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Update immovable_rod.dm
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@@ -42,6 +42,7 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
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name = "immovable rod"
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desc = "What the fuck is that?"
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icon = 'icons/obj/objects.dmi'
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movement_type = FLOATING
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icon_state = "immrod"
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throwforce = 100
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move_force = INFINITY
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