Merge pull request #14653 from timothyteakettle/rp-markings-attempt-two

ports rp's marking system
This commit is contained in:
silicons
2021-05-19 08:02:59 -06:00
committed by GitHub
20 changed files with 397 additions and 187 deletions

View File

@@ -14,7 +14,6 @@
//socks
init_sprite_accessory_subtypes(/datum/sprite_accessory/underwear/socks, GLOB.socks_list)
//bodypart accessories (blizzard intensifies)
init_sprite_accessory_subtypes(/datum/sprite_accessory/body_markings, GLOB.body_markings_list)
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/lizard, GLOB.tails_list_lizard)
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails_animated/lizard, GLOB.animated_tails_list_lizard)
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/human, GLOB.tails_list_human)

View File

@@ -64,8 +64,6 @@
init_sprite_accessory_subtypes(/datum/sprite_accessory/spines, GLOB.spines_list)
if(!GLOB.legs_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/legs, GLOB.legs_list)
if(!GLOB.body_markings_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/body_markings, GLOB.body_markings_list)
if(!GLOB.wings_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/wings, GLOB.wings_list)
if(!GLOB.deco_wings_list.len)
@@ -115,15 +113,6 @@
continue
if(!S.ckeys_allowed)
snowflake_mam_tails_list[S.name] = mtpath
var/list/snowflake_markings_list = list()
for(var/mmpath in GLOB.mam_body_markings_list)
var/datum/sprite_accessory/mam_body_markings/instance = GLOB.mam_body_markings_list[mmpath]
if(istype(instance, /datum/sprite_accessory))
var/datum/sprite_accessory/S = instance
if(intendedspecies && S.recommended_species && !S.recommended_species.Find(intendedspecies))
continue
if(!S.ckeys_allowed)
snowflake_markings_list[S.name] = mmpath
var/list/snowflake_ears_list = list()
for(var/mepath in GLOB.mam_ears_list)
var/datum/sprite_accessory/ears/mam_ears/instance = GLOB.mam_ears_list[mepath]
@@ -177,7 +166,6 @@
"ears" = "None",
"frills" = pick(GLOB.frills_list),
"spines" = pick(GLOB.spines_list),
"body_markings" = pick(GLOB.body_markings_list),
"legs" = pick("Plantigrade","Digitigrade"),
"caps" = pick(GLOB.caps_list),
"insect_wings" = pick(GLOB.insect_wings_list),
@@ -187,7 +175,7 @@
"arachnid_spinneret" = pick(GLOB.arachnid_spinneret_list),
"arachnid_mandibles" = pick(GLOB.arachnid_mandibles_list),
"taur" = "None",
"mam_body_markings" = snowflake_markings_list.len ? pick(snowflake_markings_list) : "None",
"mam_body_markings" = list(),
"mam_ears" = snowflake_ears_list ? pick(snowflake_ears_list) : "None",
"mam_snouts" = snowflake_mam_snouts_list ? pick(snowflake_mam_snouts_list) : "None",
"mam_tail" = snowflake_mam_tails_list ? pick(snowflake_mam_tails_list) : "None",

View File

@@ -17,7 +17,6 @@ GLOBAL_LIST_EMPTY(undershirt_f) //stores only undershirt name
//Socks
GLOBAL_LIST_EMPTY_TYPED(socks_list, /datum/sprite_accessory/underwear/socks) //stores socks indexed by name
//Lizard Bits (all datum lists indexed by name)
GLOBAL_LIST_EMPTY(body_markings_list)
GLOBAL_LIST_EMPTY(tails_list_lizard)
GLOBAL_LIST_EMPTY(animated_tails_list_lizard)
GLOBAL_LIST_EMPTY(snouts_list)
@@ -55,7 +54,6 @@ GLOBAL_LIST_INIT(mutant_reference_list, list(
"frills" = GLOB.frills_list,
"horns" = GLOB.horns_list,
"ears" = GLOB.ears_list,
"body_markings" = GLOB.body_markings_list,
"wings" = GLOB.wings_list,
"wingsopen" = GLOB.wings_open_list,
"deco_wings" = GLOB.deco_wings_list,
@@ -299,7 +297,7 @@ GLOBAL_LIST_INIT(roundstart_languages, get_roundstart_languages())
//locked parts are those that your picked species requires to have
//unlocked parts are those that anyone can choose on customisation regardless
//parts not in unlocked, but in all, are thus locked
GLOBAL_LIST_INIT(all_mutant_parts, list("tail_lizard" = "Tail", "mam_tail" = "Tail", "tail_human" = "Tail", "snout" = "Snout", "frills" = "Frills", "spines" = "Spines", "body_markings" = "Body Markings", "mam_body_markings" = "Species Markings" , "mam_ears" = "Ears", "ears" = "Ears", "mam_snouts" = "Snout", "legs" = "Legs", "deco_wings" = "Decorative Wings", "insect_wings" = "Insect Wings", "insect_fluff" = "Insect Fluff", "taur" = "Tauric Body", "insect_markings" = "Insect Markings", "wings" = "Wings", "arachnid_legs" = "Arachnid Legs", "arachnid_spinneret" = "Spinneret", "arachnid_mandibles" = "Mandibles", "xenohead" = "Caste Head", "xenotail" = "Tail", "xenodorsal" = "Dorsal Spines", "ipc_screen" = "Screen", "ipc_antenna" = "Antenna", "meat_type" = "Meat Type", "horns" = "Horns"))
GLOBAL_LIST_INIT(all_mutant_parts, list("tail_lizard" = "Tail", "mam_tail" = "Tail", "tail_human" = "Tail", "snout" = "Snout", "frills" = "Frills", "spines" = "Spines", "mam_body_markings" = "Species Markings" , "mam_ears" = "Ears", "ears" = "Ears", "mam_snouts" = "Snout", "legs" = "Legs", "deco_wings" = "Decorative Wings", "insect_wings" = "Insect Wings", "insect_fluff" = "Insect Fluff", "taur" = "Tauric Body", "insect_markings" = "Insect Markings", "wings" = "Wings", "arachnid_legs" = "Arachnid Legs", "arachnid_spinneret" = "Spinneret", "arachnid_mandibles" = "Mandibles", "xenohead" = "Caste Head", "xenotail" = "Tail", "xenodorsal" = "Dorsal Spines", "ipc_screen" = "Screen", "ipc_antenna" = "Antenna", "meat_type" = "Meat Type", "horns" = "Horns"))
GLOBAL_LIST_INIT(unlocked_mutant_parts, list("horns", "insect_fluff"))
//parts in either of the above two lists that require a second option that allows them to be coloured
@@ -350,3 +348,8 @@ GLOBAL_LIST_INIT(nongendered_limb_types, list("fly", "zombie" ,"synth", "shadow"
//list of eye types, corresponding to a respective left and right icon state for the set of eyes
GLOBAL_LIST_INIT(eye_types, list("normal", "insect", "moth", "double", "double2", "double3", "cyclops"))
//list linking bodypart bitflags to their actual names
GLOBAL_LIST_INIT(bodypart_names, list(num2text(HEAD) = "Head", num2text(CHEST) = "Chest", num2text(LEG_LEFT) = "Left Leg", num2text(LEG_RIGHT) = "Right Leg", num2text(ARM_LEFT) = "Left Arm", num2text(ARM_RIGHT) = "Right Arm"))
// list linking bodypart names back to the bitflags
GLOBAL_LIST_INIT(bodypart_values, list("Head" = num2text(HEAD), "Chest" = num2text(CHEST), "Left Leg" = num2text(LEG_LEFT), "Right Leg" = num2text(LEG_RIGHT), "Left Arm" = num2text(ARM_LEFT), "Right Arm" = num2text(ARM_RIGHT)))

View File

@@ -41,7 +41,6 @@
H.dna.features["horns"] = pick(GLOB.horns_list)
H.dna.features["frills"] = pick(GLOB.frills_list)
H.dna.features["spines"] = pick(GLOB.spines_list)
H.dna.features["body_markings"] = pick(GLOB.body_markings_list)
H.dna.features["insect_wings"] = pick(GLOB.insect_wings_list)
H.dna.features["deco_wings"] = pick(GLOB.deco_wings_list)
H.dna.features["insect_fluff"] = pick(GLOB.insect_fluffs_list)

View File

@@ -124,7 +124,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/eye_type = DEFAULT_EYES_TYPE //Eye type
var/split_eye_colors = FALSE
var/datum/species/pref_species = new /datum/species/human() //Mutant race
var/list/features = list("mcolor" = "FFFFFF", "mcolor2" = "FFFFFF", "mcolor3" = "FFFFFF", "tail_lizard" = "Smooth", "tail_human" = "None", "snout" = "Round", "horns" = "None", "horns_color" = "85615a", "ears" = "None", "wings" = "None", "wings_color" = "FFF", "frills" = "None", "deco_wings" = "None", "spines" = "None", "body_markings" = "None", "legs" = "Plantigrade", "insect_wings" = "Plain", "insect_fluff" = "None", "insect_markings" = "None", "arachnid_legs" = "Plain", "arachnid_spinneret" = "Plain", "arachnid_mandibles" = "Plain", "mam_body_markings" = "Plain", "mam_ears" = "None", "mam_snouts" = "None", "mam_tail" = "None", "mam_tail_animated" = "None", "xenodorsal" = "Standard", "xenohead" = "Standard", "xenotail" = "Xenomorph Tail", "taur" = "None", "genitals_use_skintone" = FALSE, "has_cock" = FALSE, "cock_shape" = DEF_COCK_SHAPE, "cock_length" = COCK_SIZE_DEF, "cock_diameter_ratio" = COCK_DIAMETER_RATIO_DEF, "cock_color" = "ffffff", "cock_taur" = FALSE, "has_balls" = FALSE, "balls_color" = "ffffff", "balls_shape" = DEF_BALLS_SHAPE, "balls_size" = BALLS_SIZE_DEF, "balls_cum_rate" = CUM_RATE, "balls_cum_mult" = CUM_RATE_MULT, "balls_efficiency" = CUM_EFFICIENCY, "has_breasts" = FALSE, "breasts_color" = "ffffff", "breasts_size" = BREASTS_SIZE_DEF, "breasts_shape" = DEF_BREASTS_SHAPE, "breasts_producing" = FALSE, "has_vag" = FALSE, "vag_shape" = DEF_VAGINA_SHAPE, "vag_color" = "ffffff", "has_womb" = FALSE, "balls_visibility" = GEN_VISIBLE_NO_UNDIES, "breasts_visibility"= GEN_VISIBLE_NO_UNDIES, "cock_visibility" = GEN_VISIBLE_NO_UNDIES, "vag_visibility" = GEN_VISIBLE_NO_UNDIES, "ipc_screen" = "Sunburst", "ipc_antenna" = "None", "flavor_text" = "", "silicon_flavor_text" = "", "ooc_notes" = "", "meat_type" = "Mammalian", "body_model" = MALE, "body_size" = RESIZE_DEFAULT_SIZE, "color_scheme" = OLD_CHARACTER_COLORING)
var/list/features = list("mcolor" = "FFFFFF", "mcolor2" = "FFFFFF", "mcolor3" = "FFFFFF", "tail_lizard" = "Smooth", "tail_human" = "None", "snout" = "Round", "horns" = "None", "horns_color" = "85615a", "ears" = "None", "wings" = "None", "wings_color" = "FFF", "frills" = "None", "deco_wings" = "None", "spines" = "None", "legs" = "Plantigrade", "insect_wings" = "Plain", "insect_fluff" = "None", "insect_markings" = "None", "arachnid_legs" = "Plain", "arachnid_spinneret" = "Plain", "arachnid_mandibles" = "Plain", "mam_body_markings" = list(), "mam_ears" = "None", "mam_snouts" = "None", "mam_tail" = "None", "mam_tail_animated" = "None", "xenodorsal" = "Standard", "xenohead" = "Standard", "xenotail" = "Xenomorph Tail", "taur" = "None", "genitals_use_skintone" = FALSE, "has_cock" = FALSE, "cock_shape" = DEF_COCK_SHAPE, "cock_length" = COCK_SIZE_DEF, "cock_diameter_ratio" = COCK_DIAMETER_RATIO_DEF, "cock_color" = "ffffff", "cock_taur" = FALSE, "has_balls" = FALSE, "balls_color" = "ffffff", "balls_shape" = DEF_BALLS_SHAPE, "balls_size" = BALLS_SIZE_DEF, "balls_cum_rate" = CUM_RATE, "balls_cum_mult" = CUM_RATE_MULT, "balls_efficiency" = CUM_EFFICIENCY, "has_breasts" = FALSE, "breasts_color" = "ffffff", "breasts_size" = BREASTS_SIZE_DEF, "breasts_shape" = DEF_BREASTS_SHAPE, "breasts_producing" = FALSE, "has_vag" = FALSE, "vag_shape" = DEF_VAGINA_SHAPE, "vag_color" = "ffffff", "has_womb" = FALSE, "balls_visibility" = GEN_VISIBLE_NO_UNDIES, "breasts_visibility"= GEN_VISIBLE_NO_UNDIES, "cock_visibility" = GEN_VISIBLE_NO_UNDIES, "vag_visibility" = GEN_VISIBLE_NO_UNDIES, "ipc_screen" = "Sunburst", "ipc_antenna" = "None", "flavor_text" = "", "silicon_flavor_text" = "", "ooc_notes" = "", "meat_type" = "Mammalian", "body_model" = MALE, "body_size" = RESIZE_DEFAULT_SIZE, "color_scheme" = OLD_CHARACTER_COLORING)
var/custom_speech_verb = "default" //if your say_mod is to be something other than your races
var/custom_tongue = "default" //if your tongue is to be something other than your races
@@ -514,7 +514,76 @@ GLOBAL_LIST_EMPTY(preferences_datums)
dat += "</td>"
mutant_category = 0
// rp marking selection
// assume you can only have mam markings or regular markings or none, never both
var/marking_type
if(parent.can_have_part("mam_body_markings"))
marking_type = "mam_body_markings"
if(marking_type)
dat += APPEARANCE_CATEGORY_COLUMN
dat += "<h3>[GLOB.all_mutant_parts[marking_type]]</h3>" // give it the appropriate title for the type of marking
dat += "<a href='?_src_=prefs;preference=marking_add;marking_type=[marking_type];task=input'>Add marking</a>"
// list out the current markings you have
if(length(features[marking_type]))
dat += "<table>"
var/list/markings = features[marking_type]
if(!islist(markings))
// something went terribly wrong
markings = list()
var/list/reverse_markings = reverseList(markings)
for(var/list/marking_list in reverse_markings)
var/marking_index = markings.Find(marking_list) // consider changing loop to go through indexes over lists instead of using Find here
var/limb_value = marking_list[1]
var/actual_name = GLOB.bodypart_names[num2text(limb_value)] // get the actual name from the bitflag representing the part the marking is applied to
var/color_marking_dat = ""
var/number_colors = 1
var/datum/sprite_accessory/mam_body_markings/S = GLOB.mam_body_markings_list[marking_list[2]]
var/matrixed_sections = S.covered_limbs[actual_name]
if(S && matrixed_sections)
// if it has nothing initialize it to white
if(length(marking_list) == 2)
var/first = "#FFFFFF"
var/second = "#FFFFFF"
var/third = "#FFFFFF"
if(features["mcolor"])
first = "#[features["mcolor"]]"
if(features["mcolor2"])
second = "#[features["mcolor2"]]"
if(features["mcolor3"])
third = "#[features["mcolor3"]]"
marking_list += list(list(first, second, third)) // just assume its 3 colours if it isnt it doesnt matter we just wont use the other values
// index magic
var/primary_index = 1
var/secondary_index = 2
var/tertiary_index = 3
switch(matrixed_sections)
if(MATRIX_GREEN)
primary_index = 2
if(MATRIX_BLUE)
primary_index = 3
if(MATRIX_RED_BLUE)
secondary_index = 2
if(MATRIX_GREEN_BLUE)
primary_index = 2
secondary_index = 3
// we know it has one matrixed section at minimum
color_marking_dat += "<span style='border: 1px solid #161616; background-color: [marking_list[3][primary_index]];'>&nbsp;&nbsp;&nbsp;</span>"
// if it has a second section, add it
if(matrixed_sections == MATRIX_RED_BLUE || matrixed_sections == MATRIX_GREEN_BLUE || matrixed_sections == MATRIX_RED_GREEN || matrixed_sections == MATRIX_ALL)
color_marking_dat += "<span style='border: 1px solid #161616; background-color: [marking_list[3][secondary_index]];'>&nbsp;&nbsp;&nbsp;</span>"
number_colors = 2
// if it has a third section, add it
if(matrixed_sections == MATRIX_ALL)
color_marking_dat += "<span style='border: 1px solid #161616; background-color: [marking_list[3][tertiary_index]];'>&nbsp;&nbsp;&nbsp;</span>"
number_colors = 3
color_marking_dat += " <a href='?_src_=prefs;preference=marking_color;marking_index=[marking_index];marking_type=[marking_type];number_colors=[number_colors];task=input'>Change</a><BR>"
dat += "<tr><td>[marking_list[2]] - [actual_name]</td> <td><a href='?_src_=prefs;preference=marking_down;task=input;marking_index=[marking_index];marking_type=[marking_type];'>&#708;</a> <a href='?_src_=prefs;preference=marking_up;task=input;marking_index=[marking_index];marking_type=[marking_type]'>&#709;</a> <a href='?_src_=prefs;preference=marking_remove;task=input;marking_index=[marking_index];marking_type=[marking_type]'>X</a> [color_marking_dat]</td></tr>"
dat += "</table>"
for(var/mutant_part in GLOB.all_mutant_parts)
if(mutant_part == "mam_body_markings")
continue
if(parent.can_have_part(mutant_part))
if(!mutant_category)
dat += APPEARANCE_CATEGORY_COLUMN
@@ -533,8 +602,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
if(accessory)
if(accessory.color_src == MATRIXED || accessory.color_src == MUTCOLORS || accessory.color_src == MUTCOLORS2 || accessory.color_src == MUTCOLORS3) //mutcolors1-3 are deprecated now, please don't rely on these in the future
var/mutant_string = accessory.mutant_part_string
if(istype(accessory, /datum/sprite_accessory/mam_body_markings) || istype(accessory, /datum/sprite_accessory/body_markings))
continue
var/primary_feature = "[mutant_string]_primary"
var/secondary_feature = "[mutant_string]_secondary"
var/tertiary_feature = "[mutant_string]_tertiary"
@@ -1726,13 +1793,11 @@ GLOBAL_LIST_EMPTY(preferences_datums)
pref_species = new newtype()
//let's ensure that no weird shit happens on species swapping.
custom_species = null
if(!parent.can_have_part("body_markings"))
features["body_markings"] = "None"
if(!parent.can_have_part("mam_body_markings"))
features["mam_body_markings"] = "None"
features["mam_body_markings"] = list()
if(parent.can_have_part("mam_body_markings"))
if(features["mam_body_markings"] == "None")
features["mam_body_markings"] = "Plain"
features["mam_body_markings"] = list()
if(parent.can_have_part("tail_lizard"))
features["tail_lizard"] = "Smooth"
if(pref_species.id == "felinid")
@@ -1961,14 +2026,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
if(new_spines)
features["spines"] = new_spines
if("body_markings")
var/new_body_markings
new_body_markings = input(user, "Choose your character's body markings:", "Character Preference") as null|anything in GLOB.body_markings_list
if(new_body_markings)
features["body_markings"] = new_body_markings
if(new_body_markings != "None")
features["mam_body_markings"] = "None"
if("legs")
var/new_legs
new_legs = input(user, "Choose your character's legs:", "Character Preference") as null|anything in GLOB.legs_list
@@ -2088,26 +2145,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
if(new_ears)
features["mam_ears"] = new_ears
if("mam_body_markings")
var/list/snowflake_markings_list = list()
for(var/path in GLOB.mam_body_markings_list)
var/datum/sprite_accessory/mam_body_markings/instance = GLOB.mam_body_markings_list[path]
if(istype(instance, /datum/sprite_accessory))
var/datum/sprite_accessory/S = instance
if(!show_mismatched_markings && S.recommended_species && !S.recommended_species.Find(pref_species.id))
continue
if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(user.client.ckey)))
snowflake_markings_list[S.name] = path
var/new_mam_body_markings
new_mam_body_markings = input(user, "Choose your character's body markings:", "Character Preference") as null|anything in snowflake_markings_list
if(new_mam_body_markings)
features["mam_body_markings"] = new_mam_body_markings
if(new_mam_body_markings != "None")
features["body_markings"] = "None"
else if(new_mam_body_markings == "None")
features["mam_body_markings"] = "Plain"
features["body_markings"] = "None"
//Xeno Bodyparts
if("xenohead")//Head or caste type
var/new_head
@@ -2133,7 +2170,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
features["xenodorsal"] = new_dors
//every single primary/secondary/tertiary colouring done at once
if("xenodorsal_primary","xenodorsal_secondary","xenodorsal_tertiary","xhead_primary","xhead_secondary","xhead_tertiary","tail_primary","tail_secondary","tail_tertiary","insect_markings_primary","insect_markings_secondary","insect_markings_tertiary","body_markings_primary","body_markings_secondary","body_markings_tertiary","insect_fluff_primary","insect_fluff_secondary","insect_fluff_tertiary","ears_primary","ears_secondary","ears_tertiary","frills_primary","frills_secondary","frills_tertiary","ipc_antenna_primary","ipc_antenna_secondary","ipc_antenna_tertiary","taur_primary","taur_secondary","taur_tertiary","snout_primary","snout_secondary","snout_tertiary","spines_primary","spines_secondary","spines_tertiary", "mam_body_markings_primary", "mam_body_markings_secondary", "mam_body_markings_tertiary")
if("xenodorsal_primary","xenodorsal_secondary","xenodorsal_tertiary","xhead_primary","xhead_secondary","xhead_tertiary","tail_primary","tail_secondary","tail_tertiary","insect_markings_primary","insect_markings_secondary","insect_markings_tertiary","insect_fluff_primary","insect_fluff_secondary","insect_fluff_tertiary","ears_primary","ears_secondary","ears_tertiary","frills_primary","frills_secondary","frills_tertiary","ipc_antenna_primary","ipc_antenna_secondary","ipc_antenna_tertiary","taur_primary","taur_secondary","taur_tertiary","snout_primary","snout_secondary","snout_tertiary","spines_primary","spines_secondary","spines_tertiary", "mam_body_markings_primary", "mam_body_markings_secondary", "mam_body_markings_tertiary")
var/the_feature = features[href_list["preference"]]
if(!the_feature)
features[href_list["preference"]] = "FFFFFF"
@@ -2390,6 +2427,111 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/selected_body_sprite = input(user, "Choose your desired body sprite", "Character Preference") as null|anything in pref_species.allowed_limb_ids
if(selected_body_sprite)
chosen_limb_id = selected_body_sprite //this gets sanitized before loading
if("marking_down")
// move the specified marking down
var/index = text2num(href_list["marking_index"])
var/marking_type = href_list["marking_type"]
if(index && marking_type && features[marking_type] && index != length(features[marking_type]))
var/index_down = index + 1
var/markings = features[marking_type]
var/first_marking = markings[index]
var/second_marking = markings[index_down]
markings[index] = second_marking
markings[index_down] = first_marking
if("marking_up")
// move the specified marking up
var/index = text2num(href_list["marking_index"])
var/marking_type = href_list["marking_type"]
if(index && marking_type && features[marking_type] && index != 1)
var/index_up = index - 1
var/markings = features[marking_type]
var/first_marking = markings[index]
var/second_marking = markings[index_up]
markings[index] = second_marking
markings[index_up] = first_marking
if("marking_remove")
// move the specified marking up
var/index = text2num(href_list["marking_index"])
var/marking_type = href_list["marking_type"]
if(index && marking_type && features[marking_type])
// because linters are just absolutely awful:
var/list/L = features[marking_type]
L.Cut(index, index + 1)
if("marking_add")
// add a marking
var/marking_type = href_list["marking_type"]
if(marking_type && features[marking_type])
var/selected_limb = input(user, "Choose the limb to apply to.", "Character Preference") as null|anything in list("Head", "Chest", "Left Arm", "Right Arm", "Left Leg", "Right Leg", "All")
if(selected_limb)
var/list/marking_list = GLOB.mam_body_markings_list
var/list/snowflake_markings_list = list()
for(var/path in marking_list)
var/datum/sprite_accessory/S = marking_list[path]
if(istype(S))
if(istype(S, /datum/sprite_accessory/mam_body_markings))
var/datum/sprite_accessory/mam_body_markings/marking = S
if(!(selected_limb in marking.covered_limbs) && selected_limb != "All")
continue
if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(user.client.ckey)))
snowflake_markings_list[S.name] = path
var/selected_marking = input(user, "Select the marking to apply to the limb.") as null|anything in snowflake_markings_list
if(selected_marking)
if(selected_limb != "All")
var/limb_value = text2num(GLOB.bodypart_values[selected_limb])
features[marking_type] += list(list(limb_value, selected_marking))
else
var/datum/sprite_accessory/mam_body_markings/S = marking_list[selected_marking]
for(var/limb in S.covered_limbs)
var/limb_value = text2num(GLOB.bodypart_values[limb])
features[marking_type] += list(list(limb_value, selected_marking))
if("marking_color")
var/index = text2num(href_list["marking_index"])
var/marking_type = href_list["marking_type"]
if(index && marking_type && features[marking_type])
// work out the input options to show the user
var/list/options = list("Primary")
var/number_colors = text2num(href_list["number_colors"])
var/color_number = 1 // 1-3 which color are we editing
if(number_colors >= 2)
options += "Secondary"
if(number_colors == 3)
options += "Tertiary"
var/color_option = input(user, "Select the colour you wish to edit") as null|anything in options
if(color_option)
if(color_option == "Secondary") color_number = 2
if(color_option == "Tertiary") color_number = 3
// perform some magic on the color number
var/list/marking_list = features[marking_type][index]
var/datum/sprite_accessory/mam_body_markings/S = GLOB.mam_body_markings_list[marking_list[2]]
var/matrixed_sections = S.covered_limbs[GLOB.bodypart_names[num2text(marking_list[1])]]
if(color_number == 1)
switch(matrixed_sections)
if(MATRIX_GREEN)
color_number = 2
if(MATRIX_BLUE)
color_number = 3
else if(color_number == 2)
switch(matrixed_sections)
if(MATRIX_RED_BLUE)
color_number = 3
if(MATRIX_GREEN_BLUE)
color_number = 3
var/color_list = features[marking_type][index][3]
var/new_marking_color = input(user, "Choose your character's marking color:", "Character Preference","#"+color_list[color_number]) as color|null
if(new_marking_color)
var/temp_hsv = RGBtoHSV(new_marking_color)
if((MUTCOLORS_PARTSONLY in pref_species.species_traits) || ReadHSV(temp_hsv)[3] >= ReadHSV(MINIMUM_MUTANT_COLOR)[3]) // mutantcolors must be bright, but only if they affect the skin
color_list[color_number] = "#[sanitize_hexcolor(new_marking_color, 6)]"
else
to_chat(user, "<span class='danger'>Invalid color. Your color is not bright enough.</span>")
else
switch(href_list["preference"])
//CITADEL PREFERENCES EDIT - I can't figure out how to modularize these, so they have to go here. :c -Pooj

View File

@@ -5,7 +5,7 @@
// You do not need to raise this if you are adding new values that have sane defaults.
// Only raise this value when changing the meaning/format/name/layout of an existing value
// where you would want the updater procs below to run
#define SAVEFILE_VERSION_MAX 51
#define SAVEFILE_VERSION_MAX 52
/*
SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
@@ -283,7 +283,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
qdel(temporary_gear_item)
//it's double packed into a list because += will union the two lists contents
S["loadout"] = safe_json_encode(loadout_data)
S["loadout"] = loadout_data
if(current_version < 48) //unlockable loadout items but we need to clear bad data from a mistake
S["unlockable_loadout"] = list()
@@ -299,6 +299,47 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
if(S["species"] == SPECIES_HUMAN)
features["legs"] = "Plantigrade"
if(current_version < 52) // rp markings means markings are now stored as a list, lizard markings now mam like the rest
var/marking_type
var/species_id = S["species"]
var/datum/species/actual_species = GLOB.species_datums[species_id]
// convert lizard markings to lizard markings
if(species_id == SPECIES_LIZARD && S["feature_lizard_body_markings"])
features["mam_body_markings"] = features["body_markings"]
// convert mam body marking data to the new rp marking data
if(actual_species.mutant_bodyparts["mam_body_markings"] && S["feature_mam_body_markings"]) marking_type = "feature_mam_body_markings"
if(marking_type)
var/old_marking_value = S[marking_type]
var/list/color_list = list("#FFFFFF","#FFFFFF","#FFFFFF")
if(S["feature_mcolor"]) color_list[1] = "#" + S["feature_mcolor"]
if(S["feature_mcolor2"]) color_list[2] = "#" + S["feature_mcolor2"]
if(S["feature_mcolor3"]) color_list[3] = "#" + S["feature_mcolor3"]
var/list/marking_list = list()
for(var/part in list(ARM_LEFT, ARM_RIGHT, LEG_LEFT, LEG_RIGHT, CHEST, HEAD))
var/list/copied_color_list = color_list.Copy()
var/datum/sprite_accessory/mam_body_markings/mam_marking = GLOB.mam_body_markings_list[old_marking_value]
var/part_name = GLOB.bodypart_names[num2text(part)]
if(length(mam_marking.covered_limbs) && mam_marking.covered_limbs[part_name])
var/matrixed_sections = mam_marking.covered_limbs[part_name]
// just trust me this is fine
switch(matrixed_sections)
if(MATRIX_GREEN)
copied_color_list[1] = copied_color_list[2]
if(MATRIX_BLUE)
copied_color_list[1] = copied_color_list[3]
if(MATRIX_RED_BLUE)
copied_color_list[2] = copied_color_list[3]
if(MATRIX_GREEN_BLUE)
copied_color_list[1] = copied_color_list[2]
copied_color_list[2] = copied_color_list[3]
marking_list += list(list(part, old_marking_value, copied_color_list))
features["mam_body_markings"] = marking_list
/datum/preferences/proc/load_path(ckey,filename="preferences.sav")
if(!ckey)
return
@@ -583,7 +624,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
var/savefile/S = new /savefile(path)
if(!S)
return FALSE
features = list("mcolor" = "FFFFFF", "mcolor2" = "FFFFFF", "mcolor3" = "FFFFFF", "tail_lizard" = "Smooth", "tail_human" = "None", "snout" = "Round", "horns" = "None", "horns_color" = "85615a", "ears" = "None", "wings" = "None", "wings_color" = "FFF", "frills" = "None", "deco_wings" = "None", "spines" = "None", "body_markings" = "None", "legs" = "Plantigrade", "insect_wings" = "Plain", "insect_fluff" = "None", "insect_markings" = "None", "arachnid_legs" = "Plain", "arachnid_spinneret" = "Plain", "arachnid_mandibles" = "Plain", "mam_body_markings" = "Plain", "mam_ears" = "None", "mam_snouts" = "None", "mam_tail" = "None", "mam_tail_animated" = "None", "xenodorsal" = "Standard", "xenohead" = "Standard", "xenotail" = "Xenomorph Tail", "taur" = "None", "genitals_use_skintone" = FALSE, "has_cock" = FALSE, "cock_shape" = DEF_COCK_SHAPE, "cock_length" = COCK_SIZE_DEF, "cock_diameter_ratio" = COCK_DIAMETER_RATIO_DEF, "cock_color" = "ffffff", "cock_taur" = FALSE, "has_balls" = FALSE, "balls_color" = "ffffff", "balls_shape" = DEF_BALLS_SHAPE, "balls_size" = BALLS_SIZE_DEF, "balls_cum_rate" = CUM_RATE, "balls_cum_mult" = CUM_RATE_MULT, "balls_efficiency" = CUM_EFFICIENCY, "has_breasts" = FALSE, "breasts_color" = "ffffff", "breasts_size" = BREASTS_SIZE_DEF, "breasts_shape" = DEF_BREASTS_SHAPE, "breasts_producing" = FALSE, "has_vag" = FALSE, "vag_shape" = DEF_VAGINA_SHAPE, "vag_color" = "ffffff", "has_womb" = FALSE, "balls_visibility" = GEN_VISIBLE_NO_UNDIES, "breasts_visibility"= GEN_VISIBLE_NO_UNDIES, "cock_visibility" = GEN_VISIBLE_NO_UNDIES, "vag_visibility" = GEN_VISIBLE_NO_UNDIES, "ipc_screen" = "Sunburst", "ipc_antenna" = "None", "flavor_text" = "", "silicon_flavor_text" = "", "ooc_notes" = "", "meat_type" = "Mammalian", "body_model" = MALE, "body_size" = RESIZE_DEFAULT_SIZE, "color_scheme" = OLD_CHARACTER_COLORING)
features = list("mcolor" = "FFFFFF", "mcolor2" = "FFFFFF", "mcolor3" = "FFFFFF", "tail_lizard" = "Smooth", "tail_human" = "None", "snout" = "Round", "horns" = "None", "horns_color" = "85615a", "ears" = "None", "wings" = "None", "wings_color" = "FFF", "frills" = "None", "deco_wings" = "None", "spines" = "None", "legs" = "Plantigrade", "insect_wings" = "Plain", "insect_fluff" = "None", "insect_markings" = "None", "arachnid_legs" = "Plain", "arachnid_spinneret" = "Plain", "arachnid_mandibles" = "Plain", "mam_body_markings" = "Plain", "mam_ears" = "None", "mam_snouts" = "None", "mam_tail" = "None", "mam_tail_animated" = "None", "xenodorsal" = "Standard", "xenohead" = "Standard", "xenotail" = "Xenomorph Tail", "taur" = "None", "genitals_use_skintone" = FALSE, "has_cock" = FALSE, "cock_shape" = DEF_COCK_SHAPE, "cock_length" = COCK_SIZE_DEF, "cock_diameter_ratio" = COCK_DIAMETER_RATIO_DEF, "cock_color" = "ffffff", "cock_taur" = FALSE, "has_balls" = FALSE, "balls_color" = "ffffff", "balls_shape" = DEF_BALLS_SHAPE, "balls_size" = BALLS_SIZE_DEF, "balls_cum_rate" = CUM_RATE, "balls_cum_mult" = CUM_RATE_MULT, "balls_efficiency" = CUM_EFFICIENCY, "has_breasts" = FALSE, "breasts_color" = "ffffff", "breasts_size" = BREASTS_SIZE_DEF, "breasts_shape" = DEF_BREASTS_SHAPE, "breasts_producing" = FALSE, "has_vag" = FALSE, "vag_shape" = DEF_VAGINA_SHAPE, "vag_color" = "ffffff", "has_womb" = FALSE, "balls_visibility" = GEN_VISIBLE_NO_UNDIES, "breasts_visibility"= GEN_VISIBLE_NO_UNDIES, "cock_visibility" = GEN_VISIBLE_NO_UNDIES, "vag_visibility" = GEN_VISIBLE_NO_UNDIES, "ipc_screen" = "Sunburst", "ipc_antenna" = "None", "flavor_text" = "", "silicon_flavor_text" = "", "ooc_notes" = "", "meat_type" = "Mammalian", "body_model" = MALE, "body_size" = RESIZE_DEFAULT_SIZE, "color_scheme" = OLD_CHARACTER_COLORING)
S.cd = "/"
if(!slot)
@@ -653,7 +694,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["feature_lizard_horns"] >> features["horns"]
S["feature_lizard_frills"] >> features["frills"]
S["feature_lizard_spines"] >> features["spines"]
S["feature_lizard_body_markings"] >> features["body_markings"]
S["feature_lizard_legs"] >> features["legs"]
S["feature_human_tail"] >> features["tail_human"]
S["feature_human_ears"] >> features["ears"]
@@ -722,7 +762,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["feature_genitals_use_skintone"] >> features["genitals_use_skintone"]
S["feature_mcolor2"] >> features["mcolor2"]
S["feature_mcolor3"] >> features["mcolor3"]
S["feature_mam_body_markings"] >> features["mam_body_markings"]
// note safe json decode will runtime the first time it migrates but this is fine and it solves itself don't worry about it if you see it error
features["mam_body_markings"] = safe_json_decode(S["feature_mam_body_markings"])
S["feature_mam_tail"] >> features["mam_tail"]
S["feature_mam_ears"] >> features["mam_ears"]
S["feature_mam_tail_animated"] >> features["mam_tail_animated"]
@@ -852,7 +893,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
features["ears"] = sanitize_inlist(features["ears"], GLOB.ears_list)
features["frills"] = sanitize_inlist(features["frills"], GLOB.frills_list)
features["spines"] = sanitize_inlist(features["spines"], GLOB.spines_list)
features["body_markings"] = sanitize_inlist(features["body_markings"], GLOB.body_markings_list)
features["legs"] = sanitize_inlist(features["legs"], GLOB.legs_list, "Plantigrade")
features["deco_wings"] = sanitize_inlist(features["deco_wings"], GLOB.deco_wings_list, "None")
features["insect_fluff"] = sanitize_inlist(features["insect_fluff"], GLOB.insect_fluffs_list)
@@ -1021,7 +1061,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
WRITE_FILE(S["feature_human_ears"] , features["ears"])
WRITE_FILE(S["feature_lizard_frills"] , features["frills"])
WRITE_FILE(S["feature_lizard_spines"] , features["spines"])
WRITE_FILE(S["feature_lizard_body_markings"] , features["body_markings"])
WRITE_FILE(S["feature_lizard_legs"] , features["legs"])
WRITE_FILE(S["feature_deco_wings"] , features["deco_wings"])
WRITE_FILE(S["feature_horns_color"] , features["horns_color"])

View File

@@ -994,7 +994,6 @@
H.dna.features["wings"] = "None"
H.dna.features["frills"] = "None"
H.dna.features["spines"] = "Long"
H.dna.features["body_markings"] = "Dark Tiger Body"
H.dna.features["legs"] = "Digitigrade"
H.dna.features["taur_body"] = "None"
H.left_eye_color = "fee5a3"

View File

@@ -54,6 +54,8 @@
mannequin.job = previewJob.title
previewJob.equip(mannequin, TRUE, preference_source = parent)
mannequin.regenerate_icons()
COMPILE_OVERLAYS(mannequin)
parent.show_character_previews(new /mutable_appearance(mannequin))
unset_busy_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES)

View File

@@ -12,6 +12,7 @@
name = "DataShark"
icon_state = "datashark"
ckeys_allowed = list("rubyflamewing")
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_GREEN, "Left Leg" = MATRIX_GREEN, "Right Leg" = MATRIX_GREEN, "Left Arm" = MATRIX_GREEN, "Right Arm" = MATRIX_GREEN)
//Sabresune
/datum/sprite_accessory/ears/mam_ears/sabresune
@@ -39,6 +40,7 @@
name = "Sabresune"
icon_state = "sabresune"
ckeys_allowed = list("poojawa")
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
//Lunasune
/datum/sprite_accessory/ears/mam_ears/lunasune

View File

@@ -1,39 +1,3 @@
/******************************************
************* Lizard Markings *************
*******************************************/
/datum/sprite_accessory/body_markings
icon = 'icons/mob/mutant_bodyparts.dmi'
relevant_layers = list(BODY_ADJ_LAYER)
mutant_part_string = "body_markings"
/datum/sprite_accessory/body_markings/none
name = "None"
icon_state = "none"
relevant_layers = null
/datum/sprite_accessory/body_markings/dtiger
name = "Dark Tiger Body"
icon_state = "dtiger"
gender_specific = 1
/datum/sprite_accessory/body_markings/guilmon
name = "Guilmon"
icon_state = "guilmon"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
matrixed_sections = MATRIX_ALL
/datum/sprite_accessory/body_markings/ltiger
name = "Light Tiger Body"
icon_state = "ltiger"
gender_specific = 1
/datum/sprite_accessory/body_markings/lbelly
name = "Light Belly"
icon_state = "lbelly"
gender_specific = 1
/******************************************
************ Furry Markings ***************
*******************************************/
@@ -49,7 +13,8 @@
gender_specific = 0
icon = 'modular_citadel/icons/mob/mam_markings.dmi'
recommended_species = list("mammal", "xeno", "slimeperson", "podweak")
matrixed_sections = MATRIX_ALL
matrixed_sections = MATRIX_ALL // this value is used if there is no value in covered_limbs, don't rely on it, it's a backup value
var/list/covered_limbs = list("Head", "Chest", "Left Leg", "Right Leg", "Left Arm", "Right Arm")
/datum/sprite_accessory/mam_body_markings/none
name = "None"
@@ -62,87 +27,107 @@
/datum/sprite_accessory/mam_body_markings/redpanda
name = "Redpanda"
icon_state = "redpanda"
covered_limbs = list("Head" = MATRIX_RED_BLUE, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/bat
name = "Bat"
icon_state = "bat"
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_RED_BLUE, "Right Leg" = MATRIX_RED_BLUE, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/bee
name = "Bee"
icon_state = "bee"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_GREEN, "Left Leg" = MATRIX_GREEN, "Right Leg" = MATRIX_GREEN, "Left Arm" = MATRIX_GREEN, "Right Arm" = MATRIX_GREEN)
/datum/sprite_accessory/mam_body_markings/belly
name = "Belly"
icon_state = "belly"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_GREEN, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/bellyslim
name = "Bellyslim"
icon_state = "bellyslim"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/cow
name = "Bovine"
icon_state = "bovine"
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/corgi
name = "Corgi"
icon_state = "corgi"
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/corvid
name = "Corvid"
icon_state = "corvid"
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/dalmation
name = "Dalmation"
icon_state = "dalmation"
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/deer
name = "Deer"
icon_state = "deer"
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_GREEN_BLUE, "Right Leg" = MATRIX_GREEN_BLUE, "Left Arm" = MATRIX_GREEN, "Right Arm" = MATRIX_GREEN)
/datum/sprite_accessory/mam_body_markings/dog
name = "Dog"
icon_state = "dog"
covered_limbs = list("Head" = MATRIX_RED_BLUE, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_GREEN_BLUE, "Right Leg" = MATRIX_GREEN_BLUE, "Left Arm" = MATRIX_ALL, "Right Arm" = MATRIX_ALL)
/datum/sprite_accessory/mam_body_markings/eevee
name = "Eevee"
icon_state = "eevee"
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_GREEN)
/datum/sprite_accessory/mam_body_markings/fennec
name = "Fennec"
icon_state = "Fennec"
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/fox
name = "Fox"
icon_state = "fox"
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_RED_BLUE, "Right Arm" = MATRIX_RED_BLUE)
/datum/sprite_accessory/mam_body_markings/frog
name = "Frog"
icon_state = "frog"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_GREEN, "Left Leg" = MATRIX_GREEN, "Right Leg" = MATRIX_GREEN, "Left Arm" = MATRIX_GREEN, "Right Arm" = MATRIX_GREEN)
/datum/sprite_accessory/mam_body_markings/goat
name = "Goat"
icon_state = "goat"
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED_BLUE, "Right Leg" = MATRIX_RED_BLUE, "Left Arm" = MATRIX_RED_BLUE, "Right Arm" = MATRIX_RED_BLUE)
/datum/sprite_accessory/mam_body_markings/handsfeet
name = "Handsfeet"
icon_state = "handsfeet"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/hawk
name = "Hawk"
icon_state = "hawk"
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/husky
name = "Husky"
icon_state = "husky"
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/hyena
name = "Hyena"
icon_state = "hyena"
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/insect
name = "Insect"
@@ -152,78 +137,118 @@
/datum/sprite_accessory/mam_body_markings/lab
name = "Lab"
icon_state = "lab"
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/orca
name = "Orca"
icon_state = "orca"
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/otie
name = "Otie"
icon_state = "otie"
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_ALL, "Right Arm" = MATRIX_ALL)
/datum/sprite_accessory/mam_body_markings/otter
name = "Otter"
icon_state = "otter"
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_GREEN)
/datum/sprite_accessory/mam_body_markings/panther
name = "Panther"
icon_state = "panther"
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/plain
name = "Plain"
icon_state = "plain"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/possum
name = "Possum"
icon_state = "possum"
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_BLUE, "Right Leg" = MATRIX_RED_BLUE, "Left Arm" = MATRIX_RED_BLUE, "Right Arm" = MATRIX_RED_BLUE)
/datum/sprite_accessory/mam_body_markings/raccoon
name = "Raccoon"
icon_state = "raccoon"
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/sergal
name = "Sergal"
icon_state = "sergal"
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/pede
name = "Scolipede"
icon_state = "scolipede"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
covered_limbs = list("Head" = MATRIX_GREEN, "Chest" = MATRIX_GREEN_BLUE, "Left Leg" = MATRIX_GREEN, "Right Leg" = MATRIX_GREEN, "Left Arm" = MATRIX_GREEN, "Right Arm" = MATRIX_GREEN)
/datum/sprite_accessory/mam_body_markings/shark
name = "Shark"
icon_state = "shark"
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/shepherd
name = "Shepherd"
icon_state = "shepherd"
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/skunk
name = "Skunk"
icon_state = "skunk"
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/tajaran
name = "Tajaran"
icon_state = "tajaran"
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/tiger
name = "Tiger"
icon_state = "tiger"
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_RED_BLUE, "Right Arm" = MATRIX_RED_BLUE)
/datum/sprite_accessory/mam_body_markings/turian
name = "Turian"
icon_state = "turian"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/wolf
name = "Wolf"
icon_state = "wolf"
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_RED_BLUE, "Right Leg" = MATRIX_RED_BLUE, "Left Arm" = MATRIX_RED_BLUE, "Right Arm" = MATRIX_RED_BLUE)
/datum/sprite_accessory/mam_body_markings/xeno
name = "Xeno"
icon_state = "xeno"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
covered_limbs = list("Head" = MATRIX_BLUE, "Chest" = MATRIX_GREEN, "Left Leg" = MATRIX_GREEN, "Right Leg" = MATRIX_GREEN, "Left Arm" = MATRIX_GREEN, "Right Arm" = MATRIX_GREEN)
// sticking old lizard markings here for now
/datum/sprite_accessory/mam_body_markings/dtiger
name = "Dark Tiger Body"
icon_state = "dtiger"
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/guilmon
name = "Guilmon"
icon_state = "guilmon"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
covered_limbs = list("Head" = MATRIX_RED_BLUE, "Chest" = MATRIX_GREEN_BLUE, "Left Leg" = MATRIX_BLUE, "Right Leg" = MATRIX_BLUE, "Left Arm" = MATRIX_GREEN_BLUE, "Right Arm" = MATRIX_GREEN_BLUE)
/datum/sprite_accessory/mam_body_markings/ltiger
name = "Light Tiger Body"
icon_state = "ltiger"
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/lbelly
name = "Light Belly"
icon_state = "lbelly"
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/******************************************
************* Insect Markings *************

View File

@@ -32,20 +32,20 @@
icon = 'modular_citadel/icons/mob/synthliz_body_markings.dmi'
name = "Synthetic Lizard - Pecs"
icon_state = "synthlizpecs"
matrixed_sections = MATRIX_GREEN
covered_limbs = list("Chest" = MATRIX_GREEN)
/datum/sprite_accessory/mam_body_markings/synthliz/synthliz_pecslight
icon = 'modular_citadel/icons/mob/synthliz_body_markings.dmi'
name = "Synthetic Lizard - Pecs Light"
icon_state = "synthlizpecslight"
matrixed_sections = MATRIX_GREEN_BLUE
covered_limbs = list("Chest" = MATRIX_GREEN_BLUE)
/datum/sprite_accessory/mam_body_markings/synthliz
recommended_species = list("synthliz")
icon = 'modular_citadel/icons/mob/synthliz_body_markings.dmi'
name = "Synthetic Lizard - Plates"
icon_state = "synthlizscutes"
matrixed_sections = MATRIX_GREEN
covered_limbs = list("Chest" = MATRIX_GREEN)
//Synth tails
/datum/sprite_accessory/tails/mam_tails/synthliz

View File

@@ -5,7 +5,7 @@
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,HORNCOLOR,WINGCOLOR,HAS_FLESH,HAS_BONE)
inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID|MOB_BEAST
mutant_bodyparts = list("mcolor" = "FFFFFF","mcolor2" = "FFFFFF","mcolor3" = "FFFFFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "deco_wings" = "None",
"mam_body_markings" = "Husky", "taur" = "None", "horns" = "None", "legs" = "Plantigrade", "meat_type" = "Mammalian")
"mam_body_markings" = list(), "taur" = "None", "horns" = "None", "legs" = "Plantigrade", "meat_type" = "Mammalian")
attack_verb = "claw"
attack_sound = 'sound/weapons/slash.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'

View File

@@ -11,7 +11,7 @@
coldmod = 1.5
heatmod = 0.67
mutant_bodyparts = list("mcolor" = "0F0", "mcolor2" = "0F0", "mcolor3" = "0F0", "tail_lizard" = "Smooth", "mam_snouts" = "Round",
"horns" = "None", "frills" = "None", "spines" = "None", "body_markings" = "None",
"horns" = "None", "frills" = "None", "spines" = "None", "mam_body_markings" = list(),
"legs" = "Digitigrade", "taur" = "None", "deco_wings" = "None")
attack_verb = "slash"
attack_sound = 'sound/weapons/slash.ogg'

View File

@@ -74,7 +74,7 @@
name = "Anthropomorphic Plant"
id = SPECIES_POD_WEAK
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS,CAN_SCAR,HAS_FLESH,HAS_BONE)
mutant_bodyparts = list("mcolor" = "FFFFFF","mcolor2" = "FFFFFF","mcolor3" = "FFFFFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "mam_body_markings" = "Husky", "taur" = "None", "legs" = "Normal Legs")
mutant_bodyparts = list("mcolor" = "FFFFFF","mcolor2" = "FFFFFF","mcolor3" = "FFFFFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "mam_body_markings" = list(), "taur" = "None", "legs" = "Normal Legs")
limbs_id = SPECIES_POD
light_nutrition_gain_factor = 3
light_bruteheal = -0.2

View File

@@ -5,7 +5,7 @@
say_mod = "hisses"
default_color = "00FF00"
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,CAN_SCAR,HAS_FLESH,HAS_BONE)
mutant_bodyparts = list("xenotail"="Xenomorph Tail","xenohead"="Standard","xenodorsal"="Standard", "mam_body_markings" = "Xeno","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None", "legs" = "Digitigrade","deco_wings"= "None")
mutant_bodyparts = list("xenotail"="Xenomorph Tail","xenohead"="Standard","xenodorsal"="Standard", "mam_body_markings" = list(),"mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None", "legs" = "Digitigrade","deco_wings"= "None")
attack_verb = "slash"
attack_sound = 'sound/weapons/slash.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'

View File

@@ -729,11 +729,8 @@ use_mob_overlay_icon: if FALSE, it will always use the default_icon_file even if
. += "-[BP.digitigrade_type]"
if(BP.dmg_overlay_type)
. += "-[BP.dmg_overlay_type]"
if(BP.body_markings)
. += "-[BP.body_markings]"
if(length(BP.markings_color) && length(BP.markings_color[1]))
for(var/color in BP.markings_color[1])
. += "-[color]"
if(BP.body_markings_list)
. += "-[safe_json_encode(BP.body_markings_list)]"
if(BP.icon)
. += "-[BP.icon]"
else

View File

@@ -47,10 +47,11 @@
var/species_color = ""
var/mutation_color = ""
var/no_update = 0
var/body_markings = "" //for bodypart markings
var/body_markings_icon = 'modular_citadel/icons/mob/mam_markings.dmi'
var/body_markings = "" //for bodypart markings, deprecated
var/list/body_markings_list // stores body markings as lists, with the first value being the name of the bodypart, the second value being the name of the marking, and the third being the colour
var/marking_value // combination of old aux_marking and body_marking variables as they were always set together to the same value
var/static/default_body_markings_icon = 'modular_citadel/icons/mob/mam_markings.dmi'
var/list/markings_color = list()
var/aux_marking
var/digitigrade_type
var/animal_origin = null //for nonhuman bodypart (e.g. monkey)
@@ -614,6 +615,7 @@
//we inform the bodypart of the changes that happened to the owner, or give it the informations from a source mob.
/obj/item/bodypart/proc/update_limb(dropping_limb, mob/living/carbon/source)
body_markings_list = list()
var/mob/living/carbon/C
if(source)
C = source
@@ -632,8 +634,7 @@
color_src = FALSE
base_bp_icon = DEFAULT_BODYPART_ICON
no_update = TRUE
body_markings = "husk" // reeee
aux_marking = "husk"
marking_value = "husk"
if(no_update)
return
@@ -649,11 +650,7 @@
//body marking memes
var/list/colorlist = list()
//var/advanced_color_system = (H.dna.features["color_scheme"] == ADVANCED_CHARACTER_COLORING)
colorlist.Cut()
//colorlist += advanced_color_system ? ReadRGB("[H.dna.features["mam_body_markings_primary"]]00") : ReadRGB("[H.dna.features["mcolor"]]00")
//colorlist += advanced_color_system ? ReadRGB("[H.dna.features["mam_body_markings_secondary"]]00") : ReadRGB("[H.dna.features["mcolor2"]]00")
//colorlist += advanced_color_system ? ReadRGB("[H.dna.features["mam_body_markings_tertiary"]]00") : ReadRGB("[H.dna.features["mcolor3"]]00")
colorlist += ReadRGB("[H.dna.features["mcolor"]]00")
colorlist += ReadRGB("[H.dna.features["mcolor2"]]00")
colorlist += ReadRGB("[H.dna.features["mcolor3"]]00")
@@ -688,21 +685,31 @@
else
digitigrade_type = null
if(S.mutant_bodyparts["mam_body_markings"])
var/datum/sprite_accessory/Smark
Smark = GLOB.mam_body_markings_list[H.dna.features["mam_body_markings"]]
if(Smark)
body_markings_icon = Smark.icon
if(H.dna.features["mam_body_markings"] != "None")
body_markings = Smark?.icon_state || lowertext(H.dna.features["mam_body_markings"])
aux_marking = Smark?.icon_state || lowertext(H.dna.features["mam_body_markings"])
else
body_markings = "plain"
aux_marking = "plain"
if(S.mutant_bodyparts["mam_body_markings"]) // checks if the species can actually have body markings
// get all markings for this bodypart type
for(var/list/marking in H.dna.features["mam_body_markings"])
// marking is a list containing bodypart type, bodymarking name, and then the colour (colour won't be used in v1)
if(marking[1] == body_part)
var/datum/sprite_accessory/Smark
Smark = GLOB.mam_body_markings_list[marking[2]]
var/body_markings_icon = default_body_markings_icon
if(Smark)
body_markings_icon = Smark.icon
var/marking_value = "" // combination of body and aux markings from old system
if(H.dna.features["mam_body_markings"] != "None")
marking_value = Smark?.icon_state || lowertext(H.dna.features["mam_body_markings"])
else
marking_value = "plain"
var/list/color_values
if(length(marking) == 3)
color_values = marking[3]
else
color_values = list("#FFFFFF", "#FFFFFF", "#FFFFFF")
body_markings_list += list(list(body_markings_icon, marking_value, color_values))
markings_color = list(colorlist)
else
body_markings = null
aux_marking = null
marking_value = null
if(S.override_bp_icon)
base_bp_icon = S.override_bp_icon
@@ -728,8 +735,7 @@
if(is_robotic_limb())
dmg_overlay_type = "robotic"
if(is_robotic_limb(FALSE))
body_markings = null
aux_marking = null
marking_value = null
if(dropping_limb)
no_update = TRUE //when attached, the limb won't be affected by the appearance changes of its mob owner.
@@ -765,17 +771,18 @@
. += image('icons/mob/dam_mob.dmi', "[dmg_overlay_type]_[body_zone]_0[burnstate]", -DAMAGE_LAYER, image_dir)
if(!isnull(body_markings) && is_organic_limb(FALSE))
if(!use_digitigrade)
if(body_zone == BODY_ZONE_CHEST)
. += image(body_markings_icon, "[body_markings]_[body_zone]_[icon_gender]", -MARKING_LAYER, image_dir)
for(var/list/marking_list in body_markings_list)
// marking stores icon and value for the specific bodypart
if(!use_digitigrade)
if(body_zone == BODY_ZONE_CHEST)
. += image(marking_list[1], "[marking_list[2]]_[body_zone]_[icon_gender]", -MARKING_LAYER, image_dir)
else
. += image(marking_list[1], "[marking_list[2]]_[body_zone]", -MARKING_LAYER, image_dir)
else
. += image(body_markings_icon, "[body_markings]_[body_zone]", -MARKING_LAYER, image_dir)
else
. += image(body_markings_icon, "[body_markings]_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir)
. += image(marking_list[1], "[marking_list[2]]_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir)
var/image/limb = image(layer = -BODYPARTS_LAYER, dir = image_dir)
var/list/aux = list()
var/image/marking
var/list/auxmarking = list()
. += limb
@@ -795,6 +802,7 @@
if((body_zone != BODY_ZONE_HEAD && body_zone != BODY_ZONE_CHEST))
should_draw_gender = FALSE
var/list/markings_list = list()
if(is_organic_limb())
limb.icon = base_bp_icon || 'icons/mob/human_parts.dmi'
if(should_draw_gender)
@@ -808,21 +816,26 @@
limb.icon_state = "[species_id]_[body_zone]"
// Body markings
if(!isnull(body_markings))
if(length(body_markings_list))
if(species_id == "husk")
marking = image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[body_zone]", -MARKING_LAYER, image_dir)
. += image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[body_zone]", -MARKING_LAYER, image_dir)
else if(species_id == "husk" && use_digitigrade)
marking = image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir)
else if(!use_digitigrade)
if(body_zone == BODY_ZONE_CHEST)
marking = image(body_markings_icon, "[body_markings]_[body_zone]_[icon_gender]", -MARKING_LAYER, image_dir)
else
marking = image(body_markings_icon, "[body_markings]_[body_zone]", -MARKING_LAYER, image_dir)
. += image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir)
else
marking = image(body_markings_icon, "[body_markings]_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir)
for(var/list/marking_list in body_markings_list)
// marking stores icon and value for the specific bodypart
if(!use_digitigrade)
if(body_zone == BODY_ZONE_CHEST)
markings_list.Add(image(marking_list[1], "[marking_list[2]]_[body_zone]_[icon_gender]", -MARKING_LAYER, image_dir))
else
markings_list.Add(image(marking_list[1], "[marking_list[2]]_[body_zone]", -MARKING_LAYER, image_dir))
else
markings_list.Add(image(marking_list[1], "[marking_list[2]]_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir))
. += marking
if(color_src && length(marking_list) == 3)
var/image/I = markings_list[length(markings_list)]
I.color = marking_list[3]
. += markings_list
// Citadel End
@@ -830,11 +843,14 @@
for(var/I in aux_icons)
var/aux_layer = aux_icons[I]
aux += image(limb.icon, "[species_id]_[I]", -aux_layer, image_dir)
if(!isnull(aux_marking))
if(species_id == "husk")
auxmarking += image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[I]", -aux_layer, image_dir)
else
auxmarking += image(body_markings_icon, "[body_markings]_[I]", -aux_layer, image_dir)
if(species_id == "husk")
auxmarking += image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[I]", -aux_layer, image_dir)
else
for(var/marking_list in body_markings_list)
var/image/aux_marking_image = image(marking_list[1], "[marking_list[2]]_[I]", -aux_layer, image_dir)
if(length(marking_list) == 3)
aux_marking_image.color = marking_list[3]
auxmarking += aux_marking_image
. += aux
. += auxmarking
@@ -849,31 +865,35 @@
for(var/I in aux_icons)
var/aux_layer = aux_icons[I]
aux += image(limb.icon, "[I]", -aux_layer, image_dir)
if(!isnull(aux_marking))
if(species_id == "husk")
auxmarking += image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[I]", -aux_layer, image_dir)
else
auxmarking += image(body_markings_icon, "[body_markings]_[I]", -aux_layer, image_dir)
if(species_id == "husk")
auxmarking += image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[I]", -aux_layer, image_dir)
else
for(var/marking_list in body_markings_list)
var/image/aux_marking_image = image(marking_list[1], "[marking_list[2]]_[I]", -aux_layer, image_dir)
if(length(marking_list) == 3)
aux_marking_image.color = marking_list[3]
auxmarking += aux_marking_image
. += auxmarking
. += aux
if(!isnull(body_markings))
if(length(body_markings))
if(species_id == "husk")
marking = image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[body_zone]", -MARKING_LAYER, image_dir)
. += image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[body_zone]", -MARKING_LAYER, image_dir)
else if(species_id == "husk" && use_digitigrade)
marking = image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_digitigrade_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir)
else if(!use_digitigrade)
if(body_zone == BODY_ZONE_CHEST)
marking = image(body_markings_icon, "[body_markings]_[body_zone]_[icon_gender]", -MARKING_LAYER, image_dir)
else
marking = image(body_markings_icon, "[body_markings]_[body_zone]", -MARKING_LAYER, image_dir)
. += image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_digitigrade_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir)
else
marking = image(body_markings_icon, "[body_markings]_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir)
. += marking
for(var/list/marking_list in body_markings_list)
// marking stores icon and value for the specific bodypart
if(!use_digitigrade)
if(body_zone == BODY_ZONE_CHEST)
. += image(marking_list[1], "[marking_list[2]]_[body_zone]_[icon_gender]", -MARKING_LAYER, image_dir)
else
. += image(marking_list[1], "[marking_list[2]]_[body_zone]", -MARKING_LAYER, image_dir)
else
. += image(marking_list[1], "[marking_list[2]]_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir)
return
if(color_src) //TODO - add color matrix support for base species limbs
if(color_src) //TODO - add color matrix support for base species limbs (or dont because color matrixes suck)
var/draw_color = mutation_color || species_color
var/grayscale = FALSE
if(!draw_color)
@@ -891,20 +911,15 @@
if(grayscale)
I.icon_state += "_g"
I.color = draw_color
if(!isnull(aux_marking))
for(var/a in auxmarking)
var/image/I = a
if(species_id == "husk")
I.color = "#141414"
else
I.color = list(markings_color)
for(var/a in auxmarking)
var/image/I = a
if(species_id == "husk")
I.color = "#141414"
if(!isnull(body_markings))
if(species_id == "husk")
marking.color = "#141414"
else
marking.color = list(markings_color)
for(var/image/marking in markings_list)
marking.color = "#141414"
/obj/item/bodypart/deconstruct(disassembled = TRUE)
drop_organs()

Binary file not shown.

Before

Width:  |  Height:  |  Size: 35 KiB

After

Width:  |  Height:  |  Size: 33 KiB

View File

@@ -23,7 +23,7 @@
WRITE_FILE(S["feature_genitals_use_skintone"], features["genitals_use_skintone"])
WRITE_FILE(S["feature_mcolor2"], features["mcolor2"])
WRITE_FILE(S["feature_mcolor3"], features["mcolor3"])
WRITE_FILE(S["feature_mam_body_markings"], features["mam_body_markings"])
WRITE_FILE(S["feature_mam_body_markings"], safe_json_encode(features["mam_body_markings"]))
WRITE_FILE(S["feature_mam_tail"], features["mam_tail"])
WRITE_FILE(S["feature_mam_ears"], features["mam_ears"])
WRITE_FILE(S["feature_mam_tail_animated"], features["mam_tail_animated"])

Binary file not shown.

Before

Width:  |  Height:  |  Size: 112 KiB

After

Width:  |  Height:  |  Size: 113 KiB