTw
dTw
-hLO
-uZN
+dZN
+dZN
hei
gNJ
jPA
+jPA
+vFw
+rbY
dTw
-dTw
-dTw
-aad
aad
aad
aad
@@ -160590,7 +160960,7 @@ dPJ
dQC
dRB
dSz
-dTx
+tEW
dUi
dTx
dVN
@@ -160598,11 +160968,11 @@ dTx
dXB
dYv
dTw
-dZN
-dZN
-dZN
+dZO
+kzw
+enO
xWZ
-nht
+mXJ
dTw
dTw
dTw
@@ -160855,9 +161225,9 @@ dUj
dXC
dYw
dZh
-dZO
+ijd
eau
-ebd
+edr
ebS
ecw
dTw
@@ -162790,7 +163160,7 @@ axX
azd
aAj
aBA
-asQ
+asK
aDL
aEO
aGc
@@ -163047,7 +163417,7 @@ axY
aze
aAk
aBB
-asM
+asK
aDL
aEP
aGd
@@ -163560,7 +163930,7 @@ auh
auh
auh
auh
-aBD
+aBz
aCG
aDL
aER
@@ -167677,7 +168047,7 @@ aCP
avQ
aFe
aGp
-aHH
+oOb
aJg
aKF
aLP
@@ -174623,7 +174993,7 @@ aaa
aaa
aad
aQQ
-aez
+aQQ
aUp
aVY
aXE
@@ -174880,7 +175250,7 @@ aaa
aaa
aad
aQR
-aSs
+ost
aUq
aVR
aXF
diff --git a/code/__DEFINES/DNA.dm b/code/__DEFINES/DNA.dm
index 4ed099d9e2..4372c4ca24 100644
--- a/code/__DEFINES/DNA.dm
+++ b/code/__DEFINES/DNA.dm
@@ -98,6 +98,13 @@
#define DRINKSBLOOD 15
#define NOEYES 16
#define MARKINGS 17
+#define MUTCOLORS2 18
+#define MUTCOLORS3 19
+#define NOAROUSAL 20 //Stops all arousal effects
+#define NOGENITALS 21 //Cannot create, use, or otherwise have genitals
+#define MATRIXED 22 //if icon is color matrix'd
+#define SKINTONE 23 //uses skin tones
+#define HORNCOLOR 24
#define ORGAN_SLOT_BRAIN "brain"
#define ORGAN_SLOT_APPENDIX "appendix"
diff --git a/code/__DEFINES/atom_hud.dm b/code/__DEFINES/atom_hud.dm
index 4fd1669771..0e4f0f3a6e 100644
--- a/code/__DEFINES/atom_hud.dm
+++ b/code/__DEFINES/atom_hud.dm
@@ -23,8 +23,9 @@
#define AI_DETECT_HUD "19"
#define NANITE_HUD "20"
#define DIAG_NANITE_FULL_HUD "21"
+#define RAD_HUD "22" //radation alerts for medical huds
//for antag huds. these are used at the /mob level
-#define ANTAG_HUD "22"
+#define ANTAG_HUD "23"
//by default everything in the hud_list of an atom is an image
//a value in hud_list with one of these will change that behavior
diff --git a/code/__DEFINES/citadel_defines.dm b/code/__DEFINES/citadel_defines.dm
index da5981ff8a..d966c73d23 100644
--- a/code/__DEFINES/citadel_defines.dm
+++ b/code/__DEFINES/citadel_defines.dm
@@ -89,17 +89,6 @@
//Damage stuffs
#define AROUSAL "arousal"
-//DNA stuffs. Remember to change this if upstream adds more snowflake options
-
-
-//Species stuffs. Remember to change this if upstream updates species flags
-#define MUTCOLORS2 35
-#define MUTCOLORS3 36
-#define NOAROUSAL 37 //Stops all arousal effects
-#define NOGENITALS 38 //Cannot create, use, or otherwise have genitals
-#define MATRIXED 39 //if icon is color matrix'd
-#define SKINTONE 40 //uses skin tones
-
//Citadel istypes
#define isgenital(A) (istype(A, /obj/item/organ/genital))
diff --git a/code/__DEFINES/is_helpers.dm b/code/__DEFINES/is_helpers.dm
index 8ff40c3ef9..8dc7464230 100644
--- a/code/__DEFINES/is_helpers.dm
+++ b/code/__DEFINES/is_helpers.dm
@@ -50,13 +50,13 @@
#define isgolem(A) (is_species(A, /datum/species/golem))
#define islizard(A) (is_species(A, /datum/species/lizard))
#define isplasmaman(A) (is_species(A, /datum/species/plasmaman))
-#define ispodperson(A) (is_species(A, /datum/species/podperson))
+#define ispodperson(A) (is_species(A, /datum/species/pod))
#define isflyperson(A) (is_species(A, /datum/species/fly))
#define isjellyperson(A) (is_species(A, /datum/species/jelly))
#define isslimeperson(A) (is_species(A, /datum/species/jelly/slime))
#define isluminescent(A) (is_species(A, /datum/species/jelly/luminescent))
#define iszombie(A) (is_species(A, /datum/species/zombie))
-#define ismoth(A) (is_species(A, /datum/species/moth))
+#define ismoth(A) (is_species(A, /datum/species/insect))
#define ishumanbasic(A) (is_species(A, /datum/species/human))
#define iscatperson(A) (ishumanbasic(A) && istype(A.dna.species, /datum/species/human/felinid) )
diff --git a/code/__DEFINES/jobs.dm b/code/__DEFINES/jobs.dm
index dc4080a789..e6eb9f313e 100644
--- a/code/__DEFINES/jobs.dm
+++ b/code/__DEFINES/jobs.dm
@@ -48,3 +48,41 @@
#define JOB_UNAVAILABLE_PLAYTIME 3
#define JOB_UNAVAILABLE_ACCOUNTAGE 4
#define JOB_UNAVAILABLE_SLOTFULL 5
+
+#define DEFAULT_RELIGION "Christianity"
+#define DEFAULT_DEITY "Space Jesus"
+
+#define JOB_DISPLAY_ORDER_DEFAULT 0
+
+#define JOB_DISPLAY_ORDER_ASSISTANT 1
+#define JOB_DISPLAY_ORDER_CAPTAIN 2
+#define JOB_DISPLAY_ORDER_HEAD_OF_PERSONNEL 3
+#define JOB_DISPLAY_ORDER_BARTENDER 4
+#define JOB_DISPLAY_ORDER_COOK 5
+#define JOB_DISPLAY_ORDER_BOTANIST 6
+#define JOB_DISPLAY_ORDER_JANITOR 7
+#define JOB_DISPLAY_ORDER_CLOWN 8
+#define JOB_DISPLAY_ORDER_MIME 9
+#define JOB_DISPLAY_ORDER_CURATOR 10
+#define JOB_DISPLAY_ORDER_LAWYER 11
+#define JOB_DISPLAY_ORDER_CHAPLAIN 12
+#define JOB_DISPLAY_ORDER_QUARTERMASTER 13
+#define JOB_DISPLAY_ORDER_CARGO_TECHNICIAN 14
+#define JOB_DISPLAY_ORDER_SHAFT_MINER 15
+#define JOB_DISPLAY_ORDER_CHIEF_ENGINEER 16
+#define JOB_DISPLAY_ORDER_STATION_ENGINEER 17
+#define JOB_DISPLAY_ORDER_ATMOSPHERIC_TECHNICIAN 18
+#define JOB_DISPLAY_ORDER_CHIEF_MEDICAL_OFFICER 19
+#define JOB_DISPLAY_ORDER_MEDICAL_DOCTOR 20
+#define JOB_DISPLAY_ORDER_CHEMIST 21
+#define JOB_DISPLAY_ORDER_GENETICIST 22
+#define JOB_DISPLAY_ORDER_VIROLOGIST 23
+#define JOB_DISPLAY_ORDER_RESEARCH_DIRECTOR 24
+#define JOB_DISPLAY_ORDER_SCIENTIST 25
+#define JOB_DISPLAY_ORDER_ROBOTICIST 26
+#define JOB_DISPLAY_ORDER_HEAD_OF_SECURITY 27
+#define JOB_DISPLAY_ORDER_WARDEN 28
+#define JOB_DISPLAY_ORDER_DETECTIVE 29
+#define JOB_DISPLAY_ORDER_SECURITY_OFFICER 30
+#define JOB_DISPLAY_ORDER_AI 31
+#define JOB_DISPLAY_ORDER_CYBORG 32
diff --git a/code/__DEFINES/mobs.dm b/code/__DEFINES/mobs.dm
index 1d1dda6d99..e9524a015a 100644
--- a/code/__DEFINES/mobs.dm
+++ b/code/__DEFINES/mobs.dm
@@ -116,6 +116,8 @@
#define BIOWARE_GENERIC "generic"
#define BIOWARE_NERVES "nerves"
#define BIOWARE_CIRCULATION "circulation"
+#define BIOWARE_LIGAMENTS "ligaments"
+#define BIOWARE_DISSECTION "dissected"
//Health hud screws for carbon mobs
#define SCREWYHUD_NONE 0
@@ -264,3 +266,6 @@
#define BODYPART_LIFE_UPDATE_HEALTH (1<<0)
#define HUMAN_FIRE_STACK_ICON_NUM 3
+
+#define PULL_PRONE_SLOWDOWN 0.6
+#define HUMAN_CARRY_SLOWDOWN 0
\ No newline at end of file
diff --git a/code/__DEFINES/movespeed_modification.dm b/code/__DEFINES/movespeed_modification.dm
index c0aac36415..4336ad28f7 100644
--- a/code/__DEFINES/movespeed_modification.dm
+++ b/code/__DEFINES/movespeed_modification.dm
@@ -31,3 +31,6 @@
#define MOVESPEED_ID_PAI_SPACEWALK_SPEEDMOD "PAI_SPACEWALK_MODIFIER"
#define MOVESPEED_ID_SANITY "MOOD_SANITY"
+
+#define MOVESPEED_ID_PRONE_DRAGGING "PRONE_DRAG"
+#define MOVESPEED_ID_HUMAN_CARRYING "HUMAN_CARRY"
\ No newline at end of file
diff --git a/code/__DEFINES/obj_flags.dm b/code/__DEFINES/obj_flags.dm
index 01d95d7ff9..8d6c0644cf 100644
--- a/code/__DEFINES/obj_flags.dm
+++ b/code/__DEFINES/obj_flags.dm
@@ -10,6 +10,7 @@
#define UNIQUE_RENAME (1<<6) // can you customize the description/name of the thing?
#define USES_TGUI (1<<7) //put on things that use tgui on ui_interact instead of custom/old UI.
#define FROZEN (1<<8)
+#define SHOVABLE_ONTO (1<<9) //called on turf.shove_act() to consider whether an object should have a niche effect (defined in their own shove_act()) when someone is pushed onto it, or do a sanity CanPass() check.
// If you add new ones, be sure to add them to /obj/Initialize as well for complete mapping support
diff --git a/code/__DEFINES/preferences.dm b/code/__DEFINES/preferences.dm
index 02f151dcd9..0992b2e586 100644
--- a/code/__DEFINES/preferences.dm
+++ b/code/__DEFINES/preferences.dm
@@ -69,4 +69,9 @@
//Flags in the players table in the db
#define DB_FLAG_EXEMPT 1
-#define DEFAULT_CYBORG_NAME "Default Cyborg Name"
\ No newline at end of file
+#define DEFAULT_CYBORG_NAME "Default Cyborg Name"
+
+//Job preferences levels
+#define JP_LOW 1
+#define JP_MEDIUM 2
+#define JP_HIGH 3
diff --git a/code/__DEFINES/traits.dm b/code/__DEFINES/traits.dm
index a4bca2f2c8..e198041c6e 100644
--- a/code/__DEFINES/traits.dm
+++ b/code/__DEFINES/traits.dm
@@ -95,6 +95,8 @@
#define TRAIT_NOHUNGER "no_hunger"
#define TRAIT_EASYDISMEMBER "easy_dismember"
#define TRAIT_LIMBATTACHMENT "limb_attach"
+#define TRAIT_NOLIMBDISABLE "no_limb_disable"
+#define TRAIT_EASYLIMBDISABLE "easy_limb_disable"
#define TRAIT_TOXINLOVER "toxinlover"
#define TRAIT_NOBREATH "no_breath"
#define TRAIT_ANTIMAGIC "anti_magic"
diff --git a/code/__HELPERS/_cit_helpers.dm b/code/__HELPERS/_cit_helpers.dm
index 8683f75b08..86d0a34e3e 100644
--- a/code/__HELPERS/_cit_helpers.dm
+++ b/code/__HELPERS/_cit_helpers.dm
@@ -94,6 +94,12 @@ GLOBAL_LIST_INIT(dildo_colors, list(//mostly neon colors
"Purple" = "#e300ff"//purple
))
+GLOBAL_LIST_INIT(meat_types, list(
+ "Mammalian" = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/mammal,
+ "Aquatic" = /obj/item/reagent_containers/food/snacks/carpmeat/aquatic,
+ "Avian" = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/avian,
+ "Inesct" = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/insect))
+
//Crew objective and miscreants stuff
GLOBAL_VAR_INIT(miscreants_allowed, FALSE)
diff --git a/code/__HELPERS/cmp.dm b/code/__HELPERS/cmp.dm
index e09ebcb10c..37f36a7e0d 100644
--- a/code/__HELPERS/cmp.dm
+++ b/code/__HELPERS/cmp.dm
@@ -81,3 +81,6 @@ GLOBAL_VAR_INIT(cmp_field, "name")
/proc/cmp_advdisease_resistance_asc(datum/disease/advance/A, datum/disease/advance/B)
return A.totalResistance() - B.totalResistance()
+
+/proc/cmp_job_display_asc(datum/job/A, datum/job/B)
+ return A.display_order - B.display_order
diff --git a/code/__HELPERS/global_lists.dm b/code/__HELPERS/global_lists.dm
index ad2bedaa4e..b20122e653 100644
--- a/code/__HELPERS/global_lists.dm
+++ b/code/__HELPERS/global_lists.dm
@@ -30,7 +30,8 @@
init_sprite_accessory_subtypes(/datum/sprite_accessory/legs, GLOB.legs_list)
init_sprite_accessory_subtypes(/datum/sprite_accessory/wings, GLOB.r_wings_list,roundstart = TRUE)
init_sprite_accessory_subtypes(/datum/sprite_accessory/caps, GLOB.caps_list)
- init_sprite_accessory_subtypes(/datum/sprite_accessory/moth_wings, GLOB.moth_wings_list)
+ init_sprite_accessory_subtypes(/datum/sprite_accessory/insect_wings, GLOB.insect_wings_list)
+ init_sprite_accessory_subtypes(/datum/sprite_accessory/insect_fluff, GLOB.insect_fluffs_list)
//CIT CHANGES START HERE, ADDS SNOWFLAKE BODYPARTS AND MORE
//mammal bodyparts (fucking furries)
@@ -44,6 +45,9 @@
init_sprite_accessory_subtypes(/datum/sprite_accessory/xeno_head, GLOB.xeno_head_list)
init_sprite_accessory_subtypes(/datum/sprite_accessory/xeno_tail, GLOB.xeno_tail_list)
init_sprite_accessory_subtypes(/datum/sprite_accessory/xeno_dorsal, GLOB.xeno_dorsal_list)
+ //ipcs
+ init_sprite_accessory_subtypes(/datum/sprite_accessory/screen, GLOB.ipc_screens_list, roundstart = TRUE)
+ init_sprite_accessory_subtypes(/datum/sprite_accessory/antenna, GLOB.ipc_antennas_list, roundstart = TRUE)
//genitals
init_sprite_accessory_subtypes(/datum/sprite_accessory/penis, GLOB.cock_shapes_list)
for(var/K in GLOB.cock_shapes_list)
@@ -53,7 +57,11 @@
init_sprite_accessory_subtypes(/datum/sprite_accessory/vagina, GLOB.vagina_shapes_list)
init_sprite_accessory_subtypes(/datum/sprite_accessory/breasts, GLOB.breasts_shapes_list)
GLOB.breasts_size_list = list ("a", "b", "c", "d", "e") //We need the list to choose from initialized, but it's no longer a sprite_accessory thing.
- GLOB.gentlemans_organ_names = list("phallus", "willy", "dick", "prick", "member", "tool", "gentleman's organ", "cock", "wang", "knob", "dong", "joystick", "pecker", "johnson", "weenie", "tadger", "schlong", "thirsty ferret", "baloney pony", "schlanger")
+ GLOB.gentlemans_organ_names = list("phallus", "willy", "dick", "prick", "member", "tool", "gentleman's organ",
+ "cock", "wang", "knob", "dong", "joystick", "pecker", "johnson", "weenie", "tadger", "schlong", "thirsty ferret",
+ "baloney pony", "schlanger", "Mutton dagger", "old blind bob","Hanging Johnny", "fishing rod", "Tally whacker", "polly rocket",
+ "One eyed trouser trout", "Ding dong", "ankle spanker", "Pork sword", "engine cranker", "Harry hot dog", "Davy Crockett",
+ "Kidney cracker", "Heat seeking moisture missile", "Giggle stick", "love whistle", "Tube steak", "Uncle Dick", "Purple helmet warrior")
for(var/K in GLOB.breasts_shapes_list)
var/datum/sprite_accessory/breasts/value = GLOB.breasts_shapes_list[K]
GLOB.breasts_shapes_icons[K] = value.icon_state
@@ -62,6 +70,7 @@
for(var/K in GLOB.balls_shapes_list)
var/datum/sprite_accessory/testicles/value = GLOB.balls_shapes_list[K]
GLOB.balls_shapes_icons[K] = value.icon_state
+
//END OF CIT CHANGES
//Species
diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm
index 7ec99fa885..8f3cd4f60d 100644
--- a/code/__HELPERS/mobs.dm
+++ b/code/__HELPERS/mobs.dm
@@ -59,7 +59,7 @@
if(!GLOB.horns_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/horns, GLOB.horns_list)
if(!GLOB.ears_list.len)
- init_sprite_accessory_subtypes(/datum/sprite_accessory/ears, GLOB.horns_list)
+ init_sprite_accessory_subtypes(/datum/sprite_accessory/ears, GLOB.ears_list)
if(!GLOB.frills_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/frills, GLOB.frills_list)
if(!GLOB.spines_list.len)
@@ -70,8 +70,10 @@
init_sprite_accessory_subtypes(/datum/sprite_accessory/body_markings, GLOB.body_markings_list)
if(!GLOB.wings_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/wings, GLOB.wings_list)
- if(!GLOB.moth_wings_list.len)
- init_sprite_accessory_subtypes(/datum/sprite_accessory/moth_wings, GLOB.moth_wings_list)
+ if(!GLOB.insect_wings_list.len)
+ init_sprite_accessory_subtypes(/datum/sprite_accessory/insect_wings, GLOB.insect_wings_list)
+ if(!GLOB.insect_fluffs_list.len)
+ init_sprite_accessory_subtypes(/datum/sprite_accessory/insect_fluff, GLOB.insect_fluffs_list)
//CIT CHANGES - genitals and such
if(!GLOB.cock_shapes_list.len)
@@ -130,22 +132,23 @@
//CIT CHANGE - changes this entire return to support cit's snowflake parts
return(list(
- "mcolor" = color1,
- "mcolor2" = color2,
- "mcolor3" = color3,
- "tail_lizard" = pick(GLOB.tails_list_lizard),
- "tail_human" = "None",
- "wings" = "None",
- "snout" = pick(GLOB.snouts_list),
- "horns" = pick(GLOB.horns_list),
- "ears" = "None",
- "frills" = pick(GLOB.frills_list),
- "spines" = pick(GLOB.spines_list),
- "body_markings" = pick(GLOB.body_markings_list),
- "legs" = pick("Normal Legs","Digitigrade Legs"),
- "caps" = pick(GLOB.caps_list),
- "moth_wings" = pick(GLOB.moth_wings_list),
- "taur" = "None",
+ "mcolor" = color1,
+ "mcolor2" = color2,
+ "mcolor3" = color3,
+ "tail_lizard" = pick(GLOB.tails_list_lizard),
+ "tail_human" = "None",
+ "wings" = "None",
+ "snout" = pick(GLOB.snouts_list),
+ "horns" = pick(GLOB.horns_list),
+ "ears" = "None",
+ "frills" = pick(GLOB.frills_list),
+ "spines" = pick(GLOB.spines_list),
+ "body_markings" = pick(GLOB.body_markings_list),
+ "legs" = pick("Plantigrade","Digitigrade"),
+ "caps" = pick(GLOB.caps_list),
+ "insect_wings" = pick(GLOB.insect_wings_list),
+ "insect_fluff" = "None",
+ "taur" = "None",
"mam_body_markings" = pick(snowflake_markings_list),
"mam_ears" = pick(snowflake_ears_list),
"mam_snouts" = pick(snowflake_mam_snouts_list),
@@ -201,9 +204,11 @@
"womb_cum_mult" = CUM_RATE_MULT,
"womb_efficiency" = CUM_EFFICIENCY,
"womb_fluid" = "femcum",
- "ipc_screen" = "Sunburst",
- "ipc_antenna" = "None",
- "flavor_text" = ""))
+ "ipc_screen" = "Sunburst",
+ "ipc_antenna" = "None",
+ "flavor_text" = "",
+ "meat_type" = "Mammalian"
+ ))
/proc/random_hair_style(gender)
switch(gender)
diff --git a/code/__HELPERS/text.dm b/code/__HELPERS/text.dm
index 1ee5ce986f..6908a5057f 100644
--- a/code/__HELPERS/text.dm
+++ b/code/__HELPERS/text.dm
@@ -791,3 +791,6 @@ GLOBAL_LIST_INIT(binary, list("0","1"))
rearranged += cword
message = "[prefix][jointext(rearranged," ")]"
. = message
+
+#define is_alpha(X) ((text2ascii(X) <= 122) && (text2ascii(X) >= 97))
+#define is_digit(X) ((length(X) == 1) && (length(text2num(X)) == 1))
\ No newline at end of file
diff --git a/code/_globalvars/bitfields.dm b/code/_globalvars/bitfields.dm
index 3b32745b5c..e2bc2e9565 100644
--- a/code/_globalvars/bitfields.dm
+++ b/code/_globalvars/bitfields.dm
@@ -32,6 +32,7 @@ GLOBAL_LIST_INIT(bitfields, list(
"UNIQUE_RENAME" = UNIQUE_RENAME,
"USES_TGUI" = USES_TGUI,
"FROZEN" = FROZEN,
+ "SHOVABLE_ONTO" = SHOVABLE_ONTO
),
"datum_flags" = list(
"DF_USE_TAG" = DF_USE_TAG,
diff --git a/code/_globalvars/lists/flavor_misc.dm b/code/_globalvars/lists/flavor_misc.dm
index d09368d7b7..c759658bd4 100644
--- a/code/_globalvars/lists/flavor_misc.dm
+++ b/code/_globalvars/lists/flavor_misc.dm
@@ -34,7 +34,8 @@ GLOBAL_LIST_EMPTY(ears_list)
GLOBAL_LIST_EMPTY(wings_list)
GLOBAL_LIST_EMPTY(wings_open_list)
GLOBAL_LIST_EMPTY(r_wings_list)
-GLOBAL_LIST_EMPTY(moth_wings_list)
+GLOBAL_LIST_EMPTY(insect_wings_list)
+GLOBAL_LIST_EMPTY(insect_fluffs_list)
GLOBAL_LIST_EMPTY(caps_list)
GLOBAL_LIST_INIT(ghost_forms_with_directions_list, list("ghost")) //stores the ghost forms that support directional sprites
diff --git a/code/_onclick/cyborg.dm b/code/_onclick/cyborg.dm
index 006207c3f3..7f63b74945 100644
--- a/code/_onclick/cyborg.dm
+++ b/code/_onclick/cyborg.dm
@@ -55,6 +55,17 @@
var/obj/item/W = get_active_held_item()
+ if(!W && A.Adjacent(src) && (isobj(A) || ismob(A)))
+ var/atom/movable/C = A
+ if(C.can_buckle && C.has_buckled_mobs())
+ if(C.buckled_mobs.len > 1)
+ var/unbuckled = input(src, "Who do you wish to unbuckle?","Unbuckle Who?") as null|mob in C.buckled_mobs
+ if(C.user_unbuckle_mob(unbuckled,src))
+ return
+ else
+ if(C.user_unbuckle_mob(C.buckled_mobs[1],src))
+ return
+
if(!W && get_dist(src,A) <= interaction_range)
A.attack_robot(src)
return
diff --git a/code/controllers/subsystem/job.dm b/code/controllers/subsystem/job.dm
index 4001c666ee..ea7e7ce812 100644
--- a/code/controllers/subsystem/job.dm
+++ b/code/controllers/subsystem/job.dm
@@ -110,13 +110,16 @@ SUBSYSTEM_DEF(job)
if(job.required_playtime_remaining(player.client))
JobDebug("FOC player not enough xp, Player: [player]")
continue
+ if(!player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features))
+ JobDebug("FOC non-human failed, Player: [player]")
+ continue
if(flag && (!(flag in player.client.prefs.be_special)))
JobDebug("FOC flag failed, Player: [player], Flag: [flag], ")
continue
if(player.mind && job.title in player.mind.restricted_roles)
JobDebug("FOC incompatible with antagonist role, Player: [player]")
continue
- if(player.client.prefs.GetJobDepartment(job, level) & job.flag)
+ if(player.client.prefs.job_preferences["[job.title]"] == level)
JobDebug("FOC pass, Player: [player], Level:[level]")
candidates += player
return candidates
@@ -145,6 +148,10 @@ SUBSYSTEM_DEF(job)
JobDebug("GRJ player not old enough, Player: [player]")
continue
+ if(!player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features))
+ JobDebug("GRJ non-human failed, Player: [player]")
+ continue
+
if(job.required_playtime_remaining(player.client))
JobDebug("GRJ player not enough xp, Player: [player]")
continue
@@ -182,7 +189,7 @@ SUBSYSTEM_DEF(job)
if((job.current_positions >= job.total_positions) && job.total_positions != -1)
continue
var/list/candidates = FindOccupationCandidates(job, level)
- if(!candidates.len)
+ if(!candidates?.len)
continue
var/mob/dead/new_player/candidate = pick(candidates)
if(AssignRole(candidate, command_position))
@@ -200,7 +207,7 @@ SUBSYSTEM_DEF(job)
if((job.current_positions >= job.total_positions) && job.total_positions != -1)
continue
var/list/candidates = FindOccupationCandidates(job, level)
- if(!candidates.len)
+ if(!candidates?.len)
continue
var/mob/dead/new_player/candidate = pick(candidates)
AssignRole(candidate, command_position)
@@ -228,7 +235,7 @@ SUBSYSTEM_DEF(job)
* fills var "assigned_role" for all ready players.
* This proc must not have any side effect besides of modifying "assigned_role".
**/
-/datum/controller/subsystem/job/proc/DivideOccupations()
+/datum/controller/subsystem/job/proc/DivideOccupations(list/required_jobs)
//Setup new player list and get the jobs list
JobDebug("Running DO")
@@ -241,14 +248,14 @@ SUBSYSTEM_DEF(job)
//Get the players who are ready
for(var/mob/dead/new_player/player in GLOB.player_list)
- if(player.ready == PLAYER_READY_TO_PLAY && player.mind && !player.mind.assigned_role)
+ if(player.ready == PLAYER_READY_TO_PLAY && player.check_preferences() && player.mind && !player.mind.assigned_role)
unassigned += player
initial_players_to_assign = unassigned.len
- JobDebug("DO, Len: [unassigned.len]")
+ JobDebug("DO, Len: [unassigned?.len]")
if(unassigned.len == 0)
- return 0
+ return validate_required_jobs(required_jobs)
//Scale number of open security officer slots to population
setup_officer_positions()
@@ -269,8 +276,8 @@ SUBSYSTEM_DEF(job)
//People who wants to be the overflow role, sure, go on.
JobDebug("DO, Running Overflow Check 1")
var/datum/job/overflow = GetJob(SSjob.overflow_role)
- var/list/overflow_candidates = FindOccupationCandidates(overflow, 3)
- JobDebug("AC1, Candidates: [overflow_candidates.len]")
+ var/list/overflow_candidates = FindOccupationCandidates(overflow, JP_LOW)
+ JobDebug("AC1, Candidates: [overflow_candidates?.len]")
for(var/mob/dead/new_player/player in overflow_candidates)
JobDebug("AC1 pass, Player: [player]")
AssignRole(player, SSjob.overflow_role)
@@ -297,7 +304,8 @@ SUBSYSTEM_DEF(job)
// Loop through all levels from high to low
var/list/shuffledoccupations = shuffle(occupations)
- for(var/level = 1 to 3)
+ var/list/levels = list(JP_HIGH,JP_MEDIUM,JP_LOW)
+ for(var/level in levels)
//Check the head jobs first each level
CheckHeadPositions(level)
@@ -326,13 +334,17 @@ SUBSYSTEM_DEF(job)
if(job.required_playtime_remaining(player.client))
JobDebug("DO player not enough xp, Player: [player], Job:[job.title]")
continue
+
+ if(!player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features))
+ JobDebug("DO non-human failed, Player: [player], Job:[job.title]")
+ continue
if(player.mind && job.title in player.mind.restricted_roles)
JobDebug("DO incompatible with antagonist role, Player: [player], Job:[job.title]")
continue
// If the player wants that job on this level, then try give it to him.
- if(player.client.prefs.GetJobDepartment(job, level) & job.flag)
+ if(player.client.prefs.job_preferences["[job.title]"] == level)
// If the job isn't filled
if((job.current_positions < job.spawn_positions) || job.spawn_positions == -1)
JobDebug("DO pass, Player: [player], Level:[level], Job:[job.title]")
@@ -351,9 +363,28 @@ SUBSYSTEM_DEF(job)
//Mop up people who can't leave.
for(var/mob/dead/new_player/player in unassigned) //Players that wanted to back out but couldn't because they're antags (can you feel the edge case?)
if(!GiveRandomJob(player))
- AssignRole(player, SSjob.overflow_role) //If everything is already filled, make them an assistant
+ if(!AssignRole(player, SSjob.overflow_role)) //If everything is already filled, make them an assistant
+ return FALSE //Living on the edge, the forced antagonist couldn't be assigned to overflow role (bans, client age) - just reroll
- return 1
+ return validate_required_jobs(required_jobs)
+
+/datum/controller/subsystem/job/proc/validate_required_jobs(list/required_jobs)
+ if(!required_jobs.len)
+ return TRUE
+ for(var/required_group in required_jobs)
+ var/group_ok = TRUE
+ for(var/rank in required_group)
+ var/datum/job/J = GetJob(rank)
+ if(!J)
+ SSticker.mode.setup_error = "Invalid job [rank] in gamemode required jobs."
+ return FALSE
+ if(J.current_positions < required_group[rank])
+ group_ok = FALSE
+ break
+ if(group_ok)
+ return TRUE
+ SSticker.mode.setup_error = "Required jobs not present."
+ return FALSE
//We couldn't find a job from prefs for this guy.
/datum/controller/subsystem/job/proc/HandleUnassigned(mob/dead/new_player/player)
@@ -406,7 +437,7 @@ SUBSYSTEM_DEF(job)
if(length(GLOB.jobspawn_overrides[rank]))
S = pick(GLOB.jobspawn_overrides[rank])
if(S)
- SendToAtom(H, S, buckle = FALSE)
+ S.JoinPlayerHere(H, FALSE)
if(!S) //if there isn't a spawnpoint send them to latejoin, if there's no latejoin go yell at your mapper
log_world("Couldn't find a round start spawn point for [rank]")
SendToLateJoin(H)
@@ -418,7 +449,7 @@ SUBSYSTEM_DEF(job)
if(job)
if(!job.dresscodecompliant)// CIT CHANGE - dress code compliance
equip_loadout(N, H) // CIT CHANGE - allows players to spawn with loadout items
- var/new_mob = job.equip(H, null, null, joined_late)
+ var/new_mob = job.equip(H, null, null, joined_late , null, M.client)
if(ismob(new_mob))
H = new_mob
if(!joined_late)
@@ -428,12 +459,18 @@ SUBSYSTEM_DEF(job)
SSpersistence.antag_rep_change[M.client.ckey] += job.GetAntagRep()
+/* if(M.client.holder)
+ if(CONFIG_GET(flag/auto_deadmin_players) || (M.client.prefs?.toggles & DEADMIN_ALWAYS))
+ M.client.holder.auto_deadmin()
+ else
+ handle_auto_deadmin_roles(M.client, rank) */
+
to_chat(M, "You are the [rank].")
if(job)
to_chat(M, "As the [rank] you answer directly to [job.supervisors]. Special circumstances may change this.")
- to_chat(M, "To speak on your departments radio, use the :h button. To see others, look closely at your headset.")
+ job.radio_help_message(M)
if(job.req_admin_notify)
- to_chat(M, "You are playing a job that is important for Game Progression. If you have to disconnect, please notify the admins via adminhelp.")
+ to_chat(M, "You are playing a job that is important for Game Progression. If you have to disconnect immediately, please notify the admins via adminhelp. Otherwise put your locker gear back into the locker and cryo out.")
if(job.custom_spawn_text)
to_chat(M, "[job.custom_spawn_text]")
if(CONFIG_GET(number/minimal_access_threshold))
@@ -446,12 +483,24 @@ SUBSYSTEM_DEF(job)
equip_loadout(N, H, TRUE)//CIT CHANGE - makes players spawn with in-backpack loadout items properly. A little hacky but it works
return H
-
+/*
+/datum/controller/subsystem/job/proc/handle_auto_deadmin_roles(client/C, rank)
+ if(!C?.holder)
+ return TRUE
+ var/datum/job/job = GetJob(rank)
+ if(!job)
+ return
+ if((job.auto_deadmin_role_flags & DEADMIN_POSITION_HEAD) && (CONFIG_GET(flag/auto_deadmin_heads) || (C.prefs?.toggles & DEADMIN_POSITION_HEAD)))
+ return C.holder.auto_deadmin()
+ else if((job.auto_deadmin_role_flags & DEADMIN_POSITION_SECURITY) && (CONFIG_GET(flag/auto_deadmin_security) || (C.prefs?.toggles & DEADMIN_POSITION_SECURITY)))
+ return C.holder.auto_deadmin()
+ else if((job.auto_deadmin_role_flags & DEADMIN_POSITION_SILICON) && (CONFIG_GET(flag/auto_deadmin_silicons) || (C.prefs?.toggles & DEADMIN_POSITION_SILICON))) //in the event there's ever psuedo-silicon roles added, ie synths.
+ return C.holder.auto_deadmin()*/
/datum/controller/subsystem/job/proc/setup_officer_positions()
var/datum/job/J = SSjob.GetJob("Security Officer")
if(!J)
- throw EXCEPTION("setup_officer_positions(): Security officer job is missing")
+ CRASH("setup_officer_positions(): Security officer job is missing")
var/ssc = CONFIG_GET(number/security_scaling_coeff)
if(ssc > 0)
@@ -502,13 +551,15 @@ SUBSYSTEM_DEF(job)
if(job.required_playtime_remaining(player.client))
young++
continue
- if(player.client.prefs.GetJobDepartment(job, 1) & job.flag)
- high++
- else if(player.client.prefs.GetJobDepartment(job, 2) & job.flag)
- medium++
- else if(player.client.prefs.GetJobDepartment(job, 3) & job.flag)
- low++
- else never++ //not selected
+ switch(player.client.prefs.job_preferences["[job.title]"])
+ if(JP_HIGH)
+ high++
+ if(JP_MEDIUM)
+ medium++
+ if(JP_LOW)
+ low++
+ else
+ never++
SSblackbox.record_feedback("nested tally", "job_preferences", high, list("[job.title]", "high"))
SSblackbox.record_feedback("nested tally", "job_preferences", medium, list("[job.title]", "medium"))
SSblackbox.record_feedback("nested tally", "job_preferences", low, list("[job.title]", "low"))
@@ -551,51 +602,61 @@ SUBSYSTEM_DEF(job)
newjob.spawn_positions = J.spawn_positions
newjob.current_positions = J.current_positions
-/datum/controller/subsystem/job/proc/SendToAtom(mob/M, atom/A, buckle)
- if(buckle && isliving(M) && istype(A, /obj/structure/chair))
- var/obj/structure/chair/C = A
- if(C.buckle_mob(M, FALSE, FALSE))
- return
- M.forceMove(get_turf(A))
+/atom/proc/JoinPlayerHere(mob/M, buckle)
+ // By default, just place the mob on the same turf as the marker or whatever.
+ M.forceMove(get_turf(src))
+
+/obj/structure/chair/JoinPlayerHere(mob/M, buckle)
+ // Placing a mob in a chair will attempt to buckle it, or else fall back to default.
+ if (buckle && isliving(M) && buckle_mob(M, FALSE, FALSE))
+ return
+ ..()
/datum/controller/subsystem/job/proc/SendToLateJoin(mob/M, buckle = TRUE)
+ var/atom/destination
if(M.mind && M.mind.assigned_role && length(GLOB.jobspawn_overrides[M.mind.assigned_role])) //We're doing something special today.
- SendToAtom(M,pick(GLOB.jobspawn_overrides[M.mind.assigned_role]),FALSE)
+ destination = pick(GLOB.jobspawn_overrides[M.mind.assigned_role])
+ destination.JoinPlayerHere(M, FALSE)
return
if(latejoin_trackers.len)
- SendToAtom(M, pick(latejoin_trackers), buckle)
- else
- //bad mojo
- var/area/shuttle/arrival/A = GLOB.areas_by_type[/area/shuttle/arrival]
- if(A)
- //first check if we can find a chair
- var/obj/structure/chair/C = locate() in A
- if(C)
- SendToAtom(M, C, buckle)
- return
- else //last hurrah
- var/list/avail = list()
- for(var/turf/T in A)
- if(!is_blocked_turf(T, TRUE))
- avail += T
- if(avail.len)
- SendToAtom(M, pick(avail), FALSE)
- return
+ destination = pick(latejoin_trackers)
+ destination.JoinPlayerHere(M, buckle)
+ return
- //pick an open spot on arrivals and dump em
- var/list/arrivals_turfs = shuffle(get_area_turfs(/area/shuttle/arrival))
- if(arrivals_turfs.len)
- for(var/turf/T in arrivals_turfs)
- if(!is_blocked_turf(T, TRUE))
- SendToAtom(M, T, FALSE)
- return
- //last chance, pick ANY spot on arrivals and dump em
- SendToAtom(M, arrivals_turfs[1], FALSE)
- else
- var/msg = "Unable to send mob [M] to late join!"
- message_admins(msg)
- CRASH(msg)
+ //bad mojo
+ var/area/shuttle/arrival/A = GLOB.areas_by_type[/area/shuttle/arrival]
+ if(A)
+ //first check if we can find a chair
+ var/obj/structure/chair/C = locate() in A
+ if(C)
+ C.JoinPlayerHere(M, buckle)
+ return
+
+ //last hurrah
+ var/list/avail = list()
+ for(var/turf/T in A)
+ if(!is_blocked_turf(T, TRUE))
+ avail += T
+ if(avail.len)
+ destination = pick(avail)
+ destination.JoinPlayerHere(M, FALSE)
+ return
+
+ //pick an open spot on arrivals and dump em
+ var/list/arrivals_turfs = shuffle(get_area_turfs(/area/shuttle/arrival))
+ if(arrivals_turfs.len)
+ for(var/turf/T in arrivals_turfs)
+ if(!is_blocked_turf(T, TRUE))
+ T.JoinPlayerHere(M, FALSE)
+ return
+ //last chance, pick ANY spot on arrivals and dump em
+ destination = arrivals_turfs[1]
+ destination.JoinPlayerHere(M, FALSE)
+ else
+ var/msg = "Unable to send mob [M] to late join!"
+ message_admins(msg)
+ CRASH(msg)
///////////////////////////////////
@@ -637,4 +698,4 @@ SUBSYSTEM_DEF(job)
. |= player.mind
/datum/controller/subsystem/job/proc/JobDebug(message)
- log_job_debug(message)
\ No newline at end of file
+ log_job_debug(message)
diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm
index f2469e8f7d..14e1e86f7d 100755
--- a/code/controllers/subsystem/ticker.dm
+++ b/code/controllers/subsystem/ticker.dm
@@ -255,7 +255,7 @@ SUBSYSTEM_DEF(ticker)
var/can_continue = 0
can_continue = src.mode.pre_setup() //Choose antagonists
CHECK_TICK
- SSjob.DivideOccupations() //Distribute jobs
+ can_continue = can_continue && SSjob.DivideOccupations(mode.required_jobs) //Distribute jobs
CHECK_TICK
if(!GLOB.Debug2)
diff --git a/code/datums/components/footstep.dm b/code/datums/components/footstep.dm
index e6c9f20de6..a8c46e5488 100644
--- a/code/datums/components/footstep.dm
+++ b/code/datums/components/footstep.dm
@@ -1,108 +1,108 @@
-/datum/component/footstep
- var/steps = 0
- var/volume
- var/e_range
-
-/datum/component/footstep/Initialize(volume_ = 0.5, e_range_ = -1)
- if(!isliving(parent))
- return COMPONENT_INCOMPATIBLE
- volume = volume_
- e_range = e_range_
- RegisterSignal(parent, list(COMSIG_MOVABLE_MOVED), .proc/play_footstep)
-
-/datum/component/footstep/proc/play_footstep()
- var/turf/open/T = get_turf(parent)
- if(!istype(T))
- return
-
- var/mob/living/LM = parent
- var/v = volume
- var/e = e_range
- if(!T.footstep || LM.buckled || LM.lying || !LM.canmove || LM.resting || LM.buckled || LM.throwing || LM.movement_type & (VENTCRAWLING | FLYING))
- if (LM.lying && !LM.buckled && !(!T.footstep || LM.movement_type & (VENTCRAWLING | FLYING))) //play crawling sound if we're lying
- playsound(T, 'sound/effects/footstep/crawl1.ogg', 15 * v)
- return
-
- if(HAS_TRAIT(LM, TRAIT_SILENT_STEP))
- return
-
- if(iscarbon(LM))
- var/mob/living/carbon/C = LM
- if(!C.get_bodypart(BODY_ZONE_L_LEG) && !C.get_bodypart(BODY_ZONE_R_LEG))
- return
- if(ishuman(C) && C.m_intent == MOVE_INTENT_WALK)
- v /= 2
- e -= 5
- steps++
-
- if(steps >= 3)
- steps = 0
-
- else
- return
-
- if(prob(80) && !LM.has_gravity(T)) // don't need to step as often when you hop around
- return
-
- //begin playsound shenanigans//
-
- //for barefooted non-clawed mobs like monkeys
- if(isbarefoot(LM))
- playsound(T, pick(GLOB.barefootstep[T.barefootstep][1]),
- GLOB.barefootstep[T.barefootstep][2] * v,
- TRUE,
- GLOB.barefootstep[T.barefootstep][3] + e)
- return
-
- //for xenomorphs, dogs, and other clawed mobs
- if(isclawfoot(LM))
- if(isalienadult(LM)) //xenos are stealthy and get quieter footsteps
- v /= 3
- e -= 5
-
- playsound(T, pick(GLOB.clawfootstep[T.clawfootstep][1]),
- GLOB.clawfootstep[T.clawfootstep][2] * v,
- TRUE,
- GLOB.clawfootstep[T.clawfootstep][3] + e)
- return
-
- //for megafauna and other large and imtimidating mobs such as the bloodminer
- if(isheavyfoot(LM))
- playsound(T, pick(GLOB.heavyfootstep[T.heavyfootstep][1]),
- GLOB.heavyfootstep[T.heavyfootstep][2] * v,
- TRUE,
- GLOB.heavyfootstep[T.heavyfootstep][3] + e)
- return
-
- //for slimes
- if(isslime(LM))
- playsound(T, 'sound/effects/footstep/slime1.ogg', 15 * v)
- return
-
- //for (simple) humanoid mobs (clowns, russians, pirates, etc.)
- if(isshoefoot(LM))
- if(!ishuman(LM))
- playsound(T, pick(GLOB.footstep[T.footstep][1]),
- GLOB.footstep[T.footstep][2] * v,
- TRUE,
- GLOB.footstep[T.footstep][3] + e)
- return
- if(ishuman(LM)) //for proper humans, they're special
- var/mob/living/carbon/human/H = LM
- var/feetCover = (H.wear_suit && (H.wear_suit.body_parts_covered & FEET)) || (H.w_uniform && (H.w_uniform.body_parts_covered & FEET))
-
- if (H.dna.features["taur"] == "Naga" || H.dna.features["taur"] == "Tentacle") //are we a naga or tentacle taur creature
- playsound(T, 'sound/effects/footstep/crawl1.ogg', 15 * v)
- return
-
- if(H.shoes || feetCover) //are we wearing shoes
- playsound(T, pick(GLOB.footstep[T.footstep][1]),
- GLOB.footstep[T.footstep][2] * v,
- TRUE,
- GLOB.footstep[T.footstep][3] + e)
-
- if((!H.shoes && !feetCover)) //are we NOT wearing shoes
- playsound(T, pick(GLOB.barefootstep[T.barefootstep][1]),
- GLOB.barefootstep[T.barefootstep][2] * v,
- TRUE,
+/datum/component/footstep
+ var/steps = 0
+ var/volume
+ var/e_range
+
+/datum/component/footstep/Initialize(volume_ = 0.5, e_range_ = -1)
+ if(!isliving(parent))
+ return COMPONENT_INCOMPATIBLE
+ volume = volume_
+ e_range = e_range_
+ RegisterSignal(parent, list(COMSIG_MOVABLE_MOVED), .proc/play_footstep)
+
+/datum/component/footstep/proc/play_footstep()
+ var/turf/open/T = get_turf(parent)
+ if(!istype(T))
+ return
+
+ var/mob/living/LM = parent
+ var/v = volume
+ var/e = e_range
+ if(!T.footstep || LM.buckled || LM.lying || !LM.canmove || LM.resting || LM.buckled || LM.throwing || LM.movement_type & (VENTCRAWLING | FLYING))
+ if (LM.lying && !LM.buckled && !(!T.footstep || LM.movement_type & (VENTCRAWLING | FLYING))) //play crawling sound if we're lying
+ playsound(T, 'sound/effects/footstep/crawl1.ogg', 15 * v)
+ return
+
+ if(HAS_TRAIT(LM, TRAIT_SILENT_STEP))
+ return
+
+ if(iscarbon(LM))
+ var/mob/living/carbon/C = LM
+ if(!C.get_bodypart(BODY_ZONE_L_LEG) && !C.get_bodypart(BODY_ZONE_R_LEG))
+ return
+ if(ishuman(C) && C.m_intent == MOVE_INTENT_WALK)
+ v /= 2
+ e -= 5
+ steps++
+
+ if(steps >= 3)
+ steps = 0
+
+ else
+ return
+
+ if(prob(80) && !LM.has_gravity(T)) // don't need to step as often when you hop around
+ return
+
+ //begin playsound shenanigans//
+
+ //for barefooted non-clawed mobs like monkeys
+ if(isbarefoot(LM))
+ playsound(T, pick(GLOB.barefootstep[T.barefootstep][1]),
+ GLOB.barefootstep[T.barefootstep][2] * v,
+ TRUE,
+ GLOB.barefootstep[T.barefootstep][3] + e)
+ return
+
+ //for xenomorphs, dogs, and other clawed mobs
+ if(isclawfoot(LM))
+ if(isalienadult(LM)) //xenos are stealthy and get quieter footsteps
+ v /= 3
+ e -= 5
+
+ playsound(T, pick(GLOB.clawfootstep[T.clawfootstep][1]),
+ GLOB.clawfootstep[T.clawfootstep][2] * v,
+ TRUE,
+ GLOB.clawfootstep[T.clawfootstep][3] + e)
+ return
+
+ //for megafauna and other large and imtimidating mobs such as the bloodminer
+ if(isheavyfoot(LM))
+ playsound(T, pick(GLOB.heavyfootstep[T.heavyfootstep][1]),
+ GLOB.heavyfootstep[T.heavyfootstep][2] * v,
+ TRUE,
+ GLOB.heavyfootstep[T.heavyfootstep][3] + e)
+ return
+
+ //for slimes
+ if(isslime(LM))
+ playsound(T, 'sound/effects/footstep/slime1.ogg', 15 * v)
+ return
+
+ //for (simple) humanoid mobs (clowns, russians, pirates, etc.)
+ if(isshoefoot(LM))
+ if(!ishuman(LM))
+ playsound(T, pick(GLOB.footstep[T.footstep][1]),
+ GLOB.footstep[T.footstep][2] * v,
+ TRUE,
+ GLOB.footstep[T.footstep][3] + e)
+ return
+ if(ishuman(LM)) //for proper humans, they're special
+ var/mob/living/carbon/human/H = LM
+ var/feetCover = (H.wear_suit && (H.wear_suit.body_parts_covered & FEET)) || (H.w_uniform && (H.w_uniform.body_parts_covered & FEET))
+
+ if (H.dna.features["taur"] == "Naga" || H.dna.features["taur"] == "Tentacle") //are we a naga or tentacle taur creature
+ playsound(T, 'sound/effects/footstep/crawl1.ogg', 15 * v)
+ return
+
+ if(H.shoes || feetCover) //are we wearing shoes
+ playsound(T, pick(GLOB.footstep[T.footstep][1]),
+ GLOB.footstep[T.footstep][2] * v,
+ TRUE,
+ GLOB.footstep[T.footstep][3] + e)
+
+ if((!H.shoes && !feetCover)) //are we NOT wearing shoes
+ playsound(T, pick(GLOB.barefootstep[T.barefootstep][1]),
+ GLOB.barefootstep[T.barefootstep][2] * v,
+ TRUE,
GLOB.barefootstep[T.barefootstep][3] + e)
\ No newline at end of file
diff --git a/code/datums/components/riding.dm b/code/datums/components/riding.dm
index 7b80f87657..6fc58b9f5d 100644
--- a/code/datums/components/riding.dm
+++ b/code/datums/components/riding.dm
@@ -195,21 +195,47 @@
. = ..()
RegisterSignal(parent, COMSIG_HUMAN_MELEE_UNARMED_ATTACK, .proc/on_host_unarmed_melee)
+/datum/component/riding/human/vehicle_mob_unbuckle(datum/source, mob/living/M, force = FALSE)
+ var/mob/living/carbon/human/H = parent
+ H.remove_movespeed_modifier(MOVESPEED_ID_HUMAN_CARRYING)
+ . = ..()
+
+/datum/component/riding/human/vehicle_mob_buckle(datum/source, mob/living/M, force = FALSE)
+ . = ..()
+ var/mob/living/carbon/human/H = parent
+ H.add_movespeed_modifier(MOVESPEED_ID_HUMAN_CARRYING, multiplicative_slowdown = HUMAN_CARRY_SLOWDOWN)
+
/datum/component/riding/human/proc/on_host_unarmed_melee(atom/target)
- var/mob/living/carbon/human/AM = parent
- if(AM.a_intent == INTENT_DISARM && (target in AM.buckled_mobs))
+ var/mob/living/carbon/human/H = parent
+ if(H.a_intent == INTENT_DISARM && (target in H.buckled_mobs))
force_dismount(target)
/datum/component/riding/human/handle_vehicle_layer()
var/atom/movable/AM = parent
if(AM.buckled_mobs && AM.buckled_mobs.len)
- if(AM.dir == SOUTH)
- AM.layer = ABOVE_MOB_LAYER
+ for(var/mob/M in AM.buckled_mobs) //ensure proper layering of piggyback and carry, sometimes weird offsets get applied
+ M.layer = MOB_LAYER
+ if(!AM.buckle_lying)
+ if(AM.dir == SOUTH)
+ AM.layer = ABOVE_MOB_LAYER
+ else
+ AM.layer = OBJ_LAYER
else
- AM.layer = OBJ_LAYER
+ if(AM.dir == NORTH)
+ AM.layer = OBJ_LAYER
+ else
+ AM.layer = ABOVE_MOB_LAYER
else
AM.layer = MOB_LAYER
+/datum/component/riding/human/get_offsets(pass_index)
+ var/mob/living/carbon/human/H = parent
+ if(H.buckle_lying)
+ return list(TEXT_NORTH = list(0, 6), TEXT_SOUTH = list(0, 6), TEXT_EAST = list(0, 6), TEXT_WEST = list(0, 6))
+ else
+ return list(TEXT_NORTH = list(0, 6), TEXT_SOUTH = list(0, 6), TEXT_EAST = list(-6, 4), TEXT_WEST = list( 6, 4))
+
+
/datum/component/riding/human/force_dismount(mob/living/user)
var/atom/movable/AM = parent
AM.unbuckle_mob(user)
@@ -273,12 +299,15 @@
M.throw_at(target, 14, 5, AM)
M.Knockdown(60)
-/datum/component/riding/proc/equip_buckle_inhands(mob/living/carbon/human/user, amount_required = 1)
+/datum/component/riding/proc/equip_buckle_inhands(mob/living/carbon/human/user, amount_required = 1, riding_target_override = null)
var/atom/movable/AM = parent
var/amount_equipped = 0
for(var/amount_needed = amount_required, amount_needed > 0, amount_needed--)
var/obj/item/riding_offhand/inhand = new /obj/item/riding_offhand(user)
- inhand.rider = user
+ if(!riding_target_override)
+ inhand.rider = user
+ else
+ inhand.rider = riding_target_override
inhand.parent = AM
if(user.put_in_hands(inhand, TRUE))
amount_equipped++
@@ -318,7 +347,7 @@
. = ..()
/obj/item/riding_offhand/equipped()
- if(loc != rider)
+ if(loc != rider && loc != parent)
selfdeleting = TRUE
qdel(src)
. = ..()
diff --git a/code/datums/ert.dm b/code/datums/ert.dm
index 4976891543..4b4cce3794 100644
--- a/code/datums/ert.dm
+++ b/code/datums/ert.dm
@@ -61,7 +61,7 @@
teamsize = 1
opendoors = FALSE
enforce_human = FALSE
- roles = /datum/antagonist/greybois
+ roles = list(/datum/antagonist/greybois)
leader_role = /datum/antagonist/greybois/greygod
rename_team = "Emergency Assistants"
polldesc = "an Emergency Assistant"
diff --git a/code/datums/outfit.dm b/code/datums/outfit.dm
index 1f5c28d3c2..68165af956 100755
--- a/code/datums/outfit.dm
+++ b/code/datums/outfit.dm
@@ -21,6 +21,7 @@
var/l_hand = null
var/internals_slot = null //ID of slot containing a gas tank
var/list/backpack_contents = null // In the list(path=count,otherpath=count) format
+ var/box // Internals box. Will be inserted at the start of backpack_contents
var/list/implants = null
var/accessory = null
@@ -83,6 +84,13 @@
H.equip_to_slot_or_del(new l_pocket(H),SLOT_L_STORE)
if(r_pocket)
H.equip_to_slot_or_del(new r_pocket(H),SLOT_R_STORE)
+
+ if(box)
+ if(!backpack_contents)
+ backpack_contents = list()
+ backpack_contents.Insert(1, box)
+ backpack_contents[box] = 1
+
if(backpack_contents)
for(var/path in backpack_contents)
var/number = backpack_contents[path]
diff --git a/code/game/atoms.dm b/code/game/atoms.dm
index 6665e4d59b..7c9dc3f4fe 100644
--- a/code/game/atoms.dm
+++ b/code/game/atoms.dm
@@ -235,6 +235,11 @@
SEND_SIGNAL(src, COMSIG_ATOM_BULLET_ACT, P, def_zone)
. = P.on_hit(src, 0, def_zone)
+//used on altdisarm() for special interactions between the shoved victim (target) and the src, with user being the one shoving the target on it.
+// IMPORTANT: if you wish to add a new own shove_act() to a certain object, remember to add SHOVABLE_ONTO to its obj_flags bitfied var first.
+/atom/proc/shove_act(mob/living/target, mob/living/user)
+ return FALSE
+
/atom/proc/in_contents_of(container)//can take class or object instance as argument
if(ispath(container))
if(istype(src.loc, container))
diff --git a/code/game/data_huds.dm b/code/game/data_huds.dm
index 8506a4133a..65a7c6a954 100644
--- a/code/game/data_huds.dm
+++ b/code/game/data_huds.dm
@@ -18,7 +18,7 @@
/datum/atom_hud/data
/datum/atom_hud/data/human/medical
- hud_icons = list(STATUS_HUD, HEALTH_HUD, NANITE_HUD)
+ hud_icons = list(STATUS_HUD, HEALTH_HUD, NANITE_HUD, RAD_HUD)
/datum/atom_hud/data/human/medical/basic
@@ -162,6 +162,7 @@
holder.icon_state = "hud[RoundHealth(src)]"
var/icon/I = icon(icon, icon_state, dir)
holder.pixel_y = I.Height() - world.icon_size
+ med_hud_set_radstatus()
//for carbon suit sensors
/mob/living/carbon/med_hud_set_health()
@@ -211,6 +212,22 @@
holder.icon_state = "hudhealthy"
+/mob/living/proc/med_hud_set_radstatus()
+ var/image/radholder = hud_list[RAD_HUD]
+ var/icon/I = icon(icon, icon_state, dir)
+ radholder.pixel_y = I.Height() - world.icon_size
+ var/mob/living/M = src
+ var/rads = M.radiation
+ switch(rads)
+ if(-INFINITY to RAD_MOB_SAFE)
+ radholder.icon_state = "hudradsafe"
+ if((RAD_MOB_SAFE+1) to RAD_MOB_MUTATE)
+ radholder.icon_state = "hudraddanger"
+ if((RAD_MOB_MUTATE+1) to RAD_MOB_VOMIT)
+ radholder.icon_state = "hudradlethal"
+ if((RAD_MOB_VOMIT+1) to INFINITY)
+ radholder.icon_state = "hudradnuke"
+
/***********************************************
Security HUDs! Basic mode shows only the job.
************************************************/
diff --git a/code/game/gamemodes/dynamic/dynamic.dm b/code/game/gamemodes/dynamic/dynamic.dm
index ab4ac4d5c6..e22b785670 100644
--- a/code/game/gamemodes/dynamic/dynamic.dm
+++ b/code/game/gamemodes/dynamic/dynamic.dm
@@ -290,7 +290,6 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
var/midround_injection_cooldown_middle = 0.5*(GLOB.dynamic_midround_delay_max + GLOB.dynamic_midround_delay_min)
midround_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(midround_injection_cooldown_middle), GLOB.dynamic_midround_delay_min, GLOB.dynamic_midround_delay_max)) + world.time
- message_admins("Dynamic Mode initialized with a Threat Level of... [threat_level]!")
log_game("DYNAMIC: Dynamic Mode initialized with a Threat Level of... [threat_level]!")
return TRUE
@@ -420,7 +419,6 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
return FALSE
starting_rule = pickweight(drafted_rules)
- message_admins("Picking a [istype(starting_rule, /datum/dynamic_ruleset/roundstart/delayed/) ? " delayed " : ""] ruleset [starting_rule.name]")
log_game("DYNAMIC: Picking a [istype(starting_rule, /datum/dynamic_ruleset/roundstart/delayed/) ? " delayed " : ""] ruleset [starting_rule.name]")
roundstart_rules -= starting_rule
diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm
index 2acef4f06b..4da085d5a9 100644
--- a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm
+++ b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm
@@ -8,7 +8,7 @@
ruletype = "Midround"
/// If the ruleset should be restricted from ghost roles.
var/restrict_ghost_roles = TRUE
- /// What type the ruleset is restricted to.
+ /// What type the ruleset is restricted to.
var/required_type = /mob/living/carbon/human
var/list/living_players = list()
var/list/living_antags = list()
@@ -101,7 +101,7 @@
log_game("DYNAMIC: Polling [possible_volunteers.len] players to apply for the [name] ruleset.")
candidates = pollGhostCandidates("The mode is looking for volunteers to become [antag_flag] for [name]", antag_flag, SSticker.mode, antag_flag, poll_time = 300)
-
+
if(!candidates || candidates.len <= 0)
message_admins("The ruleset [name] received no applications.")
log_game("DYNAMIC: The ruleset [name] received no applications.")
@@ -194,7 +194,7 @@
..()
for(var/mob/living/player in living_players)
if(issilicon(player)) // Your assigned role doesn't change when you are turned into a silicon.
- living_players -= player
+ living_players -= player
continue
if(is_centcom_level(player.z))
living_players -= player // We don't autotator people in CentCom
@@ -407,7 +407,7 @@
/datum/dynamic_ruleset/midround/from_ghosts/xenomorph/generate_ruleset_body(mob/applicant)
var/obj/vent = pick_n_take(vents)
var/mob/living/carbon/alien/larva/new_xeno = new(vent.loc)
- new_xeno.key = applicant.key
+ applicant.transfer_ckey(new_xeno, FALSE)
message_admins("[ADMIN_LOOKUPFLW(new_xeno)] has been made into an alien by the midround ruleset.")
log_game("DYNAMIC: [key_name(new_xeno)] was spawned as an alien by the midround ruleset.")
return new_xeno
diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm
index cc992fefbc..f790053863 100644
--- a/code/game/gamemodes/game_mode.dm
+++ b/code/game/gamemodes/game_mode.dm
@@ -24,6 +24,7 @@
var/list/datum/mind/antag_candidates = list() // List of possible starting antags goes here
var/list/restricted_jobs = list() // Jobs it doesn't make sense to be. I.E chaplain or AI cultist
var/list/protected_jobs = list() // Jobs that can't be traitors because
+ var/list/required_jobs = list() // alternative required job groups eg list(list(cap=1),list(hos=1,sec=2)) translates to one captain OR one hos and two secmans
var/required_players = 0
var/maximum_players = -1 // -1 is no maximum, positive numbers limit the selection of a mode on overstaffed stations
var/required_enemies = 0
@@ -355,7 +356,7 @@
// Ultimate randomizing code right here
for(var/mob/dead/new_player/player in GLOB.player_list)
- if(player.client && player.ready == PLAYER_READY_TO_PLAY)
+ if(player.client && player.ready == PLAYER_READY_TO_PLAY && player.check_preferences())
players += player
// Shuffling, the players list is now ping-independent!!!
diff --git a/code/game/machinery/Sleeper.dm b/code/game/machinery/Sleeper.dm
index 76ea855c77..46d124ee49 100644
--- a/code/game/machinery/Sleeper.dm
+++ b/code/game/machinery/Sleeper.dm
@@ -88,17 +88,50 @@
return
close_machine(target)
-/obj/machinery/sleeper/attackby(obj/item/I, mob/user, params)
- if(!state_open && !occupant)
- if(default_deconstruction_screwdriver(user, "[initial(icon_state)]-o", initial(icon_state), I))
- return
+/obj/machinery/sleeper/screwdriver_act(mob/living/user, obj/item/I)
+ . = TRUE
+ if(..())
+ return
+ if(occupant)
+ to_chat(user, "[src] is currently occupied!")
+ return
+ if(state_open)
+ to_chat(user, "[src] must be closed to [panel_open ? "close" : "open"] its maintenance hatch!")
+ return
+ if(default_deconstruction_screwdriver(user, "[initial(icon_state)]-o", initial(icon_state), I))
+ return
+ return FALSE
+
+/obj/machinery/sleeper/wrench_act(mob/living/user, obj/item/I)
+ . = ..()
if(default_change_direction_wrench(user, I))
- return
+ return TRUE
+
+/obj/machinery/sleeper/crowbar_act(mob/living/user, obj/item/I)
+ . = ..()
if(default_pry_open(I))
- return
+ return TRUE
if(default_deconstruction_crowbar(I))
+ return TRUE
+
+/obj/machinery/sleeper/default_pry_open(obj/item/I) //wew
+ . = !(state_open || panel_open || (flags_1 & NODECONSTRUCT_1)) && I.tool_behaviour == TOOL_CROWBAR
+ if(.)
+ I.play_tool_sound(src, 50)
+ visible_message("[usr] pries open [src].", "You pry open [src].")
+ open_machine()
+
+/obj/machinery/sleeper/AltClick(mob/user)
+ if(!user.canUseTopic(src, !issilicon(user)))
return
- return ..()
+ if(state_open)
+ close_machine()
+ else
+ open_machine()
+
+/obj/machinery/sleeper/examine(mob/user)
+ ..()
+ to_chat(user, "Alt-click [src] to [state_open ? "close" : "open"] it.")
/obj/machinery/sleeper/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state)
@@ -190,7 +223,7 @@
if(inject_chem(chem, usr))
. = TRUE
if(scrambled_chems && prob(5))
- to_chat(usr, "Chem System Re-route detected, results may not be as expected!")
+ to_chat(usr, "Chemical system re-route detected, results may not be as expected!")
/obj/machinery/sleeper/emag_act(mob/user)
. = ..()
diff --git a/code/game/machinery/_machinery.dm b/code/game/machinery/_machinery.dm
index b6f3c420b1..667c1f6054 100644
--- a/code/game/machinery/_machinery.dm
+++ b/code/game/machinery/_machinery.dm
@@ -568,6 +568,7 @@ Class Procs:
updateUsrDialog()
/obj/machinery/AltClick(mob/user)
+ . = ..()
if(!user.canUseTopic(src, !issilicon(user)) || !is_operational())
return
if(inserted_modify_id)
diff --git a/code/game/machinery/dna_scanner.dm b/code/game/machinery/dna_scanner.dm
index 7895fb8c9f..c9e1e7195b 100644
--- a/code/game/machinery/dna_scanner.dm
+++ b/code/game/machinery/dna_scanner.dm
@@ -89,11 +89,11 @@
return C
return null
-/obj/machinery/dna_scannernew/close_machine(mob/living/carbon/user)
+/obj/machinery/dna_scannernew/close_machine(atom/movable/target)
if(!state_open)
return FALSE
- ..(user)
+ ..(target)
// search for ghosts, if the corpse is empty and the scanner is connected to a cloner
var/mob/living/mob_occupant = get_mob_or_brainmob(occupant)
@@ -111,7 +111,7 @@
return TRUE
/obj/machinery/dna_scannernew/open_machine()
- if(state_open)
+ if(state_open || panel_open)
return FALSE
..()
@@ -126,23 +126,48 @@
return
open_machine()
-/obj/machinery/dna_scannernew/attackby(obj/item/I, mob/user, params)
-
- if(!occupant && default_deconstruction_screwdriver(user, icon_state, icon_state, I))//sent icon_state is irrelevant...
- update_icon()//..since we're updating the icon here, since the scanner can be unpowered when opened/closed
+/obj/machinery/dna_scannernew/screwdriver_act(mob/living/user, obj/item/I)
+ . = TRUE
+ if(..())
return
+ if(occupant)
+ to_chat(user, "[src] is currently occupied!")
+ return
+ if(state_open)
+ to_chat(user, "[src] must be closed to [panel_open ? "close" : "open"] its maintenance hatch!")
+ return
+ if(default_deconstruction_screwdriver(user, icon_state, icon_state, I)) //sent icon_state is irrelevant...
+ update_icon() //..since we're updating the icon here, since the scanner can be unpowered when opened/closed
+ return
+ return FALSE
+/obj/machinery/dna_scannernew/wrench_act(mob/living/user, obj/item/I)
+ . = ..()
+ if(default_change_direction_wrench(user, I))
+ return TRUE
+
+/obj/machinery/dna_scannernew/crowbar_act(mob/living/user, obj/item/I)
+ . = ..()
if(default_pry_open(I))
- return
-
+ return TRUE
if(default_deconstruction_crowbar(I))
- return
+ return TRUE
- return ..()
+/obj/machinery/dna_scannernew/default_pry_open(obj/item/I) //wew
+ . = !(state_open || panel_open || (flags_1 & NODECONSTRUCT_1)) && I.tool_behaviour == TOOL_CROWBAR
+ if(.)
+ I.play_tool_sound(src, 50)
+ visible_message("[usr] pries open [src].", "You pry open [src].")
+ open_machine()
/obj/machinery/dna_scannernew/interact(mob/user)
toggle_open(user)
+/obj/machinery/dna_scannernew/AltClick(mob/user)
+ if(!user.canUseTopic(src, !issilicon(user)))
+ return
+ interact(user)
+
/obj/machinery/dna_scannernew/MouseDrop_T(mob/target, mob/user)
if(user.stat || user.lying || !Adjacent(user) || !user.Adjacent(target) || !iscarbon(target) || !user.IsAdvancedToolUser())
return
diff --git a/code/game/machinery/harvester.dm b/code/game/machinery/harvester.dm
index 1fccadda21..db015eb7c1 100644
--- a/code/game/machinery/harvester.dm
+++ b/code/game/machinery/harvester.dm
@@ -138,7 +138,7 @@
to_chat(user, "[src] is currently occupied!")
return
if(state_open)
- to_chat(user, "[src] must be closed to [panel_open ? "close" : "open"] it's maintenance hatch!")
+ to_chat(user, "[src] must be closed to [panel_open ? "close" : "open"] its maintenance hatch!")
return
if(default_deconstruction_screwdriver(user, "[initial(icon_state)]-o", initial(icon_state), I))
return
diff --git a/code/game/machinery/limbgrower.dm b/code/game/machinery/limbgrower.dm
index 59806e97a4..88ab4ec6f8 100644
--- a/code/game/machinery/limbgrower.dm
+++ b/code/game/machinery/limbgrower.dm
@@ -27,8 +27,10 @@
"human",
"lizard",
"fly",
- "moth",
+ "insect",
"plasmaman",
+ "mammal",
+ "xeno",
"other"
)
diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm
index 90166dacf0..d27357d654 100644
--- a/code/game/machinery/suit_storage_unit.dm
+++ b/code/game/machinery/suit_storage_unit.dm
@@ -210,13 +210,13 @@
add_fingerprint(user)
/obj/machinery/suit_storage_unit/proc/cook()
+ var/mob/living/mob_occupant = occupant
if(uv_cycles)
uv_cycles--
uv = TRUE
locked = TRUE
update_icon()
if(occupant)
- var/mob/living/mob_occupant = occupant
if(uv_super)
mob_occupant.adjustFireLoss(rand(20, 36))
else
@@ -246,9 +246,25 @@
else
visible_message("[src]'s door slides open, barraging you with the nauseating smell of charred flesh.")
playsound(src, 'sound/machines/airlockclose.ogg', 25, 1)
- for(var/obj/item/I in src) //Scorches away blood and forensic evidence, although the SSU itself is unaffected
- SEND_SIGNAL(I, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRONG)
- var/datum/component/radioactive/contamination = I.GetComponent(/datum/component/radioactive)
+ var/list/things_to_clear = list() //Done this way since using GetAllContents on the SSU itself would include circuitry and such.
+ if(suit)
+ things_to_clear += suit
+ things_to_clear += suit.GetAllContents()
+ if(helmet)
+ things_to_clear += helmet
+ things_to_clear += helmet.GetAllContents()
+ if(mask)
+ things_to_clear += mask
+ things_to_clear += mask.GetAllContents()
+ if(storage)
+ things_to_clear += storage
+ things_to_clear += storage.GetAllContents()
+ if(occupant)
+ things_to_clear += occupant
+ things_to_clear += occupant.GetAllContents()
+ for(var/atom/movable/AM in things_to_clear) //Scorches away blood and forensic evidence, although the SSU itself is unaffected
+ SEND_SIGNAL(AM, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRONG)
+ var/datum/component/radioactive/contamination = AM.GetComponent(/datum/component/radioactive)
if(contamination)
qdel(contamination)
open_machine(FALSE)
diff --git a/code/game/machinery/telecomms/computers/message.dm b/code/game/machinery/telecomms/computers/message.dm
index ebb40148d8..64f4cc7835 100644
--- a/code/game/machinery/telecomms/computers/message.dm
+++ b/code/game/machinery/telecomms/computers/message.dm
@@ -421,6 +421,7 @@
"name" = "[customsender]",
"job" = "[customjob]",
"message" = custommessage,
+ "emoji_message" = emoji_parse(custommessage),
"targets" = list("[customrecepient.owner] ([customrecepient.ownjob])")
))
// this will log the signal and transmit it to the target
diff --git a/code/game/machinery/telecomms/machines/message_server.dm b/code/game/machinery/telecomms/machines/message_server.dm
index cc390e1fc0..56870c5198 100644
--- a/code/game/machinery/telecomms/machines/message_server.dm
+++ b/code/game/machinery/telecomms/machines/message_server.dm
@@ -106,10 +106,11 @@
return "Everyone"
return data["targets"][1]
-/datum/signal/subspace/pda/proc/format_message()
+/datum/signal/subspace/pda/proc/format_message(emojify = FALSE)
+ var/message = emojify ? data["emoji_message"] : data["message"]
if (logged && data["photo"])
- return "\"[data["message"]]\" (Photo)"
- return "\"[data["message"]]\""
+ return "\"[message]\" (Photo)"
+ return "\"[message]\""
/datum/signal/subspace/pda/broadcast()
if (!logged) // Can only go through if a message server logs it
diff --git a/code/game/mecha/combat/gygax.dm b/code/game/mecha/combat/gygax.dm
index f9fa2544b8..564f308df3 100644
--- a/code/game/mecha/combat/gygax.dm
+++ b/code/game/mecha/combat/gygax.dm
@@ -6,6 +6,7 @@
dir_in = 1 //Facing North.
max_integrity = 250
deflect_chance = 5
+ force = 20
armor = list("melee" = 25, "bullet" = 20, "laser" = 30, "energy" = 15, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
max_temperature = 25000
infra_luminosity = 6
@@ -13,6 +14,7 @@
internal_damage_threshold = 35
max_equip = 3
step_energy_drain = 3
+ leg_overload_coeff = 300
/obj/mecha/combat/gygax/dark
desc = "A lightweight exosuit, painted in a dark scheme. This model appears to have some modifications."
@@ -20,6 +22,7 @@
icon_state = "darkgygax"
max_integrity = 300
deflect_chance = 15
+ force = 25
armor = list("melee" = 40, "bullet" = 40, "laser" = 50, "energy" = 35, "bomb" = 20, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
max_temperature = 35000
leg_overload_coeff = 100
diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm
index 2e5a13beb2..9f8f3ef742 100644
--- a/code/game/mecha/equipment/weapons/weapons.dm
+++ b/code/game/mecha/equipment/weapons/weapons.dm
@@ -279,12 +279,12 @@
name = "\improper Melon Seed \"Scattershot\""
desc = "A weapon for combat exosuits. Shoots a spread of pellets, shaped as seed."
icon_state = "mecha_scatter"
- equip_cooldown = 30
+ equip_cooldown = 20
projectile = /obj/item/projectile/bullet/seed
- projectiles = 4
- projectile_energy_cost = 55
+ projectiles = 20
+ projectile_energy_cost = 25
projectiles_per_shot = 10
- variance = 20
+ variance = 25
harmful = TRUE
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg
diff --git a/code/game/objects/items/RSF.dm b/code/game/objects/items/RSF.dm
index 01205ee889..9c343c2e06 100644
--- a/code/game/objects/items/RSF.dm
+++ b/code/game/objects/items/RSF.dm
@@ -182,7 +182,7 @@ RSF
to_chat(user, "Fabricating Cookie..")
var/obj/item/reagent_containers/food/snacks/cookie/S = new /obj/item/reagent_containers/food/snacks/cookie(T)
if(toxin)
- S.reagents.add_reagent("chloralhydratedelayed", 10)
+ S.reagents.add_reagent("chloralhydrate", 10)
if (iscyborg(user))
var/mob/living/silicon/robot/R = user
R.cell.charge -= 100
diff --git a/code/game/objects/items/crayons.dm b/code/game/objects/items/crayons.dm
index 99d6c874e8..db26f643b5 100644
--- a/code/game/objects/items/crayons.dm
+++ b/code/game/objects/items/crayons.dm
@@ -1,6 +1,9 @@
#define RANDOM_GRAFFITI "Random Graffiti"
#define RANDOM_LETTER "Random Letter"
+#define RANDOM_PUNCTUATION "Random Punctuation"
#define RANDOM_NUMBER "Random Number"
+#define RANDOM_SYMBOL "Random Symbol"
+#define RANDOM_DRAWING "Random Drawing"
#define RANDOM_ORIENTED "Random Oriented"
#define RANDOM_RUNE "Random Rune"
#define RANDOM_ANY "Random Anything"
@@ -32,16 +35,16 @@
var/drawtype
var/text_buffer = ""
- var/list/graffiti = list("amyjon","face","matt","revolution","engie","guy","end","dwarf","uboa","body","cyka","arrow","star","poseur tag","prolizard","antilizard", "tile") //cit edit
- var/list/letters = list("a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z")
- var/list/numerals = list("0","1","2","3","4","5","6","7","8","9")
- var/list/oriented = list("arrow","body") // These turn to face the same way as the drawer
- var/list/runes = list("rune1","rune2","rune3","rune4","rune5","rune6")
- var/list/randoms = list(RANDOM_ANY, RANDOM_RUNE, RANDOM_ORIENTED,
- RANDOM_NUMBER, RANDOM_GRAFFITI, RANDOM_LETTER)
- var/list/graffiti_large_h = list("yiffhell", "secborg", "paint")
+ var/static/list/graffiti = list("amyjon","face","matt","revolution","engie","guy","end","dwarf","uboa","body","cyka","star","poseur tag","prolizard","antilizard", "tile")
+ var/static/list/symbols = list("danger","firedanger","electricdanger","biohazard","radiation","safe","evac","space","med","trade","shop","food","peace","like","skull","nay","heart","credit")
+ var/static/list/drawings = list("smallbrush","brush","largebrush","splatter","snake","stickman","carp","ghost","clown","taser","disk","fireaxe","toolbox","corgi","cat","toilet","blueprint","beepsky","scroll","bottle","shotgun")
+ var/static/list/oriented = list("arrow","line","thinline","shortline","body","chevron","footprint","clawprint","pawprint") // These turn to face the same way as the drawer
+ var/static/list/runes = list("rune1","rune2","rune3","rune4","rune5","rune6")
+ var/static/list/randoms = list(RANDOM_ANY, RANDOM_RUNE, RANDOM_ORIENTED,
+ RANDOM_NUMBER, RANDOM_GRAFFITI, RANDOM_LETTER, RANDOM_SYMBOL, RANDOM_PUNCTUATION, RANDOM_DRAWING)
+ var/static/list/graffiti_large_h = list("yiffhell", "secborg", "paint")
- var/list/all_drawables
+ var/static/list/all_drawables = graffiti + symbols + drawings + oriented + runes + graffiti_large_h
var/paint_mode = PAINT_NORMAL
@@ -54,8 +57,6 @@
var/instant = FALSE
var/self_contained = TRUE // If it deletes itself when it is empty
- var/list/validSurfaces = list(/turf/open/floor)
-
var/edible = TRUE // That doesn't mean eating it is a good idea
var/list/reagent_contents = list("nutriment" = 1)
@@ -71,6 +72,9 @@
var/datum/team/gang/gang //For marking territory.
var/gang_tag_delay = 30 //this is the delay for gang mode tag applications on anything that gang = true on.
+/obj/item/toy/crayon/proc/isValidSurface(surface)
+ return istype(surface, /turf/open/floor)
+
/obj/item/toy/crayon/suicide_act(mob/user)
user.visible_message("[user] is jamming [src] up [user.p_their()] nose and into [user.p_their()] brain. It looks like [user.p_theyre()] trying to commit suicide!")
return (BRUTELOSS|OXYLOSS)
@@ -81,7 +85,6 @@
if(name == "crayon")
name = "[item_color] crayon"
- all_drawables = graffiti + letters + numerals + oriented + runes + graffiti_large_h
drawtype = pick(all_drawables)
refill()
@@ -153,55 +156,62 @@
to_chat(user, "The cap on [src] is now [is_capped ? "on" : "off"].")
update_icon()
-/obj/item/toy/crayon/ui_data()
- var/list/data = list()
- data["drawables"] = list()
- var/list/D = data["drawables"]
+/obj/item/toy/crayon/proc/staticDrawables()
+
+ . = list()
var/list/g_items = list()
- D += list(list("name" = "Graffiti", "items" = g_items))
+ . += list(list("name" = "Graffiti", "items" = g_items))
for(var/g in graffiti)
g_items += list(list("item" = g))
var/list/glh_items = list()
- D += list(list("name" = "Graffiti Large Horizontal", "items" = glh_items))
+ . += list(list("name" = "Graffiti Large Horizontal", "items" = glh_items))
for(var/glh in graffiti_large_h)
glh_items += list(list("item" = glh))
- var/list/L_items = list()
- D += list(list("name" = "Letters", "items" = L_items))
- for(var/L in letters)
- L_items += list(list("item" = L))
+ var/list/S_items = list()
+ . += list(list("name" = "Symbols", "items" = S_items))
+ for(var/S in symbols)
+ S_items += list(list("item" = S))
- var/list/N_items = list()
- D += list(list(name = "Numerals", "items" = N_items))
- for(var/N in numerals)
- N_items += list(list("item" = N))
+ var/list/D_items = list()
+ . += list(list("name" = "Drawings", "items" = D_items))
+ for(var/D in drawings)
+ D_items += list(list("item" = D))
var/list/O_items = list()
- D += list(list(name = "Oriented", "items" = O_items))
+ . += list(list(name = "Oriented", "items" = O_items))
for(var/O in oriented)
O_items += list(list("item" = O))
var/list/R_items = list()
- D += list(list(name = "Runes", "items" = R_items))
+ . += list(list(name = "Runes", "items" = R_items))
for(var/R in runes)
R_items += list(list("item" = R))
var/list/rand_items = list()
- D += list(list(name = "Random", "items" = rand_items))
+ . += list(list(name = "Random", "items" = rand_items))
for(var/i in randoms)
rand_items += list(list("item" = i))
- data["selected_stencil"] = drawtype
- data["text_buffer"] = text_buffer
- data["has_cap"] = has_cap
- data["is_capped"] = is_capped
- data["can_change_colour"] = can_change_colour
- data["current_colour"] = paint_color
+/obj/item/toy/crayon/ui_data()
- return data
+ var/static/list/crayon_drawables
+
+ if (!crayon_drawables)
+ crayon_drawables = staticDrawables()
+
+ . = list()
+ .["drawables"] = crayon_drawables
+ .["selected_stencil"] = drawtype
+ .["text_buffer"] = text_buffer
+
+ .["has_cap"] = has_cap
+ .["is_capped"] = is_capped
+ .["can_change_colour"] = can_change_colour
+ .["current_colour"] = paint_color
/obj/item/toy/crayon/ui_act(action, list/params)
if(..())
@@ -216,6 +226,7 @@
if(stencil in all_drawables + randoms)
drawtype = stencil
. = TRUE
+ text_buffer = ""
if(stencil in graffiti_large_h)
paint_mode = PAINT_LARGE_HORIZONTAL
text_buffer = ""
@@ -235,18 +246,16 @@
update_icon()
/obj/item/toy/crayon/proc/crayon_text_strip(text)
- var/list/base = string2charlist(lowertext(text))
- var/list/out = list()
- for(var/a in base)
- if(a in (letters|numerals))
- out += a
- return jointext(out,"")
+ var/static/regex/crayon_r = new /regex(@"[^\w!?,.=%#&+\/\-]")
+ return replacetext(lowertext(text), crayon_r, "")
/obj/item/toy/crayon/afterattack(atom/target, mob/user, proximity, params)
. = ..()
if(!proximity || !check_allowed_items(target))
return
+ var/static/list/punctuation = list("!","?",".",",","/","+","-","=","%","#","&")
+
var/cost = 1
if(paint_mode == PAINT_LARGE_HORIZONTAL)
cost = 5
@@ -264,13 +273,19 @@
if(istype(target, /obj/effect/decal/cleanable))
target = target.loc
- if(!is_type_in_list(target,validSurfaces))
+ if(!isValidSurface(target))
return
var/drawing = drawtype
switch(drawtype)
if(RANDOM_LETTER)
- drawing = pick(letters)
+ drawing = ascii2text(rand(97, 122)) // a-z
+ if(RANDOM_PUNCTUATION)
+ drawing = pick(punctuation)
+ if(RANDOM_SYMBOL)
+ drawing = pick(symbols)
+ if(RANDOM_DRAWING)
+ drawing = pick(drawings)
if(RANDOM_GRAFFITI)
drawing = pick(graffiti)
if(RANDOM_RUNE)
@@ -278,17 +293,23 @@
if(RANDOM_ORIENTED)
drawing = pick(oriented)
if(RANDOM_NUMBER)
- drawing = pick(numerals)
+ drawing = ascii2text(rand(48, 57)) // 0-9
if(RANDOM_ANY)
drawing = pick(all_drawables)
var/temp = "rune"
- if(drawing in letters)
+ if(is_alpha(drawing))
temp = "letter"
- else if(drawing in graffiti)
- temp = "graffiti"
- else if(drawing in numerals)
+ else if(is_digit(drawing))
temp = "number"
+ else if(drawing in punctuation)
+ temp = "punctuation mark"
+ else if(drawing in symbols)
+ temp = "symbol"
+ else if(drawing in drawings)
+ temp = "drawing"
+ else if(drawing in graffiti|oriented)
+ temp = "graffiti"
// If a gang member is using a gang spraycan, it'll behave differently
var/gang_mode = FALSE
@@ -338,7 +359,7 @@
return
if(length(text_buffer))
- drawing = copytext(text_buffer,1,2)
+ drawing = text_buffer[1]
var/list/turf/affected_turfs = list()
@@ -362,7 +383,7 @@
if(PAINT_LARGE_HORIZONTAL)
var/turf/left = locate(target.x-1,target.y,target.z)
var/turf/right = locate(target.x+1,target.y,target.z)
- if(is_type_in_list(left, validSurfaces) && is_type_in_list(right, validSurfaces))
+ if(isValidSurface(left) && isValidSurface(right))
var/obj/effect/decal/cleanable/crayon/C = new(left, paint_color, drawing, temp, graf_rot, PAINT_LARGE_HORIZONTAL_ICON)
C.add_hiddenprint(user)
affected_turfs += left
@@ -377,8 +398,9 @@
else
to_chat(user, "You spray a [temp] on \the [target.name]")
- if(length(text_buffer))
+ if(length(text_buffer) > 1)
text_buffer = copytext(text_buffer,2)
+ SStgui.update_uis(src)
if(post_noise)
audible_message("You hear spraying.")
@@ -516,7 +538,7 @@
charges = -1
-/obj/item/toy/crayon/rainbow/afterattack(atom/target, mob/user, proximity)
+/obj/item/toy/crayon/rainbow/afterattack(atom/target, mob/user, proximity, params)
paint_color = rgb(rand(0,255), rand(0,255), rand(0,255))
. = ..()
@@ -591,12 +613,14 @@
can_change_colour = TRUE
gang = TRUE //Gang check is true for all things upon the honored hierarchy of spraycans, except those that are FALSE.
- validSurfaces = list(/turf/open/floor, /turf/closed/wall)
reagent_contents = list("welding_fuel" = 1, "ethanol" = 1)
pre_noise = TRUE
post_noise = FALSE
+/obj/item/toy/crayon/spraycan/isValidSurface(surface)
+ return (istype(surface, /turf/open/floor) || istype(surface, /turf/closed/wall))
+
/obj/item/toy/crayon/spraycan/suicide_act(mob/user)
var/mob/living/carbon/human/H = user
if(is_capped || !actually_paints)
@@ -622,8 +646,8 @@
return (OXYLOSS)
-/obj/item/toy/crayon/spraycan/New()
- ..()
+/obj/item/toy/crayon/spraycan/Initialize()
+ . = ..()
// If default crayon red colour, pick a more fun spraycan colour
if(!paint_color)
paint_color = pick("#DA0000","#FF9300","#FFF200","#A8E61D","#00B7EF",
@@ -640,7 +664,7 @@
to_chat(user, "It is empty.")
to_chat(user, "Alt-click [src] to [ is_capped ? "take the cap off" : "put the cap on"].")
-/obj/item/toy/crayon/spraycan/afterattack(atom/target, mob/user, proximity)
+/obj/item/toy/crayon/spraycan/afterattack(atom/target, mob/user, proximity, params)
if(!proximity)
return
@@ -656,8 +680,7 @@
playsound(user.loc, 'sound/effects/spray.ogg', 25, 1, 5)
var/mob/living/carbon/C = target
- user.visible_message("[user] sprays [src] into the face of [target]!")
- to_chat(target, "[user] sprays [src] into your face!")
+ C.visible_message("[user] sprays [src] into the face of [C]!", "[user] sprays [src] into your face!")
if(C.client)
C.blur_eyes(3)
@@ -678,13 +701,14 @@
return
- if(istype(target, /obj/structure/window))
+ if(isobj(target))
if(actually_paints)
target.add_atom_colour(paint_color, WASHABLE_COLOUR_PRIORITY)
- if(color_hex2num(paint_color) < 255)
- target.set_opacity(255)
- else
- target.set_opacity(initial(target.opacity))
+ if(istype(target, /obj/structure/window))
+ if(color_hex2num(paint_color) < 255)
+ target.set_opacity(255)
+ else
+ target.set_opacity(initial(target.opacity))
. = use_charges(user, 2)
var/fraction = min(1, . / reagents.maximum_volume)
reagents.reaction(target, TOUCH, fraction * volume_multiplier)
@@ -692,6 +716,7 @@
if(pre_noise || post_noise)
playsound(user.loc, 'sound/effects/spray.ogg', 5, 1, 5)
+ user.visible_message("[user] coats [target] with spray paint!", "You coat [target] with spray paint.")
return
. = ..()
@@ -709,7 +734,7 @@
desc = "A metallic container containing shiny synthesised paint."
charges = -1
-/obj/item/toy/crayon/spraycan/borg/afterattack(atom/target,mob/user,proximity)
+/obj/item/toy/crayon/spraycan/borg/afterattack(atom/target,mob/user,proximity, params)
var/diff = ..()
if(!iscyborg(user))
to_chat(user, "How did you get this?")
@@ -754,7 +779,9 @@
reagent_contents = list("lube" = 1, "banana" = 1)
volume_multiplier = 5
- validSurfaces = list(/turf/open/floor)
+
+/obj/item/toy/crayon/spraycan/lubecan/isValidSurface(surface)
+ return istype(surface, /turf/open/floor)
/obj/item/toy/crayon/spraycan/mimecan
name = "silent spraycan"
@@ -794,6 +821,9 @@
#undef RANDOM_GRAFFITI
#undef RANDOM_LETTER
+#undef RANDOM_PUNCTUATION
+#undef RANDOM_SYMBOL
+#undef RANDOM_DRAWING
#undef RANDOM_NUMBER
#undef RANDOM_ORIENTED
#undef RANDOM_RUNE
diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm
index 45baa542d4..b0494539ce 100644
--- a/code/game/objects/items/devices/PDA/PDA.dm
+++ b/code/game/objects/items/devices/PDA/PDA.dm
@@ -714,6 +714,7 @@ GLOBAL_LIST_EMPTY(PDAs)
return
if((last_text && world.time < last_text + 10) || (everyone && last_everyone && world.time < last_everyone + PDA_SPAM_DELAY))
return
+ var/emoji_message = emoji_parse(message)
if(prob(1))
message += "\nSent from my PDA"
// Send the signal
@@ -734,7 +735,8 @@ GLOBAL_LIST_EMPTY(PDAs)
"name" = "[owner]",
"job" = "[ownjob]",
"message" = message,
- "targets" = string_targets
+ "targets" = string_targets,
+ "emoji_message" = emoji_message
))
if (picture)
signal.data["photo"] = picture
@@ -751,13 +753,13 @@ GLOBAL_LIST_EMPTY(PDAs)
// Log it in our logs
tnote += "→ To [target_text]:
[signal.format_message()]
"
// Show it to ghosts
- var/ghost_message = "[owner] PDA Message --> [target_text]: "
+ var/ghost_message = "[owner] PDA Message --> [target_text]: "
for(var/mob/M in GLOB.player_list)
if(isobserver(M) && M.client && (M.client.prefs.chat_toggles & CHAT_GHOSTPDA))
to_chat(M, "[FOLLOW_LINK(M, user)] [ghost_message]")
// Log in the talk log
user.log_talk(message, LOG_PDA, tag="PDA: [initial(name)] to [target_text]")
- to_chat(user, "Message sent to [target_text]: \"[message]\"")
+ to_chat(user, "Message sent to [target_text]: \"[emoji_message]\"")
if (!silent)
playsound(src, 'sound/machines/terminal_success.ogg', 15, 1)
// Reset the photo
@@ -787,7 +789,7 @@ GLOBAL_LIST_EMPTY(PDAs)
hrefstart = ""
hrefend = ""
- to_chat(L, "[icon2html(src)] Message from [hrefstart][signal.data["name"]] ([signal.data["job"]])[hrefend], [signal.format_message()] (Reply)")
+ to_chat(L, "[icon2html(src)] Message from [hrefstart][signal.data["name"]] ([signal.data["job"]])[hrefend], [signal.format_message(TRUE)] (Reply)")
update_icon(TRUE)
diff --git a/code/game/objects/items/devices/geiger_counter.dm b/code/game/objects/items/devices/geiger_counter.dm
index 38133e37bc..90cdd0386c 100644
--- a/code/game/objects/items/devices/geiger_counter.dm
+++ b/code/game/objects/items/devices/geiger_counter.dm
@@ -158,7 +158,7 @@
if(!M.radiation)
to_chat(user, "[icon2html(src, user)] Radiation levels within normal boundaries.")
else
- to_chat(user, "[icon2html(src, user)] Subject is irradiated. Radiation levels: [M.radiation].")
+ to_chat(user, "[icon2html(src, user)] Subject is irradiated. Radiation levels: [M.radiation] rad.")
if(rad_strength)
to_chat(user, "[icon2html(src, user)] Target contains radioactive contamination. Radioactive strength: [rad_strength]")
diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm
index 0059938720..e0d3e7a8a0 100644
--- a/code/game/objects/items/devices/scanners.dm
+++ b/code/game/objects/items/devices/scanners.dm
@@ -215,8 +215,7 @@ SLIME SCANNER
msg += "\tBrain Activity Level: [(200 - M.getBrainLoss())/2]%.\n"
if(M.radiation)
msg += "\tSubject is irradiated.\n"
- if(advanced)
- msg += "\tRadiation Level: [M.radiation]%.\n"
+ msg += "\tRadiation Level: [M.radiation] rad\n"
if(advanced && M.hallucinating())
msg += "\tSubject is hallucinating.\n"
diff --git a/code/game/objects/items/granters.dm b/code/game/objects/items/granters.dm
index 71687f0d5a..e4e16fbfb4 100644
--- a/code/game/objects/items/granters.dm
+++ b/code/game/objects/items/granters.dm
@@ -440,7 +440,15 @@
oneuse = FALSE
remarks = list("So that is how icing is made!", "Placing fruit on top? How simple...", "Huh layering cake seems harder then this...", "This book smells like candy", "A clown must have made this page, or they forgot to spell check it before printing...", "Wait, a way to cook slime to be safe?")
-//Later content when I have free time - Trilby Date:02-Aug-2019
+/obj/item/book/granter/crafting_recipe/coldcooking //IceCream
+ name = "Cooking with Ice"
+ desc = "A cook book that teaches you many old icecream treats."
+ crafting_recipe_types = list(/datum/crafting_recipe/food/banana_split, /datum/crafting_recipe/food/root_float, /datum/crafting_recipe/food/bluecharrie_float, /datum/crafting_recipe/food/charrie_float)
+ icon_state = "cooking_learing_ice"
+ oneuse = FALSE
+ remarks = list("Looks like these would sell much better in a plasma fire...", "Using glass bowls rather then cones?", "Mixing soda and ice-cream?", "Tall glasses with of liquids and solids...", "Just add a bit of icecream and cherry on top?")
+
+//Later content when I have free time - Trilby Date:24-Aug-2019
/obj/item/book/granter/crafting_recipe/under_the_oven //Illegal cook book
name = "Under The Oven"
@@ -449,11 +457,3 @@
icon_state = "cooking_learing_illegal"
oneuse = FALSE
remarks = list()
-
-/obj/item/book/granter/crafting_recipe/coldcooking //IceCream
- name = "Cooking with Ice"
- desc = "A cook book that teaches you many old icecream treats."
- crafting_recipe_types = list()
- icon_state = "cooking_learing_ice"
- oneuse = FALSE
- remarks = list()
\ No newline at end of file
diff --git a/code/game/objects/items/handcuffs.dm b/code/game/objects/items/handcuffs.dm
index a306b48385..246dd77684 100644
--- a/code/game/objects/items/handcuffs.dm
+++ b/code/game/objects/items/handcuffs.dm
@@ -1,5 +1,6 @@
/obj/item/restraints
breakouttime = 600
+ var/demoralize_criminals = TRUE // checked on carbon/carbon.dm to decide wheter to apply the handcuffed negative moodlet or not.
/obj/item/restraints/suicide_act(mob/living/carbon/user)
user.visible_message("[user] is strangling [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!")
@@ -220,6 +221,7 @@
name = "fake handcuffs"
desc = "Fake handcuffs meant for gag purposes."
breakouttime = 10 //Deciseconds = 1s
+ demoralize_criminals = FALSE
/obj/item/restraints/handcuffs/fake/kinky
name = "kinky handcuffs"
diff --git a/code/game/objects/items/melee/misc.dm b/code/game/objects/items/melee/misc.dm
index f9affc230d..10b84917bb 100644
--- a/code/game/objects/items/melee/misc.dm
+++ b/code/game/objects/items/melee/misc.dm
@@ -180,8 +180,13 @@
slot_flags = ITEM_SLOT_BELT
force = 12 //9 hit crit
w_class = WEIGHT_CLASS_NORMAL
- var/cooldown = 0
+ var/cooldown = 13
var/on = TRUE
+ var/last_hit = 0
+ var/stun_stam_cost_coeff = 1.25
+ var/hardstun_ds = 1
+ var/softstun_ds = 0
+ var/stam_dmg = 30
/obj/item/melee/classic_baton/attack(mob/living/target, mob/living/user)
if(!on)
@@ -207,12 +212,10 @@
if(!isliving(target))
return
if (user.a_intent == INTENT_HARM)
- if(!..())
- return
- if(!iscyborg(target))
+ if(!..() || !iscyborg(target))
return
else
- if(cooldown <= world.time)
+ if(last_hit < world.time)
if(ishuman(target))
var/mob/living/carbon/human/H = target
if (H.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK))
@@ -220,7 +223,7 @@
if(check_martial_counter(H, user))
return
playsound(get_turf(src), 'sound/effects/woodhit.ogg', 75, 1, -1)
- target.Knockdown(60)
+ target.Knockdown(softstun_ds, TRUE, FALSE, hardstun_ds, stam_dmg)
log_combat(user, target, "stunned", src)
src.add_fingerprint(user)
target.visible_message("[user] has knocked down [target] with [src]!", \
@@ -229,7 +232,7 @@
target.LAssailant = null
else
target.LAssailant = user
- cooldown = world.time
+ last_hit = world.time + cooldown
user.adjustStaminaLossBuffered(getweight())//CIT CHANGE - makes swinging batons cost stamina
/obj/item/melee/classic_baton/telescopic
@@ -245,7 +248,7 @@
item_flags = NONE
force = 0
on = FALSE
- total_mass = TOTAL_MASS_SMALL_ITEM
+ total_mass = TOTAL_MASS_NORMAL_ITEM
/obj/item/melee/classic_baton/telescopic/suicide_act(mob/user)
var/mob/living/carbon/human/H = user
diff --git a/code/game/objects/items/paint.dm b/code/game/objects/items/paint.dm
index a6f5830dd4..cc2f5e9be7 100644
--- a/code/game/objects/items/paint.dm
+++ b/code/game/objects/items/paint.dm
@@ -90,14 +90,14 @@
add_fingerprint(user)
-/obj/item/paint/afterattack(turf/target, mob/user, proximity)
+/obj/item/paint/afterattack(atom/target, mob/user, proximity)
. = ..()
if(!proximity)
return
if(paintleft <= 0)
icon_state = "paint_empty"
return
- if(!istype(target) || isspaceturf(target))
+ if(!isturf(target) || isspaceturf(target))
return
var/newcolor = "#" + item_color
target.add_atom_colour(newcolor, WASHABLE_COLOUR_PRIORITY)
@@ -105,12 +105,14 @@
/obj/item/paint/paint_remover
gender = PLURAL
name = "paint remover"
- desc = "Used to remove color from floors and walls."
+ desc = "Used to remove color from anything."
icon_state = "paint_neutral"
-/obj/item/paint/paint_remover/afterattack(turf/target, mob/user, proximity)
+/obj/item/paint/paint_remover/afterattack(atom/target, mob/user, proximity)
. = ..()
if(!proximity)
return
- if(istype(target) && target.color != initial(target.color))
+ if(!isturf(target) || !isobj(target))
+ return
+ if(target.color != initial(target.color))
target.remove_atom_colour(WASHABLE_COLOUR_PRIORITY)
diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm
index d5806494e6..9c929a6ebf 100644
--- a/code/game/objects/items/robot/robot_upgrades.dm
+++ b/code/game/objects/items/robot/robot_upgrades.dm
@@ -9,7 +9,7 @@
var/locked = FALSE
var/installed = 0
var/require_module = 0
- var/module_type = null
+ var/list/module_type
// if true, is not stored in the robot to be ejected
// if module is reset
var/one_use = FALSE
@@ -18,7 +18,7 @@
if(R.stat == DEAD)
to_chat(user, "[src] will not function on a deceased cyborg.")
return FALSE
- if(module_type && !istype(R.module, module_type))
+ if(module_type && !is_type_in_list(R.module, module_type))
to_chat(R, "Upgrade mounting error! No suitable hardpoint detected!")
to_chat(user, "There's no mounting point for the module!")
return FALSE
@@ -93,7 +93,6 @@
desc = "Used to cool a mounted disabler, increasing the potential current in it and thus its recharge rate."
icon_state = "cyborg_upgrade3"
require_module = 1
- //module_type = /obj/item/robot_module/security
/obj/item/borg/upgrade/disablercooler/action(mob/living/silicon/robot/R, user = usr)
. = ..()
@@ -141,7 +140,7 @@
desc = "A diamond drill replacement for the mining module's standard drill."
icon_state = "cyborg_upgrade3"
require_module = 1
- module_type = /obj/item/robot_module/miner
+ module_type = list(/obj/item/robot_module/miner)
/obj/item/borg/upgrade/ddrill/action(mob/living/silicon/robot/R, user = usr)
. = ..()
@@ -173,7 +172,7 @@
desc = "A satchel of holding replacement for mining cyborg's ore satchel module."
icon_state = "cyborg_upgrade3"
require_module = 1
- module_type = /obj/item/robot_module/miner
+ module_type = list(/obj/item/robot_module/miner)
/obj/item/borg/upgrade/soh/action(mob/living/silicon/robot/R)
. = ..()
@@ -200,7 +199,7 @@
desc = "A trash bag of holding replacement for the janiborg's standard trash bag."
icon_state = "cyborg_upgrade3"
require_module = 1
- module_type = /obj/item/robot_module/janitor
+ module_type = list(/obj/item/robot_module/janitor, /obj/item/robot_module/scrubpup)
/obj/item/borg/upgrade/tboh/action(mob/living/silicon/robot/R)
. = ..()
@@ -227,7 +226,7 @@
desc = "An advanced mop replacement for the janiborg's standard mop."
icon_state = "cyborg_upgrade3"
require_module = 1
- module_type = /obj/item/robot_module/janitor
+ module_type = list(/obj/item/robot_module/janitor, /obj/item/robot_module/scrubpup)
/obj/item/borg/upgrade/amop/action(mob/living/silicon/robot/R)
. = ..()
@@ -276,7 +275,7 @@
icon_state = "ash_plating"
resistance_flags = LAVA_PROOF | FIRE_PROOF
require_module = 1
- module_type = /obj/item/robot_module/miner
+ module_type = list(/obj/item/robot_module/miner)
/obj/item/borg/upgrade/lavaproof/action(mob/living/silicon/robot/R, user = usr)
. = ..()
@@ -405,7 +404,9 @@
to produce more advanced and complex medical reagents."
icon_state = "cyborg_upgrade3"
require_module = 1
- module_type = /obj/item/robot_module/medical
+ module_type = list(/obj/item/robot_module/medical,
+ /obj/item/robot_module/syndicate_medical,
+ /obj/item/robot_module/medihound)
var/list/additional_reagents = list()
/obj/item/borg/upgrade/hypospray/action(mob/living/silicon/robot/R, user = usr)
@@ -467,7 +468,9 @@
defibrillator, for on the scene revival."
icon_state = "cyborg_upgrade3"
require_module = 1
- module_type = /obj/item/robot_module/medical
+ module_type = list(/obj/item/robot_module/medical,
+ /obj/item/robot_module/syndicate_medical,
+ /obj/item/robot_module/medihound)
/obj/item/borg/upgrade/defib/action(mob/living/silicon/robot/R, user = usr)
. = ..()
@@ -489,7 +492,9 @@
out procedures"
icon_state = "cyborg_upgrade3"
require_module = 1
- module_type = /obj/item/robot_module/medical
+ module_type = list(/obj/item/robot_module/medical,
+ /obj/item/robot_module/syndicate_medical,
+ /obj/item/robot_module/medihound)
/obj/item/borg/upgrade/processor/action(mob/living/silicon/robot/R, user = usr)
. = ..()
@@ -514,7 +519,7 @@
/obj/item/robot_module/medical,
/obj/item/robot_module/syndicate_medical,
/obj/item/robot_module/medihound,
- /obj/item/robot_module/borgi)
+ /obj/item/robot_module/borgi)
/obj/item/borg/upgrade/advhealth/action(mob/living/silicon/robot/R, user = usr)
. = ..()
@@ -598,7 +603,7 @@
icon = 'icons/obj/storage.dmi'
icon_state = "borgrped"
require_module = TRUE
- module_type = /obj/item/robot_module/engineering
+ module_type = list(/obj/item/robot_module/engineering)
/obj/item/borg/upgrade/rped/action(mob/living/silicon/robot/R, user = usr)
. = ..()
@@ -626,7 +631,9 @@
icon = 'icons/obj/device.dmi'
icon_state = "pinpointer_crew"
require_module = TRUE
- module_type = /obj/item/robot_module/medical
+ module_type = list(/obj/item/robot_module/medical,
+ /obj/item/robot_module/syndicate_medical,
+ /obj/item/robot_module/medihound)
/obj/item/borg/upgrade/pinpointer/action(mob/living/silicon/robot/R, user = usr)
. = ..()
@@ -664,3 +671,33 @@
desc = "Allows you to to turn a cyborg into a clown, honk."
icon_state = "cyborg_upgrade3"
new_module = /obj/item/robot_module/clown
+
+// Citadel's Vtech Controller
+/obj/effect/proc_holder/silicon/cyborg/vtecControl
+ name = "vTec Control"
+ desc = "Allows finer-grained control of the vTec speed boost."
+ action_icon = 'icons/mob/actions.dmi'
+ action_icon_state = "Chevron_State_0"
+
+ var/currentState = 0
+ var/maxReduction = 2
+
+
+/obj/effect/proc_holder/silicon/cyborg/vtecControl/Click(mob/living/silicon/robot/user)
+ var/mob/living/silicon/robot/self = usr
+
+ currentState = (currentState + 1) % 3
+
+ if(usr)
+ switch(currentState)
+ if (0)
+ self.speed = maxReduction
+ if (1)
+ self.speed -= maxReduction*0.5
+ if (2)
+ self.speed -= maxReduction*1.25
+
+ action.button_icon_state = "Chevron_State_[currentState]"
+ action.UpdateButtonIcon()
+
+ return
diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm
index b5d7282b07..6532e9f7a5 100644
--- a/code/game/objects/items/storage/backpack.dm
+++ b/code/game/objects/items/storage/backpack.dm
@@ -46,6 +46,7 @@
item_flags = NO_MAT_REDEMPTION
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 60, "acid" = 50)
component_type = /datum/component/storage/concrete/bluespace/bag_of_holding
+ rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
/obj/item/storage/backpack/holding/satchel
name = "satchel of holding"
@@ -53,6 +54,7 @@
icon_state = "holdingsat"
item_state = "holdingsat"
species_exception = list(/datum/species/angel)
+ rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
/obj/item/storage/backpack/holding/ComponentInitialize()
. = ..()
@@ -81,6 +83,7 @@
icon_state = "giftbag0"
item_state = "giftbag"
w_class = WEIGHT_CLASS_BULKY
+ rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
/obj/item/storage/backpack/santabag/ComponentInitialize()
. = ..()
@@ -133,6 +136,8 @@
desc = "It's a special backpack made exclusively for Nanotrasen officers."
icon_state = "captainpack"
item_state = "captainpack"
+ resistance_flags = FIRE_PROOF
+ rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
/obj/item/storage/backpack/industrial
name = "industrial backpack"
@@ -140,6 +145,7 @@
icon_state = "engiepack"
item_state = "engiepack"
resistance_flags = FIRE_PROOF
+ rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
/obj/item/storage/backpack/botany
name = "botany backpack"
@@ -194,6 +200,8 @@
desc = "A tough satchel with extra pockets."
icon_state = "satchel-eng"
item_state = "engiepack"
+ resistance_flags = FIRE_PROOF
+ rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
/obj/item/storage/backpack/satchel/med
name = "medical satchel"
@@ -261,6 +269,8 @@
desc = "An exclusive satchel for Nanotrasen officers."
icon_state = "satchel-cap"
item_state = "captainpack"
+ resistance_flags = FIRE_PROOF
+ rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
/obj/item/storage/backpack/satchel/flat
name = "smuggler's satchel"
@@ -385,6 +395,8 @@
desc = "A large duffel bag for holding extra tools and supplies."
icon_state = "duffel-eng"
item_state = "duffel-eng"
+ resistance_flags = FIRE_PROOF
+ rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
/obj/item/storage/backpack/duffelbag/durathread
name = "durathread duffel bag"
@@ -400,6 +412,7 @@
icon_state = "duffel-drone"
item_state = "duffel-drone"
resistance_flags = FIRE_PROOF
+ rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
/obj/item/storage/backpack/duffelbag/drone/PopulateContents()
new /obj/item/screwdriver(src)
@@ -427,6 +440,7 @@
icon_state = "duffel-syndie"
item_state = "duffel-syndieammo"
slowdown = 0
+ rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
/obj/item/storage/backpack/duffelbag/syndie/ComponentInitialize()
. = ..()
diff --git a/code/game/objects/items/storage/bags.dm b/code/game/objects/items/storage/bags.dm
index e4debeff49..232d1bd5c9 100644
--- a/code/game/objects/items/storage/bags.dm
+++ b/code/game/objects/items/storage/bags.dm
@@ -81,6 +81,7 @@
desc = "The latest and greatest in custodial convenience, a trashbag that is capable of holding vast quantities of garbage."
icon_state = "bluetrashbag"
item_flags = NO_MAT_REDEMPTION
+ rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
/obj/item/storage/bag/trash/bluespace/ComponentInitialize()
. = ..()
@@ -105,6 +106,7 @@
component_type = /datum/component/storage/concrete/stack
var/spam_protection = FALSE //If this is TRUE, the holder won't receive any messages when they fail to pick up ore through crossing it
var/datum/component/mobhook
+ rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
/obj/item/storage/bag/ore/ComponentInitialize()
. = ..()
@@ -391,6 +393,7 @@
icon = 'icons/obj/chemical.dmi'
icon_state = "bspace_biobag"
desc = "A bag for the safe transportation and disposal of biowaste and other biological materials."
+ rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
/obj/item/storage/bag/bio/holding/ComponentInitialize()
. = ..()
diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm
index 4495e9da14..3fe4abeeec 100755
--- a/code/game/objects/items/storage/belt.dm
+++ b/code/game/objects/items/storage/belt.dm
@@ -40,6 +40,7 @@
icon_state = "utilitybelt"
item_state = "utility"
content_overlays = TRUE
+ rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE //because this is easier than trying to have showers wash all contents.
/obj/item/storage/belt/utility/ComponentInitialize()
. = ..()
@@ -344,6 +345,7 @@
desc = "A set of tactical webbing worn by Syndicate boarding parties."
icon_state = "militarywebbing"
item_state = "militarywebbing"
+ rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
/obj/item/storage/belt/military/ComponentInitialize()
. = ..()
@@ -530,6 +532,7 @@
desc = "A belt designed to hold various rods of power. A veritable fanny pack of exotic magic."
icon_state = "soulstonebelt"
item_state = "soulstonebelt"
+ rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
/obj/item/storage/belt/wands/ComponentInitialize()
. = ..()
@@ -599,7 +602,7 @@
icon_state = "bandolier-durathread"
item_state = "bandolier-durathread"
resistance_flags = FIRE_PROOF
-
+
/obj/item/storage/belt/bandolier/durathread/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
diff --git a/code/game/objects/items/storage/boxes.dm b/code/game/objects/items/storage/boxes.dm
index 903c319644..dd6a6b8453 100644
--- a/code/game/objects/items/storage/boxes.dm
+++ b/code/game/objects/items/storage/boxes.dm
@@ -33,6 +33,7 @@
resistance_flags = FLAMMABLE
var/foldable = /obj/item/stack/sheet/cardboard
var/illustration = "writing"
+ rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE //exploits ahoy
/obj/item/storage/box/Initialize(mapload)
. = ..()
diff --git a/code/game/objects/items/storage/toolbox.dm b/code/game/objects/items/storage/toolbox.dm
index 5b99bb85bf..d18212be42 100644
--- a/code/game/objects/items/storage/toolbox.dm
+++ b/code/game/objects/items/storage/toolbox.dm
@@ -19,6 +19,7 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
var/latches = "single_latch"
var/has_latches = TRUE
var/can_rubberify = TRUE
+ rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE //very protecc too
/obj/item/storage/toolbox/Initialize(mapload)
. = ..()
diff --git a/code/game/objects/items/storage/uplink_kits.dm b/code/game/objects/items/storage/uplink_kits.dm
index 6e41527b24..cf5d685b4a 100644
--- a/code/game/objects/items/storage/uplink_kits.dm
+++ b/code/game/objects/items/storage/uplink_kits.dm
@@ -1,7 +1,7 @@
/obj/item/storage/box/syndicate
/obj/item/storage/box/syndicate/PopulateContents()
- switch (pickweight(list("bloodyspai" = 3, "stealth" = 2, "bond" = 2, "screwed" = 2, "sabotage" = 3, "guns" = 2, "murder" = 2, "implant" = 1, "hacker" = 3, "darklord" = 1, "sniper" = 1, "metaops" = 1, "ninja" = 1)))
+ switch (pickweight(list("bloodyspai" = 3, "stealth" = 2, "bond" = 2, "screwed" = 2, "sabotage" = 3, "guns" = 2, "murder" = 2, "baseball" = 1, "implant" = 1, "hacker" = 3, "darklord" = 1, "sniper" = 1, "metaops" = 1, "ninja" = 1)))
if("bloodyspai") // 30 tc now this is more right
new /obj/item/clothing/under/chameleon(src) // 2 tc since it's not the full set
new /obj/item/clothing/mask/chameleon(src) // Goes with above
@@ -52,7 +52,7 @@
new /obj/item/clothing/under/suit_jacket/really_black(src)
new /obj/item/screwdriver/power(src) //2 tc item
- if("murder") // 35 tc now
+ if("murder") // 35 tc
new /obj/item/melee/transforming/energy/sword/saber(src)
new /obj/item/clothing/glasses/thermal/syndi(src)
new /obj/item/card/emag(src)
@@ -62,6 +62,17 @@
new /obj/item/clothing/glasses/phantomthief/syndicate(src)
new /obj/item/reagent_containers/syringe/stimulants(src)
+ if("baseball") // 42~ tc
+ new /obj/item/melee/baseball_bat/ablative/syndi(src) //Lets say 12 tc, lesser sleeping carp
+ new /obj/item/clothing/glasses/sunglasses/garb(src) //Lets say 2 tc
+ new /obj/item/card/emag(src) //6 tc
+ new /obj/item/clothing/shoes/sneakers/noslip(src) //2tc
+ new /obj/item/encryptionkey/syndicate(src) //1tc
+ new /obj/item/autosurgeon/anti_drop(src) //Lets just say 7~
+ new /obj/item/clothing/under/syndicate/baseball(src) //3tc
+ new /obj/item/clothing/head/soft/baseball(src) //Lets say 4 tc
+ new /obj/item/reagent_containers/hypospray/medipen/stimulants/baseball(src) //lets say 5tc
+
if("implant") // 67+ tc holy shit what the fuck this is a lottery disguised as fun boxes isn't it?
new /obj/item/implanter/freedom(src)
new /obj/item/implanter/uplink/precharged(src)
diff --git a/code/game/objects/items/tools/crowbar.dm b/code/game/objects/items/tools/crowbar.dm
index 70bfebb799..f891a48df6 100644
--- a/code/game/objects/items/tools/crowbar.dm
+++ b/code/game/objects/items/tools/crowbar.dm
@@ -31,7 +31,7 @@
name = "brass crowbar"
desc = "A brass crowbar. It feels faintly warm to the touch."
resistance_flags = FIRE_PROOF | ACID_PROOF
- icon_state = "crowbar_brass"
+ icon_state = "crowbar_clock"
toolspeed = 0.5
/obj/item/crowbar/bronze
diff --git a/code/game/objects/items/tools/screwdriver.dm b/code/game/objects/items/tools/screwdriver.dm
index 68946f73cd..6cbede78a8 100644
--- a/code/game/objects/items/tools/screwdriver.dm
+++ b/code/game/objects/items/tools/screwdriver.dm
@@ -81,7 +81,7 @@
name = "brass screwdriver"
desc = "A screwdriver made of brass. The handle feels freezing cold."
resistance_flags = FIRE_PROOF | ACID_PROOF
- icon_state = "screwdriver_brass"
+ icon_state = "screwdriver_clock"
item_state = "screwdriver_brass"
toolspeed = 0.5
random_color = FALSE
diff --git a/code/game/objects/items/tools/weldingtool.dm b/code/game/objects/items/tools/weldingtool.dm
index 9b622a14c4..fb38e4335e 100644
--- a/code/game/objects/items/tools/weldingtool.dm
+++ b/code/game/objects/items/tools/weldingtool.dm
@@ -360,7 +360,7 @@
name = "brass welding tool"
desc = "A brass welder that seems to constantly refuel itself. It is faintly warm to the touch."
resistance_flags = FIRE_PROOF | ACID_PROOF
- icon_state = "brasswelder"
+ icon_state = "clockwelder"
item_state = "brasswelder"
/obj/item/weldingtool/bronze
diff --git a/code/game/objects/items/tools/wirecutters.dm b/code/game/objects/items/tools/wirecutters.dm
index 527891afdb..e40ae8bdc1 100644
--- a/code/game/objects/items/tools/wirecutters.dm
+++ b/code/game/objects/items/tools/wirecutters.dm
@@ -63,9 +63,9 @@
/obj/item/wirecutters/brass
name = "brass wirecutters"
- desc = "A pair of wirecutters made of brass. The handle feels freezing cold to the touch."
+ desc = "A pair of eloquent wirecutters made of brass. The handle feels freezing cold to the touch."
resistance_flags = FIRE_PROOF | ACID_PROOF
- icon_state = "cutters_brass"
+ icon_state = "cutters_clock"
random_color = FALSE
toolspeed = 0.5
diff --git a/code/game/objects/items/tools/wrench.dm b/code/game/objects/items/tools/wrench.dm
index 8ff960825a..462eb22aaa 100644
--- a/code/game/objects/items/tools/wrench.dm
+++ b/code/game/objects/items/tools/wrench.dm
@@ -32,7 +32,7 @@
name = "brass wrench"
desc = "A brass wrench. It's faintly warm to the touch."
resistance_flags = FIRE_PROOF | ACID_PROOF
- icon_state = "wrench_brass"
+ icon_state = "wrench_clock"
toolspeed = 0.5
/obj/item/wrench/bronze
diff --git a/code/game/objects/items/trash.dm b/code/game/objects/items/trash.dm
index 539a60986a..37ab948332 100644
--- a/code/game/objects/items/trash.dm
+++ b/code/game/objects/items/trash.dm
@@ -44,6 +44,10 @@
icon_state = "plate"
resistance_flags = NONE
+/obj/item/trash/plate/alt
+ desc = "Still some dip left. Sadly still just trash..."
+ icon_state = "plate1"
+
/obj/item/trash/pistachios
name = "pistachios pack"
icon_state = "pistachios_pack"
diff --git a/code/game/objects/items/weaponry.dm b/code/game/objects/items/weaponry.dm
index c6384e7438..4cb6fc74c0 100644
--- a/code/game/objects/items/weaponry.dm
+++ b/code/game/objects/items/weaponry.dm
@@ -522,7 +522,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
throwforce = 14
obj_flags = UNIQUE_RENAME
var/chaplain_spawnable = TRUE
- total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
+ total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
/obj/item/melee/baseball_bat/chaplain/Initialize()
. = ..()
@@ -578,6 +578,12 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
playsound(turf, 'sound/weapons/effects/batreflect2.ogg', 50, 1)
return 1
+/obj/item/melee/baseball_bat/ablative/syndi
+ name = "syndicate major league bat"
+ desc = "A metal bat made by the syndicate for the major league team."
+ force = 18 //Spear damage...
+ throwforce = 30
+
/obj/item/melee/flyswatter
name = "flyswatter"
desc = "Useful for killing insects of all sizes."
diff --git a/code/game/objects/structures/beds_chairs/chair.dm b/code/game/objects/structures/beds_chairs/chair.dm
index 88d141a9ad..dde9bce1bc 100644
--- a/code/game/objects/structures/beds_chairs/chair.dm
+++ b/code/game/objects/structures/beds_chairs/chair.dm
@@ -489,3 +489,19 @@
. = ..()
if(has_gravity())
playsound(src, 'sound/machines/clockcult/integration_cog_install.ogg', 50, TRUE)
+
+/obj/structure/chair/sofa
+ name = "old ratty sofa"
+ icon_state = "sofamiddle"
+ icon = 'icons/obj/sofa.dmi'
+ buildstackamount = 1
+ item_chair = null
+
+/obj/structure/chair/sofa/left
+ icon_state = "sofaend_left"
+
+/obj/structure/chair/sofa/right
+ icon_state = "sofaend_right"
+
+/obj/structure/chair/sofa/corner
+ icon_state = "sofacorner"
\ No newline at end of file
diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm
index fcffafb262..b17d585385 100644
--- a/code/game/objects/structures/tables_racks.dm
+++ b/code/game/objects/structures/tables_racks.dm
@@ -21,6 +21,7 @@
anchored = TRUE
layer = TABLE_LAYER
climbable = TRUE
+ obj_flags = CAN_BE_HIT|SHOVABLE_ONTO
pass_flags = LETPASSTHROW //You can throw objects over this, despite it's density.")
var/frame = /obj/structure/table_frame
var/framestack = /obj/item/stack/rods
@@ -115,6 +116,9 @@
log_combat(user, pushed_mob, "placed")
/obj/structure/table/proc/tablepush(mob/living/user, mob/living/pushed_mob)
+ if(HAS_TRAIT(user, TRAIT_PACIFISM))
+ to_chat(user, "Throwing [pushed_mob] onto the table might hurt them!")
+ return
var/added_passtable = FALSE
if(!pushed_mob.pass_flags & PASSTABLE)
added_passtable = TRUE
@@ -125,14 +129,23 @@
if(pushed_mob.loc != loc) //Something prevented the tabling
return
pushed_mob.Knockdown(40)
- pushed_mob.visible_message("[user] pushes [pushed_mob] onto [src].", \
- "[user] pushes [pushed_mob] onto [src].")
- log_combat(user, pushed_mob, "pushed")
+ pushed_mob.visible_message("[user] slams [pushed_mob] onto [src]!", \
+ "[user] slams you onto [src]!")
+ log_combat(user, pushed_mob, "tabled", null, "onto [src]")
if(!ishuman(pushed_mob))
return
var/mob/living/carbon/human/H = pushed_mob
SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "table", /datum/mood_event/table)
+/obj/structure/table/shove_act(mob/living/target, mob/living/user)
+ if(!target.resting)
+ target.Knockdown(SHOVE_KNOCKDOWN_TABLE)
+ user.visible_message("[user.name] shoves [target.name] onto \the [src]!",
+ "You shove [target.name] onto \the [src]!", null, COMBAT_MESSAGE_RANGE)
+ target.forceMove(src.loc)
+ log_combat(user, target, "shoved", "onto [src] (table)")
+ return TRUE
+
/obj/structure/table/attackby(obj/item/I, mob/user, params)
if(!(flags_1 & NODECONSTRUCT_1))
if(istype(I, /obj/item/screwdriver) && deconstruction_ready)
diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm
index 7110ff4405..181b72e4a2 100755
--- a/code/game/turfs/turf.dm
+++ b/code/game/turfs/turf.dm
@@ -382,6 +382,19 @@
if(ismob(A) || .)
A.ratvar_act()
+//called on /datum/species/proc/altdisarm()
+/turf/shove_act(mob/living/target, mob/living/user, pre_act = FALSE)
+ var/list/possibilities
+ for(var/obj/O in contents)
+ if(CHECK_BITFIELD(O.obj_flags, SHOVABLE_ONTO))
+ LAZYADD(possibilities, O)
+ else if(!O.CanPass(target, src))
+ return FALSE
+ if(possibilities)
+ var/obj/O = pick(possibilities)
+ return O.shove_act(target, user)
+ return FALSE
+
/turf/proc/get_smooth_underlay_icon(mutable_appearance/underlay_appearance, turf/asking_turf, adjacency_dir)
underlay_appearance.icon = icon
underlay_appearance.icon_state = icon_state
diff --git a/code/modules/admin/create_mob.dm b/code/modules/admin/create_mob.dm
index f66cda42dc..8b6f471e7d 100644
--- a/code/modules/admin/create_mob.dm
+++ b/code/modules/admin/create_mob.dm
@@ -34,7 +34,8 @@
H.dna.features["frills"] = pick(GLOB.frills_list)
H.dna.features["spines"] = pick(GLOB.spines_list)
H.dna.features["body_markings"] = pick(GLOB.body_markings_list)
- H.dna.features["moth_wings"] = pick(GLOB.moth_wings_list)
+ H.dna.features["insect_wings"] = pick(GLOB.insect_wings_list)
+ H.dna.features["insect_fluff"] = pick(GLOB.insect_fluffs_list)
H.update_body()
H.update_hair()
diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm
index e15613c43d..20de45c742 100644
--- a/code/modules/admin/verbs/debug.dm
+++ b/code/modules/admin/verbs/debug.dm
@@ -306,7 +306,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
var/mob/living/silicon/pai/pai = new(card)
pai.name = input(choice, "Enter your pAI name:", "pAI Name", "Personal AI") as text
pai.real_name = pai.name
- pai.key = choice.key
+ choice.transfer_key(pai)
card.setPersonality(pai)
for(var/datum/paiCandidate/candidate in SSpai.candidates)
if(candidate.key == choice.key)
diff --git a/code/modules/antagonists/abductor/equipment/abduction_surgery.dm b/code/modules/antagonists/abductor/equipment/abduction_surgery.dm
index 819dbafd6a..98164de099 100644
--- a/code/modules/antagonists/abductor/equipment/abduction_surgery.dm
+++ b/code/modules/antagonists/abductor/equipment/abduction_surgery.dm
@@ -1,5 +1,5 @@
/datum/surgery/organ_extraction
- name = "experimental dissection"
+ name = "experimental organ replacement"
steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/incise, /datum/surgery_step/extract_organ, /datum/surgery_step/gland_insert)
possible_locs = list(BODY_ZONE_CHEST)
ignore_clothes = 1
diff --git a/code/modules/antagonists/abductor/equipment/gland.dm b/code/modules/antagonists/abductor/equipment/gland.dm
index 8a3ff2186a..72edb18020 100644
--- a/code/modules/antagonists/abductor/equipment/gland.dm
+++ b/code/modules/antagonists/abductor/equipment/gland.dm
@@ -167,7 +167,7 @@
/obj/item/organ/heart/gland/pop/activate()
to_chat(owner, "You feel unlike yourself.")
randomize_human(owner)
- var/species = pick(list(/datum/species/human, /datum/species/lizard, /datum/species/moth, /datum/species/fly))
+ var/species = pick(list(/datum/species/human, /datum/species/lizard, /datum/species/insect, /datum/species/fly))
owner.set_species(species)
/obj/item/organ/heart/gland/ventcrawling
diff --git a/code/modules/antagonists/changeling/powers/strained_muscles.dm b/code/modules/antagonists/changeling/powers/strained_muscles.dm
index bdbd38b92d..081b1181dc 100644
--- a/code/modules/antagonists/changeling/powers/strained_muscles.dm
+++ b/code/modules/antagonists/changeling/powers/strained_muscles.dm
@@ -34,6 +34,7 @@
return TRUE
/obj/effect/proc_holder/changeling/strained_muscles/proc/muscle_loop(mob/living/carbon/user)
+ var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling)
while(active)
ADD_TRAIT(user, TRAIT_GOTTAGOFAST, "changeling_muscles")
if(user.stat != CONSCIOUS || user.staminaloss >= 90)
@@ -41,6 +42,7 @@
to_chat(user, "Our muscles relax without the energy to strengthen them.")
user.Knockdown(40)
REMOVE_TRAIT(user, TRAIT_GOTTAGOFAST, "changeling_muscles")
+ changeling.chem_recharge_slowdown -= 0.5
break
stacks++
diff --git a/code/modules/antagonists/clockcult/clock_structures/eminence_spire.dm b/code/modules/antagonists/clockcult/clock_structures/eminence_spire.dm
index e3669bdcf9..c01c7f0f57 100644
--- a/code/modules/antagonists/clockcult/clock_structures/eminence_spire.dm
+++ b/code/modules/antagonists/clockcult/clock_structures/eminence_spire.dm
@@ -64,7 +64,7 @@
message_admins("Admin [key_name_admin(user)] directly became the Eminence of the cult!")
log_admin("Admin [key_name(user)] made themselves the Eminence.")
var/mob/camera/eminence/eminence = new(get_turf(src))
- eminence.key = user.transfer_ckey(eminence, FALSE)
+ user.transfer_ckey(eminence, FALSE)
hierophant_message("Ratvar has directly assigned the Eminence!")
for(var/mob/M in servants_and_ghosts())
M.playsound_local(M, 'sound/machines/clockcult/eminence_selected.ogg', 50, FALSE)
diff --git a/code/modules/antagonists/cult/blood_magic.dm b/code/modules/antagonists/cult/blood_magic.dm
index 1dbae4ca98..fc4d945d51 100644
--- a/code/modules/antagonists/cult/blood_magic.dm
+++ b/code/modules/antagonists/cult/blood_magic.dm
@@ -4,6 +4,7 @@
desc = "Prepare blood magic by carving runes into your flesh. This rite is most effective with an empowering rune"
var/list/spells = list()
var/channeling = FALSE
+ var/holy_dispel = FALSE
/datum/action/innate/cult/blood_magic/Grant()
..()
@@ -33,6 +34,9 @@
B.button.moved = B.button.screen_loc
/datum/action/innate/cult/blood_magic/Activate()
+ if(holy_dispel)
+ to_chat(owner, "Holy water currently scours your body, nullifying the power of the rites!")
+ return
var/rune = FALSE
var/limit = RUNELESS_MAX_BLOODCHARGE
for(var/obj/effect/rune/empower/R in range(1, owner))
@@ -64,7 +68,7 @@
qdel(nullify_spell)
return
BS = possible_spells[entered_spell_name]
- if(QDELETED(src) || owner.incapacitated() || !BS || (rune && !(locate(/obj/effect/rune/empower) in range(1, owner))) || (spells.len >= limit))
+ if(QDELETED(src) || owner.incapacitated() || !BS || holy_dispel || (rune && !(locate(/obj/effect/rune/empower) in range(1, owner))) || (spells.len >= limit))
return
to_chat(owner,"You begin to carve unnatural symbols into your flesh!")
SEND_SOUND(owner, sound('sound/weapons/slice.ogg',0,1,10))
@@ -73,7 +77,7 @@
else
to_chat(owner, "You are already invoking blood magic!")
return
- if(do_after(owner, 100 - rune*60, target = owner))
+ if(do_after(owner, 100 - rune*60, target = owner) && !holy_dispel)
if(ishuman(owner))
var/mob/living/carbon/human/H = owner
H.bleed(40 - rune*32)
@@ -644,6 +648,11 @@
desc = "A spell that will absorb blood from anything you touch.
Touching cultists and constructs can heal them.
Clicking the hand will potentially let you focus the spell into something stronger."
color = "#7D1717"
+/obj/item/melee/blood_magic/manipulator/examine(mob/user)
+ . = ..()
+ if(iscultist(user))
+ to_chat(user, "The [name] currently has [uses] blood charges left.")
+
/obj/item/melee/blood_magic/manipulator/afterattack(atom/target, mob/living/carbon/human/user, proximity)
if(proximity)
if(ishuman(target))
@@ -678,9 +687,9 @@
if(ratio>1)
ratio = 1
uses -= round(overall_damage)
- H.visible_message("[H] is fully healed by [H==user ? "[H.p_their()]":"[H]'s"]'s blood magic!")
+ H.visible_message("[H] is fully healed by [H==user ? "[H.p_their()]":"[user]'s"] blood magic!")
else
- H.visible_message("[H] is partially healed by [H==user ? "[H.p_their()]":"[H]'s"] blood magic.")
+ H.visible_message("[H] is partially healed by [H==user ? "[H.p_their()]":"[user]'s"] blood magic.")
uses = 0
ratio *= -1
H.adjustOxyLoss((overall_damage*ratio) * (H.getOxyLoss() / overall_damage), 0)
@@ -762,7 +771,7 @@
switch(choice)
if("Blood Spear (150)")
if(uses < 150)
- to_chat(user, "You need 200 charges to perform this rite.")
+ to_chat(user, "You need 150 charges to perform this rite.")
else
uses -= 150
var/turf/T = get_turf(user)
@@ -778,7 +787,7 @@
"A [rite.name] materializes at your feet.")
if("Blood Bolt Barrage (300)")
if(uses < 300)
- to_chat(user, "You need 400 charges to perform this rite.")
+ to_chat(user, "You need 300 charges to perform this rite.")
else
var/obj/rite = new /obj/item/gun/ballistic/shotgun/boltaction/enchanted/arcane_barrage/blood()
uses -= 300
@@ -790,7 +799,7 @@
qdel(rite)
if("Blood Beam (500)")
if(uses < 500)
- to_chat(user, "You need 600 charges to perform this rite.")
+ to_chat(user, "You need 500 charges to perform this rite.")
else
var/obj/rite = new /obj/item/blood_beam()
uses -= 500
diff --git a/code/modules/antagonists/cult/cult_items.dm b/code/modules/antagonists/cult/cult_items.dm
index 25e3663c0b..10759afcd0 100644
--- a/code/modules/antagonists/cult/cult_items.dm
+++ b/code/modules/antagonists/cult/cult_items.dm
@@ -666,6 +666,7 @@
righthand_file = 'icons/mob/inhands/weapons/polearms_righthand.dmi'
slot_flags = 0
force = 17
+ force_unwielded = 17
force_wielded = 24
throwforce = 40
throw_speed = 2
diff --git a/code/modules/antagonists/cult/cult_structures.dm b/code/modules/antagonists/cult/cult_structures.dm
index 499d7a861e..0dd6b08c4d 100644
--- a/code/modules/antagonists/cult/cult_structures.dm
+++ b/code/modules/antagonists/cult/cult_structures.dm
@@ -73,6 +73,10 @@
animate(src, color = previouscolor, time = 8)
addtimer(CALLBACK(src, /atom/proc/update_atom_colour), 8)
+/obj/structure/destructible/cult/proc/check_menu(mob/living/user)
+ if(!user || user.incapacitated() || !iscultist(user) || !anchored || cooldowntime > world.time)
+ return FALSE
+ return TRUE
/obj/structure/destructible/cult/talisman
name = "altar"
@@ -80,9 +84,18 @@
icon_state = "talismanaltar"
break_message = "The altar shatters, leaving only the wailing of the damned!"
-/obj/structure/destructible/cult/talisman/attack_hand(mob/living/user)
+ var/static/image/radial_whetstone = image(icon = 'icons/obj/kitchen.dmi', icon_state = "cult_sharpener")
+ var/static/image/radial_shell = image(icon = 'icons/obj/wizard.dmi', icon_state = "construct-cult")
+ var/static/image/radial_unholy_water = image(icon = 'icons/obj/drinks.dmi', icon_state = "holyflask")
+
+/obj/structure/destructible/cult/talisman/Initialize()
. = ..()
- if(.)
+ radial_unholy_water.color = "#333333"
+
+/obj/structure/destructible/cult/talisman/ui_interact(mob/user)
+ . = ..()
+
+ if(!user.canUseTopic(src, TRUE))
return
if(!iscultist(user))
to_chat(user, "You're pretty sure you know exactly what this is used for and you can't seem to touch it.")
@@ -91,22 +104,27 @@
to_chat(user, "You need to anchor [src] to the floor with your dagger first.")
return
if(cooldowntime > world.time)
- to_chat(user, "The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].")
+ to_chat(user, "The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].")
return
- var/choice = alert(user,"You study the schematics etched into the altar...",,"Eldritch Whetstone","Construct Shell","Flask of Unholy Water")
- var/list/pickedtype = list()
+
+ to_chat(user, "You study the schematics etched into the altar...")
+
+ var/list/options = list("Eldritch Whetstone" = radial_whetstone, "Construct Shell" = radial_shell, "Flask of Unholy Water" = radial_unholy_water)
+ var/choice = show_radial_menu(user, src, options, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE)
+
+ var/reward
switch(choice)
if("Eldritch Whetstone")
- pickedtype += /obj/item/sharpener/cult
+ reward = /obj/item/sharpener/cult
if("Construct Shell")
- pickedtype += /obj/structure/constructshell
+ reward = /obj/structure/constructshell
if("Flask of Unholy Water")
- pickedtype += /obj/item/reagent_containers/glass/beaker/unholywater
- if(src && !QDELETED(src) && anchored && pickedtype && Adjacent(user) && !user.incapacitated() && iscultist(user) && cooldowntime <= world.time)
+ reward = /obj/item/reagent_containers/glass/beaker/unholywater
+
+ if(!QDELETED(src) && reward && check_menu(user))
cooldowntime = world.time + 2400
- for(var/N in pickedtype)
- new N(get_turf(src))
- to_chat(user, "You kneel before the altar and your faith is rewarded with the [choice]!")
+ new reward(get_turf(src))
+ to_chat(user, "You kneel before the altar and your faith is rewarded with the [choice]!")
/obj/structure/destructible/cult/forge
name = "daemon forge"
@@ -116,9 +134,14 @@
light_color = LIGHT_COLOR_LAVA
break_message = "The force breaks apart into shards with a howling scream!"
-/obj/structure/destructible/cult/forge/attack_hand(mob/living/user)
+ var/static/image/radial_flagellant = image(icon = 'icons/obj/clothing/suits.dmi', icon_state = "cultrobes")
+ var/static/image/radial_shielded = image(icon = 'icons/obj/clothing/suits.dmi', icon_state = "cult_armor")
+ var/static/image/radial_mirror = image(icon = 'icons/obj/items_and_weapons.dmi', icon_state = "mirror_shield")
+
+/obj/structure/destructible/cult/forge/ui_interact(mob/user)
. = ..()
- if(.)
+
+ if(!user.canUseTopic(src, TRUE))
return
if(!iscultist(user))
to_chat(user, "The heat radiating from [src] pushes you back.")
@@ -129,24 +152,26 @@
if(cooldowntime > world.time)
to_chat(user, "The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].")
return
- var/choice
- if(user.mind.has_antag_datum(/datum/antagonist/cult/master))
- choice = alert(user,"You study the schematics etched into the forge...",,"Shielded Robe","Flagellant's Robe","Mirror Shield")
- else
- choice = alert(user,"You study the schematics etched into the forge...",,"Shielded Robe","Flagellant's Robe","Mirror Shield")
- var/list/pickedtype = list()
+
+ to_chat(user, "You study the schematics etched into the forge...")
+
+
+ var/list/options = list("Shielded Robe" = radial_shielded, "Flagellant's Robe" = radial_flagellant, "Mirror Shield" = radial_mirror)
+ var/choice = show_radial_menu(user, src, options, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE)
+
+ var/reward
switch(choice)
if("Shielded Robe")
- pickedtype += /obj/item/clothing/suit/hooded/cultrobes/cult_shield
+ reward = /obj/item/clothing/suit/hooded/cultrobes/cult_shield
if("Flagellant's Robe")
- pickedtype += /obj/item/clothing/suit/hooded/cultrobes/berserker
+ reward = /obj/item/clothing/suit/hooded/cultrobes/berserker
if("Mirror Shield")
- pickedtype += /obj/item/shield/mirror
- if(src && !QDELETED(src) && anchored && pickedtype && Adjacent(user) && !user.incapacitated() && iscultist(user) && cooldowntime <= world.time)
+ reward = /obj/item/shield/mirror
+
+ if(!QDELETED(src) && reward && check_menu(user))
cooldowntime = world.time + 2400
- for(var/N in pickedtype)
- new N(get_turf(src))
- to_chat(user, "You work the forge as dark knowledge guides your hands, creating the [choice]!")
+ new reward(get_turf(src))
+ to_chat(user, "You work the forge as dark knowledge guides your hands, creating the [choice]!")
@@ -234,9 +259,14 @@
light_color = LIGHT_COLOR_FIRE
break_message = "The books and tomes of the archives burn into ash as the desk shatters!"
-/obj/structure/destructible/cult/tome/attack_hand(mob/living/user)
+ var/static/image/radial_blindfold = image(icon = 'icons/obj/clothing/glasses.dmi', icon_state = "blindfold")
+ var/static/image/radial_curse = image(icon = 'icons/obj/cult.dmi', icon_state ="shuttlecurse")
+ var/static/image/radial_veilwalker = image(icon = 'icons/obj/cult.dmi', icon_state ="shifter")
+
+/obj/structure/destructible/cult/tome/ui_interact(mob/user)
. = ..()
- if(.)
+
+ if(!user.canUseTopic(src, TRUE))
return
if(!iscultist(user))
to_chat(user, "These books won't open and it hurts to even try and read the covers.")
@@ -247,21 +277,27 @@
if(cooldowntime > world.time)
to_chat(user, "The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].")
return
- var/choice = alert(user,"You flip through the black pages of the archives...",,"Zealot's Blindfold","Shuttle Curse","Veil Walker Set")
- var/list/pickedtype = list()
+
+ to_chat(user, "You flip through the black pages of the archives...")
+
+ var/list/options = list("Zealot's Blindfold" = radial_blindfold, "Shuttle Curse" = radial_curse, "Veil Walker Set" = radial_veilwalker)
+ var/choice = show_radial_menu(user, src, options, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE)
+
+ var/reward
switch(choice)
if("Zealot's Blindfold")
- pickedtype += /obj/item/clothing/glasses/hud/health/night/cultblind
+ reward = /obj/item/clothing/glasses/hud/health/night/cultblind
if("Shuttle Curse")
- pickedtype += /obj/item/shuttle_curse
+ reward = /obj/item/shuttle_curse
if("Veil Walker Set")
- pickedtype += /obj/item/cult_shift
- pickedtype += /obj/item/flashlight/flare/culttorch
- if(src && !QDELETED(src) && anchored && pickedtype.len && Adjacent(user) && !user.incapacitated() && iscultist(user) && cooldowntime <= world.time)
+ reward = /obj/effect/spawner/bundle/veil_walker
+ if(!QDELETED(src) && reward && check_menu(user))
cooldowntime = world.time + 2400
- for(var/N in pickedtype)
- new N(get_turf(src))
- to_chat(user, "You summon the [choice] from the archives!")
+ new reward(get_turf(src))
+ to_chat(user, "You summon the [choice] from the archives!")
+
+/obj/effect/spawner/bundle/veil_walker
+ items = list(/obj/item/cult_shift, /obj/item/flashlight/flare/culttorch)
/obj/effect/gateway
name = "gateway"
diff --git a/code/modules/antagonists/cult/runes.dm b/code/modules/antagonists/cult/runes.dm
index 0f69b28795..2e233d26e4 100644
--- a/code/modules/antagonists/cult/runes.dm
+++ b/code/modules/antagonists/cult/runes.dm
@@ -185,9 +185,6 @@ structure_check() searches for nearby cultist structures required for the invoca
color = RUNE_COLOR_OFFER
req_cultists = 1
rune_in_use = FALSE
- var/mob/living/currentconversionman
- var/conversiontimeout
- var/conversionresult
/obj/effect/rune/convert/do_invoke_glow()
return
@@ -233,37 +230,18 @@ structure_check() searches for nearby cultist structures required for the invoca
addtimer(CALLBACK(src, /atom/proc/update_atom_colour), 5)
Cult_team.check_size() // Triggers the eye glow or aura effects if the cult has grown large enough relative to the crew
rune_in_use = FALSE
+
/obj/effect/rune/convert/proc/do_convert(mob/living/convertee, list/invokers)
if(invokers.len < 2)
for(var/M in invokers)
- to_chat(M, "You need at least two invokers to convert [convertee]!")
+ to_chat(M, "You need at least two invokers to convert [convertee]!")
log_game("Offer rune failed - tried conversion with one invoker")
return 0
- if(convertee.anti_magic_check(TRUE, TRUE))
+ if(convertee.anti_magic_check(TRUE, TRUE, FALSE, 0)) //Not chargecost because it can be spammed
for(var/M in invokers)
to_chat(M, "Something is shielding [convertee]'s mind!")
log_game("Offer rune failed - convertee had anti-magic")
return 0
- to_chat(convertee, "The world goes red. All at once you are aware of an evil, eldritch truth taking roots into your mind.\n\
- Click here to become a follower of Nar'sie, or suffer a fate worse than death.")
- INVOKE_ASYNC(src, .proc/optinalert, convertee)
- currentconversionman = convertee
- conversiontimeout = world.time + (14 SECONDS)
- convertee.Stun(140)
- ADD_TRAIT(convertee, TRAIT_MUTE, "conversionrune")
- flash_color(convertee, list("#960000", "#960000", "#960000", rgb(0,0,0)), 50)
- conversionresult = FALSE
- while(world.time < conversiontimeout && convertee && !conversionresult)
- stoplag(1)
- currentconversionman = null
- if(!convertee)
- return FALSE
- REMOVE_TRAIT(convertee, TRAIT_MUTE, "conversionrune")
- if(get_turf(convertee) != get_turf(src))
- return FALSE
- if(!conversionresult)
- do_sacrifice(convertee, invokers, TRUE)
- return FALSE
var/brutedamage = convertee.getBruteLoss()
var/burndamage = convertee.getFireLoss()
if(brutedamage || burndamage)
@@ -275,6 +253,8 @@ structure_check() searches for nearby cultist structures required for the invoca
SSticker.mode.add_cultist(convertee.mind, 1)
new /obj/item/melee/cultblade/dagger(get_turf(src))
convertee.mind.special_role = ROLE_CULTIST
+ to_chat(convertee, "Your blood pulses. Your head throbs. The world goes red. All at once you are aware of a horrible, horrible, truth. The veil of reality has been ripped away \
+ and something evil takes root.")
to_chat(convertee, "Assist your new compatriots in their dark dealings. Your goal is theirs, and theirs is yours. You serve the Geometer above all else. Bring it back.\
")
if(ishuman(convertee))
@@ -284,18 +264,7 @@ structure_check() searches for nearby cultist structures required for the invoca
H.cultslurring = 0
return 1
-/obj/effect/rune/convert/proc/optinalert(mob/living/convertee)
- var/alert = alert(convertee, "Will you embrace the Geometer of Blood or perish in futile resistance?", "Choose your own fate", "Join the Blood Cult", "Suffer a horrible demise")
- if(src && alert == "Join the Blood Cult")
- signmeup(convertee)
-
-/obj/effect/rune/convert/proc/signmeup(mob/living/convertee)
- if(currentconversionman == convertee)
- conversionresult = TRUE
- else
- to_chat(convertee, "Your fate has already been set in stone.")
-
-/obj/effect/rune/convert/proc/do_sacrifice(mob/living/sacrificial, list/invokers, force_a_sac)
+/obj/effect/rune/convert/proc/do_sacrifice(mob/living/sacrificial, list/invokers)
var/mob/living/first_invoker = invokers[1]
if(!first_invoker)
return FALSE
@@ -305,7 +274,7 @@ structure_check() searches for nearby cultist structures required for the invoca
var/big_sac = FALSE
- if(!force_a_sac && (((ishuman(sacrificial) || iscyborg(sacrificial)) && sacrificial.stat != DEAD) || C.cult_team.is_sacrifice_target(sacrificial.mind)) && invokers.len < 3)
+ if((((ishuman(sacrificial) || iscyborg(sacrificial)) && sacrificial.stat != DEAD) || C.cult_team.is_sacrifice_target(sacrificial.mind)) && invokers.len < 3)
for(var/M in invokers)
to_chat(M, "[sacrificial] is too greatly linked to the world! You need three acolytes!")
log_game("Offer rune failed - not enough acolytes and target is living or sac target")
@@ -345,10 +314,6 @@ structure_check() searches for nearby cultist structures required for the invoca
sacrificial.gib()
return TRUE
-/obj/effect/rune/convert/Topic(href, href_list)
- if(href_list["signmeup"])
- signmeup(usr)
-
/obj/effect/rune/empower
cultist_name = "Empower"
cultist_desc = "allows cultists to prepare greater amounts of blood magic at far less of a cost."
diff --git a/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm b/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm
index 35b30107d8..ccd13d8d4a 100644
--- a/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm
+++ b/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm
@@ -394,6 +394,21 @@
. = TRUE
update_icon()
+/obj/machinery/atmospherics/components/unary/cryo_cell/CtrlClick(mob/user)
+ if(user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK) && !state_open)
+ on = !on
+ update_icon()
+ return ..()
+
+/obj/machinery/atmospherics/components/unary/cryo_cell/AltClick(mob/user)
+ if(user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
+ if(state_open)
+ close_machine()
+ else
+ open_machine()
+ update_icon()
+ return ..()
+
/obj/machinery/atmospherics/components/unary/cryo_cell/update_remote_sight(mob/living/user)
return // we don't see the pipe network while inside cryo.
diff --git a/code/modules/cargo/bounties/reagent.dm b/code/modules/cargo/bounties/reagent.dm
index 3f458e2b12..9f1c76db3d 100644
--- a/code/modules/cargo/bounties/reagent.dm
+++ b/code/modules/cargo/bounties/reagent.dm
@@ -109,10 +109,9 @@ datum/bounty/reagent/complex_drink/New()
/datum/reagent/consumable/ethanol/patron,\
/datum/reagent/consumable/ethanol/quadruple_sec,\
/datum/reagent/consumable/ethanol/quintuple_sec,\
- /datum/reagent/consumable/bluecherryshake,\
/datum/reagent/consumable/doctor_delight,\
/datum/reagent/consumable/ethanol/silencer)
-
+
var/reagent_type = pick(possible_reagents)
wanted_reagent = new reagent_type
name = wanted_reagent.name
diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm
index 88fd142c1e..ae6de5ba05 100644
--- a/code/modules/client/preferences.dm
+++ b/code/modules/client/preferences.dm
@@ -85,6 +85,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/facial_hair_color = "000" //Facial hair color
var/skin_tone = "caucasian1" //Skin color
var/eye_color = "000" //Eye color
+ var/horn_color = "85615a" //Horn color
var/datum/species/pref_species = new /datum/species/human() //Mutant race
var/list/features = list("mcolor" = "FFF",
"tail_lizard" = "Smooth",
@@ -96,8 +97,9 @@ GLOBAL_LIST_EMPTY(preferences_datums)
"frills" = "None",
"spines" = "None",
"body_markings" = "None",
- "legs" = "Normal Legs",
- "moth_wings" = "Plain",
+ "legs" = "Plantigrade",
+ "insect_wings" = "Plain",
+ "insect_fluff" = "None",
"mcolor2" = "FFF",
"mcolor3" = "FFF",
"mam_body_markings" = "Plain",
@@ -157,7 +159,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
"womb_fluid" = "femcum",
"ipc_screen" = "Sunburst",
"ipc_antenna" = "None",
- "flavor_text" = ""
+ "flavor_text" = "",
+ "meat_type" = "Mammalian"
)
var/list/custom_names = list()
@@ -172,18 +175,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/list/all_quirks = list()
var/list/character_quirks = list()
- //Jobs, uses bitflags
- var/job_civilian_high = 0
- var/job_civilian_med = 0
- var/job_civilian_low = 0
-
- var/job_medsci_high = 0
- var/job_medsci_med = 0
- var/job_medsci_low = 0
-
- var/job_engsec_high = 0
- var/job_engsec_med = 0
- var/job_engsec_low = 0
+ //Job preferences 2.0 - indexed by job title , no key or value implies never
+ var/list/job_preferences = list()
// Want randomjob if preferences already filled - Donkie
var/joblessrole = BERANDOMJOB //defaults to 1 for fewer assistants
@@ -241,7 +234,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
return
#define APPEARANCE_CATEGORY_COLUMN "
Welcome, [client ? client.prefs.real_name : "Unknown User"]
" - output += "" + output += "| "
+ var/column_counter = 0
+ var/free_space = 0
+ for(var/list/category in list(GLOB.command_positions) + list(GLOB.supply_positions) + list(GLOB.engineering_positions) + list(GLOB.nonhuman_positions - "pAI") + list(GLOB.civilian_positions) + list(GLOB.medical_positions) + list(GLOB.science_positions) + list(GLOB.security_positions))
+ var/cat_color = "fff" //random default
+ if(SSjob.name_occupations && SSjob.name_occupations[category[1]])
+ cat_color = SSjob.name_occupations[category[1]].selection_color //use the color of the first job in the category (the department head) as the category color
+ else
+ cat_color = SSjob.occupations[category[1]].selection_color
+ dat += " " + column_counter++ + if(free_space <=4) + free_space++ + if(column_counter > 0 && (column_counter % 3 == 0)) + dat += " | " + if(free_space >= 5 && (free_space % 5 == 0) && (column_counter % 3 != 0)) + free_space = 0 + column_counter = 0 + dat += " | " + + dat += " |
"
+ dat += "
The plasma within it's tank is being irradiated into tritium.") else - to_chat(user, "[src]'s display states that it has stored a total of [stored_power*RAD_COLLECTOR_MINING_CONVERSION_RATE], and producing [RAD_COLLECTOR_OUTPUT*RAD_COLLECTOR_MINING_CONVERSION_RATE] research points per minute.") + to_chat(user, "[src]'s display states that it's producing a total of [(last_push*RAD_COLLECTOR_MINING_CONVERSION_RATE)*((60 SECONDS)/SSmachines.wait)] research points per minute. The tritium and oxygen within it's tank is being combusted into carbon dioxide.") else if(!bitcoinmining) to_chat(user,"[src]'s display displays the words: \"Power production mode. Please insert Plasma. Use a multitool to change production modes.\"") diff --git a/code/modules/projectiles/ammunition/energy/laser.dm b/code/modules/projectiles/ammunition/energy/laser.dm index 0940144721..638711e8d4 100644 --- a/code/modules/projectiles/ammunition/energy/laser.dm +++ b/code/modules/projectiles/ammunition/energy/laser.dm @@ -71,3 +71,9 @@ projectile_type = /obj/item/projectile/beam/mindflayer select_name = "MINDFUCK" fire_sound = 'sound/weapons/laser.ogg' + +/obj/item/ammo_casing/energy/laser/weak + projectile_type = /obj/item/projectile/beam/weak/minigun + e_cost = 10 + fire_sound = 'sound/weapons/gatling.ogg' + click_cooldown_override = 1 diff --git a/code/modules/projectiles/guns/energy/energy_gun.dm b/code/modules/projectiles/guns/energy/energy_gun.dm index 54cb9fe5d0..de738c9047 100644 --- a/code/modules/projectiles/guns/energy/energy_gun.dm +++ b/code/modules/projectiles/guns/energy/energy_gun.dm @@ -118,11 +118,11 @@ switch(fail_tick) if(0 to 200) fail_tick += (2*(fail_chance)) - M.rad_act(40) + M.rad_act(400) to_chat(M, "Your [name] feels warmer.") if(201 to INFINITY) SSobj.processing.Remove(src) - M.rad_act(80) + M.rad_act(800) crit_fail = 1 to_chat(M, "Your [name]'s reactor overloads!") diff --git a/code/modules/projectiles/guns/energy/minigun.dm b/code/modules/projectiles/guns/energy/minigun.dm new file mode 100644 index 0000000000..d903cda47c --- /dev/null +++ b/code/modules/projectiles/guns/energy/minigun.dm @@ -0,0 +1,149 @@ +//The ammo/gun is stored in a back slot item +/obj/item/minigunpack2 + name = " Laser Gatling Pack" + desc = "A massive battery pack with an attached laser gatling gun!" + icon = 'icons/obj/guns/minigun.dmi' + icon_state = "holstered" + item_state = "backpack" + lefthand_file = 'icons/mob/inhands/equipment/backpack_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/backpack_righthand.dmi' + slot_flags = ITEM_SLOT_BACK + w_class = WEIGHT_CLASS_HUGE + var/obj/item/gun/energy/minigun/gun + var/armed = 0 //whether the gun is attached, 0 is attached, 1 is the gun is wielded. + var/overheat = 0 + var/overheat_max = 60 + var/heat_diffusion = 5 + +/obj/item/minigunpack2/Initialize() + . = ..() + gun = new(src) + START_PROCESSING(SSobj, src) + +/obj/item/minigunpack2/Destroy() + STOP_PROCESSING(SSobj, src) + return ..() + +/obj/item/minigunpack2/process() + overheat = max(0, overheat - heat_diffusion) + +//ATTACK HAND IGNORING PARENT RETURN VALUE +/obj/item/minigunpack2/attack_hand(var/mob/living/carbon/user) + if(src.loc == user) + if(!armed) + if(user.get_item_by_slot(SLOT_BACK) == src) + armed = 1 + if(!user.put_in_hands(gun)) + armed = 0 + to_chat(user, "You need a free hand to hold the gun!") + return + update_icon() + user.update_inv_back() + else + to_chat(user, "You are already holding the gun!") + else + ..() + +/obj/item/minigunpack2/attackby(obj/item/W, mob/user, params) + if(W == gun) //Don't need armed check, because if you have the gun assume its armed. + user.dropItemToGround(gun, TRUE) + else + ..() + +/obj/item/minigunpack2/dropped(mob/user) + if(armed) + user.dropItemToGround(gun, TRUE) + +/obj/item/minigunpack2/MouseDrop(atom/over_object) + . = ..() + if(armed) + return + if(iscarbon(usr)) + var/mob/M = usr + + if(!over_object) + return + + if(!M.incapacitated()) + + if(istype(over_object, /obj/screen/inventory/hand)) + var/obj/screen/inventory/hand/H = over_object + M.putItemFromInventoryInHandIfPossible(src, H.held_index) + + +/obj/item/minigunpack2/update_icon() + if(armed) + icon_state = "notholstered" + else + icon_state = "holstered" + +/obj/item/minigunpack2/proc/attach_gun(var/mob/user) + if(!gun) + gun = new(src) + gun.forceMove(src) + armed = 0 + if(user) + to_chat(user, "You attach the [gun.name] to the [name].") + else + src.visible_message("The [gun.name] snaps back onto the [name]!") + update_icon() + user.update_inv_back() + + +/obj/item/gun/energy/minigun + name = "laser gatling gun" + desc = "An advanced laser cannon with an incredible rate of fire. Requires a bulky backpack power source to use." + icon = 'icons/obj/guns/minigun.dmi' + icon_state = "minigun_spin" + item_state = "minigun" + flags_1 = CONDUCT_1 + force = 15 + recoil = 2 + slowdown = 1 + slot_flags = null + w_class = WEIGHT_CLASS_HUGE + materials = list() + ammo_type = list(/obj/item/ammo_casing/energy/laser/weak) + burst_size = 2 + automatic = 1 + can_charge = 0 + selfcharge = EGUN_SELFCHARGE + charge_tick = 2 + charge_delay = 5 + weapon_weight = WEAPON_HEAVY + item_flags = NEEDS_PERMIT | SLOWS_WHILE_IN_HAND + var/obj/item/minigunpack2/ammo_pack + +/obj/item/gun/energy/minigun/Initialize() + if(istype(loc, /obj/item/minigunpack2)) //We should spawn inside an ammo pack so let's use that one. + ammo_pack = loc + else + return INITIALIZE_HINT_QDEL //No pack, no gun + + return ..() + +/obj/item/gun/energy/minigun/attack_self(mob/living/user) + return + +/obj/item/gun/energy/minigun/dropped(mob/user) + if(ammo_pack) + ammo_pack.attach_gun(user) + else + qdel(src) + +/obj/item/gun/energy/minigun/process_fire(atom/target, mob/living/user, message = TRUE, params = null, zone_override = "", bonus_spread = 0) + if(ammo_pack) + if(ammo_pack.overheat < ammo_pack.overheat_max) + ammo_pack.overheat += burst_size + ..() + else + to_chat(user, "The gun's heat sensor locked the trigger to prevent lens damage.") + +/obj/item/gun/energy/minigun/afterattack(atom/target, mob/living/user, flag, params) + if(!ammo_pack || ammo_pack.loc != user) + to_chat(user, "You need the backpack power source to fire the gun!") + . = ..() + +/obj/item/gun/energy/minigun/dropped(mob/living/user) + ammo_pack.attach_gun(user) + diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm index e43eb5a3bc..d8154b367d 100644 --- a/code/modules/projectiles/projectile/beams.dm +++ b/code/modules/projectiles/projectile/beams.dm @@ -39,6 +39,14 @@ /obj/item/projectile/beam/weak damage = 15 +/obj/item/projectile/beam/weak/minigun + damage = 12.5 + armour_penetration = 40 + +/obj/item/projectile/beam/weak/minigun/Initialize() + .=..() + speed = pick(0.7,0.75,0.8,0.85,0.9,0.95,1,1.05,1.1,1.15) + /obj/item/projectile/beam/weak/penetrator armour_penetration = 50 diff --git a/code/modules/reagents/chemistry/holder.dm b/code/modules/reagents/chemistry/holder.dm index 61273d181d..56cb02293e 100644 --- a/code/modules/reagents/chemistry/holder.dm +++ b/code/modules/reagents/chemistry/holder.dm @@ -496,7 +496,12 @@ //Standard reaction mechanics: else - if (C.FermiChem == TRUE)//Just to make sure + if (C.FermiChem == TRUE)//Just to make sure, should only proc when grenades are combining. + if (chem_temp > C.ExplodeTemp) //To allow fermigrenades + var/datum/chemical_reaction/fermi/Ferm = selected_reaction + fermiIsReacting = FALSE + SSblackbox.record_feedback("tally", "fermi_chem", 1, ("[Ferm] explosion")) + Ferm.FermiExplode(src, my_atom, volume = total_volume, temp = chem_temp, pH = pH) return 0 for(var/B in cached_required_reagents) // @@ -741,10 +746,14 @@ total_volume = 0 for(var/reagent in cached_reagents) var/datum/reagent/R = reagent - if(R.volume < CHEMICAL_QUANTISATION_LEVEL) + if(R.volume == 0) + del_reagent(R.id) + if((R.volume < 0.01) && !fermiIsReacting) del_reagent(R.id) else total_volume += R.volume + if(!reagent_list) + pH = 7 return 0 /datum/reagents/proc/clear_reagents() diff --git a/code/modules/reagents/chemistry/machinery/chem_heater.dm b/code/modules/reagents/chemistry/machinery/chem_heater.dm index 436ee80e7b..eeb452dbb5 100644 --- a/code/modules/reagents/chemistry/machinery/chem_heater.dm +++ b/code/modules/reagents/chemistry/machinery/chem_heater.dm @@ -77,6 +77,16 @@ updateUsrDialog() update_icon() return + + if(beaker) + if(istype(I, /obj/item/reagent_containers/dropper)) + var/obj/item/reagent_containers/dropper/D = I + D.afterattack(beaker, user, 1) + + if(istype(I, /obj/item/reagent_containers/syringe)) + var/obj/item/reagent_containers/syringe/S = I + S.afterattack(beaker, user, 1) + return ..() /obj/machinery/chem_heater/on_deconstruction() diff --git a/code/modules/reagents/chemistry/machinery/chem_master.dm b/code/modules/reagents/chemistry/machinery/chem_master.dm index c5ff9bb70b..85cf5e5011 100644 --- a/code/modules/reagents/chemistry/machinery/chem_master.dm +++ b/code/modules/reagents/chemistry/machinery/chem_master.dm @@ -397,9 +397,9 @@ state = "Gas" var/const/P = 3 //The number of seconds between life ticks var/T = initial(R.metabolization_rate) * (60 / P) - if(istype(R, /datum/reagent/fermi)) + var/datum/chemical_reaction/Rcr = get_chemical_reaction(R.id) + if(Rcr && Rcr.FermiChem) fermianalyze = TRUE - var/datum/chemical_reaction/Rcr = get_chemical_reaction(R.id) var/pHpeakCache = (Rcr.OptimalpHMin + Rcr.OptimalpHMax)/2 var/datum/reagent/targetReagent = beaker.reagents.has_reagent("[R.id]") diff --git a/code/modules/reagents/chemistry/reagents.dm b/code/modules/reagents/chemistry/reagents.dm index c21629ce8f..520148848c 100644 --- a/code/modules/reagents/chemistry/reagents.dm +++ b/code/modules/reagents/chemistry/reagents.dm @@ -33,18 +33,20 @@ var/addiction_stage4_end = 40 var/overdosed = 0 // You fucked up and this is now triggering its overdose effects, purge that shit quick. var/self_consuming = FALSE + var/metabolizing = FALSE + var/invisible = FALSE //Set to true if it doesn't appear on handheld health analyzers. //Fermichem vars: var/purity = 1 //How pure a chemical is from 0 - 1. var/addProc = FALSE //If the chemical should force an on_new() call - var/turf/loc = null //Should be the creation location! + var/turf/loc = null //Should be the creation location! var/pH = 7 //pH of the specific reagent, used for calculating the sum pH of a holder. + var/SplitChem = FALSE //If the chem splits on metabolism var/ImpureChem = "fermiTox"// What chemical is metabolised with an inpure reaction var/InverseChemVal = 0.25 // If the impurity is below 0.5, replace ALL of the chem with InverseChem upon metabolising var/InverseChem = "fermiTox"// What chem is metabolised when purity is below InverseChemVal, this shouldn't be made, but if it does, well, I guess I'll know about it. var/DoNotSplit = FALSE // If impurity is handled within the main chem itself var/OnMobMergeCheck = FALSE //Call on_mob_life proc when reagents are merging. - var/metabolizing = FALSE - var/invisible = FALSE //Set to true if it doesn't appear on handheld health analyzers. + /datum/reagent/Destroy() // This should only be called by the holder, so it's already handled clearing its references . = ..() @@ -74,7 +76,27 @@ return // Called when this reagent is first added to a mob -/datum/reagent/proc/on_mob_add(mob/living/L) +/datum/reagent/proc/on_mob_add(mob/living/L, amount) + if(SplitChem) + var/mob/living/carbon/M = L + if(!M) + return + if(purity < 0) + CRASH("Purity below 0 for chem: [id], Please let Fermis Know!") + if (purity == 1 || DoNotSplit == TRUE) + log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume]u of [id]") + return + else if (InverseChemVal > purity)//Turns all of a added reagent into the inverse chem + M.reagents.remove_reagent(id, amount, FALSE) + M.reagents.add_reagent(InverseChem, amount, FALSE, other_purity = 1) + log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume]u of [InverseChem]") + return + else + var/impureVol = amount * (1 - purity) //turns impure ratio into impure chem + M.reagents.remove_reagent(id, (impureVol), FALSE) + M.reagents.add_reagent(ImpureChem, impureVol, FALSE, other_purity = 1) + log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume - impureVol]u of [id]") + log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume]u of [ImpureChem]") return // Called when this reagent is removed while inside a mob @@ -97,7 +119,32 @@ return // Called when two reagents of the same are mixing. -/datum/reagent/proc/on_merge(data) +/datum/reagent/proc/on_merge(data, amount, mob/living/carbon/M, purity) + if(SplitChem) + if(!ishuman(M)) + return + if (purity < 0) + CRASH("Purity below 0 for chem: [id], Please let Fermis Know!") + if (purity == 1 || DoNotSplit == TRUE) + log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume]u of [id] in themselves") + return + else if (InverseChemVal > purity) + M.reagents.remove_reagent(id, amount, FALSE) + M.reagents.add_reagent(InverseChem, amount, FALSE, other_purity = 1) + for(var/datum/reagent/fermi/R in M.reagents.reagent_list) + if(R.name == "") + R.name = name//Negative effects are hidden + log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume]u of [InverseChem]") + return + else + var/impureVol = amount * (1 - purity) + M.reagents.remove_reagent(id, impureVol, FALSE) + M.reagents.add_reagent(ImpureChem, impureVol, FALSE, other_purity = 1) + for(var/datum/reagent/fermi/R in M.reagents.reagent_list) + if(R.name == "") + R.name = name//Negative effects are hidden + log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume - impureVol]u of [id]") + log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume]u of [ImpureChem]") return /datum/reagent/proc/on_update(atom/A) diff --git a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm index afd2be3f53..88073ca5f3 100644 --- a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm @@ -1373,6 +1373,7 @@ All effects don't start immediately, but rather get worse over time; the rate is /datum/reagent/consumable/ethanol/neurotoxin name = "Neurotoxin" + id = "neurotoxin" description = "A strong neurotoxin that puts the subject into a death-like state." color = "#2E2E61" // rgb: 46, 46, 97 boozepwr = 50 @@ -1382,6 +1383,10 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "neurotoxinglass" glass_name = "Neurotoxin" glass_desc = "A drink that is guaranteed to knock you silly." + SplitChem = TRUE + ImpureChem = "neuroweak" + InverseChemVal = 0 //Clear conversion + InverseChem = "neuroweak" /datum/reagent/consumable/ethanol/neurotoxin/proc/pickt() return (pick(TRAIT_PARALYSIS_L_ARM,TRAIT_PARALYSIS_R_ARM,TRAIT_PARALYSIS_R_LEG,TRAIT_PARALYSIS_L_LEG)) @@ -1390,12 +1395,12 @@ All effects don't start immediately, but rather get worse over time; the rate is M.set_drugginess(50) M.dizziness +=2 M.adjustBrainLoss(1*REM, 150) - if(prob(20)) + if(prob(20) && !holder.has_reagent("neuroweak")) M.adjustStaminaLoss(10) M.drop_all_held_items() to_chat(M, "You cant feel your hands!") if(current_cycle > 5) - if(prob(20)) + if(prob(20) && !holder.has_reagent("neuroweak")) var/t = pickt() ADD_TRAIT(M, t, type) M.adjustStaminaLoss(10) @@ -1417,6 +1422,25 @@ All effects don't start immediately, but rather get worse over time; the rate is M.adjustStaminaLoss(10) ..() +/datum/reagent/consumable/ethanol/neuroweak + name = "Neuro-Smash" + id = "neuroweak" + description = "A mostly safe alcoholic drink for the true daredevils. Counteracts Neurotoxins." + boozepwr = 60 + pH = 8 + +/datum/reagent/consumable/ethanol/neuroweak/on_mob_life(mob/living/carbon/M) + if(holder.has_reagent("neurotoxin")) + M.adjustBrainLoss(-1*REM, 150) + M.reagents.remove_reagent("neurotoxin", 1.5 * REAGENTS_METABOLISM, FALSE) + if(holder.has_reagent("fentanyl")) + M.adjustBrainLoss(-1*REM, 150) + M.reagents.remove_reagent("fentanyl", 0.75 * REAGENTS_METABOLISM, FALSE) + else + M.adjustBrainLoss(-0.5*REM, 150) + M.dizziness +=2 + ..() + /datum/reagent/consumable/ethanol/hippies_delight name = "Hippie's Delight" id = "hippiesdelight" @@ -2133,7 +2157,7 @@ All effects don't start immediately, but rather get worse over time; the rate is glass_icon_state = "commander_and_chief" glass_name = "Commander and Chief" glass_desc = "The gems of this majestic chalice represent the departments and their Heads." - + /datum/reagent/consumable/ethanol/commander_and_chief/on_mob_life(mob/living/carbon/M) if(M.mind && HAS_TRAIT(M.mind, TRAIT_CAPTAIN_METABOLISM)) M.heal_bodypart_damage(2,2,2) diff --git a/code/modules/reagents/chemistry/reagents/drink_reagents.dm b/code/modules/reagents/chemistry/reagents/drink_reagents.dm index bfefc073f8..dd51ce2bc7 100644 --- a/code/modules/reagents/chemistry/reagents/drink_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/drink_reagents.dm @@ -13,6 +13,7 @@ glass_icon_state = "glass_orange" glass_name = "glass of orange juice" glass_desc = "Vitamins! Yay!" + pH = 3.3 /datum/reagent/consumable/orangejuice/on_mob_life(mob/living/carbon/M) if(M.getOxyLoss() && prob(30)) @@ -45,6 +46,7 @@ glass_icon_state = "glass_green" glass_name = "glass of lime juice" glass_desc = "A glass of sweet-sour lime juice." + pH = 2.2 /datum/reagent/consumable/limejuice/on_mob_life(mob/living/carbon/M) if(M.getToxLoss() && prob(20)) @@ -125,6 +127,7 @@ glass_icon_state = "lemonglass" glass_name = "glass of lemon juice" glass_desc = "Sour..." + pH = 2 /datum/reagent/consumable/banana name = "Banana Juice" @@ -883,3 +886,23 @@ to_chat(M, "[pick("Diamond skies where white deer fly.","Sipping strawberry tea.","Silver raindrops drift through timeless, Neverending June.","Crystal ... pearls free, with love!","Beaming love into me.")]") ..() . = 1 + +/datum/reagent/consumable/catnip_tea + name = "Catnip Tea" + id = "catnip_tea" + description = "A sleepy and tasty catnip tea!" + color = "#101000" // rgb: 16, 16, 0 + nutriment_factor = 0 + taste_description = "sugar and catnip" + glass_icon_state = "teaglass" + glass_name = "glass of catnip tea" + glass_desc = "A purrfect drink for a cat." + +/datum/reagent/consumable/catnip_tea/on_mob_life(mob/living/carbon/M) + M.adjustStaminaLoss(min(50 - M.getStaminaLoss(), 3)) + if(prob(20)) + M.emote("nya") + if(prob(20)) + to_chat(M, "[pick("Headpats feel nice.", "Backrubs would be nice.", "Mew")]") + M.adjustArousalLoss(5) + ..() diff --git a/code/modules/reagents/chemistry/reagents/food_reagents.dm b/code/modules/reagents/chemistry/reagents/food_reagents.dm index 19aeaeb25e..5e68f84792 100644 --- a/code/modules/reagents/chemistry/reagents/food_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/food_reagents.dm @@ -191,6 +191,13 @@ color = "#731008" // rgb: 115, 16, 8 taste_description = "ketchup" +/datum/reagent/consumable/mustard + name = "Mustard" + id = "mustard" + description = "Mustard, mostly used on hotdogs, corndogs and burgers." + nutriment_factor = 5 * REAGENTS_METABOLISM + color = "#DDED26" // rgb: 221, 237, 38 + taste_description = "mustard" /datum/reagent/consumable/capsaicin name = "Capsaicin Oil" diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm index 07c9b166ff..a6bec66cfc 100644 --- a/code/modules/reagents/chemistry/reagents/other_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm @@ -200,22 +200,20 @@ pH = 7.5 //God is alkaline /datum/reagent/water/holywater/on_mob_metabolize(mob/living/L) - ..() + . = ..() ADD_TRAIT(L, TRAIT_HOLY, id) + if(is_servant_of_ratvar(L)) + to_chat(L, "A fog spreads through your mind, purging the Justiciar's influence!") + else if(iscultist(L)) + to_chat(L, "A fog spreads through your mind, weakening your connection to the veil and purging Nar-sie's influence") + /datum/reagent/water/holywater/on_mob_end_metabolize(mob/living/L) REMOVE_TRAIT(L, TRAIT_HOLY, id) - ..() - -/datum/reagent/water/holywater/reaction_mob(mob/living/M, method=TOUCH, reac_volume) - if(is_servant_of_ratvar(M)) - to_chat(M, "A fog spreads through your mind, purging the Justiciar's influence!") - ..() - -/datum/reagent/water/holywater/reaction_mob(mob/living/M, method=TOUCH, reac_volume) - if(iscultist(M)) - to_chat(M, "A fog spreads through your mind, weakening your connection to the veil and purging Nar-sie's influence") - ..() + if(iscultist(L)) + for(var/datum/action/innate/cult/blood_magic/BM in L.actions) + BM.holy_dispel = FALSE + return ..() /datum/reagent/water/holywater/on_mob_life(mob/living/carbon/M) if(!data) @@ -224,9 +222,11 @@ M.jitteriness = min(M.jitteriness+4,10) if(iscultist(M)) for(var/datum/action/innate/cult/blood_magic/BM in M.actions) - to_chat(M, "Your blood rites falter as holy water scours your body!") - for(var/datum/action/innate/cult/blood_spell/BS in BM.spells) - qdel(BS) + if(!BM.holy_dispel) + BM.holy_dispel = TRUE + to_chat(M, "Your blood rites falter as holy water scours your body!") + for(var/datum/action/innate/cult/blood_spell/BS in BM.spells) + qdel(BS) if(data >= 25) // 10 units, 45 seconds @ metabolism 0.4 units & tick rate 1.8 sec if(!M.stuttering) M.stuttering = 1 @@ -536,12 +536,12 @@ race = /datum/species/fly mutationtext = "The pain subsides. You feel... buzzy." -/datum/reagent/mutationtoxin/moth - name = "Moth Mutation Toxin" +/datum/reagent/mutationtoxin/insect + name = "Insect Mutation Toxin" id = "mothmutationtoxin" description = "A glowing toxin." color = "#5EFF3B" //RGB: 94, 255, 59 - race = /datum/species/moth + race = /datum/species/insect mutationtext = "The pain subsides. You feel... attracted to light." /datum/reagent/mutationtoxin/pod @@ -1445,9 +1445,6 @@ color = "#FFFFFF" // white random_color_list = list("#FFFFFF") //doesn't actually change appearance at all - - - //////////////////////////////////Hydroponics stuff/////////////////////////////// /datum/reagent/plantnutriment @@ -1489,16 +1486,8 @@ tox_prob = 15 pH = 1 - - - - - - // GOON OTHERS - - /datum/reagent/oil name = "Oil" id = "oil" @@ -1676,7 +1665,7 @@ reagent_state = LIQUID color = "#FFFFD6" // very very light yellow taste_description = "alkali" //who put ACID for NaOH ???? - pH = 13 + pH = 11.9 /datum/reagent/drying_agent name = "Drying agent" @@ -2031,3 +2020,25 @@ /datum/reagent/changeling_string/Destroy() qdel(original_dna) return ..() + +/datum/reagent/mustardgrind + name = "Mustardgrind" + id = "mustardgrind" + description = "A powerd that is mixed with water and enzymes to make mustard." + color = "#BCC740" //RGB: 188, 199, 64 + taste_description = "plant dust" + +/datum/reagent/pax/catnip + name = "catnip" + id = "catnip" + taste_description = "grass" + description = "A colorless liquid that makes people more peaceful and felines more happy." + metabolization_rate = 1.75 * REAGENTS_METABOLISM + +/datum/reagent/pax/catnip/on_mob_life(mob/living/carbon/M) + if(prob(20)) + M.emote("nya") + if(prob(20)) + to_chat(M, "[pick("Headpats feel nice.", "The feeling of a hairball...", "Backrubs would be nice.", "Whats behind those doors?")]") + M.adjustArousalLoss(2) + ..() diff --git a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm index 2848c336e2..77600dec0f 100644 --- a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm @@ -313,25 +313,6 @@ . = 1 ..() -/datum/reagent/toxin/chloralhydratedelayed //sedates half as quickly and does not cause toxloss. same name/desc so it doesn't give away sleepypens - name = "Chloral Hydrate" - id = "chloralhydratedelayed" - description = "A powerful sedative that induces confusion and drowsiness before putting its target to sleep." - reagent_state = SOLID - color = "#000067" // rgb: 0, 0, 103 - toxpwr = 0 - metabolization_rate = 1 * REAGENTS_METABOLISM - -/datum/reagent/toxin/chloralhydratedelayed/on_mob_life(mob/living/carbon/M) - switch(current_cycle) - if(10 to 20) - M.confused += 1 - M.drowsyness += 1 - M.adjustStaminaLoss(7.5) - if(20 to INFINITY) - M.Sleeping(40, 0) - ..() - /datum/reagent/toxin/fakebeer //disguised as normal beer for use by emagged brobots name = "Beer" id = "fakebeer" @@ -389,12 +370,12 @@ id = "tirizene" description = "A nonlethal poison that causes extreme fatigue and weakness in its victim." color = "#6E2828" - data = 13 + data = 15 toxpwr = 0 /datum/reagent/toxin/staminatoxin/on_mob_life(mob/living/carbon/M) M.adjustStaminaLoss(REM * data, 0) - data = max(data - 1, 3) + data = max(data - 1, 5) ..() . = 1 diff --git a/code/modules/reagents/chemistry/recipes/others.dm b/code/modules/reagents/chemistry/recipes/others.dm index e34f34675c..b4e42aa973 100644 --- a/code/modules/reagents/chemistry/recipes/others.dm +++ b/code/modules/reagents/chemistry/recipes/others.dm @@ -82,6 +82,12 @@ required_temp = 374 mob_react = FALSE +/datum/chemical_reaction/mustard + name = "Mustard" + id = "mustard" + results = list("mustard" = 5) + required_reagents = list("mustardgrind" = 1, "water" = 10, "enzyme"= 1) + /datum/chemical_reaction/soapification/on_reaction(datum/reagents/holder, created_volume) var/location = get_turf(holder.my_atom) for(var/i = 1, i <= created_volume, i++) @@ -623,7 +629,7 @@ required_temp = 450 /datum/chemical_reaction/moff - name = "moth mutation toxic" + name = "insect mutation toxic" id = "moffs" results = list("mothmutationtoxin" = 1) required_reagents = list("liquid_dark_matter" = 2, "ammonia" = 5, "lithium" = 1, "stablemutationtoxin" = 1) diff --git a/code/modules/reagents/reagent_containers.dm b/code/modules/reagents/reagent_containers.dm index 48abfcb649..b3f9591f64 100644 --- a/code/modules/reagents/reagent_containers.dm +++ b/code/modules/reagents/reagent_containers.dm @@ -17,6 +17,7 @@ var/spillable = FALSE var/beaker_weakness_bitflag = NONE//Bitflag! var/container_HP = 2 + var/cached_icon /obj/item/reagent_containers/Initialize(mapload, vol) . = ..() @@ -148,30 +149,71 @@ /obj/item/reagent_containers/proc/temp_check() if(beaker_weakness_bitflag & TEMP_WEAK) if(reagents.chem_temp >= 444)//assuming polypropylene - var/list/seen = viewers(5, get_turf(src)) - var/iconhtml = icon2html(src, seen) - for(var/mob/M in seen) - to_chat(M, "[iconhtml] \The [src]'s melts from the temperature!") - playsound(get_turf(src), 'sound/FermiChem/heatmelt.ogg', 80, 1) - to_chat(M, "[iconhtml] Have you tried using glass or meta beakers for high temperature reactions? These are immune to temperature effects.") - SSblackbox.record_feedback("tally", "fermi_chem", 1, "Times beakers have melted from temperature") - qdel(src) + START_PROCESSING(SSobj, src) //melts glass beakers /obj/item/reagent_containers/proc/pH_check() if(beaker_weakness_bitflag & PH_WEAK) - if((reagents.pH < 0.5) || (reagents.pH > 13.5)) - var/list/seen = viewers(5, get_turf(src)) - var/iconhtml = icon2html(src, seen) - container_HP-- - if(container_HP <= 0) - for(var/mob/M in seen) - to_chat(M, "[iconhtml] \The [src]'s melts from the extreme pH!") - playsound(get_turf(src), 'sound/FermiChem/acidmelt.ogg', 80, 1) - SSblackbox.record_feedback("tally", "fermi_chem", 1, "Times beakers have melted from pH") - qdel(src) + if((reagents.pH < 1.5) || (reagents.pH > 12.5)) + START_PROCESSING(SSobj, src) + + +/obj/item/reagent_containers/process() + if(!cached_icon) + cached_icon = icon_state + var/damage + var/cause + if(beaker_weakness_bitflag & PH_WEAK) + if(reagents.pH < 2) + damage = (2 - reagents.pH)/20 + cause = "from the extreme pH" + playsound(get_turf(src), 'sound/FermiChem/bufferadd.ogg', 50, 1) + + if(reagents.pH > 12) + damage = (reagents.pH - 12)/20 + cause = "from the extreme pH" + playsound(get_turf(src), 'sound/FermiChem/bufferadd.ogg', 50, 1) + + if(beaker_weakness_bitflag & TEMP_WEAK) + if(reagents.chem_temp >= 444) + if(damage) + damage += (reagents.chem_temp/444)/5 else - for(var/mob/M in seen) - to_chat(M, "[iconhtml] \The [src]'s is damaged by the extreme pH and begins to deform!") - playsound(get_turf(src), 'sound/FermiChem/bufferadd.ogg', 50, 1) - to_chat(M, "[iconhtml] Have you tried using plastic beakers (XL) or metabeakers for high pH reactions? These beakers are immune to pH effects.") + damage = (reagents.chem_temp/444)/5 + if(cause) + cause += " and " + cause += "from the high temperature" + playsound(get_turf(src), 'sound/FermiChem/heatdam.ogg', 50, 1) + + if(!damage || damage <= 0) + STOP_PROCESSING(SSobj, src) + + container_HP -= damage + + var/list/seen = viewers(5, get_turf(src)) + var/iconhtml = icon2html(src, seen) + + var/damage_percent = ((container_HP / initial(container_HP)*100)) + switch(damage_percent) + if(-INFINITY to 0) + for(var/mob/M in seen) + to_chat(M, "[iconhtml] \The [src]'s melts [cause]!") + playsound(get_turf(src), 'sound/FermiChem/acidmelt.ogg', 80, 1) + SSblackbox.record_feedback("tally", "fermi_chem", 1, "Times beakers have melted") + STOP_PROCESSING(SSobj, src) + qdel(src) + return + if(0 to 35) + icon_state = "[cached_icon]_m3" + desc = "[initial(desc)] It is severely deformed." + if(35 to 70) + icon_state = "[cached_icon]_m2" + desc = "[initial(desc)] It is deformed." + if(70 to 85) + desc = "[initial(desc)] It is mildly deformed." + icon_state = "[cached_icon]_m1" + + update_icon() + if(prob(25)) + for(var/mob/M in seen) + to_chat(M, "[iconhtml] \The [src]'s is damaged by [cause] and begins to deform!") diff --git a/code/modules/reagents/reagent_containers/blood_pack.dm b/code/modules/reagents/reagent_containers/blood_pack.dm index 31e893aa3a..3e555f385f 100644 --- a/code/modules/reagents/reagent_containers/blood_pack.dm +++ b/code/modules/reagents/reagent_containers/blood_pack.dm @@ -90,3 +90,9 @@ update_pack_name() else return ..() + +/obj/item/reagent_containers/blood/bluespace + name = "bluespace blood pack" + desc = "Contains blood used for transfusion, this one has been made with bluespace technology to hold much more blood. Must be attached to an IV drip." + icon_state = "bsbloodpack" + volume = 600 //its a blood bath! \ No newline at end of file diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index 014401b72c..257106aaa7 100644 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -6,7 +6,7 @@ reagent_flags = OPENCONTAINER spillable = TRUE resistance_flags = ACID_PROOF - container_HP = 3 + container_HP = 2 /obj/item/reagent_containers/glass/attack(mob/M, mob/user, obj/target) @@ -115,7 +115,6 @@ item_state = "beaker" materials = list(MAT_GLASS=500) beaker_weakness_bitflag = PH_WEAK - container_HP = 5 /obj/item/reagent_containers/glass/beaker/Initialize() . = ..() @@ -128,27 +127,29 @@ update_icon() /obj/item/reagent_containers/glass/beaker/update_icon() + if(!cached_icon) + cached_icon = icon_state cut_overlays() if(reagents.total_volume) - var/mutable_appearance/filling = mutable_appearance('icons/obj/reagentfillings.dmi', "[icon_state]10") + var/mutable_appearance/filling = mutable_appearance('icons/obj/reagentfillings.dmi', "[cached_icon]10") var/percent = round((reagents.total_volume / volume) * 100) switch(percent) if(0 to 9) - filling.icon_state = "[icon_state]-10" + filling.icon_state = "[cached_icon]-10" if(10 to 24) - filling.icon_state = "[icon_state]10" + filling.icon_state = "[cached_icon]10" if(25 to 49) - filling.icon_state = "[icon_state]25" + filling.icon_state = "[cached_icon]25" if(50 to 74) - filling.icon_state = "[icon_state]50" + filling.icon_state = "[cached_icon]50" if(75 to 79) - filling.icon_state = "[icon_state]75" + filling.icon_state = "[cached_icon]75" if(80 to 90) - filling.icon_state = "[icon_state]80" + filling.icon_state = "[cached_icon]80" if(91 to INFINITY) - filling.icon_state = "[icon_state]100" + filling.icon_state = "[cached_icon]100" filling.color = mix_color_from_reagents(reagents.reagent_list) add_overlay(filling) @@ -167,7 +168,7 @@ volume = 100 amount_per_transfer_from_this = 10 possible_transfer_amounts = list(5,10,15,20,25,30,50,100) - container_HP = 6 + container_HP = 3 /obj/item/reagent_containers/glass/beaker/plastic name = "x-large beaker" @@ -227,7 +228,7 @@ volume = 300 amount_per_transfer_from_this = 10 possible_transfer_amounts = list(5,10,15,20,25,30,50,100,300) - container_HP = 8 + container_HP = 4 /obj/item/reagent_containers/glass/beaker/cryoxadone list_reagents = list("cryoxadone" = 30) @@ -284,7 +285,7 @@ SLOT_L_STORE, SLOT_R_STORE,\ SLOT_GENERC_DEXTROUS_STORAGE ) - container_HP = 2 + container_HP = 1 /obj/item/reagent_containers/glass/bucket/Initialize() beaker_weakness_bitflag |= TEMP_WEAK @@ -338,7 +339,7 @@ materials = list(MAT_GLASS=0) volume = 50 amount_per_transfer_from_this = 10 - container_HP = 2 + container_HP = 1 /obj/item/reagent_containers/glass/beaker/waterbottle/Initialize() beaker_weakness_bitflag |= TEMP_WEAK @@ -354,7 +355,7 @@ list_reagents = list("water" = 100) volume = 100 amount_per_transfer_from_this = 20 - container_HP = 2 + container_HP = 1 /obj/item/reagent_containers/glass/beaker/waterbottle/large/empty list_reagents = list() diff --git a/code/modules/reagents/reagent_containers/hypospray.dm b/code/modules/reagents/reagent_containers/hypospray.dm index 82d95cea40..a96ba006c9 100644 --- a/code/modules/reagents/reagent_containers/hypospray.dm +++ b/code/modules/reagents/reagent_containers/hypospray.dm @@ -127,6 +127,21 @@ else to_chat(usr, "It is spent.") +/obj/item/reagent_containers/hypospray/medipen/stimulants + name = "illegal stimpack medipen" + desc = "A highly illegal medipen due to its load and small injections, allow for five uses before being drained" + volume = 50 + amount_per_transfer_from_this = 10 + list_reagents = list("stimulants" = 50) + +/obj/item/reagent_containers/hypospray/medipen/stimulants/baseball + name = "the reason the syndicate major league team wins." + desc = "They say drugs never win, but look where you are now, then where they are." + icon_state = "baseballstim" + volume = 50 + amount_per_transfer_from_this = 50 + list_reagents = list("stimulants" = 50) + /obj/item/reagent_containers/hypospray/medipen/stimpack //goliath kiting name = "stimpack medipen" desc = "A rapid way to stimulate your body's adrenaline, allowing for freer movement in restrictive armor." diff --git a/code/modules/recycling/disposal/bin.dm b/code/modules/recycling/disposal/bin.dm index 082b1a7d11..a4a6a7d473 100644 --- a/code/modules/recycling/disposal/bin.dm +++ b/code/modules/recycling/disposal/bin.dm @@ -111,14 +111,7 @@ stuff_mob_in(target, user) /obj/machinery/disposal/proc/stuff_mob_in(mob/living/target, mob/living/user) - if(!iscarbon(user) && !user.ventcrawler) //only carbon and ventcrawlers can climb into disposal by themselves. - return - if(!isturf(user.loc)) //No magically doing it from inside closets - return - if(target.buckled || target.has_buckled_mobs()) - return - if(target.mob_size > MOB_SIZE_HUMAN) - to_chat(user, "[target] doesn't fit inside [src]!") + if(!can_stuff_mob_in(target, user)) return add_fingerprint(user) if(user == target) @@ -137,6 +130,19 @@ target.LAssailant = user update_icon() +/obj/machinery/disposal/proc/can_stuff_mob_in(mob/living/target, mob/living/user, pushing = FALSE) + if(!pushing && !iscarbon(user) && !user.ventcrawler) //only carbon and ventcrawlers can climb into disposal by themselves. + return FALSE + if(!isturf(user.loc)) //No magically doing it from inside closets + return FALSE + if(target.buckled || target.has_buckled_mobs()) + return FALSE + if(target.mob_size > MOB_SIZE_HUMAN) + if(!pushing) + to_chat(user, "[target] doesn't fit inside [src]!") + return FALSE + return TRUE + /obj/machinery/disposal/relaymove(mob/user) attempt_escape(user) @@ -265,6 +271,7 @@ desc = "A pneumatic waste disposal unit." icon_state = "disposal" var/datum/oracle_ui/themed/nano/ui + obj_flags = CAN_BE_HIT | USES_TGUI | SHOVABLE_ONTO /obj/machinery/disposal/bin/Initialize(mapload, obj/structure/disposalconstruct/make_from) . = ..() @@ -305,7 +312,7 @@ if(Adjacent(user)) return TRUE return ..() - + /obj/machinery/disposal/bin/oui_data(mob/user) var/list/data = list() @@ -360,6 +367,17 @@ else return ..() +/obj/machinery/disposal/bin/shove_act(mob/living/target, mob/living/user) + if(!can_stuff_mob_in(target, user, TRUE)) + return FALSE + target.Knockdown(SHOVE_KNOCKDOWN_SOLID) + target.forceMove(src) + user.visible_message("[user.name] shoves [target.name] into \the [src]!", + "You shove [target.name] into \the [src]!", null, COMBAT_MESSAGE_RANGE) + log_combat(user, target, "shoved", "into [src] (disposal bin)") + return TRUE + + /obj/machinery/disposal/bin/flush() ..() full_pressure = FALSE diff --git a/code/modules/research/designs/limbgrower_designs.dm b/code/modules/research/designs/limbgrower_designs.dm index 71f7234e34..dae59408c8 100644 --- a/code/modules/research/designs/limbgrower_designs.dm +++ b/code/modules/research/designs/limbgrower_designs.dm @@ -8,7 +8,7 @@ build_type = LIMBGROWER reagents_list = list("synthflesh" = 25) build_path = /obj/item/bodypart/l_arm - category = list("initial","human","lizard","fly","moth","plasmaman") + category = list("initial","human","lizard","fly","insect","plasmaman","mammal","xeno") /datum/design/rightarm name = "Right Arm" @@ -16,7 +16,7 @@ build_type = LIMBGROWER reagents_list = list("synthflesh" = 25) build_path = /obj/item/bodypart/r_arm - category = list("initial","human","lizard","fly","moth","plasmaman") + category = list("initial","human","lizard","fly","insect","plasmaman","mammal","xeno") /datum/design/leftleg name = "Left Leg" @@ -24,7 +24,7 @@ build_type = LIMBGROWER reagents_list = list("synthflesh" = 25) build_path = /obj/item/bodypart/l_leg - category = list("initial","human","lizard","fly","moth","plasmaman") + category = list("initial","human","lizard","fly","insect","plasmaman","mammal","xeno") /datum/design/rightleg name = "Right Leg" @@ -32,7 +32,7 @@ build_type = LIMBGROWER reagents_list = list("synthflesh" = 25) build_path = /obj/item/bodypart/r_leg - category = list("initial","human","lizard","fly","moth","plasmaman") + category = list("initial","human","lizard","fly","insect","plasmaman","mammal","xeno") /datum/design/armblade name = "Arm Blade" diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm index d3db4f75b3..301d2de279 100644 --- a/code/modules/research/designs/medical_designs.dm +++ b/code/modules/research/designs/medical_designs.dm @@ -192,6 +192,16 @@ category = list("Medical Designs") departmental_flags = DEPARTMENTAL_FLAG_MEDICAL +/datum/design/bsblood_bag + name = "Blue Space Empty Blood Bag" + desc = "A large sterilized plastic bag for blood." + id = "bsblood_bag" + build_path = /obj/item/reagent_containers/blood/bluespace + build_type = PROTOLATHE + materials = list(MAT_GLASS = 2500, MAT_PLASTIC = 4500, MAT_BLUESPACE = 250) + category = list("Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL + /datum/design/cloning_disk name = "Cloning Data Disk" desc = "Produce additional disks for storing genetic data." @@ -713,6 +723,13 @@ research_icon = 'icons/obj/surgery.dmi' research_icon_state = "surgery_any" var/surgery + +/datum/design/surgery/experimental_dissection + name = "Experimental Dissection" + desc = "A surgical procedure which deeply analyzes the biology of a corpse, and automatically adds new findings to the research database." + id = "surgery_exp_dissection" + surgery = /datum/surgery/advanced/bioware/experimental_dissection + research_icon_state = "surgery_chest" /datum/design/surgery/lobotomy name = "Lobotomy" @@ -784,6 +801,22 @@ surgery = /datum/surgery/advanced/bioware/vein_threading research_icon_state = "surgery_chest" +/datum/design/surgery/ligament_hook + name = "Ligament Hook" + desc = "A surgical procedure which reshapes the connections between torso and limbs, making it so limbs can be attached manually if severed. \ + However this weakens the connection, making them easier to detach as well." + id = "surgery_ligament_hook" + surgery = /datum/surgery/advanced/bioware/ligament_hook + research_icon_state = "surgery_chest" + +/datum/design/surgery/ligament_reinforcement + name = "Ligament Reinforcement" + desc = "A surgical procedure which adds a protective tissue and bone cage around the connections between the torso and limbs, preventing dismemberment. \ + However, the nerve connections as a result are more easily interrupted, making it easier to disable limbs with damage." + id = "surgery_ligament_reinforcement" + surgery = /datum/surgery/advanced/bioware/ligament_reinforcement + research_icon_state = "surgery_chest" + /datum/design/surgery/necrotic_revival name = "Necrotic Revival" desc = "An experimental surgical procedure that stimulates the growth of a Romerol tumor inside the patient's brain. Requires zombie powder or rezadone." diff --git a/code/modules/research/stock_parts.dm b/code/modules/research/stock_parts.dm index af004c4701..3cd296f866 100644 --- a/code/modules/research/stock_parts.dm +++ b/code/modules/research/stock_parts.dm @@ -13,6 +13,7 @@ If you create T5+ please take a pass at gene_modder.dm [L40]. Max_values MUST fi var/works_from_distance = FALSE var/pshoom_or_beepboopblorpzingshadashwoosh = 'sound/items/rped.ogg' var/alt_sound = null + rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE //cutting down on exploits /obj/item/storage/part_replacer/pre_attack(obj/machinery/T, mob/living/user, params) if(!istype(T) || !T.component_parts) @@ -67,6 +68,7 @@ If you create T5+ please take a pass at gene_modder.dm [L40]. Max_values MUST fi icon = 'icons/obj/stock_parts.dmi' w_class = WEIGHT_CLASS_SMALL var/rating = 1 + rad_flags = RAD_NO_CONTAMINATE /obj/item/stock_parts/Initialize() . = ..() diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm index 3721e7943e..038a41b3cd 100644 --- a/code/modules/research/techweb/all_nodes.dm +++ b/code/modules/research/techweb/all_nodes.dm @@ -115,7 +115,7 @@ display_name = "Advanced Surgery" description = "When simple medicine doesn't cut it." prereq_ids = list("adv_biotech") - design_ids = list("surgery_lobotomy", "surgery_reconstruction", "surgery_toxinhealing", "organbox") + design_ids = list("surgery_lobotomy", "surgery_reconstruction", "surgery_toxinhealing", "organbox", "surgery_exp_dissection") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 @@ -124,7 +124,7 @@ display_name = "Experimental Surgery" description = "When evolution isn't fast enough." prereq_ids = list("adv_surgery") - design_ids = list("surgery_revival","surgery_pacify","surgery_vein_thread","surgery_nerve_splice","surgery_nerve_ground","surgery_viral_bond") + design_ids = list("surgery_revival","surgery_pacify","surgery_vein_thread","surgery_nerve_splice","surgery_nerve_ground","surgery_ligament_hook","surgery_ligament_reinforcement","surgery_viral_bond") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000) export_price = 5000 @@ -272,7 +272,7 @@ display_name = "Bluespace Pockets" description = "Studies into the mysterious alternate dimension known as bluespace and how to place items in the threads of reality." prereq_ids = list("adv_power", "adv_bluespace", "adv_biotech", "adv_plasma") - design_ids = list( "bluespacebodybag","bag_holding", "bluespace_pod", "borg_upgrade_trashofholding", "blutrash", "satchel_holding") + design_ids = list( "bluespacebodybag","bag_holding", "bluespace_pod", "borg_upgrade_trashofholding", "blutrash", "satchel_holding", "bsblood_bag") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5500) export_price = 5000 @@ -998,7 +998,7 @@ description = "Things used by the greys." prereq_ids = list("biotech","engineering") boost_item_paths = list(/obj/item/gun/energy/alien, /obj/item/scalpel/alien, /obj/item/hemostat/alien, /obj/item/retractor/alien, /obj/item/circular_saw/alien, - /obj/item/cautery/alien, /obj/item/surgicaldrill/alien, /obj/item/screwdriver/abductor, /obj/item/wrench/abductor, /obj/item/crowbar/abductor, /obj/item/multitool/abductor, + /obj/item/cautery/alien, /obj/item/surgicaldrill/alien, /obj/item/screwdriver/abductor, /obj/item/wrench/abductor, /obj/item/crowbar/abductor, /obj/item/multitool/abductor, /obj/item/stock_parts/cell/infinite/abductor, /obj/item/weldingtool/abductor, /obj/item/wirecutters/abductor, /obj/item/circuitboard/machine/abductor, /obj/item/abductor_baton, /obj/item/abductor, /obj/item/stack/sheet/mineral/abductor) research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000) export_price = 20000 @@ -1012,7 +1012,7 @@ prereq_ids = list("alientech", "adv_biotech") design_ids = list("alien_scalpel", "alien_hemostat", "alien_retractor", "alien_saw", "alien_drill", "alien_cautery") boost_item_paths = list(/obj/item/gun/energy/alien, /obj/item/scalpel/alien, /obj/item/hemostat/alien, /obj/item/retractor/alien, /obj/item/circular_saw/alien, - /obj/item/cautery/alien, /obj/item/surgicaldrill/alien, /obj/item/screwdriver/abductor, /obj/item/wrench/abductor, /obj/item/crowbar/abductor, /obj/item/multitool/abductor, + /obj/item/cautery/alien, /obj/item/surgicaldrill/alien, /obj/item/screwdriver/abductor, /obj/item/wrench/abductor, /obj/item/crowbar/abductor, /obj/item/multitool/abductor, /obj/item/stock_parts/cell/infinite/abductor, /obj/item/weldingtool/abductor, /obj/item/wirecutters/abductor, /obj/item/circuitboard/machine/abductor, /obj/item/abductor_baton, /obj/item/abductor) research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 20000 @@ -1024,7 +1024,7 @@ description = "Alien engineering tools" prereq_ids = list("alientech", "adv_engi") design_ids = list("alien_wrench", "alien_wirecutters", "alien_screwdriver", "alien_crowbar", "alien_welder", "alien_multitool") - boost_item_paths = list(/obj/item/screwdriver/abductor, /obj/item/wrench/abductor, /obj/item/crowbar/abductor, /obj/item/multitool/abductor, + boost_item_paths = list(/obj/item/screwdriver/abductor, /obj/item/wrench/abductor, /obj/item/crowbar/abductor, /obj/item/multitool/abductor, /obj/item/stock_parts/cell/infinite/abductor, /obj/item/weldingtool/abductor, /obj/item/wirecutters/abductor, /obj/item/circuitboard/machine/abductor, /obj/item/abductor_baton, /obj/item/abductor) research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 20000 @@ -1088,4 +1088,4 @@ for(var/i in processing) var/datum/techweb_node/TN = i TW.add_point_list(TN.research_costs) - return TW.printout_points() + return TW.printout_points() \ No newline at end of file diff --git a/code/modules/surgery/advanced/bioware/experimental_dissection.dm b/code/modules/surgery/advanced/bioware/experimental_dissection.dm new file mode 100644 index 0000000000..6266480baf --- /dev/null +++ b/code/modules/surgery/advanced/bioware/experimental_dissection.dm @@ -0,0 +1,72 @@ +/datum/surgery/advanced/bioware/experimental_dissection + name = "Experimental Dissection" + desc = "A surgical procedure which deeply analyzes the biology of a corpse, and automatically adds new findings to the research database." + steps = list(/datum/surgery_step/incise, + /datum/surgery_step/retract_skin, + /datum/surgery_step/clamp_bleeders, + /datum/surgery_step/incise, + /datum/surgery_step/dissection, + /datum/surgery_step/close) + possible_locs = list(BODY_ZONE_CHEST) + bioware_target = BIOWARE_DISSECTION + +/datum/surgery/advanced/bioware/experimental_dissection/can_start(mob/user, mob/living/carbon/target) + . = ..() + if(iscyborg(user)) + return FALSE //robots cannot be creative + //(also this surgery shouldn't be consistently successful, and cyborgs have a 100% success rate on surgery) + if(target.stat != DEAD) + return FALSE + +/datum/surgery_step/dissection + name = "dissection" + implements = list(/obj/item/scalpel = 60, /obj/item/kitchen/knife = 30, /obj/item/shard = 15) + time = 125 + +/datum/surgery_step/dissection/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + display_results(user, target, "You start dissecting [target].", + "[user] starts dissecting [target].", + "[user] starts dissecting [target].") + +/datum/surgery_step/dissection/proc/check_value(mob/living/carbon/target) + if(isalienroyal(target)) + return 10000 + else if(isalienadult(target)) + return 5000 + else if(ismonkey(target)) + return 1000 + else if(ishuman(target)) + var/mob/living/carbon/human/H = target + if(H.dna && H.dna.species) + if(isabductor(H)) + return 8000 + if(isgolem(H) || iszombie(H)) + return 4000 + if(isjellyperson(H) || ispodperson(H)) + return 3000 + return 2000 + +/datum/surgery_step/dissection/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + display_results(user, target, "You dissect [target], and add your discoveries to the research database!", + "[user] dissects [target], adding [user.p_their()] discoveries to the research database!", + "[user] dissects [target]!") + SSresearch.science_tech.add_point_list(list(TECHWEB_POINT_TYPE_GENERIC = check_value(target))) + var/obj/item/bodypart/L = target.get_bodypart(BODY_ZONE_CHEST) + target.apply_damage(80, BRUTE, L) + new /datum/bioware/dissected(target) + return TRUE + +/datum/surgery_step/dissection/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + display_results(user, target, "You dissect [target], but do not find anything particularly interesting.", + "[user] dissects [target], however it seems [user.p_they()] didn't find anything useful.", + "[user] dissects [target], but looks a little dissapointed.") + SSresearch.science_tech.add_point_list(list(TECHWEB_POINT_TYPE_GENERIC = (check_value(target) * 0.2))) + var/obj/item/bodypart/L = target.get_bodypart(BODY_ZONE_CHEST) + target.apply_damage(80, BRUTE, L) + new /datum/bioware/dissected(target) + return TRUE + +/datum/bioware/dissected + name = "Dissected" + desc = "This body has been dissected and analyzed. It is no longer worth experimenting on." + mod_type = BIOWARE_DISSECTION \ No newline at end of file diff --git a/code/modules/surgery/advanced/bioware/ligament_hook.dm b/code/modules/surgery/advanced/bioware/ligament_hook.dm new file mode 100644 index 0000000000..2c154436e6 --- /dev/null +++ b/code/modules/surgery/advanced/bioware/ligament_hook.dm @@ -0,0 +1,45 @@ +/datum/surgery/advanced/bioware/ligament_hook + name = "Ligament Hook" + desc = "A surgical procedure which reshapes the connections between torso and limbs, making it so limbs can be attached manually if severed. \ + However this weakens the connection, making them easier to detach as well." + steps = list(/datum/surgery_step/incise, + /datum/surgery_step/retract_skin, + /datum/surgery_step/clamp_bleeders, + /datum/surgery_step/incise, + /datum/surgery_step/incise, + /datum/surgery_step/reshape_ligaments, + /datum/surgery_step/close) + possible_locs = list(BODY_ZONE_CHEST) + bioware_target = BIOWARE_LIGAMENTS + +/datum/surgery_step/reshape_ligaments + name = "reshape ligaments" + accept_hand = TRUE + time = 125 + +/datum/surgery_step/reshape_ligaments/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + display_results(user, target, "You start reshaping [target]'s ligaments into a hook-like shape.", + "[user] starts reshaping [target]'s ligaments into a hook-like shape.", + "[user] starts manipulating [target]'s ligaments.") + +/datum/surgery_step/reshape_ligaments/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + display_results(user, target, "You finish reshaping [target]'s ligaments into a connective hook!", + "[user] finishes reshaping [target]'s ligaments into a connective hook!", + "[user] finishes manipulating [target]'s ligaments!") + new /datum/bioware/hooked_ligaments(target) + return TRUE + +/datum/bioware/hooked_ligaments + name = "Hooked Ligaments" + desc = "The ligaments and nerve endings that connect the torso to the limbs are formed into a hook-like shape, so limbs can be attached without requiring surgery, but are easier to sever." + mod_type = BIOWARE_LIGAMENTS + +/datum/bioware/hooked_ligaments/on_gain() + ..() + ADD_TRAIT(owner, TRAIT_LIMBATTACHMENT, "ligament_hook") + ADD_TRAIT(owner, TRAIT_EASYDISMEMBER, "ligament_hook") + +/datum/bioware/hooked_ligaments/on_lose() + ..() + REMOVE_TRAIT(owner, TRAIT_LIMBATTACHMENT, "ligament_hook") + REMOVE_TRAIT(owner, TRAIT_EASYDISMEMBER, "ligament_hook") \ No newline at end of file diff --git a/code/modules/surgery/advanced/bioware/ligament_reinforcement.dm b/code/modules/surgery/advanced/bioware/ligament_reinforcement.dm new file mode 100644 index 0000000000..ac034fcea7 --- /dev/null +++ b/code/modules/surgery/advanced/bioware/ligament_reinforcement.dm @@ -0,0 +1,45 @@ +/datum/surgery/advanced/bioware/ligament_reinforcement + name = "Ligament Reinforcement" + desc = "A surgical procedure which adds a protective tissue and bone cage around the connections between the torso and limbs, preventing dismemberment. \ + However, the nerve connections as a result are more easily interrupted, making it easier to disable limbs with damage." + steps = list(/datum/surgery_step/incise, + /datum/surgery_step/retract_skin, + /datum/surgery_step/clamp_bleeders, + /datum/surgery_step/incise, + /datum/surgery_step/incise, + /datum/surgery_step/reinforce_ligaments, + /datum/surgery_step/close) + possible_locs = list(BODY_ZONE_CHEST) + bioware_target = BIOWARE_LIGAMENTS + +/datum/surgery_step/reinforce_ligaments + name = "reinforce ligaments" + accept_hand = TRUE + time = 125 + +/datum/surgery_step/reinforce_ligaments/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + display_results(user, target, "You start reinforcing [target]'s ligaments.", + "[user] starts reinforcing [target]'s ligaments.", + "[user] starts manipulating [target]'s ligaments.") + +/datum/surgery_step/reinforce_ligaments/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) + display_results(user, target, "You finish reinforcing [target]'s ligaments!", + "[user] finishes reinforcing [target]'s ligaments!", + "[user] finishes manipulating [target]'s ligaments!") + new /datum/bioware/reinforced_ligaments(target) + return TRUE + +/datum/bioware/reinforced_ligaments + name = "Reinforced Ligaments" + desc = "The ligaments and nerve endings that connect the torso to the limbs are protected by a mix of bone and tissues, and are much harder to separate from the body, but are also easier to disable." + mod_type = BIOWARE_LIGAMENTS + +/datum/bioware/reinforced_ligaments/on_gain() + ..() + ADD_TRAIT(owner, TRAIT_NODISMEMBER, "reinforced_ligaments") + ADD_TRAIT(owner, TRAIT_EASYLIMBDISABLE, "reinforced_ligaments") + +/datum/bioware/reinforced_ligaments/on_lose() + ..() + REMOVE_TRAIT(owner, TRAIT_NODISMEMBER, "reinforced_ligaments") + REMOVE_TRAIT(owner, TRAIT_EASYLIMBDISABLE, "reinforced_ligaments") \ No newline at end of file diff --git a/code/modules/surgery/bodyparts/bodyparts.dm b/code/modules/surgery/bodyparts/bodyparts.dm index 81b491e6de..dffb7bf355 100644 --- a/code/modules/surgery/bodyparts/bodyparts.dm +++ b/code/modules/surgery/bodyparts/bodyparts.dm @@ -40,6 +40,7 @@ var/skin_tone = "" var/body_gender = "" var/species_id = "" + var/should_draw_citadel = FALSE var/should_draw_gender = FALSE var/should_draw_greyscale = FALSE var/species_color = "" @@ -48,8 +49,8 @@ var/body_markings = "" //for bodypart markings var/body_markings_icon = 'modular_citadel/icons/mob/mam_markings.dmi' var/list/markings_color = list() - var/auxmarking = "" - var/list/auxmarking_color = list() + var/aux_marking + var/digitigrade_type var/animal_origin = null //for nonhuman bodypart (e.g. monkey) var/dismemberable = 1 //whether it can be dismembered with a weapon. @@ -230,7 +231,7 @@ return BODYPART_DISABLED_PARALYSIS if(can_dismember() && !HAS_TRAIT(owner, TRAIT_NODISMEMBER)) . = disabled //inertia, to avoid limbs healing 0.1 damage and being re-enabled - if((get_damage(TRUE) >= max_damage)) + if((get_damage(TRUE) >= max_damage) || (HAS_TRAIT(owner, TRAIT_EASYLIMBDISABLE) && (get_damage(TRUE) >= (max_damage * 0.6)))) //Easy limb disable disables the limb at 40% health instead of 0% return BODYPART_DISABLED_DAMAGE if(disabled && (get_damage(TRUE) <= (max_damage * 0.5))) return BODYPART_NOT_DISABLED @@ -309,7 +310,7 @@ should_draw_greyscale = FALSE no_update = TRUE body_markings = "husk" // reeee - auxmarking = "husk" + aux_marking = "husk" if(no_update) return @@ -351,6 +352,13 @@ else species_color = "" + if("legs" in S.default_features) + if(body_zone == BODY_ZONE_L_LEG || body_zone == BODY_ZONE_R_LEG) + if(DIGITIGRADE in S.species_traits) + digitigrade_type = lowertext(H.dna.features.["legs"]) + else + digitigrade_type = null + if("mam_body_markings" in S.default_features) var/datum/sprite_accessory/Smark Smark = GLOB.mam_body_markings_list[H.dna.features["mam_body_markings"]] @@ -358,15 +366,15 @@ body_markings_icon = Smark.icon if(H.dna.features.["mam_body_markings"] != "None") body_markings = lowertext(H.dna.features.["mam_body_markings"]) - auxmarking = lowertext(H.dna.features.["mam_body_markings"]) + aux_marking = lowertext(H.dna.features.["mam_body_markings"]) else body_markings = "plain" - auxmarking = "plain" + aux_marking = "plain" markings_color = list(colorlist) else body_markings = null - auxmarking = null + aux_marking = null if(!dropping_limb && H.dna.check_mutation(HULK)) mutation_color = "00aa00" @@ -381,7 +389,7 @@ if(status == BODYPART_ROBOTIC) dmg_overlay_type = "robotic" body_markings = null - auxmarking = null + aux_marking = null if(dropping_limb) no_update = TRUE //when attached, the limb won't be affected by the appearance changes of its mob owner. @@ -423,7 +431,7 @@ else . += image(body_markings_icon, "[body_markings]_[body_zone]", -MARKING_LAYER, image_dir) else - . += image(body_markings_icon, "[body_markings]_digitigrade_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir) + . += image(body_markings_icon, "[body_markings]_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir) var/image/limb = image(layer = -BODYPARTS_LAYER, dir = image_dir) var/image/aux @@ -453,21 +461,25 @@ if(should_draw_gender) limb.icon_state = "[species_id]_[body_zone]_[icon_gender]" else if(use_digitigrade) - limb.icon_state = "digitigrade_[use_digitigrade]_[body_zone]" + limb.icon_state = "[digitigrade_type]_[use_digitigrade]_[body_zone]" else limb.icon_state = "[species_id]_[body_zone]" else limb.icon = 'icons/mob/human_parts.dmi' if(should_draw_gender) limb.icon_state = "[species_id]_[body_zone]_[icon_gender]" + else if(use_digitigrade) + limb.icon_state = "[species_id]_[digitigrade_type]_[use_digitigrade]_[body_zone]" else limb.icon_state = "[species_id]_[body_zone]" // Citadel Start - if(should_draw_citadel && !use_digitigrade) + if(should_draw_citadel) limb.icon = 'modular_citadel/icons/mob/mutant_bodyparts.dmi' if(should_draw_gender) limb.icon_state = "[species_id]_[body_zone]_[icon_gender]" + else if(use_digitigrade) + limb.icon_state = "[species_id]_[digitigrade_type]_[use_digitigrade]_[body_zone]" else limb.icon_state = "[species_id]_[body_zone]" @@ -476,7 +488,7 @@ if(species_id == "husk") marking = image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[body_zone]", -MARKING_LAYER, image_dir) else if(species_id == "husk" && use_digitigrade) - marking = image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_digitigrade_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir) + marking = image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir) else if(!use_digitigrade) if(body_zone == BODY_ZONE_CHEST) @@ -484,20 +496,21 @@ else marking = image(body_markings_icon, "[body_markings]_[body_zone]", -MARKING_LAYER, image_dir) else - marking = image(body_markings_icon, "[body_markings]_digitigrade_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir) + marking = image(body_markings_icon, "[body_markings]_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir) + . += marking // Citadel End if(aux_zone) aux = image(limb.icon, "[species_id]_[aux_zone]", -aux_layer, image_dir) - . += aux - if(!isnull(auxmarking)) + if(!isnull(aux_marking)) if(species_id == "husk") auxmarking = image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[aux_zone]", -aux_layer, image_dir) else auxmarking = image(body_markings_icon, "[body_markings]_[aux_zone]", -aux_layer, image_dir) - . += auxmarking + . += aux + . += auxmarking else limb.icon = icon @@ -509,7 +522,7 @@ if(aux_zone) aux = image(limb.icon, "[aux_zone]", -aux_layer, image_dir) . += aux - if(!isnull(auxmarking)) + if(!isnull(aux_marking)) if(species_id == "husk") auxmarking = image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[aux_zone]", -aux_layer, image_dir) else @@ -528,7 +541,7 @@ else marking = image(body_markings_icon, "[body_markings]_[body_zone]", -MARKING_LAYER, image_dir) else - marking = image(body_markings_icon, "[body_markings]_digitigrade_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir) + marking = image(body_markings_icon, "[body_markings]_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir) . += marking return @@ -538,8 +551,11 @@ limb.color = "#[draw_color]" if(aux_zone) aux.color = "#[draw_color]" - if(!isnull(auxmarking)) - auxmarking.color = list(markings_color) + if(!isnull(aux_marking)) + if(species_id == "husk") + auxmarking.color = "#141414" + else + auxmarking.color = list(markings_color) if(!isnull(body_markings)) if(species_id == "husk") diff --git a/code/modules/surgery/organs/autosurgeon.dm b/code/modules/surgery/organs/autosurgeon.dm index 0ba6fd7fcd..2cc5c554c6 100644 --- a/code/modules/surgery/organs/autosurgeon.dm +++ b/code/modules/surgery/organs/autosurgeon.dm @@ -99,6 +99,9 @@ /obj/item/autosurgeon/reviver starting_organ = /obj/item/organ/cyberimp/chest/reviver +/obj/item/autosurgeon/anti_drop + starting_organ = /obj/item/organ/cyberimp/brain/anti_drop + /obj/item/autosurgeon/penis desc = "A single use autosurgeon that contains a penis. A screwdriver can be used to remove it, but implants can't be placed back in." uses = 1 diff --git a/code/modules/surgery/organs/eyes.dm b/code/modules/surgery/organs/eyes.dm index eeaaaf2a03..40d11ca2a4 100644 --- a/code/modules/surgery/organs/eyes.dm +++ b/code/modules/surgery/organs/eyes.dm @@ -321,7 +321,7 @@ if(!istype(parent)) return INITIALIZE_HINT_QDEL -/obj/item/organ/eyes/moth - name = "moth eyes" +/obj/item/organ/eyes/insect + name = "insect eyes" desc = "These eyes seem to have increased sensitivity to bright light, with no improvement to low light vision." flash_protect = -1 diff --git a/code/modules/vending/drinnerware.dm b/code/modules/vending/drinnerware.dm index 749a3b7c2b..3b036c0d90 100644 --- a/code/modules/vending/drinnerware.dm +++ b/code/modules/vending/drinnerware.dm @@ -9,7 +9,9 @@ /obj/item/kitchen/rollingpin = 2, /obj/item/reagent_containers/food/drinks/drinkingglass = 8, /obj/item/clothing/suit/apron/chef = 2, + /obj/item/storage/box/cups = 2, /obj/item/reagent_containers/food/condiment/pack/ketchup = 5, + /obj/item/reagent_containers/food/condiment/pack/mustard = 5, /obj/item/reagent_containers/food/condiment/pack/hotsauce = 5, /obj/item/reagent_containers/food/condiment/pack/astrotame = 5, /obj/item/reagent_containers/food/condiment/saltshaker = 5, diff --git a/code/modules/vending/engivend.dm b/code/modules/vending/engivend.dm index 9358d1652f..1b66dd5eb6 100644 --- a/code/modules/vending/engivend.dm +++ b/code/modules/vending/engivend.dm @@ -7,12 +7,12 @@ products = list(/obj/item/clothing/glasses/meson/engine = 5, /obj/item/clothing/glasses/welding = 5, /obj/item/multitool = 5, - /obj/item/construction/rcd/loaded = 3, + /obj/item/construction/rcd/loaded/upgraded = 3, /obj/item/grenade/chem_grenade/smart_metal_foam = 10, /obj/item/geiger_counter = 6, /obj/item/stock_parts/cell/high = 10, - /obj/item/electronics/airlock = 10, - /obj/item/electronics/apc = 10, + /obj/item/electronics/airlock = 10, + /obj/item/electronics/apc = 10, /obj/item/electronics/airalarm = 10, /obj/item/electronics/firealarm = 10, /obj/item/electronics/firelock = 10, diff --git a/code/modules/vending/wardrobes.dm b/code/modules/vending/wardrobes.dm index 0cf0069436..fbc7713f25 100644 --- a/code/modules/vending/wardrobes.dm +++ b/code/modules/vending/wardrobes.dm @@ -227,8 +227,8 @@ name = "ChefDrobe" desc = "This vending machine might not dispense meat, but it certainly dispenses chef related clothing." icon_state = "chefdrobe" - product_ads = "Our clothes are guaranteed to protect you from food splatters!" - vend_reply = "Thank you for using the ChefDrobe!" + product_ads = "Our clothes are guaranteed to protect you from food splatters!;Now stocking recipe books!" + vend_reply = "Thank you for using the ChefDrobe!;Just like your grandmother's old recipes!" products = list(/obj/item/clothing/under/waiter = 3, /obj/item/radio/headset/headset_srv = 4, /obj/item/clothing/accessory/waistcoat = 3, @@ -241,7 +241,8 @@ /obj/item/clothing/under/rank/chef/skirt = 2, /obj/item/clothing/head/chefhat = 2, /obj/item/reagent_containers/rag = 3, - /obj/item/book/granter/crafting_recipe/cooking_sweets_101 = 2) + /obj/item/book/granter/crafting_recipe/cooking_sweets_101 = 2, + /obj/item/book/granter/crafting_recipe/coldcooking = 2) refill_canister = /obj/item/vending_refill/wardrobe/chef_wardrobe /obj/item/vending_refill/wardrobe/chef_wardrobe diff --git a/config/game_options.txt b/config/game_options.txt index 6d59f10807..2e346ce0ac 100644 --- a/config/game_options.txt +++ b/config/game_options.txt @@ -410,7 +410,7 @@ ROUNDSTART_RACES human ## Races that are strictly worse than humans that could probably be turned on without balance concerns ROUNDSTART_RACES lizard #ROUNDSTART_RACES fly -#ROUNDSTART_RACES moth +#ROUNDSTART_RACES insect ROUNDSTART_RACES plasmaman #ROUNDSTART_RACES shadow ROUNDSTART_RACES felinid diff --git a/html/changelogs/AutoChangeLog-pr-8914.yml b/html/changelogs/AutoChangeLog-pr-8914.yml new file mode 100644 index 0000000000..ea7f548d6a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-8914.yml @@ -0,0 +1,13 @@ +author: "Ghommie (original PRs by Mickyan, Anturk, ShizCalev, nemvar and Naksu)" +delete-after: True +changes: + - rscadd: "After rigorous mandatory art training for the crew, many new graffiti styles are now available" + - bugfix: "Cleaned up some crayon and spraycan code for futureproofing." + - bugfix: "Spraypainting blast doors no longer makes them see-through." + - balance: "Paint remover now works on blast doors and the like." + - rscadd: "Most objects can now be colored using a spray can." + - spellcheck: "Added visible message to spraying objects and windows." + - rscadd: "Colored lights now shine in different colours." + - rscdel: "Removed individual buttons text in crayon/spraycan UI, speeding it up." + - bugfix: "Text mode buffer is actually visible in the UI." + - tweak: "Last letter of a text mode buffer no longer rotates out to be replaced with \"a\", allowing the text mode to be used for individual symbols." diff --git a/html/changelogs/AutoChangeLog-pr-9099.yml b/html/changelogs/AutoChangeLog-pr-9099.yml new file mode 100644 index 0000000000..d3caa658f2 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9099.yml @@ -0,0 +1,6 @@ +author: "Fermis" +delete-after: True +changes: + - tweak: "tweaked Neurotoxin" + - balance: "added more depth to Neurotoxin" + - bugfix: "fixed the inability to create Neurotoxin" diff --git a/html/changelogs/AutoChangeLog-pr-9109.yml b/html/changelogs/AutoChangeLog-pr-9109.yml new file mode 100644 index 0000000000..137ca7f325 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9109.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "amazing things like tea of catnip, catnip and plant" diff --git a/html/changelogs/AutoChangeLog-pr-9122.yml b/html/changelogs/AutoChangeLog-pr-9122.yml new file mode 100644 index 0000000000..1d3ff248fb --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9122.yml @@ -0,0 +1,6 @@ +author: "Sishen1542" +delete-after: True +changes: + - rscadd: "fun" + - rscdel: "bad stuff" + - balance: "mech bad" diff --git a/html/changelogs/AutoChangeLog-pr-9170.yml b/html/changelogs/AutoChangeLog-pr-9170.yml new file mode 100644 index 0000000000..566d427605 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9170.yml @@ -0,0 +1,5 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "tons of peach themed items" + - spellcheck: "caje" diff --git a/html/changelogs/AutoChangeLog-pr-9189.yml b/html/changelogs/AutoChangeLog-pr-9189.yml new file mode 100644 index 0000000000..cf9b0c70a3 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9189.yml @@ -0,0 +1,5 @@ +author: "Sishen1542" +delete-after: True +changes: + - rscadd: "made laser minigun not shitcode and also craftable" + - soundadd: "added new fire sounds for the laser minigun" diff --git a/html/changelogs/AutoChangeLog-pr-9191.yml b/html/changelogs/AutoChangeLog-pr-9191.yml new file mode 100644 index 0000000000..242e268017 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9191.yml @@ -0,0 +1,6 @@ +author: "Linzolle" +delete-after: True +changes: + - rscadd: "can now carry people on your back by aggressive grabbing them while they are laying down and then dragging their sprite onto yours." + - tweak: "dragging people who are prone is now much slower, and carrying them will allow you to move faster at the cost of taking 5 seconds to lift them up onto your back." + - tweak: "pacifists can now aggressive grab (cannot table slam people though)" diff --git a/html/changelogs/AutoChangeLog-pr-9203.yml b/html/changelogs/AutoChangeLog-pr-9203.yml new file mode 100644 index 0000000000..0ad87d26c1 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9203.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - imageadd: "redid brass tools to look better*" diff --git a/html/changelogs/AutoChangeLog-pr-9263.yml b/html/changelogs/AutoChangeLog-pr-9263.yml new file mode 100644 index 0000000000..36a03fa125 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9263.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "new traitor bundle" diff --git a/html/changelogs/AutoChangeLog-pr-9267.yml b/html/changelogs/AutoChangeLog-pr-9267.yml new file mode 100644 index 0000000000..a894c0d468 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9267.yml @@ -0,0 +1,4 @@ +author: "Tupinambis" +delete-after: True +changes: + - balance: "Engivend RCDs now vend upgraded RCDs" diff --git a/html/changelogs/AutoChangeLog-pr-9269.yml b/html/changelogs/AutoChangeLog-pr-9269.yml new file mode 100644 index 0000000000..693588208e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9269.yml @@ -0,0 +1,5 @@ +author: "Fermis" +delete-after: True +changes: + - tweak: "re-enables femichem explosions in grenades." + - tweak: "adds nuance to the SDGF and hatmium explosions." diff --git a/html/changelogs/AutoChangeLog-pr-9277.yml b/html/changelogs/AutoChangeLog-pr-9277.yml new file mode 100644 index 0000000000..4bf92cd32e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9277.yml @@ -0,0 +1,11 @@ +author: "Poojawa" +delete-after: True +changes: + - rscadd: "Added new wings to Insects and separated fluff from old ones, they're Insect's new body markings now without being per-limb (for now)." + - rscadd: "Horns are now available to mammals, and they have their own color." + - rscadd: "Legs are no longer a binary hack code, but actually something that can be changed. Framework for tauric adaptations." + - rscdel: "Purged Modular Citadel's sprite_accessories." + - bugfix: "improved the quality of a number of sprites." + - tweak: "Moths are now all insects. Avians and Aquatics are all anthromorphics. Just as planned." + - rscadd: "Anthromorphs can choose their preferred gibbing meat. I guess. Snowflakes are weird." + - bugfix: "Additional Gentlemen names." diff --git a/html/changelogs/AutoChangeLog-pr-9282.yml b/html/changelogs/AutoChangeLog-pr-9282.yml new file mode 100644 index 0000000000..5a27defb41 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9282.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed a few dozen suits' body coverage inconsistencies. These changes shouldn't affect armor and utility vests for most." diff --git a/html/changelogs/AutoChangeLog-pr-9283.yml b/html/changelogs/AutoChangeLog-pr-9283.yml new file mode 100644 index 0000000000..33e02f8539 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9283.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscdel: "Removed old things!" diff --git a/html/changelogs/AutoChangeLog-pr-9288.yml b/html/changelogs/AutoChangeLog-pr-9288.yml new file mode 100644 index 0000000000..8a684431bf --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9288.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - bugfix: "UI memes" diff --git a/html/changelogs/AutoChangeLog-pr-9289.yml b/html/changelogs/AutoChangeLog-pr-9289.yml new file mode 100644 index 0000000000..7abf947bfc --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9289.yml @@ -0,0 +1,4 @@ +author: "Sishen1542" +delete-after: True +changes: + - bugfix: "fixing chems for strained muscles" diff --git a/html/changelogs/AutoChangeLog-pr-9292.yml b/html/changelogs/AutoChangeLog-pr-9292.yml new file mode 100644 index 0000000000..33168f9c43 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9292.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed clown shoes and work boots." diff --git a/html/changelogs/AutoChangeLog-pr-9293.yml b/html/changelogs/AutoChangeLog-pr-9293.yml new file mode 100644 index 0000000000..a99bf1ab41 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9293.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed some overlay bug that happens when legcuffed and then handcuffed." diff --git a/html/changelogs/AutoChangeLog-pr-9295.yml b/html/changelogs/AutoChangeLog-pr-9295.yml new file mode 100644 index 0000000000..a96540c11b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9295.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - balance: "Slowed down police baton and tele baton speed by 75%, should be still be faster than the legacy speed (2 seconds) by 0.6 seconds. Telescopic batons' stamina cost per swing is now on par with police batons, ergo more expensive." diff --git a/html/changelogs/AutoChangeLog-pr-9296.yml b/html/changelogs/AutoChangeLog-pr-9296.yml new file mode 100644 index 0000000000..101ec1aaa8 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9296.yml @@ -0,0 +1,9 @@ +author: "EmeraldSundisk" +delete-after: True +changes: + - rscadd: "Increases the number of plots to 9 (from 5)" + - rscadd: "Additional lighting placed directly outside the garden" + - tweak: "Cleans up the area to reflect use. Moves the seed extractor to a more central location" + - tweak: "Relocates the seed packs on botany's counter to the garden +removal: Removes wooden barricades outside the garden" + - config: "Renames \"Abandoned Garden\" area designation to \"Maintenance Garden\", but does not replace the icon in Dream Maker" diff --git a/html/changelogs/AutoChangeLog-pr-9298.yml b/html/changelogs/AutoChangeLog-pr-9298.yml new file mode 100644 index 0000000000..8301acbbd6 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9298.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed undershirts n socks colors prefs." diff --git a/html/changelogs/AutoChangeLog-pr-9302.yml b/html/changelogs/AutoChangeLog-pr-9302.yml new file mode 100644 index 0000000000..4f6ed4d336 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9302.yml @@ -0,0 +1,4 @@ +author: "deathride58" +delete-after: True +changes: + - bugfix: "Things that access job_preferences now explicitly access keys, which means it no longer attempts to access invalid indices and runtimes as a result." diff --git a/html/changelogs/AutoChangeLog-pr-9304.yml b/html/changelogs/AutoChangeLog-pr-9304.yml new file mode 100644 index 0000000000..f4a919c52f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9304.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "Blue space blood bag" diff --git a/html/changelogs/AutoChangeLog-pr-9306.yml b/html/changelogs/AutoChangeLog-pr-9306.yml new file mode 100644 index 0000000000..0a560c8090 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9306.yml @@ -0,0 +1,5 @@ +author: "kappa-sama" +delete-after: True +changes: + - tweak: "voidcells can now unlock alien tech" + - balance: "rebalanced tech trees (not really)" diff --git a/html/changelogs/AutoChangeLog-pr-9307.yml b/html/changelogs/AutoChangeLog-pr-9307.yml new file mode 100644 index 0000000000..de787a4274 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9307.yml @@ -0,0 +1,4 @@ +author: "BurgerLUA" +delete-after: True +changes: + - balance: "Rebalanced special jetpacks." diff --git a/html/changelogs/AutoChangeLog-pr-9310.yml b/html/changelogs/AutoChangeLog-pr-9310.yml new file mode 100644 index 0000000000..34ded5a0db --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9310.yml @@ -0,0 +1,4 @@ +author: "GrayRachnid" +delete-after: True +changes: + - rscadd: "Added windoors to all the flaps on delta." diff --git a/html/changelogs/AutoChangeLog-pr-9312.yml b/html/changelogs/AutoChangeLog-pr-9312.yml new file mode 100644 index 0000000000..487b79393b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9312.yml @@ -0,0 +1,9 @@ +author: "XDTM" +delete-after: True +changes: + - rscadd: "Added the experimental dissection surgery, which can be performed once per corpse to gain techweb points." + - rscadd: "Rarer specimens are more valuable, so xenos and rare species are more efficient subjects." + - rscadd: "Added two new surgery procedures, under the Experimental Surgery techweb node." + - rscadd: "Ligament Hook makes it so you can attach limbs manually (like skeletons) but makes dismemberment more likely as well." + - rscadd: "Ligament Reinforcement prevents dismemberment, but makes limbs easier to disable through damage." + - tweak: "Golem limbs can now be disabled, although they are still undismemberable." diff --git a/html/changelogs/AutoChangeLog-pr-9317.yml b/html/changelogs/AutoChangeLog-pr-9317.yml new file mode 100644 index 0000000000..11d58e79ce --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9317.yml @@ -0,0 +1,7 @@ +author: "Ghommie (original PR by CrazyClown12)" +delete-after: True +changes: + - tweak: "The chloral hydrate inside of the sleepy pen is no longer slower acting than chloral hydrate made in chemistry." + - tweak: "The chloral hydrate inside of cookies synthesised by emagged borgs is no longer slower acting than chloral hydrate made in chemistry." + - balance: "Slight tirizene buff." + - rscdel: "Delayed chloral hydrate" diff --git a/html/changelogs/AutoChangeLog-pr-9318.yml b/html/changelogs/AutoChangeLog-pr-9318.yml new file mode 100644 index 0000000000..5f7f4af654 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9318.yml @@ -0,0 +1,4 @@ +author: "Fermis" +delete-after: True +changes: + - bugfix: "Fixes small residues of chems that won't go away!" diff --git a/html/changelogs/AutoChangeLog-pr-9320.yml b/html/changelogs/AutoChangeLog-pr-9320.yml new file mode 100644 index 0000000000..605de17ab2 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9320.yml @@ -0,0 +1,5 @@ +author: "Ghommie (original PR by harmonyn)" +delete-after: True +changes: + - balance: "Resisting out of bucklecuffs takes more/less time depending on the handcuffs you used, i.e., fake handcuffs will not bucklecuff someone for ages." + - tweak: "fake handcuffs shouldn't no longer demoralize restrained criminals scums." diff --git a/html/changelogs/AutoChangeLog-pr-9321.yml b/html/changelogs/AutoChangeLog-pr-9321.yml new file mode 100644 index 0000000000..d0c4f6d18d --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9321.yml @@ -0,0 +1,6 @@ +author: "Linzolle" +delete-after: True +changes: + - bugfix: "blood halberd not going back to 17 force after unwielding" + - spellcheck: "unnecessary 's at the end of blood rites healing" + - rscadd: "QoL to blood rites, examine the ritual aura to view how many blood charges are left" diff --git a/html/changelogs/AutoChangeLog-pr-9322.yml b/html/changelogs/AutoChangeLog-pr-9322.yml new file mode 100644 index 0000000000..2d2632bb81 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9322.yml @@ -0,0 +1,4 @@ +author: "Sishen1542" +delete-after: True +changes: + - bugfix: "narsie no longer asks for consent" diff --git a/html/changelogs/AutoChangeLog-pr-9326.yml b/html/changelogs/AutoChangeLog-pr-9326.yml new file mode 100644 index 0000000000..582230dedb --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9326.yml @@ -0,0 +1,4 @@ +author: "YakumoChen" +delete-after: True +changes: + - tweak: "AEGs brought more in line with current radiation system. Try not to get EMP'd." diff --git a/html/changelogs/AutoChangeLog-pr-9331.yml b/html/changelogs/AutoChangeLog-pr-9331.yml new file mode 100644 index 0000000000..0ecd5dfad7 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9331.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "You can now alt-click to rotate machinery such as the tachyon-droppler array or emitters again." diff --git a/html/changelogs/AutoChangeLog-pr-9332.yml b/html/changelogs/AutoChangeLog-pr-9332.yml new file mode 100644 index 0000000000..e8a2aa1faa --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9332.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Sofas can't be wielded and transformed back into plain chairs anymore." diff --git a/html/changelogs/AutoChangeLog-pr-9334.yml b/html/changelogs/AutoChangeLog-pr-9334.yml new file mode 100644 index 0000000000..cc31ec8896 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9334.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - rscadd: "Enables emojis for PDA messages." diff --git a/html/changelogs/AutoChangeLog-pr-9335.yml b/html/changelogs/AutoChangeLog-pr-9335.yml new file mode 100644 index 0000000000..b36c0957dd --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9335.yml @@ -0,0 +1,6 @@ +author: "Raptorizer" +delete-after: True +changes: + - tweak: "tweaked numbers/variables" + - balance: "rebalanced numbers/variables" + - spellcheck: "removed unneeded code" diff --git a/html/changelogs/AutoChangeLog-pr-9336.yml b/html/changelogs/AutoChangeLog-pr-9336.yml new file mode 100644 index 0000000000..3f86da234e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9336.yml @@ -0,0 +1,8 @@ +author: "Fermis" +delete-after: True +changes: + - tweak: "tweaked beaker health and allows use of syringes/droppers on chem_heaters" + - soundadd: "added a sound for when beakers take temperature damage." + - imageadd: "added some icons for melting beakers" + - refactor: "refactored how beakers take damage" + - bugfix: "fixes how beakers would only take one instance of damage on pH damage" diff --git a/html/changelogs/AutoChangeLog-pr-9338.yml b/html/changelogs/AutoChangeLog-pr-9338.yml new file mode 100644 index 0000000000..e5909f52ae --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9338.yml @@ -0,0 +1,4 @@ +author: "lolman360" +delete-after: True +changes: + - bugfix: "Fixes an undocumented change to the naming of Plasmamen." diff --git a/html/changelogs/AutoChangeLog-pr-9341.yml b/html/changelogs/AutoChangeLog-pr-9341.yml new file mode 100644 index 0000000000..e017f2941e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9341.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - tweak: "Blood cult altar, forge and archives now use radial menus." diff --git a/html/changelogs/AutoChangeLog-pr-9342.yml b/html/changelogs/AutoChangeLog-pr-9342.yml new file mode 100644 index 0000000000..75d441f143 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9342.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed some machineries' UIs." diff --git a/html/changelogs/AutoChangeLog-pr-9344.yml b/html/changelogs/AutoChangeLog-pr-9344.yml new file mode 100644 index 0000000000..c45c9269b6 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9344.yml @@ -0,0 +1,6 @@ +author: "Ghommie (original PRs by Time-Green and Qustinnus)" +delete-after: True +changes: + - tweak: "loot crates can't explode after unlocking anymore" + - bugfix: "jumping into loot crates no longers causes them to go boom" + - bugfix: "You can now deconstruct abandoned crates with a welder without making them go boom. After unlocking them, of course." diff --git a/html/changelogs/AutoChangeLog-pr-9348.yml b/html/changelogs/AutoChangeLog-pr-9348.yml new file mode 100644 index 0000000000..a58556b992 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9348.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - tweak: "blood and clock cultists messages from metabolizing" diff --git a/html/changelogs/AutoChangeLog-pr-9349.yml b/html/changelogs/AutoChangeLog-pr-9349.yml new file mode 100644 index 0000000000..e51b826f01 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9349.yml @@ -0,0 +1,5 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed advanced medical scanners borg upgrades." + - bugfix: "Fixes certain borg upgrades being unapplicable on dogborg counterparts of the target cyborg type." diff --git a/html/changelogs/AutoChangeLog-pr-9352.yml b/html/changelogs/AutoChangeLog-pr-9352.yml new file mode 100644 index 0000000000..e34277b531 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9352.yml @@ -0,0 +1,4 @@ +author: "JTGSZ" +delete-after: True +changes: + - tweak: "Gave Qualifies_for_Rank Check back its checks in job controller." diff --git a/html/changelogs/AutoChangeLog-pr-9356.yml b/html/changelogs/AutoChangeLog-pr-9356.yml new file mode 100644 index 0000000000..65aacda077 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9356.yml @@ -0,0 +1,9 @@ +author: "EmeraldSundisk" +delete-after: True +changes: + - rscadd: "Expands the chapel mass driver room to make it easier to use" + - rscadd: "Rearranges the chapel backroom so there are now six coffins and burial garments roundstart" + - tweak: "Cleans up the Janitor's office" + - tweak: "Readjusts the station exterior so mass-driven coffins (hopefully) have less friction" + - bugfix: "Adds a fan to the chapel driver" + - bugfix: "The Janitor missed a few spots around the newly renovated Maintenance Garden" diff --git a/html/changelogs/AutoChangeLog-pr-9359.yml b/html/changelogs/AutoChangeLog-pr-9359.yml new file mode 100644 index 0000000000..1eb933e4c5 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9359.yml @@ -0,0 +1,6 @@ +author: "Bhijn" +delete-after: True +changes: + - balance: "The point production mode of radiation collectors has been reverted to the original behavior of using all of the stored power every process cycle instead of just 4% of it" + - tweak: "Radiation collectors now display the amount of power/research points they're producing per minute rather than per process cycle, which should hopefully clear up a lot of confusion." + - tweak: "Radiation collectors also display what's happening to the gas within them, which should make it a lot more obvious as to how you get tritium." diff --git a/html/changelogs/AutoChangeLog-pr-9365.yml b/html/changelogs/AutoChangeLog-pr-9365.yml new file mode 100644 index 0000000000..1a0543f28e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9365.yml @@ -0,0 +1,7 @@ +author: "Ghommie (original PR by 81Denton, kriskog and nemvar)" +delete-after: True +changes: + - spellcheck: "Sleepers now show a message if players try to unscrew the maintenance hatch while they're occupied or open. Fixed typos in sleeper/organ harvester messages." + - tweak: "Sleepers and dna scanners can now be pried open with crowbars." + - tweak: "You can open and close sleepers and dna scanners by alt-clicking them." + - bugfix: "The scanner's hatch now must be closed (on top of being unoccupied), just like sleepers, before being screwdriverable. This fixes a tricky door stuck issue with the machine." diff --git a/html/changelogs/AutoChangeLog-pr-9367.yml b/html/changelogs/AutoChangeLog-pr-9367.yml new file mode 100644 index 0000000000..f875262781 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9367.yml @@ -0,0 +1,6 @@ +author: "Poojawa" +delete-after: True +changes: + - rscadd: "Medical huds are now calibrated for Radioactive wavelengths." + - balance: "Engineering equipment, blue space, and common storage containers are radiation protected" + - bugfix: "fixed suit storage not cleaning radiation levels of everything stuffed into them." diff --git a/html/changelogs/AutoChangeLog-pr-9373.yml b/html/changelogs/AutoChangeLog-pr-9373.yml new file mode 100644 index 0000000000..0dc7d7a85f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9373.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "Beebal and Honeybalm plants" diff --git a/html/changelogs/AutoChangeLog-pr-9380.yml b/html/changelogs/AutoChangeLog-pr-9380.yml new file mode 100644 index 0000000000..0d42ef7276 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9380.yml @@ -0,0 +1,6 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Fixed people being shovable hrough windows, windoors and the such." + - rscadd: "You can now shove people into disposal bins." + - refactor: "refactored altdisarm(), ergo the \"shoving people around\" proc." diff --git a/html/changelogs/AutoChangeLog-pr-9382.yml b/html/changelogs/AutoChangeLog-pr-9382.yml new file mode 100644 index 0000000000..c82a6a4309 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9382.yml @@ -0,0 +1,4 @@ +author: "Chayse" +delete-after: True +changes: + - bugfix: "Borgs now have the necessary dexterity to unbuckle people from themselves and from bucklable objects." diff --git a/html/changelogs/AutoChangeLog-pr-9385.yml b/html/changelogs/AutoChangeLog-pr-9385.yml new file mode 100644 index 0000000000..36c0f7c105 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9385.yml @@ -0,0 +1,4 @@ +author: "Sishen1542" +delete-after: True +changes: + - bugfix: "removed reflect from divine lightblade" diff --git a/html/changelogs/AutoChangeLog-pr-9388.yml b/html/changelogs/AutoChangeLog-pr-9388.yml new file mode 100644 index 0000000000..9c42745219 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9388.yml @@ -0,0 +1,4 @@ +author: "original by Skoglol, port by sishen1542" +delete-after: True +changes: + - admin: "Dynamic gamemode now more auto-deadmin friendly." diff --git a/html/changelogs/AutoChangeLog-pr-9393.yml b/html/changelogs/AutoChangeLog-pr-9393.yml new file mode 100644 index 0000000000..ef03eb483f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9393.yml @@ -0,0 +1,4 @@ +author: "Chayse" +delete-after: True +changes: + - bugfix: "AIs can now once more talk through holopads successfully" diff --git a/html/changelogs/AutoChangeLog-pr-9394.yml b/html/changelogs/AutoChangeLog-pr-9394.yml new file mode 100644 index 0000000000..2c1c89877b --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9394.yml @@ -0,0 +1,5 @@ +author: "EmeraldSundisk" +delete-after: True +changes: + - bugfix: "Readjusts positioning of Delta's QM keycard device" + - bugfix: "Cleaned up a few spots I missed in #9356, particularly around the janitor's office" diff --git a/html/changelogs/AutoChangeLog-pr-9401.yml b/html/changelogs/AutoChangeLog-pr-9401.yml new file mode 100644 index 0000000000..ba40c9af65 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9401.yml @@ -0,0 +1,4 @@ +author: "actioninja" +delete-after: True +changes: + - bugfix: "APC UI autoupdates correctly" diff --git a/html/changelogs/AutoChangeLog-pr-9405.yml b/html/changelogs/AutoChangeLog-pr-9405.yml new file mode 100644 index 0000000000..ee4bce83bd --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9405.yml @@ -0,0 +1,5 @@ +author: "Thalpy" +delete-after: True +changes: + - tweak: "Alkaline buffer recipe so people don't get grumpy and expanded the pH range" + - bugfix: "fixes buffers" diff --git a/html/changelogs/AutoChangeLog-pr-9407.yml b/html/changelogs/AutoChangeLog-pr-9407.yml new file mode 100644 index 0000000000..dbfadaebb7 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-9407.yml @@ -0,0 +1,4 @@ +author: "AdmiralPancakes1" +delete-after: True +changes: + - rscadd: "Cryo cell shortcuts: alt-click toggles the doors, ctrl-click toggles the power" diff --git a/icons/effects/crayondecal.dmi b/icons/effects/crayondecal.dmi index fcd27698e7..8c42e6610c 100644 Binary files a/icons/effects/crayondecal.dmi and b/icons/effects/crayondecal.dmi differ diff --git a/icons/mob/custom_w.dmi b/icons/mob/custom_w.dmi index 1b917d9434..f29231c48d 100644 Binary files a/icons/mob/custom_w.dmi and b/icons/mob/custom_w.dmi differ diff --git a/icons/mob/feet.dmi b/icons/mob/feet.dmi index e7598f35c9..118688aaba 100644 Binary files a/icons/mob/feet.dmi and b/icons/mob/feet.dmi differ diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi index 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a/icons/obj/hydroponics/growing_flowers.dmi b/icons/obj/hydroponics/growing_flowers.dmi index 2752ad8dc5..245841a6b4 100644 Binary files a/icons/obj/hydroponics/growing_flowers.dmi and b/icons/obj/hydroponics/growing_flowers.dmi differ diff --git a/icons/obj/hydroponics/harvest.dmi b/icons/obj/hydroponics/harvest.dmi index fe126cadd8..fa5728f3b4 100644 Binary files a/icons/obj/hydroponics/harvest.dmi and b/icons/obj/hydroponics/harvest.dmi differ diff --git a/icons/obj/hydroponics/seeds.dmi b/icons/obj/hydroponics/seeds.dmi index a78ce898e0..7caf346f91 100644 Binary files a/icons/obj/hydroponics/seeds.dmi and b/icons/obj/hydroponics/seeds.dmi differ diff --git a/icons/obj/janitor.dmi b/icons/obj/janitor.dmi index 687fef6065..1e1033e38e 100644 Binary files a/icons/obj/janitor.dmi and b/icons/obj/janitor.dmi differ diff --git a/icons/obj/syringe.dmi b/icons/obj/syringe.dmi index 80e681399a..59bc7a8e7c 100644 Binary files a/icons/obj/syringe.dmi and b/icons/obj/syringe.dmi differ diff --git a/icons/obj/tools.dmi b/icons/obj/tools.dmi index c983201d5f..6130c67eb3 100644 Binary files a/icons/obj/tools.dmi and b/icons/obj/tools.dmi differ diff --git a/modular_citadel/code/game/machinery/plasmacases.dm b/modular_citadel/code/game/machinery/plasmacases.dm deleted file mode 100644 index c45eb48caa..0000000000 --- a/modular_citadel/code/game/machinery/plasmacases.dm +++ /dev/null @@ -1,24 +0,0 @@ -/obj/structure/guncase/plasma - name = "plasma rifle locker" - desc = "A locker that holds plasma rifles. Only opens in dire emergencies." - icon_state = "ecase" - case_type = "egun" - gun_category = /obj/item/gun/energy/plasma - resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF //because fuck you, powergaming nerds. - -/obj/structure/guncase/plasma/attackby(obj/item/W, mob/user, params) - return - -/obj/structure/guncase/plasma/MouseDrop(over_object, src_location, over_location) - if(GLOB.security_level == SEC_LEVEL_RED || GLOB.security_level == SEC_LEVEL_DELTA) - . = ..() - else - to_chat(usr, "The storage unit will only unlock during a Red or Delta security alert.") - -/obj/structure/guncase/plasma/attack_hand(mob/user) - return MouseDrop(user) - -/obj/structure/guncase/plasma/emag_act() - . = SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT) - if(!.) - to_chat(usr, "The locking mechanism is fitted with old style parts, The card has no effect.") \ No newline at end of file diff --git a/modular_citadel/code/game/objects/items/devices/genemods.dm b/modular_citadel/code/game/objects/items/devices/genemods.dm deleted file mode 100644 index 5efebf4860..0000000000 --- a/modular_citadel/code/game/objects/items/devices/genemods.dm +++ /dev/null @@ -1,21 +0,0 @@ -//Will include consumable gene mods in the future. - -/obj/item/genemod - name = "genetic modifier" - desc = "Microbodies which can grow, morph, or otherwise change an organism into something else." - icon = 'icons/obj/items_and_weapons.dmi' - icon_state = "dnainjector" - throw_speed = 3 - throw_range = 5 - w_class = WEIGHT_CLASS_TINY - var/applied_region = "chest" - var/list/add_mutations = list() - var/list/remove_mutations = list() - - var/list/add_mutations_static = list() - var/list/remove_mutations_static = list() - - var/used = 0 - -/obj/item/genemod/proc/use(mob/living/carbon/human/target) - return \ No newline at end of file diff --git a/modular_citadel/code/game/objects/items/meat.dm b/modular_citadel/code/game/objects/items/meat.dm deleted file mode 100644 index 3891c5ca9d..0000000000 --- a/modular_citadel/code/game/objects/items/meat.dm +++ /dev/null @@ -1,26 +0,0 @@ -/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/ipc - icon = 'modular_citadel/icons/obj/foods.dmi' - icon_state = "ipcmeat" - desc = "Gross robot meat." - filling_color = "#000000" - tastes = list("metal" = 1) - -/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/moth - icon = 'modular_citadel/icons/obj/foods.dmi' - icon_state = "mothmeat" - desc = "Moth meat." - filling_color = "#BF896B" - tastes = list("insects" = 1) - - -/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/avian - icon = 'modular_citadel/icons/obj/foods.dmi' - icon_state = "birdmeat" - desc = "Quality bird meat." - filling_color = "#BF896B" - tastes = list("chicken" = 1) - -/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/mammal - desc = "Furry meat. WHO DID THIS?!" - filling_color = "#6B8E23" - tastes = list("brains" = 1, "meat" = 1) \ No newline at end of file diff --git a/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm b/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm index 4cf1d326a2..e677c1f3ab 100644 --- a/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm +++ b/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm @@ -277,6 +277,9 @@ . = ..() AddComponent(/datum/component/anti_magic, TRUE, TRUE) +/obj/item/twohanded/dualsaber/hypereutactic/chaplain/IsReflect() + return FALSE + /obj/item/twohanded/dualsaber/hypereutactic/pre_altattackby(atom/A, mob/living/user, params) //checks if it can do right click memes altafterattack(A, user, TRUE, params) return TRUE diff --git a/modular_citadel/code/game/objects/items/melee/misc.dm b/modular_citadel/code/game/objects/items/melee/misc.dm deleted file mode 100644 index 48c221696e..0000000000 --- a/modular_citadel/code/game/objects/items/melee/misc.dm +++ /dev/null @@ -1,57 +0,0 @@ -/obj/item/melee/classic_baton - var/last_hit = 0 - var/stun_stam_cost_coeff = 1.25 - var/hardstun_ds = 1 - var/softstun_ds = 0 - var/stam_dmg = 30 - cooldown = 0 - total_mass = 3.75 - -/obj/item/melee/classic_baton/attack(mob/living/target, mob/living/user) - if(!on) - return ..() - - if(user.getStaminaLoss() >= STAMINA_SOFTCRIT)//CIT CHANGE - makes batons unusuable in stamina softcrit - to_chat(user, "You're too exhausted for that.")//CIT CHANGE - ditto - return //CIT CHANGE - ditto - - add_fingerprint(user) - if((HAS_TRAIT(user, TRAIT_CLUMSY)) && prob(50)) - to_chat(user, "You club yourself over the head.") - user.Knockdown(60 * force) - if(ishuman(user)) - var/mob/living/carbon/human/H = user - H.apply_damage(2*force, BRUTE, BODY_ZONE_HEAD) - else - user.take_bodypart_damage(2*force) - return - if(iscyborg(target)) - ..() - return - if(!isliving(target)) - return - if (user.a_intent == INTENT_HARM) - if(!..()) - return - if(!iscyborg(target)) - return - else - if(last_hit + cooldown < world.time) - if(ishuman(target)) - var/mob/living/carbon/human/H = target - if (H.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) - return - if(check_martial_counter(H, user)) - return - playsound(get_turf(src), 'sound/effects/woodhit.ogg', 75, 1, -1) - target.Knockdown(softstun_ds, TRUE, FALSE, hardstun_ds, stam_dmg) - log_combat(user, target, "stunned", src) - src.add_fingerprint(user) - target.visible_message("[user] has knocked down [target] with [src]!", \ - "[user] has knocked down [target] with [src]!") - if(!iscarbon(user)) - target.LAssailant = null - else - target.LAssailant = user - last_hit = world.time - user.adjustStaminaLossBuffered(getweight())//CIT CHANGE - makes swinging batons cost stamina diff --git a/modular_citadel/code/game/objects/items/robot/robot_upgrades.dm b/modular_citadel/code/game/objects/items/robot/robot_upgrades.dm deleted file mode 100644 index 5f65b97173..0000000000 --- a/modular_citadel/code/game/objects/items/robot/robot_upgrades.dm +++ /dev/null @@ -1,29 +0,0 @@ -// Citadel's Vtech Controller -/obj/effect/proc_holder/silicon/cyborg/vtecControl - name = "vTec Control" - desc = "Allows finer-grained control of the vTec speed boost." - action_icon = 'icons/mob/actions.dmi' - action_icon_state = "Chevron_State_0" - - var/currentState = 0 - var/maxReduction = 2 - - -/obj/effect/proc_holder/silicon/cyborg/vtecControl/Click(mob/living/silicon/robot/user) - var/mob/living/silicon/robot/self = usr - - currentState = (currentState + 1) % 3 - - if(usr) - switch(currentState) - if (0) - self.speed = maxReduction - if (1) - self.speed -= maxReduction*0.5 - if (2) - self.speed -= maxReduction*1.25 - - action.button_icon_state = "Chevron_State_[currentState]" - action.UpdateButtonIcon() - - return diff --git a/modular_citadel/code/game/objects/structures/beds_chairs/sofa.dm b/modular_citadel/code/game/objects/structures/beds_chairs/sofa.dm deleted file mode 100644 index 69d0f4b8d8..0000000000 --- a/modular_citadel/code/game/objects/structures/beds_chairs/sofa.dm +++ /dev/null @@ -1,12 +0,0 @@ -/obj/structure/chair/sofa - name = "old ratty sofa" - icon_state = "sofamiddle" - icon = 'icons/obj/sofa.dmi' - buildstackamount = 1 - -/obj/structure/chair/sofa/left - icon_state = "sofaend_left" -/obj/structure/chair/sofa/right - icon_state = "sofaend_right" -/obj/structure/chair/sofa/corner - icon_state = "sofacorner" \ No newline at end of file diff --git a/modular_citadel/code/init.dm b/modular_citadel/code/init.dm index ce80580af2..a85c3a249c 100644 --- a/modular_citadel/code/init.dm +++ b/modular_citadel/code/init.dm @@ -3,23 +3,3 @@ /proc/cit_initialize() load_mentors() initialize_global_loadout_items() - - //body parts and things - init_sprite_accessory_subtypes(/datum/sprite_accessory/mam_body_markings, GLOB.mam_body_markings_list) - init_sprite_accessory_subtypes(/datum/sprite_accessory/mam_tails, GLOB.mam_tails_list) - init_sprite_accessory_subtypes(/datum/sprite_accessory/mam_ears, GLOB.mam_ears_list) - init_sprite_accessory_subtypes(/datum/sprite_accessory/mam_tails_animated, GLOB.mam_tails_animated_list) - init_sprite_accessory_subtypes(/datum/sprite_accessory/mam_snouts, GLOB.mam_snouts_list) - init_sprite_accessory_subtypes(/datum/sprite_accessory/taur, GLOB.taur_list) - init_sprite_accessory_subtypes(/datum/sprite_accessory/xeno_head, GLOB.xeno_head_list) - init_sprite_accessory_subtypes(/datum/sprite_accessory/xeno_tail, GLOB.xeno_tail_list) - init_sprite_accessory_subtypes(/datum/sprite_accessory/xeno_dorsal, GLOB.xeno_dorsal_list) - init_sprite_accessory_subtypes(/datum/sprite_accessory/screen, GLOB.ipc_screens_list, roundstart = TRUE) - init_sprite_accessory_subtypes(/datum/sprite_accessory/antenna, GLOB.ipc_antennas_list, roundstart = TRUE) - init_sprite_accessory_subtypes(/datum/sprite_accessory/penis, GLOB.cock_shapes_list) - for(var/K in GLOB.cock_shapes_list) - var/datum/sprite_accessory/penis/value = GLOB.cock_shapes_list[K] - GLOB.cock_shapes_icons[K] = value.icon_state - init_sprite_accessory_subtypes(/datum/sprite_accessory/vagina, GLOB.vagina_shapes_list) - init_sprite_accessory_subtypes(/datum/sprite_accessory/breasts, GLOB.breasts_shapes_list) - //GLOB.breasts_size_list = list("a","b","c","d","e") //We need the list to choose from initialized, but it's no longer a sprite_accessory thing. This is defined twice? diff --git a/modular_citadel/code/modules/antagonists/cit_crewobjectives.dm b/modular_citadel/code/modules/antagonists/cit_crewobjectives.dm deleted file mode 100644 index 6afa92af65..0000000000 --- a/modular_citadel/code/modules/antagonists/cit_crewobjectives.dm +++ /dev/null @@ -1,35 +0,0 @@ -/datum/controller/subsystem/ticker/proc/generate_crew_objectives() - for(var/datum/mind/crewMind in SSticker.minds) - if(prob(5) && !issilicon(crewMind.current) && !jobban_isbanned(crewMind, "Syndicate") && GLOB.miscreants_allowed && ROLE_MISCREANT in crewMind.current.client.prefs.be_special) - generate_miscreant_objectives(crewMind) - else - if(CONFIG_GET(flag/allow_crew_objectives)) - generate_individual_objectives(crewMind) - return - -/datum/controller/subsystem/ticker/proc/generate_individual_objectives(var/datum/mind/crewMind) - if(!(CONFIG_GET(flag/allow_crew_objectives))) - return - if(!crewMind) - return - if(!crewMind.current || !crewMind.objectives || crewMind.special_role) - return - if(!crewMind.assigned_role) - return - var/list/validobjs = crewobjjobs["[ckey(crewMind.assigned_role)]"] - if(!validobjs || !validobjs.len) - return - var/selectedObj = pick(validobjs) - var/datum/objective/crew/newObjective = new selectedObj - if(!newObjective) - return - newObjective.owner = crewMind - crewMind.objectives += newObjective - to_chat(crewMind, "As a part of Nanotrasen's anti-tide efforts, you have been assigned an optional objective. It will be checked at the end of the shift. Performing traitorous acts in pursuit of your objective may result in termination of your employment.") - to_chat(crewMind, "Your optional objective: [newObjective.explanation_text]") - -/datum/objective/crew/ - var/jobs = "" - explanation_text = "Yell on the development discussion channel on Citadels discord if this ever shows up. Something just broke here, dude" - -/datum/objective/crew/proc/setup() diff --git a/modular_citadel/code/modules/antagonists/cit_miscreants.dm b/modular_citadel/code/modules/antagonists/cit_miscreants.dm deleted file mode 100644 index 5726167820..0000000000 --- a/modular_citadel/code/modules/antagonists/cit_miscreants.dm +++ /dev/null @@ -1,52 +0,0 @@ -/datum/controller/subsystem/ticker/proc/generate_miscreant_objectives(var/datum/mind/crewMind) - if(!GLOB.miscreants_allowed) - return - if(!crewMind) - return - if(!crewMind.current || !crewMind.objectives || crewMind.special_role) - return - if(!crewMind.assigned_role) - return - if(!(ROLE_MISCREANT in crewMind.current.client.prefs.be_special)) - return - if(jobban_isbanned(crewMind, "Syndicate")) - return - var/list/objectiveTypes = miscreantobjlist - if(!objectiveTypes.len) - return - var/selectedType = pick(objectiveTypes) - var/datum/objective/miscreant/newObjective = new selectedType - if(!newObjective) - return - newObjective.owner = crewMind - crewMind.objectives += newObjective - crewMind.special_role = "miscreant" - to_chat(crewMind, "You are a Miscreant.") - to_chat(crewMind, "Pursuing your objective is entirely optional, as the completion of your objective is unable to be tracked. Performing traitorous acts not directly related to your objective may result in permanent termination of your employment.") - to_chat(crewMind, "Your objective: [newObjective.explanation_text]") - -/datum/objective/miscreant - explanation_text = "Something broke. Horribly. Dear god, im so sorry. Yell about this in the development discussion channel of citadels discord." - -/* Goon's Miscreant Objectives */ - - -/datum/objective/miscreant/incompetent - explanation_text = "Be as useless and incompetent as possible without getting killed." - -/datum/objective/miscreant/litterbug - explanation_text = "Make a huge mess wherever you go." - -/datum/objective/miscreant/creepy - explanation_text = "Sneak around looking as suspicious as possible without actually doing anything illegal." - -/datum/objective/miscreant/whiny - explanation_text = "Complain incessantly about every minor issue you find." - -/* Citadel's Miscreant Objectives */ - -/datum/objective/miscreant/immersions - explanation_text = "Act as uncharacteristic as you possibly can." // corrected from "Act as out of character as you can" people thought it meant to just ooc in ic - -/datum/objective/miscreant/cargonia - explanation_text = "Attempt to establish independence of your department." diff --git a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_cargo.dm b/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_cargo.dm deleted file mode 100644 index 010337b49f..0000000000 --- a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_cargo.dm +++ /dev/null @@ -1,81 +0,0 @@ -/* CARGO OBJECTIVES */ - -/datum/objective/crew/petsplosion - explanation_text = "Ensure there are at least (If you see this, yell on citadels discord in the development discussion channel) pets on the station by the end of the shift. Interpret this as you wish." - jobs = "quartermaster,cargotechnician" - -/datum/objective/crew/petsplosion/New() - . = ..() - target_amount = rand(10,30) - update_explanation_text() - -/datum/objective/crew/petsplosion/update_explanation_text() - . = ..() - explanation_text = "Ensure there are at least [target_amount] pets on the station by the end of the shift. Interpret this as you wish." - -/datum/objective/crew/petsplosion/check_completion() - var/petcount = target_amount - for(var/mob/living/simple_animal/pet/P in GLOB.mob_list) - if(!(P.stat == DEAD)) - if(P.z == SSmapping.station_start || SSshuttle.emergency.shuttle_areas[get_area(P)]) - petcount-- - for(var/mob/living/carbon/human/H in GLOB.mob_list) - if(!(H.stat == DEAD)) - if(H.z == SSmapping.station_start || SSshuttle.emergency.shuttle_areas[get_area(H)]) - if(istype(H.wear_neck, /obj/item/clothing/neck/petcollar)) - petcount-- - if(petcount <= 0) - return TRUE - else - return FALSE - -/datum/objective/crew/points //ported from old hippie - explanation_text = "Make sure the station has at least (Something broke, report this to the development discussion channel of citadels discord) supply points at the end of the shift." - jobs = "quartermaster,cargotechnician" - -/datum/objective/crew/points/New() - . = ..() - target_amount = rand(25000,100000) - update_explanation_text() - -/datum/objective/crew/points/update_explanation_text() - . = ..() - explanation_text = "Make sure the station has at least [target_amount] supply points at the end of the shift." - -/datum/objective/crew/points/check_completion() - if(SSshuttle.points >= target_amount) - return TRUE - else - return FALSE - -/datum/objective/crew/bubblegum - explanation_text = "Ensure Bubblegum is dead at the end of the shift." - jobs = "shaftminer" - -/datum/objective/crew/bubblegum/check_completion() - for(var/mob/living/simple_animal/hostile/megafauna/bubblegum/B in GLOB.mob_list) - if(!(B.stat == DEAD)) - return FALSE - return TRUE - -/datum/objective/crew/fatstacks //ported from old hippie - explanation_text = "Have at least (something broke, report this to the development discussion channel of citadels discord) mining points on your ID at the end of the shift." - jobs = "shaftminer" - -/datum/objective/crew/fatstacks/New() - . = ..() - target_amount = rand(15000,50000) - update_explanation_text() - -/datum/objective/crew/fatstacks/update_explanation_text() - . = ..() - explanation_text = "Have at least [target_amount] mining points on your ID at the end of the shift." - -/datum/objective/crew/fatstacks/check_completion() - if(owner && owner.current) - var/mob/living/carbon/human/H = owner.current - var/obj/item/card/id/theID = H.get_idcard() - if(istype(theID)) - if(theID.mining_points >= target_amount) - return TRUE - return FALSE diff --git a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_civilian.dm b/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_civilian.dm deleted file mode 100644 index 491285e9c4..0000000000 --- a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_civilian.dm +++ /dev/null @@ -1,249 +0,0 @@ -/* CIVILIAN OBJECTIVES */ - -/datum/objective/crew/druglordbot //ported from old Hippie with adjustments - var/targetchem = "none" - var/datum/reagent/chempath - explanation_text = "Have at least (somethin broke here) harvested plants containing (report this on the development discussion channel of citadel's discord) when the shift ends." - jobs = "botanist" - -/datum/objective/crew/druglordbot/New() - . = ..() - target_amount = rand(3,20) - var/blacklist = list(/datum/reagent/drug, /datum/reagent/drug/menthol, /datum/reagent/medicine, /datum/reagent/medicine/adminordrazine, /datum/reagent/medicine/adminordrazine/nanites, /datum/reagent/medicine/mine_salve, /datum/reagent/medicine/syndicate_nanites, /datum/reagent/medicine/strange_reagent, /datum/reagent/medicine/miningnanites, /datum/reagent/medicine/changelingadrenaline, /datum/reagent/medicine/changelinghaste) - var/drugs = typesof(/datum/reagent/drug) - blacklist - var/meds = typesof(/datum/reagent/medicine) - blacklist - var/chemlist = drugs + meds - chempath = pick(chemlist) - targetchem = initial(chempath.id) - update_explanation_text() - -/datum/objective/crew/druglordbot/update_explanation_text() - . = ..() - explanation_text = "Have at least [target_amount] harvested plants containing [initial(chempath.name)] when the shift ends." - -/datum/objective/crew/druglordbot/check_completion() - var/pillcount = target_amount - if(owner && owner.current) - if(owner.current.contents) - for(var/obj/item/reagent_containers/food/snacks/grown/P in owner.current.get_contents()) - if(P.reagents.has_reagent(targetchem)) - pillcount-- - if(pillcount <= 0) - return TRUE - else - return FALSE - -/datum/objective/crew/foodhoard - var/datum/crafting_recipe/food/targetfood - var/obj/item/reagent_containers/food/foodpath - explanation_text = "Personally deliver at least (yo something broke) (report this to the developer discussion channel in citadels discord)s to Centcom." - jobs = "cook" - -/datum/objective/crew/foodhoard/New() - . = ..() - target_amount = rand(2,10) - var/blacklist = list(/datum/crafting_recipe/food, /datum/crafting_recipe/food/cak) - var/possiblefoods = typesof(/datum/crafting_recipe/food) - blacklist - targetfood = pick(possiblefoods) - foodpath = initial(targetfood.result) - update_explanation_text() - -/datum/objective/crew/foodhoard/update_explanation_text() - . = ..() - explanation_text = "Personally deliver at least [target_amount] [initial(foodpath.name)]s to Centcom." - -/datum/objective/crew/foodhoard/check_completion() - if(owner && owner.current && owner.current.check_contents_for(foodpath) && SSshuttle.emergency.shuttle_areas[get_area(owner.current)]) - return TRUE - else - return FALSE - -/datum/objective/crew/responsibility - explanation_text = "Make sure nobody dies with alcohol poisoning." - jobs = "bartender" - -/datum/objective/crew/responsibility/check_completion() - for(var/mob/living/carbon/human/H in GLOB.mob_list) - if(H.stat == DEAD && H.drunkenness >= 80) - if(H.z == SSmapping.station_start || SSshuttle.emergency.shuttle_areas[get_area(H)]) - return FALSE - return TRUE - -/datum/objective/crew/clean //ported from old Hippie - var/list/areas = list() - var/hardmode = FALSE - explanation_text = "Ensure sure that (Yo, something broke. Yell about this in citadels devlopmeent discussion channel.) remain spotless at the end of the shift." - jobs = "janitor" - -/datum/objective/crew/clean/New() - . = ..() - if(prob(1)) - hardmode = TRUE - var/list/blacklistnormal = list(typesof(/area/space) - typesof(/area/lavaland) - typesof(/area/mine) - typesof(/area/ai_monitored/turret_protected) - typesof(/area/tcommsat)) - var/list/blacklisthard = list(typesof(/area/lavaland) - typesof(/area/mine)) - var/list/possibleareas = list() - if(hardmode) - possibleareas = GLOB.teleportlocs - /area - blacklisthard - else - possibleareas = GLOB.teleportlocs - /area - blacklistnormal - for(var/i in 1 to rand(1,6)) - areas |= pick_n_take(possibleareas) - update_explanation_text() - -/datum/objective/crew/clean/update_explanation_text() - . = ..() - explanation_text = "Ensure that the" - for(var/i in 1 to areas.len) - var/area/A = areas[i] - explanation_text += " [A]" - if(i != areas.len && areas.len >= 3) - explanation_text += "," - if(i == areas.len - 1) - explanation_text += "and" - explanation_text += " [(areas.len ==1) ? "is completely" : "are [(areas.len == 2) ? "completely" : "all"]"] clean at the end of the shift." - if(hardmode) - explanation_text += " Chop-chop." - -/datum/objective/crew/clean/check_completion() - for(var/area/A in areas) - for(var/obj/effect/decal/cleanable/C in area_contents(A)) - if(C && C.alpha >= 150) - return FALSE - return TRUE - -/datum/objective/crew/slipster //ported from old Hippie with adjustments - explanation_text = "Slip at least (Yell on citadel's development discussion channel if you see this) different people with your PDA, and have it on you at the end of the shift." - jobs = "clown" - -/datum/objective/crew/slipster/New() - . = ..() - target_amount = rand(5, 20) - update_explanation_text() - -/datum/objective/crew/slipster/update_explanation_text() - . = ..() - explanation_text = "Slip at least [target_amount] different people with your PDA, and have it on you at the end of the shift." - -/datum/objective/crew/slipster/check_completion() - var/list/uniqueslips = list() - if(owner && owner.current) - for(var/obj/item/pda/clown/PDA in owner.current.get_contents()) - for(var/mob/living/carbon/human/H in PDA.slipvictims) - uniqueslips |= H - if(uniqueslips.len >= target_amount) - return TRUE - else - return FALSE - -/datum/objective/crew/vow //ported from old Hippie - explanation_text = "Never break your vow of silence." - jobs = "mime" - -/datum/objective/crew/vow/check_completion() - if(owner && owner.current) - var/list/say_log = owner.current.logging[INDIVIDUAL_SAY_LOG] - if(say_log.len > 0) - return FALSE - return TRUE - -/datum/objective/crew/nullrod - explanation_text = "Don't lose your holy rod." - jobs = "chaplain" - -/datum/objective/crew/nullrod/check_completion() - if(owner && owner.current) - for(var/nullrodtypes in typesof(/obj/item/nullrod)) - if(owner.current.check_contents_for(nullrodtypes)) - return TRUE - if(owner.current.getorgan(/obj/item/organ/genital/penis)) - return TRUE - return FALSE - -/datum/objective/crew/reporter //ported from old hippie - var/charcount = 100 - explanation_text = "Publish at least (Yo something broke) articles containing at least (Report this to Citadels development channel) characters." - jobs = "curator" - -/datum/objective/crew/reporter/New() - . = ..() - target_amount = rand(2,10) - charcount = rand(20,250) - update_explanation_text() - -/datum/objective/crew/reporter/update_explanation_text() - . = ..() - explanation_text = "Publish at least [target_amount] articles containing at least [charcount] characters." - -/datum/objective/crew/reporter/check_completion() - if(owner && owner.current) - var/ownername = "[ckey(owner.current.real_name)][ckey(owner.assigned_role)]" - for(var/datum/newscaster/feed_channel/chan in GLOB.news_network.network_channels) - for(var/datum/newscaster/feed_message/msg in chan.messages) - if(ckey(msg.returnAuthor()) == ckey(ownername)) - if(length(msg.returnBody()) >= charcount) - target_amount-- - if(target_amount <= 0) - return TRUE - else - return FALSE - -/datum/objective/crew/pwrgame //ported from Goon with adjustments - var/obj/item/clothing/targettidegarb - explanation_text = "Get your grubby hands on a (Dear god something broke. Report this to Citadel's development dicussion channel)." - jobs = "assistant" - -/datum/objective/crew/pwrgame/New() - . = ..() - var/list/muhvalids = list(/obj/item/clothing/mask/gas, /obj/item/clothing/head/welding, /obj/item/clothing/head/ushanka, /obj/item/clothing/gloves/color/yellow, /obj/item/clothing/mask/gas/owl_mask) - if(prob(10)) - muhvalids += list(/obj/item/clothing/suit/space) - targettidegarb = pick(muhvalids) - update_explanation_text() - -/datum/objective/crew/pwrgame/update_explanation_text() - . = ..() - explanation_text = "Get your grubby hands on a [initial(targettidegarb.name)]." -/* DM is not a sane language in any way, shape, or form. If anyone wants to try to get this bit functioning proper, I hold no responsibility for broken keyboards. - if(owner && owner.current) - var/mob/living/carbon/human/H = owner.current - if(H && H.dna && H.dna.species && H.dna.species.id) - explanation_text = "Get your " - if(H.dna.species.id == "avian") - explanation_text += "scratchy claws " - else if(H.dna.species.id == "mammal") - explanation_text += "dirty paws " - else if(H.dna.species.id == "aquatic") - explanation_text += "fishy hands " - else if(H.dna.species.id == "xeno") - explanation_text += "weird claws " - else if(H.dna.species.id == "guilmon") - explanation_text += "digital claws " - else if(H.dna.species.id == "lizard") - explanation_text += "slimy claws " - else if(H.dna.species.id == "datashark") - explanation_text += "glitchy hands " - else if(H.dna.species.id == "insect") - explanation_text += "gross grabbers " - else - explanation_text += "grubby hands " - explanation_text += "on a space suit." replace this if you're making this monstrosity work */ - -/datum/objective/crew/pwrgame/check_completion() - if(owner && owner.current) - for(var/tidegarbtypes in typesof(targettidegarb)) - if(owner.current.check_contents_for(tidegarbtypes)) - return TRUE - return FALSE - -/datum/objective/crew/promotion //ported from Goon - explanation_text = "Have a non-assistant ID registered to you at the end of the shift." - jobs = "assistant" - -/datum/objective/crew/promotion/check_completion() - if(owner && owner.current) - var/mob/living/carbon/human/H = owner.current - var/obj/item/card/id/theID = H.get_idcard() - if(istype(theID)) - if(!(H.get_assignment() == "Assistant") && !(H.get_assignment() == "No id") && !(H.get_assignment() == "No job")) - return TRUE - return FALSE diff --git a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_command.dm b/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_command.dm deleted file mode 100644 index f01c887c9f..0000000000 --- a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_command.dm +++ /dev/null @@ -1,33 +0,0 @@ -/* COMMAND OBJECTIVES */ - -/datum/objective/crew/caphat //Ported from Goon - explanation_text = "Don't lose your hat." - jobs = "captain" - -/datum/objective/crew/caphat/check_completion() - if(owner && owner.current && owner.current.check_contents_for(/obj/item/clothing/head/caphat)) - return TRUE - else - return FALSE - -/datum/objective/crew/datfukkendisk //Ported from old Hippie - explanation_text = "Defend the nuclear authentication disk at all costs, and be the one to personally deliver it to Centcom." - jobs = "captain" //give this to other heads at your own risk. - -/datum/objective/crew/datfukkendisk/check_completion() - if(owner && owner.current && owner.current.check_contents_for(/obj/item/disk/nuclear) && SSshuttle.emergency.shuttle_areas[get_area(owner.current)]) - return TRUE - else - return FALSE - -/datum/objective/crew/ian //Ported from old Hippie - explanation_text = "Defend Ian at all costs, and ensure he gets delivered to Centcom at the end of the shift." - jobs = "headofpersonnel" - -/datum/objective/crew/ian/check_completion() - if(owner && owner.current) - for(var/mob/living/simple_animal/pet/dog/corgi/Ian/goodboy in GLOB.mob_list) - if(goodboy.stat != DEAD && SSshuttle.emergency.shuttle_areas[get_area(goodboy)]) - return TRUE - return FALSE - return FALSE diff --git a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_engineering.dm b/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_engineering.dm deleted file mode 100644 index 44d961e9c3..0000000000 --- a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_engineering.dm +++ /dev/null @@ -1,34 +0,0 @@ -/* ENGINEERING OBJECTIVES */ - -/datum/objective/crew/integrity //ported from old Hippie - explanation_text = "Ensure the station's integrity rating is at least (Yo something broke, yell on the development discussion channel of citadels discord about this)% when the shift ends." - jobs = "chiefengineer,stationengineer" - -/datum/objective/crew/integrity/New() - . = ..() - target_amount = rand(60,95) - update_explanation_text() - -/datum/objective/crew/integrity/update_explanation_text() - . = ..() - explanation_text = "Ensure the station's integrity rating is at least [target_amount]% when the shift ends." - -/datum/objective/crew/integrity/check_completion() - var/datum/station_state/end_state = new /datum/station_state() - end_state.count() - var/station_integrity = min(PERCENT(GLOB.start_state.score(end_state)), 100) - if(!SSticker.mode.station_was_nuked && station_integrity >= target_amount) - return TRUE - else - return FALSE - -/datum/objective/crew/poly - explanation_text = "Make sure Poly keeps his headset, and stays alive until the end of the shift." - jobs = "chiefengineer" - -/datum/objective/crew/poly/check_completion() - for(var/mob/living/simple_animal/parrot/Poly/dumbbird in GLOB.mob_list) - if(!(dumbbird.stat == DEAD) && dumbbird.ears) - if(istype(dumbbird.ears, /obj/item/radio/headset)) - return TRUE - return FALSE diff --git a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_medical.dm b/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_medical.dm deleted file mode 100644 index aad6e95df4..0000000000 --- a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_medical.dm +++ /dev/null @@ -1,86 +0,0 @@ -/* MEDICAL OBJECTIVES */ - -/datum/objective/crew/morgue //Ported from old Hippie - explanation_text = "Ensure there are no corpses on the station outside of the morgue when the shift ends." - jobs = "chiefmedicalofficer,geneticist,medicaldoctor" - -/datum/objective/crew/morgue/check_completion() - for(var/mob/living/carbon/human/H in GLOB.mob_list) - if(H.stat == DEAD && H.z == SSmapping.station_start) - if(get_area(H) != /area/medical/morgue) - return FALSE - return TRUE - -/datum/objective/crew/chems //Ported from old Hippie - var/targetchem = "none" - var/datum/reagent/chempath - explanation_text = "Have (yell about this in the development discussion channel of citadel's discord, something broke) in your bloodstream when the shift ends." - jobs = "chiefmedicalofficer,chemist" - -/datum/objective/crew/chems/New() - . = ..() - var/blacklist = list(/datum/reagent/drug, /datum/reagent/drug/nicotine, /datum/reagent/drug/menthol, /datum/reagent/medicine, /datum/reagent/medicine/adminordrazine, /datum/reagent/medicine/adminordrazine/nanites, /datum/reagent/medicine/mine_salve, /datum/reagent/medicine/omnizine, /datum/reagent/medicine/syndicate_nanites, /datum/reagent/medicine/earthsblood, /datum/reagent/medicine/strange_reagent, /datum/reagent/medicine/miningnanites, /datum/reagent/medicine/changelingadrenaline, /datum/reagent/medicine/changelinghaste) - var/drugs = typesof(/datum/reagent/drug) - blacklist - var/meds = typesof(/datum/reagent/medicine) - blacklist - var/chemlist = drugs + meds - chempath = pick(chemlist) - targetchem = initial(chempath.id) - update_explanation_text() - -/datum/objective/crew/chems/update_explanation_text() - . = ..() - explanation_text = "Have [initial(chempath.name)] in your bloodstream when the shift ends." - -/datum/objective/crew/chems/check_completion() - if(owner.current) - if(!owner.current.stat == DEAD && owner.current.reagents) - if(owner.current.reagents.has_reagent(targetchem)) - return TRUE - else - return FALSE - -/datum/objective/crew/druglordchem //ported from old Hippie with adjustments - var/targetchem = "none" - var/datum/reagent/chempath - var/chemamount = 0 - explanation_text = "Have at least (somethin broke here) pills containing at least (like really broke) units of(report this on the development discussion channel of citadel's discord) when the shift ends." - jobs = "chemist" - -/datum/objective/crew/druglordchem/New() - . = ..() - target_amount = rand(5,50) - chemamount = rand(1,20) - var/blacklist = list(/datum/reagent/drug, /datum/reagent/drug/nicotine, /datum/reagent/drug/menthol) - var/drugs = typesof(/datum/reagent/drug) - blacklist - var/chemlist = drugs - chempath = pick(chemlist) - targetchem = initial(chempath.id) - update_explanation_text() - -/datum/objective/crew/druglordchem/update_explanation_text() - . = ..() - explanation_text = "Have at least [target_amount] pills containing at least [chemamount] units of [initial(chempath.name)] when the shift ends." - -/datum/objective/crew/druglordchem/check_completion() - var/pillcount = target_amount - if(owner.current) - if(owner.current.contents) - for(var/obj/item/reagent_containers/pill/P in owner.current.get_contents()) - if(P.reagents.has_reagent(targetchem, chemamount)) - pillcount-- - if(pillcount <= 0) - return TRUE - else - return FALSE - -/datum/objective/crew/noinfections - explanation_text = "Make sure there are no crew members with harmful diseases at the end of the shift." - jobs = "virologist" - -/datum/objective/crew/noinfections/check_completion() - for(var/mob/living/carbon/human/H in GLOB.mob_list) - if(!H.stat == DEAD) - if(H.z == SSmapping.station_start || SSshuttle.emergency.shuttle_areas[get_area(H)]) - if(H.check_virus() == 2) - return FALSE - return TRUE diff --git a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_science.dm b/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_science.dm deleted file mode 100644 index fb260583fd..0000000000 --- a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_science.dm +++ /dev/null @@ -1,45 +0,0 @@ -/* SCIENCE OBJECTIVES */ - -/datum/objective/crew/cyborgs //Ported from old Hippie - explanation_text = "Ensure there are at least (Yo something broke here, yell on citadel's development discussion channel about this) functioning cyborgs when the shift ends." - jobs = "researchdirector,roboticist" - -/datum/objective/crew/cyborgs/New() - . = ..() - target_amount = rand(3,10) - update_explanation_text() - -/datum/objective/crew/cyborgs/update_explanation_text() - . = ..() - explanation_text = "Ensure there are at least [target_amount] functioning cyborgs when the shift ends." - -/datum/objective/crew/cyborgs/check_completion() - var/borgcount = target_amount - for(var/mob/living/silicon/robot/R in GLOB.alive_mob_list) - if(!(R.stat == DEAD)) - borgcount-- - if(borgcount <= 0) - return TRUE - else - return FALSE - -/datum/objective/crew/research //inspired by old hippie's research level objective. should hopefully be compatible with techwebs when that gets finished. hopefully. should be easy to update in the event that it is incompatible with techwebs. - var/datum/design/targetdesign - explanation_text = "Make sure the research required to produce a (something broke, yell on citadel's development discussion channel about this) is available on the R&D server by the end of the shift." - jobs = "researchdirector,scientist" - -/datum/objective/crew/research/New() - . = ..() - targetdesign = pick(subtypesof(/datum/design)) - update_explanation_text() - -/datum/objective/crew/research/update_explanation_text() - . = ..() - explanation_text = "Make sure the research required to produce a [initial(targetdesign.name)] is available on the R&D server by the end of the shift." - -/datum/objective/crew/research/check_completion() - for(var/obj/machinery/rnd/server/S in GLOB.machines) - if(S && S.stored_research) - if(S.stored_research.researched_designs[initial(targetdesign.id)]) - return TRUE - return FALSE diff --git a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_security.dm b/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_security.dm deleted file mode 100644 index 8906c268d2..0000000000 --- a/modular_citadel/code/modules/antagonists/crew_objectives/cit_crewobjectives_security.dm +++ /dev/null @@ -1,23 +0,0 @@ -/* SECURITY OBJECTIVES */ - -/datum/objective/crew/enjoyyourstay - explanation_text = "Enforce Space Law to the best of your ability." - jobs = "headofsecurity,securityofficer,warden,detective" - -/datum/objective/crew/enjoyyourstay/check_completion() - if(owner && owner.current) - if(owner.current.stat != DEAD) - return TRUE - return FALSE - -/datum/objective/crew/justicecrew - explanation_text = "Ensure there are no innocent crew members in the brig when the shift ends." - jobs = "lawyer" - -/datum/objective/crew/justicecrew/check_completion() - if(owner && owner.current) - for(var/datum/mind/M in SSticker.minds) - if(M.current && isliving(M.current)) - if(!M.special_role && !(M.assigned_role == "Security Officer") && !(M.assigned_role == "Detective") && !(M.assigned_role == "Head of Security") && !(M.assigned_role == "Lawyer") && !(M.assigned_role == "Warden") && get_area(M.current) != typesof(/area/security)) - return FALSE - return TRUE diff --git a/modular_citadel/code/modules/cargo/packs.dm b/modular_citadel/code/modules/cargo/packs.dm deleted file mode 100644 index 6d39a51a76..0000000000 --- a/modular_citadel/code/modules/cargo/packs.dm +++ /dev/null @@ -1,28 +0,0 @@ -//supply packs - -/datum/supply_pack/misc/kinkmate - name = "Kinkmate construction kit" - cost = 2000 - contraband = TRUE - contains = list(/obj/item/vending_refill/kink, /obj/item/circuitboard/machine/kinkmate) - crate_name = "Kinkmate construction kit" - - -//Food and livestocks - -/datum/supply_pack/organic/critter/kiwi - name = "Space kiwi Crate" - cost = 2000 - contains = list( /mob/living/simple_animal/kiwi) - crate_name = "space kiwi crate" - - -////////////////////////////////////////////////////////////////////////////// -//////////////////////////// Miscellaneous /////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// - -/datum/supply_pack/misc/jukebox - name = "Jukebox" - cost = 35000 - contains = list(/obj/machinery/jukebox) - crate_name = "Jukebox" diff --git a/modular_citadel/code/modules/client/loadout/__donator.dm b/modular_citadel/code/modules/client/loadout/__donator.dm index cc75e1bff9..136aefb8f5 100644 --- a/modular_citadel/code/modules/client/loadout/__donator.dm +++ b/modular_citadel/code/modules/client/loadout/__donator.dm @@ -447,4 +447,8 @@ datum/gear/darksabresheath path = /obj/item/clothing/head/blueberet ckeywhitelist = list("foxystalin") - +/datum/gear/donorgoggles + name = "Flight Goggles" + category = SLOT_HEAD + path = /obj/item/clothing/glasses/flight + ckeywhitelist = list("maxlynchy") diff --git a/modular_citadel/code/modules/clothing/suits/suits.dm b/modular_citadel/code/modules/clothing/suits/suits.dm index 22e4aef6a9..5cce40ad09 100644 --- a/modular_citadel/code/modules/clothing/suits/suits.dm +++ b/modular_citadel/code/modules/clothing/suits/suits.dm @@ -12,6 +12,7 @@ icon_state = "hostrench" item_state = "hostrench" mutantrace_variation = NO_MUTANTRACE_VARIATION + body_parts_covered = CHEST|ARMS|LEGS /obj/item/clothing/suit/hooded/cloak/david name = "red cloak" diff --git a/modular_citadel/code/modules/crafting/recipes.dm b/modular_citadel/code/modules/crafting/recipes.dm deleted file mode 100644 index 6c6001b040..0000000000 --- a/modular_citadel/code/modules/crafting/recipes.dm +++ /dev/null @@ -1,11 +0,0 @@ -/datum/crafting_recipe/toyneb - name = "Non-Euplastic Blade" - reqs = list(/obj/item/light/tube = 1, /obj/item/stack/cable_coil = 1, /obj/item/stack/sheet/plastic = 4) - result = /obj/item/toy/sword/cx - category = CAT_MISC - -/datum/crafting_recipe/potatos - name = "Potat-OS" - reqs = list(/obj/item/stack/cable_coil = 1, /obj/item/stack/rods = 1, /obj/item/reagent_containers/food/snacks/grown/potato = 1, /obj/item/aicard = 1 ) - result = /obj/item/aicard/potato - category = CAT_ROBOT \ No newline at end of file diff --git a/modular_citadel/code/modules/custom_loadout/custom_items.dm b/modular_citadel/code/modules/custom_loadout/custom_items.dm index 42363e9e07..0cabdca6ee 100644 --- a/modular_citadel/code/modules/custom_loadout/custom_items.dm +++ b/modular_citadel/code/modules/custom_loadout/custom_items.dm @@ -447,6 +447,7 @@ item_state = "kimono" icon = 'icons/obj/custom.dmi' alternate_worn_icon = 'icons/mob/custom_w.dmi' + body_parts_covered = CHEST|GROIN|LEGS|ARMS mutantrace_variation = NO_MUTANTRACE_VARIATION /obj/item/clothing/suit/commjacket @@ -456,6 +457,7 @@ item_state = "commjacket" icon = 'icons/obj/custom.dmi' alternate_worn_icon = 'icons/mob/custom_w.dmi' + body_parts_covered = CHEST|GROIN|LEGS|ARMS mutantrace_variation = NO_MUTANTRACE_VARIATION /obj/item/clothing/under/mw2_russian_para @@ -491,3 +493,12 @@ item_state = "blueberet" icon = 'icons/obj/custom.dmi' alternate_worn_icon = 'icons/mob/custom_w.dmi' + +/obj/item/clothing/glasses/flight + name = "flight goggles" + desc = "Old style flight goggles with a leather cap attached." + icon_state = "flight-g" + item_state = "flight-g" + icon = 'icons/obj/custom.dmi' + alternate_worn_icon = 'icons/mob/custom_w.dmi' + actions_types = list(/datum/action/item_action/toggle) diff --git a/modular_citadel/code/modules/food_and_drinks/snacks/meat.dm b/modular_citadel/code/modules/food_and_drinks/snacks/meat.dm index eba3660f8d..f1b5d622bc 100644 --- a/modular_citadel/code/modules/food_and_drinks/snacks/meat.dm +++ b/modular_citadel/code/modules/food_and_drinks/snacks/meat.dm @@ -1,3 +1,29 @@ /obj/item/reagent_containers/food/snacks/carpmeat/aquatic name = "fillet" desc = "A fillet of one of the local water dwelling species." + +/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/ipc + icon = 'modular_citadel/icons/obj/foods.dmi' + icon_state = "ipcmeat" + desc = "Gross robot meat." + filling_color = "#000000" + tastes = list("metal" = 1) + +/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/insect + desc = "Tastes like chicken, that's... not what it is!" + icon = 'modular_citadel/icons/obj/foods.dmi' + icon_state = "mothmeat" + filling_color = "#BF896B" + tastes = list("insects" = 1) + +/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/avian + desc = "Tastes like chicken, that's because it is!" + icon = 'modular_citadel/icons/obj/foods.dmi' + icon_state = "birdmeat" + filling_color = "#BF896B" + tastes = list("chicken" = 1) + +/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/mammal + desc = "Tastes sweet... reminds you vaguely of chicken." + filling_color = "#6B8E23" + tastes = list("brains" = 1, "meat" = 1) diff --git a/modular_citadel/code/modules/mining/mine_items.dm b/modular_citadel/code/modules/mining/mine_items.dm deleted file mode 100644 index d2cd1f2aa3..0000000000 --- a/modular_citadel/code/modules/mining/mine_items.dm +++ /dev/null @@ -1,2 +0,0 @@ -/obj/machinery/computer/shuttle/mining - req_access = list(ACCESS_MINING) \ No newline at end of file diff --git a/modular_citadel/code/modules/mob/dead/new_player/sprite_accessories.dm b/modular_citadel/code/modules/mob/dead/new_player/sprite_accessories.dm deleted file mode 100644 index bf811b777c..0000000000 --- a/modular_citadel/code/modules/mob/dead/new_player/sprite_accessories.dm +++ /dev/null @@ -1,2083 +0,0 @@ -/datum/sprite_accessory - var/extra = FALSE - var/extra_color_src = MUTCOLORS2 //The color source for the extra overlay. - var/extra2 = FALSE - var/extra_icon = 'modular_citadel/icons/mob/mam_tails.dmi' - var/extra2_icon = 'modular_citadel/icons/mob/mam_tails.dmi' - var/extra2_color_src = MUTCOLORS3 - var/list/ckeys_allowed - -/datum/sprite_accessory/moth_wings/none - name = "None" - icon_state = "none" - -/***************** Alphabetical Order please *************** -************* Keep it to Ears, Tails, Tails Animated *********/ - - -/datum/sprite_accessory/tails/lizard/none - name = "None" - icon_state = "None" - -/datum/sprite_accessory/tails_animated/lizard/none - name = "None" - icon_state = "None" - - -/datum/sprite_accessory/tails/lizard/axolotl - name = "Axolotl" - icon_state = "axolotl" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails_animated/lizard/axolotl - name = "Axolotl" - icon_state = "axolotl" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/body_markings/guilmon - name = "Guilmon" - icon_state = "guilmon" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' - -/datum/sprite_accessory/tails/lizard/guilmon - name = "Guilmon" - icon_state = "guilmon" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails_animated/lizard/guilmon - name = "Guilmon" - icon_state = "guilmon" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -//christ this was a mistake, but it's here just in case someone wants to selectively fix -/************* Lizard compatable snoots *********** -/datum/sprite_accessory/snouts/bird - name = "Beak" - icon_state = "bird" - icon = 'modular_citadel/icons/mob/mam_snouts.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/snouts/bigbeak - name = "Big Beak" - icon_state = "bigbeak" - icon = 'modular_citadel/icons/mob/mam_snouts.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/snouts/bug - name = "Bug" - icon_state = "bug" - icon = 'modular_citadel/icons/mob/mam_snouts.dmi' - extra2 = TRUE - extra2_color_src = MUTCOLORS3 - -/datum/sprite_accessory/snouts/elephant - name = "Elephant" - icon_state = "elephant" - icon = 'modular_citadel/icons/mob/mam_snouts.dmi' - color_src = MATRIXED - extra = TRUE - extra_color_src = MUTCOLORS3 - -/datum/sprite_accessory/snouts/lcanid - name = "Mammal, Long" - icon_state = "lcanid" - icon = 'modular_citadel/icons/mob/mam_snouts.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/snouts/lcanidalt - name = "Mammal, Long ALT" - icon_state = "lcanidalt" - icon = 'modular_citadel/icons/mob/mam_snouts.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/snouts/scanid - name = "Mammal, Short" - icon_state = "scanid" - icon = 'modular_citadel/icons/mob/mam_snouts.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/snouts/scanidalt - name = "Mammal, Short ALT" - icon_state = "scanidalt" - icon = 'modular_citadel/icons/mob/mam_snouts.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/snouts/wolf - name = "Mammal, Thick" - icon_state = "wolf" - icon = 'modular_citadel/icons/mob/mam_snouts.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/snouts/wolfalt - name = "Mammal, Thick ALT" - icon_state = "wolfalt" - icon = 'modular_citadel/icons/mob/mam_snouts.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/snouts/redpanda - name = "WahCoon" - icon_state = "wah" - icon = 'modular_citadel/icons/mob/mam_snouts.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/snouts/rhino - name = "Horn" - icon_state = "rhino" - icon = 'modular_citadel/icons/mob/mam_snouts.dmi' - color_src = MATRIXED - extra = TRUE - extra = MUTCOLORS3 - -/datum/sprite_accessory/snouts/rodent - name = "Rodent" - icon_state = "rodent" - icon = 'modular_citadel/icons/mob/mam_snouts.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/snouts/husky - name = "Husky" - icon_state = "husky" - icon = 'modular_citadel/icons/mob/mam_snouts.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/snouts/otie - name = "Otie" - icon_state = "otie" - icon = 'modular_citadel/icons/mob/mam_snouts.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/snouts/pede - name = "Scolipede" - icon_state = "pede" - icon = 'modular_citadel/icons/mob/mam_snouts.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/snouts/sergal - name = "Sergal" - icon_state = "sergal" - icon = 'modular_citadel/icons/mob/mam_snouts.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/snouts/shark - name = "Shark" - icon_state = "shark" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_snouts.dmi' - -/datum/sprite_accessory/snouts/toucan - name = "Toucan" - icon_state = "toucan" - icon = 'modular_citadel/icons/mob/mam_snouts.dmi' - color_src = MATRIXED -*/ - -/****************************************** -*************** Human Ears **************** -*******************************************/ - -/datum/sprite_accessory/ears/human/axolotl - name = "Axolotl" - icon_state = "axolotl" - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - -/datum/sprite_accessory/ears/human/bear - name = "Bear" - icon_state = "bear" - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/ears/human/bigwolf - name = "Big Wolf" - icon_state = "bigwolf" - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/ears/human/bigwolfinner - name = "Big Wolf (ALT)" - icon_state = "bigwolfinner" - hasinner = 1 - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/ears/human/bigwolfdark - name = "Dark Big Wolf" - icon_state = "bigwolfdark" - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/ears/human/bigwolfinnerdark - name = "Dark Big Wolf (ALT)" - icon_state = "bigwolfinnerdark" - hasinner = 1 - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/ears/human/cow - name = "Cow" - icon_state = "cow" - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/ears/human/curled - name = "Curled Horn" - icon_state = "horn1" - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - color_src = MUTCOLORS3 - -/datum/sprite_accessory/ears/human/eevee - name = "Eevee" - icon_state = "eevee" - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/ears/human/elephant - name = "Elephant" - icon_state = "elephant" - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/ears/human/elf - name = "Elf" - icon_state = "elf" - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - color_src = SKINTONE - -/datum/sprite_accessory/ears/fennec - name = "Fennec" - icon_state = "fennec" - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/ears/fish - name = "Fish" - icon_state = "fish" - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/ears/fox - name = "Fox" - icon_state = "fox" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - -/datum/sprite_accessory/ears/human/jellyfish - name = "Jellyfish" - icon_state = "jellyfish" - color_src = HAIR - -/datum/sprite_accessory/ears/lab - name = "Dog, Floppy" - icon_state = "lab" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - -/datum/sprite_accessory/ears/murid - name = "Murid" - icon_state = "murid" - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/ears/human/otie - name = "Otusian" - icon_state = "otie" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - -/datum/sprite_accessory/ears/human/pede - name = "Scolipede" - icon_state = "pede" - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/ears/human/rabbit - name = "Rabbit" - icon_state = "rabbit" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - -/datum/sprite_accessory/ears/human/sergal - name = "Sergal" - icon_state = "sergal" - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/ears/human/skunk - name = "skunk" - icon_state = "skunk" - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/ears/squirrel - name = "Squirrel" - icon_state = "squirrel" - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/ears/wolf - name = "Wolf" - icon_state = "wolf" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - - - -/****************************************** -************** Human Tails **************** -*******************************************/ - -/datum/sprite_accessory/tails/human/ailurus - name = "Red Panda" - icon_state = "wah" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails_animated/human/ailurus - name = "Red Panda" - icon_state = "wah" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails/human/axolotl - name = "Axolotl" - icon_state = "axolotl" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails_animated/human/axolotl - name = "Axolotl" - icon_state = "axolotl" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails/human/bee - name = "Bee" - icon_state = "bee" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails_animated/human/bee - name = "Bee" - icon_state = "bee" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails/human/cat - name = "Cat" - icon_state = "cat" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = HAIR - -/datum/sprite_accessory/tails_animated/human/cat - name = "Cat" - icon_state = "cat" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = HAIR - -/datum/sprite_accessory/tails/human/catbig - name = "Cat, Big" - icon_state = "catbig" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails_animated/human/catbig - name = "Cat, Big" - icon_state = "catbig" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails/human/cow - name = "Cow" - icon_state = "cow" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails_animated/human/cow - name = "Cow" - icon_state = "cow" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails/human/corvid - name = "Corvid" - icon_state = "crow" - -/datum/sprite_accessory/tails_animated/human/corvid - name = "Corvid" - icon_state = "crow" - -/datum/sprite_accessory/tails/human/eevee - name = "Eevee" - icon_state = "eevee" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails_animated/human/eevee - name = "Eevee" - icon_state = "eevee" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails/human/fennec - name = "Fennec" - icon_state = "fennec" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails_animated/human/fennec - name = "Fennec" - icon_state = "fennec" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails/human/fish - name = "Fish" - icon_state = "fish" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails_animated/human/fish - name = "Fish" - icon_state = "fish" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails/human/fox - name = "Fox" - icon_state = "fox" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails_animated/human/fox - name = "Fox" - icon_state = "fox" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails/human/horse - name = "Horse" - icon_state = "horse" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = HAIR - -/datum/sprite_accessory/tails_animated/human/horse - name = "Horse" - icon_state = "horse" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = HAIR - -/datum/sprite_accessory/tails/human/husky - name = "Husky" - icon_state = "husky" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails_animated/human/husky - name = "Husky" - icon_state = "husky" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails/human/insect - name = "Insect" - icon_state = "insect" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails_animated/human/insect - name = "insect" - icon_state = "insect" - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/tails/human/kitsune - name = "Kitsune" - icon_state = "kitsune" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails_animated/human/kitsune - name = "Kitsune" - icon_state = "kitsune" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails/human/murid - name = "Murid" - icon_state = "murid" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails_animated/human/murid - name = "Murid" - icon_state = "murid" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails/human/otie - name = "Otusian" - icon_state = "otie" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails_animated/human/otie - name = "Otusian" - icon_state = "otie" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails/orca - name = "Orca" - icon_state = "orca" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails_animated/orca - name = "Orca" - icon_state = "orca" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails/human/pede - name = "Scolipede" - icon_state = "pede" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails_animated/human/pede - name = "Scolipede" - icon_state = "pede" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails/human/rabbit - name = "Rabbit" - icon_state = "rabbit" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails_animated/human/rabbit - name = "Rabbit" - icon_state = "rabbit" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails/human/sergal - name = "Sergal" - icon_state = "sergal" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails_animated/human/sergal - name = "Sergal" - icon_state = "sergal" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails/human/skunk - name = "skunk" - icon_state = "skunk" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails_animated/human/skunk - name = "skunk" - icon_state = "skunk" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails/human/shark - name = "Shark" - icon_state = "shark" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails_animated/human/shark - name = "Shark" - icon_state = "shark" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails/human/datashark - name = "datashark" - icon_state = "datashark" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails_animated/human/datashark - name = "datashark" - icon_state = "datashark" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails/human/straighttail - name = "Straight Tail" - icon_state = "straighttail" - -/datum/sprite_accessory/tails_animated/human/straighttail - name = "Straight Tail" - icon_state = "straighttail" - -/datum/sprite_accessory/tails/human/squirrel - name = "Squirrel" - icon_state = "squirrel" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails_animated/human/squirrel - name = "Squirrel" - icon_state = "squirrel" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails/human/tentacle - name = "Tentacle" - icon_state = "tentacle" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails_animated/human/tentacle - name = "Tentacle" - icon_state = "tentacle" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails/human/tiger - name = "Tiger" - icon_state = "tiger" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails_animated/human/tiger - name = "Tiger" - icon_state = "tiger" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails/human/wolf - name = "Wolf" - icon_state = "wolf" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/tails_animated/human/wolf - name = "Wolf" - icon_state = "wolf" - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/****************************************** -*********** Mammal Body Parts ************* -*******************************************/ - -/datum/sprite_accessory/mam_ears - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - color_src = MATRIXED - -/datum/sprite_accessory/mam_ears/none - name = "None" - icon_state = "none" - -/datum/sprite_accessory/mam_tails - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/mam_tails/none - name = "None" - icon_state = "none" - -/datum/sprite_accessory/mam_tails_animated - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_tails.dmi' - -/datum/sprite_accessory/mam_tails_animated/none - name = "None" - icon_state = "none" - color_src = MATRIXED - -/datum/sprite_accessory/mam_snouts - color_src = MATRIXED - icon = 'modular_citadel/icons/mob/mam_snouts.dmi' - -/datum/sprite_accessory/mam_snouts/none - name = "None" - icon_state = "none" - - -/****************************************** -**************** Snouts ******************* -*******************************************/ - -/datum/sprite_accessory/mam_snouts/bird - name = "Beak" - icon_state = "bird" - -/datum/sprite_accessory/mam_snouts/bigbeak - name = "Big Beak" - icon_state = "bigbeak" - -/datum/sprite_accessory/mam_snouts/bug - name = "Bug" - icon_state = "bug" - color_src = MUTCOLORS - extra2 = TRUE - extra2_color_src = MUTCOLORS3 - -/datum/sprite_accessory/mam_snouts/elephant - name = "Elephant" - icon_state = "elephant" - extra = TRUE - extra_color_src = MUTCOLORS3 - -/datum/sprite_accessory/mam_snouts/lcanid - name = "Mammal, Long" - icon_state = "lcanid" - -/datum/sprite_accessory/mam_snouts/lcanidalt - name = "Mammal, Long ALT" - icon_state = "lcanidalt" - -/datum/sprite_accessory/mam_snouts/scanid - name = "Mammal, Short" - icon_state = "scanid" - -/datum/sprite_accessory/mam_snouts/scanidalt - name = "Mammal, Short ALT" - icon_state = "scanidalt" - -/datum/sprite_accessory/mam_snouts/wolf - name = "Mammal, Thick" - icon_state = "wolf" - -/datum/sprite_accessory/mam_snouts/wolfalt - name = "Mammal, Thick ALT" - icon_state = "wolfalt" - -/datum/sprite_accessory/mam_snouts/redpanda - name = "WahCoon" - icon_state = "wah" - -/datum/sprite_accessory/mam_snouts/redpandaalt - name = "WahCoon ALT" - icon_state = "wahalt" - -/datum/sprite_accessory/mam_snouts/rhino - name = "Horn" - icon_state = "rhino" - extra = TRUE - extra = MUTCOLORS3 - -/datum/sprite_accessory/mam_snouts/rodent - name = "Rodent" - icon_state = "rodent" - -/datum/sprite_accessory/mam_snouts/husky - name = "Husky" - icon_state = "husky" - -/datum/sprite_accessory/mam_snouts/otie - name = "Otie" - icon_state = "otie" - -/datum/sprite_accessory/mam_snouts/pede - name = "Scolipede" - icon_state = "pede" - -/datum/sprite_accessory/mam_snouts/sergal - name = "Sergal" - icon_state = "sergal" - -/datum/sprite_accessory/mam_snouts/shark - name = "Shark" - icon_state = "shark" - -/datum/sprite_accessory/mam_snouts/toucan - name = "Toucan" - icon_state = "toucan" - -/datum/sprite_accessory/mam_snouts/sharp - name = "Sharp" - icon_state = "sharp" - color_src = MUTCOLORS - -/datum/sprite_accessory/mam_snouts/round - name = "Round" - icon_state = "round" - color_src = MUTCOLORS - -/datum/sprite_accessory/mam_snouts/sharplight - name = "Sharp + Light" - icon_state = "sharplight" - color_src = MUTCOLORS - -/datum/sprite_accessory/mam_snouts/roundlight - name = "Round + Light" - icon_state = "roundlight" - color_src = MUTCOLORS - - -/****************************************** -**************** Snouts ******************* -*************but higher up*****************/ - -/datum/sprite_accessory/mam_snouts/fbird - name = "Beak (Top)" - icon_state = "fbird" - -/datum/sprite_accessory/mam_snouts/fbigbeak - name = "Big Beak (Top)" - icon_state = "fbigbeak" - -/datum/sprite_accessory/mam_snouts/fbug - name = "Bug (Top)" - icon_state = "fbug" - color_src = MUTCOLORS - extra2 = TRUE - extra2_color_src = MUTCOLORS3 - -/datum/sprite_accessory/mam_snouts/felephant - name = "Elephant (Top)" - icon_state = "felephant" - extra = TRUE - extra_color_src = MUTCOLORS3 - -/datum/sprite_accessory/mam_snouts/flcanid - name = "Mammal, Long (Top)" - icon_state = "flcanid" - -/datum/sprite_accessory/mam_snouts/flcanidalt - name = "Mammal, Long ALT (Top)" - icon_state = "flcanidalt" - -/datum/sprite_accessory/mam_snouts/fscanid - name = "Mammal, Short (Top)" - icon_state = "fscanid" - -/datum/sprite_accessory/mam_snouts/fscanidalt - name = "Mammal, Short ALT (Top)" - icon_state = "fscanidalt" - -/datum/sprite_accessory/mam_snouts/fwolf - name = "Mammal, Thick (Top)" - icon_state = "fwolf" - -/datum/sprite_accessory/mam_snouts/fwolfalt - name = "Mammal, Thick ALT (Top)" - icon_state = "fwolfalt" - -/datum/sprite_accessory/mam_snouts/fredpanda - name = "WahCoon (Top)" - icon_state = "fwah" - -/datum/sprite_accessory/mam_snouts/frhino - name = "Horn (Top)" - icon_state = "frhino" - extra = TRUE - extra = MUTCOLORS3 - -/datum/sprite_accessory/mam_snouts/frodent - name = "Rodent (Top)" - icon_state = "frodent" - -/datum/sprite_accessory/mam_snouts/fhusky - name = "Husky (Top)" - icon_state = "fhusky" - -/datum/sprite_accessory/mam_snouts/fotie - name = "Otie (Top)" - icon_state = "fotie" - -/datum/sprite_accessory/mam_snouts/fpede - name = "Scolipede (Top)" - icon_state = "fpede" - -/datum/sprite_accessory/mam_snouts/fsergal - name = "Sergal (Top)" - icon_state = "fsergal" - -/datum/sprite_accessory/mam_snouts/fshark - name = "Shark (Top)" - icon_state = "fshark" - -/datum/sprite_accessory/mam_snouts/ftoucan - name = "Toucan (Top)" - icon_state = "ftoucan" - -/datum/sprite_accessory/mam_snouts/fsharp - name = "Sharp (Top)" - icon_state = "fsharp" - color_src = MUTCOLORS - -/datum/sprite_accessory/mam_snouts/fround - name = "Round (Top)" - icon_state = "fround" - color_src = MUTCOLORS - -/datum/sprite_accessory/mam_snouts/fsharplight - name = "Sharp + Light (Top)" - icon_state = "fsharplight" - color_src = MUTCOLORS - -/datum/sprite_accessory/mam_snouts/froundlight - name = "Round + Light (Top)" - icon_state = "froundlight" - color_src = MUTCOLORS - -/****************************************** -***************** Ears ******************** -*******************************************/ - -/datum/sprite_accessory/mam_ears/axolotl - name = "Axolotl" - icon_state = "axolotl" - -/datum/sprite_accessory/mam_ears/bear - name = "Bear" - icon_state = "bear" - -/datum/sprite_accessory/mam_ears/bigwolf - name = "Big Wolf" - icon_state = "bigwolf" - -/datum/sprite_accessory/mam_ears/bigwolfinner - name = "Big Wolf (ALT)" - icon_state = "bigwolfinner" - hasinner = 1 - -/datum/sprite_accessory/mam_ears/bigwolfdark - name = "Dark Big Wolf" - icon_state = "bigwolfdark" - -/datum/sprite_accessory/mam_ears/bigwolfinnerdark - name = "Dark Big Wolf (ALT)" - icon_state = "bigwolfinnerdark" - hasinner = 1 - -/datum/sprite_accessory/mam_ears/cat - name = "Cat" - icon_state = "cat" - hasinner = 1 - color_src = HAIR - -/datum/sprite_accessory/mam_ears/catbig - name = "Cat, Big" - icon_state = "catbig" - -/datum/sprite_accessory/mam_ears/cow - name = "Cow" - icon_state = "cow" - -/datum/sprite_accessory/mam_ears/curled - name = "Curled Horn" - icon_state = "horn1" - color_src = MUTCOLORS3 - -/datum/sprite_accessory/mam_ears/deer - name = "Deer" - icon_state = "deer" - color_src = MUTCOLORS3 - -/datum/sprite_accessory/mam_ears/eevee - name = "Eevee" - icon_state = "eevee" - - -/datum/sprite_accessory/mam_ears/elf - name = "Elf" - icon_state = "elf" - color_src = MUTCOLORS3 - - -/datum/sprite_accessory/mam_ears/elephant - name = "Elephant" - icon_state = "elephant" - -/datum/sprite_accessory/mam_ears/fennec - name = "Fennec" - icon_state = "fennec" - -/datum/sprite_accessory/mam_ears/fish - name = "Fish" - icon_state = "fish" - -/datum/sprite_accessory/mam_ears/fox - name = "Fox" - icon_state = "fox" - -/datum/sprite_accessory/mam_ears/husky - name = "Husky" - icon_state = "wolf" - -/datum/sprite_accessory/mam_ears/kangaroo - name = "kangaroo" - icon_state = "kangaroo" - -/datum/sprite_accessory/mam_ears/jellyfish - name = "Jellyfish" - icon_state = "jellyfish" - color_src = HAIR - -/datum/sprite_accessory/mam_ears/lab - name = "Dog, Long" - icon_state = "lab" - -/datum/sprite_accessory/mam_ears/murid - name = "Murid" - icon_state = "murid" - -/datum/sprite_accessory/mam_ears/otie - name = "Otusian" - icon_state = "otie" - -/datum/sprite_accessory/mam_ears/squirrel - name = "Squirrel" - icon_state = "squirrel" - -/datum/sprite_accessory/mam_ears/pede - name = "Scolipede" - icon_state = "pede" - -/datum/sprite_accessory/mam_ears/rabbit - name = "Rabbit" - icon_state = "rabbit" - -/datum/sprite_accessory/mam_ears/sergal - name = "Sergal" - icon_state = "sergal" - -/datum/sprite_accessory/mam_ears/skunk - name = "skunk" - icon_state = "skunk" - -/datum/sprite_accessory/mam_ears/wolf - name = "Wolf" - icon_state = "wolf" - -/****************************************** -*********** Tails and Things ************** -*******************************************/ - -/datum/sprite_accessory/mam_tails/ailurus - name = "Red Panda" - icon_state = "wah" - extra = TRUE - -/datum/sprite_accessory/mam_tails_animated/ailurus - name = "Red Panda" - icon_state = "wah" - extra = TRUE - -/datum/sprite_accessory/mam_tails/axolotl - name = "Axolotl" - icon_state = "axolotl" - -/datum/sprite_accessory/mam_tails_animated/axolotl - name = "Axolotl" - icon_state = "axolotl" - -/datum/sprite_accessory/mam_tails/bee - name = "Bee" - icon_state = "bee" - -/datum/sprite_accessory/mam_tails_animated/bee - name = "Bee" - icon_state = "bee" - -/datum/sprite_accessory/mam_tails/cat - name = "Cat" - icon_state = "cat" - color_src = HAIR - -/datum/sprite_accessory/mam_tails_animated/cat - name = "Cat" - icon_state = "cat" - color_src = HAIR - -/datum/sprite_accessory/mam_tails/catbig - name = "Cat, Big" - icon_state = "catbig" - -/datum/sprite_accessory/mam_tails_animated/catbig - name = "Cat, Big" - icon_state = "catbig" - -/datum/sprite_accessory/mam_tails/corvid - name = "Corvid" - icon_state = "crow" - -/datum/sprite_accessory/mam_tails_animated/corvid - name = "Corvid" - icon_state = "crow" - -/datum/sprite_accessory/mam_tail/cow - name = "Cow" - icon_state = "cow" - -/datum/sprite_accessory/mam_tails_animated/cow - name = "Cow" - icon_state = "cow" - -/datum/sprite_accessory/mam_tails/eevee - name = "Eevee" - icon_state = "eevee" - -/datum/sprite_accessory/mam_tails_animated/eevee - name = "Eevee" - icon_state = "eevee" - -/datum/sprite_accessory/mam_tails/fennec - name = "Fennec" - icon_state = "fennec" - -/datum/sprite_accessory/mam_tails_animated/fennec - name = "Fennec" - icon_state = "fennec" - -/datum/sprite_accessory/mam_tails/human/fish - name = "Fish" - icon_state = "fish" - -/datum/sprite_accessory/mam_tails_animated/human/fish - name = "Fish" - icon_state = "fish" - -/datum/sprite_accessory/mam_tails/fox - name = "Fox" - icon_state = "fox" - -/datum/sprite_accessory/mam_tails_animated/fox - name = "Fox" - icon_state = "fox" - -/datum/sprite_accessory/mam_tails/hawk - name = "Hawk" - icon_state = "hawk" - -/datum/sprite_accessory/mam_tails_animated/hawk - name = "Hawk" - icon_state = "hawk" - -/datum/sprite_accessory/mam_tails/horse - name = "Horse" - icon_state = "horse" - color_src = HAIR - -/datum/sprite_accessory/mam_tails_animated/horse - name = "Horse" - icon_state = "Horse" - color_src = HAIR - -/datum/sprite_accessory/mam_tails/husky - name = "Husky" - icon_state = "husky" - -/datum/sprite_accessory/mam_tails_animated/husky - name = "Husky" - icon_state = "husky" - -datum/sprite_accessory/mam_tails/insect - name = "Insect" - icon_state = "insect" - -/datum/sprite_accessory/mam_tails_animated/insect - name = "Insect" - icon_state = "insect" - -/datum/sprite_accessory/mam_tails/kangaroo - name = "kangaroo" - icon_state = "kangaroo" - -/datum/sprite_accessory/mam_tails_animated/kangaroo - name = "kangaroo" - icon_state = "kangaroo" - -/datum/sprite_accessory/mam_tails/kitsune - name = "Kitsune" - icon_state = "kitsune" - -/datum/sprite_accessory/mam_tails_animated/kitsune - name = "Kitsune" - icon_state = "kitsune" - -/datum/sprite_accessory/mam_tails/lab - name = "Lab" - icon_state = "lab" - -/datum/sprite_accessory/mam_tails_animated/lab - name = "Lab" - icon_state = "lab" - -/datum/sprite_accessory/mam_tails/murid - name = "Murid" - icon_state = "murid" - -/datum/sprite_accessory/mam_tails_animated/murid - name = "Murid" - icon_state = "murid" - -/datum/sprite_accessory/mam_tails/otie - name = "Otusian" - icon_state = "otie" - -/datum/sprite_accessory/mam_tails_animated/otie - name = "Otusian" - icon_state = "otie" - -/datum/sprite_accessory/mam_tails/orca - name = "Orca" - icon_state = "orca" - -/datum/sprite_accessory/mam_tails_animated/orca - name = "Orca" - icon_state = "orca" - -/datum/sprite_accessory/mam_tails/pede - name = "Scolipede" - icon_state = "pede" - -/datum/sprite_accessory/mam_tails_animated/pede - name = "Scolipede" - icon_state = "pede" - -/datum/sprite_accessory/mam_tails/rabbit - name = "Rabbit" - icon_state = "rabbit" - -/datum/sprite_accessory/mam_tails_animated/rabbit - name = "Rabbit" - icon_state = "rabbit" - -/datum/sprite_accessory/mam_tails/sergal - name = "Sergal" - icon_state = "sergal" - -/datum/sprite_accessory/mam_tails_animated/sergal - name = "Sergal" - icon_state = "sergal" - -/datum/sprite_accessory/mam_tails/skunk - name = "Skunk" - icon_state = "skunk" - -/datum/sprite_accessory/mam_tails_animated/skunk - name = "Skunk" - icon_state = "skunk" - -/datum/sprite_accessory/mam_tails/shark - name = "Shark" - icon_state = "shark" - -/datum/sprite_accessory/mam_tails_animated/shark - name = "Shark" - icon_state = "shark" - -/datum/sprite_accessory/mam_tails/shepherd - name = "Shepherd" - icon_state = "shepherd" - -/datum/sprite_accessory/mam_tails_animated/shepherd - name = "Shepherd" - icon_state = "shepherd" - -/datum/sprite_accessory/mam_tails/straighttail - name = "Straight Tail" - icon_state = "straighttail" - -/datum/sprite_accessory/mam_tails_animated/straighttail - name = "Straight Tail" - icon_state = "straighttail" - -/datum/sprite_accessory/mam_tails/squirrel - name = "Squirrel" - icon_state = "squirrel" - -/datum/sprite_accessory/mam_tails_animated/squirrel - name = "Squirrel" - icon_state = "squirrel" - -/datum/sprite_accessory/mam_tails/tentacle - name = "Tentacle" - icon_state = "tentacle" - -/datum/sprite_accessory/mam_tails_animated/tentacle - name = "Tentacle" - icon_state = "tentacle" - -/datum/sprite_accessory/mam_tails/tiger - name = "Tiger" - icon_state = "tiger" - -/datum/sprite_accessory/mam_tails_animated/tiger - name = "Tiger" - icon_state = "tiger" - -/datum/sprite_accessory/mam_tails/wolf - name = "Wolf" - icon_state = "wolf" - -/datum/sprite_accessory/mam_tails_animated/wolf - name = "Wolf" - icon_state = "wolf" - -/****************************************** -************ Body Markings **************** -*******************************************/ - -/datum/sprite_accessory/mam_body_markings - extra = FALSE - extra2 = FALSE - color_src = MATRIXED - gender_specific = 0 - icon = 'modular_citadel/icons/mob/mam_markings.dmi' - -/datum/sprite_accessory/mam_body_markings/none - name = "None" - icon_state = "none" - ckeys_allowed = list("yousshouldnteverbeseeingthisyoumeme") - icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' - -/datum/sprite_accessory/mam_body_markings/plain - name = "Plain" - icon_state = "plain" - icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' - -/datum/sprite_accessory/mam_body_markings/redpanda - name = "Redpanda" - icon_state = "redpanda" - -/datum/sprite_accessory/mam_body_markings/bee - name = "Bee" - icon_state = "bee" - icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' - -/datum/sprite_accessory/mam_body_markings/belly - name = "Belly" - icon_state = "belly" - icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' - -/datum/sprite_accessory/mam_body_markings/bellyslim - name = "Bellyslim" - icon_state = "bellyslim" - icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' - -/datum/sprite_accessory/mam_body_markings/corgi - name = "Corgi" - icon_state = "corgi" - -/datum/sprite_accessory/mam_body_markings/cow - name = "Bovine" - icon_state = "bovine" - -/datum/sprite_accessory/mam_body_markings/corvid - name = "Corvid" - icon_state = "corvid" - -/datum/sprite_accessory/mam_body_markings/dalmation - name = "Dalmation" - icon_state = "dalmation" - -/datum/sprite_accessory/mam_body_markings/deer - name = "Deer" - icon_state = "deer" - -/datum/sprite_accessory/mam_body_markings/dog - name = "Dog" - icon_state = "dog" - -/datum/sprite_accessory/mam_body_markings/eevee - name = "Eevee" - icon_state = "eevee" - -/datum/sprite_accessory/mam_body_markings/hippo - name = "Hippo" - icon_state = "hippo" - -/datum/sprite_accessory/mam_body_markings/fennec - name = "Fennec" - icon_state = "Fennec" - -/datum/sprite_accessory/mam_body_markings/fox - name = "Fox" - icon_state = "fox" - -/datum/sprite_accessory/mam_body_markings/frog - name = "Frog" - icon_state = "frog" - icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' - -/datum/sprite_accessory/mam_body_markings/goat - name = "Goat" - icon_state = "goat" - -/datum/sprite_accessory/mam_body_markings/handsfeet - name = "Handsfeet" - icon_state = "handsfeet" - icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' - -/datum/sprite_accessory/mam_body_markings/hawk - name = "Hawk" - icon_state = "hawk" - -/datum/sprite_accessory/mam_body_markings/husky - name = "Husky" - icon_state = "husky" - -/datum/sprite_accessory/mam_body_markings/hyena - name = "Hyena" - icon_state = "hyena" - -/datum/sprite_accessory/mam_body_markings/lab - name = "Lab" - icon_state = "lab" - -/datum/sprite_accessory/mam_body_markings/moth - name = "Moth" - icon_state = "moth" - icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' - -/datum/sprite_accessory/mam_body_markings/otie - name = "Otie" - icon_state = "otie" - -/datum/sprite_accessory/mam_body_markings/otter - name = "Otter" - icon_state = "otter" - -/datum/sprite_accessory/mam_body_markings/orca - name = "Orca" - icon_state = "orca" - -/datum/sprite_accessory/mam_body_markings/panther - name = "Panther" - icon_state = "panther" - -/datum/sprite_accessory/mam_body_markings/possum - name = "Possum" - icon_state = "possum" - -/datum/sprite_accessory/mam_body_markings/raccoon - name = "Raccoon" - icon_state = "raccoon" - -/datum/sprite_accessory/mam_body_markings/pede - name = "Scolipede" - icon_state = "scolipede" - icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' - -/datum/sprite_accessory/mam_body_markings/shark - name = "Shark" - icon_state = "shark" - -/datum/sprite_accessory/mam_body_markings/skunk - name = "Skunk" - icon_state = "skunk" - -/datum/sprite_accessory/mam_body_markings/sergal - name = "Sergal" - icon_state = "sergal" - -/datum/sprite_accessory/mam_body_markings/shepherd - name = "Shepherd" - icon_state = "shepherd" - -/datum/sprite_accessory/mam_body_markings/tajaran - name = "Tajaran" - icon_state = "tajaran" - -/datum/sprite_accessory/mam_body_markings/tiger - name = "Tiger" - icon_state = "tiger" - -/datum/sprite_accessory/mam_body_markings/turian - name = "Turian" - icon_state = "turian" - icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' - -/datum/sprite_accessory/mam_body_markings/wolf - name = "Wolf" - icon_state = "wolf" - -/datum/sprite_accessory/mam_body_markings/xeno - name = "Xeno" - icon_state = "xeno" - icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' - - -/****************************************** -************ Taur Bodies ****************** -*******************************************/ -/datum/sprite_accessory/taur - icon = 'modular_citadel/icons/mob/mam_taur.dmi' - extra_icon = 'modular_citadel/icons/mob/mam_taur.dmi' - extra = TRUE - extra2_icon = 'modular_citadel/icons/mob/mam_taur.dmi' - extra2 = TRUE - center = TRUE - dimension_x = 64 - var/taur_mode = NOT_TAURIC - color_src = MATRIXED - -/datum/sprite_accessory/taur/none - name = "None" - icon_state = "None" - -/datum/sprite_accessory/taur/cow - name = "Cow" - icon_state = "cow" - taur_mode = HOOF_TAURIC - -/datum/sprite_accessory/taur/deer - name = "Deer" - icon_state = "deer" - taur_mode = HOOF_TAURIC - color_src = MUTCOLORS - -/datum/sprite_accessory/taur/drake - name = "Drake" - icon_state = "drake" - taur_mode = PAW_TAURIC - -/datum/sprite_accessory/taur/drider - name = "Drider" - icon_state = "drider" - color_src = MUTCOLORS - -/datum/sprite_accessory/taur/eevee - name = "Eevee" - icon_state = "eevee" - taur_mode = PAW_TAURIC - color_src = MUTCOLORS - -/datum/sprite_accessory/taur/fox - name = "Fox" - icon_state = "fox" - taur_mode = PAW_TAURIC - -/datum/sprite_accessory/taur/husky - name = "Husky" - icon_state = "husky" - taur_mode = PAW_TAURIC - -/datum/sprite_accessory/taur/horse - name = "Horse" - icon_state = "horse" - taur_mode = HOOF_TAURIC - -/datum/sprite_accessory/taur/lab - name = "Lab" - icon_state = "lab" - taur_mode = PAW_TAURIC - -/datum/sprite_accessory/taur/naga - name = "Naga" - icon_state = "naga" - taur_mode = SNEK_TAURIC - -/datum/sprite_accessory/taur/otie - name = "Otie" - icon_state = "otie" - taur_mode = PAW_TAURIC - -/datum/sprite_accessory/taur/pede - name = "Scolipede" - icon_state = "pede" - taur_mode = PAW_TAURIC - color_src = MUTCOLORS - -/datum/sprite_accessory/taur/panther - name = "Panther" - icon_state = "panther" - taur_mode = PAW_TAURIC - -/datum/sprite_accessory/taur/shepherd - name = "Shepherd" - icon_state = "shepherd" - taur_mode = PAW_TAURIC - -/datum/sprite_accessory/taur/tentacle - name = "Tentacle" - icon_state = "tentacle" - taur_mode = SNEK_TAURIC - color_src = MUTCOLORS - -/datum/sprite_accessory/taur/tiger - name = "Tiger" - icon_state = "tiger" - taur_mode = PAW_TAURIC - -/datum/sprite_accessory/taur/wolf - name = "Wolf" - icon_state = "wolf" - taur_mode = PAW_TAURIC - -/****************************************** -*************** Ayyliums ****************** -*******************************************/ - -//Xeno Dorsal Tubes -/datum/sprite_accessory/xeno_dorsal - icon = 'modular_citadel/icons/mob/xeno_parts_greyscale.dmi' - -/datum/sprite_accessory/xeno_dorsal/standard - name = "Standard" - icon_state = "standard" - -/datum/sprite_accessory/xeno_dorsal/royal - name = "Royal" - icon_state = "royal" - -/datum/sprite_accessory/xeno_dorsal/down - name = "Dorsal Down" - icon_state = "down" - -//Xeno Tail -/datum/sprite_accessory/xeno_tail - icon = 'modular_citadel/icons/mob/xeno_parts_greyscale.dmi' - -/datum/sprite_accessory/xeno_tail/none - name = "None" - -/datum/sprite_accessory/xeno_tail/standard - name = "Xenomorph Tail" - icon_state = "xeno" - -//Xeno Caste Heads -/datum/sprite_accessory/xeno_head - icon = 'modular_citadel/icons/mob/xeno_parts_greyscale.dmi' - -/datum/sprite_accessory/xeno_head/standard - name = "Standard" - icon_state = "standard" - -/datum/sprite_accessory/xeno_head/royal - name = "royal" - icon_state = "royal" - -/datum/sprite_accessory/xeno_head/hollywood - name = "hollywood" - icon_state = "hollywood" - -/datum/sprite_accessory/xeno_head/warrior - name = "warrior" - icon_state = "warrior" - -// IPCs -/datum/sprite_accessory/screen - icon = 'modular_citadel/icons/mob/ipc_screens.dmi' - color_src = null - -/datum/sprite_accessory/screen/blank - name = "Blank" - icon_state = "blank" - -/datum/sprite_accessory/screen/pink - name = "Pink" - icon_state = "pink" - -/datum/sprite_accessory/screen/green - name = "Green" - icon_state = "green" - -/datum/sprite_accessory/screen/red - name = "Red" - icon_state = "red" - -/datum/sprite_accessory/screen/blue - name = "Blue" - icon_state = "blue" - -/datum/sprite_accessory/screen/yellow - name = "Yellow" - icon_state = "yellow" - -/datum/sprite_accessory/screen/shower - name = "Shower" - icon_state = "shower" - -/datum/sprite_accessory/screen/nature - name = "Nature" - icon_state = "nature" - -/datum/sprite_accessory/screen/eight - name = "Eight" - icon_state = "eight" - -/datum/sprite_accessory/screen/goggles - name = "Goggles" - icon_state = "goggles" - -/datum/sprite_accessory/screen/heart - name = "Heart" - icon_state = "heart" - -/datum/sprite_accessory/screen/monoeye - name = "Mono eye" - icon_state = "monoeye" - -/datum/sprite_accessory/screen/breakout - name = "Breakout" - icon_state = "breakout" - -/datum/sprite_accessory/screen/purple - name = "Purple" - icon_state = "purple" - -/datum/sprite_accessory/screen/scroll - name = "Scroll" - icon_state = "scroll" - -/datum/sprite_accessory/screen/console - name = "Console" - icon_state = "console" - -/datum/sprite_accessory/screen/rgb - name = "RGB" - icon_state = "rgb" - -/datum/sprite_accessory/screen/golglider - name = "Gol Glider" - icon_state = "golglider" - -/datum/sprite_accessory/screen/rainbow - name = "Rainbow" - icon_state = "rainbow" - -/datum/sprite_accessory/screen/sunburst - name = "Sunburst" - icon_state = "sunburst" - -/datum/sprite_accessory/screen/static - name = "Static" - icon_state = "static" - -//Oracle Station sprites - -/datum/sprite_accessory/screen/bsod - name = "BSOD" - icon_state = "bsod" - -/datum/sprite_accessory/screen/redtext - name = "Red Text" - icon_state = "retext" - -/datum/sprite_accessory/screen/sinewave - name = "Sine wave" - icon_state = "sinewave" - -/datum/sprite_accessory/screen/squarewave - name = "Square wave" - icon_state = "squarwave" - -/datum/sprite_accessory/screen/ecgwave - name = "ECG wave" - icon_state = "ecgwave" - -/datum/sprite_accessory/screen/eyes - name = "Eyes" - icon_state = "eyes" - -/datum/sprite_accessory/screen/textdrop - name = "Text drop" - icon_state = "textdrop" - -/datum/sprite_accessory/screen/stars - name = "Stars" - icon_state = "stars" - -// IPC Antennas - -/datum/sprite_accessory/antenna - icon = 'modular_citadel/icons/mob/ipc_antennas.dmi' - color_src = MUTCOLORS2 - -/datum/sprite_accessory/antenna/none - name = "None" - icon_state = "None" - -/datum/sprite_accessory/antenna/antennae - name = "Angled Antennae" - icon_state = "antennae" - -/datum/sprite_accessory/antenna/tvantennae - name = "TV Antennae" - icon_state = "tvantennae" - -/datum/sprite_accessory/antenna/cyberhead - name = "Cyberhead" - icon_state = "cyberhead" - -/datum/sprite_accessory/antenna/antlers - name = "Antlers" - icon_state = "antlers" - -/datum/sprite_accessory/antenna/crowned - name = "Crowned" - icon_state = "crowned" - -// *** Snooooow flaaaaake *** - -/datum/sprite_accessory/horns/guilmon - name = "Guilmon" - icon_state = "guilmon" - icon = 'modular_citadel/icons/mob/mam_ears.dmi' - -/datum/sprite_accessory/snout/guilmon - name = "Guilmon" - icon_state = "guilmon" - color_src = MATRIXED - -/datum/sprite_accessory/mam_tails/shark/datashark - name = "DataShark" - icon_state = "datashark" - ckeys_allowed = list("rubyflamewing") - -/datum/sprite_accessory/mam_tails_animated/shark/datashark - name = "DataShark" - icon_state = "datashark" - -/datum/sprite_accessory/mam_body_markings/shark/datashark - name = "DataShark" - icon_state = "datashark" - ckeys_allowed = list("rubyflamewing") - -//Sabresune -/datum/sprite_accessory/mam_ears/sabresune - name = "sabresune" - icon_state = "sabresune" - ckeys_allowed = list("poojawa") - extra = TRUE - -/datum/sprite_accessory/mam_tails/sabresune - name = "sabresune" - icon_state = "sabresune" - ckeys_allowed = list("poojawa") - - -/datum/sprite_accessory/mam_tails_animated/sabresune - name = "sabresune" - icon_state = "sabresune" - -/datum/sprite_accessory/mam_body_markings/sabresune - name = "Sabresune" - icon_state = "sabresune" - ckeys_allowed = list("poojawa") - - -//Lunasune -/datum/sprite_accessory/mam_ears/lunasune - name = "lunasune" - icon_state = "lunasune" - ckeys_allowed = list("invader4352") - -/datum/sprite_accessory/mam_tails/lunasune - name = "lunasune" - icon_state = "lunasune" - ckeys_allowed = list("invader4352") - -/datum/sprite_accessory/mam_tails_animated/lunasune - name = "lunasune" - icon_state = "lunasune" - -/*************** VIRGO PORTED HAIRS ****************************/ -#define VHAIR(_name, new_state) /datum/sprite_accessory/hair/##new_state/icon_state=#new_state;/datum/sprite_accessory/hair/##new_state/name = #_name + " (Virgo)" -//VIRGO PORTED HAIRS -VHAIR("Short Hair Rosa", hair_rosa_s) -VHAIR("Short Hair 80s", hair_80s_s) -VHAIR("Long Bedhead", hair_long_bedhead_s) -VHAIR("Dave", hair_dave_s) -VHAIR("Country", hair_country_s) -VHAIR("Shy", hair_shy_s) -VHAIR("Unshaven Mohawk", hair_unshaven_mohawk_s) -VHAIR("Manbun", hair_manbun_s) -VHAIR("Longer Bedhead", hair_longer_bedhead_s) -VHAIR("Ponytail", hair_ponytail_s) -VHAIR("Ziegler", hair_ziegler_s) -VHAIR("Emo Fringe", hair_emofringe_s) -VHAIR("Very Short Over Eye Alt", hair_veryshortovereyealternate_s) -VHAIR("Shorthime", hair_shorthime_s) -VHAIR("High Tight", hair_hightight_s) -VHAIR("Thinning Front", hair_thinningfront_s) -VHAIR("Big Afro", hair_bigafro_s) -VHAIR("Afro", hair_afro_s) -VHAIR("High Braid", hair_hbraid_s) -VHAIR("Braid", hair_braid_s) -VHAIR("Sargeant", hair_sargeant_s) -VHAIR("Gelled", hair_gelled_s) -VHAIR("Kagami", hair_kagami_s) -VHAIR("ShortTail", hair_stail_s) -VHAIR("Gentle", hair_gentle_s) -VHAIR("Grande", hair_grande_s) -VHAIR("Bobcurl", hair_bobcurl_s) -VHAIR("Pompadeur", hair_pompadour_s) -VHAIR("Plait", hair_plait_s) -VHAIR("Long", hair_long_s) -VHAIR("Rattail", hair_rattail_s) -VHAIR("Tajspiky", hair_tajspiky_s) -VHAIR("Messy", hair_messy_s) -VHAIR("Bangs", hair_bangs_s) -VHAIR("TBraid", hair_tbraid_s) -VHAIR("Toriyama2", hair_toriyama2_s) -VHAIR("CIA", hair_cia_s) -VHAIR("Mulder", hair_mulder_s) -VHAIR("Scully", hair_scully_s) -VHAIR("Nitori", hair_nitori_s) -VHAIR("Joestar", hair_joestar_s) -VHAIR("Ponytail4", hair_ponytail4_s) -VHAIR("Ponytail5", hair_ponytail5_s) -VHAIR("Beehive2", hair_beehive2_s) -VHAIR("Short Braid", hair_shortbraid_s) -VHAIR("Reverse Mohawk", hair_reversemohawk_s) -VHAIR("SHort Bangs", hair_shortbangs_s) -VHAIR("Half Shaved", hair_halfshaved_s) -VHAIR("Longer Alt 2", hair_longeralt2_s) -VHAIR("Bun", hair_bun_s) -VHAIR("Curly", hair_curly_s) -VHAIR("Victory", hair_victory_s) -VHAIR("Ponytail6", hair_ponytail6_s) -VHAIR("Undercut3", hair_undercut3_s) -VHAIR("Bobcut Alt", hair_bobcultalt_s) -VHAIR("Fingerwave", hair_fingerwave_s) -VHAIR("Oxton", hair_oxton_s) -VHAIR("Poofy2", hair_poofy2_s) -VHAIR("Fringe Tail", hair_fringetail_s) -VHAIR("Bun3", hair_bun3_s) -VHAIR("Wisp", hair_wisp_s) -VHAIR("Undercut2", hair_undercut2_s) -VHAIR("TBob", hair_tbob_s) -VHAIR("Spiky Ponytail", hair_spikyponytail_s) -VHAIR("Rowbun", hair_rowbun_s) -VHAIR("Rowdualtail", hair_rowdualtail_s) -VHAIR("Rowbraid", hair_rowbraid_s) -VHAIR("Shaved Mohawk", hair_shavedmohawk_s) -VHAIR("Topknot", hair_topknot_s) -VHAIR("Ronin", hair_ronin_s) -VHAIR("Bowlcut2", hair_bowlcut2_s) -VHAIR("Thinning Rear", hair_thinningrear_s) -VHAIR("Thinning", hair_thinning_s) -VHAIR("Jade", hair_jade_s) -VHAIR("Bedhead", hair_bedhead_s) -VHAIR("Dreadlocks", hair_dreads_s) -VHAIR("Very Long", hair_vlong_s) -VHAIR("Jensen", hair_jensen_s) -VHAIR("Halfbang", hair_halfbang_s) -VHAIR("Kusangi", hair_kusangi_s) -VHAIR("Ponytail", hair_ponytail_s) -VHAIR("Ponytail3", hair_ponytail3_s) -VHAIR("Halfbang Alt", hair_halfbang_alt_s) -VHAIR("Bedhead V2", hair_bedheadv2_s) -VHAIR("Long Fringe", hair_longfringe_s) -VHAIR("Flair", hair_flair_s) -VHAIR("Bedhead V3", hair_bedheadv3_s) -VHAIR("Himecut", hair_himecut_s) -VHAIR("Curls", hair_curls_s) -VHAIR("Very Long Fringe", hair_vlongfringe_s) -VHAIR("Longest", hair_longest_s) -VHAIR("Father", hair_father_s) -VHAIR("Emo Long", hair_emolong_s) -VHAIR("Short Hair 3", hair_shorthair3_s) -VHAIR("Double Bun", hair_doublebun_s) -VHAIR("Sleeze", hair_sleeze_s) -VHAIR("Twintail", hair_twintail_s) -VHAIR("Emo 2", hair_emo2_s) -VHAIR("Low Fade", hair_lowfade_s) -VHAIR("Med Fade", hair_medfade_s) -VHAIR("High Fade", hair_highfade_s) -VHAIR("Bald Fade", hair_baldfade_s) -VHAIR("No Fade", hair_nofade_s) -VHAIR("Trim Flat", hair_trimflat_s) -VHAIR("Shaved", hair_shaved_s) -VHAIR("Trimmed", hair_trimmed_s) -VHAIR("Tight Bun", hair_tightbun_s) -VHAIR("Short Hair 4", hair_d_s) -VHAIR("Short Hair 5", hair_e_s) -VHAIR("Short Hair 6", hair_f_s) -VHAIR("Skinhead", hair_skinhead_s) -VHAIR("Afro2", hair_afro2_s) -VHAIR("Bobcut", hair_bobcut_s) -VHAIR("Emo", hair_emo_s) -VHAIR("Long Over Eye", hair_longovereye_s) -VHAIR("Feather", hair_feather_s) -VHAIR("Hitop", hair_hitop_s) -VHAIR("Short Over Eye", hair_shortoverye_s) -VHAIR("Straight", hair_straight_s) -VHAIR("Buzzcut", hair_buzzcut_s) -VHAIR("Combover", hair_combover_s) -VHAIR("Crewcut", hair_crewcut_s) -VHAIR("Devillock", hair_devilock_s) -VHAIR("Clean", hair_clean_s) -VHAIR("Shaggy", hair_shaggy_s) -VHAIR("Updo", hair_updo_s) -VHAIR("Mohawk", hair_mohawk_s) -VHAIR("Odango", hair_odango_s) -VHAIR("Ombre", hair_ombre_s) -VHAIR("Parted", hair_parted_s) -VHAIR("Quiff", hair_quiff_s) -VHAIR("Volaju", hair_volaju_s) -VHAIR("Bun2", hair_bun2_s) -VHAIR("Rows1", hair_rows1_s) -VHAIR("Rows2", hair_rows2_s) -VHAIR("Dandy Pompadour", hair_dandypompadour_s) -VHAIR("Poofy", hair_poofy_s) -VHAIR("Toriyama", hair_toriyama_s) -VHAIR("Drillruru", hair_drillruru_s) -VHAIR("Bowlcut", hair_bowlcut_s) -VHAIR("Coffee House", hair_coffeehouse_s) -VHAIR("Family Man", hair_thefamilyman_s) -VHAIR("Shaved Part", hair_shavedpart_s) -VHAIR("Modern", hair_modern_s) -VHAIR("One Shoulder", hair_oneshoulder_s) -VHAIR("Very Short Over Eye", hair_veryshortovereye_s) -VHAIR("Unkept", hair_unkept_s) -VHAIR("Wife", hair_wife_s) -VHAIR("Nia", hair_nia_s) -VHAIR("Undercut", hair_undercut_s) -VHAIR("Bobcut Alt", hair_bobcutalt_s) -VHAIR("Short Hair 4 alt", hair_shorthair4_s) -VHAIR("Tressshoulder", hair_tressshoulder_s) - //END -#undef VHAIR - -#define VFACE(_name, new_state) /datum/sprite_accessory/facial_hair/##new_state/icon_state=#new_state;;/datum/sprite_accessory/facial_hair/##new_state/name= #_name + " (Virgo)" -VFACE("Watson", facial_watson_s) -VFACE("Chaplin", facial_chaplin_s) -VFACE("Fullbeard", facial_fullbeard_s) -VFACE("Vandyke", facial_vandyke_s) -VFACE("Elvis", facial_elvis_s) -VFACE("Abe", facial_abe_s) -VFACE("Chin", facial_chin_s) -VFACE("GT", facial_gt_s) -VFACE("Hip", facial_hip_s) -VFACE("Hogan", facial_hogan_s) -VFACE("Selleck", facial_selleck_s) -VFACE("Neckbeard", facial_neckbeard_s) -VFACE("Longbeard", facial_longbeard_s) -VFACE("Dwarf", facial_dwarf_s) -VFACE("Sideburn", facial_sideburn_s) -VFACE("Mutton", facial_mutton_s) -VFACE("Moustache", facial_moustache_s) -VFACE("Pencilstache", facial_pencilstache_s) -VFACE("Goatee", facial_goatee_s) -VFACE("Smallstache", facial_smallstache_s) -VFACE("Volaju", facial_volaju_s) -VFACE("3 O\'clock", facial_3oclock_s) -VFACE("5 O\'clock", facial_5oclock_s) -VFACE("7 O\'clock", facial_7oclock_s) -VFACE("5 O\'clock Moustache", facial_5oclockmoustache_s) -VFACE("7 O\'clock", facial_7oclockmoustache_s) -VFACE("Walrus", facial_walrus_s) -VFACE("Muttonmus", facial_muttonmus_s) -VFACE("Wise", facial_wise_s) -VFACE("Martial Artist", facial_martialartist_s) -VFACE("Dorsalfnil", facial_dorsalfnil_s) -VFACE("Hornadorns", facial_hornadorns_s) -VFACE("Spike", facial_spike_s) -VFACE("Chinhorns", facial_chinhorns_s) -VFACE("Cropped Fullbeard", facial_croppedfullbeard_s) -VFACE("Chinless Beard", facial_chinlessbeard_s) -VFACE("Moonshiner", facial_moonshiner_s) -VFACE("Tribearder", facial_tribearder_s) -#undef VFACE diff --git a/modular_citadel/code/modules/mob/living/carbon/human/human.dm b/modular_citadel/code/modules/mob/living/carbon/human/human.dm index bb8d4a5f4a..e0d592827e 100644 --- a/modular_citadel/code/modules/mob/living/carbon/human/human.dm +++ b/modular_citadel/code/modules/mob/living/carbon/human/human.dm @@ -1,12 +1,6 @@ /mob/living/carbon/human/species/mammal race = /datum/species/mammal -/mob/living/carbon/human/species/avian - race = /datum/species/avian - -/mob/living/carbon/human/species/aquatic - race = /datum/species/aquatic - /mob/living/carbon/human/species/insect race = /datum/species/insect diff --git a/modular_citadel/code/modules/mob/living/carbon/human/life.dm b/modular_citadel/code/modules/mob/living/carbon/human/life.dm deleted file mode 100644 index e728d70c97..0000000000 --- a/modular_citadel/code/modules/mob/living/carbon/human/life.dm +++ /dev/null @@ -1,21 +0,0 @@ -/mob/living/carbon/human/Life() - //citadel code - if(stat != DEAD) - handle_arousal() - . = ..() - -/mob/living/carbon/human/calculate_affecting_pressure(pressure) - if(ismob(loc)) - return ONE_ATMOSPHERE - if(istype(loc, /obj/item/dogborg/sleeper)) - return ONE_ATMOSPHERE - . = ..() - -/mob/living/carbon/human/update_health_hud(shown_health_amount) - . = ..() - if(!client || !hud_used) - return - if(hud_used.staminas) - hud_used.staminas.icon_state = staminahudamount() - if(hud_used.staminabuffer) - hud_used.staminabuffer.icon_state = staminabufferhudamount() diff --git a/modular_citadel/code/modules/mob/living/carbon/human/species.dm b/modular_citadel/code/modules/mob/living/carbon/human/species.dm deleted file mode 100644 index 1c7456a8d8..0000000000 --- a/modular_citadel/code/modules/mob/living/carbon/human/species.dm +++ /dev/null @@ -1,166 +0,0 @@ -/datum/species - var/should_draw_citadel = FALSE - -/datum/species/proc/alt_spec_attack_hand(mob/living/carbon/human/M, mob/living/carbon/human/H, datum/martial_art/attacker_style) - if(!istype(M)) - return TRUE - CHECK_DNA_AND_SPECIES(M) - CHECK_DNA_AND_SPECIES(H) - - if(!istype(M)) //sanity check for drones. - return TRUE - if(M.mind) - attacker_style = M.mind.martial_art - if((M != H) && M.a_intent != INTENT_HELP && H.check_shields(M, 0, M.name, attack_type = UNARMED_ATTACK)) - log_combat(M, H, "attempted to touch") - H.visible_message("[M] attempted to touch [H]!") - return TRUE - switch(M.a_intent) - if(INTENT_HELP) - if(M == H) - althelp(M, H, attacker_style) - return TRUE - return FALSE - if(INTENT_DISARM) - altdisarm(M, H, attacker_style) - return TRUE - return FALSE - -/datum/species/proc/althelp(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style) - if(user == target && istype(user)) - if(user.getStaminaLoss() >= STAMINA_SOFTCRIT) - to_chat(user, "You're too exhausted for that.") - return - if(!user.resting) - to_chat(user, "You can only force yourself up if you're on the ground.") - return - user.visible_message("[user] forces [p_them()]self up to [p_their()] feet!", "You force yourself up to your feet!") - user.resting = 0 - user.update_canmove() - user.adjustStaminaLossBuffered(user.stambuffer) //Rewards good stamina management by making it easier to instantly get up from resting - playsound(user, 'sound/weapons/thudswoosh.ogg', 50, 1, -1) - -/datum/species/proc/altdisarm(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style) - if(user.getStaminaLoss() >= STAMINA_SOFTCRIT) - to_chat(user, "You're too exhausted.") - return FALSE - if(target.check_block()) - target.visible_message("[target] blocks [user]'s shoving attempt!") - return FALSE - if(attacker_style && attacker_style.disarm_act(user,target)) - return TRUE - if(user.resting) - return FALSE - else - if(user == target) - return - user.do_attack_animation(target, ATTACK_EFFECT_DISARM) - user.adjustStaminaLossBuffered(4) - playsound(target, 'sound/weapons/thudswoosh.ogg', 50, TRUE, -1) - - if(target.w_uniform) - target.w_uniform.add_fingerprint(user) - SEND_SIGNAL(target, COMSIG_HUMAN_DISARM_HIT, user, user.zone_selected) - - if(!target.resting) - target.adjustStaminaLoss(5) - - - var/turf/target_oldturf = target.loc - var/shove_dir = get_dir(user.loc, target_oldturf) - var/turf/target_shove_turf = get_step(target.loc, shove_dir) - var/mob/living/carbon/human/target_collateral_human - var/obj/structure/table/target_table - var/shove_blocked = FALSE //Used to check if a shove is blocked so that if it is knockdown logic can be applied - - //Thank you based whoneedsspace - target_collateral_human = locate(/mob/living/carbon/human) in target_shove_turf.contents - if(target_collateral_human) - shove_blocked = TRUE - else - target.Move(target_shove_turf, shove_dir) - if(get_turf(target) == target_oldturf) - if(target_shove_turf.density) - shove_blocked = TRUE - else - var/thoushallnotpass = FALSE - for(var/obj/O in target_shove_turf) - if(istype(O, /obj/structure/table)) - target_table = O - else if(!O.CanPass(src, target_shove_turf)) - shove_blocked = TRUE - thoushallnotpass = TRUE - if(thoushallnotpass) - target_table = null - - if(target.is_shove_knockdown_blocked()) - return - - if(shove_blocked || target_table) - var/directional_blocked = FALSE - if(shove_dir in GLOB.cardinals) //Directional checks to make sure that we're not shoving through a windoor or something like that - var/target_turf = get_turf(target) - for(var/obj/O in target_turf) - if(O.flags_1 & ON_BORDER_1 && O.dir == shove_dir && O.density) - directional_blocked = TRUE - break - if(target_turf != target_shove_turf) //Make sure that we don't run the exact same check twice on the same tile - for(var/obj/O in target_shove_turf) - if(O.flags_1 & ON_BORDER_1 && O.dir == turn(shove_dir, 180) && O.density) - directional_blocked = TRUE - break - var/targetatrest = target.resting - if(((!target_table && !target_collateral_human) || directional_blocked) && !targetatrest) - target.Knockdown(SHOVE_KNOCKDOWN_SOLID) - user.visible_message("[user.name] shoves [target.name], knocking them down!", - "You shove [target.name], knocking them down!", null, COMBAT_MESSAGE_RANGE) - log_combat(user, target, "shoved", "knocking them down") - else if(target_table) - if(!targetatrest) - target.Knockdown(SHOVE_KNOCKDOWN_TABLE) - user.visible_message("[user.name] shoves [target.name] onto \the [target_table]!", - "You shove [target.name] onto \the [target_table]!", null, COMBAT_MESSAGE_RANGE) - target.forceMove(target_shove_turf) - log_combat(user, target, "shoved", "onto [target_table]") - else if(target_collateral_human && !targetatrest) - target.Knockdown(SHOVE_KNOCKDOWN_HUMAN) - if(!target_collateral_human.resting) - target_collateral_human.Knockdown(SHOVE_KNOCKDOWN_COLLATERAL) - user.visible_message("[user.name] shoves [target.name] into [target_collateral_human.name]!", - "You shove [target.name] into [target_collateral_human.name]!", null, COMBAT_MESSAGE_RANGE) - log_combat(user, target, "shoved", "into [target_collateral_human.name]") - - else - user.visible_message("[user.name] shoves [target.name]!", - "You shove [target.name]!", null, COMBAT_MESSAGE_RANGE) - var/target_held_item = target.get_active_held_item() - var/knocked_item = FALSE - if(!is_type_in_typecache(target_held_item, GLOB.shove_disarming_types)) - target_held_item = null - if(!target.has_movespeed_modifier(SHOVE_SLOWDOWN_ID)) - target.add_movespeed_modifier(SHOVE_SLOWDOWN_ID, multiplicative_slowdown = SHOVE_SLOWDOWN_STRENGTH) - if(target_held_item) - target.visible_message("[target.name]'s grip on \the [target_held_item] loosens!", - "Your grip on \the [target_held_item] loosens!", null, COMBAT_MESSAGE_RANGE) - addtimer(CALLBACK(target, /mob/living/carbon/human/proc/clear_shove_slowdown), SHOVE_SLOWDOWN_LENGTH) - else if(target_held_item) - target.dropItemToGround(target_held_item) - knocked_item = TRUE - target.visible_message("[target.name] drops \the [target_held_item]!!", - "You drop \the [target_held_item]!!", null, COMBAT_MESSAGE_RANGE) - var/append_message = "" - if(target_held_item) - if(knocked_item) - append_message = "causing them to drop [target_held_item]" - else - append_message = "loosening their grip on [target_held_item]" - log_combat(user, target, "shoved", append_message) - - -//////////////////// -/////BODYPARTS///// -//////////////////// - - -/obj/item/bodypart - var/should_draw_citadel = FALSE diff --git a/modular_citadel/code/modules/mob/living/carbon/human/species_types/furrypeople.dm b/modular_citadel/code/modules/mob/living/carbon/human/species_types/furrypeople.dm deleted file mode 100644 index 6b6349c0f3..0000000000 --- a/modular_citadel/code/modules/mob/living/carbon/human/species_types/furrypeople.dm +++ /dev/null @@ -1,237 +0,0 @@ -/datum/species/mammal - name = "Mammal" - id = "mammal" - default_color = "4B4B4B" - should_draw_citadel = TRUE - species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR) - inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID) - mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "taur", "legs") - default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "mam_body_markings" = "Husky", "taur" = "None", "legs" = "Normal Legs") - attack_verb = "claw" - attack_sound = 'sound/weapons/slash.ogg' - miss_sound = 'sound/weapons/slashmiss.ogg' - meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/mammal - liked_food = MEAT | FRIED - disliked_food = TOXIC - -//Curiosity killed the cat's wagging tail. -/datum/species/mammal/spec_death(gibbed, mob/living/carbon/human/H) - if(H) - stop_wagging_tail(H) - -/datum/species/mammal/spec_stun(mob/living/carbon/human/H,amount) - if(H) - stop_wagging_tail(H) - . = ..() - -/datum/species/mammal/can_wag_tail(mob/living/carbon/human/H) - return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts) - -/datum/species/mammal/is_wagging_tail(mob/living/carbon/human/H) - return ("mam_waggingtail" in mutant_bodyparts) - -/datum/species/mammal/start_wagging_tail(mob/living/carbon/human/H) - if("mam_tail" in mutant_bodyparts) - mutant_bodyparts -= "mam_tail" - mutant_bodyparts |= "mam_waggingtail" - H.update_body() - -/datum/species/mammal/stop_wagging_tail(mob/living/carbon/human/H) - if("mam_waggingtail" in mutant_bodyparts) - mutant_bodyparts -= "mam_waggingtail" - mutant_bodyparts |= "mam_tail" - H.update_body() - - -/datum/species/mammal/qualifies_for_rank(rank, list/features) - return TRUE - - -//AVIAN// -/datum/species/avian - name = "Avian" - id = "avian" - say_mod = "chirps" - default_color = "BCAC9B" - should_draw_citadel = TRUE - species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR) - inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID) - mutant_bodyparts = list("mam_snouts", "wings", "taur", "mam_tail", "mam_body_markings", "taur") - default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_snouts" = "Beak", "mam_body_markings" = "Hawk", "wings" = "None", "taur" = "None", "mam_tail" = "Hawk") - attack_verb = "peck" - attack_sound = 'sound/weapons/slash.ogg' - miss_sound = 'sound/weapons/slashmiss.ogg' - liked_food = MEAT | FRUIT - disliked_food = TOXIC - -/datum/species/avian/spec_death(gibbed, mob/living/carbon/human/H) - if(H) - stop_wagging_tail(H) - -/datum/species/avian/spec_stun(mob/living/carbon/human/H,amount) - if(H) - stop_wagging_tail(H) - . = ..() - -/datum/species/avian/can_wag_tail(mob/living/carbon/human/H) - return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts) - -/datum/species/avian/is_wagging_tail(mob/living/carbon/human/H) - return ("mam_waggingtail" in mutant_bodyparts) - -/datum/species/avian/start_wagging_tail(mob/living/carbon/human/H) - if("mam_tail" in mutant_bodyparts) - mutant_bodyparts -= "mam_tail" - mutant_bodyparts |= "mam_waggingtail" - H.update_body() - -/datum/species/avian/stop_wagging_tail(mob/living/carbon/human/H) - if("mam_waggingtail" in mutant_bodyparts) - mutant_bodyparts -= "mam_waggingtail" - mutant_bodyparts |= "mam_tail" - H.update_body() - -/datum/species/avian/qualifies_for_rank(rank, list/features) - return TRUE - -//AQUATIC// -/datum/species/aquatic - name = "Aquatic" - id = "aquatic" - default_color = "BCAC9B" - should_draw_citadel = TRUE - species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR) - inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID) - mutant_bodyparts = list("mam_tail", "mam_ears","mam_body_markings", "taur", "legs", "mam_snouts") - default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "Shark", "mam_ears" = "None", "mam_body_markings" = "Shark", "mam_snouts" = "Round", "taur" = "None", "legs" = "Normal Legs") - attack_verb = "bite" - attack_sound = 'sound/weapons/bite.ogg' - miss_sound = 'sound/weapons/slashmiss.ogg' - liked_food = MEAT - disliked_food = TOXIC - meat = /obj/item/reagent_containers/food/snacks/carpmeat/aquatic - -/datum/species/aquatic/spec_death(gibbed, mob/living/carbon/human/H) - if(H) - stop_wagging_tail(H) - -/datum/species/aquatic/spec_stun(mob/living/carbon/human/H,amount) - if(H) - stop_wagging_tail(H) - . = ..() - -/datum/species/aquatic/can_wag_tail(mob/living/carbon/human/H) - return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts) - -/datum/species/aquatic/is_wagging_tail(mob/living/carbon/human/H) - return ("mam_waggingtail" in mutant_bodyparts) - -/datum/species/aquatic/start_wagging_tail(mob/living/carbon/human/H) - if("mam_tail" in mutant_bodyparts) - mutant_bodyparts -= "mam_tail" - mutant_bodyparts |= "mam_waggingtail" - H.update_body() - -/datum/species/aquatic/stop_wagging_tail(mob/living/carbon/human/H) - if("mam_waggingtail" in mutant_bodyparts) - mutant_bodyparts -= "mam_waggingtail" - mutant_bodyparts |= "mam_tail" - H.update_body() - -/datum/species/aquatic/qualifies_for_rank(rank, list/features) - return TRUE - -//INSECT// -/datum/species/insect - name = "Insect" - id = "insect" - default_color = "BCAC9B" - should_draw_citadel = TRUE - species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR) - inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_BUG) - mutant_bodyparts = list("mam_ears", "mam_body_markings", "mam_tail", "taur", "moth_wings", "mam_snouts") - default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "moth_wings" = "Plain", "mam_snouts" = "Bug", "mam_body_markings" = "Moth", "taur" = "None") - attack_verb = "flutter" //wat? - attack_sound = 'sound/weapons/slash.ogg' - miss_sound = 'sound/weapons/slashmiss.ogg' - liked_food = MEAT | FRUIT - disliked_food = TOXIC - -/datum/species/insect/spec_death(gibbed, mob/living/carbon/human/H) - if(H) - stop_wagging_tail(H) - -/datum/species/insect/spec_stun(mob/living/carbon/human/H,amount) - if(H) - stop_wagging_tail(H) - . = ..() - -/datum/species/insect/can_wag_tail(mob/living/carbon/human/H) - return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts) - -/datum/species/insect/is_wagging_tail(mob/living/carbon/human/H) - return ("mam_waggingtail" in mutant_bodyparts) - -/datum/species/insect/start_wagging_tail(mob/living/carbon/human/H) - if("mam_tail" in mutant_bodyparts) - mutant_bodyparts -= "mam_tail" - mutant_bodyparts |= "mam_waggingtail" - H.update_body() - -/datum/species/insect/stop_wagging_tail(mob/living/carbon/human/H) - if("mam_waggingtail" in mutant_bodyparts) - mutant_bodyparts -= "mam_waggingtail" - mutant_bodyparts |= "mam_tail" - H.update_body() - -/datum/species/insect/qualifies_for_rank(rank, list/features) - return TRUE - -//Alien// -/datum/species/xeno - // A cloning mistake, crossing human and xenomorph DNA - name = "Xeno Hybrid" - id = "xeno" - say_mod = "hisses" - default_color = "00FF00" - should_draw_citadel = TRUE - species_traits = list(MUTCOLORS,EYECOLOR,LIPS) - inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID) - mutant_bodyparts = list("xenotail", "xenohead", "xenodorsal", "mam_body_markings", "taur", "legs") - default_features = list("xenotail"="Xenomorph Tail","xenohead"="Standard","xenodorsal"="Standard", "mam_body_markings" = "Xeno","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None", "legs" = "Digitigrade Legs") - attack_verb = "slash" - attack_sound = 'sound/weapons/slash.ogg' - miss_sound = 'sound/weapons/slashmiss.ogg' - meat = /obj/item/reagent_containers/food/snacks/meat/slab/xeno - skinned_type = /obj/item/stack/sheet/animalhide/xeno - exotic_bloodtype = "L" - damage_overlay_type = "xeno" - liked_food = MEAT - -/datum/species/xeno/on_species_gain(mob/living/carbon/human/C, datum/species/old_species) - if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Digitigrade Legs") - species_traits += DIGITIGRADE - if(DIGITIGRADE in species_traits) - C.Digitigrade_Leg_Swap(FALSE) - . = ..() - -/datum/species/xeno/on_species_loss(mob/living/carbon/human/C, datum/species/new_species) - if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Normal Legs") - species_traits -= DIGITIGRADE - if(DIGITIGRADE in species_traits) - C.Digitigrade_Leg_Swap(TRUE) - . = ..() - -//Praise the Omnissiah, A challange worthy of my skills - HS - -//EXOTIC// -//These races will likely include lots of downsides and upsides. Keep them relatively balanced.// - -//misc -/mob/living/carbon/human/dummy - no_vore = TRUE - -/mob/living/carbon/human/vore - devourable = TRUE - digestable = TRUE - feeding = TRUE diff --git a/modular_citadel/code/modules/mob/living/carbon/human/species_types/jellypeople.dm b/modular_citadel/code/modules/mob/living/carbon/human/species_types/jellypeople.dm deleted file mode 100644 index c18303ad84..0000000000 --- a/modular_citadel/code/modules/mob/living/carbon/human/species_types/jellypeople.dm +++ /dev/null @@ -1,257 +0,0 @@ -/datum/species/jelly/slime - name = "Xenobiological Slimeperson" - -//##########SLIMEPEOPLE########## - -/datum/species/jelly/roundstartslime - name = "Slimeperson" - id = "slimeperson" - limbs_id = "slime" - default_color = "00FFFF" - species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD) - inherent_traits = list(TRAIT_TOXINLOVER) - mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "taur") - default_features = list("mcolor" = "FFF", "mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "mam_body_markings" = "Plain", "mam_snouts" = "None", "taur" = "None") - say_mod = "says" - hair_color = "mutcolor" - hair_alpha = 160 //a notch brighter so it blends better. - coldmod = 3 - heatmod = 1 - burnmod = 1 - -/datum/species/jelly/roundstartslime/spec_death(gibbed, mob/living/carbon/human/H) - if(H) - stop_wagging_tail(H) - -/datum/species/jelly/roundstartslime/spec_stun(mob/living/carbon/human/H,amount) - if(H) - stop_wagging_tail(H) - . = ..() - -/datum/species/jelly/roundstartslime/can_wag_tail(mob/living/carbon/human/H) - return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts) - -/datum/species/jelly/roundstartslime/is_wagging_tail(mob/living/carbon/human/H) - return ("mam_waggingtail" in mutant_bodyparts) - -/datum/species/jelly/roundstartslime/start_wagging_tail(mob/living/carbon/human/H) - if("mam_tail" in mutant_bodyparts) - mutant_bodyparts -= "mam_tail" - mutant_bodyparts |= "mam_waggingtail" - H.update_body() - -/datum/species/jelly/roundstartslime/stop_wagging_tail(mob/living/carbon/human/H) - if("mam_waggingtail" in mutant_bodyparts) - mutant_bodyparts -= "mam_waggingtail" - mutant_bodyparts |= "mam_tail" - H.update_body() - - -/datum/action/innate/slime_change - name = "Alter Form" - check_flags = AB_CHECK_CONSCIOUS - button_icon_state = "alter_form" //placeholder - icon_icon = 'modular_citadel/icons/mob/actions/actions_slime.dmi' - background_icon_state = "bg_alien" - -/datum/action/innate/slime_change/Activate() - var/mob/living/carbon/human/H = owner - if(!isjellyperson(H)) - return - else - H.visible_message("[owner] gains a look of \ - concentration while standing perfectly still.\ - Their body seems to shift and starts getting more goo-like.", - "You focus intently on altering your body while \ - standing perfectly still...") - change_form() - -/datum/action/innate/slime_change/proc/change_form() - var/mob/living/carbon/human/H = owner - var/select_alteration = input(owner, "Select what part of your form to alter", "Form Alteration", "cancel") in list("Hair Style", "Genitals", "Tail", "Snout", "Markings", "Ears", "Taur body", "Penis", "Vagina", "Penis Length", "Breast Size", "Breast Shape", "Cancel") - if(select_alteration == "Hair Style") - if(H.gender == MALE) - var/new_style = input(owner, "Select a facial hair style", "Hair Alterations") as null|anything in GLOB.facial_hair_styles_list - if(new_style) - H.facial_hair_style = new_style - else - H.facial_hair_style = "Shaved" - //handle normal hair - var/new_style = input(owner, "Select a hair style", "Hair Alterations") as null|anything in GLOB.hair_styles_list - if(new_style) - H.hair_style = new_style - H.update_hair() - else if (select_alteration == "Genitals") - var/list/organs = list() - var/operation = input("Select organ operation.", "Organ Manipulation", "cancel") in list("add sexual organ", "remove sexual organ", "cancel") - switch(operation) - if("add sexual organ") - var/new_organ = input("Select sexual organ:", "Organ Manipulation") in list("Penis", "Testicles", "Breasts", "Vagina", "Womb", "Cancel") - if(new_organ == "Penis") - H.give_penis() - else if(new_organ == "Testicles") - H.give_balls() - else if(new_organ == "Breasts") - H.give_breasts() - else if(new_organ == "Vagina") - H.give_vagina() - else if(new_organ == "Womb") - H.give_womb() - else - return - if("remove sexual organ") - for(var/obj/item/organ/genital/X in H.internal_organs) - var/obj/item/organ/I = X - organs["[I.name] ([I.type])"] = I - var/obj/item/organ = input("Select sexual organ:", "Organ Manipulation", null) in organs - organ = organs[organ] - if(!organ) - return - var/obj/item/organ/genital/O - if(isorgan(organ)) - O = organ - O.Remove(H) - organ.forceMove(get_turf(H)) - qdel(organ) - H.update_genitals() - - else if (select_alteration == "Ears") - var/list/snowflake_ears_list = list("Normal" = null) - for(var/path in GLOB.mam_ears_list) - var/datum/sprite_accessory/mam_ears/instance = GLOB.mam_ears_list[path] - if(istype(instance, /datum/sprite_accessory)) - var/datum/sprite_accessory/S = instance - if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) - snowflake_ears_list[S.name] = path - var/new_ears - new_ears = input(owner, "Choose your character's ears:", "Ear Alteration") as null|anything in snowflake_ears_list - if(new_ears) - H.dna.features["mam_ears"] = new_ears - H.update_body() - - else if (select_alteration == "Snout") - var/list/snowflake_snouts_list = list("Normal" = null) - for(var/path in GLOB.mam_snouts_list) - var/datum/sprite_accessory/mam_snouts/instance = GLOB.mam_snouts_list[path] - if(istype(instance, /datum/sprite_accessory)) - var/datum/sprite_accessory/S = instance - if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) - snowflake_snouts_list[S.name] = path - var/new_snout - new_snout = input(owner, "Choose your character's face:", "Face Alteration") as null|anything in snowflake_snouts_list - if(new_snout) - H.dna.features["mam_snouts"] = new_snout - H.update_body() - - else if (select_alteration == "Markings") - var/list/snowflake_markings_list = list() - for(var/path in GLOB.mam_body_markings_list) - var/datum/sprite_accessory/mam_body_markings/instance = GLOB.mam_body_markings_list[path] - if(istype(instance, /datum/sprite_accessory)) - var/datum/sprite_accessory/S = instance - if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) - snowflake_markings_list[S.name] = path - var/new_mam_body_markings - new_mam_body_markings = input(H, "Choose your character's body markings:", "Marking Alteration") as null|anything in snowflake_markings_list - if(new_mam_body_markings) - H.dna.features["mam_body_markings"] = new_mam_body_markings - if(new_mam_body_markings == "None") - H.dna.features["mam_body_markings"] = "Plain" - for(var/X in H.bodyparts) //propagates the markings changes - var/obj/item/bodypart/BP = X - BP.update_limb(FALSE, H) - H.update_body() - - else if (select_alteration == "Tail") - var/list/snowflake_tails_list = list("Normal" = null) - for(var/path in GLOB.mam_tails_list) - var/datum/sprite_accessory/mam_tails/instance = GLOB.mam_tails_list[path] - if(istype(instance, /datum/sprite_accessory)) - var/datum/sprite_accessory/S = instance - if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) - snowflake_tails_list[S.name] = path - var/new_tail - new_tail = input(owner, "Choose your character's Tail(s):", "Tail Alteration") as null|anything in snowflake_tails_list - if(new_tail) - H.dna.features["mam_tail"] = new_tail - if(new_tail != "None") - H.dna.features["taur"] = "None" - H.update_body() - - else if (select_alteration == "Taur body") - var/list/snowflake_taur_list = list("Normal" = null) - for(var/path in GLOB.taur_list) - var/datum/sprite_accessory/taur/instance = GLOB.taur_list[path] - if(istype(instance, /datum/sprite_accessory)) - var/datum/sprite_accessory/S = instance - if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey))) - snowflake_taur_list[S.name] = path - var/new_taur - new_taur = input(owner, "Choose your character's tauric body:", "Tauric Alteration") as null|anything in snowflake_taur_list - if(new_taur) - H.dna.features["taur"] = new_taur - if(new_taur != "None") - H.dna.features["mam_tail"] = "None" - H.update_body() - - else if (select_alteration == "Penis") - for(var/obj/item/organ/genital/penis/X in H.internal_organs) - qdel(X) - var/new_shape - new_shape = input(owner, "Choose your character's dong", "Genital Alteration") as null|anything in GLOB.cock_shapes_list - if(new_shape) - H.dna.features["cock_shape"] = new_shape - H.update_genitals() - H.give_balls() - H.give_penis() - H.apply_overlay() - - - else if (select_alteration == "Vagina") - for(var/obj/item/organ/genital/vagina/X in H.internal_organs) - qdel(X) - var/new_shape - new_shape = input(owner, "Choose your character's pussy", "Genital Alteration") as null|anything in GLOB.vagina_shapes_list - if(new_shape) - H.dna.features["vag_shape"] = new_shape - H.update_genitals() - H.give_womb() - H.give_vagina() - H.apply_overlay() - - else if (select_alteration == "Penis Length") - for(var/obj/item/organ/genital/penis/X in H.internal_organs) - qdel(X) - var/new_length - new_length = input(owner, "Penis length in inches:\n([COCK_SIZE_MIN]-[COCK_SIZE_MAX])", "Genital Alteration") as num|null - if(new_length) - H.dna.features["cock_length"] = max(min( round(text2num(new_length)), COCK_SIZE_MAX),COCK_SIZE_MIN) - H.update_genitals() - H.apply_overlay() - H.give_balls() - H.give_penis() - - else if (select_alteration == "Breast Size") - for(var/obj/item/organ/genital/breasts/X in H.internal_organs) - qdel(X) - var/new_size - new_size = input(owner, "Breast Size", "Genital Alteration") as null|anything in GLOB.breasts_size_list - if(new_size) - H.dna.features["breasts_size"] = new_size - H.update_genitals() - H.apply_overlay() - H.give_breasts() - - else if (select_alteration == "Breast Shape") - for(var/obj/item/organ/genital/breasts/X in H.internal_organs) - qdel(X) - var/new_shape - new_shape = input(owner, "Breast Shape", "Genital Alteration") as null|anything in GLOB.breasts_shapes_list - if(new_shape) - H.dna.features["breasts_shape"] = new_shape - H.update_genitals() - H.apply_overlay() - H.give_breasts() - - else - return diff --git a/modular_citadel/code/modules/mob/living/simple_animal/pokemon.dm b/modular_citadel/code/modules/mob/living/simple_animal/pokemon.dm deleted file mode 100644 index c3514719f6..0000000000 --- a/modular_citadel/code/modules/mob/living/simple_animal/pokemon.dm +++ /dev/null @@ -1,306 +0,0 @@ -//Sprites are trademarks of Gamefreak, Nintendo, The Pokemon Company, and Spike Chunsoft. -#define ispokemon(A) (istype(A, /mob/living/simple_animal/pokemon)) -//POKEBALL -/obj/item/pokeball - name = "pokeball" - icon = 'icons/obj/pokeball.dmi' - icon_state = "pokeball" - force = 0 - throwforce = 0 - var/success_chance = 25 - var/pokemon -/obj/item/pokeball/great - name = "great ball" - icon_state = "pokeball_great" - success_chance = 50 -/obj/item/pokeball/ultra - icon_state = "pokeball_ultra" - name = "ultra ball" - success_chance = 75 -/obj/item/pokeball/master - icon_state = "pokeball_master" - name = "master ball" - success_chance = 100 -/* //WIP -/obj/item/pokeball/throw_impact(atom/hit_atom) - if(ispokemon(hit_atom)) - var/mob/living/simple_animal/pokemon/pmon = hit_atom - var/initial_success_chance = success_chance - pmon.resize = 0.1 - pmon.color = "RED" - pmon.canmove = 0 - sleep(15) - if(pmon.pokeball == src) - pmon.loc = src - pokemon = pmon - - return 1 - if(pmon.pokeball && pmon.pokeball !=src) - return ..() - var/bonus_chance = ((pmon.maxHealth - pmon.health) / 2) - if(bonus_chance > 100) - bonus_chance = 100 - success_chance = (success_chance + bonus_chance) - if(success_chance > 100) - success_chance = 100 - if(success_chance < 0)//just in case - success_chance = 0 - sleep(15) - if(prob(success_chance)) - visible_message("[src] shakes...") - else - escape() - sleep(15) - if(prob(success_chance)) - visible_message("[src] shakes...") - else - escape() - sleep(15) - if(prob(success_chance)) - visible_message("[src] shakes...") - else - escape() - else - ..() -/obj/item/pokeball/proc/capture(mob/living/simple_animal/pokemon/pmon, mob/living/user) - -/obj/item/pokeball/proc/escape(mob/living/simple_animal/pokemon/pmon, mob/living/user) - if(!pokemon) - return - pmon.resize = 10 - pmon.color = null - pmon.canmove = 1 - pmon.loc = src.loc - if(pmon.pokeball != src) - visible_message("[pmon] breaks free from [src]") - PoolOrNew(/obj/effect/particle_effect/sparks, loc) - playsound(src.loc, "sparks", 50, 1) - qdel(src) - - else -/obj/item/pokeball/proc/recall -/obj/item/pokeball/proc/release -*/ -/mob/living/simple_animal/pokemon - name = "eevee" - icon_state = "eevee" - icon_living = "eevee" - icon_dead = "eevee_d" - desc = "Gotta catch 'em all!" - icon = 'icons/mob/pokemon.dmi' - var/pokeball - pixel_x = -16 - butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 5) - ventcrawler = 2 - health = 100 - maxHealth = 100 - layer = 4 - response_help = "pets" - wander = 1 - turns_per_move = 2 - pass_flags = PASSTABLE | PASSMOB - -/mob/living/simple_animal/pokemon/proc/simple_lay_down() - set name = "Rest" - set category = "IC" - - resting = !resting - src << "You are now [resting ? "resting" : "getting up"]." - update_canmove() - update_icon() - -/mob/living/simple_animal/pokemon/proc/update_icon() - if(lying || resting || sleeping) - icon_state = "[icon_state]_rest" - else - icon_state = "[icon_living]" - -/mob/living/simple_animal/pokemon/New() - ..() - verbs += /mob/living/simple_animal/pokemon/proc/simple_lay_down - -/* -/////TEMPLATE///// - -/mob/living/simple_animal/pokemon/ - name = "" - icon_state = "" - icon_living = "" - icon_dead = "" -*/ - -/mob/living/simple_animal/pokemon/leg - icon = 'icons/mob/legendary.dmi' - pixel_x = -32 - butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 12) - health = 200 - maxHealth = 200 - - -/mob/living/simple_animal/pokemon/leg/articuno - name = "Articuno" - icon_state = "articuno" - icon_living = "articuno" - icon_dead = "articuno_d" - flying = 1 - -/mob/living/simple_animal/pokemon/leg/rayquaza - name = "Rayquaza" - icon_state = "rayquaza" - icon_living = "rayquaza" - icon_dead = "rayquaza_d" - flying = 1 - -//ALPHABETICAL PLEASE - -/mob/living/simple_animal/pokemon/absol - name = "absol" - icon_state = "absol" - icon_living = "absol" - icon_dead = "absol_d" - speak = list("Absol!", "Ab-Absol!") - -/mob/living/simple_animal/pokemon/aggron - name = "aggron" - icon_state = "aggron" - icon_living = "aggron" - icon_dead = "aggron_d" - -/mob/living/simple_animal/pokemon/ampharos - name = "ampharos" - icon_state = "ampharos" - icon_living = "ampharos" - icon_dead = "ampharos_d" - -/mob/living/simple_animal/pokemon/charmander - name = "charmander" - icon_state = "charmander" - icon_living = "charmander" - icon_dead = "charmander_d" - -/mob/living/simple_animal/pokemon/ditto - name = "ditto" - icon_state = "ditto" - icon_living = "ditto" - icon_dead = "ditto_d" - -/mob/living/simple_animal/pokemon/dratini/dragonair - name = "dragonair" - desc = "A Dragonair stores an enormous amount of energy inside its body. It is said to alter the weather around it by loosing energy from the crystals on its neck and tail." - icon_state = "dragonair" - icon_living = "dragonair" - icon_dead = "dragonair_d" - -/mob/living/simple_animal/pokemon/dratini/dragonair/dragonite - name = "dragonite" - desc = "It can circle the globe in just 16 hours. It is a kindhearted Pokmon that leads lost and foundering ships in a storm to the safety of land." - icon_state = "dragonite" - icon_living = "dragonite" - icon_dead = "dragonite_d" - -/mob/living/simple_animal/pokemon/dratini - name = "dratini" - desc = "A Dratini continually molts and sloughs off its old skin. It does so because the life energy within its body steadily builds to reach uncontrollable levels." - icon_state = "dratini" - icon_living = "dratini" - icon_dead = "dratini_d" - -/mob/living/simple_animal/pokemon/eevee - name = "eevee" - desc = "Eevee has an unstable genetic makeup that suddenly mutates due to its environment. Radiation from various stones causes this Pokmon to evolve." - icon_state = "eevee" - icon_living = "eevee" - icon_dead = "eevee_d" - speak = list("Eevee!", "Ee-Eevee!") - response_help = "pets" - response_harm = "hits" - -/mob/living/simple_animal/pokemon/eevee/espeon - name = "espeon" - desc = "Espeon is extremely loyal to any trainer it considers to be worthy. It is said to have developed precognitive powers to protect its trainer from harm." - icon_state = "espeon" - icon_living = "espeon" - icon_dead = "espeon_d" - -/mob/living/simple_animal/pokemon/flaaffy - name = "flaaffy" - icon_state = "flaaffy" - icon_living = "flaaffy" - icon_dead = "flaaffy_d" - -/mob/living/simple_animal/pokemon/eevee/flareon - name = "flareon" - desc = "Flareon's fluffy fur releases heat into the air so that its body does not get excessively hot. Its body temperature can rise to a maximum of 1,650 degrees F." - icon_state = "flareon" - icon_living = "flareon" - icon_dead = "flareon_d" - speak = list("Flare!", "Flareon!") - -/mob/living/simple_animal/pokemon/eevee/glaceon - name = "glaceon" - desc = "By controlling its body heat, it can freeze the atmosphere around it to make a diamond-dust flurry." - icon_state = "glaceon" - icon_living = "glaceon" - icon_dead = "glaceon_d" - speak = list("Glace!", "Glaceon!") - -/mob/living/simple_animal/pokemon/eevee/jolteon - name = "jolteon" - desc = "Its cells generate weak power that is amplified by its fur's static electricity to drop thunderbolts. The bristling fur is made of electrically charged needles." - icon_state = "jolteon" - icon_living = "jolteon" - icon_dead = "jolteon_d" - speak = list("Jolt!", "Jolteon!") - -/mob/living/simple_animal/pokemon/larvitar - name = "larvitar" - desc = "It is born deep underground. It can't emerge until it has entirely consumed the soil around it." - icon_state = "larvitar" - icon_living = "larvitar" - icon_dead = "larvitar_d" - -/mob/living/simple_animal/pokemon/mareep - name = "mareep" - icon_state = "mareep" - icon_living = "mareep" - icon_dead = "mareep_d" - -/mob/living/simple_animal/pokemon/poochyena/mightyena - name = "mightyena" - icon_state = "mightyena" - icon_living = "mightyena" - icon_dead = "mightyena" - -/mob/living/simple_animal/pokemon/miltank - name = "miltank" - icon_state = "miltank" - icon_living = "miltank" - icon_dead = "miltank_d" - -/mob/living/simple_animal/pokemon/poochyena - name = "poochyena" - icon_state = "poochyena" - icon_living = "poochyena" - icon_dead = "poochyena_d" - -/mob/living/simple_animal/pokemon/eevee/sylveon - name = "Sylveon" - desc = "Sylveon, the Intertwining Pokmon. Sylveon affectionately wraps its ribbon-like feelers around its Trainer's arm as they walk together." - icon_state = "sylveon" - icon_living = "sylveon" - icon_dead = "sylveon_d" - speak = list("Sylveon!", "Syl!") - response_help = "pets" - response_harm = "hits" - -/mob/living/simple_animal/pokemon/eevee/umbreon - name = "umbreon" - icon_state = "umbreon" - icon_dead = "umbreon_d" - icon_living = "umbreon" - -/mob/living/simple_animal/pokemon/vulpix - name = "vulpix" - icon_state = "vulpix" - icon_living = "vulpix" - icon_dead = "vulpix_d" diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm index 8af3176746..ab775fcd18 100644 --- a/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm +++ b/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm @@ -86,7 +86,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING candies = shuffle(candies)//Shake those ghosts up! for(var/mob/dead/observer/C2 in candies) if(C2.key && C2) - SM.key = C2.key + C2.transfer_ckey(SM, FALSE) message_admins("Ghost candidate found! [C2] key [C2.key] is becoming a clone of [M] key: [M.key] (They agreed to respect the character they're becoming, and agreed to not ERP without express permission from the original.)") log_game("FERMICHEM: [M] ckey: [M.key] is creating a clone, controlled by [C2]") break diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/fermi_reagents.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/fermi_reagents.dm index 275c244a83..722c1e786d 100644 --- a/modular_citadel/code/modules/reagents/chemistry/reagents/fermi_reagents.dm +++ b/modular_citadel/code/modules/reagents/chemistry/reagents/fermi_reagents.dm @@ -6,58 +6,17 @@ id = "fermi" taste_description = "affection and love!" can_synth = FALSE + SplitChem = TRUE //This should process fermichems to find out how pure they are and what effect to do. /datum/reagent/fermi/on_mob_add(mob/living/carbon/M, amount) . = ..() - if(!M) - return - if(purity < 0) - CRASH("Purity below 0 for chem: [id], Please let Fermis Know!") - if (purity == 1 || DoNotSplit == TRUE) - log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume]u of [id]") - return - else if (InverseChemVal > purity)//Turns all of a added reagent into the inverse chem - M.reagents.remove_reagent(id, amount, FALSE) - M.reagents.add_reagent(InverseChem, amount, FALSE, other_purity = 1) - log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume]u of [InverseChem]") - return - else - var/impureVol = amount * (1 - purity) //turns impure ratio into impure chem - M.reagents.remove_reagent(id, (impureVol), FALSE) - M.reagents.add_reagent(ImpureChem, impureVol, FALSE, other_purity = 1) - log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume - impureVol]u of [id]") - log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume]u of [ImpureChem]") - return + //When merging two fermichems, see above /datum/reagent/fermi/on_merge(data, amount, mob/living/carbon/M, purity)//basically on_mob_add but for merging . = ..() - if(!ishuman(M)) - return - if (purity < 0) - CRASH("Purity below 0 for chem: [id], Please let Fermis Know!") - if (purity == 1 || DoNotSplit == TRUE) - log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume]u of [id] in themselves") - return - else if (InverseChemVal > purity) - M.reagents.remove_reagent(id, amount, FALSE) - M.reagents.add_reagent(InverseChem, amount, FALSE, other_purity = 1) - for(var/datum/reagent/fermi/R in M.reagents.reagent_list) - if(R.name == "") - R.name = name//Negative effects are hidden - log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume]u of [InverseChem]") - return - else - var/impureVol = amount * (1 - purity) - M.reagents.remove_reagent(id, impureVol, FALSE) - M.reagents.add_reagent(ImpureChem, impureVol, FALSE, other_purity = 1) - for(var/datum/reagent/fermi/R in M.reagents.reagent_list) - if(R.name == "") - R.name = name//Negative effects are hidden - log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume - impureVol]u of [id]") - log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume]u of [ImpureChem]") - return + //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -372,9 +331,11 @@ //Consumes self on addition and shifts pH /datum/reagent/fermi/acidic_buffer/on_new(datapH) + if(holder.has_reagent("stabilizing_agent")) + return ..() data = datapH if(LAZYLEN(holder.reagent_list) == 1) - return + return ..() holder.pH = ((holder.pH * holder.total_volume)+(pH * (volume)))/(holder.total_volume + (volume)) var/list/seen = viewers(5, get_turf(holder)) for(var/mob/M in seen) @@ -392,9 +353,11 @@ can_synth = TRUE /datum/reagent/fermi/basic_buffer/on_new(datapH) + if(holder.has_reagent("stabilizing_agent")) + return ..() data = datapH if(LAZYLEN(holder.reagent_list) == 1) - return + return ..() holder.pH = ((holder.pH * holder.total_volume)+(pH * (volume)))/(holder.total_volume + (volume)) var/list/seen = viewers(5, get_turf(holder)) for(var/mob/M in seen) diff --git a/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm b/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm index 94bad98752..43fda5e948 100644 --- a/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm +++ b/modular_citadel/code/modules/reagents/chemistry/recipes/fermi.dm @@ -2,15 +2,15 @@ mix_sound = 'sound/effects/bubbles.ogg' //Called for every reaction step -/datum/chemical_reaction/fermi/proc/FermiCreate(holder) +/datum/chemical_reaction/proc/FermiCreate(holder) return //Called when reaction STOP_PROCESSING -/datum/chemical_reaction/fermi/proc/FermiFinish(datum/reagents/holder) +/datum/chemical_reaction/proc/FermiFinish(datum/reagents/holder) return //Called when temperature is above a certain threshold, or if purity is too low. -/datum/chemical_reaction/fermi/proc/FermiExplode(datum/reagents, var/atom/my_atom, volume, temp, pH, Exploding = FALSE) +/datum/chemical_reaction/proc/FermiExplode(datum/reagents, var/atom/my_atom, volume, temp, pH, Exploding = FALSE) if (Exploding == TRUE) return @@ -24,26 +24,32 @@ if (500 to 750) for(var/turf/turf in range(1,T)) new /obj/effect/hotspot(turf) + volume*=1.1 if (751 to 1100) for(var/turf/turf in range(2,T)) new /obj/effect/hotspot(turf) + volume*=1.2 if (1101 to 1500) //If you're crafty for(var/turf/turf in range(3,T)) new /obj/effect/hotspot(turf) + volume*=1.3 if (1501 to 2500) //requested for(var/turf/turf in range(4,T)) new /obj/effect/hotspot(turf) + volume*=1.4 if (2501 to 5000) for(var/turf/turf in range(5,T)) new /obj/effect/hotspot(turf) + volume*=1.5 if (5001 to INFINITY) for(var/turf/turf in range(6,T)) new /obj/effect/hotspot(turf) + volume*=1.6 message_admins("Fermi explosion at [T], with a temperature of [temp], pH of [pH], Impurity tot of [ImpureTot].") @@ -66,7 +72,7 @@ if (pH > 10) //if alkaline, small explosion. var/datum/effect_system/reagents_explosion/e = new() - e.set_up(round((volume/30)*(pH-9)), T, 0, 0) + e.set_up(round((volume/28)*(pH-9)), T, 0, 0) e.start() if(!ImpureTot == 0) //If impure, v.small emp (0.6 or less) @@ -101,10 +107,10 @@ PurityMin = 0.4 //The minimum purity something has to be above, otherwise it explodes. /datum/chemical_reaction/fermi/eigenstate/FermiFinish(datum/reagents/holder, var/atom/my_atom)//Strange how this doesn't work but the other does. - if(!locate(/datum/reagent/fermi/eigenstate) in my_atom.reagents.reagent_list) + var/datum/reagent/fermi/eigenstate/E = locate(/datum/reagent/fermi/eigenstate) in my_atom.reagents.reagent_list + if(!E) return var/turf/open/location = get_turf(my_atom) - var/datum/reagent/fermi/eigenstate/E = locate(/datum/reagent/fermi/eigenstate) in my_atom.reagents.reagent_list if(location) E.location_created = location E.data.["location_created"] = location @@ -137,12 +143,16 @@ /datum/chemical_reaction/fermi/SDGF/FermiExplode(datum/reagents, var/atom/my_atom, volume, temp, pH)//Spawns an angery teratoma! var/turf/T = get_turf(my_atom) - var/mob/living/simple_animal/slime/S = new(T,"green") - S.damage_coeff = list(BRUTE = 0.9 , BURN = 2, TOX = 1, CLONE = 1, STAMINA = 0, OXY = 1) - S.name = "Living teratoma" - S.real_name = "Living teratoma" - S.rabid = 1//Make them an angery boi - S.color = "#810010" + var/amount_to_spawn = round((volume/100), 1) + if(amount_to_spawn <= 0) + amount_to_spawn = 1 + for(var/i in 1 to amount_to_spawn) + var/mob/living/simple_animal/slime/S = new(T,"green") + S.damage_coeff = list(BRUTE = 0.9 , BURN = 2, TOX = 1, CLONE = 1, STAMINA = 0, OXY = 1) + S.name = "Living teratoma" + S.real_name = "Living teratoma" + S.rabid = 1//Make them an angery boi + S.color = "#810010" my_atom.reagents.clear_reagents() var/list/seen = viewers(8, get_turf(my_atom)) for(var/mob/M in seen) @@ -353,11 +363,15 @@ PurityMin = 0.5 /datum/chemical_reaction/fermi/hatmium/FermiExplode(src, var/atom/my_atom, volume, temp, pH) - var/obj/item/clothing/head/hattip/hat = new /obj/item/clothing/head/hattip(get_turf(my_atom)) - hat.animate_atom_living() + var/amount_to_spawn = round((volume/100), 1) + if(amount_to_spawn <= 0) + amount_to_spawn = 1 + for(var/i in 1 to amount_to_spawn) + var/obj/item/clothing/head/hattip/hat = new /obj/item/clothing/head/hattip(get_turf(my_atom)) + hat.animate_atom_living() var/list/seen = viewers(8, get_turf(my_atom)) for(var/mob/M in seen) - to_chat(M, "The makes an off sounding pop, as a hat suddenly climbs out of the beaker!") + to_chat(M, "The [my_atom] makes an off sounding pop, as a hat suddenly climbs out of it!") my_atom.reagents.clear_reagents() /datum/chemical_reaction/fermi/furranium @@ -420,8 +434,8 @@ OptimalTempMin = 250 OptimalTempMax = 500 ExplodeTemp = 9999 //check to see overflow doesn't happen! - OptimalpHMin = 2 - OptimalpHMax = 6 + OptimalpHMin = 0 + OptimalpHMax = 14 ReactpHLim = 0 //CatalystFact = 0 //To do 1 CurveSharpT = 4 @@ -442,14 +456,14 @@ name = "Ethyl Ethanoate buffer" id = "basic_buffer" results = list("basic_buffer" = 1.5) - required_reagents = list("acidic_buffer" = 0.5, "ethanol" = 0.5, "water" = 0.5) + required_reagents = list("lye" = 0.3, "ethanol" = 0.6, "water" = 0.6) required_catalysts = list("sacid" = 1) //vagely acetic //FermiChem vars:x OptimalTempMin = 250 OptimalTempMax = 500 ExplodeTemp = 9999 //check to see overflow doesn't happen! - OptimalpHMin = 5 - OptimalpHMax = 12 + OptimalpHMin = 0 + OptimalpHMax = 14 ReactpHLim = 0 //CatalystFact = 0 //To do 1 CurveSharpT = 4 diff --git a/modular_citadel/code/modules/research/techweb/all_nodes.dm b/modular_citadel/code/modules/research/techweb/all_nodes.dm deleted file mode 100644 index c0ddaceaf7..0000000000 --- a/modular_citadel/code/modules/research/techweb/all_nodes.dm +++ /dev/null @@ -1,36 +0,0 @@ -/datum/techweb_node/bluespace_basic/New() - . = ..() - design_ids += "xenobio_monkeys" - -/datum/techweb_node/practical_bluespace/New() - . = ..() - design_ids += "xenobio_slimebasic" - -/datum/techweb_node/adv_bluespace/New() - . = ..() - design_ids += "xenobio_slimeadv" - -/datum/techweb_node/ballistic_weapons/New() - . = ..() - design_ids += "mag_oldsmg_rubber" - -/datum/techweb_node/computer_board_gaming - id = "computer_board_gaming" - display_name = "Games and Toys" - description = "For the slackers on the station." - prereq_ids = list("comptech") - design_ids = list("arcade_battle", "arcade_orion", "arcade_minesweeper", "slotmachine", "autoylathe") - research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1000) - export_price = 5000 - -/datum/techweb_node/ballistic_weapons - design_ids = list("mag_oldsmg", "mag_oldsmg_ap", "mag_oldsmg_ic", "mag_oldsmg_tx") - -/datum/techweb_node/advanced_illegl_ballistics - id = "advanced_illegal_ballistics" - display_name = "Advanced Illegal Ballistics" - description = "Advanced Ballistic for Illegal weaponds." - design_ids = list("10mm","10mmap","10mminc","10mmhp","pistolm9mm","m45","bolt_clip") - prereq_ids = list("ballistic_weapons","syndicate_basic","explosive_weapons") - research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 25000) //This gives sec lethal mags/clips for guns form traitors or space. - export_price = 7000 diff --git a/modular_citadel/code/modules/research/techweb/all_nodes.dme.dm b/modular_citadel/code/modules/research/techweb/all_nodes.dme.dm deleted file mode 100644 index d968cfdcc7..0000000000 --- a/modular_citadel/code/modules/research/techweb/all_nodes.dme.dm +++ /dev/null @@ -1,33 +0,0 @@ -/datum/techweb_node/bluespace_basic/New() - . = ..() - design_ids += "xenobio_monkeys" - -/datum/techweb_node/practical_bluespace/New() - . = ..() - design_ids += "xenobio_slimebasic" - -/datum/techweb_node/adv_bluespace/New() - . = ..() - design_ids += "xenobio_slimeadv" - -/datum/techweb_node/ballistic_weapons/New() - . = ..() - design_ids += "mag_oldsmg_rubber" - -/datum/techweb_node/computer_board_gaming - id = "computer_board_gaming" - display_name = "Games and Toys" - description = "For the slackers on the station." - prereq_ids = list("comptech") - design_ids = list("arcade_battle", "arcade_orion", "slotmachine", "autoylathe") - research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1000) - export_price = 5000 - -/datum/techweb_node/advanced_illegl_ballistics - id = "advanced_illegal_ballistics" - display_name = "Advanced Illegal Ballistics - description = "Advanced Ballistic for Illegal weaponds." - design_ids = list("10mm","10mmap","10mminc","10mmhp","9mm","point_45","bolt_clip") - prereq_ids = list("ballistic_weapons","syndicate_basic","explosive_weapons") - research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 25000) //This gives sec lethal mags/clips for guns form traitors or space. - export_price = 7000 diff --git a/modular_citadel/icons/misc/misc.dmi b/modular_citadel/icons/misc/misc.dmi deleted file mode 100644 index cf74d73796..0000000000 Binary files a/modular_citadel/icons/misc/misc.dmi and /dev/null differ diff --git a/modular_citadel/icons/mob/citadel/glasses.dmi b/modular_citadel/icons/mob/citadel/glasses.dmi deleted file mode 100644 index cf74d73796..0000000000 Binary files a/modular_citadel/icons/mob/citadel/glasses.dmi and /dev/null differ diff --git a/modular_citadel/icons/mob/citadel/head.dmi b/modular_citadel/icons/mob/citadel/head.dmi deleted file mode 100644 index cf74d73796..0000000000 Binary files a/modular_citadel/icons/mob/citadel/head.dmi and /dev/null differ diff --git a/modular_citadel/icons/mob/citadel/masks.dmi b/modular_citadel/icons/mob/citadel/masks.dmi deleted file mode 100644 index cf74d73796..0000000000 Binary files a/modular_citadel/icons/mob/citadel/masks.dmi and /dev/null differ diff --git a/modular_citadel/icons/mob/citadel/shoes.dmi b/modular_citadel/icons/mob/citadel/shoes.dmi deleted file mode 100644 index cf74d73796..0000000000 Binary files a/modular_citadel/icons/mob/citadel/shoes.dmi and /dev/null differ diff --git a/modular_citadel/icons/mob/digishoes.dmi b/modular_citadel/icons/mob/digishoes.dmi index a499db6262..b4e27d0b5d 100644 Binary files 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100644 Binary files a/modular_citadel/icons/mob/mutant_bodyparts.dmi and b/modular_citadel/icons/mob/mutant_bodyparts.dmi differ diff --git a/modular_citadel/icons/mob/werenerd.dmi b/modular_citadel/icons/mob/werenerd.dmi deleted file mode 100644 index 706d4248f8..0000000000 Binary files a/modular_citadel/icons/mob/werenerd.dmi and /dev/null differ diff --git a/modular_citadel/icons/mob/werenerdleap.dmi b/modular_citadel/icons/mob/werenerdleap.dmi deleted file mode 100644 index eb5339733b..0000000000 Binary files a/modular_citadel/icons/mob/werenerdleap.dmi and /dev/null differ diff --git a/modular_citadel/icons/obj/structures.dmi b/modular_citadel/icons/obj/structures.dmi deleted file mode 100644 index cf74d73796..0000000000 Binary files a/modular_citadel/icons/obj/structures.dmi and /dev/null differ diff --git a/modular_citadel/icons/obj/tools.dmi b/modular_citadel/icons/obj/tools.dmi index 5d5a0d8abd..7b99880799 100644 Binary files a/modular_citadel/icons/obj/tools.dmi and b/modular_citadel/icons/obj/tools.dmi differ diff --git a/sound/FermiChem/SoundSources.txt b/sound/FermiChem/SoundSources.txt index bd45f866f5..1420814d4a 100644 --- a/sound/FermiChem/SoundSources.txt +++ b/sound/FermiChem/SoundSources.txt @@ -6,5 +6,6 @@ heatacid.ogg - from https://freesound.org/people/klankbeeld/sounds/233697/ from bubbles2.ogg from fuse.ogg bufferadd.ogg- https://freesound.org/people/toiletrolltube/sounds/181483/ +heatdamn.ogg - from https://freesound.org/people/klankbeeld/sounds/233697/ Work is licensed under the Creative Commons and Attribution License. \ No newline at end of file diff --git a/sound/FermiChem/heatdam.ogg b/sound/FermiChem/heatdam.ogg new file mode 100644 index 0000000000..ab8492e966 Binary files /dev/null and b/sound/FermiChem/heatdam.ogg differ diff --git a/sound/weapons/gatling.ogg b/sound/weapons/gatling.ogg new file mode 100644 index 0000000000..0f8045560d Binary files /dev/null and b/sound/weapons/gatling.ogg differ diff --git a/tgstation.dme b/tgstation.dme index e1d9a6c7d8..0f276e3c40 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -1798,17 +1798,39 @@ #include "code\modules\jobs\access.dm" #include "code\modules\jobs\job_exp.dm" #include "code\modules\jobs\jobs.dm" +#include "code\modules\jobs\job_types\_job.dm" +#include "code\modules\jobs\job_types\ai.dm" #include "code\modules\jobs\job_types\assistant.dm" +#include "code\modules\jobs\job_types\atmospheric_technician.dm" +#include "code\modules\jobs\job_types\bartender.dm" +#include "code\modules\jobs\job_types\botanist.dm" #include "code\modules\jobs\job_types\captain.dm" -#include "code\modules\jobs\job_types\cargo_service.dm" -#include "code\modules\jobs\job_types\civilian.dm" -#include "code\modules\jobs\job_types\civilian_chaplain.dm" -#include "code\modules\jobs\job_types\engineering.dm" -#include "code\modules\jobs\job_types\job.dm" -#include "code\modules\jobs\job_types\medical.dm" -#include "code\modules\jobs\job_types\science.dm" -#include "code\modules\jobs\job_types\security.dm" -#include "code\modules\jobs\job_types\silicon.dm" +#include "code\modules\jobs\job_types\cargo_technician.dm" +#include "code\modules\jobs\job_types\chaplain.dm" +#include "code\modules\jobs\job_types\chemist.dm" +#include "code\modules\jobs\job_types\chief_engineer.dm" +#include "code\modules\jobs\job_types\chief_medical_officer.dm" +#include "code\modules\jobs\job_types\clown.dm" +#include "code\modules\jobs\job_types\cook.dm" +#include "code\modules\jobs\job_types\curator.dm" +#include "code\modules\jobs\job_types\cyborg.dm" +#include "code\modules\jobs\job_types\detective.dm" +#include "code\modules\jobs\job_types\geneticist.dm" +#include "code\modules\jobs\job_types\head_of_personnel.dm" +#include "code\modules\jobs\job_types\head_of_security.dm" +#include "code\modules\jobs\job_types\janitor.dm" +#include "code\modules\jobs\job_types\lawyer.dm" +#include "code\modules\jobs\job_types\medical_doctor.dm" +#include "code\modules\jobs\job_types\mime.dm" +#include "code\modules\jobs\job_types\quartermaster.dm" +#include "code\modules\jobs\job_types\research_director.dm" +#include "code\modules\jobs\job_types\roboticist.dm" +#include "code\modules\jobs\job_types\scientist.dm" +#include "code\modules\jobs\job_types\security_officer.dm" +#include "code\modules\jobs\job_types\shaft_miner.dm" +#include "code\modules\jobs\job_types\station_engineer.dm" +#include "code\modules\jobs\job_types\virologist.dm" +#include "code\modules\jobs\job_types\warden.dm" #include "code\modules\jobs\map_changes\map_changes.dm" #include "code\modules\keybindings\bindings_admin.dm" #include "code\modules\keybindings\bindings_atom.dm" @@ -1919,15 +1941,17 @@ #include "code\modules\mob\dead\new_player\poll.dm" #include "code\modules\mob\dead\new_player\preferences_setup.dm" #include "code\modules\mob\dead\new_player\sprite_accessories\_sprite_accessories.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\alienpeople.dm" #include "code\modules\mob\dead\new_player\sprite_accessories\body_markings.dm" #include "code\modules\mob\dead\new_player\sprite_accessories\caps.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\Citadel_Snowflake.dm" #include "code\modules\mob\dead\new_player\sprite_accessories\ears.dm" #include "code\modules\mob\dead\new_player\sprite_accessories\frills.dm" #include "code\modules\mob\dead\new_player\sprite_accessories\hair_face.dm" #include "code\modules\mob\dead\new_player\sprite_accessories\hair_head.dm" #include "code\modules\mob\dead\new_player\sprite_accessories\horns.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\legs.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\moth_wings.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\ipc_synths.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\legs_and_taurs.dm" #include "code\modules\mob\dead\new_player\sprite_accessories\pines.dm" #include "code\modules\mob\dead\new_player\sprite_accessories\snouts.dm" #include "code\modules\mob\dead\new_player\sprite_accessories\socks.dm" @@ -2034,15 +2058,17 @@ #include "code\modules\mob\living\carbon\human\species_types\abductors.dm" #include "code\modules\mob\living\carbon\human\species_types\android.dm" #include "code\modules\mob\living\carbon\human\species_types\angel.dm" +#include "code\modules\mob\living\carbon\human\species_types\bugmen.dm" #include "code\modules\mob\living\carbon\human\species_types\corporate.dm" #include "code\modules\mob\living\carbon\human\species_types\dullahan.dm" #include "code\modules\mob\living\carbon\human\species_types\felinid.dm" #include "code\modules\mob\living\carbon\human\species_types\flypeople.dm" +#include "code\modules\mob\living\carbon\human\species_types\furrypeople.dm" #include "code\modules\mob\living\carbon\human\species_types\golems.dm" #include "code\modules\mob\living\carbon\human\species_types\humans.dm" +#include "code\modules\mob\living\carbon\human\species_types\ipc.dm" #include "code\modules\mob\living\carbon\human\species_types\jellypeople.dm" #include "code\modules\mob\living\carbon\human\species_types\lizardpeople.dm" -#include "code\modules\mob\living\carbon\human\species_types\mothmen.dm" #include "code\modules\mob\living\carbon\human\species_types\mushpeople.dm" #include "code\modules\mob\living\carbon\human\species_types\plasmamen.dm" #include "code\modules\mob\living\carbon\human\species_types\podpeople.dm" @@ -2434,6 +2460,7 @@ #include "code\modules\projectiles\guns\energy\kinetic_accelerator.dm" #include "code\modules\projectiles\guns\energy\laser.dm" #include "code\modules\projectiles\guns\energy\megabuster.dm" +#include "code\modules\projectiles\guns\energy\minigun.dm" #include "code\modules\projectiles\guns\energy\mounted.dm" #include "code\modules\projectiles\guns\energy\plasma_cit.dm" #include "code\modules\projectiles\guns\energy\pulse.dm" @@ -2749,6 +2776,9 @@ #include "code\modules\surgery\advanced\viral_bonding.dm" #include "code\modules\surgery\advanced\bioware\bioware.dm" #include "code\modules\surgery\advanced\bioware\bioware_surgery.dm" +#include "code\modules\surgery\advanced\bioware\experimental_dissection.dm" +#include "code\modules\surgery\advanced\bioware\ligament_hook.dm" +#include "code\modules\surgery\advanced\bioware\ligament_reinforcement.dm" #include "code\modules\surgery\advanced\bioware\nerve_grounding.dm" #include "code\modules\surgery\advanced\bioware\nerve_splicing.dm" #include "code\modules\surgery\advanced\bioware\vein_threading.dm" @@ -2916,7 +2946,6 @@ #include "modular_citadel\code\game\objects\items\boombox.dm" #include "modular_citadel\code\game\objects\items\holy_weapons.dm" #include "modular_citadel\code\game\objects\items\honk.dm" -#include "modular_citadel\code\game\objects\items\meat.dm" #include "modular_citadel\code\game\objects\items\stunsword.dm" #include "modular_citadel\code\game\objects\items\vending_items.dm" #include "modular_citadel\code\game\objects\items\circuitboards\machine_circuitboards.dm" @@ -2925,12 +2954,9 @@ #include "modular_citadel\code\game\objects\items\devices\radio\headset.dm" #include "modular_citadel\code\game\objects\items\devices\radio\shockcollar.dm" #include "modular_citadel\code\game\objects\items\melee\eutactic_blades.dm" -#include "modular_citadel\code\game\objects\items\melee\misc.dm" -#include "modular_citadel\code\game\objects\items\robot\robot_upgrades.dm" #include "modular_citadel\code\game\objects\items\storage\firstaid.dm" #include "modular_citadel\code\game\objects\structures\tables_racks.dm" #include "modular_citadel\code\game\objects\structures\beds_chairs\chair.dm" -#include "modular_citadel\code\game\objects\structures\beds_chairs\sofa.dm" #include "modular_citadel\code\game\objects\structures\crates_lockers\closets\fitness.dm" #include "modular_citadel\code\game\objects\structures\crates_lockers\closets\wardrobe.dm" #include "modular_citadel\code\game\objects\structures\crates_lockers\closets\secure\citadel_lockers.dm" @@ -3013,7 +3039,6 @@ #include "modular_citadel\code\modules\mining\mining_ruins.dm" #include "modular_citadel\code\modules\mob\cit_emotes.dm" #include "modular_citadel\code\modules\mob\mob.dm" -#include "modular_citadel\code\modules\mob\dead\new_player\sprite_accessories.dm" #include "modular_citadel\code\modules\mob\living\damage_procs.dm" #include "modular_citadel\code\modules\mob\living\living.dm" #include "modular_citadel\code\modules\mob\living\carbon\carbon.dm" @@ -3023,11 +3048,6 @@ #include "modular_citadel\code\modules\mob\living\carbon\human\human.dm" #include "modular_citadel\code\modules\mob\living\carbon\human\human_defense.dm" #include "modular_citadel\code\modules\mob\living\carbon\human\human_movement.dm" -#include "modular_citadel\code\modules\mob\living\carbon\human\life.dm" 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"',{t:2,r:"id",p:[44,139,1551]},'"}']},f:[{t:2,r:"cost",p:[44,149,1561]}," Credits ",{t:2,r:"data.beaconError",p:[44,166,1578]}]}]}],n:52,r:"packs",p:[42,9,1339]}]}],n:52,r:"data.supplies",p:[40,5,1279]}]}],n:50,x:{r:["data.locked"],s:"!_0"},p:[22,1,522]}]},e.exports=a.extend(r.exports)},{341:341}],376:[function(t,e,n){var a=t(341),r={exports:{}};r.exports.template={v:3,t:[{p:[1,1,0],t:7,e:"ui-display",a:{title:"Cellular Emporium",button:0},f:[{p:[2,3,48],t:7,e:"ui-button",a:{icon:"refresh",state:[{t:2,x:{r:["data.can_readapt"],s:'_0?null:"disabled"'},p:[2,36,81]}],action:"readapt"},f:["Readapt"]}," ",{p:[4,3,166],t:7,e:"ui-section",a:{label:"Genetic Points Remaining",right:0},f:[{t:2,r:"data.genetic_points_remaining",p:[5,5,222]}]}]}," ",{p:[8,1,286],t:7,e:"ui-display",f:[{t:4,f:[{p:[10,3,326],t:7,e:"ui-section",a:{label:[{t:2,r:"name",p:[10,22,345]}],candystripe:0,right:0},f:[{p:[11,5,378],t:7,e:"span",f:[{t:2,r:"desc",p:[11,11,384]}]}," ",{p:[12,5,404],t:7,e:"span",f:[{t:2,r:"helptext",p:[12,11,410]}]}," ",{p:[13,5,434],t:7,e:"span",f:["Cost: ",{t:2,r:"dna_cost",p:[13,17,446]}]}," ",{p:[14,5,470],t:7,e:"ui-button",a:{state:[{t:2,x:{r:["owned","can_purchase"],s:'_0?"selected":_1?null:"disabled"'},p:[15,14,494]}],action:"evolve",params:['{"name": "',{t:2,r:"name",p:[17,25,599]},'"}']},f:[{t:2,x:{r:["owned"],s:'_0?"Evolved":"Evolve"'},p:[18,7,618]}]}]}],n:52,r:"data.abilities",p:[9,1,299]},{t:4,f:[{p:[23,3,716],t:7,e:"span",a:{"class":"warning"},f:["No abilities available."]}],n:51,r:"data.abilities",p:[22,1,694]}]}]},e.exports=a.extend(r.exports)},{341:341}],377:[function(t,e,n){var a=t(341),r={exports:{}};r.exports.template={v:3,t:[{p:[1,1,0],t:7,e:"ui-notice",f:[{p:[2,5,16],t:7,e:"span",f:["To use this, simply spawn the atoms you want in one of the four Centcom Supplypod Bays. Items in the bay will then be launched inside your supplypod, one turf-full at a time! You can optionally use the following buttons to configure how the supplypod acts."]}]}," ",{p:[5,1,300],t:7,e:"ui-display",a:{title:"Centcom Pod Customization (to be used against helen weinstein)"},f:[{p:[6,4,387],t:7,e:"ui-section",a:{label:"Which supplypod bay will you use?"},f:[{p:[7,9,452],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.bay"],s:'_0==1?"selected":null'},p:[7,27,470]}],action:"bay1"},f:["Bay #1"]}," ",{p:[8,9,550],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.bay"],s:'_0==2?"selected":null'},p:[8,27,568]}],action:"bay2"},f:["Bay #2"]}," ",{p:[9,9,648],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.bay"],s:'_0==3?"selected":null'},p:[9,27,666]}],action:"bay3"},f:["Bay #3"]}," ",{p:[10,9,746],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.bay"],s:'_0==4?"selected":null'},p:[10,27,764]}],action:"bay4"},f:["Bay #4"]}]}," ",{p:[13,5,859],t:7,e:"ui-section",a:{label:"Useful teleport tools!"},f:[{p:[14,9,913],t:7,e:"ui-button",a:{action:"teleportCentcom"},f:["Teleport to Centcom's Supplypod Loading Bay"]}," ",{p:[15,9,1013],t:7,e:"ui-button",a:{state:[{t:2,x:{r:["data.oldArea"],s:'_0?null:"disabled"'},p:[15,27,1031]}],action:"teleportBack"},f:["Teleport Back to ",{t:2,x:{r:["data.oldArea"],s:'_0?_0:"where you were"'},p:[15,103,1107]}]}]}," ",{p:[18,5,1193],t:7,e:"ui-section",a:{label:"Keep stuff after launching?"},f:[{p:[19,9,1250],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.launchClone"],s:'_0?"selected":null'},p:[19,27,1268]}],action:"launchClone","tooltip-side":"left",tooltip:"Choosing this will create a duplicate of the item to be launched in Centcom, allowing you to send one type of item multiple times. Either way, the atoms are forceMoved into the supplypod after it lands (but before it opens)."},f:["Clone and Launch"]}]}," ",{p:[23,5,1646],t:7,e:"ui-section",a:{label:"Launch all at once?"},f:[{p:[24,9,1695],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.launchChoice"],s:'_0==1?"selected":null'},p:[24,27,1713]}],action:"launchOrdered","tooltip-side":"left",tooltip:'Instead of launching everything in the bay at once, this will "scan" things (one turf-full at a time) in order, left to right and top to bottom. Refreshing will reset the "scanner" to the top-leftmost position.'},f:["Ordered"]}," ",{p:[26,9,2061],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.launchChoice"],s:'_0==2?"selected":null'},p:[26,27,2079]}],action:"launchRandom","tooltip-side":"left",tooltip:"Instead of launching everything in the bay at once, this will launch one random turf of items at a time."},f:["Random"]}]}," ",{p:[30,5,2333],t:7,e:"ui-section",a:{label:"Add an explosion?"},f:[{p:[31,9,2380],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.explosionChoice"],s:'_0==1?"selected":null'},p:[31,27,2398]}],action:"explosionCustom","tooltip-side":"left",tooltip:"This will cause an explosion of whatever size you like (including flame range) to occur as soon as the supplypod lands. 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Sucks to be them!"},f:["Custom Damage"]}," ",{p:[40,9,3353],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.damageChoice"],s:'_0==2?"selected":null'},p:[40,27,3371]}],action:"damageGib","tooltip-side":"left",tooltip:"This will attempt to gib any mob caught under the pod when it lands, as well as dealing a nice 5000 brute damage. Ya know, just to be sure!"},f:["Gib"]}]}," ",{p:[44,5,3655],t:7,e:"ui-section",a:{label:"Extra effects?"},f:[{p:[45,9,3699],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.effectStun"],s:'_0?"selected":null'},p:[45,27,3717]}],action:"effectStun","tooltip-side":"left",tooltip:"Anyone who is on the turf when the supplypod is launched will be stunned until the supplypod lands. They cant get away that easy!"},f:["Stun"]}," ",{p:[47,9,3971],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.effectLimb"],s:'_0?"selected":null'},p:[47,27,3989]}],action:"effectLimb","tooltip-side":"left",tooltip:"This will cause anyone caught under the pod to lose a limb, excluding their head."},f:["Delimb"]}," ",{p:[49,9,4197],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.effectBluespace"],s:'_0?"selected":null'},p:[49,27,4215]}],action:"effectBluespace","tooltip-side":"left",tooltip:"Gives the supplypod an advanced Bluespace Recyling Device. After opening, the supplypod will be warped directly to the surface of a nearby NT-designated trash planet (/r/ss13)."},f:["Bluespace"]}," ",{p:[51,9,4531],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.effectStealth"],s:'_0?"selected":null'},p:[51,27,4549]}],action:"effectStealth","tooltip-side":"left",tooltip:'This hides the red target icon from appearing when you launch the supplypod. Combos well with the "Invisible" style. Sneak attack, go!'},f:["Stealth"]}," ",{p:[53,9,4817],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.effectQuiet"],s:'_0?"selected":null'},p:[53,27,4835]}],action:"effectQuiet","tooltip-side":"left",tooltip:"This will keep the supplypod from making any sounds, except for those specifically set by admins in the Sound section."},f:["Quiet Landing"]}," ",{p:[55,9,5089],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.effectReverse"],s:'_0?"selected":null'},p:[55,27,5107]}],action:"effectReverse","tooltip-side":"left",tooltip:"This pod will not send any items. Instead, after landing, the supplypod will close (similar to a normal closet closing), and then launch back to the right centcom bay to drop off any new contents."},f:["Reverse Mode"]}," ",{p:[57,9,5442],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.effectMissile"],s:'_0?"selected":null'},p:[57,27,5460]}],action:"effectMissile","tooltip-side":"left",tooltip:"This pod will not send any items. Instead, it will immediatley delete after landing (Similar visually to setting openDelay & departDelay to 0, but this looks nicer). Useful if you just wanna fuck some shit up. Combos well with the Missile style."},f:["Missile Mode"]}," ",{p:[59,9,5844],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.effectCircle"],s:'_0?"selected":null'},p:[59,27,5862]}],action:"effectCircle","tooltip-side":"left",tooltip:"This will make the supplypod come in from any angle. Im not sure why this feature exists, but here it is."},f:["Any Descent Angle"]}," ",{p:[61,9,6109],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.effectBurst"],s:'_0?"selected":null'},p:[61,27,6127]}],action:"effectBurst","tooltip-side":"left",tooltip:"This will make each click launch 5 supplypods inaccuratly around the target turf (a 3x3 area). Combos well with the Missle Mode if you dont want shit lying everywhere after."},f:["Machine Gun Mode"]}," ",{p:[63,9,6439],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.effectTarget"],s:'_0?"selected":null'},p:[63,27,6457]}],action:"effectTarget","tooltip-side":"left",tooltip:"This will make the supplypod target a specific atom, instead of the mouses position. Smiting does this automatically!"},f:["Specific Target"]}," ",{p:[65,9,6714],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.effectName"],s:'_0?"selected":null'},p:[65,27,6732]}],action:"effectName","tooltip-side":"left",tooltip:"Allows you to add a custom name and description."},f:["Custom Name/Desc"]}]}," ",{p:[69,5,6932],t:7,e:"ui-section",a:{label:"Sound?"},f:[{p:[70,9,6968],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.landingSound"],s:'_0?"selected":null'},p:[70,27,6986]}],action:"landingSound","tooltip-side":"left",tooltip:"Choose a sound to play when the pod lands."},f:["Custom Landing Sound"]}," ",{p:[72,10,7174],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.openingSound"],s:'_0?"selected":null'},p:[72,28,7192]}],action:"openingSound","tooltip-side":"left",tooltip:"Choose a sound to play when the pod opens."},f:["Custom Opening Sound"]}," ",{p:[74,9,7379],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.leavingSound"],s:'_0?"selected":null'},p:[74,27,7397]}],action:"leavingSound","tooltip-side":"left",tooltip:"Choose a sound to play when the pod departs (whether that be delection in the case of a bluespace pod, or leaving for centcom for a reversing pod)."},f:["Custom Leaving Sound"]}," ",{p:[76,9,7689],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.soundVolume"],s:'_0?"selected":null'},p:[76,27,7707]}],action:"soundVolume","tooltip-side":"left",tooltip:"Choose the volume for the sound to play at. Default values are between 1 and 100, but hey, do whatever. Im a tooltip, not a cop."},f:["Admin Sound Volume"]}]}," ",{p:[80,5,7991],t:7,e:"ui-section",a:{label:"Delay timers?"},f:[{p:[81,9,8034],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.landingDelay"],s:'_0!=5?"selected":null'},p:[81,27,8052]}],action:"landingDelay","tooltip-side":"left",tooltip:"Choose the amount of time it takes for the supplypod to hit the station. By default this value is 0.5 seconds."},f:["Custom Landing Time"]}," ",{p:[83,10,8312],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.openingDelay"],s:'_0!=30?"selected":null'},p:[83,28,8330]}],action:"openingDelay","tooltip-side":"left",tooltip:"Choose the amount of time it takes for the supplypod to open after landing. Useful for giving whatevers inside the pod a nice dramatic entrance! By default this value is 3 seconds."},f:["Custom Opening Time"]}," ",{p:[85,9,8660],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.departureDelay"],s:'_0!=30?"selected":null'},p:[85,27,8678]}],action:"departureDelay","tooltip-side":"left",tooltip:"Choose the amount of time it takes for the supplypod to leave after landing. By default this value is 3 seconds."},f:["Custom Leaving Time"]}]}," ",{p:[89,5,8959],t:7,e:"ui-section",a:{label:"Style?"},f:[{p:[90,9,8995],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.styleChoice"],s:'_0==1?"selected":null'},p:[90,27,9013]}],action:"styleStandard","tooltip-side":"left",tooltip:"Changes the pods style from the default Centcom color scheme to your standard Nanotrasen black and orange. Same color scheme as the normal station-used supplypods."},f:["Standard"]}," ",{p:[92,9,9314],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.styleChoice"],s:'_0==2?"selected":null'},p:[92,27,9332]}],action:"styleBluespace","tooltip-side":"left",tooltip:"Changes the pods style from the default Centcom color scheme to the same as the stations upgraded blue-and-white Bluespace Supplypods."},f:["Advanced"]}," ",{p:[94,9,9605],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.styleChoice"],s:'_0==4?"selected":null'},p:[94,27,9623]}],action:"styleSyndie","tooltip-side":"left",tooltip:"Changes the pods style from the default Centcom color scheme to a menacing black and blood-red. Great for sending meme-ops in style!"},f:["Syndicate"]}," ",{p:[96,9,9892],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.styleChoice"],s:'_0==5?"selected":null'},p:[96,27,9910]}],action:"styleBlue","tooltip-side":"left",tooltip:"Changes the pods style from the default Centcom color scheme to a menacing black and dark blue. Great for sending deathsquads in style!"},f:["Deathsquad"]}," ",{p:[98,10,10182],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.styleChoice"],s:'_0==6?"selected":null'},p:[98,28,10200]}],action:"styleCult","tooltip-side":"left",tooltip:"Changes the pods style from the default Centcom style to a blood and rune covered cult pod!"},f:["Cult Pod"]}," ",{p:[100,9,10425],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.styleChoice"],s:'_0==7?"selected":null'},p:[100,27,10443]}],action:"styleMissile","tooltip-side":"left",tooltip:"Changes the pods style from the default Centcom style to a large missile. Combos well with a missile mode, so the missile doesnt stick around after landing."},f:["Missile"]}," ",{p:[102,9,10735],t:7,e:"ui-button",a:{style:[{t:2,x:{r:["data.styleChoice"],s:'_0==8?"selected":null'},p:[102,27,10753]}],action:"styleSMissile","tooltip-side":"left",tooltip:"Changes the pods style from the default Centcom style to a large blood-red missile. 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