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12/21 modernizations from TG live (#103)
* sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes
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code/modules/modular_computers/file_system/program_events.dm
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code/modules/modular_computers/file_system/program_events.dm
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// Events are sent to the program by the computer.
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// Always include a parent call when overriding an event.
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// Called when the ID card is removed from computer. ID is removed AFTER this proc.
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/datum/computer_file/program/proc/event_idremoved(background, slot)
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return
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// Called when the computer fails due to power loss. Override when program wants to specifically react to power loss.
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/datum/computer_file/program/proc/event_powerfailure(background)
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kill_program(forced = TRUE)
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// Called when the network connectivity fails. Computer does necessary checks and only calls this when requires_ntnet_feature and similar variables are not met.
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/datum/computer_file/program/proc/event_networkfailure(background)
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kill_program(forced = TRUE)
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if(background)
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computer.visible_message("<span class='danger'>\The [computer]'s screen displays an \"Process [filename].[filetype] (PID [rand(100,999)]) terminated - Network Error\" error</span>")
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else
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computer.visible_message("<span class='danger'>\The [computer]'s screen briefly freezes and then shows \"NETWORK ERROR - NTNet connection lost. Please retry. If problem persists contact your system administrator.\" error.</span>")
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