mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 01:49:19 +00:00
Merge pull request #15558 from SandPoot/mechs-are-vehicles
/obj/mecha ➡ /obj/vehicle/sealed/mecha
This commit is contained in:
@@ -27,7 +27,7 @@
|
||||
/obj/item/reagent_containers/glass/bottle/vial,/obj/item/reagent_containers/glass/beaker,
|
||||
/obj/item/reagent_containers/pill,/obj/item/storage/pill_bottle, /obj/item/restraints/handcuffs,/obj/item/hypospray
|
||||
)
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
armor = list(MELEE = 0, BULLET = 0, LASER = 0,ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 0, ACID = 0)
|
||||
|
||||
/obj/item/clothing/suit/storage/trek/ds9/admiral // Only for adminuz
|
||||
name = "Admiral Overcoat"
|
||||
@@ -35,7 +35,7 @@
|
||||
icon_state = "trek_ds9_coat_adm"
|
||||
item_state = "trek_ds9_coat_adm"
|
||||
permeability_coefficient = 0.01
|
||||
armor = list("melee" = 50, "bullet" = 50, "laser" = 50,"energy" = 50, "bomb" = 50, "bio" = 50, "rad" = 50, "fire" = 50, "acid" = 50)
|
||||
armor = list(MELEE = 50, BULLET = 50, LASER = 50,ENERGY = 50, BOMB = 50, BIO = 50, RAD = 50, FIRE = 50, ACID = 50)
|
||||
|
||||
//MODERN ish Joan sqrl sprites. I think
|
||||
|
||||
@@ -66,7 +66,7 @@
|
||||
/obj/item/reagent_containers/glass/beaker,
|
||||
/obj/item/storage/pill_bottle,
|
||||
/obj/item/taperecorder)
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
armor = list(MELEE = 0, BULLET = 0, LASER = 0,ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 0, ACID = 0)
|
||||
var/unbuttoned = FALSE
|
||||
|
||||
/obj/item/clothing/suit/storage/fluff/fedcoat/verb/toggle()
|
||||
@@ -122,7 +122,7 @@
|
||||
/obj/item/reagent_containers/glass/bottle/vial,/obj/item/reagent_containers/glass/beaker,
|
||||
/obj/item/reagent_containers/pill,/obj/item/storage/pill_bottle, /obj/item/restraints/handcuffs,/obj/item/hypospray
|
||||
)
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
armor = list(MELEE = 0, BULLET = 0, LASER = 0,ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 0, ACID = 0)
|
||||
|
||||
//Variants
|
||||
/obj/item/clothing/suit/storage/fluff/modernfedcoat/medsci
|
||||
@@ -139,7 +139,7 @@
|
||||
|
||||
/obj/item/clothing/head/caphat/formal/fedcover
|
||||
name = "Federation Officer's Cap"
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
armor = list(MELEE = 0, BULLET = 0, LASER = 0,ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 0, ACID = 0)
|
||||
desc = "An officer's cap that demands discipline from the one who wears it."
|
||||
icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi'
|
||||
icon_state = "fedcapofficer"
|
||||
|
||||
@@ -66,7 +66,7 @@
|
||||
blood_overlay_type = "armor"
|
||||
dog_fashion = /datum/dog_fashion/back
|
||||
mutantrace_variation = NONE
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 0, ACID = 0)
|
||||
|
||||
|
||||
/obj/item/lighter/gold
|
||||
|
||||
@@ -45,7 +45,7 @@
|
||||
icon_state = "wheelchair"
|
||||
layer = OBJ_LAYER
|
||||
max_integrity = 100
|
||||
armor = list("melee" = 10, "bullet" = 10, "laser" = 10, "energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 20, "acid" = 30) //Wheelchairs aren't super tough yo
|
||||
armor = list(MELEE = 10, BULLET = 10, LASER = 10, ENERGY = 0, BOMB = 10, BIO = 0, RAD = 0, FIRE = 20, ACID = 30) //Wheelchairs aren't super tough yo
|
||||
canmove = TRUE
|
||||
density = FALSE //Thought I couldn't fix this one easily, phew
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
icon = 'icons/obj/clothing/hats.dmi'
|
||||
icon_state = "cowboy"
|
||||
desc = "A synthesized hat. You feel compelled to keep it on all times."
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 0, ACID = 0)
|
||||
//item_flags = NODROP //Tips their hat!
|
||||
|
||||
/obj/item/clothing/head/hattip/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
|
||||
|
||||
Reference in New Issue
Block a user