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https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
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Update respawn.dm
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@@ -155,16 +155,18 @@
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penalize = client.prefs.respawn_restrictions_active
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client.prefs.respawn_restrictions_active = penalize
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to_chat(src, "<span class='userdanger'>You have been respawned to the lobby. \
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message_admins("[key_name_admin(src)] was respawned to lobby [penalize? "with" : "without"] restrictions.")
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log_game("[key_name(src)] was respawned to lobby [penalize? "with" : "without"] restrictions.")
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var/mob/dead/new_player/N = transfer_to_lobby()
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to_chat(N, "<span class='userdanger'>You have been respawned to the lobby. \
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Remember to take heed of rules regarding round knowledge - notably, that ALL past lives are forgotten. \
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Any character you join as has NO knowledge of round events unless specified otherwise by an admin.</span>")
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message_admins("[key_name_admin(src)] was respawned to lobby [penalize? "with" : "without"] restrictions.")
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log_game("[key_name(src)] was respawned to lobby [penalize? "with" : "without"] restrictions.")
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transfer_to_lobby()
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/**
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* Actual proc that removes us and puts us back on lobby
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*
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* Returns the new mob.
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*/
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/mob/dead/observer/proc/transfer_to_lobby()
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if(!client) // if no one's in us we can just be deleted
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@@ -179,3 +181,4 @@
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var/mob/dead/new_player/M = new /mob/dead/new_player
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M.ckey = ckey
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return M
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