mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-09 16:07:40 +00:00
Trying to get the sleeper and clockworkslab to work
This commit is contained in:
@@ -171,7 +171,7 @@
|
||||
return FALSE
|
||||
if(!is_servant_of_ratvar(user))
|
||||
to_chat(user, "<span class='warning'>The information on [src]'s display shifts rapidly. After a moment, your head begins to pound, and you tear your eyes away.</span>")
|
||||
if(user.confused || user.dizziness) //We dont want this to stack.
|
||||
if(user.confused || user.dizziness)
|
||||
user.confused += 5
|
||||
user.dizziness += 5
|
||||
return FALSE
|
||||
@@ -432,7 +432,6 @@
|
||||
data["scriptures"] = list()
|
||||
for(var/s in GLOB.all_scripture)
|
||||
var/datum/clockwork_scripture/S = GLOB.all_scripture[s]
|
||||
if(S.tier == selected_scripture) //display only scriptures of the selected tier
|
||||
var/scripture_color = get_component_color_bright(S.primary_component)
|
||||
var/list/temp_info = list("name" = "<font color=[scripture_color]><b>[S.name]</b></font>",
|
||||
"descname" = "<font color=[scripture_color]>([S.descname])</font>",
|
||||
@@ -452,20 +451,7 @@
|
||||
|
||||
/obj/item/clockwork/slab/ui_static_data(mob/user)
|
||||
var/list/data = list()
|
||||
switch(selected_scripture) //display info based on selected scripture tier
|
||||
if(SCRIPTURE_DRIVER)
|
||||
data["tier_info"] = "<font color=#B18B25><b>These scriptures are permanently unlocked.</b></font>"
|
||||
if(SCRIPTURE_SCRIPT)
|
||||
if(SSticker.scripture_states[SCRIPTURE_SCRIPT])
|
||||
data["tier_info"] = "<font color=#B18B25><b>These scriptures are permanently unlocked.</b></font>"
|
||||
else
|
||||
data["tier_info"] = "<font color=#B18B25><i>These scriptures will automatically unlock when the Ark is halfway ready or if [DisplayPower(SCRIPT_UNLOCK_THRESHOLD)] of power is reached.</i></font>"
|
||||
if(SCRIPTURE_APPLICATION)
|
||||
if(SSticker.scripture_states[SCRIPTURE_APPLICATION])
|
||||
data["tier_info"] = "<font color=#B18B25><b>These scriptures are permanently unlocked.</b></font>"
|
||||
else
|
||||
data["tier_info"] = "<font color=#B18B25><i>Unlock these optional scriptures by converting another servant or if [DisplayPower(APPLICATION_UNLOCK_THRESHOLD)] of power is reached..</i></font>"
|
||||
|
||||
data["selected"] = selected_scripture
|
||||
data["scripturecolors"] = "<font color=#DAAA18>Scriptures in <b>yellow</b> are related to construction and building.</font><br>\
|
||||
<font color=#6E001A>Scriptures in <b>red</b> are related to attacking and offense.</font><br>\
|
||||
@@ -474,7 +460,6 @@
|
||||
<font color=#DAAA18><i>Scriptures with italicized names are important to success.</i></font>"
|
||||
generate_all_scripture()
|
||||
data["recollection"] = recollecting
|
||||
if(recollecting)
|
||||
data["recollection_categories"] = GLOB.ratvar_awakens ? list() : list(\
|
||||
list("name" = "Getting Started", "desc" = "First-time servant? Read this first."), \
|
||||
list("name" = "Basics", "desc" = "A primer on how to play as a servant."), \
|
||||
|
||||
@@ -103,7 +103,7 @@
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "ChemHeater", name, 275, 400, master_ui, state)
|
||||
ui = new(user, src, ui_key, "ChemHeater", name, 280, 400, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/chem_heater/ui_data()
|
||||
|
||||
@@ -62,7 +62,7 @@ export const ChemHeater = (props, context) => {
|
||||
<Fragment>
|
||||
<Box inline color="label" mr={2}>
|
||||
{beakerCurrentVolume} / {beakerMaxVolume} units,
|
||||
{data.beakerCurrentpH} pH
|
||||
{data.currentpH} pH
|
||||
</Box>
|
||||
<Button
|
||||
icon="eject"
|
||||
|
||||
@@ -1,165 +1,124 @@
|
||||
import { Fragment } from 'inferno';
|
||||
import { useBackend } from '../backend';
|
||||
import { Button, LabeledList, Section, Tabs, Input } from '../components';
|
||||
import { Box, Section, LabeledList, Button, ProgressBar } from '../components';
|
||||
import { Fragment } from 'inferno';
|
||||
import { Window } from '../layouts';
|
||||
|
||||
export const Sleeper = (props, context) => {
|
||||
const { act, data } = useBackend(context);
|
||||
|
||||
export const ClockworkSlab = props => {
|
||||
const { act, data } = useBackend(props);
|
||||
const {
|
||||
recollection,
|
||||
rec_text,
|
||||
recollection_categories,
|
||||
rec_section,
|
||||
rec_binds,
|
||||
open,
|
||||
occupant = {},
|
||||
occupied,
|
||||
} = data;
|
||||
|
||||
return (
|
||||
<Fragment theme="syndicate">
|
||||
<Section>
|
||||
<Button
|
||||
content={recollection ? "Recital" : "Recollection"}
|
||||
onClick={() => act('toggle')}
|
||||
/>
|
||||
</Section>
|
||||
{!!recollection && (
|
||||
<Section title="Recollection">
|
||||
{rec_text}
|
||||
{recollection_categories.map(categories => {
|
||||
return (
|
||||
<Fragment key={categories.name} >
|
||||
<br />
|
||||
<Button
|
||||
content={`${categories.name} - ${categories.desc}`}
|
||||
onClick={() => act('rec_category', {
|
||||
"category": categories.name,
|
||||
})} />
|
||||
</Fragment>
|
||||
);
|
||||
})}
|
||||
{rec_section}
|
||||
{rec_binds}
|
||||
</Section>
|
||||
)}
|
||||
{recollection && (
|
||||
<Fragment>
|
||||
<Section title="Power">
|
||||
{data.power}
|
||||
</Section>
|
||||
<Section title="Recital">
|
||||
{data.tier_info}
|
||||
{data.scripturecolors}
|
||||
<Tabs>
|
||||
<Tabs.Tab
|
||||
key="driver"
|
||||
label="Driver">
|
||||
{() => (
|
||||
<Section>
|
||||
<LabeledList>
|
||||
{data.scripture.driver.map(script => {
|
||||
return (
|
||||
<LabeledList.Item
|
||||
key={script.name}
|
||||
label={script.name}
|
||||
buttons={(
|
||||
<Fragment>
|
||||
<Button
|
||||
content={`Recite (${script.required} W)`}
|
||||
onClick={() => act('recite', {
|
||||
'category': script.name,
|
||||
})} />
|
||||
<Button
|
||||
content={
|
||||
script.quickbind
|
||||
? `Unbind ${script.quickbind}`
|
||||
: 'Quickbind'
|
||||
const preSortChems = data.chems || [];
|
||||
const chems = preSortChems.sort((a, b) => {
|
||||
const descA = a.name.toLowerCase();
|
||||
const descB = b.name.toLowerCase();
|
||||
if (descA < descB) {
|
||||
return -1;
|
||||
}
|
||||
onClick={() => act('bind', {
|
||||
'category': script.name,
|
||||
})} />
|
||||
</Fragment>
|
||||
)}>
|
||||
{`${script.descname} ${script.invokers}`}
|
||||
</LabeledList.Item>
|
||||
);
|
||||
})}
|
||||
</LabeledList>
|
||||
</Section>
|
||||
)}
|
||||
</Tabs.Tab>
|
||||
<Tabs.Tab
|
||||
key="script"
|
||||
label="Script">
|
||||
{() => (
|
||||
<Section>
|
||||
<LabeledList>
|
||||
{data.scripture.script.map(script => {
|
||||
if (descA > descB) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
});
|
||||
|
||||
const damageTypes = [
|
||||
{
|
||||
label: 'Brute',
|
||||
type: 'bruteLoss',
|
||||
},
|
||||
{
|
||||
label: 'Burn',
|
||||
type: 'fireLoss',
|
||||
},
|
||||
{
|
||||
label: 'Toxin',
|
||||
type: 'toxLoss',
|
||||
},
|
||||
{
|
||||
label: 'Oxygen',
|
||||
type: 'oxyLoss',
|
||||
},
|
||||
];
|
||||
|
||||
return (
|
||||
<LabeledList.Item
|
||||
key={script.name}
|
||||
label={script.name}
|
||||
buttons={(
|
||||
<Fragment>
|
||||
<Button
|
||||
content={`Recite (${script.required} W)`}
|
||||
onClick={() => act('recite', {
|
||||
'category': script.name,
|
||||
})} />
|
||||
<Button
|
||||
content={script.quickbind
|
||||
? `Unbind ${script.quickbind}`
|
||||
: 'Quickbind'}
|
||||
onClick={() => act('bind', {
|
||||
'category': script.name,
|
||||
})} />
|
||||
</Fragment>
|
||||
<Window>
|
||||
<Window.Content>
|
||||
<Section
|
||||
title={occupant.name ? occupant.name : 'No Occupant'}
|
||||
minHeight="210px"
|
||||
buttons={!!occupant.stat && (
|
||||
<Box
|
||||
inline
|
||||
bold
|
||||
color={occupant.statstate}>
|
||||
{occupant.stat}
|
||||
</Box>
|
||||
)}>
|
||||
{`${script.descname} ${script.invokers}`}
|
||||
</LabeledList.Item>
|
||||
);
|
||||
})}
|
||||
</LabeledList>
|
||||
</Section>
|
||||
)}
|
||||
</Tabs.Tab>
|
||||
<Tabs.Tab
|
||||
key="application"
|
||||
label="Application">
|
||||
{() => (
|
||||
<Section>
|
||||
{!!occupied && (
|
||||
<Fragment>
|
||||
<ProgressBar
|
||||
value={occupant.health}
|
||||
minValue={occupant.minHealth}
|
||||
maxValue={occupant.maxHealth}
|
||||
ranges={{
|
||||
good: [50, Infinity],
|
||||
average: [0, 50],
|
||||
bad: [-Infinity, 0],
|
||||
}} />
|
||||
<Box mt={1} />
|
||||
<LabeledList>
|
||||
{data.scripture.application.map(script => {
|
||||
return (
|
||||
{damageTypes.map(type => (
|
||||
<LabeledList.Item
|
||||
key={script.name}
|
||||
label={script.name}
|
||||
buttons={(
|
||||
<Fragment>
|
||||
<Button
|
||||
content={`Recite (${script.required} W)`}
|
||||
onClick={() => act('recite', {
|
||||
'category': script.name,
|
||||
})} />
|
||||
<Button
|
||||
content={script.quickbind
|
||||
? `Unbind ${script.quickbind}`
|
||||
: 'Quickbind'}
|
||||
onClick={() => act('bind', {
|
||||
'category': script.name,
|
||||
})} />
|
||||
</Fragment>
|
||||
)}>
|
||||
{`${script.descname} ${script.invokers}`}
|
||||
key={type.type}
|
||||
label={type.label}>
|
||||
<ProgressBar
|
||||
value={occupant[type.type]}
|
||||
minValue={0}
|
||||
maxValue={occupant.maxHealth}
|
||||
color="bad" />
|
||||
</LabeledList.Item>
|
||||
))}
|
||||
<LabeledList.Item
|
||||
label="Cells"
|
||||
color={occupant.cloneLoss ? 'bad' : 'good'}>
|
||||
{occupant.cloneLoss ? 'Damaged' : 'Healthy'}
|
||||
</LabeledList.Item>
|
||||
<LabeledList.Item
|
||||
label="Brain"
|
||||
color={occupant.brainLoss ? 'bad' : 'good'}>
|
||||
{occupant.brainLoss ? 'Abnormal' : 'Healthy'}
|
||||
</LabeledList.Item>
|
||||
);
|
||||
})}
|
||||
</LabeledList>
|
||||
</Section>
|
||||
)}
|
||||
</Tabs.Tab>
|
||||
</Tabs>
|
||||
</Section>
|
||||
</Fragment>
|
||||
)}
|
||||
</Fragment>
|
||||
</Section>
|
||||
<Section
|
||||
title="Medicines"
|
||||
minHeight="205px"
|
||||
buttons={(
|
||||
<Button
|
||||
icon={open ? 'door-open' : 'door-closed'}
|
||||
content={open ? 'Open' : 'Closed'}
|
||||
onClick={() => act('door')} />
|
||||
)}>
|
||||
{chems.map(chem => (
|
||||
<Button
|
||||
key={chem.name}
|
||||
icon="flask"
|
||||
content={chem.name}
|
||||
disabled={!(occupied && chem.allowed)}
|
||||
width="140px"
|
||||
onClick={() => act('inject', {
|
||||
chem: chem.id,
|
||||
})}
|
||||
/>
|
||||
))}
|
||||
</Section>
|
||||
</Window.Content>
|
||||
</Window>
|
||||
);
|
||||
};
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
import { useBackend } from '../backend';
|
||||
import { Box, Section, LabeledList, Button, ProgressBar, Flex, AnimatedNumber } from '../components';
|
||||
import { Box, Section, LabeledList, Button, ProgressBar, AnimatedNumber } from '../components';
|
||||
import { Fragment } from 'inferno';
|
||||
import { Window } from '../layouts';
|
||||
|
||||
export const Sleeper = props => {
|
||||
const { act, data } = useBackend(props);
|
||||
|
||||
const {
|
||||
occupied,
|
||||
open,
|
||||
@@ -56,11 +56,10 @@ export const Sleeper = props => {
|
||||
];
|
||||
|
||||
return (
|
||||
<Fragment>
|
||||
<Window>
|
||||
<Window.Content>
|
||||
<Section
|
||||
title={occupant.name
|
||||
? occupant.name
|
||||
: 'No Occupant'}
|
||||
title={occupant.name ? occupant.name : 'No Occupant'}
|
||||
minHeight="210px"
|
||||
buttons={!!occupant.stat && (
|
||||
<Box
|
||||
@@ -178,6 +177,8 @@ export const Sleeper = props => {
|
||||
/>
|
||||
))}
|
||||
</Section>
|
||||
</Fragment>
|
||||
</Window.Content>
|
||||
</Window>
|
||||
|
||||
);
|
||||
};
|
||||
|
||||
File diff suppressed because one or more lines are too long
Reference in New Issue
Block a user