One day, while Bhjin was being lazy...

This commit is contained in:
Poojawa
2018-09-11 13:03:53 -05:00
parent ec76f36099
commit df7e625adb
4 changed files with 35 additions and 2093 deletions

File diff suppressed because it is too large Load Diff

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@@ -1,68 +0,0 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
/area/template_noop)
(1,1,1) = {"
a
a
a
a
a
a
a
"}
(2,1,1) = {"
a
a
a
a
a
a
a
"}
(3,1,1) = {"
a
a
a
a
a
a
a
"}
(4,1,1) = {"
a
a
a
a
a
a
a
"}
(5,1,1) = {"
a
a
a
a
a
a
a
"}
(6,1,1) = {"
a
a
a
a
a
a
a
"}
(7,1,1) = {"
a
a
a
a
a
a
a
"}

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@@ -504,7 +504,15 @@
/obj/structure/cable{
icon_state = "1-8"
},
/mob/living/simple_animal/hostile/zombie,
/mob/living/simple_animal/hostile/zombie{
desc = "This undead fiend looks to be badly decomposed.";
environment_smash = 0;
health = 60;
melee_damage_lower = 11;
melee_damage_upper = 11;
name = "Rotting Carcass";
zombiejob = "Assistant"
},
/turf/open/floor/plasteel/white/corner{
dir = 1
},
@@ -630,7 +638,14 @@
icon_state = "1-2"
},
/obj/effect/decal/cleanable/blood/old,
/mob/living/simple_animal/hostile/zombie,
/mob/living/simple_animal/hostile/zombie{
desc = "This undead fiend looks to be badly decomposed.";
environment_smash = 0;
health = 60;
melee_damage_lower = 11;
melee_damage_upper = 11;
name = "Rotting Carcass"
},
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/crew)
@@ -1395,7 +1410,14 @@
dir = 6
},
/obj/effect/decal/cleanable/blood/old,
/mob/living/simple_animal/hostile/zombie,
/mob/living/simple_animal/hostile/zombie{
desc = "This undead fiend looks to be badly decomposed.";
environment_smash = 0;
health = 60;
melee_damage_lower = 11;
melee_damage_upper = 11;
name = "Rotting Carcass"
},
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/medbay)
@@ -2368,7 +2390,15 @@
icon_state = "4-8"
},
/obj/effect/decal/cleanable/blood/gibs/old,
/mob/living/simple_animal/hostile/zombie,
/mob/living/simple_animal/hostile/zombie{
desc = "This undead fiend looks to be badly decomposed.";
environment_smash = 0;
health = 60;
melee_damage_lower = 11;
melee_damage_upper = 11;
name = "Rotting Carcass";
zombiejob = "Assistant"
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/medbay)
"dc" = (

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@@ -2106,6 +2106,7 @@
#include "code\modules\mob\living\simple_animal\hostile\venus_human_trap.dm"
#include "code\modules\mob\living\simple_animal\hostile\wizard.dm"
#include "code\modules\mob\living\simple_animal\hostile\wumborian_fugu.dm"
#include "code\modules\mob\living\simple_animal\hostile\zombie.dm"
#include "code\modules\mob\living\simple_animal\hostile\bosses\boss.dm"
#include "code\modules\mob\living\simple_animal\hostile\bosses\paperwizard.dm"
#include "code\modules\mob\living\simple_animal\hostile\gorilla\emotes.dm"