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https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2026-08-24 05:06:47 +01:00
Lots of balance and improvements
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@@ -29,13 +29,13 @@
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var/datum/team/slavers/slaver_team
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for(var/mob/c in chosen)
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var/mob/living/carbon/human/new_character=makeBody(c)
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if(!leader_chosen)
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if(!leader_chosen && !GLOB.slavers_spawned) // If we have no leader, pick one. Second check means only pick a leader if no previous slaver team has spawned, avoiding multiple leaders.
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leader_chosen = TRUE
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new_character.mind.add_antag_datum(/datum/antagonist/slaver/leader)
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else
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new_character.mind.add_antag_datum(/datum/antagonist/slaver,slaver_team)
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priority_announce("Unidentified ship detected near the station.", "Enemy communication intercepted. Security level elevated.", "intercept")
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GLOB.slavers_spawned = TRUE
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return 1
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else
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return 0
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