Ore redemption machine cleanup

This commit is contained in:
CitadelStationBot
2017-05-01 11:54:33 -05:00
parent 1842665af6
commit e2a95703de
2 changed files with 114 additions and 104 deletions

View File

@@ -71,7 +71,6 @@
var/selected_material = MAT_METAL
var/selected_alloy = null
var/datum/research/files
var/list/categories = list("Alloys")
/obj/machinery/mineral/processing_unit/Initialize()
. = ..()
@@ -81,7 +80,8 @@
/obj/machinery/mineral/processing_unit/Destroy()
CONSOLE = null
qdel(materials)
QDEL_NULL(materials)
QDEL_NULL(files)
return ..()
/obj/machinery/mineral/processing_unit/HasProximity(atom/movable/AM)

View File

@@ -12,9 +12,6 @@
output_dir = SOUTH
req_access = list(GLOB.access_mineral_storeroom)
var/req_access_reclaim = GLOB.access_mining_station
var/stk_types = list()
var/stk_amt = list()
var/stack_list = list() //Key: Type. Value: Instance of type.
var/obj/item/weapon/card/id/inserted_id
var/points = 0
var/ore_pickup_rate = 15
@@ -24,11 +21,20 @@
speed_process = 1
var/message_sent = FALSE
var/list/ore_buffer = list()
var/datum/material_container/materials
var/datum/research/files
/obj/machinery/mineral/ore_redemption/New()
..()
/obj/machinery/mineral/ore_redemption/Initialize()
. = ..()
var/obj/item/weapon/circuitboard/machine/ore_redemption/B = new
B.apply_default_parts(src)
materials = new(src, list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM, MAT_BLUESPACE),INFINITY)
files = new /datum/research/smelter(src)
/obj/machinery/mineral/ore_redemption/Destroy()
QDEL_NULL(materials)
QDEL_NULL(files)
return ..()
/obj/item/weapon/circuitboard/machine/ore_redemption
name = "Ore Redemption (Machine Board)"
@@ -55,35 +61,67 @@
point_upgrade = point_upgrade_temp
sheet_per_ore = sheet_per_ore_temp
/obj/machinery/mineral/ore_redemption/proc/process_sheet(obj/item/weapon/ore/O)
var/obj/item/stack/sheet/processed_sheet = SmeltMineral(O)
if(processed_sheet)
var/obj/item/stack/sheet/s
if(!stack_list[processed_sheet])
s = new processed_sheet(src, FALSE)
s.amount = 0
stack_list[processed_sheet] = s
s = stack_list[processed_sheet]
s.amount += sheet_per_ore //Stack the sheets
/obj/machinery/mineral/ore_redemption/proc/smelt_ore(obj/item/weapon/ore/O)
ore_buffer -= O
qdel(O) //... garbage collect
if(O && O.refined_type)
points += O.points * point_upgrade
var/material_amount = materials.get_item_material_amount(O)
if(!material_amount)
qdel(O) //no materials, incinerate it
else if(!materials.has_space(material_amount)) //if there is no space, eject it
unload_mineral(O)
else
materials.insert_item(O) //insert it
qdel(O)
/obj/machinery/mineral/ore_redemption/proc/can_smelt_alloy(datum/design/D)
if(D.make_reagents.len)
return 0
var/build_amount = 1
for(var/mat_id in D.materials)
var/M = D.materials[mat_id]
var/datum/material/redemption_mat = materials.materials[mat_id]
if(!M || !redemption_mat)
return 0
build_amount = min(build_amount, round(redemption_mat.amount / M))
return build_amount
/obj/machinery/mineral/ore_redemption/proc/process_ores(list/ores_to_process)
var/current_amount = 0
for(var/ore in ores_to_process)
if(current_amount >= ore_pickup_rate)
break
process_sheet(ore)
smelt_ore(ore)
/obj/machinery/mineral/ore_redemption/proc/send_console_message()
if(z != ZLEVEL_STATION || !LAZYLEN(stack_list))
if(z != ZLEVEL_STATION)
return
message_sent = TRUE
var/area/A = get_area(src)
var/msg = "Now available in [A]:<br>"
for(var/s in stack_list)
var/obj/item/stack/sheet/sheet = stack_list[s]
msg += "[capitalize(sheet.name)]: [sheet.amount] sheets<br>"
var/has_minerals = FALSE
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
var/mineral_amount = M.amount / MINERAL_MATERIAL_AMOUNT
if(mineral_amount)
has_minerals = TRUE
msg += "[capitalize(M.name)]: [mineral_amount] sheets<br>"
if(!has_minerals)
return
for(var/obj/machinery/requests_console/D in GLOB.allConsoles)
if(D.receive_ore_updates)
@@ -144,15 +182,8 @@
return ..()
/obj/machinery/mineral/ore_redemption/on_deconstruction()
empty_content()
/obj/machinery/mineral/ore_redemption/proc/SmeltMineral(obj/item/weapon/ore/O)
if(O && O.refined_type)
var/obj/item/stack/sheet/M = O.refined_type
points += O.points * point_upgrade
return M
qdel(O)//No refined type? Purge it.
return
materials.retrieve_all()
..()
/obj/machinery/mineral/ore_redemption/attack_hand(mob/user)
if(..())
@@ -169,30 +200,26 @@
else
dat += "No ID inserted. <A href='?src=\ref[src];insert_id=1'>Insert ID.</A><br><br>"
for(var/O in stack_list)
var/obj/item/stack/sheet/s = stack_list[O]
if(s.amount)
dat += "[capitalize(s.name)]: [s.amount] <A href='?src=\ref[src];release=[s.type]'>Release</A><br>"
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
if(M.amount)
var/sheet_amount = M.amount / MINERAL_MATERIAL_AMOUNT
dat += "[capitalize(M.name)]: [sheet_amount] "
if(sheet_amount >= 1)
dat += "<A href='?src=\ref[src];release=[mat_id]'>Release</A><br>"
else
dat += "<span class='linkOff'>Release</span><br>"
var/obj/item/stack/sheet/metalstack
if(/obj/item/stack/sheet/metal in stack_list)
metalstack = stack_list[/obj/item/stack/sheet/metal]
for(var/v in files.known_designs)
var/datum/design/D = files.known_designs[v]
if(can_smelt_alloy(D))
dat += "[D.name]: <A href='?src=\ref[src];alloy=[D.id]'>Smelt</A><br>"
else
dat += "[D.name]: <span class='linkOff'>Smelt</span><br>"
var/obj/item/stack/sheet/plasmastack
if((/obj/item/stack/sheet/mineral/plasma in stack_list))
plasmastack = stack_list[/obj/item/stack/sheet/mineral/plasma]
dat += "<br><div class='statusDisplay'><b>Mineral Value List:</b><br>[get_ore_values()]</div>"
var/obj/item/stack/sheet/mineral/titaniumstack
if((/obj/item/stack/sheet/mineral/titanium in stack_list))
titaniumstack = stack_list[/obj/item/stack/sheet/mineral/titanium]
if(metalstack && plasmastack && min(metalstack.amount, plasmastack.amount))
dat += "Plasteel Alloy (Metal + Plasma): <A href='?src=\ref[src];alloytype1=/obj/item/stack/sheet/metal;alloytype2=/obj/item/stack/sheet/mineral/plasma;alloytypeout=/obj/item/stack/sheet/plasteel'>Smelt</A><BR>"
if(titaniumstack && plasmastack && min(titaniumstack.amount, plasmastack.amount))
dat += "Plastitanium Alloy (Titanium + Plasma): <A href='?src=\ref[src];alloytype1=/obj/item/stack/sheet/mineral/titanium;alloytype2=/obj/item/stack/sheet/mineral/plasma;alloytypeout=/obj/item/stack/sheet/mineral/plastitanium'>Smelt</A><BR>"
dat += "<br><div class='statusDisplay'><b>Mineral Value List:</b><BR>[get_ore_values()]</div>"
var/datum/browser/popup = new(user, "console_stacking_machine", "Ore Redemption Machine", 400, 500)
var/datum/browser/popup = new(user, "ore_redemption_machine", "Ore Redemption Machine", 400, 500)
popup.set_content(dat)
popup.open()
return
@@ -228,69 +255,52 @@
else
to_chat(usr, "<span class='warning'>Not a valid ID!</span>")
if(href_list["release"])
if(check_access(inserted_id) || allowed(usr)) //Check the ID inside, otherwise check the user.
if(!(text2path(href_list["release"]) in stack_list))
if(check_access(inserted_id) || allowed(usr)) //Check the ID inside, otherwise check the user
var/mat_id = href_list["release"]
if(!materials.materials[mat_id])
return
var/obj/item/stack/sheet/inp = stack_list[text2path(href_list["release"])]
var/obj/item/stack/sheet/out = new inp.type(src, 0, FALSE)
var/datum/material/mat = materials.materials[mat_id]
var/stored_amount = mat.amount / MINERAL_MATERIAL_AMOUNT
if(!stored_amount)
return
var/desired = input("How many sheets?", "How many sheets to eject?", 1) as null|num
out.amount = round(min(desired,50,inp.amount))
if(out.amount >= 1)
inp.amount -= out.amount
unload_mineral(out)
if(inp.amount < 1)
stack_list -= text2path(href_list["release"])
qdel(inp)
var/sheets_to_remove = round(min(desired,50,stored_amount))
var/out = get_step(src, output_dir)
materials.retrieve_sheets(sheets_to_remove, mat_id, out)
else
to_chat(usr, "<span class='warning'>Required access not found.</span>")
if(href_list["alloytype1"] && href_list["alloytype2"] && href_list["alloytypeout"])
var/alloytype1 = text2path(href_list["alloytype1"])
var/alloytype2 = text2path(href_list["alloytype2"])
var/alloytypeout = text2path(href_list["alloytypeout"])
if(check_access(inserted_id) || allowed(usr))
if(!(alloytype1 in stack_list))
return
if(!(alloytype2 in stack_list))
return
var/obj/item/stack/sheet/stack1 = stack_list[alloytype1]
var/obj/item/stack/sheet/stack2 = stack_list[alloytype2]
if(href_list["alloy"])
var/alloy_id = href_list["alloy"]
var/datum/design/alloy = files.FindDesignByID(alloy_id)
if((check_access(inserted_id) || allowed(usr)) && alloy)
var/desired = input("How many sheets?", "How many sheets would you like to smelt?", 1) as null|num
var/obj/item/stack/sheet/alloyout = new alloytypeout
alloyout.amount = round(min(desired,50,stack1.amount,stack2.amount))
if(alloyout.amount >= 1)
stack1.amount -= alloyout.amount
stack2.amount -= alloyout.amount
unload_mineral(alloyout)
if(stack1.amount < 1)
stack_list -= stack1
qdel(stack1)
if(stack2.amount < 1)
stack_list -= stack2
qdel(stack2)
var/smelt_amount = can_smelt_alloy(alloy)
var/amount = round(min(desired,50,smelt_amount))
materials.use_amount(alloy.materials, amount)
var/output = new alloy.build_path(src)
if(istype(output, /obj/item/stack/sheet))
var/obj/item/stack/sheet/mineral/produced_alloy = output
produced_alloy.amount = amount
unload_mineral(produced_alloy)
else
unload_mineral(output)
else
to_chat(usr, "<span class='warning'>Required access not found.</span>")
updateUsrDialog()
return
/obj/machinery/mineral/ore_redemption/ex_act(severity, target)
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
s.set_up(5, 1, src)
s.start()
do_sparks(5, TRUE, src)
..()
//empty the redemption machine by stacks of at most max_amount (50 at this time) size
/obj/machinery/mineral/ore_redemption/proc/empty_content()
var/obj/item/stack/sheet/s
for(var/O in stack_list)
s = stack_list[O]
while(s.amount > s.max_amount)
new s.type(loc,s.max_amount)
s.use(s.max_amount)
s.forceMove(get_turf(src))
s.layer = initial(s.layer)
s.plane = initial(s.plane)
/obj/machinery/mineral/ore_redemption/power_change()
..()
update_icon()