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Morgues no longer go "ammunition depleted"
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@@ -192,7 +192,7 @@ GLOBAL_LIST_EMPTY(bodycontainers) //Let them act as spawnpoints for revenants an
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icon_state = "morgue4" // Cloneable
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if(mob_occupant.stat == DEAD && beeper)
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if(world.time > next_beep)
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playsound(src, 'sound/weapons/smg_empty_alarm.ogg', 50, 0) //Clone them you blind fucks
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playsound(src, 'sound/machines/beeping_alarm.ogg', 50, 0) //Clone them you blind fucks
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next_beep = world.time + beep_cooldown
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break
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BIN
sound/machines/beeping_alarm.ogg
Normal file
BIN
sound/machines/beeping_alarm.ogg
Normal file
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