From 9533779be7085217847a14c5eb46dfbf22138ece Mon Sep 17 00:00:00 2001 From: Tlaltecuhtli <33834933+Tlaltecuhtli@users.noreply.github.com> Date: Fri, 4 May 2018 02:13:27 +0200 Subject: [PATCH 1/2] slighty upgrades the medbeam (#37451) :cl: tweak: medbeams heal tox and oxy slighty /:cl: why: because some dude having 1 tox damage and not being able to heal is really frustating --- code/modules/projectiles/guns/misc/medbeam.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/modules/projectiles/guns/misc/medbeam.dm b/code/modules/projectiles/guns/misc/medbeam.dm index 8fb07c32e3..17c0f63955 100644 --- a/code/modules/projectiles/guns/misc/medbeam.dm +++ b/code/modules/projectiles/guns/misc/medbeam.dm @@ -116,6 +116,8 @@ new /obj/effect/temp_visual/heal(get_turf(target), "#80F5FF") target.adjustBruteLoss(-4) target.adjustFireLoss(-4) + target.adjustToxLoss(-1) + target.adjustOxyLoss(-1) return /obj/item/gun/medbeam/proc/on_beam_release(var/mob/living/target)