mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
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One day, while Bhjin was being lazy...
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File diff suppressed because it is too large
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@@ -1,68 +0,0 @@
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//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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"a" = (
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/turf/template_noop,
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/area/template_noop)
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(1,1,1) = {"
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a
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a
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a
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a
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a
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a
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"}
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(2,1,1) = {"
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a
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a
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a
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a
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"}
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(3,1,1) = {"
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a
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a
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a
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a
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a
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"}
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(4,1,1) = {"
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a
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a
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a
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a
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a
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"}
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(5,1,1) = {"
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a
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a
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a
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a
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a
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a
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"}
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(6,1,1) = {"
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a
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a
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a
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a
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a
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a
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"}
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(7,1,1) = {"
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a
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a
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a
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a
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a
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a
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"}
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@@ -504,7 +504,15 @@
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/obj/structure/cable{
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icon_state = "1-8"
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},
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/mob/living/simple_animal/hostile/zombie,
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/mob/living/simple_animal/hostile/zombie{
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desc = "This undead fiend looks to be badly decomposed.";
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environment_smash = 0;
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health = 60;
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melee_damage_lower = 11;
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melee_damage_upper = 11;
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name = "Rotting Carcass";
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zombiejob = "Assistant"
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},
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/turf/open/floor/plasteel/white/corner{
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dir = 1
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},
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@@ -630,7 +638,14 @@
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icon_state = "1-2"
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},
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/obj/effect/decal/cleanable/blood/old,
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/mob/living/simple_animal/hostile/zombie,
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/mob/living/simple_animal/hostile/zombie{
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desc = "This undead fiend looks to be badly decomposed.";
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environment_smash = 0;
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health = 60;
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melee_damage_lower = 11;
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melee_damage_upper = 11;
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name = "Rotting Carcass"
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},
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/obj/effect/decal/cleanable/dirt,
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/turf/open/floor/plasteel,
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/area/shuttle/abandoned/crew)
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@@ -1395,7 +1410,14 @@
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dir = 6
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},
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/obj/effect/decal/cleanable/blood/old,
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/mob/living/simple_animal/hostile/zombie,
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/mob/living/simple_animal/hostile/zombie{
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desc = "This undead fiend looks to be badly decomposed.";
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environment_smash = 0;
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health = 60;
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melee_damage_lower = 11;
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melee_damage_upper = 11;
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name = "Rotting Carcass"
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},
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/obj/effect/decal/cleanable/dirt,
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/turf/open/floor/plasteel,
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/area/shuttle/abandoned/medbay)
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@@ -2368,7 +2390,15 @@
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icon_state = "4-8"
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},
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/obj/effect/decal/cleanable/blood/gibs/old,
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/mob/living/simple_animal/hostile/zombie,
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/mob/living/simple_animal/hostile/zombie{
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desc = "This undead fiend looks to be badly decomposed.";
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environment_smash = 0;
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health = 60;
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melee_damage_lower = 11;
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melee_damage_upper = 11;
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name = "Rotting Carcass";
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zombiejob = "Assistant"
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},
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/turf/open/floor/plasteel,
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/area/shuttle/abandoned/medbay)
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"dc" = (
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@@ -2106,6 +2106,7 @@
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#include "code\modules\mob\living\simple_animal\hostile\venus_human_trap.dm"
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#include "code\modules\mob\living\simple_animal\hostile\wizard.dm"
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#include "code\modules\mob\living\simple_animal\hostile\wumborian_fugu.dm"
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#include "code\modules\mob\living\simple_animal\hostile\zombie.dm"
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#include "code\modules\mob\living\simple_animal\hostile\bosses\boss.dm"
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#include "code\modules\mob\living\simple_animal\hostile\bosses\paperwizard.dm"
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#include "code\modules\mob\living\simple_animal\hostile\gorilla\emotes.dm"
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