diff --git a/.github/workflows/compile_changelogs.yml b/.github/workflows/compile_changelogs.yml
index f8098df66e..4fd396f133 100644
--- a/.github/workflows/compile_changelogs.yml
+++ b/.github/workflows/compile_changelogs.yml
@@ -9,32 +9,47 @@ jobs:
name: "Compile changelogs"
runs-on: ubuntu-latest
steps:
+ - name: "Check for CHANGELOG_ENABLER secret and pass true to output if it exists to be checked by later steps"
+ id: value_holder
+ env:
+ CHANGELOG_ENABLER: ${{ secrets.CHANGELOG_ENABLER }}
+ run: |
+ unset SECRET_EXISTS
+ if [-n $CHANGELOG_ENABLER]; then SECRET_EXISTS='true' ; fi
+ echo ::set-output name=CL_ENABLED::${SECRET_EXISTS}
- name: "Setup python"
+ if: steps.value_holder.outputs.CL_ENABLED
uses: actions/setup-python@v1
with:
python-version: '3.x'
- name: "Install deps"
+ if: steps.value_holder.outputs.CL_ENABLED
run: |
python -m pip install --upgrade pip
python -m pip install pyyaml
sudo apt-get install dos2unix
- name: "Checkout"
+ if: steps.value_holder.outputs.CL_ENABLED
uses: actions/checkout@v1
with:
fetch-depth: 25
- name: "Compile"
+ if: steps.value_holder.outputs.CL_ENABLED
run: |
python tools/ss13_genchangelog.py html/changelog.html html/changelogs
- name: "Convert Lineendings"
+ if: steps.value_holder.outputs.CL_ENABLED
run: |
unix2dos html/changelogs/.all_changelog.yml
- name: Commit
+ if: steps.value_holder.outputs.CL_ENABLED
run: |
git config --local user.email "action@github.com"
git config --local user.name "Changelogs"
git pull origin master
git commit -m "Automatic changelog compile [ci skip]" -a || true
- name: "Push"
+ if: steps.value_holder.outputs.CL_ENABLED
uses: ad-m/github-push-action@master
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
diff --git a/_maps/RandomRuins/SpaceRuins/skelter.dmm b/_maps/RandomRuins/SpaceRuins/skelter.dmm
index f6e6584f10..f6e56a6348 100644
--- a/_maps/RandomRuins/SpaceRuins/skelter.dmm
+++ b/_maps/RandomRuins/SpaceRuins/skelter.dmm
@@ -1529,6 +1529,7 @@
icon_state = "warningline";
dir = 1
},
+/obj/item/paper/fluff/ruins/skelter/cloner,
/turf/open/floor/plasteel,
/area/ruin/space/has_grav/skelter/med)
"dJ" = (
@@ -2485,10 +2486,13 @@
/turf/open/floor/plating,
/area/ruin/space/has_grav/skelter/engine/powerstorage)
"fR" = (
-/obj/structure/cable{
- icon_state = "2-8"
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
},
-/obj/item/ammo_casing/c45,
+/obj/structure/cable/yellow{
+ icon_state = "4-8"
+ },
+/obj/item/kitchen/knife/combat,
/turf/open/floor/plating,
/area/ruin/space/has_grav/skelter/engine/powerstorage)
"fS" = (
@@ -2826,10 +2830,12 @@
/turf/open/floor/plasteel/dark,
/area/ruin/space/has_grav/skelter/sec)
"gI" = (
-/obj/structure/rack,
-/obj/item/gun/ballistic/automatic/pistol/m1911,
-/turf/open/floor/plasteel/dark,
-/area/ruin/space/has_grav/skelter/sec)
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/item/ammo_casing/c10mm,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/skelter/engine/powerstorage)
"gJ" = (
/obj/machinery/power/terminal{
dir = 1
@@ -3285,17 +3291,10 @@
/turf/open/floor/plasteel/showroomfloor,
/area/ruin/space/has_grav/skelter/comms)
"hJ" = (
-/obj/effect/turf_decal/trimline/blue/line,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/structure/cable/yellow{
- icon_state = "1-2"
- },
-/obj/item/ammo_casing/c45,
-/turf/open/floor/plasteel/showroomfloor,
-/area/ruin/space/has_grav/skelter/comms)
+/obj/structure/rack,
+/obj/item/ammo_box/magazine/m10mm,
+/turf/open/floor/plasteel/dark,
+/area/ruin/space/has_grav/skelter/sec)
"hK" = (
/obj/effect/turf_decal/trimline/yellow/filled/line{
icon_state = "trimline_fill";
@@ -3843,19 +3842,10 @@
/turf/open/floor/plasteel/showroomfloor,
/area/ruin/space/has_grav/skelter/comms)
"iP" = (
-/obj/effect/turf_decal/tile/blue,
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/obj/effect/turf_decal/tile/blue{
- dir = 8
- },
-/obj/effect/turf_decal/tile/blue{
- dir = 1
- },
-/obj/item/gun/ballistic/automatic/pistol/m1911/no_mag,
-/turf/open/floor/plasteel/showroomfloor,
-/area/ruin/space/has_grav/skelter/comms)
+/obj/structure/rack,
+/obj/item/gun/ballistic/automatic/pistol,
+/turf/open/floor/plasteel/dark,
+/area/ruin/space/has_grav/skelter/sec)
"iQ" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/closed/wall/mineral/titanium,
@@ -3934,17 +3924,15 @@
/turf/open/floor/plasteel/showroomfloor,
/area/ruin/space/has_grav/skelter/comms)
"iX" = (
-/obj/effect/turf_decal/tile/blue,
-/obj/effect/turf_decal/tile/blue{
+/obj/effect/turf_decal/trimline/blue/line,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
-/obj/effect/turf_decal/tile/blue{
- dir = 8
+/obj/structure/cable/yellow{
+ icon_state = "1-2"
},
-/obj/effect/turf_decal/tile/blue{
- dir = 1
- },
-/obj/item/ammo_casing/c45,
+/obj/item/ammo_casing/c10mm,
/turf/open/floor/plasteel/showroomfloor,
/area/ruin/space/has_grav/skelter/comms)
"iY" = (
@@ -4149,16 +4137,39 @@
/turf/open/floor/carpet,
/area/ruin/space/has_grav/skelter/admin)
"jv" = (
-/obj/structure/rack,
-/obj/item/ammo_box/magazine/m45,
-/turf/open/floor/plasteel/dark,
-/area/ruin/space/has_grav/skelter/sec)
+/obj/effect/turf_decal/tile/blue,
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 1
+ },
+/obj/item/gun/ballistic/automatic/pistol/no_mag,
+/turf/open/floor/plasteel/showroomfloor,
+/area/ruin/space/has_grav/skelter/comms)
"jw" = (
/turf/open/space/basic,
/area/space/nearstation)
"jx" = (
/turf/open/space/basic,
/area/template_noop)
+"jy" = (
+/obj/effect/turf_decal/tile/blue,
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 1
+ },
+/obj/item/ammo_casing/c10mm,
+/turf/open/floor/plasteel/showroomfloor,
+/area/ruin/space/has_grav/skelter/comms)
(1,1,1) = {"
ah
@@ -4479,7 +4490,7 @@ eW
cF
fN
gj
-jv
+hJ
gl
hw
hU
@@ -4539,7 +4550,7 @@ eX
fx
fN
gj
-gI
+iP
gl
hx
hx
@@ -4657,7 +4668,7 @@ dI
bI
fc
fA
-fR
+gI
go
gL
iC
@@ -4715,7 +4726,7 @@ bI
bI
bI
eA
-fd
+fR
fA
fA
fA
@@ -4991,10 +5002,10 @@ ju
gw
dO
hk
-hJ
+iX
ij
iF
-iP
+jv
iW
jh
jl
@@ -5025,7 +5036,7 @@ hK
ii
jm
jn
-iX
+jy
ii
jl
ah
diff --git a/_maps/RandomZLevels/away_mission/SnowCabin.dmm b/_maps/RandomZLevels/away_mission/SnowCabin.dmm
index 249cb68b5d..844a134d27 100644
--- a/_maps/RandomZLevels/away_mission/SnowCabin.dmm
+++ b/_maps/RandomZLevels/away_mission/SnowCabin.dmm
@@ -428,7 +428,7 @@
/area/awaymission/cabin)
"bm" = (
/obj/machinery/door/airlock/wood{
- id_tag = "snowdinbutworse5";
+ id_tag = "snowdorm5";
name = "Cabin 5"
},
/obj/effect/mapping_helpers/network_builder/power_cable/yellow/auto,
@@ -3318,7 +3318,7 @@
/area/awaymission/cabin)
"iV" = (
/obj/machinery/door/airlock/wood{
- id_tag = "snowdinbutworse1";
+ id_tag = "snowdorm1";
name = "Cabin 1"
},
/obj/effect/mapping_helpers/network_builder/power_cable/yellow/auto,
@@ -3326,7 +3326,7 @@
/area/awaymission/cabin)
"iW" = (
/obj/machinery/door/airlock/wood{
- id_tag = "snowdinbutworse2";
+ id_tag = "snowdorm2";
name = "Cabin 2"
},
/obj/effect/mapping_helpers/network_builder/power_cable/yellow/auto,
@@ -3334,7 +3334,7 @@
/area/awaymission/cabin)
"iX" = (
/obj/machinery/door/airlock/wood{
- id_tag = "snowdinbutworse3";
+ id_tag = "snowdorm3";
name = "Cabin 3"
},
/obj/effect/mapping_helpers/network_builder/power_cable/yellow/auto,
@@ -3342,7 +3342,7 @@
/area/awaymission/cabin)
"iY" = (
/obj/machinery/door/airlock/wood{
- id_tag = "snowdinbutworse4";
+ id_tag = "snowdorm4";
name = "Cabin 4"
},
/obj/effect/mapping_helpers/network_builder/power_cable/yellow/auto,
@@ -3419,31 +3419,37 @@
/area/awaymission/cabin)
"jg" = (
/obj/machinery/button/door{
- id = "snowdinbutworse2";
- name = "airlock button";
- pixel_y = -27
+ id = "snowdorm2";
+ name = "Dorm Bolt Control";
+ normaldoorcontrol = 1;
+ pixel_y = -25;
+ specialfunctions = 4
},
/turf/open/floor/wood,
/area/awaymission/cabin)
"jh" = (
/obj/machinery/button/door{
- id = "snowdinbutworse1";
- name = "airlock button";
- pixel_y = -27
+ id = "snowdorm1";
+ name = "Dorm Bolt Control";
+ normaldoorcontrol = 1;
+ pixel_y = -25;
+ specialfunctions = 4
},
/turf/open/floor/wood,
/area/awaymission/cabin)
"ji" = (
/obj/machinery/button/door{
- id = "snowdinbutworse3";
- name = "airlock button";
- pixel_y = -27
+ id = "snowdorm3";
+ name = "Dorm Bolt Control";
+ normaldoorcontrol = 1;
+ pixel_y = -25;
+ specialfunctions = 4
},
/turf/open/floor/wood,
/area/awaymission/cabin)
"jj" = (
/obj/machinery/button/door{
- id = "snowdinbutworse4";
+ id = "snowdorm4";
name = "airlock button";
pixel_y = -27
},
@@ -3451,7 +3457,7 @@
/area/awaymission/cabin)
"jk" = (
/obj/machinery/button/door{
- id = "snowdinbutworse5";
+ id = "snowdorm5";
name = "airlock button";
pixel_y = -27
},
@@ -4024,8 +4030,8 @@
pixel_y = -2
},
/obj/item/clothing/head/christmashatg{
- pixel_y = 12;
- pixel_x = 3
+ pixel_x = 3;
+ pixel_y = 12
},
/turf/open/floor/plating/asteroid/snow,
/area/awaymission/cabin/caves)
diff --git a/_maps/map_files/LambdaStation/dorms.dmm b/_maps/map_files/LambdaStation/dorms.dmm
index e5003965ed..a38d2b9e1d 100644
--- a/_maps/map_files/LambdaStation/dorms.dmm
+++ b/_maps/map_files/LambdaStation/dorms.dmm
@@ -25,6 +25,9 @@
/obj/structure/closet,
/turf/open/floor/plating,
/area/maintenance/department/crew_quarters/dorms)
+"ae" = (
+/turf/open/floor/wood,
+/area/hydroponics/garden/monastery)
"af" = (
/obj/effect/landmark/carpspawn,
/turf/open/space/basic,
@@ -216,9 +219,6 @@
},
/turf/open/floor/plasteel,
/area/gateway)
-"ay" = (
-/turf/closed/wall/r_wall,
-/area/construction/mining/aux_base)
"az" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer1,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,
@@ -386,16 +386,6 @@
"aT" = (
/turf/closed/wall/r_wall,
/area/chapel/main)
-"aU" = (
-/obj/effect/turf_decal/trimline/neutral/filled/line,
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
"aV" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -577,6 +567,13 @@
},
/turf/open/floor/plating,
/area/hydroponics/garden/abandoned)
+"br" = (
+/obj/structure/table,
+/obj/item/stack/sheet/metal/fifty,
+/obj/item/stack/sheet/metal/fifty,
+/obj/item/stack/sheet/glass/fifty,
+/turf/open/floor/plasteel,
+/area/construction/mining/aux_base)
"bu" = (
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
@@ -600,6 +597,10 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/central)
+"bv" = (
+/obj/structure/railing,
+/turf/open/floor/grass,
+/area/hydroponics/garden/monastery)
"bw" = (
/obj/structure/cable{
icon_state = "2-8"
@@ -775,6 +776,15 @@
/obj/effect/spawner/lootdrop/maintenance,
/turf/open/floor/plating,
/area/maintenance/department/crew_quarters/dorms)
+"bN" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plating,
+/turf/open/floor/plating{
+ icon_state = "platingdmg2"
+ },
+/area/maintenance/central)
"bO" = (
/obj/effect/turf_decal/trimline/neutral/filled/line{
dir = 4
@@ -804,6 +814,15 @@
/obj/machinery/light,
/turf/open/floor/carpet,
/area/chapel/main)
+"bT" = (
+/obj/effect/turf_decal/trimline/neutral/filled/line{
+ dir = 8
+ },
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/hydroponics/garden/monastery)
"bU" = (
/obj/effect/turf_decal/stripes/line{
dir = 4
@@ -926,6 +945,21 @@
/obj/item/clothing/mask/horsehead,
/turf/open/floor/plating,
/area/maintenance/department/crew_quarters/dorms)
+"cp" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/holopad,
+/obj/effect/turf_decal/bot,
+/turf/open/floor/plasteel,
+/area/crew_quarters/fitness/recreation)
"cq" = (
/turf/open/space,
/area/space)
@@ -1006,6 +1040,7 @@
dir = 4
},
/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/public/glass,
/turf/open/floor/plasteel,
/area/hallway/secondary/service)
"cC" = (
@@ -1090,14 +1125,14 @@
icon_state = "L6";
layer = 2.04
},
-/mob/living/simple_animal/bot/medbot{
- auto_patrol = 1;
- name = "Dr. Heals"
- },
/obj/machinery/navbeacon{
codes_txt = "patrol;next_patrol=dorms9";
location = "dorms8"
},
+/mob/living/simple_animal/bot/medbot{
+ auto_patrol = 1;
+ name = "Dr. Heals"
+ },
/turf/open/floor/plasteel,
/area/hallway/primary/central)
"cN" = (
@@ -1116,6 +1151,14 @@
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
+"cO" = (
+/turf/closed/mineral{
+ baseturfs = /turf/open/floor/plating/asteroid;
+ initial_gas_mix = "o2=22;n2=82;TEMP=293.15";
+ name = "asteroid";
+ turf_type = /turf/open/floor/plating/asteroid
+ },
+/area/space)
"cP" = (
/obj/item/kirbyplants/random,
/turf/open/floor/plasteel,
@@ -1197,6 +1240,14 @@
},
/turf/open/floor/wood,
/area/crew_quarters/dorms)
+"db" = (
+/obj/effect/turf_decal/trimline/neutral/filled/line{
+ dir = 4
+ },
+/obj/effect/turf_decal/bot,
+/obj/machinery/holopad,
+/turf/open/floor/plasteel,
+/area/crew_quarters/fitness/pool)
"dc" = (
/obj/effect/landmark/blobstart,
/turf/open/floor/plating,
@@ -1226,10 +1277,6 @@
},
/turf/open/floor/plating/airless,
/area/space/nearstation)
-"di" = (
-/obj/docking_port/stationary/public_mining_dock,
-/turf/open/floor/plating,
-/area/construction/mining/aux_base)
"dk" = (
/obj/machinery/door/airlock/public/glass{
name = "Public Minning Access"
@@ -1303,6 +1350,12 @@
},
/turf/open/floor/plasteel/freezer,
/area/crew_quarters/toilet)
+"ds" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/construction/mining/aux_base)
"dt" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
@@ -1362,6 +1415,10 @@
},
/turf/open/floor/wood,
/area/crew_quarters/dorms)
+"dB" = (
+/obj/structure/railing,
+/turf/open/floor/plating,
+/area/maintenance/central)
"dC" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock/public/glass{
@@ -1426,13 +1483,6 @@
},
/turf/open/floor/wood,
/area/maintenance/bar)
-"dK" = (
-/obj/machinery/door/airlock/external{
- name = "Construction Zone"
- },
-/obj/effect/mapping_helpers/airlock/cyclelink_helper,
-/turf/open/floor/plating,
-/area/construction/mining/aux_base)
"dM" = (
/obj/machinery/vending/autodrobe,
/turf/open/floor/wood,
@@ -1522,6 +1572,10 @@
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3,
/turf/open/floor/plasteel,
/area/hallway/secondary/service)
+"ea" = (
+/obj/machinery/light/floor,
+/turf/open/floor/wood,
+/area/hydroponics/garden/monastery)
"eb" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -1954,12 +2008,6 @@
/obj/machinery/airalarm/directional/west,
/turf/open/floor/carpet,
/area/chapel/office)
-"fn" = (
-/obj/machinery/computer/camera_advanced/base_construction{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/construction/mining/aux_base)
"fo" = (
/obj/effect/turf_decal/vg_decals/department/sec,
/obj/effect/turf_decal/tile/neutral,
@@ -2178,10 +2226,6 @@
/obj/structure/disposalpipe/segment,
/turf/open/floor/plasteel,
/area/crew_quarters/locker)
-"fR" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on/layer1,
-/turf/open/floor/plasteel,
-/area/construction/mining/aux_base)
"fS" = (
/obj/structure/reagent_dispensers/fueltank,
/turf/open/floor/plating,
@@ -2378,6 +2422,14 @@
},
/turf/open/floor/plasteel/cafeteria,
/area/crew_quarters/kitchen)
+"go" = (
+/obj/machinery/camera/autoname,
+/obj/structure/railing{
+ icon_state = "railing";
+ dir = 8
+ },
+/turf/open/floor/grass,
+/area/hydroponics/garden/monastery)
"gp" = (
/obj/effect/turf_decal/vg_decals/department/sci,
/obj/effect/turf_decal/tile/neutral,
@@ -2427,6 +2479,9 @@
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer1{
dir = 4
},
+/obj/machinery/light{
+ dir = 8
+ },
/turf/open/floor/plasteel,
/area/hydroponics/garden/monastery)
"gw" = (
@@ -2486,6 +2541,11 @@
"gI" = (
/turf/open/floor/plating,
/area/maintenance/bar)
+"gJ" = (
+/obj/structure/closet,
+/obj/structure/railing/corner,
+/turf/open/floor/plating,
+/area/maintenance/central)
"gK" = (
/obj/structure/table,
/obj/machinery/camera{
@@ -2509,6 +2569,14 @@
},
/turf/open/floor/wood,
/area/maintenance/bar)
+"gO" = (
+/obj/machinery/space_heater,
+/obj/structure/railing/corner{
+ icon_state = "railing_corner";
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/maintenance/central)
"gP" = (
/obj/machinery/light/small{
dir = 8;
@@ -2560,14 +2628,6 @@
/obj/effect/spawner/structure/window,
/turf/open/floor/plating,
/area/crew_quarters/bar)
-"gV" = (
-/obj/structure/table,
-/obj/item/stack/sheet/metal/fifty,
-/obj/item/stack/sheet/metal/fifty,
-/obj/item/stack/sheet/glass/fifty,
-/obj/item/pipe_dispenser,
-/turf/open/floor/plasteel,
-/area/construction/mining/aux_base)
"gX" = (
/obj/structure/lattice/catwalk,
/obj/structure/cable{
@@ -2754,6 +2814,16 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
+"hv" = (
+/obj/machinery/door/airlock/maintenance{
+ name = "Aux Base Maintenance";
+ req_access_txt = "48"
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plating,
+/area/maintenance/central)
"hw" = (
/obj/structure/chair/stool,
/obj/structure/cable{
@@ -2937,13 +3007,6 @@
icon_state = "wood-broken6"
},
/area/maintenance/bar)
-"hW" = (
-/obj/machinery/computer/shuttle/mining{
- dir = 4
- },
-/obj/effect/turf_decal/stripes/corner,
-/turf/open/floor/plasteel,
-/area/construction/mining/aux_base)
"hX" = (
/obj/structure/closet/firecloset,
/obj/effect/turf_decal/bot,
@@ -2976,13 +3039,6 @@
/obj/effect/spawner/lootdrop/glowstick,
/turf/open/floor/plating,
/area/maintenance/department/crew_quarters/dorms)
-"ic" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{
- dir = 4
- },
-/obj/effect/turf_decal/stripes/line,
-/turf/open/floor/plasteel,
-/area/construction/mining/aux_base)
"id" = (
/obj/structure/chair/sofa/corp/corner{
dir = 4
@@ -2996,35 +3052,6 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/cafeteria)
-"if" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{
- dir = 4
- },
-/obj/machinery/button/door{
- id = "aux_base_shutters";
- name = "Public Shutters Control";
- pixel_y = -24;
- req_one_access_txt = "32;47;48"
- },
-/obj/machinery/camera{
- c_tag = "Auxillary Base Construction";
- dir = 10
- },
-/obj/effect/turf_decal/stripes/corner{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/construction/mining/aux_base)
-"ig" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer1,
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/turf/open/floor/plasteel,
-/area/construction/mining/aux_base)
"ih" = (
/obj/effect/mapping_helpers/airlock/cyclelink_helper,
/obj/machinery/door/airlock/external{
@@ -3091,30 +3118,10 @@
},
/turf/open/floor/plasteel/grimy,
/area/chapel/office)
-"iq" = (
-/obj/machinery/computer/security/telescreen{
- desc = "Used for the Auxillary Mining Base.";
- dir = 1;
- name = "Auxillary Base Monitor";
- network = list("auxbase");
- pixel_y = -28
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/construction/mining/aux_base)
"ir" = (
/obj/item/coin/silver,
/turf/open/floor/plating,
/area/maintenance/department/crew_quarters/dorms)
-"is" = (
-/obj/machinery/light,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/construction/mining/aux_base)
"it" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer1,
/obj/structure/cable{
@@ -3218,17 +3225,6 @@
},
/turf/open/floor/plating,
/area/maintenance/department/crew_quarters/dorms)
-"iH" = (
-/obj/machinery/power/apc{
- areastring = "/area/construction/mining/aux_base";
- name = "Auxillary Base Construction APC";
- pixel_y = -24
- },
-/obj/structure/cable{
- icon_state = "0-8"
- },
-/turf/open/floor/plasteel,
-/area/construction/mining/aux_base)
"iI" = (
/obj/structure/table,
/obj/item/stack/sheet/plasteel{
@@ -3733,6 +3729,13 @@
},
/turf/open/floor/carpet,
/area/chapel/office)
+"jO" = (
+/obj/machinery/light/small{
+ dir = 8;
+ pixel_x = 5
+ },
+/turf/open/floor/plating,
+/area/maintenance/central)
"jP" = (
/obj/item/storage/bag/plants/portaseeder,
/obj/item/storage/bag/plants/portaseeder,
@@ -3860,14 +3863,6 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
-"kc" = (
-/obj/machinery/door/poddoor/shutters{
- id = "aux_base_shutters";
- name = "Auxillary Base Shutters"
- },
-/obj/effect/turf_decal/delivery,
-/turf/open/floor/plasteel,
-/area/construction/mining/aux_base)
"kd" = (
/obj/structure/cable{
icon_state = "0-2"
@@ -3982,21 +3977,6 @@
/obj/item/organ/heart,
/turf/open/floor/carpet,
/area/chapel/office)
-"kp" = (
-/obj/machinery/door/airlock/engineering{
- name = "Auxillary Base Construction";
- req_one_access_txt = "32;47;48"
- },
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer1,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/construction/mining/aux_base)
"kq" = (
/obj/effect/turf_decal/bot_white/left,
/obj/effect/turf_decal/tile/neutral{
@@ -4099,24 +4079,6 @@
/obj/effect/turf_decal/stripes/line,
/turf/open/floor/plating,
/area/maintenance/central)
-"kC" = (
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/machinery/button/door{
- id = "aux_base_shutters";
- name = "Public Shutters Control";
- pixel_y = 24;
- req_one_access_txt = "32;47;48"
- },
-/obj/effect/turf_decal/trimline/neutral/filled/line{
- dir = 6
- },
-/obj/effect/turf_decal/stripes/corner{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
"kD" = (
/obj/effect/turf_decal/tile/green{
dir = 8
@@ -4141,24 +4103,6 @@
/obj/machinery/vending/snack/random,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
-"kK" = (
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer1,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
"kL" = (
/obj/structure/table,
/obj/item/extinguisher/mini,
@@ -4444,27 +4388,6 @@
},
/turf/open/floor/plasteel,
/area/hydroponics/garden/monastery)
-"lu" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer1,
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3,
-/obj/structure/cable{
- icon_state = "1-8"
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
"lv" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer1,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,
@@ -4558,6 +4481,14 @@
icon_state = "wood-broken3"
},
/area/maintenance/bar)
+"lJ" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plating{
+ icon_state = "panelscorched"
+ },
+/area/maintenance/central)
"lK" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{
dir = 4
@@ -4843,6 +4774,12 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/central)
+"ms" = (
+/turf/open/floor/plating,
+/turf/open/floor/plating{
+ icon_state = "platingdmg2"
+ },
+/area/maintenance/central)
"mt" = (
/obj/structure/sign/poster/contraband/random{
pixel_x = -32
@@ -4858,6 +4795,13 @@
},
/turf/open/floor/plating,
/area/maintenance/department/crew_quarters/dorms)
+"mv" = (
+/obj/machinery/computer/shuttle/mining,
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/construction/mining/aux_base)
"mw" = (
/obj/structure/lattice/catwalk,
/obj/item/stack/cable_coil,
@@ -4925,6 +4869,10 @@
/obj/item/toy/cards/deck,
/turf/open/floor/wood,
/area/maintenance/bar)
+"mI" = (
+/obj/machinery/light/small,
+/turf/open/floor/plating,
+/area/maintenance/central)
"mK" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock/public/glass{
@@ -5349,10 +5297,6 @@
},
/turf/open/floor/carpet,
/area/chapel/office)
-"nH" = (
-/obj/machinery/camera/autoname,
-/turf/open/floor/plasteel,
-/area/hydroponics/garden/monastery)
"nI" = (
/obj/machinery/door/airlock/maintenance{
req_one_access_txt = "12;5;39;6"
@@ -5648,6 +5592,13 @@
},
/turf/open/floor/plating,
/area/maintenance/solars/starboard)
+"oy" = (
+/obj/structure/railing{
+ icon_state = "railing";
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/maintenance/central)
"oA" = (
/obj/structure/bodycontainer/morgue{
dir = 1
@@ -6183,6 +6134,13 @@
/obj/effect/turf_decal/tile/green,
/turf/open/floor/plasteel,
/area/hallway/primary/central)
+"pS" = (
+/obj/effect/spawner/lootdrop/glowstick,
+/turf/open/floor/plating,
+/turf/open/floor/plating{
+ icon_state = "platingdmg2"
+ },
+/area/maintenance/central)
"pT" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -6579,6 +6537,9 @@
},
/turf/open/floor/plasteel/cafeteria,
/area/crew_quarters/kitchen)
+"qO" = (
+/turf/open/transparent/openspace,
+/area/maintenance/central)
"qP" = (
/obj/effect/spawner/lootdrop/glowstick,
/turf/open/floor/plating,
@@ -6786,6 +6747,10 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer1,
/turf/open/floor/plasteel/white,
/area/medical/medbay/zone2)
+"rC" = (
+/obj/machinery/biogenerator,
+/turf/open/floor/wood,
+/area/hydroponics/garden/monastery)
"rD" = (
/obj/structure/lattice,
/turf/open/space/basic,
@@ -6815,6 +6780,9 @@
dir = 4;
layer = 3.2
},
+/obj/structure/curtain{
+ icon_state = "closed"
+ },
/turf/open/floor/mineral/titanium/blue,
/area/crew_quarters/dorms)
"rH" = (
@@ -7088,6 +7056,13 @@
},
/turf/open/floor/plasteel,
/area/hydroponics)
+"sn" = (
+/obj/structure/railing/corner{
+ icon_state = "railing_corner";
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/maintenance/central)
"so" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -7103,6 +7078,16 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/cafeteria)
+"sq" = (
+/turf/closed/wall,
+/area/asteroid/nearstation)
+"sr" = (
+/obj/structure/railing/corner{
+ icon_state = "railing_corner";
+ dir = 4
+ },
+/turf/open/floor/grass,
+/area/hydroponics/garden/monastery)
"ss" = (
/obj/effect/turf_decal/trimline/green/filled/line{
dir = 1
@@ -7556,6 +7541,14 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/bar)
+"tw" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plating{
+ icon_state = "panelscorched"
+ },
+/area/maintenance/central)
"tx" = (
/obj/effect/turf_decal/plaque{
icon_state = "L13";
@@ -7807,13 +7800,6 @@
/obj/structure/pool/Lboard,
/turf/open/pool,
/area/crew_quarters/fitness/pool)
-"ui" = (
-/obj/machinery/light/floor,
-/obj/effect/turf_decal/trimline/neutral/filled/line{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hydroponics/garden/monastery)
"uj" = (
/turf/open/floor/plasteel,
/area/crew_quarters/locker)
@@ -7974,6 +7960,10 @@
icon_state = "panelscorched"
},
/area/maintenance/department/crew_quarters/dorms)
+"uH" = (
+/obj/structure/railing/corner,
+/turf/open/floor/grass,
+/area/hydroponics/garden/monastery)
"uI" = (
/obj/effect/decal/cleanable/blood/old,
/turf/open/floor/plating,
@@ -7985,6 +7975,9 @@
/obj/effect/turf_decal/trimline/neutral/filled/line{
dir = 4
},
+/obj/machinery/light{
+ dir = 8
+ },
/turf/open/floor/plasteel,
/area/hydroponics/garden/monastery)
"uK" = (
@@ -8680,6 +8673,9 @@
},
/turf/open/floor/plasteel/white,
/area/medical/medbay/zone2)
+"ww" = (
+/turf/closed/wall,
+/area/construction/mining/aux_base)
"wx" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/sink{
@@ -9100,6 +9096,10 @@
},
/turf/open/floor/plasteel/dark,
/area/chapel/main)
+"xN" = (
+/obj/machinery/seed_extractor,
+/turf/open/floor/wood,
+/area/hydroponics/garden/monastery)
"xO" = (
/obj/machinery/door/airlock/external{
name = "Solar Maintenance";
@@ -9862,9 +9862,6 @@
},
/turf/open/floor/plating,
/area/maintenance/central)
-"zG" = (
-/turf/closed/wall/r_wall,
-/area/asteroid/nearstation)
"zH" = (
/obj/machinery/vending/wallmed{
pixel_x = -28
@@ -10126,6 +10123,14 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
+"An" = (
+/obj/machinery/light{
+ dir = 4;
+ light_color = "#c1caff"
+ },
+/obj/structure/railing/corner,
+/turf/open/floor/grass,
+/area/hydroponics/garden/monastery)
"Ao" = (
/turf/closed/wall,
/area/tcommsat/chamber)
@@ -10172,6 +10177,13 @@
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel,
/area/hallway/secondary/service)
+"Ax" = (
+/obj/machinery/light{
+ dir = 1;
+ light_color = "#cee5d2"
+ },
+/turf/open/floor/wood,
+/area/hydroponics/garden/monastery)
"Ay" = (
/obj/machinery/vending/wardrobe/bar_wardrobe,
/turf/open/floor/wood,
@@ -10406,10 +10418,6 @@
"Be" = (
/turf/closed/wall,
/area/storage/tools)
-"Bf" = (
-/obj/effect/spawner/structure/window,
-/turf/open/floor/plating,
-/area/hydroponics/garden/monastery)
"Bg" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -10593,9 +10601,6 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
-"BB" = (
-/turf/closed/wall/r_wall,
-/area/crew_quarters/dorms)
"BC" = (
/obj/structure/chair{
dir = 4
@@ -10606,6 +10611,9 @@
/obj/structure/dresser,
/turf/open/floor/wood,
/area/crew_quarters/dorms)
+"BE" = (
+/turf/open/transparent/openspace,
+/area/construction/mining/aux_base)
"BF" = (
/obj/effect/turf_decal/loading_area,
/turf/open/floor/plasteel,
@@ -10798,6 +10806,14 @@
/obj/effect/turf_decal/stripes/line,
/turf/open/floor/plating,
/area/maintenance/department/crew_quarters/dorms)
+"Ci" = (
+/obj/structure/closet/toolcloset,
+/obj/machinery/light/small{
+ dir = 8;
+ pixel_x = 5
+ },
+/turf/open/floor/plasteel,
+/area/construction/mining/aux_base)
"Ck" = (
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/trimline/blue/filled/line{
@@ -11099,15 +11115,15 @@
/area/crew_quarters/kitchen)
"Da" = (
/obj/effect/decal/cleanable/dirt,
-/mob/living/simple_animal/hostile/lizard{
- name = "Wags-His-Tail";
- real_name = "Wags-His-Tail"
- },
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/disposal/bin,
/obj/structure/disposalpipe/trunk,
+/mob/living/simple_animal/hostile/lizard{
+ name = "Wags-His-Tail";
+ real_name = "Wags-His-Tail"
+ },
/turf/open/floor/plating,
/area/janitor)
"Dc" = (
@@ -11256,6 +11272,10 @@
/obj/machinery/light,
/turf/open/floor/plasteel/cafeteria,
/area/crew_quarters/cafeteria)
+"Dz" = (
+/obj/structure/railing/corner,
+/turf/open/floor/plating,
+/area/maintenance/central)
"DB" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
@@ -12018,6 +12038,14 @@
},
/turf/open/floor/plasteel/dark,
/area/chapel/main)
+"Fi" = (
+/obj/machinery/light{
+ dir = 4;
+ light_color = "#c1caff"
+ },
+/obj/structure/flora/grass/jungle,
+/turf/open/floor/grass,
+/area/hydroponics/garden/monastery)
"Fk" = (
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
@@ -12100,6 +12128,13 @@
},
/turf/open/floor/plasteel,
/area/hallway/secondary/service)
+"Fw" = (
+/obj/structure/railing{
+ icon_state = "railing";
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/maintenance/central)
"Fx" = (
/obj/structure/girder,
/obj/structure/grille,
@@ -12236,6 +12271,10 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/central)
+"FP" = (
+/obj/machinery/computer/camera_advanced/base_construction,
+/turf/open/floor/plasteel,
+/area/construction/mining/aux_base)
"FQ" = (
/obj/item/storage/box/bodybags{
pixel_y = 5
@@ -13156,6 +13195,7 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
+/obj/machinery/door/airlock/public/glass,
/turf/open/floor/plasteel,
/area/hallway/secondary/service)
"Il" = (
@@ -13614,6 +13654,16 @@
},
/turf/open/floor/plasteel,
/area/janitor)
+"IY" = (
+/obj/structure/railing{
+ icon_state = "railing";
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/construction/mining/aux_base)
"IZ" = (
/obj/machinery/light{
dir = 4;
@@ -13705,6 +13755,11 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/bar)
+"Jn" = (
+/obj/structure/flora/tree/jungle/small,
+/obj/structure/railing,
+/turf/open/floor/grass,
+/area/hydroponics/garden/monastery)
"Jo" = (
/obj/effect/turf_decal/trimline/neutral/filled/corner{
dir = 4
@@ -13764,7 +13819,6 @@
/turf/open/floor/carpet,
/area/chapel/main)
"Jz" = (
-/obj/structure/curtain,
/turf/open/floor/mineral/titanium/blue,
/area/crew_quarters/dorms)
"JA" = (
@@ -13947,6 +14001,13 @@
/obj/item/hand_labeler,
/turf/open/floor/plasteel,
/area/vacant_room/commissary)
+"JT" = (
+/obj/docking_port/stationary/public_mining_dock{
+ icon_state = "pinonfar";
+ dir = 2
+ },
+/turf/open/floor/plating,
+/area/construction/mining/aux_base)
"JU" = (
/obj/structure/chair/office/dark,
/turf/open/floor/carpet/blue,
@@ -14136,6 +14197,12 @@
},
/turf/open/floor/plating,
/area/maintenance/central)
+"Ky" = (
+/obj/machinery/door/airlock/external{
+ name = "Construction Zone"
+ },
+/turf/open/floor/plating,
+/area/construction/mining/aux_base)
"KB" = (
/obj/machinery/door/airlock/maintenance{
name = "Janitor Maintenance";
@@ -14353,6 +14420,13 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,
/turf/open/floor/plasteel/white,
/area/crew_quarters/kitchen)
+"KX" = (
+/obj/structure/railing/corner{
+ icon_state = "railing_corner";
+ dir = 1
+ },
+/turf/open/floor/grass,
+/area/hydroponics/garden/monastery)
"KZ" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
@@ -14392,6 +14466,13 @@
},
/turf/open/floor/plasteel,
/area/hallway/secondary/service)
+"Le" = (
+/obj/structure/railing{
+ icon_state = "railing";
+ dir = 5
+ },
+/turf/open/floor/grass,
+/area/hydroponics/garden/monastery)
"Lf" = (
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{
dir = 8
@@ -14409,6 +14490,25 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
+"Lg" = (
+/obj/structure/railing{
+ icon_state = "railing";
+ dir = 8
+ },
+/obj/machinery/power/apc{
+ areastring = "/area/hallway/secondary/construction";
+ dir = 1;
+ name = "Auxiliary Construction Zone APC";
+ pixel_y = 24
+ },
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/construction/mining/aux_base)
"Lh" = (
/obj/machinery/airalarm/directional/west,
/obj/machinery/seed_extractor,
@@ -14775,6 +14875,10 @@
},
/turf/open/floor/plasteel/dark,
/area/chapel/office)
+"Mb" = (
+/obj/structure/flora/grass/jungle,
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+/area/hydroponics/garden/monastery)
"Mc" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer1{
dir = 4
@@ -15371,6 +15475,17 @@
},
/turf/open/floor/plating,
/area/maintenance/department/crew_quarters/dorms)
+"NG" = (
+/obj/structure/railing{
+ icon_state = "railing";
+ dir = 9
+ },
+/turf/open/floor/grass,
+/area/hydroponics/garden/monastery)
+"NH" = (
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+/area/maintenance/solars/starboard/fore)
"NI" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{
dir = 4
@@ -15937,6 +16052,11 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer1,
/turf/open/floor/plasteel/chapel,
/area/chapel/main)
+"Pl" = (
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"Pm" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer1{
dir = 6
@@ -16238,6 +16358,9 @@
dir = 8;
layer = 3.2
},
+/obj/structure/curtain{
+ icon_state = "closed"
+ },
/turf/open/floor/mineral/titanium/blue,
/area/crew_quarters/dorms)
"PY" = (
@@ -16328,6 +16451,15 @@
},
/turf/open/floor/plasteel/dark,
/area/gateway)
+"Qj" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/turf/open/floor/plating,
+/area/maintenance/central)
"Ql" = (
/obj/machinery/light/small/built,
/turf/open/floor/plating,
@@ -16389,11 +16521,6 @@
/obj/machinery/camera/autoname,
/turf/open/floor/plasteel/dark,
/area/chapel/main)
-"Qw" = (
-/obj/effect/decal/cleanable/dirt,
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-/area/hallway/secondary/construction)
"Qx" = (
/obj/structure/table,
/obj/item/reagent_containers/food/condiment/peppermill{
@@ -16457,9 +16584,6 @@
},
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-"QE" = (
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"QH" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,
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@@ -16596,6 +16720,13 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
+"QT" = (
+/obj/structure/railing{
+ icon_state = "railing";
+ dir = 8
+ },
+/turf/open/floor/grass,
+/area/hydroponics/garden/monastery)
"QU" = (
/turf/open/floor/wood,
/area/crew_quarters/bar)
@@ -16754,10 +16885,21 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/kitchen)
+"Rv" = (
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"Rw" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/gateway)
+"Rx" = (
+/obj/structure/railing/corner{
+ icon_state = "railing_corner";
+ dir = 8
+ },
+/turf/open/floor/grass,
+/area/hydroponics/garden/monastery)
"Ry" = (
/obj/effect/turf_decal/trimline/neutral/filled/line{
dir = 4
@@ -16784,6 +16926,13 @@
},
/turf/open/floor/plasteel,
/area/gateway)
+"RA" = (
+/obj/structure/railing{
+ icon_state = "railing";
+ dir = 4
+ },
+/turf/open/floor/grass,
+/area/hydroponics/garden/monastery)
"RB" = (
/obj/machinery/atmospherics/pipe/layer_manifold{
dir = 4
@@ -17002,6 +17151,12 @@
/obj/machinery/camera/autoname,
/turf/open/floor/plasteel,
/area/hallway/secondary/service)
+"Sa" = (
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/turf/open/floor/plasteel,
+/area/construction/mining/aux_base)
"Sc" = (
/obj/machinery/cryopod{
dir = 8
@@ -17367,6 +17522,11 @@
/obj/structure/disposalpipe/segment,
/turf/open/floor/plasteel,
/area/crew_quarters/bar)
+"Tc" = (
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+/area/hydroponics/garden/monastery)
"Td" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
@@ -17825,7 +17985,6 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
-/obj/effect/turf_decal/vg_decals/numbers/two,
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
"Ui" = (
@@ -17900,6 +18059,14 @@
},
/turf/open/floor/plasteel/freezer,
/area/crew_quarters/toilet)
+"Up" = (
+/obj/structure/table,
+/obj/item/pipe_dispenser,
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/construction/mining/aux_base)
"Ur" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,
/obj/effect/turf_decal/tile/neutral,
@@ -18195,6 +18362,17 @@
/obj/structure/kitchenspike,
/turf/open/floor/plasteel/freezer,
/area/crew_quarters/kitchen)
+"Vd" = (
+/obj/machinery/hydroponics/soil,
+/turf/open/floor/grass,
+/area/hydroponics/garden/monastery)
+"Vf" = (
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/machinery/light/small,
+/turf/open/floor/plating,
+/area/maintenance/central)
"Vg" = (
/mob/living/simple_animal/hostile/retaliate/goat{
name = "Pete"
@@ -18408,6 +18586,15 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/bar)
+"VA" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/turf/open/floor/plating,
+/turf/open/floor/plating{
+ icon_state = "platingdmg2"
+ },
+/area/maintenance/central)
"VB" = (
/obj/structure/window/reinforced{
dir = 4
@@ -18458,8 +18645,8 @@
/turf/open/floor/plating,
/area/maintenance/department/crew_quarters/dorms)
"VH" = (
-/mob/living/simple_animal/crab/Coffee,
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+/mob/living/simple_animal/crab/Coffee,
/turf/open/floor/plating/beach/sand,
/area/crew_quarters/fitness/pool)
"VI" = (
@@ -18521,6 +18708,7 @@
pixel_y = 32
},
/obj/machinery/door/firedoor,
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/turf/open/floor/plasteel,
/area/hallway/secondary/service)
"VR" = (
@@ -18608,10 +18796,6 @@
},
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-/area/construction/mining/aux_base)
"Wb" = (
/obj/effect/landmark/start/mime,
/turf/open/floor/carpet,
@@ -19007,9 +19191,6 @@
},
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/area/maintenance/solars/starboard)
-"Xc" = (
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-/area/asteroid/nearstation)
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@@ -59374,14 +59555,14 @@ Iz
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pq
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@@ -59392,7 +59573,7 @@ Iz
JV
Xx
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zj
FM
Lb
@@ -59630,26 +59811,26 @@ Iz
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Xx
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DP
@@ -59885,10 +60066,12 @@ Iz
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Yd
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@@ -59900,13 +60083,11 @@ Iz
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JV
Xx
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kh
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@@ -60140,15 +60321,17 @@ vP
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@@ -60158,12 +60341,10 @@ Iz
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fP
zj
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@@ -60397,22 +60578,22 @@ vP
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@@ -60420,7 +60601,7 @@ Iz
JV
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IQ
zj
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@@ -60657,14 +60838,14 @@ Iz
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@@ -60677,8 +60858,8 @@ aE
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ke
Sz
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@@ -60700,7 +60881,7 @@ Dk
VI
VI
VI
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uC
VI
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@@ -60896,7 +61077,7 @@ KG
RN
YL
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yo
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Rk
@@ -60914,14 +61095,14 @@ Iz
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Iz
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@@ -60935,7 +61116,7 @@ JV
Xx
Xx
Xx
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KS
Jz
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@@ -61171,14 +61352,14 @@ Iz
Iz
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pq
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@@ -61188,11 +61369,11 @@ Iz
Iz
Iz
Iz
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Xx
Xx
Xx
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yv
PX
Sz
@@ -61428,33 +61609,33 @@ Iz
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Sz
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kY
@@ -61693,7 +61874,7 @@ Sd
Iz
Iz
Iz
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Iz
Iz
Iz
@@ -61709,9 +61890,9 @@ Xx
qo
qo
qo
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uX
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yL
lE
lE
@@ -61966,7 +62147,7 @@ pW
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pW
qo
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uX
Vi
fp
@@ -62197,7 +62378,7 @@ OA
Iz
Iz
Iz
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DN
Pa
Iz
@@ -62223,7 +62404,7 @@ iT
xe
pW
qo
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uX
Vi
It
@@ -62453,34 +62634,34 @@ vP
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fN
cn
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Xx
pW
ir
po
pW
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uX
Vi
YC
@@ -62710,7 +62891,7 @@ Wj
OA
Pu
Bs
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Xx
Xx
Xx
@@ -62737,9 +62918,9 @@ pY
Fo
YP
Fo
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uX
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Sc
Sc
Sc
@@ -62966,10 +63147,10 @@ mg
bD
Go
TJ
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Xx
Xx
Xx
@@ -62994,9 +63175,9 @@ pW
pW
pW
Fo
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Sz
Sz
Sz
@@ -63185,7 +63366,7 @@ qo
qo
qo
qo
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fl
Bs
OA
@@ -63223,10 +63404,10 @@ hd
vP
OA
Yt
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Xx
Xx
Xx
@@ -63442,10 +63623,10 @@ qo
qo
qo
qo
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fl
Bs
Bs
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OA
oR
lk
@@ -63479,11 +63660,11 @@ He
hd
vP
OA
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Bs
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Xx
Xx
Xx
@@ -63696,12 +63877,12 @@ qo
FN
qo
qo
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fl
fl
fl
fl
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tP
OA
PD
@@ -63737,10 +63918,10 @@ uc
vP
OA
Yt
-nN
-KN
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Xx
Xx
Xx
@@ -63953,12 +64134,12 @@ qo
FN
FN
qo
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fl
CH
JX
fl
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OA
OA
Qr
@@ -63994,10 +64175,10 @@ hd
Fa
OA
Yt
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Xx
Xx
Xx
@@ -64210,13 +64391,13 @@ qo
FN
FN
qo
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fl
fv
Li
rl
BW
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Wq
gp
jx
@@ -64251,9 +64432,9 @@ jH
vP
OA
Yt
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Xx
Xx
Xx
@@ -64281,7 +64462,7 @@ qo
qo
qo
qo
-dw
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Uk
rV
pW
@@ -64467,13 +64648,13 @@ qo
qo
FN
qo
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fl
kL
DQ
fl
Bs
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Wq
fo
RR
@@ -64508,10 +64689,10 @@ MO
vP
OA
Yt
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qo
qo
qo
@@ -64724,13 +64905,13 @@ FN
qo
FN
qo
-qo
fl
fl
fl
fl
Bs
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Wq
OG
mA
@@ -64981,12 +65162,12 @@ qo
FN
FN
qo
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fl
um
um
fl
Bs
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OA
OA
Bu
@@ -65027,7 +65208,7 @@ PI
PI
PI
PI
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PI
Of
oP
@@ -65238,13 +65419,13 @@ FN
FN
FN
qo
-qo
fl
Bs
kA
rl
BW
Bs
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OA
PD
lk
@@ -65495,12 +65676,12 @@ qo
qo
qo
qo
-qo
fl
fl
fl
fl
PW
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Bs
OA
PD
@@ -65755,7 +65936,7 @@ qo
qo
qo
qo
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fl
ZX
kA
@@ -66012,7 +66193,7 @@ qo
qo
qo
qo
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fl
PW
Bs
@@ -66058,7 +66239,7 @@ Um
Rz
yr
gf
-Yt
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fl
qo
qo
@@ -66260,19 +66441,19 @@ FN
qo
qo
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OA
oR
lk
@@ -66517,19 +66698,19 @@ FN
qo
qo
qo
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OA
cJ
ij
@@ -66773,21 +66954,21 @@ FN
qo
qo
qo
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qo
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PG
MJ
pg
@@ -67031,21 +67212,21 @@ qo
qo
qo
qo
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lk
pg
Gx
@@ -67287,22 +67468,22 @@ FN
qo
qo
qo
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qo
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OA
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lk
pg
rN
@@ -67544,23 +67725,23 @@ FN
qo
qo
qo
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qo
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pg
ID
OA
@@ -67801,22 +67982,22 @@ FN
FN
qo
qo
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qo
-ay
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OA
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Fd
pg
ew
@@ -68058,20 +68239,20 @@ FN
qo
qo
qo
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qo
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OA
ml
Fd
@@ -68105,7 +68286,7 @@ PD
MW
vP
OA
-qP
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Bs
Bs
Bs
@@ -68314,21 +68495,21 @@ qo
qo
FN
qo
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qo
qo
-ay
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OA
PD
wh
@@ -68573,19 +68754,19 @@ FN
qo
qo
qo
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OA
TW
XN
@@ -68604,7 +68785,7 @@ Je
YX
uw
Tl
-Av
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Ik
OA
OA
@@ -68830,19 +69011,19 @@ qo
qo
qo
qo
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OA
PD
Fd
@@ -68881,7 +69062,7 @@ fl
er
JX
rl
-BW
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fl
qo
qo
@@ -69096,7 +69277,7 @@ fD
mh
Cu
bA
-fl
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oE
tT
fq
@@ -69610,7 +69791,7 @@ Ew
du
vl
lA
-fl
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Yt
fl
qo
@@ -69864,10 +70045,10 @@ hX
HB
HB
wc
-Qw
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vl
YT
-fl
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Yt
fl
qo
@@ -70381,7 +70562,7 @@ CO
FJ
ur
fg
-fl
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Yt
fl
qo
@@ -70887,7 +71068,7 @@ YV
IB
PI
Fr
-oP
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fl
jS
fl
@@ -71153,8 +71334,8 @@ fl
fl
fl
fl
-fl
-fl
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Yt
gw
gw
@@ -71394,7 +71575,7 @@ yM
zh
Dv
GQ
-Jg
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Sx
UV
PI
@@ -71409,9 +71590,9 @@ gH
fl
qo
qo
-qo
-qo
fl
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jk
PI
oP
@@ -71667,13 +71848,13 @@ fl
qo
qo
qo
-qo
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fl
Fz
-fl
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Yt
fl
-qo
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fl
Yt
fl
@@ -71929,9 +72110,9 @@ fl
fl
fl
Yt
-fl
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Yt
fl
fl
@@ -72188,7 +72369,7 @@ fl
fC
PI
PI
-PI
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gH
fl
qo
@@ -72445,7 +72626,7 @@ fl
fl
fl
fl
-fl
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fl
fl
qo
@@ -72700,10 +72881,10 @@ qo
qo
qo
qo
-qo
-qo
-qo
-qo
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qo
qo
qo
@@ -72957,10 +73138,10 @@ qo
qo
qo
qo
-qo
-qo
-qo
-qo
+fl
+Bs
+Yt
+fl
qo
qo
qo
@@ -73214,9 +73395,9 @@ FN
qo
qo
qo
-qo
-qo
-qo
+fl
+Bs
+Yt
qo
qo
qo
@@ -73472,9 +73653,9 @@ FN
qo
FN
qo
-qo
-FN
-FN
+Bs
+Yt
+fl
qo
qo
qo
@@ -73729,9 +73910,9 @@ FN
FN
qo
FN
-qo
-FN
-FN
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FN
qo
qo
@@ -73985,10 +74166,10 @@ qo
FN
qo
qo
-FN
qo
-FN
-FN
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+fl
FN
qo
qo
@@ -74242,10 +74423,10 @@ FN
FN
qo
FN
-FN
-FN
-FN
qo
+Bs
+Yt
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qo
qo
qo
@@ -74500,9 +74681,9 @@ qo
qo
qo
qo
-qo
-FN
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qo
qo
qo
@@ -74756,9 +74937,9 @@ qo
FN
qo
FN
-qo
-qo
-qo
+fl
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qo
FN
qo
@@ -75013,10 +75194,10 @@ qo
qo
qo
qo
-FN
-qo
-FN
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FN
qo
FN
@@ -75270,10 +75451,10 @@ qo
FN
qo
qo
-FN
-qo
-qo
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qo
qo
qo
@@ -75284,7 +75465,7 @@ qo
FN
qo
qo
-Xh
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KN
DZ
KN
@@ -75525,23 +75706,23 @@ FN
qo
FN
qo
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UX
LU
UX
@@ -75782,23 +75963,23 @@ qo
FN
qo
FN
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-qo
-qo
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Xh
LU
Xh
@@ -76039,25 +76220,25 @@ qo
qo
FN
FN
-qo
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Xh
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Xh
Xh
qo
@@ -76296,25 +76477,25 @@ FN
qo
qo
qo
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Xh
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Xh
Xh
qo
@@ -76555,23 +76736,23 @@ FN
qo
FN
qo
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Xh
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Xh
Xh
qo
@@ -76812,23 +76993,23 @@ qo
qo
qo
FN
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Xh
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Xh
Xh
qo
@@ -77069,23 +77250,23 @@ qo
qo
qo
FN
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Xh
+LU
Xh
Xh
qo
@@ -77326,26 +77507,26 @@ qo
qo
FN
qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-Xh
-Xh
-Xh
-Xh
-Xh
-Xh
-qo
+ww
+fO
+fO
+fO
+dt
+bb
+bb
+bb
+bb
+bb
+bb
+bb
+bb
+bb
+ww
+UX
+LU
+UX
+UX
+ww
qo
qo
qo
@@ -77583,23 +77764,23 @@ qo
qo
qo
qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-Xh
-Xh
-Xh
+ww
+br
+Up
+iI
+dt
+bb
+bb
+bb
+bb
+bb
+bb
+bb
+bb
+bb
+ww
Xh
+LU
Xh
Xh
qo
@@ -77840,21 +78021,21 @@ Xh
qo
qo
qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-qo
-Xh
-Xh
+ww
+ww
+ww
+ww
+ww
+bb
+bb
+bb
+bb
+bb
+bb
+bb
+bb
+bb
+ww
Xh
Xh
Xh
@@ -78101,17 +78282,17 @@ Xh
Xh
Xh
Xh
-Xh
-Xh
-Xh
-Xh
-Xh
-Xh
-Xh
-Xh
-Xh
-Xh
-Xh
+ww
+ww
+ww
+ww
+ww
+ww
+ww
+ww
+ww
+ww
+ww
Xh
Xh
Xh
diff --git a/_maps/map_files/LambdaStation/lambda.dmm b/_maps/map_files/LambdaStation/lambda.dmm
index fdcc0fa7c1..a0d54edb91 100644
--- a/_maps/map_files/LambdaStation/lambda.dmm
+++ b/_maps/map_files/LambdaStation/lambda.dmm
@@ -11825,8 +11825,8 @@
dir = 8
},
/obj/effect/turf_decal/tile/neutral,
-/mob/living/simple_animal/hostile/retaliate/bat/secbat,
/obj/effect/turf_decal/loading_area/red,
+/mob/living/simple_animal/hostile/retaliate/bat/secbat,
/turf/open/floor/plasteel/dark,
/area/security/brig)
"avX" = (
@@ -21222,9 +21222,6 @@
},
/turf/open/floor/plasteel,
/area/quartermaster/miningoffice)
-"aMg" = (
-/turf/closed/wall/r_wall,
-/area/quartermaster/miningoffice)
"aMh" = (
/turf/closed/wall/r_wall,
/area/crew_quarters/heads/captain/private)
@@ -23448,11 +23445,14 @@
/turf/open/floor/plasteel,
/area/quartermaster/storage)
"aQy" = (
-/obj/machinery/door/airlock/maintenance{
- name = "Mining Maintenance";
- req_access_txt = "48"
+/obj/machinery/door/airlock/engineering{
+ name = "Auxillary Base Construction";
+ req_one_access_txt = "32;47;48"
},
-/turf/open/floor/plating,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer1{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
/area/quartermaster/miningoffice)
"aQz" = (
/turf/closed/wall,
@@ -23735,12 +23735,6 @@
"aRj" = (
/turf/open/floor/plating,
/area/maintenance/department/cargo)
-"aRk" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/maintenance/department/cargo)
"aRl" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -23752,10 +23746,6 @@
},
/turf/open/floor/plating,
/area/maintenance/fore)
-"aRm" = (
-/obj/structure/sign/warning/vacuum/external,
-/turf/closed/wall/r_wall,
-/area/maintenance/department/cargo)
"aRn" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -24108,12 +24098,6 @@
},
/turf/open/floor/plasteel,
/area/quartermaster/storage)
-"aSm" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/maintenance/department/cargo)
"aSn" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
@@ -24128,15 +24112,6 @@
/obj/effect/decal/cleanable/blood/old,
/turf/open/floor/plating,
/area/maintenance/fore)
-"aSo" = (
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 4
- },
-/obj/machinery/door/airlock/external{
- req_access_txt = "13"
- },
-/turf/open/floor/plating,
-/area/maintenance/department/cargo)
"aSp" = (
/obj/structure/lattice/catwalk,
/turf/open/space,
@@ -27268,6 +27243,9 @@
name = "Bridge";
req_access_txt = "19"
},
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 4
+ },
/turf/open/floor/plasteel/dark,
/area/hallway/secondary/command)
"baa" = (
@@ -37337,6 +37315,9 @@
req_access_txt = "19"
},
/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 8
+ },
/turf/open/floor/plasteel,
/area/hallway/secondary/command)
"bAH" = (
@@ -37882,6 +37863,9 @@
dir = 4
},
/obj/effect/turf_decal/tile/neutral,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 4
+ },
/turf/open/floor/plasteel/dark,
/area/hallway/secondary/command)
"bCA" = (
@@ -37896,6 +37880,9 @@
name = "Command Hallway";
req_access_txt = "19"
},
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 8
+ },
/turf/open/floor/plasteel,
/area/hallway/secondary/command)
"bCB" = (
@@ -46902,10 +46889,6 @@
},
/turf/open/floor/plating,
/area/maintenance/disposal)
-"cat" = (
-/obj/item/storage/toolbox/mechanical,
-/turf/open/floor/plating,
-/area/maintenance/department/cargo)
"cau" = (
/obj/effect/turf_decal/tile/neutral{
dir = 4
@@ -49432,15 +49415,6 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/starboard)
-"chE" = (
-/obj/structure/closet/crate,
-/obj/effect/spawner/lootdrop/maintenance{
- lootcount = 3;
- name = "3maintenance loot spawner"
- },
-/obj/item/storage/toolbox/emergency,
-/turf/open/floor/plating,
-/area/maintenance/department/cargo)
"chG" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
@@ -55016,8 +54990,9 @@
"cxw" = (
/obj/machinery/power/apc{
areastring = "/area/construction";
+ dir = 1;
name = "Construction Area APC";
- pixel_y = -24
+ pixel_y = 24
},
/obj/structure/cable{
icon_state = "0-4"
@@ -59865,6 +59840,9 @@
/area/medical/abandoned)
"cMq" = (
/obj/machinery/door/airlock/external,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 4
+ },
/turf/open/floor/plating,
/area/maintenance/central/secondary)
"cMr" = (
@@ -63507,13 +63485,6 @@
},
/turf/open/floor/plating/airless,
/area/engine/engineering)
-"dRD" = (
-/obj/machinery/status_display/ai{
- pixel_y = 32
- },
-/obj/machinery/vending/cigarette,
-/turf/open/floor/plasteel/grimy,
-/area/hallway/primary/aft)
"dRM" = (
/obj/structure/cable{
icon_state = "1-4"
@@ -64284,6 +64255,9 @@
},
/turf/open/floor/plasteel,
/area/engine/break_room)
+"eYV" = (
+/turf/open/floor/plasteel,
+/area/maintenance/department/cargo)
"eZq" = (
/obj/machinery/gravity_generator/main/station,
/obj/effect/turf_decal/bot_white,
@@ -64413,10 +64387,6 @@
/obj/structure/chair,
/turf/open/floor/plasteel,
/area/hallway/secondary/exit/departure_lounge)
-"fqq" = (
-/obj/machinery/door/firedoor,
-/turf/open/floor/plasteel/grimy,
-/area/hallway/primary/aft)
"fqL" = (
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
@@ -64948,6 +64918,10 @@
},
/turf/open/floor/plasteel/grimy,
/area/tcommsat/computer)
+"gbW" = (
+/obj/structure/stairs/south,
+/turf/open/floor/plasteel,
+/area/maintenance/department/cargo)
"gcM" = (
/obj/effect/turf_decal/tile/red{
dir = 8
@@ -65849,11 +65823,9 @@
/turf/open/floor/plasteel/white,
/area/medical/medbay/central)
"hDs" = (
-/obj/structure/chair/comfy/brown{
- dir = 8
- },
-/turf/open/floor/plasteel/grimy,
-/area/hallway/primary/aft)
+/obj/structure/reagent_dispensers/watertank,
+/turf/open/floor/plating,
+/area/maintenance/department/medical)
"hEj" = (
/obj/effect/turf_decal/stripes/line{
dir = 5
@@ -65961,12 +65933,6 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/aft)
-"hTm" = (
-/obj/structure/chair/comfy/brown{
- dir = 4
- },
-/turf/open/floor/plasteel/grimy,
-/area/hallway/primary/aft)
"hVb" = (
/obj/machinery/atmospherics/pipe/manifold/general/visible{
dir = 1
@@ -66553,6 +66519,10 @@
},
/turf/open/space/basic,
/area/space/nearstation)
+"jjQ" = (
+/obj/effect/spawner/lootdrop/crate_spawner,
+/turf/open/floor/plating,
+/area/maintenance/department/medical)
"jld" = (
/obj/structure/lattice/catwalk,
/obj/structure/cable{
@@ -67036,12 +67006,16 @@
/turf/open/floor/plating/airless,
/area/engine/atmos)
"kgv" = (
-/obj/structure/table,
-/obj/item/flashlight/lamp/green{
- pixel_y = 3
+/obj/structure/railing{
+ icon_state = "railing";
+ dir = 4
},
-/turf/open/floor/plasteel/grimy,
-/area/hallway/primary/aft)
+/obj/structure/railing{
+ icon_state = "railing";
+ dir = 8
+ },
+/turf/open/floor/plasteel/stairs/old,
+/area/maintenance/department/medical)
"khi" = (
/obj/machinery/light{
dir = 4;
@@ -67431,10 +67405,6 @@
},
/turf/open/floor/plating,
/area/maintenance/port)
-"leD" = (
-/obj/effect/landmark/event_spawn,
-/turf/open/floor/carpet,
-/area/hallway/primary/aft)
"lfg" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 6
@@ -68436,15 +68406,6 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,
/turf/closed/wall,
/area/maintenance/disposal/incinerator)
-"nab" = (
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 8
- },
-/obj/machinery/door/airlock/external{
- req_access_txt = "13"
- },
-/turf/open/floor/plating,
-/area/maintenance/department/cargo)
"nek" = (
/obj/docking_port/stationary{
dir = 8;
@@ -69505,6 +69466,12 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer1,
/turf/open/floor/plating,
/area/maintenance/aft)
+"peD" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/maintenance/department/cargo)
"pgc" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{
@@ -69944,13 +69911,6 @@
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel/white,
/area/medical/medbay/lobby)
-"pXR" = (
-/obj/machinery/status_display/evac{
- pixel_y = 32
- },
-/obj/machinery/vending/coffee,
-/turf/open/floor/plasteel/grimy,
-/area/hallway/primary/aft)
"pXT" = (
/obj/machinery/light{
dir = 4
@@ -70170,8 +70130,11 @@
},
/area/maintenance/department/electrical)
"qIN" = (
-/turf/open/floor/carpet,
-/area/hallway/primary/aft)
+/turf/open/floor/plating,
+/turf/open/floor/plating{
+ icon_state = "platingdmg2"
+ },
+/area/maintenance/department/medical)
"qLB" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer1,
/turf/closed/wall/r_wall,
@@ -70312,6 +70275,17 @@
},
/turf/open/floor/plasteel,
/area/hallway/secondary/entry)
+"rcP" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/plating{
+ icon_state = "platingdmg1"
+ },
+/area/maintenance/department/medical)
"rcU" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer1{
dir = 4
@@ -70668,6 +70642,13 @@
},
/turf/open/floor/plasteel/dark,
/area/ai_monitored/turret_protected/aisat/foyer)
+"rMw" = (
+/obj/machinery/door/airlock/external,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/maintenance/central/secondary)
"rNH" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/pipe/simple/general/visible{
@@ -70949,10 +70930,12 @@
/turf/closed/wall,
/area/maintenance/starboard/aft)
"sHs" = (
-/obj/machinery/vending/snack/random,
-/obj/machinery/camera/autoname,
-/turf/open/floor/plasteel/grimy,
-/area/hallway/primary/aft)
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 2;
+ name = "2maintenance loot spawner"
+ },
+/turf/open/floor/plating,
+/area/maintenance/department/medical)
"sJs" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -71043,14 +71026,6 @@
},
/turf/open/space,
/area/solar/starboard/aft)
-"sYf" = (
-/obj/item/kirbyplants/random,
-/obj/machinery/light{
- dir = 4;
- light_color = "#e8eaff"
- },
-/turf/open/floor/plasteel/grimy,
-/area/hallway/primary/aft)
"sYO" = (
/obj/structure/window/reinforced/spawner/north,
/obj/machinery/atmospherics/components/trinary/filter/atmos/n2o{
@@ -71125,12 +71100,17 @@
/turf/open/floor/carpet,
/area/hallway/secondary/entry)
"tcW" = (
-/obj/item/kirbyplants/random,
-/obj/machinery/light{
+/obj/structure/stairs/west,
+/obj/structure/railing{
+ icon_state = "railing";
+ dir = 4
+ },
+/obj/structure/railing{
+ icon_state = "railing";
dir = 8
},
-/turf/open/floor/plasteel/grimy,
-/area/hallway/primary/aft)
+/turf/open/floor/plating,
+/area/maintenance/department/medical)
"tdt" = (
/obj/machinery/power/port_gen/pacman,
/turf/open/floor/plating,
@@ -71621,11 +71601,6 @@
},
/turf/open/floor/plasteel,
/area/security/prison)
-"uaS" = (
-/obj/structure/table,
-/obj/item/reagent_containers/food/snacks/chips,
-/turf/open/floor/plasteel/grimy,
-/area/hallway/primary/aft)
"ubl" = (
/obj/structure/lattice/catwalk,
/obj/structure/cable{
@@ -71756,10 +71731,6 @@
/obj/item/flashlight/lamp,
/turf/open/floor/carpet/orange,
/area/crew_quarters/heads/chief/private)
-"uqr" = (
-/obj/machinery/holopad,
-/turf/open/floor/carpet,
-/area/hallway/primary/aft)
"urx" = (
/obj/structure/flora/ausbushes/fullgrass,
/obj/structure/flora/rock/jungle,
@@ -71781,9 +71752,6 @@
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel,
/area/hallway/primary/aft)
-"usZ" = (
-/turf/open/floor/plasteel/grimy,
-/area/hallway/primary/aft)
"utp" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer1,
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{
@@ -71826,6 +71794,13 @@
},
/turf/open/floor/plasteel,
/area/engine/break_room)
+"uyX" = (
+/obj/machinery/door/airlock/maintenance{
+ name = "Aux Base Maintenance";
+ req_access_txt = "48"
+ },
+/turf/open/floor/plating,
+/area/maintenance/department/cargo)
"uBL" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -73132,6 +73107,9 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/fore)
+"xbr" = (
+/turf/closed/wall/r_wall,
+/area/space/nearstation)
"xfQ" = (
/obj/machinery/atmospherics/pipe/manifold/green/visible{
dir = 4
@@ -73527,10 +73505,6 @@
"ycq" = (
/turf/open/floor/engine/plasma,
/area/engine/atmos)
-"yeB" = (
-/obj/structure/table,
-/turf/open/floor/plasteel/grimy,
-/area/hallway/primary/aft)
"yfq" = (
/obj/effect/turf_decal/tile/red{
dir = 1
@@ -105141,7 +105115,7 @@ bpg
cDz
aSt
biL
-cMq
+rMw
biL
biL
biL
@@ -115949,7 +115923,7 @@ cVr
cVr
cVr
cVr
-cVt
+rcP
bDx
bDx
bDx
@@ -116464,12 +116438,12 @@ ctY
cxq
cza
cBF
-boU
-boU
-boU
-boU
-boU
-boU
+bDx
+bDx
+aaA
+bDx
+aaA
+aaA
boU
bZM
ccx
@@ -116721,13 +116695,13 @@ cuc
cxC
cVr
cBI
-boU
+bpw
+kgv
kgv
-hTm
tcW
-hTm
-yeB
-bIL
+bDx
+aaA
+boU
bZT
ccB
cgC
@@ -116978,13 +116952,13 @@ cud
cxD
cVr
cVt
+bqa
+bpw
+bpw
+bRI
+bDx
+aaA
boU
-pXR
-qIN
-qIN
-qIN
-usZ
-bIL
luG
cdM
hST
@@ -117235,13 +117209,13 @@ cue
cxE
cVr
cVt
-boU
+bpw
sHs
qIN
-uqr
-leD
-usZ
-fqq
+aaA
+aaA
+aaA
+boU
cgY
cWO
cAj
@@ -117492,13 +117466,13 @@ cVr
cVr
cVr
cVt
+bpw
+bpw
+bpw
+jjQ
+aaA
+aaA
boU
-dRD
-qIN
-qIN
-qIN
-usZ
-fqq
cgY
cWO
sNh
@@ -117749,13 +117723,13 @@ cuS
cxS
cVr
cBK
+bhg
+biZ
+hDs
+bDx
+aaA
+aaA
boU
-yeB
-hDs
-sYf
-hDs
-uaS
-bIL
mdh
cWO
cgK
@@ -118006,12 +117980,12 @@ cud
cxT
cVr
cVt
-boU
-boU
-boU
-boU
-boU
-boU
+bpw
+bDx
+bDx
+aaA
+aaA
+aaA
boU
bZX
cWO
@@ -118263,7 +118237,7 @@ cuc
cxC
cVr
cVt
-aaA
+bpw
aaA
aaA
aaA
@@ -118520,7 +118494,7 @@ ctY
cxU
cza
cBF
-aaA
+bpw
aaA
aaA
aaA
@@ -118779,7 +118753,7 @@ cVr
cVt
bDx
aaA
-aco
+aaA
aaA
aaA
boU
@@ -128253,7 +128227,7 @@ aOD
aPv
aPF
aMe
-cat
+aRj
aRj
aRj
aRj
@@ -128510,7 +128484,7 @@ aNX
aNa
aPG
aMe
-cQS
+aRj
aRj
aQz
aQz
@@ -128767,23 +128741,23 @@ aOa
aNa
aPH
aMe
-aRj
aQz
+uyX
aQz
aaA
-aaR
-aaR
-aaR
-aaR
-aaA
-aaA
-aaA
-aaA
-aaA
-aco
aaA
aaA
aaA
+aac
+aaa
+aaa
+aaa
+aaa
+aac
+aaa
+aaa
+aaa
+aaa
aab
bjw
bkJ
@@ -129024,25 +128998,25 @@ aNZ
aNa
cLS
aMe
-aRj
-lQP
+eYV
+eYV
+aQz
+aQz
+aQz
aQz
-aaR
-aaR
-aaR
-aaR
-aaR
aaA
-aaA
-aco
-aaA
-aaA
-aaA
-aaA
-cce
-aaA
-aaa
-aaa
+xbr
+aac
+aac
+aac
+aac
+xbr
+aac
+aac
+aac
+aac
+xbr
+aac
aac
aaa
aab
@@ -129281,24 +129255,24 @@ aNZ
aOO
aQp
aQy
-aRk
-aRj
+eYV
+eYV
+peD
+eYV
+gbW
aQz
-aaR
-aaR
-aaR
aaA
-aaR
-aaA
-aaA
-aaA
-aaA
-aab
-aab
-aab
aac
+aaa
+aaa
+aaa
+aab
+aab
+aab
+aab
aab
aaa
+aac
aaa
aac
aaa
@@ -129538,24 +129512,24 @@ aPy
aNa
aQq
aMe
-bIH
-aRj
aQz
-aaR
+aQz
+aQz
+aQz
+aQz
+aQz
aaA
-aaA
-aaA
-aaA
-aaA
-aaA
-aab
-aab
-aaa
-aaa
-aaa
aac
-aaa
-aaa
+aab
+aab
+aab
+aab
+aab
+aab
+aab
+aab
+aab
+aac
aaa
aac
aaa
@@ -129795,25 +129769,25 @@ aOb
aNa
aQq
aMe
-bIH
-aRj
-aQz
-aaR
-aaA
-aco
aaA
aaA
aaA
aaA
-aaa
-aaa
-aaa
-aaa
-aaa
+aaA
+aaA
+aaA
aac
aaa
aaa
aaa
+aab
+aab
+aab
+aab
+aab
+aaa
+aac
+aaa
aac
aaa
aab
@@ -130046,31 +130020,31 @@ aMd
aMd
aMd
aMd
-aMg
+aMe
aLo
aOE
aPw
aQr
aMe
-aRj
-cQS
-aQz
-aaR
aaA
aaA
aaA
aaA
+aaA
+aaA
+aaA
+aac
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+aac
aab
-aab
-aaa
-aaa
-aaa
-aab
-aaa
-aac
-aac
-aac
-aac
aac
aac
aav
@@ -130303,31 +130277,31 @@ aav
aab
aab
aab
-aMg
-aMg
-aMg
-aMg
-aMg
-aMg
-aRj
-aRj
-aQA
-aaR
+aMe
+aMe
+aMe
+aMe
+aMe
+aMe
aaA
aaA
aaA
aaA
+aaA
+aaA
+aaA
+xbr
aaa
aaa
aaa
-aab
-aab
-aab
-aab
-aab
-aab
-aab
-aab
+aaa
+aaa
+aaa
+aaa
+aaa
+aaa
+xbr
+aac
aac
aab
aab
@@ -130565,15 +130539,15 @@ aaA
aaA
aaA
aaA
-aQA
-chE
-aSm
-aQA
+aaA
+aaA
+aaA
+aaA
aaA
aaA
aab
aab
-aab
+aac
aaa
aaa
aaa
@@ -130582,8 +130556,8 @@ aab
aab
aab
aab
-aab
-aab
+aaa
+aac
aaa
aac
aaa
@@ -130822,25 +130796,25 @@ aab
aaA
aaA
aaA
-aQA
-aRm
-aSo
-aQA
+aaA
+aaA
+aaA
+aaA
aaA
aab
aaa
aaa
+aac
aaa
aaa
aaa
+aab
+aab
+aab
+aab
+aab
aaa
-aab
-aab
-aab
-aab
-aab
-aab
-aab
+aac
aaa
aac
aaa
@@ -131080,24 +131054,24 @@ aab
aab
aaA
aaA
-aQA
-aRj
-aQA
+aaA
+aaA
+aaA
aaA
aaa
aaa
aaa
+aac
aaa
aaa
aaa
aaa
-aab
-aab
-aab
-aab
-aab
-aab
-aab
+aaa
+aaa
+aaa
+aaa
+aaa
+aac
aaa
aac
aaa
@@ -131335,12 +131309,16 @@ aaa
aaa
aaa
aaa
+aaa
+aaa
+aaa
+aaa
+aaa
aab
-aab
-aQA
-aRj
-aQA
-aab
+aaa
+aaa
+aaa
+aac
aaa
aaa
aaa
@@ -131348,13 +131326,9 @@ aaa
aaa
aaa
aaa
-aab
-aab
-aab
-aab
-aab
-aab
-aab
+aaa
+aaa
+aac
aaa
aac
aac
@@ -131593,10 +131567,6 @@ aaa
aaa
aaa
aaa
-aab
-aQA
-nab
-aQA
aaa
aaa
aaa
@@ -131605,14 +131575,18 @@ aaa
aaa
aaa
aaa
-aab
-aab
-aab
-aab
-aab
-aaa
-aaa
-aaa
+xbr
+aac
+aac
+aac
+aac
+xbr
+aac
+aac
+aac
+aac
+xbr
+aac
aac
aaa
aaa
@@ -131847,13 +131821,13 @@ aaa
aaa
aaa
aab
-aab
-aab
-aab
aaa
-aav
-acv
-aac
+aaa
+aaa
+aaa
+aab
+aab
+aab
aaa
aaa
aaa
@@ -132109,7 +132083,7 @@ aab
aab
aab
aaa
-aSp
+aaa
aaa
aab
aab
diff --git a/code/__DEFINES/antagonists.dm b/code/__DEFINES/antagonists.dm
index a3e5423753..1d47549685 100644
--- a/code/__DEFINES/antagonists.dm
+++ b/code/__DEFINES/antagonists.dm
@@ -63,6 +63,10 @@
#define CONTRACT_UPLINK_PAGE_CONTRACTS "CONTRACTS"
#define CONTRACT_UPLINK_PAGE_HUB "HUB"
+//Lingblood stuff
+#define LINGBLOOD_DETECTION_THRESHOLD 1
+#define LINGBLOOD_EXPLOSION_MULT 2
+#define LINGBLOOD_EXPLOSION_THRESHOLD (LINGBLOOD_DETECTION_THRESHOLD * LINGBLOOD_EXPLOSION_MULT) //Hey, important to note here: the explosion threshold is explicitly more than, rather than more than or equal to. This stops a single loud ability from triggering the explosion threshold.
///Heretics --
#define IS_HERETIC(mob) (mob.mind?.has_antag_datum(/datum/antagonist/heretic))
diff --git a/code/__DEFINES/citadel_defines.dm b/code/__DEFINES/citadel_defines.dm
index 58125b5497..923355b340 100644
--- a/code/__DEFINES/citadel_defines.dm
+++ b/code/__DEFINES/citadel_defines.dm
@@ -105,3 +105,12 @@
//belly sound pref things
#define NORMIE_HEARCHECK 4
+
+//icon states for the default eyes and for a state for no eye
+#define DEFAULT_EYES_TYPE "normal"
+#define DEFAULT_LEFT_EYE_STATE "normal_left_eye"
+#define DEFAULT_RIGHT_EYE_STATE "normal_right_eye"
+#define DEFAULT_NO_EYE_STATE "no_eye"
+
+//special species definitions
+#define MINIMUM_MUTANT_COLOR "#202020" //this is how dark players mutant parts and skin can be
diff --git a/code/__DEFINES/dcs/signals.dm b/code/__DEFINES/dcs/signals.dm
index 02e3fe6f3d..cf669b905a 100644
--- a/code/__DEFINES/dcs/signals.dm
+++ b/code/__DEFINES/dcs/signals.dm
@@ -5,9 +5,21 @@
// global signals
// These are signals which can be listened to by any component on any parent
// start global signals with "!", this used to be necessary but now it's just a formatting choice
-#define COMSIG_GLOB_NEW_Z "!new_z" //from base of datum/controller/subsystem/mapping/proc/add_new_zlevel(): (list/args)
-#define COMSIG_GLOB_VAR_EDIT "!var_edit" //called after a successful var edit somewhere in the world: (list/args)
-#define COMSIG_GLOB_LIVING_SAY_SPECIAL "!say_special" //global living say plug - use sparingly: (mob/speaker , message)
+/// from base of datum/controller/subsystem/mapping/proc/add_new_zlevel(): (list/args)
+#define COMSIG_GLOB_NEW_Z "!new_z"
+/// called after a successful var edit somewhere in the world: (list/args)
+#define COMSIG_GLOB_VAR_EDIT "!var_edit"
+/// called after an explosion happened : (epicenter, devastation_range, heavy_impact_range, light_impact_range, took, orig_dev_range, orig_heavy_range, orig_light_range)
+#define COMSIG_GLOB_EXPLOSION "!explosion"
+/// mob was created somewhere : (mob)
+#define COMSIG_GLOB_MOB_CREATED "!mob_created"
+/// mob died somewhere : (mob , gibbed)
+#define COMSIG_GLOB_MOB_DEATH "!mob_death"
+/// global living say plug - use sparingly: (mob/speaker , message)
+#define COMSIG_GLOB_LIVING_SAY_SPECIAL "!say_special"
+/// called by datum/cinematic/play() : (datum/cinematic/new_cinematic)
+#define COMSIG_GLOB_PLAY_CINEMATIC "!play_cinematic"
+ #define COMPONENT_GLOB_BLOCK_CINEMATIC 1
// signals from globally accessible objects
/// from SSsun when the sun changes position : (azimuth)
diff --git a/code/__HELPERS/icons.dm b/code/__HELPERS/icons.dm
index 4723577fad..90864cf359 100644
--- a/code/__HELPERS/icons.dm
+++ b/code/__HELPERS/icons.dm
@@ -1186,6 +1186,8 @@ GLOBAL_DATUM_INIT(dummySave, /savefile, new("tmp/dummySave.sav")) //Cache of ico
SSassets.transport.register_asset(key, I)
for (var/thing2 in targets)
SSassets.transport.send_assets(thing2, key)
+ if(sourceonly)
+ return SSassets.transport.get_asset_url(key)
return " "
diff --git a/code/__HELPERS/radiation.dm b/code/__HELPERS/radiation.dm
index 1570eededb..d527d0ac51 100644
--- a/code/__HELPERS/radiation.dm
+++ b/code/__HELPERS/radiation.dm
@@ -12,15 +12,17 @@
))
var/list/processing_list = list(location)
. = list()
- while(processing_list.len)
- var/atom/thing = processing_list[1]
- processing_list -= thing
+ var/i = 0
+ var/lim = 1
+ while(i < lim)
+ var/atom/thing = processing_list[++i]
if(ignored_things[thing.type])
continue
. += thing
if((thing.rad_flags & RAD_PROTECT_CONTENTS) || (SEND_SIGNAL(thing, COMSIG_ATOM_RAD_PROBE) & COMPONENT_BLOCK_RADIATION))
continue
processing_list += thing.contents
+ lim = processing_list.len
/proc/radiation_pulse(atom/source, intensity, range_modifier, log=FALSE, can_contaminate=TRUE)
if(!SSradiation.can_fire)
diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm
index 92bd726641..794a495ae3 100644
--- a/code/__HELPERS/unsorted.dm
+++ b/code/__HELPERS/unsorted.dm
@@ -457,21 +457,23 @@ Turf and target are separate in case you want to teleport some distance from a t
/atom/proc/GetAllContents(var/T)
var/list/processing_list = list(src)
+ var/i = 0
+ var/lim = 1
if(T)
. = list()
- var/i = 0
- while(i < length(processing_list))
+ while(i < lim)
var/atom/A = processing_list[++i]
//Byond does not allow things to be in multiple contents, or double parent-child hierarchies, so only += is needed
//This is also why we don't need to check against assembled as we go along
processing_list += A.contents
+ lim = processing_list.len
if(istype(A,T))
. += A
else
- var/i = 0
- while(i < length(processing_list))
+ while(i < lim)
var/atom/A = processing_list[++i]
processing_list += A.contents
+ lim = processing_list.len
return processing_list
/atom/proc/GetAllContentsIgnoring(list/ignore_typecache)
@@ -480,10 +482,12 @@ Turf and target are separate in case you want to teleport some distance from a t
var/list/processing = list(src)
. = list()
var/i = 0
- while(i < length(processing))
+ var/lim = 1
+ while(i < lim)
var/atom/A = processing[++i]
if(!ignore_typecache[A.type])
processing += A.contents
+ lim = processing.len
. += A
diff --git a/code/_globalvars/lists/flavor_misc.dm b/code/_globalvars/lists/flavor_misc.dm
index a6c7bf10ea..44973327f0 100644
--- a/code/_globalvars/lists/flavor_misc.dm
+++ b/code/_globalvars/lists/flavor_misc.dm
@@ -284,3 +284,9 @@ GLOBAL_LIST_INIT(greyscale_limb_types, list("human","moth","lizard","pod","plant
//body ids that have prosthetic sprites
GLOBAL_LIST_INIT(prosthetic_limb_types, list("xion","bishop","cybersolutions","grayson","hephaestus","nanotrasen","talon"))
+
+//body ids that have non-gendered bodyparts
+GLOBAL_LIST_INIT(nongendered_limb_types, list("fly", "zombie" ,"synth", "shadow", "cultgolem", "agent", "plasmaman", "clockgolem", "clothgolem"))
+
+//list of eye types, corresponding to a respective left and right icon state for the set of eyes
+GLOBAL_LIST_INIT(eye_types, list("normal", "insect", "moth", "double", "double2", "double3", "cyclops"))
diff --git a/code/controllers/admin.dm b/code/controllers/admin.dm
index 28803f0979..3782d8be94 100644
--- a/code/controllers/admin.dm
+++ b/code/controllers/admin.dm
@@ -3,7 +3,9 @@
name = "Initializing..."
var/target
-/obj/effect/statclick/New(loc, text, target) //Don't port this to Initialize it's too critical
+INITIALIZE_IMMEDIATE(/obj/effect/statclick) //it's new, but rebranded.
+
+/obj/effect/statclick/Initialize(mapload, text, target) //Don't port this to Initialize it's too critical
. = ..()
name = text
src.target = target
diff --git a/code/controllers/failsafe.dm b/code/controllers/failsafe.dm
index 148822cdd1..22f047a297 100644
--- a/code/controllers/failsafe.dm
+++ b/code/controllers/failsafe.dm
@@ -1,4 +1,4 @@
- /**
+/**
* Failsafe
*
* Pretty much pokes the MC to make sure it's still alive.
@@ -31,7 +31,7 @@ GLOBAL_REAL(Failsafe, /datum/controller/failsafe)
Initialize()
/datum/controller/failsafe/Initialize()
- set waitfor = 0
+ set waitfor = FALSE
Failsafe.Loop()
if(!QDELETED(src))
qdel(src) //when Loop() returns, we delete ourselves and let the mc recreate us
@@ -97,4 +97,4 @@ GLOBAL_REAL(Failsafe, /datum/controller/failsafe)
/datum/controller/failsafe/stat_entry(msg)
msg = "Defcon: [defcon_pretty()] (Interval: [Failsafe.processing_interval] | Iteration: [Failsafe.master_iteration])"
- return msg
+ return msg
\ No newline at end of file
diff --git a/code/controllers/globals.dm b/code/controllers/globals.dm
index 6b5fb294ea..21f022acfd 100644
--- a/code/controllers/globals.dm
+++ b/code/controllers/globals.dm
@@ -20,8 +20,9 @@ GLOBAL_REAL(GLOB, /datum/controller/global_vars)
Initialize()
-/datum/controller/global_vars/Destroy()
- //fuck off kevinz
+/datum/controller/global_vars/Destroy(force)
+ // This is done to prevent an exploit where admins can get around protected vars
+ SHOULD_CALL_PARENT(FALSE)
return QDEL_HINT_IWILLGC
/datum/controller/global_vars/stat_entry(msg)
diff --git a/code/controllers/subsystem.dm b/code/controllers/subsystem.dm
index bb8ce951f5..e49da32557 100644
--- a/code/controllers/subsystem.dm
+++ b/code/controllers/subsystem.dm
@@ -97,9 +97,9 @@
return
//This is used so the mc knows when the subsystem sleeps. do not override.
-/datum/controller/subsystem/proc/ignite(resumed = 0)
+/datum/controller/subsystem/proc/ignite(resumed = FALSE)
SHOULD_NOT_OVERRIDE(TRUE)
- set waitfor = 0
+ set waitfor = FALSE
. = SS_SLEEPING
fire(resumed)
. = state
diff --git a/code/controllers/subsystem/dcs.dm b/code/controllers/subsystem/dcs.dm
index 3243a8d8c8..6be5a4bdfa 100644
--- a/code/controllers/subsystem/dcs.dm
+++ b/code/controllers/subsystem/dcs.dm
@@ -1,6 +1,7 @@
PROCESSING_SUBSYSTEM_DEF(dcs)
name = "Datum Component System"
flags = SS_NO_INIT
+ wait = 1 SECONDS
var/list/elements_by_type = list()
diff --git a/code/controllers/subsystem/economy.dm b/code/controllers/subsystem/economy.dm
index 078d122aa6..47b00d1125 100644
--- a/code/controllers/subsystem/economy.dm
+++ b/code/controllers/subsystem/economy.dm
@@ -60,9 +60,9 @@ SUBSYSTEM_DEF(economy)
secmedsrv_payout() // Payout based on crew safety, health, and mood.
civ_payout() // Payout based on ??? Profit
car_payout() // Cargo's natural gain in the cash moneys.
- for(var/A in bank_accounts)
- var/datum/bank_account/B = A
- B.payday(1)
+ for(var/account in bank_accounts)
+ var/datum/bank_account/bank_account = account
+ bank_account.payday(1)
/datum/controller/subsystem/economy/proc/get_dep_account(dep_id)
diff --git a/code/controllers/subsystem/events.dm b/code/controllers/subsystem/events.dm
index 2e4e728191..9bc8a631c1 100644
--- a/code/controllers/subsystem/events.dm
+++ b/code/controllers/subsystem/events.dm
@@ -100,7 +100,7 @@ SUBSYSTEM_DEF(events)
// REEEEEEEEE
/client/proc/forceEvent()
set name = "Trigger Event"
- set category = "Fun"
+ set category = "Admin.Events"
if(!holder ||!check_rights(R_FUN))
return
diff --git a/code/controllers/subsystem/job.dm b/code/controllers/subsystem/job.dm
index 4f59992ace..e61a3b3854 100644
--- a/code/controllers/subsystem/job.dm
+++ b/code/controllers/subsystem/job.dm
@@ -665,7 +665,7 @@ SUBSYSTEM_DEF(job)
message_admins(msg)
CRASH(msg)
-/datum/controller/subsystem/job/proc/equip_loadout(mob/dead/new_player/N, mob/living/M, equipbackpackstuff, bypass_prereqs = FALSE)
+/datum/controller/subsystem/job/proc/equip_loadout(mob/dead/new_player/N, mob/living/M, equipbackpackstuff, bypass_prereqs = FALSE, can_drop = TRUE)
var/mob/the_mob = N
if(!the_mob)
the_mob = M // cause this doesn't get assigned if player is a latejoiner
@@ -694,9 +694,15 @@ SUBSYSTEM_DEF(job)
var/mob/living/carbon/C = M
var/obj/item/storage/backpack/B = C.back
if(!B || !SEND_SIGNAL(B, COMSIG_TRY_STORAGE_INSERT, I, null, TRUE, TRUE)) // Otherwise, try to put it in the backpack, for carbons.
- I.forceMove(get_turf(C))
+ if(can_drop)
+ I.forceMove(get_turf(C))
+ else
+ qdel(I)
else if(!M.equip_to_slot_if_possible(I, SLOT_IN_BACKPACK, disable_warning = TRUE, bypass_equip_delay_self = TRUE)) // Otherwise, try to put it in the backpack
- I.forceMove(get_turf(M)) // If everything fails, just put it on the floor under the mob.
+ if(can_drop)
+ I.forceMove(get_turf(M)) // If everything fails, just put it on the floor under the mob.
+ else
+ qdel(I)
/datum/controller/subsystem/job/proc/FreeRole(rank)
if(!rank)
diff --git a/code/controllers/subsystem/mapping.dm b/code/controllers/subsystem/mapping.dm
index 617004646a..2ea3b29c91 100644
--- a/code/controllers/subsystem/mapping.dm
+++ b/code/controllers/subsystem/mapping.dm
@@ -447,7 +447,7 @@ GLOBAL_LIST_EMPTY(the_station_areas)
//Manual loading of away missions.
/client/proc/admin_away()
set name = "Load Away Mission / Virtual Reality"
- set category = "Fun"
+ set category = "Admin.Events"
if(!holder ||!check_rights(R_FUN))
return
diff --git a/code/controllers/subsystem/statpanel.dm b/code/controllers/subsystem/statpanel.dm
index cf7d4ba533..161fd92f77 100644
--- a/code/controllers/subsystem/statpanel.dm
+++ b/code/controllers/subsystem/statpanel.dm
@@ -27,28 +27,6 @@ SUBSYSTEM_DEF(statpanels)
var/ETA = SSshuttle.emergency.getModeStr()
if(ETA)
global_data += "[ETA] [SSshuttle.emergency.getTimerStr()]"
-/* Please fix
- if(SSvote.mode)
- var/static/list/supported = list(PLURALITY_VOTING, APPROVAL_VOTING)
- global_data += "Vote active!, There is currently a vote running. Question: [SSvote.question]"
- if(!(SSvote.vote_system in supported))
- global_data += ", The current vote system is not supported by statpanel rendering. Please vote manually by opening the vote popup using the action button or chat link."
- return
- global_data += "Time Left:, [round(SSvote.end_time - world.time)] seconds"
-
- global_data += "Choices:"
- for(var/i in 1 to SSvote.choice_statclicks.len)
- var/choice = SSvote.choice_statclicks[i]
- var/ivotedforthis = FALSE
- if(usr.ckey)
- switch(SSvote.vote_system)
- if(APPROVAL_VOTING)
- ivotedforthis = SSvote.voted[usr.ckey] && (i in SSvote.voted[usr.ckey])
- if(PLURALITY_VOTING)
- ivotedforthis = SSvote.voted[usr.ckey] == i
-
- global_data += (ivotedforthis? "\[X\]" : "\[ \]", SSvote.choice_statclicks[choice])
-*/
encoded_global_data = url_encode(json_encode(global_data))
src.currentrun = GLOB.clients.Copy()
@@ -63,6 +41,31 @@ SUBSYSTEM_DEF(statpanels)
var/ping_str = url_encode("Ping: [round(target.lastping, 1)]ms (Average: [round(target.avgping, 1)]ms)")
var/other_str = url_encode(json_encode(target.mob.get_status_tab_items()))
target << output("[encoded_global_data];[ping_str];[other_str]", "statbrowser:update")
+ if(SSvote.mode)
+ var/list/vote_arry = list(
+ list("Vote active!", "There is currently a vote running. Question: [SSvote.question]")
+ ) //see the MC on how this works.
+ if(!(SSvote.vote_system in list(PLURALITY_VOTING, APPROVAL_VOTING)))
+ vote_arry[++vote_arry.len] += list("STATPANEL VOTING DISABLED!", "The current vote system is not supported by statpanel rendering. Please vote manually by opening the vote popup using the action button or chat link.", "disabled")
+ //does not return.
+ else
+ vote_arry[++vote_arry.len] += list("Time Left:", " [round(SSvote.end_time - world.time)] seconds")
+ vote_arry[++vote_arry.len] += list("Choices:", "")
+ for(var/choice in SSvote.choice_statclicks)
+ var/choice_id = SSvote.choice_statclicks[choice]
+ var/ivotedforthis = FALSE
+ if(target.ckey)
+ switch(SSvote.vote_system)
+ if(APPROVAL_VOTING)
+ ivotedforthis = SSvote.voted[target.ckey] && (text2num(choice_id) in SSvote.voted[usr.ckey])
+ if(PLURALITY_VOTING)
+ ivotedforthis = (SSvote.voted[target.ckey] == text2num(choice_id))
+ vote_arry[++vote_arry.len] += list(ivotedforthis ? "\[X\]" : "\[ \]", choice, "[REF(SSvote)];vote=[choice_id];statpannel=1")
+ var/vote_str = url_encode(json_encode(vote_arry))
+ target << output("[vote_str]", "statbrowser:update_voting")
+ else
+ var/null_bullet = url_encode(json_encode(list(list(null))))
+ target << output("[null_bullet]", "statbrowser:update_voting")
if(!target.holder)
target << output("", "statbrowser:remove_admin_tabs")
else
diff --git a/code/controllers/subsystem/vote.dm b/code/controllers/subsystem/vote.dm
index a93aff7d2b..06b76718c1 100644
--- a/code/controllers/subsystem/vote.dm
+++ b/code/controllers/subsystem/vote.dm
@@ -16,6 +16,7 @@ SUBSYSTEM_DEF(vote)
var/question = null
var/list/choices = list()
/// List of choice = object for statclick objects for statpanel voting
+ /// statclick rework? 2: list("name"="id")
var/list/choice_statclicks = list()
var/list/scores = list()
var/list/choice_descs = list() // optional descriptions
@@ -49,34 +50,6 @@ SUBSYSTEM_DEF(vote)
client_popup.open(0)
next_pop = world.time+VOTE_COOLDOWN
-/**
- * Renders a statpanel. Directly uses statpanel/stat calls since this is called from base of mob/Stat().
- */
-/datum/controller/subsystem/vote/proc/render_statpanel(mob/M)
- if(!mode) // check if vote is running
- return
- if(!statpanel("Status")) // don't bother if they're not focused on this panel
- return
- var/static/list/supported = list(PLURALITY_VOTING, APPROVAL_VOTING)
- stat("Vote active!", "There is currently a vote running. Question: [question]")
- if(!(vote_system in supported))
- stat("", "The current vote system is not supported by statpanel rendering. Please vote manually by opening the vote popup using the action button or chat link.")
- return
- stat("Time Left:", "[round(end_time - world.time)] seconds")
- stat(null, null)
- stat("Choices:", null)
- stat(null, null)
- for(var/i in 1 to choice_statclicks.len)
- var/choice = choice_statclicks[i]
- var/ivotedforthis = FALSE
- switch(vote_system)
- if(APPROVAL_VOTING)
- ivotedforthis = voted[usr.ckey] && (i in voted[usr.ckey])
- if(PLURALITY_VOTING)
- ivotedforthis = voted[usr.ckey] == i
- stat(ivotedforthis? "\[X\]" : "\[ \]", choice_statclicks[choice])
- stat(null, null)
-
/datum/controller/subsystem/vote/proc/reset()
initiator = null
end_time = 0
@@ -87,26 +60,10 @@ SUBSYSTEM_DEF(vote)
voted.Cut()
voting.Cut()
scores.Cut()
- cleanup_statclicks()
+ choice_statclicks = list()
display_votes = initial(display_votes) //CIT CHANGE - obfuscated votes
remove_action_buttons()
-/datum/controller/subsystem/vote/proc/cleanup_statclicks()
- for(var/choice in choice_statclicks)
- qdel(choice_statclicks[choice])
- choice_statclicks = list()
-
-/obj/effect/statclick/vote
- name = "ERROR"
- var/choice
-
-/obj/effect/statclick/vote/Click()
- SSvote.submit_vote(choice)
-
-/obj/effect/statclick/vote/New(loc, choice, name)
- src.choice = choice
- src.name = name
-
/datum/controller/subsystem/vote/proc/get_result()
//get the highest number of votes
var/greatest_votes = 0
@@ -582,10 +539,10 @@ SUBSYSTEM_DEF(vote)
to_chat(world, "\n[text] \nType vote or click here to place your votes.\nYou have [DisplayTimeText(vp)] to vote. ")
end_time = started_time+vp
// generate statclick list
- cleanup_statclicks()
+ choice_statclicks = list()
for(var/i in 1 to choices.len)
var/choice = choices[i]
- choice_statclicks[choice] = new /obj/effect/statclick/vote(null, i, choice)
+ choice_statclicks[choice] = "[i]"
//
for(var/c in GLOB.clients)
SEND_SOUND(c, sound('sound/misc/server-ready.ogg'))
@@ -785,7 +742,8 @@ SUBSYSTEM_DEF(vote)
submit_vote(round(text2num(href_list["vote"])),round(text2num(href_list["score"])))
else
submit_vote(round(text2num(href_list["vote"])))
- usr.vote()
+ if(!href_list["statpannel"])
+ usr.vote()
/datum/controller/subsystem/vote/proc/remove_action_buttons()
for(var/v in generated_actions)
diff --git a/code/datums/browser.dm b/code/datums/browser.dm
index dbe60817bd..2057cbb21a 100644
--- a/code/datums/browser.dm
+++ b/code/datums/browser.dm
@@ -451,7 +451,7 @@
// otherwise, just reset the client mob's machine var.
//
/client/verb/windowclose(atomref as text)
- set hidden = 1 // hide this verb from the user's panel
+ set hidden = TRUE // hide this verb from the user's panel
set name = ".windowclose" // no autocomplete on cmd line
if(atomref!="null") // if passed a real atomref
diff --git a/code/datums/cinematic.dm b/code/datums/cinematic.dm
index df2c15e9c8..7b3081cb33 100644
--- a/code/datums/cinematic.dm
+++ b/code/datums/cinematic.dm
@@ -1,5 +1,3 @@
-GLOBAL_LIST_EMPTY(cinematics)
-
// Use to play cinematics.
// Watcher can be world,mob, or a list of mobs
// Blocks until sequence is done.
@@ -18,6 +16,7 @@ GLOBAL_LIST_EMPTY(cinematics)
playing.is_global = TRUE
watcher = GLOB.mob_list
playing.play(watcher)
+ qdel(playing)
/obj/screen/cinematic
icon = 'icons/effects/station_explosion.dmi'
@@ -25,12 +24,13 @@ GLOBAL_LIST_EMPTY(cinematics)
plane = SPLASHSCREEN_PLANE
layer = SPLASHSCREEN_LAYER
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
- screen_loc = "1,1"
+ screen_loc = "BOTTOM,LEFT+50%"
+ appearance_flags = APPEARANCE_UI | TILE_BOUND
/datum/cinematic
var/id = CINEMATIC_DEFAULT
var/list/watching = list() //List of clients watching this
- var/list/locked = list() //Who had mob_transforming set during the cinematic
+ var/list/locked = list() //Who had mob_transforming set during the cinematic
var/is_global = FALSE //Global cinematics will override mob-specific ones
var/obj/screen/cinematic/screen
var/datum/callback/special_callback //For special effects synced with animation (explosions after the countdown etc)
@@ -38,28 +38,35 @@ GLOBAL_LIST_EMPTY(cinematics)
var/stop_ooc = TRUE //Turns off ooc when played globally.
/datum/cinematic/New()
- GLOB.cinematics += src
screen = new(src)
/datum/cinematic/Destroy()
- GLOB.cinematics -= src
+ for(var/CC in watching)
+ if(!CC)
+ continue
+ var/client/C = CC
+ //C.mob.clear_fullscreen("cinematic")
+ C.screen -= screen
+ watching = null
QDEL_NULL(screen)
- for(var/mob/M in locked)
- M.mob_transforming = FALSE
+ QDEL_NULL(special_callback)
+ for(var/MM in locked)
+ if(!MM)
+ continue
+ var/mob/M = MM
+ M.mob_transforming = FALSE
+ locked = null
return ..()
/datum/cinematic/proc/play(watchers)
- //Check if you can actually play it (stop mob cinematics for global ones) and create screen objects
- for(var/A in GLOB.cinematics)
- var/datum/cinematic/C = A
- if(C == src)
- continue
- if(C.is_global || !is_global)
- return //Can't play two global or local cinematics at the same time
+ //Check if cinematic can actually play (stop mob cinematics for global ones)
+ if(SEND_GLOBAL_SIGNAL(COMSIG_GLOB_PLAY_CINEMATIC, src) & COMPONENT_GLOB_BLOCK_CINEMATIC)
+ return
- //Close all open windows if global
- if(is_global)
- SStgui.close_all_uis()
+ //We are now playing this cinematic
+
+ //Handle what happens when a different cinematic tries to play over us
+ RegisterSignal(SSdcs, COMSIG_GLOB_PLAY_CINEMATIC, .proc/replacement_cinematic)
//Pause OOC
var/ooc_toggled = FALSE
@@ -67,24 +74,17 @@ GLOBAL_LIST_EMPTY(cinematics)
ooc_toggled = TRUE
toggle_ooc(FALSE)
-
- for(var/mob/M in GLOB.mob_list)
- if(M in watchers)
- M.mob_transforming = TRUE //Should this be done for non-global cinematics or even at all ?
- locked += M
- //Close watcher ui's
- SStgui.close_user_uis(M)
- if(M.client)
- watching += M.client
- M.client.screen += screen
- else
- if(is_global)
- M.mob_transforming = TRUE
- locked += M
+ //Place /obj/screen/cinematic into everyone's screens, prevent them from moving
+ for(var/MM in watchers)
+ var/mob/M = MM
+ show_to(M, M.client)
+ RegisterSignal(M, COMSIG_MOB_CLIENT_LOGIN, .proc/show_to)
+ //Close watcher ui's
+ SStgui.close_user_uis(M)
//Actually play it
content()
-
+
//Cleanup
sleep(cleanup_time)
@@ -92,7 +92,17 @@ GLOBAL_LIST_EMPTY(cinematics)
if(ooc_toggled)
toggle_ooc(TRUE)
- qdel(src)
+/datum/cinematic/proc/show_to(mob/M, client/C)
+ //SIGNAL_HANDLER //must not wait.
+
+ if(!M.mob_transforming)
+ locked += M
+ M.mob_transforming = TRUE //Should this be done for non-global cinematics or even at all ?
+ if(!C)
+ return
+ watching += C
+ //M.overlay_fullscreen("cinematic",/obj/screen/fullscreen/cinematic_backdrop)
+ C.screen += screen
//Sound helper
/datum/cinematic/proc/cinematic_sound(s)
@@ -111,6 +121,13 @@ GLOBAL_LIST_EMPTY(cinematics)
/datum/cinematic/proc/content()
sleep(50)
+/datum/cinematic/proc/replacement_cinematic(datum/source, datum/cinematic/other)
+ //SIGNAL_HANDLER
+
+ if(!is_global && other.is_global) //Allow it to play if we're local and it's global
+ return NONE
+ return COMPONENT_GLOB_BLOCK_CINEMATIC
+
/datum/cinematic/nuke_win
id = CINEMATIC_NUKE_WIN
diff --git a/code/datums/datum.dm b/code/datums/datum.dm
index 7756cfd906..d11532a883 100644
--- a/code/datums/datum.dm
+++ b/code/datums/datum.dm
@@ -15,22 +15,32 @@
* If this is non zero then the object has been garbage collected and is awaiting either
* a hard del by the GC subsystme, or to be autocollected (if it has no references)
*/
- var/gc_destroyed //Time when this object was destroyed.
+ var/gc_destroyed
/// Active timers with this datum as the target
var/list/active_timers
/// Status traits attached to this datum
var/list/status_traits
- /// Components attached to this datum
- /// Lazy associated list in the structure of `type:component/list of components`
+
+ /**
+ * Components attached to this datum
+ *
+ * Lazy associated list in the structure of `type:component/list of components`
+ */
var/list/datum_components
- /// Any datum registered to receive signals from this datum is in this list
- /// Lazy associated list in the structure of `signal:registree/list of registrees`
- var/list/comp_lookup //it used to be for looking up components which had registered a signal but now anything can register
+ /**
+ * Any datum registered to receive signals from this datum is in this list
+ *
+ * Lazy associated list in the structure of `signal:registree/list of registrees`
+ */
+ var/list/comp_lookup
/// Lazy associated list in the structure of `signals:proctype` that are run when the datum receives that signal
var/list/list/datum/callback/signal_procs
- /// Is this datum capable of sending signals?
- /// Set to true when a signal has been registered
+ /**
+ * Is this datum capable of sending signals?
+ *
+ * Set to true when a signal has been registered
+ */
var/signal_enabled = FALSE
/// Datum level flags
@@ -39,7 +49,12 @@
/// A weak reference to another datum
var/datum/weakref/weak_reference
- ///Lazy associative list of currently active cooldowns.
+ /*
+ * Lazy associative list of currently active cooldowns.
+ *
+ * cooldowns [ COOLDOWN_INDEX ] = add_timer()
+ * add_timer() returns the truthy value of -1 when not stoppable, and else a truthy numeric index
+ */
var/list/cooldowns
#ifdef TESTING
@@ -51,23 +66,34 @@
var/list/cached_vars
#endif
+/**
+ * Called when a href for this datum is clicked
+ *
+ * Sends a [COMSIG_TOPIC] signal
+ */
+/datum/Topic(href, href_list[])
+ ..()
+ SEND_SIGNAL(src, COMSIG_TOPIC, usr, href_list)
+
+
/**
* Default implementation of clean-up code.
*
* This should be overridden to remove all references pointing to the object being destroyed, if
* you do override it, make sure to call the parent and return it's return value by default
*
- * Return an appropriate QDEL_HINT to modify handling of your deletion;
- * in most cases this is QDEL_HINT_QUEUE.
+ * Return an appropriate [QDEL_HINT][QDEL_HINT_QUEUE] to modify handling of your deletion;
+ * in most cases this is [QDEL_HINT_QUEUE].
*
* The base case is responsible for doing the following
* * Erasing timers pointing to this datum
* * Erasing compenents on this datum
* * Notifying datums listening to signals from this datum that we are going away
*
- * Returns QDEL_HINT_QUEUE
+ * Returns [QDEL_HINT_QUEUE]
*/
/datum/proc/Destroy(force=FALSE, ...)
+ SHOULD_CALL_PARENT(TRUE)
tag = null
datum_flags &= ~DF_USE_TAG //In case something tries to REF us
weak_reference = null //ensure prompt GCing of weakref.
@@ -112,7 +138,7 @@
UnregisterSignal(target, signal_procs[target])
//END: ECS SHIT
- SSsounds.free_datum_channels(src)
+ SSsounds.free_datum_channels(src) //?? (not on tg)
return QDEL_HINT_QUEUE
@@ -143,15 +169,15 @@
to_chat(target, txt_changed_vars())
#endif
-//Return a LIST for serialize_datum to encode! Not the actual json!
+///Return a LIST for serialize_datum to encode! Not the actual json!
/datum/proc/serialize_list(list/options)
CRASH("Attempted to serialize datum [src] of type [type] without serialize_list being implemented!")
-//Accepts a LIST from deserialize_datum. Should return src or another datum.
+///Accepts a LIST from deserialize_datum. Should return src or another datum.
/datum/proc/deserialize_list(json, list/options)
CRASH("Attempted to deserialize datum [src] of type [type] without deserialize_list being implemented!")
-//Serializes into JSON. Does not encode type.
+///Serializes into JSON. Does not encode type.
/datum/proc/serialize_json(list/options)
. = serialize_list(options)
if(!islist(.))
@@ -159,13 +185,14 @@
else
. = json_encode(.)
-//Deserializes from JSON. Does not parse type.
+///Deserializes from JSON. Does not parse type.
/datum/proc/deserialize_json(list/input, list/options)
var/list/jsonlist = json_decode(input)
. = deserialize_list(jsonlist)
if(!istype(., /datum))
. = null
+///Convert a datum into a json blob
/proc/json_serialize_datum(datum/D, list/options)
if(!istype(D))
return
@@ -174,6 +201,7 @@
jsonlist["DATUM_TYPE"] = D.type
return json_encode(jsonlist)
+/// Convert a list of json to datum
/proc/json_deserialize_datum(list/jsonlist, list/options, target_type, strict_target_type = FALSE)
if(!islist(jsonlist))
if(!istext(jsonlist))
diff --git a/code/datums/explosion.dm b/code/datums/explosion.dm
index 246226ceba..ca65186063 100644
--- a/code/datums/explosion.dm
+++ b/code/datums/explosion.dm
@@ -89,6 +89,8 @@ GLOBAL_LIST_EMPTY(explosions)
if(adminlog)
message_admins("Explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range], [flame_range]) in [ADMIN_VERBOSEJMP(epicenter)]")
log_game("Explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range], [flame_range]) in [loc_name(epicenter)]")
+
+ deadchat_broadcast("An explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range], [flame_range]) has occured at ([get_area(epicenter)]) ", turf_target = get_turf(epicenter))
var/x0 = epicenter.x
var/y0 = epicenter.y
diff --git a/code/datums/position_point_vector.dm b/code/datums/position_point_vector.dm
index 482e15c57d..b4e483ae2b 100644
--- a/code/datums/position_point_vector.dm
+++ b/code/datums/position_point_vector.dm
@@ -214,6 +214,7 @@
/datum/point/vector/processed/Destroy()
STOP_PROCESSING(SSprojectiles, src)
+ return ..()
/datum/point/vector/processed/proc/start()
last_process = world.time
diff --git a/code/datums/skills/_skill.dm b/code/datums/skills/_skill.dm
index eecf416b1b..a7d7df72e4 100644
--- a/code/datums/skills/_skill.dm
+++ b/code/datums/skills/_skill.dm
@@ -171,6 +171,7 @@ GLOBAL_LIST_INIT_TYPED(skill_datums, /datum/skill, init_skill_datums())
continue
max_assoc = levels[lvl-1]
levels["[max_assoc] +[max_assoc_start++]"] = value
+ continue
levels[key] = value
/datum/skill/level/sanitize_value(new_value)
diff --git a/code/datums/skills/blacksmithing.dm b/code/datums/skills/blacksmithing.dm
index 0bddae5562..1f8eae357a 100644
--- a/code/datums/skills/blacksmithing.dm
+++ b/code/datums/skills/blacksmithing.dm
@@ -1,6 +1,7 @@
-/datum/skill/level/dorfy/blacksmithing
+/datum/skill/level/dwarfy/blacksmithing
name = "Blacksmithing"
desc = "Making metal into fancy shapes using heat and force. Higher levels increase both your working speed at an anvil as well as the quality of your works."
name_color = COLOR_FLOORTILE_GRAY
skill_traits = list(SKILL_SANITY, SKILL_INTELLIGENCE, SKILL_USE_TOOL, SKILL_TRAINING_TOOL)
ui_category = SKILL_UI_CAT_MISC
+ standard_xp_lvl_up = 100 //Effectively 200xp for level 1 because of how this code works. 300 more for 2, Etc,
diff --git a/code/datums/status_effects/debuffs.dm b/code/datums/status_effects/debuffs.dm
index d46694d89c..cabdd7cfb8 100644
--- a/code/datums/status_effects/debuffs.dm
+++ b/code/datums/status_effects/debuffs.dm
@@ -1046,7 +1046,7 @@ datum/status_effect/pacify
id = "fake_virus"
duration = 1800//3 minutes
status_type = STATUS_EFFECT_REPLACE
- tick_interval = 1
+ tick_interval = 20
alert_type = null
var/msg_stage = 0//so you dont get the most intense messages immediately
diff --git a/code/datums/weakrefs.dm b/code/datums/weakrefs.dm
index fbe9036ea7..31e0c3501b 100644
--- a/code/datums/weakrefs.dm
+++ b/code/datums/weakrefs.dm
@@ -16,8 +16,12 @@
/datum/weakref/New(datum/thing)
reference = REF(thing)
-/datum/weakref/Destroy()
- return QDEL_HINT_LETMELIVE //Let BYOND autoGC thiswhen nothing is using it anymore.
+/datum/weakref/Destroy(force)
+ if(!force)
+ return QDEL_HINT_LETMELIVE //Let BYOND autoGC thiswhen nothing is using it anymore.
+ var/datum/target = resolve()
+ target?.weak_reference = null
+ return ..()
/datum/weakref/proc/resolve()
var/datum/D = locate(reference)
diff --git a/code/datums/wounds/_scars.dm b/code/datums/wounds/_scars.dm
index 8cd0d8a047..85589976e6 100644
--- a/code/datums/wounds/_scars.dm
+++ b/code/datums/wounds/_scars.dm
@@ -79,7 +79,7 @@
/// Used to "load" a persistent scar
/datum/scar/proc/load(obj/item/bodypart/BP, version, description, specific_location, severity=WOUND_SEVERITY_SEVERE)
- if(!(BP.body_zone in applicable_zones) || !BP.is_organic_limb())
+ if(!(BP.body_zone in applicable_zones) || !(BP.is_organic_limb() || BP.render_like_organic))
qdel(src)
return
diff --git a/code/datums/wounds/_wounds.dm b/code/datums/wounds/_wounds.dm
index 29c87b32d4..1ed0d98543 100644
--- a/code/datums/wounds/_wounds.dm
+++ b/code/datums/wounds/_wounds.dm
@@ -110,7 +110,7 @@
* * smited- If this is a smite, we don't care about this wound for stat tracking purposes (not yet implemented)
*/
/datum/wound/proc/apply_wound(obj/item/bodypart/L, silent = FALSE, datum/wound/old_wound = null, smited = FALSE)
- if(!istype(L) || !L.owner || !(L.body_zone in viable_zones) || isalien(L.owner) || !L.is_organic_limb())
+ if(!istype(L) || !L.owner || !(L.body_zone in viable_zones) || isalien(L.owner) || !(L.is_organic_limb() || L.render_like_organic))
qdel(src)
return
diff --git a/code/game/machinery/announcement_system.dm b/code/game/machinery/announcement_system.dm
index 1b1fa949a2..da82b0afc7 100644
--- a/code/game/machinery/announcement_system.dm
+++ b/code/game/machinery/announcement_system.dm
@@ -18,9 +18,10 @@ GLOBAL_LIST_EMPTY(announcement_systems)
var/obj/item/radio/headset/radio
var/arrival = "%PERSON has signed up as %RANK"
- var/arrivalToggle = 1
+ var/arrivalToggle = TRUE
var/newhead = "%PERSON, %RANK, is the department head."
- var/newheadToggle = 1
+ var/newheadToggle = TRUE
+ var/cryostorage = "%PERSON, %RANK, has been moved into cryogenic storage." // this shouldnt be changed
var/greenlight = "Light_Green"
var/pinklight = "Light_Pink"
@@ -84,6 +85,8 @@ GLOBAL_LIST_EMPTY(announcement_systems)
message = CompileText(arrival, user, rank)
else if(message_type == "NEWHEAD" && newheadToggle)
message = CompileText(newhead, user, rank)
+ else if(message_type == "CRYOSTORAGE")
+ message = CompileText(cryostorage, user, rank)
else if(message_type == "ARRIVALS_BROKEN")
message = "The arrivals shuttle has been damaged. Docking for repairs..."
diff --git a/code/game/mecha/combat/neovgre.dm b/code/game/mecha/combat/neovgre.dm
index 1bd68546c8..584a2d007e 100644
--- a/code/game/mecha/combat/neovgre.dm
+++ b/code/game/mecha/combat/neovgre.dm
@@ -64,6 +64,8 @@
/obj/mecha/combat/neovgre/process()
..()
+ if(!obj_integrity) //Integrity is zero but we would heal out of that state if we went into this before it recognises it being zero
+ return
if(GLOB.ratvar_awakens) // At this point only timley intervention by lord singulo could hope to stop the superweapon
cell.charge = INFINITY
max_integrity = INFINITY
diff --git a/code/game/objects/empulse.dm b/code/game/objects/empulse.dm
index 235fbf6a9f..c467cbd4e8 100644
--- a/code/game/objects/empulse.dm
+++ b/code/game/objects/empulse.dm
@@ -10,6 +10,7 @@
if(log)
message_admins("EMP with power [power], max distance [max_distance] in area [epicenter.loc.name] ")
log_game("EMP with power [power], max distance [max_distance] in area [epicenter.loc.name] ")
+ deadchat_broadcast("EMP with power ([power]), max distance ([max_distance]) in [epicenter.loc.name] ", turf_target = epicenter)
if(power > 100)
new /obj/effect/temp_visual/emp/pulse(epicenter)
diff --git a/code/game/objects/items/kitchen.dm b/code/game/objects/items/kitchen.dm
index e7cf8defc9..e2e0779b53 100644
--- a/code/game/objects/items/kitchen.dm
+++ b/code/game/objects/items/kitchen.dm
@@ -165,6 +165,30 @@
throwforce = 15
bayonet = TRUE
+/obj/item/kitchen/knife/combat/survival/knuckledagger
+ name = "survival dagger"
+ icon_state = "glaive-dagger"
+ desc = "An enhanced hunting grade survival dagger, with a bright light and a handguard that makes it better for efficient butchery."
+ actions_types = list(/datum/action/item_action/toggle_light)
+ var/light_on = FALSE
+ var/brightness_on = 7
+
+/obj/item/kitchen/knife/combat/survival/knuckledagger/Initialize()
+ . = ..()
+ AddComponent(/datum/component/butchering, 50, 120, 5) // it's good for butchering stuff
+
+/obj/item/kitchen/knife/combat/survival/knuckledagger/ui_action_click(mob/user, actiontype)
+ light_on = !light_on
+ playsound(user, 'sound/weapons/empty.ogg', 100, TRUE)
+ update_brightness(user)
+ update_icon()
+
+/obj/item/kitchen/knife/combat/survival/knuckledagger/proc/update_brightness(mob/user = null)
+ if(light_on)
+ set_light(brightness_on)
+ else
+ set_light(0)
+
/obj/item/kitchen/knife/combat/bone
name = "bone dagger"
item_state = "bone_dagger"
@@ -222,10 +246,10 @@
/* Trays moved to /obj/item/storage/bag */
/obj/item/kitchen/knife/scimitar
- name = "Scimitar knife"
+ name = "scimitar knife"
desc = "A knife used to cleanly butcher. Its razor-sharp edge has been honed for butchering, but has been poorly maintained over the years."
attack_verb = list("cleaved", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
-/obj/item/kitchen/knife/scimiar/Initialize()
+/obj/item/kitchen/knife/scimitar/Initialize()
. = ..()
AddComponent(/datum/component/butchering, 90 - force, 100, force - 60) //bonus chance increases depending on force
diff --git a/code/game/objects/items/plushes.dm b/code/game/objects/items/plushes.dm
index 9a8f1214f0..9bc20565a6 100644
--- a/code/game/objects/items/plushes.dm
+++ b/code/game/objects/items/plushes.dm
@@ -150,6 +150,7 @@
if(squeak_override)
var/datum/component/squeak/S = GetComponent(/datum/component/squeak)
S?.override_squeak_sounds = squeak_override
+ snowflake_id = id
/obj/item/toy/plush/handle_atom_del(atom/A)
if(A == grenade)
@@ -827,12 +828,16 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
if(!victim)
return
visible_message("[src] gruesomely mutilliates [victim], leaving nothing more than dust! ")
- name = victim.name
- desc = victim.desc + " Wait, did it just move..?"
- icon_state = victim.icon_state
- item_state = victim.item_state
- squeak_override = victim.squeak_override
- attack_verb = victim.attack_verb
+ if(victim.snowflake_id) //Snowflake code for snowflake plushies.
+ set_snowflake_from_config(victim.snowflake_id)
+ desc += " Wait, did it just move..?"
+ else
+ name = victim.name
+ desc = victim.desc + " Wait, did it just move..?"
+ icon_state = victim.icon_state
+ item_state = victim.item_state
+ squeak_override = victim.squeak_override
+ attack_verb = victim.attack_verb
new /obj/effect/decal/cleanable/ash(get_turf(victim))
qdel(victim)
diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm
index 80fd177d84..9f098bc16c 100644
--- a/code/game/objects/items/robot/robot_upgrades.dm
+++ b/code/game/objects/items/robot/robot_upgrades.dm
@@ -27,6 +27,13 @@
return FALSE
return TRUE
+/*
+This proc gets called by upgrades after installing them. Use this for things that for example need to be moved into a specific borg item,
+as performing this in action() will cause the upgrade to end up in the borg instead of its intended location due to forceMove() being called afterwards..
+*/
+/obj/item/borg/upgrade/proc/afterInstall(mob/living/silicon/robot/R, user = usr)
+ return
+
/obj/item/borg/upgrade/proc/deactivate(mob/living/silicon/robot/R, user = usr)
if (!(src in R.upgrades))
return FALSE
diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm
index 7a33134afd..0f338383c0 100644
--- a/code/game/objects/items/stacks/tiles/tile_types.dm
+++ b/code/game/objects/items/stacks/tiles/tile_types.dm
@@ -211,6 +211,12 @@
turf_type = /turf/open/floor/carpet/black
tableVariant = /obj/structure/table/wood/fancy/black
+/obj/item/stack/tile/carpet/arcade
+ name = "arcade carpet"
+ icon_state = "tile-carpet-arcade"
+ turf_type = /turf/open/floor/carpet/arcade
+ tableVariant = null
+
/obj/item/stack/tile/carpet/blackred
name = "red carpet"
icon_state = "tile-carpet-blackred"
@@ -297,6 +303,15 @@
/obj/item/stack/tile/carpet/black/fifty
amount = 50
+/obj/item/stack/tile/carpet/arcade/ten
+ amount = 10
+
+/obj/item/stack/tile/carpet/arcade/twenty
+ amount = 20
+
+/obj/item/stack/tile/carpet/arcade/fifty
+ amount = 50
+
/obj/item/stack/tile/carpet/blackred/ten
amount = 10
diff --git a/code/game/objects/structures/holosign.dm b/code/game/objects/structures/holosign.dm
index 1e278a9f88..d996f86df7 100644
--- a/code/game/objects/structures/holosign.dm
+++ b/code/game/objects/structures/holosign.dm
@@ -98,6 +98,10 @@
/obj/structure/holosign/barrier/firelock/BlockSuperconductivity()
return TRUE
+/obj/structure/holosign/barrier/firelock/Initialize()
+ . = ..()
+ air_update_turf(TRUE)
+
/obj/structure/holosign/barrier/combifan
name = "holo combifan"
desc = "A holographic barrier resembling a blue-accented tiny fan. Though it does not prevent solid objects from passing through, gas and temperature changes are kept out."
diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm
index 758685ede7..fa6bab0fcc 100644
--- a/code/game/objects/structures/mirror.dm
+++ b/code/game/objects/structures/mirror.dm
@@ -163,7 +163,7 @@
var/custom_tone = input(user, "Choose your custom skin tone:", "Race change", default) as color|null
if(custom_tone)
var/temp_hsv = RGBtoHSV(new_s_tone)
- if(ReadHSV(temp_hsv)[3] >= ReadHSV("#202020")[3])
+ if(ReadHSV(temp_hsv)[3] >= ReadHSV(MINIMUM_MUTANT_COLOR)[3])
to_chat(H,"Invalid color. Your color is not bright enough. ")
else
H.skin_tone = custom_tone
@@ -177,7 +177,7 @@
if(new_mutantcolor)
var/temp_hsv = RGBtoHSV(new_mutantcolor)
- if(ReadHSV(temp_hsv)[3] >= ReadHSV("#7F7F7F")[3]) // mutantcolors must be bright
+ if(ReadHSV(temp_hsv)[3] >= ReadHSV(MINIMUM_MUTANT_COLOR)[3]) // mutantcolors must be bright
H.dna.features["mcolor"] = sanitize_hexcolor(new_mutantcolor)
else
diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm
index c52249686a..2214f9e4bb 100644
--- a/code/game/objects/structures/watercloset.dm
+++ b/code/game/objects/structures/watercloset.dm
@@ -131,15 +131,12 @@
return ..()
/obj/structure/toilet/secret
- var/obj/item/secret
var/secret_type = null
-/obj/structure/toilet/secret/Initialize(mapload)
+/obj/structure/toilet/secret/Initialize()
. = ..()
if (secret_type)
- secret = new secret_type(src)
- secret.desc += "" //In case you want to add something to the item that spawns
- contents += secret
+ new secret_type(src)
/obj/structure/toilet/secret/LateInitialize()
. = ..()
diff --git a/code/game/turfs/simulated/floor.dm b/code/game/turfs/simulated/floor.dm
index 877d236e84..ddec9750d9 100644
--- a/code/game/turfs/simulated/floor.dm
+++ b/code/game/turfs/simulated/floor.dm
@@ -46,7 +46,7 @@
"basalt0","basalt1","basalt2","basalt3","basalt4",
"basalt5","basalt6","basalt7","basalt8","basalt9","basalt10","basalt11","basalt12",
"oldburning","light-on-r","light-on-y","light-on-g","light-on-b", "wood", "carpetsymbol", "carpetstar",
- "carpetcorner", "carpetside", "carpet", "ironsand1", "ironsand2", "ironsand3", "ironsand4", "ironsand5",
+ "carpetcorner", "carpetside", "carpet", "arcade", "ironsand1", "ironsand2", "ironsand3", "ironsand4", "ironsand5",
"ironsand6", "ironsand7", "ironsand8", "ironsand9", "ironsand10", "ironsand11",
"ironsand12", "ironsand13", "ironsand14", "ironsand15",
"snow", "snow0", "snow1", "snow2", "snow3", "snow4", "snow5", "snow6", "snow7", "snow8", "snow9", "snow10", "snow11", "snow12", "snow-ice", "snow_dug",
diff --git a/code/game/turfs/simulated/floor/fancy_floor.dm b/code/game/turfs/simulated/floor/fancy_floor.dm
index eae45bfd76..3cf6cc7511 100644
--- a/code/game/turfs/simulated/floor/fancy_floor.dm
+++ b/code/game/turfs/simulated/floor/fancy_floor.dm
@@ -273,6 +273,13 @@
smooth = SMOOTH_MORE
canSmoothWith = list(/turf/open/floor/carpet/black, /turf/open/floor/carpet/blackred, /turf/open/floor/carpet/monochrome)
+/turf/open/floor/carpet/arcade
+ icon = 'icons/turf/floors.dmi'
+ icon_state = "arcade"
+ floor_tile = /obj/item/stack/tile/carpet/arcade
+ smooth = SMOOTH_FALSE
+ canSmoothWith = list()
+
/turf/open/floor/carpet/blackred
icon = 'icons/turf/floors/carpet_blackred.dmi'
floor_tile = /obj/item/stack/tile/carpet/blackred
diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm
index 8421d9955d..4fb5a89891 100644
--- a/code/modules/admin/admin.dm
+++ b/code/modules/admin/admin.dm
@@ -12,7 +12,7 @@
///////////////////////////////////////////////////////////////////////////////////////////////Panels
/datum/admins/proc/show_player_panel(mob/M in GLOB.mob_list)
- set category = "Admin"
+ set category = "Admin.Game"
set name = "Show Player Panel"
set desc="Edit player (respawn, ban, heal, etc)"
@@ -211,7 +211,7 @@
/datum/admins/proc/access_news_network() //MARKER
- set category = "Fun"
+ set category = "Admin.Events"
set name = "Access Newscaster Network"
set desc = "Allows you to view, add and edit news feeds."
diff --git a/code/modules/admin/admin_investigate.dm b/code/modules/admin/admin_investigate.dm
index 7e5c104d90..52be445120 100644
--- a/code/modules/admin/admin_investigate.dm
+++ b/code/modules/admin/admin_investigate.dm
@@ -6,7 +6,7 @@
/client/proc/investigate_show()
set name = "Investigate"
- set category = "Admin"
+ set category = "Admin.Game"
if(!holder)
return
diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm
index 2c4e7b4f6e..52b4fa05b1 100644
--- a/code/modules/admin/admin_verbs.dm
+++ b/code/modules/admin/admin_verbs.dm
@@ -348,7 +348,7 @@ GLOBAL_PROTECT(admin_verbs_hideable)
/client/proc/admin_ghost()
- set category = "Admin"
+ set category = "Admin.Game"
set name = "Aghost"
if(!holder)
return FALSE
@@ -379,7 +379,7 @@ GLOBAL_PROTECT(admin_verbs_hideable)
/client/proc/invisimin()
set name = "Invisimin"
- set category = "Admin"
+ set category = "Admin.Game"
set desc = "Toggles ghost-like invisibility (Don't abuse this)"
if(holder && mob)
if(mob.invisibility == INVISIBILITY_OBSERVER)
@@ -391,7 +391,7 @@ GLOBAL_PROTECT(admin_verbs_hideable)
/client/proc/check_antagonists()
set name = "Check Antagonists"
- set category = "Admin"
+ set category = "Admin.Game"
if(holder)
holder.check_antagonists()
log_admin("[key_name(usr)] checked antagonists.") //for tsar~
@@ -411,14 +411,14 @@ GLOBAL_PROTECT(admin_verbs_hideable)
/client/proc/game_panel()
set name = "Game Panel"
- set category = "Admin"
+ set category = "Admin.Game"
if(holder)
holder.Game()
SSblackbox.record_feedback("tally", "admin_verb", 1, "Game Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/secrets()
set name = "Secrets"
- set category = "Admin"
+ set category = "Admin.Game"
if (holder)
holder.Secrets()
SSblackbox.record_feedback("tally", "admin_verb", 1, "Secrets Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -472,7 +472,7 @@ GLOBAL_PROTECT(admin_verbs_hideable)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Stealth Mode") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/drop_bomb()
- set category = "Special Verbs"
+ set category = "Admin.Fun"
set name = "Drop Bomb"
set desc = "Cause an explosion of varying strength at your location."
@@ -514,7 +514,7 @@ GLOBAL_PROTECT(admin_verbs_hideable)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Drop Bomb") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/drop_dynex_bomb()
- set category = "Special Verbs"
+ set category = "Admin.Fun"
set name = "Drop DynEx Bomb"
set desc = "Cause an explosion of varying strength at your location."
@@ -561,7 +561,7 @@ GLOBAL_PROTECT(admin_verbs_hideable)
message_admins("[key_name_admin(usr)] has modified Dynamic Explosion Scale: [ex_scale]")
/client/proc/give_spell(mob/T in GLOB.mob_list)
- set category = "Fun"
+ set category = "Admin.Fun"
set name = "Give Spell"
set desc = "Gives a spell to a mob."
@@ -585,7 +585,7 @@ GLOBAL_PROTECT(admin_verbs_hideable)
message_admins("Spells given to mindless mobs will not be transferred in mindswap or cloning! ")
/client/proc/remove_spell(mob/T in GLOB.mob_list)
- set category = "Fun"
+ set category = "Admin.Fun"
set name = "Remove Spell"
set desc = "Remove a spell from the selected mob."
@@ -598,7 +598,7 @@ GLOBAL_PROTECT(admin_verbs_hideable)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Remove Spell") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/give_disease(mob/living/T in GLOB.mob_living_list)
- set category = "Fun"
+ set category = "Admin.Fun"
set name = "Give Disease"
set desc = "Gives a Disease to a mob."
if(!istype(T))
@@ -613,7 +613,7 @@ GLOBAL_PROTECT(admin_verbs_hideable)
message_admins("[key_name_admin(usr)] gave [key_name(T)] the disease [D]. ")
/client/proc/object_say(obj/O in world)
- set category = "Special Verbs"
+ set category = "Admin.Events"
set name = "OSay"
set desc = "Makes an object say something."
var/message = input(usr, "What do you want the message to be?", "Make Sound") as text | null
@@ -625,7 +625,7 @@ GLOBAL_PROTECT(admin_verbs_hideable)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Object Say") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/togglebuildmodeself()
set name = "Toggle Build Mode Self"
- set category = "Special Verbs"
+ set category = "Admin.Events"
if (!(holder.rank.rights & R_BUILDMODE))
return
if(src.mob)
@@ -634,7 +634,7 @@ GLOBAL_PROTECT(admin_verbs_hideable)
/client/proc/check_ai_laws()
set name = "Check AI Laws"
- set category = "Admin"
+ set category = "Admin.Game"
if(holder)
src.holder.output_ai_laws()
@@ -717,7 +717,7 @@ GLOBAL_PROTECT(admin_verbs_hideable)
/client/proc/toggle_AI_interact()
set name = "Toggle Admin AI Interact"
- set category = "Admin"
+ set category = "Admin.Game"
set desc = "Allows you to interact with most machines as an AI would as a ghost"
AI_Interact = !AI_Interact
diff --git a/code/modules/admin/adminmenu.dm b/code/modules/admin/adminmenu.dm
index 64ce5987cf..b7d85ccff5 100644
--- a/code/modules/admin/adminmenu.dm
+++ b/code/modules/admin/adminmenu.dm
@@ -5,7 +5,7 @@
/datum/verbs/menu/Admin/verb/playerpanel()
set name = "Player Panel"
set desc = "Player Panel"
- set category = "Admin"
+ set category = "Admin.Game"
if(usr.client.holder)
usr.client.holder.player_panel_new()
SSblackbox.record_feedback("tally", "admin_verb", 1, "Player Panel New") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
diff --git a/code/modules/admin/verbs/adminjump.dm b/code/modules/admin/verbs/adminjump.dm
index 257c1d275a..ef56b4cd2a 100644
--- a/code/modules/admin/verbs/adminjump.dm
+++ b/code/modules/admin/verbs/adminjump.dm
@@ -1,7 +1,7 @@
/client/proc/jumptoarea(area/A in GLOB.sortedAreas)
set name = "Jump to Area"
set desc = "Area to jump to"
- set category = "Admin"
+ set category = "Admin.Game"
if(!src.holder)
to_chat(src, "Only administrators may use this command.", confidential = TRUE)
return
@@ -28,7 +28,7 @@
/client/proc/jumptoturf(turf/T in world)
set name = "Jump to Turf"
- set category = "Admin"
+ set category = "Admin.Game"
if(!src.holder)
to_chat(src, "Only administrators may use this command.", confidential = TRUE)
return
@@ -40,7 +40,7 @@
return
/client/proc/jumptomob(mob/M in GLOB.mob_list)
- set category = "Admin"
+ set category = "Admin.Game"
set name = "Jump to Mob"
if(!src.holder)
@@ -59,7 +59,7 @@
to_chat(A, "This mob is not located in the game world.", confidential = TRUE)
/client/proc/jumptocoord(tx as num, ty as num, tz as num)
- set category = "Admin"
+ set category = "Admin.Game"
set name = "Jump to Coordinate"
if (!holder)
@@ -74,7 +74,7 @@
message_admins("[key_name_admin(usr)] jumped to coordinates [tx], [ty], [tz]")
/client/proc/jumptokey()
- set category = "Admin"
+ set category = "Admin.Game"
set name = "Jump to Key"
if(!src.holder)
@@ -97,7 +97,7 @@
SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/Getmob(mob/M in GLOB.mob_list - GLOB.dummy_mob_list)
- set category = "Admin"
+ set category = "Admin.Game"
set name = "Get Mob"
set desc = "Mob to teleport"
if(!src.holder)
@@ -113,7 +113,7 @@
SSblackbox.record_feedback("tally", "admin_verb", 1, "Get Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/Getkey()
- set category = "Admin"
+ set category = "Admin.Game"
set name = "Get Key"
set desc = "Key to teleport"
@@ -141,7 +141,7 @@
SSblackbox.record_feedback("tally", "admin_verb", 1, "Get Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/sendmob(mob/M in sortmobs())
- set category = "Admin"
+ set category = "Admin.Game"
set name = "Send Mob"
if(!src.holder)
to_chat(src, "Only administrators may use this command.", confidential = TRUE)
diff --git a/code/modules/admin/verbs/borgpanel.dm b/code/modules/admin/verbs/borgpanel.dm
index be22c889f0..4b60ecc0ff 100644
--- a/code/modules/admin/verbs/borgpanel.dm
+++ b/code/modules/admin/verbs/borgpanel.dm
@@ -1,5 +1,5 @@
/datum/admins/proc/open_borgopanel(borgo in GLOB.silicon_mobs)
- set category = "Admin"
+ set category = "Admin.Game"
set name = "Show Borg Panel"
set desc = "Show borg panel"
diff --git a/code/modules/admin/verbs/cinematic.dm b/code/modules/admin/verbs/cinematic.dm
index 9b27a8d8e9..123e9877f7 100644
--- a/code/modules/admin/verbs/cinematic.dm
+++ b/code/modules/admin/verbs/cinematic.dm
@@ -1,6 +1,6 @@
/client/proc/cinematic()
set name = "cinematic"
- set category = "Fun"
+ set category = "Admin.Fun"
set desc = "Shows a cinematic." // Intended for testing but I thought it might be nice for events on the rare occasion Feel free to comment it out if it's not wanted.
set hidden = 1
if(!SSticker)
diff --git a/code/modules/admin/verbs/deadsay.dm b/code/modules/admin/verbs/deadsay.dm
index 66acc0f667..e3937e19b6 100644
--- a/code/modules/admin/verbs/deadsay.dm
+++ b/code/modules/admin/verbs/deadsay.dm
@@ -1,5 +1,5 @@
/client/proc/dsay(msg as text)
- set category = "Special Verbs"
+ set category = "Admin.Game"
set name = "Dsay"
set hidden = 1
if(!holder)
diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm
index f068f05a4a..5704448053 100644
--- a/code/modules/admin/verbs/debug.dm
+++ b/code/modules/admin/verbs/debug.dm
@@ -27,7 +27,7 @@
SSblackbox.record_feedback("tally", "admin_verb", 1, "Air Status In Location") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_robotize(mob/M in GLOB.mob_list)
- set category = "Fun"
+ set category = "Admin.Fun"
set name = "Make Robot"
if(!SSticker.HasRoundStarted())
@@ -43,7 +43,7 @@
alert("Invalid mob")
/client/proc/cmd_admin_blobize(mob/M in GLOB.mob_list)
- set category = "Fun"
+ set category = "Admin.Fun"
set name = "Make Blob"
if(!SSticker.HasRoundStarted())
@@ -58,7 +58,7 @@
/client/proc/cmd_admin_animalize(mob/M in GLOB.mob_list)
- set category = "Fun"
+ set category = "Admin.Fun"
set name = "Make Simple Animal"
if(!SSticker.HasRoundStarted())
@@ -79,7 +79,7 @@
/client/proc/makepAI(turf/T in GLOB.mob_list)
- set category = "Fun"
+ set category = "Admin.Fun"
set name = "Make pAI"
set desc = "Specify a location to spawn a pAI device, then specify a key to play that pAI"
@@ -106,7 +106,7 @@
SSblackbox.record_feedback("tally", "admin_verb", 1, "Make pAI") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_alienize(mob/M in GLOB.mob_list)
- set category = "Fun"
+ set category = "Admin.Fun"
set name = "Make Alien"
if(!SSticker.HasRoundStarted())
@@ -121,7 +121,7 @@
alert("Invalid mob")
/client/proc/cmd_admin_slimeize(mob/M in GLOB.mob_list)
- set category = "Fun"
+ set category = "Admin.Fun"
set name = "Make slime"
if(!SSticker.HasRoundStarted())
@@ -211,7 +211,7 @@
message_admins("[key_name_admin(usr)] has granted [M.key] full access. ")
/client/proc/cmd_assume_direct_control(mob/M in GLOB.mob_list)
- set category = "Admin"
+ set category = "Admin.Game"
set name = "Assume direct control"
set desc = "Direct intervention"
@@ -229,6 +229,33 @@
qdel(adminmob)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Assume Direct Control") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+/client/proc/cmd_give_direct_control(mob/M in GLOB.mob_list)
+ set category = "Admin.Game"
+ set name = "Give direct control"
+
+ if(!M)
+ return
+ if(M.ckey)
+ if(alert("This mob is being controlled by [M.key]. Are you sure you wish to give someone else control of it? [M.key] will be made a ghost.",,"Yes","No") != "Yes")
+ return
+ var/client/newkey = input(src, "Pick the player to put in control.", "New player") as null|anything in sortList(GLOB.clients)
+ var/mob/oldmob = newkey.mob
+ var/delmob = FALSE
+ if((isobserver(oldmob) || alert("Do you want to delete [newkey]'s old mob?","Delete?","Yes","No") != "No"))
+ delmob = TRUE
+ if(!M || QDELETED(M))
+ to_chat(usr, "The target mob no longer exists, aborting. ")
+ return
+ if(M.ckey)
+ M.ghostize(FALSE)
+ M.ckey = newkey.key
+ M.client?.init_verbs()
+ if(delmob)
+ qdel(oldmob)
+ message_admins("[key_name_admin(usr)] gave away direct control of [M] to [newkey]. ")
+ log_admin("[key_name(usr)] gave away direct control of [M] to [newkey].")
+ SSblackbox.record_feedback("tally", "admin_verb", 1, "Give Direct Control") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+
/client/proc/cmd_admin_test_atmos_controllers()
set category = "Mapping"
set name = "Test Atmos Monitoring Consoles"
@@ -455,7 +482,7 @@
cmd_admin_areatest(FALSE)
/client/proc/cmd_admin_dress(mob/M in GLOB.mob_list)
- set category = "Fun"
+ set category = "Admin.Events"
set name = "Select equipment"
if(!(ishuman(M) || isobserver(M)))
alert("Invalid mob")
diff --git a/code/modules/admin/verbs/dice.dm b/code/modules/admin/verbs/dice.dm
index 5b0a15257e..f033351f96 100644
--- a/code/modules/admin/verbs/dice.dm
+++ b/code/modules/admin/verbs/dice.dm
@@ -1,5 +1,5 @@
/client/proc/roll_dices()
- set category = "Fun"
+ set category = "Admin.Fun"
set name = "Roll Dice"
if(!check_rights(R_FUN))
return
diff --git a/code/modules/admin/verbs/one_click_antag.dm b/code/modules/admin/verbs/one_click_antag.dm
index 7675f858ee..2379ee22bc 100644
--- a/code/modules/admin/verbs/one_click_antag.dm
+++ b/code/modules/admin/verbs/one_click_antag.dm
@@ -1,7 +1,7 @@
/client/proc/one_click_antag()
set name = "Create Antagonist"
set desc = "Auto-create an antagonist of your choice"
- set category = "Admin"
+ set category = "Admin.Events"
if(holder)
holder.one_click_antag()
diff --git a/code/modules/admin/verbs/playsound.dm b/code/modules/admin/verbs/playsound.dm
index fc2ba55f54..6e188a6c7a 100644
--- a/code/modules/admin/verbs/playsound.dm
+++ b/code/modules/admin/verbs/playsound.dm
@@ -1,5 +1,5 @@
/client/proc/play_sound(S as sound)
- set category = "Fun"
+ set category = "Admin.Fun"
set name = "Play Global Sound"
if(!check_rights(R_SOUNDS))
return
@@ -42,7 +42,7 @@
/client/proc/play_local_sound(S as sound)
- set category = "Fun"
+ set category = "Admin.Fun"
set name = "Play Local Sound"
if(!check_rights(R_SOUNDS))
return
@@ -53,7 +53,7 @@
SSblackbox.record_feedback("tally", "admin_verb", 1, "Play Local Sound") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/play_web_sound()
- set category = "Fun"
+ set category = "Admin.Fun"
set name = "Play Internet Sound"
if(!check_rights(R_SOUNDS))
return
@@ -136,7 +136,7 @@
SSblackbox.record_feedback("tally", "admin_verb", 1, "Play Internet Sound")
/client/proc/manual_play_web_sound()
- set category = "Fun"
+ set category = "Admin.Fun"
set name = "Manual Play Internet Sound"
if(!check_rights(R_SOUNDS))
return
@@ -182,7 +182,7 @@
SSblackbox.record_feedback("tally", "admin_verb", 1, "Manual Play Internet Sound")
/client/proc/set_round_end_sound(S as sound)
- set category = "Fun"
+ set category = "Admin.Fun"
set name = "Set Round End Sound"
if(!check_rights(R_SOUNDS))
return
diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm
index 13f91ff79f..a657d37693 100644
--- a/code/modules/admin/verbs/randomverbs.dm
+++ b/code/modules/admin/verbs/randomverbs.dm
@@ -20,7 +20,7 @@
SSblackbox.record_feedback("tally", "admin_verb", 1, "Drop Everything") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_subtle_message(mob/M in GLOB.mob_list)
- set category = "Special Verbs"
+ set category = "Admin.Events"
set name = "Subtle Message"
if(!ismob(M))
@@ -46,7 +46,7 @@
SSblackbox.record_feedback("tally", "admin_verb", 1, "Subtle Message") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_headset_message(mob/M in GLOB.mob_list)
- set category = "Special Verbs"
+ set category = "Admin.Events"
set name = "Headset Message"
admin_headset_message(M)
@@ -128,7 +128,7 @@
SSblackbox.record_feedback("tally", "admin_verb", 1, "Modify Antagonist Reputation") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_world_narrate()
- set category = "Special Verbs"
+ set category = "Admin.Events"
set name = "Global Narrate"
if(!check_rights(R_ADMIN))
@@ -144,7 +144,7 @@
SSblackbox.record_feedback("tally", "admin_verb", 1, "Global Narrate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_direct_narrate(mob/M)
- set category = "Special Verbs"
+ set category = "Admin.Events"
set name = "Direct Narrate"
if(!check_rights(R_ADMIN))
@@ -169,7 +169,7 @@
SSblackbox.record_feedback("tally", "admin_verb", 1, "Direct Narrate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_local_narrate(atom/A)
- set category = "Special Verbs"
+ set category = "Admin.Events"
set name = "Local Narrate"
if(!check_rights(R_ADMIN))
@@ -190,7 +190,7 @@
SSblackbox.record_feedback("tally", "admin_verb", 1, "Local Narrate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_godmode(mob/M in GLOB.mob_list)
- set category = "Special Verbs"
+ set category = "Admin.Game"
set name = "Godmode"
if(!check_rights(R_ADMIN))
return
@@ -335,7 +335,7 @@ Works kind of like entering the game with a new character. Character receives a
Traitors and the like can also be revived with the previous role mostly intact.
/N */
/client/proc/respawn_character()
- set category = "Special Verbs"
+ set category = "Admin.Game"
set name = "Respawn Character"
set desc = "Respawn a person that has been gibbed/dusted/killed. They must be a ghost for this to work and preferably should not have a body to go back into."
if(!check_rights(R_ADMIN))
@@ -503,7 +503,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
return new_character
/client/proc/cmd_admin_add_freeform_ai_law()
- set category = "Fun"
+ set category = "Admin.Events"
set name = "Add Custom AI law"
if(!check_rights(R_ADMIN))
@@ -546,7 +546,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
SSblackbox.record_feedback("tally", "admin_verb", 1, "Rejuvinate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_create_centcom_report()
- set category = "Special Verbs"
+ set category = "Admin.Events"
set name = "Create Command Report"
if(!check_rights(R_ADMIN))
@@ -572,7 +572,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
SSblackbox.record_feedback("tally", "admin_verb", 1, "Create Command Report") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_change_command_name()
- set category = "Special Verbs"
+ set category = "Admin.Events"
set name = "Change Command Name"
if(!check_rights(R_ADMIN))
@@ -595,7 +595,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
admin_delete(A)
/client/proc/cmd_admin_list_open_jobs()
- set category = "Admin"
+ set category = "Admin.Game"
set name = "Manage Job Slots"
if(!check_rights(R_ADMIN))
@@ -604,7 +604,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
SSblackbox.record_feedback("tally", "admin_verb", 1, "Manage Job Slots") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_explosion(atom/O as obj|mob|turf in world)
- set category = "Special Verbs"
+ set category = "Admin.Fun"
set name = "Explosion"
if(!check_rights(R_ADMIN))
@@ -640,7 +640,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
return
/client/proc/cmd_admin_emp(atom/O as obj|mob|turf in world)
- set category = "Special Verbs"
+ set category = "Admin.Fun"
set name = "EM Pulse"
if(!check_rights(R_ADMIN))
@@ -656,7 +656,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
SSblackbox.record_feedback("tally", "admin_verb", 1, "EM Pulse") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_gib(mob/M in GLOB.mob_list)
- set category = "Special Verbs"
+ set category = "Admin.Fun"
set name = "Gib"
if(!check_rights(R_ADMIN))
@@ -683,7 +683,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
/client/proc/cmd_admin_gib_self()
set name = "Gibself"
- set category = "Fun"
+ set category = "Admin.Fun"
var/confirm = alert(src, "You sure?", "Confirm", "Yes", "No")
if(confirm == "Yes")
@@ -702,7 +702,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
SSblackbox.record_feedback("tally", "admin_verb", 1, "Check Contents") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggle_view_range()
- set category = "Special Verbs"
+ set category = "Admin.Game"
set name = "Change View Range"
set desc = "switches between 1x and custom views"
@@ -717,8 +717,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Change View Range", "[view]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/admin_call_shuttle()
-
- set category = "Admin"
+ set category = "Admin.Events"
set name = "Call Shuttle"
if(EMERGENCY_AT_LEAST_DOCKED)
@@ -738,7 +737,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
return
/client/proc/admin_cancel_shuttle()
- set category = "Admin"
+ set category = "Admin.Events"
set name = "Cancel Shuttle"
if(!check_rights(0))
return
@@ -754,9 +753,51 @@ Traitors and the like can also be revived with the previous role mostly intact.
message_admins("[key_name_admin(usr)] admin-recalled the emergency shuttle. ")
return
+/*
+/client/proc/admin_disable_shuttle()
+ set category = "Admin.Events"
+ set name = "Disable Shuttle"
+ if(!check_rights(R_ADMIN))
+ return
+ if(SSshuttle.emergency.mode == SHUTTLE_DISABLED)
+ to_chat(usr, "Error, shuttle is already disabled. ")
+ return
+ if(alert(src, "You sure?", "Confirm", "Yes", "No") != "Yes")
+ return
+ message_admins("[key_name_admin(usr)] disabled the shuttle. ")
+ SSshuttle.lastMode = SSshuttle.emergency.mode
+ SSshuttle.lastCallTime = SSshuttle.emergency.timeLeft(1)
+ SSshuttle.adminEmergencyNoRecall = TRUE
+ SSshuttle.emergency.setTimer(0)
+ SSshuttle.emergency.mode = SHUTTLE_DISABLED
+ priority_announce("Warning: Emergency Shuttle uplink failure, shuttle disabled until further notice.", "Emergency Shuttle Uplink Alert", 'sound/misc/announce_dig.ogg')
+
+/client/proc/admin_enable_shuttle()
+ set category = "Admin - Events"
+ set category = "Admin.Events"
+ set name = "Enable Shuttle"
+
+ if(!check_rights(R_ADMIN))
+ return
+ if(SSshuttle.emergency.mode != SHUTTLE_DISABLED)
+ to_chat(usr, "Error, shuttle not disabled. ")
+ return
+ if(alert(src, "You sure?", "Confirm", "Yes", "No") != "Yes")
+ return
+ message_admins("[key_name_admin(usr)] enabled the emergency shuttle. ")
+ SSshuttle.adminEmergencyNoRecall = FALSE
+ SSshuttle.emergencyNoRecall = FALSE
+ if(SSshuttle.lastMode == SHUTTLE_DISABLED) //If everything goes to shit, fix it.
+ SSshuttle.lastMode = SHUTTLE_IDLE
+ SSshuttle.emergency.mode = SSshuttle.lastMode
+ if(SSshuttle.lastCallTime < 10 SECONDS && SSshuttle.lastMode != SHUTTLE_IDLE)
+ SSshuttle.lastCallTime = 10 SECONDS //Make sure no insta departures.
+ SSshuttle.emergency.setTimer(SSshuttle.lastCallTime)
+ priority_announce("Warning: Emergency Shuttle uplink reestablished, shuttle enabled.", "Emergency Shuttle Uplink Alert", 'sound/misc/announce_dig.ogg')
+*/
/client/proc/everyone_random()
- set category = "Fun"
+ set category = "Admin.Fun"
set name = "Make Everyone Random"
set desc = "Make everyone have a random appearance. You can only use this before rounds!"
@@ -804,7 +845,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
/client/proc/admin_change_sec_level()
- set category = "Special Verbs"
+ set category = "Admin.Events"
set name = "Set Security Level"
set desc = "Changes the security level. Announcement only, i.e. setting to Delta won't activate nuke"
@@ -821,7 +862,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
/client/proc/toggle_nuke(obj/machinery/nuclearbomb/N in GLOB.nuke_list)
set name = "Toggle Nuke"
- set category = "Fun"
+ set category = "Admin.Events"
set popup_menu = 0
if(!check_rights(R_DEBUG))
return
@@ -1016,7 +1057,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
usr << browse(dat, "window=dressup;size=550x600")
/client/proc/toggle_combo_hud()
- set category = "Admin"
+ set category = "Admin.Game"
set name = "Toggle Combo HUD"
set desc = "Toggles the Admin Combo HUD (antag, sci, med, eng)"
@@ -1051,7 +1092,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
/client/proc/run_weather()
- set category = "Fun"
+ set category = "Admin.Events"
set name = "Run Weather"
set desc = "Triggers a weather on the z-level you choose."
@@ -1075,7 +1116,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
SSblackbox.record_feedback("tally", "admin_verb", 1, "Run Weather")
/client/proc/mass_zombie_infection()
- set category = "Fun"
+ set category = "Admin.Fun"
set name = "Mass Zombie Infection"
set desc = "Infects all humans with a latent organ that will zombify \
them on death."
@@ -1095,7 +1136,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
SSblackbox.record_feedback("tally", "admin_verb", 1, "Mass Zombie Infection")
/client/proc/mass_zombie_cure()
- set category = "Fun"
+ set category = "Admin.Fun"
set name = "Mass Zombie Cure"
set desc = "Removes the zombie infection from all humans, returning them to normal."
if(!check_rights(R_ADMIN))
@@ -1113,7 +1154,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
SSblackbox.record_feedback("tally", "admin_verb", 1, "Mass Zombie Cure")
/client/proc/polymorph_all()
- set category = "Fun"
+ set category = "Admin.Fun"
set name = "Polymorph All"
set desc = "Applies the effects of the bolt of change to every single mob."
@@ -1203,7 +1244,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggled Hub Visibility", "[GLOB.hub_visibility ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_toggle_fov()
- set category = "Fun"
+ set category = "Admin.Fun"
set name = "Enable/Disable Field of Vision"
var/static/busy_toggling_fov = FALSE
@@ -1256,7 +1297,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
/client/proc/smite(mob/living/carbon/human/target as mob)
set name = "Smite"
- set category = "Fun"
+ set category = "Admin.Fun"
if(!check_rights(R_ADMIN) || !check_rights(R_FUN))
return
diff --git a/code/modules/admin/verbs/shuttlepanel.dm b/code/modules/admin/verbs/shuttlepanel.dm
index a80eafae02..7552936136 100644
--- a/code/modules/admin/verbs/shuttlepanel.dm
+++ b/code/modules/admin/verbs/shuttlepanel.dm
@@ -1,5 +1,5 @@
/datum/admins/proc/open_shuttlepanel()
- set category = "Admin"
+ set category = "Admin.Events"
set name = "Shuttle Manipulator"
set desc = "Opens the shuttle manipulator UI."
diff --git a/code/modules/admin/verbs/tripAI.dm b/code/modules/admin/verbs/tripAI.dm
index 7742d6ea66..fc4270dd1b 100644
--- a/code/modules/admin/verbs/tripAI.dm
+++ b/code/modules/admin/verbs/tripAI.dm
@@ -1,5 +1,5 @@
/client/proc/triple_ai()
- set category = "Fun"
+ set category = "Admin.Events"
set name = "Create AI Triumvirate"
if(SSticker.current_state > GAME_STATE_PREGAME)
diff --git a/code/modules/antagonists/bloodsucker/bloodsucker_powers.dm b/code/modules/antagonists/bloodsucker/bloodsucker_powers.dm
index 5c4b1f2b9f..26c8bd5949 100644
--- a/code/modules/antagonists/bloodsucker/bloodsucker_powers.dm
+++ b/code/modules/antagonists/bloodsucker/bloodsucker_powers.dm
@@ -180,10 +180,12 @@
button.screen_loc = DEFAULT_BLOODSPELLS
button.moved = DEFAULT_BLOODSPELLS
button.ordered = FALSE
+
/datum/action/bloodsucker/passive/Destroy()
if(owner)
Remove(owner)
target = null
+ return ..()
/////////////////////////////////// TARGETTED POWERS ///////////////////////////////////
diff --git a/code/modules/antagonists/bloodsucker/objects/bloodsucker_crypt.dm b/code/modules/antagonists/bloodsucker/objects/bloodsucker_crypt.dm
index 536c07cd62..e8fb82a5d1 100644
--- a/code/modules/antagonists/bloodsucker/objects/bloodsucker_crypt.dm
+++ b/code/modules/antagonists/bloodsucker/objects/bloodsucker_crypt.dm
@@ -456,6 +456,7 @@
/obj/structure/bloodsucker/candelabrum/Destroy()
STOP_PROCESSING(SSobj, src)
+ return ..() //return a hint
/obj/structure/bloodsucker/candelabrum/update_icon_state()
icon_state = "candelabrum[lit ? "_lit" : ""]"
diff --git a/code/modules/antagonists/changeling/changeling.dm b/code/modules/antagonists/changeling/changeling.dm
index 242538a1e5..8f4e7ef3d6 100644
--- a/code/modules/antagonists/changeling/changeling.dm
+++ b/code/modules/antagonists/changeling/changeling.dm
@@ -38,8 +38,9 @@
var/mimicing = ""
var/canrespec = 0
var/changeling_speak = 0
- var/loudfactor = 0 //Used for blood tests. At 4, blood tests will succeed. At 10, blood tests will result in an explosion.
- var/bloodtestwarnings = 0 //Used to track if the ling has been notified that they will pass blood tests.
+ var/loudfactor = 0 //Used for blood tests. This is is the average loudness of the ling's abilities calculated with the below two vars
+ var/loudtotal = 0 //Used to keep track of the sum of the ling's loudness
+ var/totalpurchases = 0 //Used to keep track of how many purchases the ling's made after free abilities have been added
var/datum/dna/chosen_dna
var/obj/effect/proc_holder/changeling/sting/chosen_sting
var/datum/cellular_emporium/cellular_emporium
@@ -139,8 +140,6 @@
/datum/antagonist/changeling/proc/reset_powers()
if(purchasedpowers)
remove_changeling_powers()
- loudfactor = 0
- bloodtestwarnings = 0
//Repurchase free powers.
for(var/path in all_powers)
var/obj/effect/proc_holder/changeling/S = new path()
@@ -148,6 +147,9 @@
if(!has_sting(S))
purchasedpowers += S
S.on_purchase(owner.current,TRUE)
+ loudfactor = 0
+ loudtotal = 0
+ totalpurchases = 0
/datum/antagonist/changeling/proc/has_sting(obj/effect/proc_holder/changeling/power)
for(var/obj/effect/proc_holder/changeling/P in purchasedpowers)
@@ -192,13 +194,18 @@
geneticpoints -= thepower.dna_cost
purchasedpowers += thepower
thepower.on_purchase(owner.current)
- loudfactor += thepower.loudness
- if(loudfactor >= 4 && !bloodtestwarnings)
- to_chat(owner.current, "Our blood is growing flammable. Our blood will react violently to heat. ")
- bloodtestwarnings = 1
- if(loudfactor >= 10 && bloodtestwarnings < 2)
- to_chat(owner.current, "Our blood has grown extremely flammable. Our blood will react explosively to heat. ")
- bloodtestwarnings = 2
+ loudtotal += thepower.loudness
+ totalpurchases++
+ var/oldloudness = loudfactor
+ loudfactor = loudtotal/max(totalpurchases,1)
+ if(loudfactor >= LINGBLOOD_DETECTION_THRESHOLD && oldloudness < LINGBLOOD_DETECTION_THRESHOLD)
+ to_chat(owner.current, "Our blood has grown flammable. Our blood will now react violently to heat. ")
+ else if(loudfactor < LINGBLOOD_DETECTION_THRESHOLD && oldloudness >= LINGBLOOD_DETECTION_THRESHOLD)
+ to_chat(owner.current, "Our blood has stabilized, and will no longer react violently to heat. ")
+ if(loudfactor > LINGBLOOD_EXPLOSION_THRESHOLD && oldloudness <= LINGBLOOD_EXPLOSION_THRESHOLD)
+ to_chat(owner.current, "Our blood has grown extremely flammable. Our blood will now react explosively to heat. ")
+ else if(loudfactor <= LINGBLOOD_EXPLOSION_THRESHOLD && oldloudness > LINGBLOOD_EXPLOSION_THRESHOLD)
+ to_chat(owner.current, "Our blood has slightly stabilized, and will no longer explode when exposed to heat. ")
/datum/antagonist/changeling/proc/readapt()
if(!ishuman(owner.current))
diff --git a/code/modules/antagonists/eldritch_cult/eldritch_knowledge.dm b/code/modules/antagonists/eldritch_cult/eldritch_knowledge.dm
index 27868a3e3e..a7330cd93a 100644
--- a/code/modules/antagonists/eldritch_cult/eldritch_knowledge.dm
+++ b/code/modules/antagonists/eldritch_cult/eldritch_knowledge.dm
@@ -247,7 +247,8 @@
if(LH.target && LH.target.stat == DEAD)
to_chat(carbon_user,"Your patrons accepts your offer... ")
var/mob/living/carbon/human/H = LH.target
- H.become_husk()
+ H.become_husk("burn") //Husks the target with removable husking, but causes a bunch of additional burn damage to prevent it from being 'too easy' to do
+ H.adjustFireLoss(200)
LH.target = null
var/datum/antagonist/heretic/EC = carbon_user.mind.has_antag_datum(/datum/antagonist/heretic)
diff --git a/code/modules/antagonists/revenant/revenant.dm b/code/modules/antagonists/revenant/revenant.dm
index ffb3478b24..f5ebcffe35 100644
--- a/code/modules/antagonists/revenant/revenant.dm
+++ b/code/modules/antagonists/revenant/revenant.dm
@@ -390,7 +390,7 @@
if(old_key)
for(var/mob/M in GLOB.dead_mob_list)
if(M.client && M.client.key == old_key) //Only recreates the mob if the mob the client is in is dead
- M.transfer_ckey(revenant.key, FALSE)
+ M.transfer_ckey(revenant, FALSE)
key_of_revenant = TRUE
break
if(!key_of_revenant)
@@ -403,7 +403,7 @@
visible_message("[src] settles down and seems lifeless. ")
return
var/mob/C = pick(candidates)
- C.transfer_ckey(revenant.key, FALSE)
+ C.transfer_ckey(revenant, FALSE)
if(!revenant.key)
qdel(revenant)
message_admins("No ckey was found for the new revenant. Oh well!")
@@ -411,8 +411,8 @@
visible_message("[src] settles down and seems lifeless. ")
return
- message_admins("[key_of_revenant] has been [old_key == revenant.key ? "re":""]made into a revenant by reforming ectoplasm.")
- log_game("[key_of_revenant] was [old_key == revenant.key ? "re":""]made as a revenant by reforming ectoplasm.")
+ message_admins("[revenant.key] has been [old_key == revenant.key ? "re":""]made into a revenant by reforming ectoplasm.")
+ log_game("[revenant.key] was [old_key == revenant.key ? "re":""]made as a revenant by reforming ectoplasm.")
visible_message("[src] suddenly rises into the air before fading away. ")
revenant.essence = essence
diff --git a/code/modules/atmospherics/gasmixtures/gas_mixture.dm b/code/modules/atmospherics/gasmixtures/gas_mixture.dm
index 3cc597ec31..4c71815c9c 100644
--- a/code/modules/atmospherics/gasmixtures/gas_mixture.dm
+++ b/code/modules/atmospherics/gasmixtures/gas_mixture.dm
@@ -134,6 +134,19 @@ GLOBAL_LIST_INIT(meta_gas_fusions, meta_gas_fusion_list())
/datum/gas_mixture/proc/set_volume(new_volume)
/datum/gas_mixture/proc/get_moles(gas_type)
/datum/gas_mixture/proc/set_moles(gas_type, moles)
+
+// VV WRAPPERS - EXTOOLS HOOKED PROCS DO NOT TAKE ARGUMENTS FROM CALL() FOR SOME REASON.
+/datum/gas_mixture/proc/vv_set_moles(gas_type, moles)
+ return set_moles(gas_type, moles)
+/datum/gas_mixture/proc/vv_get_moles(gas_type)
+ return get_moles(gas_type)
+/datum/gas_mixture/proc/vv_set_temperature(new_temp)
+ return set_temperature(new_temp)
+/datum/gas_mixture/proc/vv_set_volume(new_volume)
+ return set_volume(new_volume)
+/datum/gas_mixture/proc/vv_react(datum/holder)
+ return react(holder)
+
/datum/gas_mixture/proc/scrub_into(datum/gas_mixture/target, list/gases)
/datum/gas_mixture/proc/mark_immutable()
/datum/gas_mixture/proc/get_gases()
diff --git a/code/modules/cargo/centcom_podlauncher.dm b/code/modules/cargo/centcom_podlauncher.dm
index b7eac1e591..354df5f592 100644
--- a/code/modules/cargo/centcom_podlauncher.dm
+++ b/code/modules/cargo/centcom_podlauncher.dm
@@ -12,7 +12,7 @@
/client/proc/centcom_podlauncher() //Creates a verb for admins to open up the ui
set name = "Config/Launch Supplypod"
set desc = "Configure and launch a CentCom supplypod full of whatever your heart desires!"
- set category = "Admin"
+ set category = "Admin.Events"
var/datum/centcom_podlauncher/plaunch = new(usr)//create the datum
plaunch.ui_interact(usr)//datum has a tgui component, here we open the window
diff --git a/code/modules/cargo/packs/misc.dm b/code/modules/cargo/packs/misc.dm
index 394b86bb81..9c15e75cd6 100644
--- a/code/modules/cargo/packs/misc.dm
+++ b/code/modules/cargo/packs/misc.dm
@@ -351,6 +351,10 @@
name = "Black Carpet Single-Pack"
contains = list(/obj/item/stack/tile/carpet/black/fifty)
+/datum/supply_pack/misc/carpet/arcade
+ name = "Arcade Carpet Single-Pack"
+ contains = list(/obj/item/stack/tile/carpet/arcade/fifty)
+
/datum/supply_pack/misc/carpet/premium
name = "Monochrome Carpet Single-Pack"
desc = "Exotic carpets for all your decorating needs. This 30 units stack of extra soft carpet will tie any room together."
diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm
index 7a2c8156d4..94de76561e 100644
--- a/code/modules/client/preferences.dm
+++ b/code/modules/client/preferences.dm
@@ -98,6 +98,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/use_custom_skin_tone = FALSE
var/left_eye_color = "000000" //Eye color
var/right_eye_color = "000000"
+ var/eye_type = DEFAULT_EYES_TYPE //Eye type
var/split_eye_colors = FALSE
var/datum/species/pref_species = new /datum/species/human() //Mutant race
var/list/features = list("mcolor" = "FFFFFF",
@@ -287,7 +288,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
/datum/preferences/proc/ShowChoices(mob/user)
if(!user || !user.client)
return
- update_preview_icon(current_tab != 2)
+ update_preview_icon(current_tab)
var/list/dat = list("")
dat += "Character Settings "
@@ -474,25 +475,28 @@ GLOBAL_LIST_EMPTY(preferences_datums)
if (CONFIG_GET(number/body_size_min) != CONFIG_GET(number/body_size_max))
dat += "Sprite Size: [features["body_size"]*100]% "
- if((EYECOLOR in pref_species.species_traits) && !(NOEYES in pref_species.species_traits))
- if(!use_skintones && !mutant_colors)
- dat += APPEARANCE_CATEGORY_COLUMN
- if(left_eye_color != right_eye_color)
- split_eye_colors = TRUE
- dat += "Heterochromia "
- dat += "[split_eye_colors ? "Enabled" : "Disabled"] "
- if(!split_eye_colors)
- dat += "Eye Color "
- dat += " Change "
+ if(!(NOEYES in pref_species.species_traits))
+ dat += "Eye Type "
+ dat += "[eye_type] "
+ if((EYECOLOR in pref_species.species_traits))
+ if(!use_skintones && !mutant_colors)
+ dat += APPEARANCE_CATEGORY_COLUMN
+ if(left_eye_color != right_eye_color)
+ split_eye_colors = TRUE
+ dat += "Heterochromia "
+ dat += "[split_eye_colors ? "Enabled" : "Disabled"] "
+ if(!split_eye_colors)
+ dat += "Eye Color "
+ dat += " Change "
+ dat += ""
+ else
+ dat += "Left Eye Color "
+ dat += " Change "
+ dat += "Right Eye Color "
+ dat += " Change "
+ dat += ""
+ else if(use_skintones || mutant_colors)
dat += ""
- else
- dat += "Left Eye Color "
- dat += " Change "
- dat += "Right Eye Color "
- dat += " Change "
- dat += ""
- else if(use_skintones || mutant_colors)
- dat += ""
dat += APPEARANCE_CATEGORY_COLUMN
dat += "Speech preferences "
@@ -1584,6 +1588,11 @@ GLOBAL_LIST_EMPTY(preferences_datums)
if(new_eyes)
right_eye_color = sanitize_hexcolor(new_eyes, 6)
+ if("eye_type")
+ var/new_eye_type = input(user, "Choose your character's eye type.", "Character Preference") as null|anything in GLOB.eye_types
+ if(new_eye_type)
+ eye_type = new_eye_type
+
if("toggle_split_eyes")
split_eye_colors = !split_eye_colors
right_eye_color = left_eye_color
@@ -1617,6 +1626,9 @@ GLOBAL_LIST_EMPTY(preferences_datums)
if(features["mcolor3"] == "#000000" || (!(MUTCOLORS_PARTSONLY in pref_species.species_traits) && ReadHSV(temp_hsv)[3] < ReadHSV("#202020")[3]))
features["mcolor3"] = pref_species.default_color
+ //switch to the type of eyes the species uses
+ eye_type = pref_species.eye_type
+
if("custom_species")
var/new_species = reject_bad_name(input(user, "Choose your species subtype, if unique. This will show up on examinations and health scans. Do not abuse this:", "Character Preference", custom_species) as null|text)
if(new_species)
@@ -1630,7 +1642,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/temp_hsv = RGBtoHSV(new_mutantcolor)
if(new_mutantcolor == "#000000")
features["mcolor"] = pref_species.default_color
- else if((MUTCOLORS_PARTSONLY in pref_species.species_traits) || ReadHSV(temp_hsv)[3] >= ReadHSV("#202020")[3]) // mutantcolors must be bright, but only if they affect the skin
+ else if((MUTCOLORS_PARTSONLY in pref_species.species_traits) || ReadHSV(temp_hsv)[3] >= ReadHSV(MINIMUM_MUTANT_COLOR)[3]) // mutantcolors must be bright, but only if they affect the skin
features["mcolor"] = sanitize_hexcolor(new_mutantcolor, 6)
else
to_chat(user, "Invalid color. Your color is not bright enough. ")
@@ -1641,7 +1653,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/temp_hsv = RGBtoHSV(new_mutantcolor)
if(new_mutantcolor == "#000000")
features["mcolor2"] = pref_species.default_color
- else if((MUTCOLORS_PARTSONLY in pref_species.species_traits) || ReadHSV(temp_hsv)[3] >= ReadHSV("#202020")[3]) // mutantcolors must be bright, but only if they affect the skin
+ else if((MUTCOLORS_PARTSONLY in pref_species.species_traits) || ReadHSV(temp_hsv)[3] >= ReadHSV(MINIMUM_MUTANT_COLOR)[3]) // mutantcolors must be bright, but only if they affect the skin
features["mcolor2"] = sanitize_hexcolor(new_mutantcolor, 6)
else
to_chat(user, "Invalid color. Your color is not bright enough. ")
@@ -1652,7 +1664,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/temp_hsv = RGBtoHSV(new_mutantcolor)
if(new_mutantcolor == "#000000")
features["mcolor3"] = pref_species.default_color
- else if((MUTCOLORS_PARTSONLY in pref_species.species_traits) || ReadHSV(temp_hsv)[3] >= ReadHSV("#202020")[3]) // mutantcolors must be bright, but only if they affect the skin
+ else if((MUTCOLORS_PARTSONLY in pref_species.species_traits) || ReadHSV(temp_hsv)[3] >= ReadHSV(MINIMUM_MUTANT_COLOR)[3]) // mutantcolors must be bright, but only if they affect the skin
features["mcolor3"] = sanitize_hexcolor(new_mutantcolor, 6)
else
to_chat(user, "Invalid color. Your color is not bright enough. ")
@@ -1968,7 +1980,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/temp_hsv = RGBtoHSV(new_cockcolor)
if(new_cockcolor == "#000000")
features["cock_color"] = pref_species.default_color
- else if(ReadHSV(temp_hsv)[3] >= ReadHSV("#202020")[3])
+ else if(ReadHSV(temp_hsv)[3] >= ReadHSV(MINIMUM_MUTANT_COLOR)[3])
features["cock_color"] = sanitize_hexcolor(new_cockcolor, 6)
else
to_chat(user,"Invalid color. Your color is not bright enough. ")
@@ -2008,7 +2020,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/temp_hsv = RGBtoHSV(new_ballscolor)
if(new_ballscolor == "#000000")
features["balls_color"] = pref_species.default_color
- else if(ReadHSV(temp_hsv)[3] >= ReadHSV("#202020")[3])
+ else if(ReadHSV(temp_hsv)[3] >= ReadHSV(MINIMUM_MUTANT_COLOR)[3])
features["balls_color"] = sanitize_hexcolor(new_ballscolor, 6)
else
to_chat(user,"Invalid color. Your color is not bright enough. ")
@@ -2035,7 +2047,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/temp_hsv = RGBtoHSV(new_breasts_color)
if(new_breasts_color == "#000000")
features["breasts_color"] = pref_species.default_color
- else if(ReadHSV(temp_hsv)[3] >= ReadHSV("#202020")[3])
+ else if(ReadHSV(temp_hsv)[3] >= ReadHSV(MINIMUM_MUTANT_COLOR)[3])
features["breasts_color"] = sanitize_hexcolor(new_breasts_color, 6)
else
to_chat(user,"Invalid color. Your color is not bright enough. ")
@@ -2057,7 +2069,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/temp_hsv = RGBtoHSV(new_vagcolor)
if(new_vagcolor == "#000000")
features["vag_color"] = pref_species.default_color
- else if(ReadHSV(temp_hsv)[3] >= ReadHSV("#202020")[3])
+ else if(ReadHSV(temp_hsv)[3] >= ReadHSV(MINIMUM_MUTANT_COLOR)[3])
features["vag_color"] = sanitize_hexcolor(new_vagcolor, 6)
else
to_chat(user,"Invalid color. Your color is not bright enough. ")
@@ -2601,6 +2613,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
character.dna.features = features.Copy()
character.set_species(chosen_species, icon_update = FALSE, pref_load = TRUE)
+ character.dna.species.eye_type = eye_type
if(chosen_limb_id && (chosen_limb_id in character.dna.species.allowed_limb_ids))
character.dna.species.mutant_bodyparts["limbs_id"] = chosen_limb_id
character.dna.real_name = character.real_name
@@ -2639,9 +2652,9 @@ GLOBAL_LIST_EMPTY(preferences_datums)
//limb stuff, only done when initially spawning in
if(initial_spawn)
- //delete any existing prosthetic limbs to make sure no remnant prosthetics are left over
+ //delete any existing prosthetic limbs to make sure no remnant prosthetics are left over - But DO NOT delete those that are species-related
for(var/obj/item/bodypart/part in character.bodyparts)
- if(part.status == BODYPART_ROBOTIC)
+ if(part.status == BODYPART_ROBOTIC && !part.render_like_organic)
qdel(part)
character.regenerate_limbs() //regenerate limbs so now you only have normal limbs
for(var/modified_limb in modified_limbs)
diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm
index fb1178fd8e..7d4ad08e6a 100644
--- a/code/modules/client/preferences_savefile.dm
+++ b/code/modules/client/preferences_savefile.dm
@@ -5,7 +5,7 @@
// You do not need to raise this if you are adding new values that have sane defaults.
// Only raise this value when changing the meaning/format/name/layout of an existing value
// where you would want the updater procs below to run
-#define SAVEFILE_VERSION_MAX 36
+#define SAVEFILE_VERSION_MAX 37
/*
SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
@@ -204,10 +204,19 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
if(S["species"] == "lizard")
features["mam_snouts"] = features["snout"]
- if(current_version < 36)
+ if(current_version < 36) //introduction of heterochromia
left_eye_color = S["eye_color"]
right_eye_color = S["eye_color"]
+ if(current_version < 37) //introduction of chooseable eye types/sprites
+ if(S["species"] == "insect")
+ left_eye_color = "#000000"
+ right_eye_color = "#000000"
+ if(chosen_limb_id == "moth" || chosen_limb_id == "moth_not_greyscale") //these actually have slightly different eyes!
+ eye_type = "moth"
+ else
+ eye_type = "insect"
+
/datum/preferences/proc/load_path(ckey,filename="preferences.sav")
if(!ckey)
return
@@ -509,6 +518,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["age"] >> age
S["hair_color"] >> hair_color
S["facial_hair_color"] >> facial_hair_color
+ S["eye_type"] >> eye_type
S["left_eye_color"] >> left_eye_color
S["right_eye_color"] >> right_eye_color
S["use_custom_skin_tone"] >> use_custom_skin_tone
@@ -692,6 +702,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
age = sanitize_integer(age, AGE_MIN, AGE_MAX, initial(age))
hair_color = sanitize_hexcolor(hair_color, 6, FALSE)
facial_hair_color = sanitize_hexcolor(facial_hair_color, 6, FALSE)
+ eye_type = sanitize_inlist(eye_type, GLOB.eye_types, DEFAULT_EYES_TYPE)
left_eye_color = sanitize_hexcolor(left_eye_color, 6, FALSE)
right_eye_color = sanitize_hexcolor(right_eye_color, 6, FALSE)
@@ -822,6 +833,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
WRITE_FILE(S["age"] , age)
WRITE_FILE(S["hair_color"] , hair_color)
WRITE_FILE(S["facial_hair_color"] , facial_hair_color)
+ WRITE_FILE(S["eye_type"] , eye_type)
WRITE_FILE(S["left_eye_color"] , left_eye_color)
WRITE_FILE(S["right_eye_color"] , right_eye_color)
WRITE_FILE(S["use_custom_skin_tone"] , use_custom_skin_tone)
diff --git a/code/modules/client/preferences_toggles.dm b/code/modules/client/preferences_toggles.dm
index e16a491c61..a019ade471 100644
--- a/code/modules/client/preferences_toggles.dm
+++ b/code/modules/client/preferences_toggles.dm
@@ -386,7 +386,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
//Admin Preferences
/client/proc/toggleadminhelpsound()
set name = "Hear/Silence Adminhelps"
- set category = "Preferences"
+ set category = "Preferences.Admin"
set desc = "Toggle hearing a notification when admin PMs are received"
if(!holder)
return
@@ -397,7 +397,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
/client/proc/toggleannouncelogin()
set name = "Do/Don't Announce Login"
- set category = "Preferences"
+ set category = "Preferences.Admin"
set desc = "Toggle if you want an announcement to admins when you login during a round"
if(!holder)
return
@@ -408,7 +408,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
/client/proc/toggle_hear_radio()
set name = "Show/Hide Radio Chatter"
- set category = "Preferences"
+ set category = "Preferences.Admin"
set desc = "Toggle seeing radiochatter from nearby radios and speakers"
if(!holder)
return
@@ -419,7 +419,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
/client/proc/deadchat()
set name = "Show/Hide Deadchat"
- set category = "Preferences"
+ set category = "Preferences.Admin"
set desc ="Toggles seeing deadchat"
prefs.chat_toggles ^= CHAT_DEAD
prefs.save_preferences()
@@ -428,7 +428,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
/client/proc/toggleprayers()
set name = "Show/Hide Prayers"
- set category = "Preferences"
+ set category = "Preferences.Admin"
set desc = "Toggles seeing prayers"
prefs.chat_toggles ^= CHAT_PRAYER
prefs.save_preferences()
diff --git a/code/modules/client/verbs/ooc.dm b/code/modules/client/verbs/ooc.dm
index dd1ebd74f9..5a8325fd64 100644
--- a/code/modules/client/verbs/ooc.dm
+++ b/code/modules/client/verbs/ooc.dm
@@ -111,16 +111,16 @@ GLOBAL_VAR_INIT(normal_ooc_colour, "#002eb8")
/client/proc/set_ooc(newColor as color)
set name = "Set Player OOC Color"
set desc = "Modifies player OOC Color"
- set category = "Fun"
+ set category = "Admin.Fun"
GLOB.OOC_COLOR = sanitize_ooccolor(newColor)
/client/proc/reset_ooc()
set name = "Reset Player OOC Color"
set desc = "Returns player OOC Color to default"
- set category = "Fun"
+ set category = "Admin.Fun"
GLOB.OOC_COLOR = null
-/client/verb/colorooc()
+/client/verb/colorooc() //this is admin and people who bought byond.
set name = "Set Your OOC Color"
set category = "Preferences"
diff --git a/code/modules/clothing/head/misc_special.dm b/code/modules/clothing/head/misc_special.dm
index 3774ce575f..e19a0538fc 100644
--- a/code/modules/clothing/head/misc_special.dm
+++ b/code/modules/clothing/head/misc_special.dm
@@ -190,7 +190,7 @@
/obj/item/clothing/head/wig
name = "wig"
desc = "A bunch of hair without a head attached."
- icon = 'icons/mob/human_face.dmi' // default icon for all hairs
+ icon = 'icons/mob/hair.dmi' // default icon for all hairs
icon_state = "hair_vlong"
flags_inv = HIDEHAIR
color = "#000"
diff --git a/code/modules/holiday/halloween/bartholomew.dm b/code/modules/holiday/halloween/bartholomew.dm
index c9a4a946a3..117e03c357 100644
--- a/code/modules/holiday/halloween/bartholomew.dm
+++ b/code/modules/holiday/halloween/bartholomew.dm
@@ -130,9 +130,13 @@
/obj/item/reagent_containers/pill = 2,
/obj/item/clothing/shoes = 8,
/obj/item/clothing/head = 3,
- /obj/item/reagent_containers/food/snacks = 3,
+ /obj/item/reagent_containers/food/snacks = 5,
/obj/item/reagent_containers/syringe/dart = 2,
- /obj/item/reagent_containers/food/drinks/soda_cans = 5)
+ /obj/item/reagent_containers/food/drinks/soda_cans = 5,
+ /obj/item/reagent_containers/food/drinks/drinkingglass = 4,
+ /obj/item/reagent_containers/food/drinks = 6,
+ /obj/item/reagent_containers/food/snacks/grown/apple = 1,
+ /obj/item/reagent_containers/food/snacks/grown/banana = 2)
if(length >= 5)
return TRUE
//var/metalist = pickweight(GLOB.maintenance_loot)
diff --git a/code/modules/holiday/halloween/jacqueen.dm b/code/modules/holiday/halloween/jacqueen.dm
index 573b04a296..16151c4191 100644
--- a/code/modules/holiday/halloween/jacqueen.dm
+++ b/code/modules/holiday/halloween/jacqueen.dm
@@ -48,8 +48,8 @@
var/progression = list() //Keep track of where people are in the story.
var/active = TRUE //Turn this to false to keep normal mob behavour
var/cached_z
- /// I'm busy chatting, don't move.
- var/busy_chatting = FALSE
+ /// I'm busy, don't move.
+ var/busy = FALSE
/mob/living/simple_animal/jacq/Initialize()
..()
@@ -68,11 +68,14 @@
playsound(loc, 'sound/spookoween/ahaha.ogg', 100, 0.25)
var/mob/living/simple_animal/jacq/Jacq = new src.type(loc)
Jacq.progression = progression
+ if(ckey) //transfer over any ghost posessions
+ Jacq.key = key
..()
/mob/living/simple_animal/jacq/death() //What is alive may never die
visible_message("[src] cackles, \"You'll nae get rid a me that easily!\" ")
playsound(loc, 'sound/spookoween/ahaha.ogg', 100, 0.25)
+ fully_heal(FALSE)
health = 25
poof()
@@ -81,9 +84,9 @@
say("Hello there [gender_check(M)]!")
return ..()
if(!ckey)
- busy_chatting = FALSE
+ stopmove()
chit_chat(M)
- busy_chatting = TRUE
+ canmove()
..()
/mob/living/simple_animal/jacq/attack_paw(mob/living/carbon/monkey/M)
@@ -91,11 +94,28 @@
say("Hello there [gender_check(M)]!")
return ..()
if(!ckey)
- busy_chatting = FALSE
+ stopmove()
chit_chat(M)
- busy_chatting = TRUE
+ canmove()
..()
+/mob/living/simple_animal/jacq/proc/canmove()
+ busy = FALSE
+ update_mobility()
+
+/mob/living/simple_animal/jacq/proc/stopmove()
+ if(ckey) //if someone is in her, don't disable her movement!
+ canmove()
+ return
+ busy = TRUE
+ update_mobility()
+
+/mob/living/simple_animal/jacq/proc/jacqrunes(message, mob/living/carbon/C) //Displays speechtext over Jacq for the user only.
+ var/atom/hearer = C
+ var/list/spans = list("spooky")
+ new /datum/chatmessage(message, src, hearer, spans)
+
+
/mob/living/simple_animal/jacq/proc/poof()
last_poof = world.realtime
var/datum/reagents/R = new/datum/reagents(100)//Hey, just in case.
@@ -104,7 +124,7 @@
s.set_up(R, 0, loc)
s.start()
visible_message("[src] disappears in a puff of smoke!")
- busy_chatting = TRUE
+ canmove()
health = 25
//Try to go to populated areas
@@ -120,7 +140,7 @@
continue
targets += H
- if(!targets)
+ if(!targets.len)
targets = GLOB.generic_event_spawns
for(var/i in 1 to 6) //Attempts a jump up to 6 times.
@@ -151,14 +171,16 @@
if(!progression["[C.real_name]"] || !(progression["[C.real_name]"] & JACQ_HELLO))
visible_message("[src] smiles ominously at [C], \"Well halo there [gender]! Ah'm Jacqueline, tae great Pumpqueen, great tae meet ye.\" ")
+ jacqrunes("Well halo there [gender]! Ah'm Jacqueline, tae great Pumpqueen, great tae meet ye.", C)
sleep(20)
visible_message("[src] continues, \"Ah'm sure yae well stunned, but ah've got nae taem fer that. Ah'm after the candies around this station. If yae get mae enoof o the wee buggers, Ah'll give ye a treat, or if yae feeling bold, Ah ken trick ye instead. \" giving [C] a wide grin.")
+ jacqrunes("Ah'm sure yae well stunned, but ah've got nae taem fer that. Ah'm after the candies around this station. If yae get mae enoof o the wee buggers, Ah'll give ye a treat, or if yae feeling bold, Ah ken trick ye instead.", C)
if(!progression["[C.real_name]"])
progression["[C.real_name]"] = NONE //TO MAKE SURE THAT THE LIST ENTRY EXISTS.
progression["[C.real_name]"] = progression["[C.real_name]"] | JACQ_HELLO
- var/choices = list("Trick", "Treat", "How do I get candies?")
+ var/choices = list("Trick", "Treat", "How do I get candies?", "Do I know you from somewhere?")
var/choice = input(C, "Trick or Treat?", "Trick or Treat?") in choices
switch(choice)
if("Trick")
@@ -168,14 +190,20 @@
if(check_candies(C))
treat(C, gender)
else
- visible_message("[src] raises an eyebrow, \"You've nae got any candies Ah want! They're the orange round ones, now bugger off an go get em first.\" ")
+ visible_message("[src] raises aneyebrow, \"You've nae got any candies Ah want! They're the orange round ones, now bugger off an go get em first.\" ")
+ jacqrunes("You've nae got any candies Ah want! They're the orange round ones, now bugger off an go get em first.", C)
return
if("How do I get candies?")
visible_message("[src] says, \"Gae find my familiar; Bartholomew. Ee's tendin the cauldron which ken bring oot t' magic energy in items scattered aroond. Knowing him, ee's probably gone tae somewhere with books.\" ")
+ jacqrunes("Gae find my familiar; Bartholomew. Ee's tendin the cauldron which ken bring oot t' magic energy in items scattered aroond. Knowing him, ee's probably gone tae somewhere with books.", C)
return
+ if("Do I know you from somewhere?")
+ visible_message("[src] says, \"Aye ye micht dae, ah was kicking aboot round 'ere aboot a year ago when ah had a wee... altercation wit the witch academy n' ran oot here tae crash oan me sis's floor. Course she pushed me tae git it a' sorted oot lik', bit nae before ah hud a wee bit o' fun oan this station. Or maybe ye jest recognise me ma's prized pumpkin atop me nonce.\" ")
+ jacqrunes("Aye ye micht dae, ah was kicking aboot round 'ere aboot a year ago when ah had a wee... altercation wit the witch academy n' ran oot here tae crash oan me sis's floor. Course she pushed me tae git it a' sorted oot lik', bit nae before ah hud a wee bit o' fun oan this station. Or maybe ye jest recognise me ma's prized pumpkin atop me nonce.", C)
/mob/living/simple_animal/jacq/proc/treat(mob/living/carbon/C, gender)
visible_message("[src] gives off a glowing smile, \"What ken Ah offer ye? I can magic up an object, a potion or a plushie fer ye.\" ")
+ jacqrunes("What ken Ah offer ye? I can magic up an object, a potion or a plushie fer ye.", C)
var/choices_reward = list("Object - 3 candies", "Potion - 2 candies", "Jacqueline Tracker - 2 candies", "Plushie - 1 candy", "Can I get to know you instead?", "Become a pumpkinhead dullahan (perma) - 4 candies")
var/choice_reward = input(usr, "Trick or Treat?", "Trick or Treat?") in choices_reward
@@ -184,8 +212,10 @@
if("Become a pumpkinhead dullahan (perma) - 4 candies")
if(!take_candies(C, 4))
visible_message("[src] raises an eyebrown, \"It's 4 candies for that [gender]! Thems the rules!\" ")
+ jacqrunes("It's 4 candies for that [gender]! Thems the rules!", C)
return
visible_message("[src] waves their arms around, \"Off comes your head, a pumpkin taking it's stead!\" ")
+ jacqrunes("Off comes your head, a pumpkin taking it's stead!", C)
C.reagents.add_reagent(/datum/reagent/mutationtoxin/pumpkinhead, 5)
sleep(20)
poof()
@@ -194,6 +224,7 @@
if("Object - 3 candies")
if(!take_candies(C, 3))
visible_message("[src] raises an eyebrown, \"It's 3 candies per trinket [gender]! Thems the rules!\" ")
+ jacqrunes("It's 3 candies per trinket [gender]! Thems the rules!", C)
return
var/new_obj = pick(subtypesof(/obj))
@@ -203,36 +234,43 @@
var/reward = new new_obj(C.loc)
C.put_in_hands(reward)
visible_message("[src] waves her hands, magicking up a [reward] from thin air, \"There ye are [gender], enjoy! \" ")
+ jacqrunes("There ye are [gender], enjoy!", C)
sleep(20)
poof()
return
if("Potion - 2 candies")
if(!take_candies(C, 2))
visible_message("[src] raises an eyebrow, \"It's 2 candies per potion [gender]! Thems the rules!\" ")
+ jacqrunes("It's 2 candies per potion [gender]! Thems the rules!", C)
return
var/reward = new /obj/item/reagent_containers/potion_container(C.loc)
C.put_in_hands(reward)
visible_message("[src] waves her hands, magicking up a [reward] from thin air, \"There ye are [gender], enjoy! \" ")
+ jacqrunes("There ye are [gender], enjoy!", C)
sleep(20)
poof()
return
if("Plushie - 1 candy")
if(!take_candies(C, 1))
visible_message("[src] raises an eyebrow, \"It's 1 candy per plushie [gender]! Thems the rules!\" ")
+ jacqrunes("It's 1 candy per plushie [gender]! Thems the rules!", C)
return
new /obj/item/toy/plush/random(C.loc)
visible_message("[src] waves her hands, magicking up a plushie from thin air, \"There ye are [gender], enjoy! \" ")
+ jacqrunes("There ye are [gender], enjoy!", C)
sleep(20)
poof()
return
if("Jacqueline Tracker - 2 candies")
if(!take_candies(C, 2))
visible_message("[src] raises an eyebrow, \"It's 1 candy per plushie [gender]! Thems the rules!\" ")
+ jacqrunes("It's 1 candy per plushie [gender]! Thems the rules!", C)
return
new /obj/item/pinpointer/jacq(C.loc)
visible_message("[src] waves her hands, magicking up a tracker from thin air, \"Feels weird to magic up a tracker fer meself but, here ye are [gender], enjoy! \" ")
+ jacqrunes("Feels weird to magic up a tracker fer meself but, here ye are [gender], enjoy!", C)
sleep(20)
poof()
return
@@ -252,7 +290,7 @@
choices += "What is that on your head?"
if(!(progression["[C.real_name]"] & JACQ_EXPELL))
if(progression["[C.real_name]"] & JACQ_WITCH)
- choices += "So you got ex-spell-ed?"
+ choices += "What is it like being a witch?"
else
choices += "Are you a witch?"
@@ -270,47 +308,79 @@
//If you've nothing to ask
if(!LAZYLEN(choices))
visible_message("[src] sighs, \"Ah'm all questioned oot fer noo, [gender].\" ")
+ jacqrunes("Ah'm all questioned oot fer noo, [gender]", C)
return
//Otherwise, lets go!
visible_message("[src] says, \"A question? Sure, it'll cost you a candy though!\" ")
+ jacqrunes("A question? Sure, it'll cost you a candy though!", C)
choices += "Nevermind"
//Candies for chitchats
var/choice = input(C, "What do you want to ask?", "What do you want to ask?") in choices
if(!take_candies(C, 1))
visible_message("[src] raises an eyebrow, \"It's a candy per question [gender]! Thems the rules!\" ")
+ jacqrunes("It's a candy per question [gender]! Thems the rules!", C)
return
//Talking
switch(choice)
if("Why do you want the candies?")
visible_message("[src] says, \"Ave ye tried them? They're full of all sorts of reagents. Ah'm after them so ah ken magic em up an hopefully find rare stuff fer me brews. Honestly it's a lot easier magicking up tatt fer ye lot than runnin aroond on me own like. I'd ask me familiars but most a my familiars are funny fellows 'n constantly bugger off on adventures when given simple objectives like; Go grab me a tea cake or watch over me cauldron. Ah mean, ye might run into Bartholomew my cat. Ee's supposed tae be tending my cauldron, but I've nae idea where ee's got tae.\" ")
+ jacqrunes("Ave ye tried them? They're full of all sorts of reagents. Ah'm after them so ah ken magic em up an hopefully find rare stuff fer me brews. Honestly it's a lot easier magicking up tatt fer ye lot than runnin aroond on me own like. I'd ask me familiars but most a my familiars are funny fellows 'n constantly bugger off on adventures when given simple objectives like; Go grab me a tea cake or watch over me cauldron. Ah mean, ye might run into Bartholomew my cat. Ee's supposed tae be tending my cauldron, but I've nae idea where ee's got tae.", C)
progression["[C.real_name]"] = progression["[C.real_name]"] | JACQ_CANDIES
sleep(30)
if("You really came all this way for candy?")
- visible_message("[src] l ooks tae the side sheepishly, \"Aye, well, tae be honest, Ah'm here tae see me sis, but dunnae let her knew that. She's an alchemist too like, but she dunnae use a caldron like mae, she buggered off like tae her posh ivory tower tae learn bloody chemistry instead!\" [src] scowls, \"She's tae black sheep o' the family too, so we dunnae see eye tae eye sometimes on alchemy. Ah mean, she puts moles in her brews! Ye dunnae put moles in yer brews! Yae threw your brews at tae wee bastards an blew em up!\" [src] sighs, \"But she's a heart o gold so.. Ah wanted tae see her an check up oon her, make sure she's okay.\" ")
+ visible_message("[src] looks to the side sheepishly, \"Aye, well, tae be honest, Ah'm here tae see me sis, but dunnae let her knew that. She's an alchemist too like, but she dunnae use a caldron like mae, she buggered off like tae her posh ivory tower tae learn bloody chemistry instead!\" [src] scowls, \"She's tae black sheep o' the family too, so we dunnae see eye tae eye sometimes on alchemy. Ah mean, she puts moles in her brews! Ye dunnae put moles in yer brews! Yae threw your brews at tae wee bastards an blew em up!\" [src] sighs, \"But she's a heart o gold so.. Ah wanted tae see her an check up oon her, make sure she's okay.\" ")
+ jacqrunes("Aye, well, tae be honest, Ah'm here tae see me sis, but dunnae let her knew that. She's an alchemist too like, but she dunnae use a caldron like mae, she buggered off like tae her posh ivory tower tae learn bloody chemistry instead", C)
progression["[C.real_name]"] = progression["[C.real_name]"] | JACQ_FAR
- sleep(30)
+ sleep(10)
+ jacqrunes("She's tae black sheep o' the family too, so we dunnae see eye tae eye sometimes on alchemy. Ah mean, she puts moles in her brews! Ye dunnae put moles in yer brews! Yae threw your brews at tae wee bastards an blew em up!", C)
+ sleep(10)
+ jacqrunes("But she's a heart o gold so.. Ah wanted tae see her an check up oon her, make sure she's okay.", C)
+ sleep(10)
if("What is that on your head?")
- visible_message("[src] pats the pumpkin atop her head, \"This thing? This ain't nae ordinary pumpkin! Me Ma grew this monster ooer a year o love, dedication an hard work. Honestly it felt like she loved this thing more than any of us, which Ah knew ain't true an it's not like she was hartless or anything but.. well, we had a falling oot when Ah got back home with all me stuff in tow. An all she had done is sent me owl after owl over t' last year aboot this bloody pumpkin and ah had enough. So ah took it, an put it on me head. You know, as ye do. Ah am the great Pumpqueen after all, Ah deserve this.\" ")
+ visible_message("[src] pats the pumpkin atop her head, \"This thing? This ain't nae ordinary pumpkin! Me Ma grew this monster ooer a year o love, dedication an hard work. Honestly I got bloody sick o'er harpin' on aboot it, all she had done is sent me owl after owl over aboot this bloody pumpkin since i left the nest and ah had enough after a ... mild altercation like. So I nabbed it last halloween. Caught bloody hell fer it ah did, course me sis talked to me ma and, well, simmered her doon. We've all but made up noo, but seein' as ah'm the great Pumpqueen after all, I cannae be seen withoot it like.\" ")
+ jacqrunes("This thing? This ain't nae ordinary pumpkin! Me Ma grew this monster ooer a year o love, dedication an hard work. Honestly I got bloody sick o'er harpin' on aboot it, all she had done is sent me owl after owl over aboot this bloody pumpkin since i left the nest and ah had enough after a ... mild altercation like. So I nabbed it last halloween. Caught bloody hell fer it ah did, course me sis talked to me ma and, well, simmered her doon. We've all but made up noo, but seein' as ah'm the great Pumpqueen after all, I cannae be seen withoot it like.", C)
progression["[C.real_name]"] = progression["[C.real_name]"] | JACQ_HEAD
sleep(30)
+ //Year 1 answer: for anyone who is interested!
+ /*This thing? This ain't nae ordinary pumpkin! Me Ma grew this monster ooer a year o love, dedication an hard work. Honestly it felt like she loved this thing more than any of us, which Ah knew ain't true an it's not like she was hartless or anything but.. well, we had a falling oot when Ah got back home with all me stuff in tow. An all she had done is sent me owl after owl over t' last year aboot this bloody pumpkin and ah had enough. So ah took it, an put it on me head. You know, as ye do. Ah am the great Pumpqueen after all, Ah deserve this.*/
+
if("Are you a witch?")
- visible_message("[src] grumbles, \"If ye must know, Ah got kicked oot of the witch academy fer being too much of a \"loose cannon\". A bloody loose cannon? Nae they were just pissed off Ah had the brass tae proclaim myself as the Pumpqueen! And also maybe the time Ah went and blew up one of the towers by trying tae make a huge batch of astrogen might've had something tae do with it. Ah mean it would've worked fine if the cauldrons weren't so shite and were actually upgraded by the faculty. So technically no, I'm not a witch.\" ")
+ visible_message("[src] smirks, \"Weel, after getting kicked oot over a very minor explosion last year, ah wis able tae git back in 'n' finish me witching degree thanks tae me sis! 'twas bloody brutal finishing th' degree though, ah will tell ye, ye take a peek o'er at t' other witches all prim 'n' proper like 'n' it gets in yer heid, ye'r nae as guid. But ah bloody well ended up summoning Nar'Sie last year for the lot o' yous. Aye a'm a loose cannon - but ah get results.\" thumping her chest with pride as she finishes speaking.")
+ jacqrunes("Weel, after getting kicked oot over a very minor explosion last year, ah wis able tae git back in 'n' finish me witching degree thanks tae me sis! 'twas bloody brutal finishing th' degree though, ah will tell ye, ye take a peek o'er at t' other witches all prim 'n' proper like 'n' it gets in yer heid, ye'r nae as guid. But ah bloody well ended up summoning Nar'Sie last year for the lot o' yous. Aye a'm a loose cannon - but ah get results." , C)
progression["[C.real_name]"] = progression["[C.real_name]"] | JACQ_WITCH
sleep(30)
- if("So you got ex-spell-ed?")
- visible_message("[src] Gives you a blank look at the pun, before continuing, \"Not quite, Ah know Ah ken get back into the academy, it's only an explosion, they happen all the time, but, tae be fair it's my fault that things came tae their explosive climax. You don't know what it's like when you're after a witch doctorate, everyone else is doing well, everyone's making new spells and the like, and I'm just good at making explosions really, or fireworks. So, Ah did something Ah knew was dangerous, because Ah had tae do something tae stand oot, but Ah know this life ain't fer me, Ah don't want tae be locked up in dusty towers, grinding reagent after reagent together, trying tae find new reactions, some of the wizards in there haven't left fer years. Ah want tae live, Ah want tae fly around on a broom, turn people into cats fer a day and disappear cackling! That's what got me into witchcraft!\" she throws her arms up in the arm, spinning the pumpkin upon her head slightly. She carefully spins it back to face you, giving oot a soft sigh, \"Ah know my mother's obsession with this dumb thing on my head is just her trying tae fill the void of me and my sis moving oot, and it really shouldn't be on my head. And Ah know that I'm really here tae get help from my sis.. She's the sensible one, and she gives good hugs.\" ")
- sleep(30)
+ //Year 1 answer for anyone who is interested:
+ /* Are you a witch?
+ If ye must know, Ah got kicked oot of the witch academy fer being too much of a \"loose cannon\". A bloody loose cannon? Nae they were just pissed off Ah had the brass tae proclaim myself as the Pumpqueen! And also maybe the time Ah went and blew up one of the towers by trying tae make a huge batch of astrogen might've had something tae do with it. Ah mean it would've worked fine if the cauldrons weren't so shite and were actually upgraded by the faculty. So technically no, I'm not a witch.*/
+
+ if("What is it like being a witch?") //What is it like being a witch?
+
+ visible_message("[src] says, \"Tae be honest, ah dunnae. Ah mean ah have a piece o’ paper that implies that a’m, ‘n’ a few folk who seem keen in shoving me back in their magic tower, but I don’t know if that’s fer me really.\" she gives the back of her pumpkin a quick scratch as she continues \"What draws me tae witchcraft is the chaos, ah live tae see th’ utter madness that comes fae the spells ah cast ‘n’ th’ like, ‘n’ ah know you do tae, it’s why you’re ‘ere, aye? Ah kin conjure some utterly chaotic things, and ah love tae do it, just tae see what I’ll git! It’s why visiting here is so fun, ye wee lot scurrying about, getting me candies, hoping I’ll conjure up something utterly chaotic!\" she throws her arms up in the arm with a laugh, spinning the pumpkin upon her head slightly. She carefully spins it back to face you, \"But o’ course life ain’t that easy, ye can’t just go around being a pure agent o’ chaos, ‘n’ ah feel like the reality o’ the world be trying tae dull me, to shove me in a boring dusty auld room where ah spend t’ rest o’ me days researching some boggin’ magic till ah die. Ah want tae bloody well change t’ world, ah want to do something that leaves an impact, but ah dunnae want t’ kill people doing it.\" she gives out a soft sigh, \"Who knows, maybe I’ll bugger off ‘n’ make some pumkinmobiles or something daft like that.\" ")
+ jacqrunes("Tae be honest, ah dunnae. Ah mean ah have a piece o’ paper that implies that a’m, ‘n’ a few folk who seem keen in shoving me back in their magic tower, but I don’t know if that’s fer me really." , C)
+ sleep(10)
+ jacqrunes("What draws me tae witchcraft is the chaos, ah live tae see th’ utter madness that comes fae the spells ah cast ‘n’ th’ like, ‘n’ ah know you do tae, it’s why you’re ‘ere, aye? Ah kin conjure some utterly chaotic things, and ah love tae do it, just tae see what I’ll git! It’s why visiting here is so fun, ye wee lot scurrying about, getting me candies, hoping I’ll conjure up something utterly chaotic!" , C)
+ sleep(10)
+ jacqrunes("But o’ course life ain’t that easy, ye can’t just go around being a pure agent o’ chaos, ‘n’ ah feel like the reality o’ the world be trying tae dull me, to shove me in a boring dusty auld room where ah spend t’ rest o’ me days researching some boggin’ magic till ah die. Ah want tae bloody well change t’ world, ah want to do something that leaves an impact, but ah dunnae want t’ kill people doing it.", C)
+ sleep(10)
+ jacqrunes("Who knows, maybe I’ll bugger off ‘n’ make some pumkinmobiles or something daft like that.", C)
+ sleep(25)
visible_message("[src] says, \"Thanks [C], Ah guess Ah didn't realise Ah needed someone tae talk tae but, I'm glad ye spent all your candies talking tae me. Funny how things seem much worse in yer head.\" ")
+ jacqrunes("Thanks [C], Ah guess Ah didn't realise Ah needed someone tae talk tae but, I'm glad ye spent all your candies talking tae me. Funny how things seem much worse in yer head." , C)
progression["[C.real_name]"] = progression["[C.real_name]"] | JACQ_EXPELL
sleep(30)
+ //Year 1 answer for anyone who is interested:
+ /*"So you got ex-spell-ed?"
+ Gives you a blank look at the pun, before continuing, \"Not quite, Ah know Ah ken get back into the academy, it's only an explosion, they happen all the time, but, tae be fair it's my fault that things came tae their explosive climax. You don't know what it's like when you're after a witch doctorate, everyone else is doing well, everyone's making new spells and the like, and I'm just good at making explosions really, or fireworks. So, Ah did something Ah knew was dangerous, because Ah had tae do something tae stand oot, but Ah know this life ain't fer me, Ah don't want tae be locked up in dusty towers, grinding reagent after reagent together, trying tae find new reactions, some of the wizards in there haven't left fer years. Ah want tae live, Ah want tae fly around on a broom, turn people into cats fer a day and disappear cackling! That's what got me into witchcraft!\" she throws her arms up in the arm, spinning the pumpkin upon her head slightly. She carefully spins it back to face you, giving oot a soft sigh, \"Ah know my mother's obsession with this dumb thing on my head is just her trying tae fill the void of me and my sis moving oot, and it really shouldn't be on my head. And Ah know that I'm really here tae get help from my sis.. She's the sensible one, and she gives good hugs.
+ */
+
if("Can I take you out on a date?")
visible_message("[src] blushes, \"...You want tae ask me oot on a date? Me? After all that nonsense Ah just said? It seems a waste of a candy honestly.\" ")
- //progression["[C.real_name]"] = progression["[C.real_name]"] | JACQ_DATE
+ jacqrunes("...You want tae ask me oot on a date? Me? After all that nonsense Ah just said? It seems a waste of a candy honestly." , C)
visible_message("[src] looks to the side, deep in thought. ")
dating_start(C, gender)
@@ -328,15 +398,18 @@
switch(option)
if(1)
visible_message("[src] waves their arms around, \"Hocus pocus, making friends is now your focus!\" ")
+ jacqrunes("Hocus pocus, making friends is now your focus!", C)
var/message = pick("make a tasty sandwich for", "compose a poem for", "aquire a nice outfit to give to", "strike up a conversation about pumpkins with", "write a letter and deliver it to", "give a nice hat to")
var/mob/living/L2 = pick(GLOB.player_list)
message += " [L2.name]."
to_chat(C, " You feel an overwhelming desire to [message]")
if(2)
visible_message("[src] waves their arms around, \"If only you had a better upbringing, your ears are now full of my singing!\" ")
- C.client.tgui_panel?.play_music("https://puu.sh/ExBbv.mp4")
+ jacqrunes("If only you had a better upbringing, your ears are now full of my singing!", C)
+ C.client.tgui_panel?.play_music("https://katlin.dog/v/spooky.mp4")
if(3)
visible_message("[src] waves their arms around, \"You're cute little bumpkin, On your head is a pumpkin!\" ")
+ jacqrunes("You're cute little bumpkin, On your head is a pumpkin!", C)
if(C.head)
var/obj/item/W = C.head
C.dropItemToGround(W, TRUE)
@@ -344,12 +417,15 @@
C.equip_to_slot(jaqc_latern, SLOT_HEAD, 1, 1)
if(4)
visible_message("[src] waves their arms around, \"In your body there's something amiss, you'll find it's a chem made by my sis!\" ")
+ jacqrunes("In your body there's something amiss, you'll find it's a chem made by my sis!", C)
C.reagents.add_reagent(/datum/reagent/fermi/eigenstate, 30)
if(5)
visible_message("[src] waves their arms around, \"A new familiar for me, and you'll see it's thee!\" ")
- C.reagents.add_reagent("secretcatchem", 30)
+ jacqrunes("A new familiar for me, and you'll see it's thee!", C)
+ C.reagents.add_reagent(/datum/reagent/fermi/secretcatchem, 30)
if(6)
visible_message("[src] waves their arms around, \"While you may not be a ghost, for this sheet you'll always be it's host.\" ")
+ jacqrunes("While you may not be a ghost, for this sheet you'll always be it's host.", C)
var/mob/living/carbon/human/H = C
if(H.wear_suit)
var/obj/item/W = H.wear_suit
@@ -370,22 +446,30 @@
message_admins("[C2]/[C2.key] has agreed to go on a date with [C] as Jacqueline.")
log_game("HALLOWEEN: [C2]/[C2.key] has agreed to go on a date with [C] as Jacqueline")
to_chat(src, "You are Jacqueline the great pumpqueen, witch Extraordinaire! You're a very Scottish lass with a kind heart, but also a little crazy. You also blew up the wizarding school and you're suspended for a while, so you visited the station before heading home. On your head lies the prize pumpkin of your Mother's pumpkin patch. You're currently on a date with [C] and well, I didn't think anyone would get this far. Please be good so I can do events like this in the future. ")
- return
+ canmove()
+ return TRUE
else
candies =- C2
visible_message("[src] looks to the side, \"Look, Ah like ye but, Ah don't think Ah can right now. If ye can't tell, the stations covered in volatile candies, I've a few other laddies and lassies running after me treats, and tae top it all off, I've the gods breathing down me neck, watching every treat Ah make fer the lot of yous.\" she sighs, \"But that's not a no, right? That's.. just a nae right noo.\" ")
+ jacqrunes("Look, Ah like ye but, Ah don't think Ah can right now. If ye can't tell, the stations covered in volatile candies, I've a few other laddies and lassies running after me treats, and tae top it all off, I've the gods breathing down me neck, watching every treat Ah make fer the lot of yous.", C)
sleep(20)
+ jacqrunes("But that's not a no, right? That's.. just a nae right noo.", C)
visible_message("[src] takes off the pumpkin on her head, a rich blush on her cheeks. She leans over planting a kiss upon your forehead quickly befere popping the pumpkin back on her head.")
- sleep(10)
+ sleep(20)
visible_message("[src] waves their arms around, \"There, that aught tae be worth a candy.\" ")
+ jacqrunes("There, that aught tae be worth a candy.", C)
sleep(20)
poof()
/mob/living/simple_animal/jacq/update_mobility()
. = ..()
- if(busy_chatting)
+ if(busy)
DISABLE_BITFIELD(., MOBILITY_MOVE)
- mobility_flags = .
+ else
+ ENABLE_BITFIELD(., MOBILITY_MOVE)
+ mobility_flags = .
+
+
/obj/item/clothing/head/hardhat/pumpkinhead/jaqc
name = "Jacq o' latern"
diff --git a/code/modules/hydroponics/grown/grass_carpet.dm b/code/modules/hydroponics/grown/grass_carpet.dm
index e6fd991169..51e94afb3c 100644
--- a/code/modules/hydroponics/grown/grass_carpet.dm
+++ b/code/modules/hydroponics/grown/grass_carpet.dm
@@ -50,7 +50,7 @@
plantname = "Fairygrass"
product = /obj/item/reagent_containers/food/snacks/grown/grass/fairy
icon_grow = "fairygrass-grow"
- icon_dead = "fairygrass-dead"
+ icon_dead = "grass-dead"
genes = list(/datum/plant_gene/trait/repeated_harvest, /datum/plant_gene/trait/glow/blue)
mutatelist = list (/obj/item/seeds/grass/carpet)
reagents_add = list(/datum/reagent/consumable/nutriment = 0.02, /datum/reagent/hydrogen = 0.05, /datum/reagent/drug/space_drugs = 0.15)
diff --git a/code/modules/hydroponics/grown/mushrooms.dm b/code/modules/hydroponics/grown/mushrooms.dm
index 80ba6b7375..e6d2484632 100644
--- a/code/modules/hydroponics/grown/mushrooms.dm
+++ b/code/modules/hydroponics/grown/mushrooms.dm
@@ -193,6 +193,8 @@
growthstages = 3
genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism)
growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
+ icon_grow = "chanter-grow"
+ icon_dead = "chanter-dead"
reagents_add = list(/datum/reagent/consumable/nutriment = 0.1)
mutatelist = list(/obj/item/seeds/chanterelle/jupitercup)
diff --git a/code/modules/hydroponics/hydroponics.dm b/code/modules/hydroponics/hydroponics.dm
index d6022c1345..aa8a7b60c2 100644
--- a/code/modules/hydroponics/hydroponics.dm
+++ b/code/modules/hydroponics/hydroponics.dm
@@ -285,7 +285,7 @@
else
plant_overlay.icon_state = myseed.icon_harvest
else
- var/t_growthstate = min(round((age / myseed.maturation) * myseed.growthstages), myseed.growthstages)
+ var/t_growthstate = clamp(round((age / myseed.maturation) * myseed.growthstages), 1, myseed.growthstages)
plant_overlay.icon_state = "[myseed.icon_grow][t_growthstate]"
add_overlay(plant_overlay)
diff --git a/code/modules/keybindings/keybind/movement.dm b/code/modules/keybindings/keybind/movement.dm
index 176e6b9fb8..cc5798710c 100644
--- a/code/modules/keybindings/keybind/movement.dm
+++ b/code/modules/keybindings/keybind/movement.dm
@@ -154,7 +154,7 @@
/datum/keybinding/living/toggle_sprint/down(client/user)
var/mob/living/L = user.mob
- L.default_toggle_sprint(TRUE)
+ L.default_toggle_sprint()
return TRUE
/datum/keybinding/mob/toggle_move_intent
diff --git a/code/modules/mapping/minimaps.dm b/code/modules/mapping/minimaps.dm
index e0eb174cb3..51fde1f8db 100644
--- a/code/modules/mapping/minimaps.dm
+++ b/code/modules/mapping/minimaps.dm
@@ -134,12 +134,13 @@
return num;
}
window.onload = function() {
- var datas = \[[jointext(datas, ",")]]
- if(!window.HTMLCanvasElement){
- //something has gone horribly wrong!
+ if(!window.HTMLCanvasElement) {
+ var label = document.getElementById("label-1");
+ label.textContent = "WARNING! HTMLCanvasElement not found! "
return false
}
- for(var i = 0; i < [length(minimaps)]; i++){
+ var datas = \[[jointext(datas, ",")]]
+ for(var i = 0; i < [length(minimaps)]; i++) {
//the fuck is this wrapped?
var data = datas\[i];
var img = document.getElementById("map-" + (i + 1));
@@ -160,13 +161,16 @@
ctx.drawImage(document.getElementById("map-" + (i+1) + "-meta"), 0, 0);
var imagedata = ctx.getImageData(0, 0, img.width, img.height);
- var label = document.getElementById("label-" + (i+1));
+
canvas.onmousemove = function(e){
var rect = canvas.getBoundingClientRect();
var x = Math.floor(e.offsetX * img.width / rect.width);
var y = Math.floor(e.offsetY * img.height / rect.height);
+
var color_idx = x * 4 + (y * 4 * imagedata.width);
var color = "#" + hexify(imagedata.data\[color_idx]) + hexify(imagedata.data\[color_idx+1]) + hexify(imagedata.data\[color_idx+2]);
+ var label = document.getElementById("label-" + (i+1)); //label-String(n)
+
label.textContent = data\[color];
canvas.title = data\[color];
}
diff --git a/code/modules/mining/equipment/survival_pod.dm b/code/modules/mining/equipment/survival_pod.dm
index c69e990033..30a933db39 100644
--- a/code/modules/mining/equipment/survival_pod.dm
+++ b/code/modules/mining/equipment/survival_pod.dm
@@ -11,8 +11,8 @@
/obj/item/survivalcapsule
name = "bluespace shelter capsule"
desc = "An emergency shelter stored within a pocket of bluespace."
- icon_state = "capsule"
icon = 'icons/obj/mining.dmi'
+ icon_state = "capsule"
w_class = WEIGHT_CLASS_TINY
var/template_id = "shelter_alpha"
var/datum/map_template/shelter/template
@@ -72,9 +72,10 @@
/obj/item/survivalcapsule/luxury
name = "luxury bluespace shelter capsule"
desc = "An exorbitantly expensive luxury suite stored within a pocket of bluespace."
+ icon_state = "capsule-lux"
template_id = "shelter_beta"
-/obj/item/survivalcapsule/luxuryelite
+/obj/item/survivalcapsule/luxury/elitebar
name = "luxury elite bar capsule"
desc = "A luxury bar in a capsule. Bartender required and not included."
template_id = "shelter_charlie"
diff --git a/code/modules/mining/machine_vending.dm b/code/modules/mining/machine_vending.dm
index 2cbb965ef5..ec6a430c0c 100644
--- a/code/modules/mining/machine_vending.dm
+++ b/code/modules/mining/machine_vending.dm
@@ -42,7 +42,7 @@
new /datum/data/mining_equipment("Fulton Pack", /obj/item/extraction_pack, 1000),
new /datum/data/mining_equipment("Lazarus Injector", /obj/item/lazarus_injector, 1000),
new /datum/data/mining_equipment("Silver Pickaxe", /obj/item/pickaxe/silver, 1000),
- new /datum/data/mining_equipment("Mining Conscription Kit", /obj/item/storage/backpack/duffelbag/mining_conscript, 1000),
+ new /datum/data/mining_equipment("Mining Conscription Kit", /obj/item/storage/backpack/duffelbag/mining/conscript, 1000),
new /datum/data/mining_equipment("1000 Point Transfer Card", /obj/item/card/mining_point_card/mp1000, 1000),
new /datum/data/mining_equipment("1500 Point Transfer Card", /obj/item/card/mining_point_card/mp1500, 1500),
new /datum/data/mining_equipment("2000 Point Transfer Card", /obj/item/card/mining_point_card/mp2000, 2000),
@@ -55,7 +55,7 @@
new /datum/data/mining_equipment("Jump Boots", /obj/item/clothing/shoes/bhop, 2500),
new /datum/data/mining_equipment("Ice hiking boots", /obj/item/clothing/shoes/winterboots/ice_boots, 2500),
new /datum/data/mining_equipment("Luxury Shelter Capsule", /obj/item/survivalcapsule/luxury, 3000),
- new /datum/data/mining_equipment("Luxury Bar Capsule", /obj/item/survivalcapsule/luxuryelite, 10000),
+ new /datum/data/mining_equipment("Luxury Bar Capsule", /obj/item/survivalcapsule/luxury/elitebar, 10000),
new /datum/data/mining_equipment("Nanotrasen Minebot", /mob/living/simple_animal/hostile/mining_drone, 800),
new /datum/data/mining_equipment("Minebot Melee Upgrade", /obj/item/mine_bot_upgrade, 400),
new /datum/data/mining_equipment("Minebot Armor Upgrade", /obj/item/mine_bot_upgrade/health, 400),
@@ -70,9 +70,10 @@
new /datum/data/mining_equipment("KA Damage Increase", /obj/item/borg/upgrade/modkit/damage, 1000),
new /datum/data/mining_equipment("KA Cooldown Decrease", /obj/item/borg/upgrade/modkit/cooldown, 1000),
new /datum/data/mining_equipment("KA AoE Damage", /obj/item/borg/upgrade/modkit/aoe/mobs, 2000),
- new /datum/data/mining_equipment("Miner Full Replacement", /obj/item/storage/backpack/duffelbag/mining_cloned, 3000),
+ new /datum/data/mining_equipment("Miner Full Replacement", /obj/item/storage/backpack/duffelbag/mining/cloned, 3000),
new /datum/data/mining_equipment("Premium Accelerator", /obj/item/gun/energy/kinetic_accelerator/premiumka, 8000),
- new /datum/data/mining_equipment("Kinetic Glaive", /obj/item/kinetic_crusher/glaive, 2250),
+ new /datum/data/mining_equipment("Kinetic Glaive Kit", /obj/item/storage/backpack/duffelbag/mining/glaivekit, 2250),
+ new /datum/data/mining_equipment("Survival Dagger", /obj/item/kitchen/knife/combat/survival/knuckledagger, 550),
)
/datum/data/mining_equipment
@@ -222,7 +223,7 @@
new /obj/item/extinguisher/mini(drop_location)
new /obj/item/kinetic_crusher(drop_location)
if("Mining Conscription Kit")
- new /obj/item/storage/backpack/duffelbag/mining_conscript(drop_location)
+ new /obj/item/storage/backpack/duffelbag/mining/conscript(drop_location)
SSblackbox.record_feedback("tally", "mining_voucher_redeemed", 1, selection)
qdel(voucher)
@@ -328,11 +329,11 @@
to_chat(user, "You upgrade [I] with mining access.")
qdel(src)
-/obj/item/storage/backpack/duffelbag/mining_conscript
+/obj/item/storage/backpack/duffelbag/mining/conscript
name = "mining conscription kit"
desc = "A kit containing everything a crewmember needs to support a shaft miner in the field."
-/obj/item/storage/backpack/duffelbag/mining_conscript/PopulateContents()
+/obj/item/storage/backpack/duffelbag/mining/conscript/PopulateContents()
new /obj/item/pickaxe/mini(src)
new /obj/item/clothing/glasses/meson(src)
new /obj/item/t_scanner/adv_mining_scanner/lesser(src)
@@ -347,11 +348,11 @@
//CITADEL ADDITIONS BELOW
-/obj/item/storage/backpack/duffelbag/mining_cloned
+/obj/item/storage/backpack/duffelbag/mining/cloned
name = "mining replacement kit"
- desc = "A large bag that has advance tools and a spare jumpsuit, boots, and gloves for a newly cloned miner to get back in the field. Even has a new ID!"
+ desc = "A large bag that has advanced tools and a spare jumpsuit, boots, and gloves for a newly cloned miner to get back in the field. Even has a new ID!"
-/obj/item/storage/backpack/duffelbag/mining_cloned/PopulateContents()
+/obj/item/storage/backpack/duffelbag/mining/cloned/PopulateContents()
new /obj/item/pickaxe/mini(src)
new /obj/item/clothing/under/rank/cargo/miner/lavaland(src)
new /obj/item/clothing/shoes/workboots/mining(src)
@@ -369,6 +370,12 @@
new /obj/item/storage/bag/ore(src)
new /obj/item/clothing/glasses/meson/prescription(src)
+/obj/item/storage/backpack/duffelbag/mining/glaivekit
+
+/obj/item/storage/backpack/duffelbag/mining/glaivekit/PopulateContents()
+ new /obj/item/kinetic_crusher/glaive(src)
+ new /obj/item/kitchen/knife/combat/survival/knuckledagger(src)
+
/obj/machinery/mineral/equipment_vendor/proc/RedeemSVoucher(obj/item/suit_voucher/voucher, mob/redeemer)
var/items = list( "Exo-suit" = image(icon = 'icons/obj/clothing/suits.dmi', icon_state = "exo"),
"SEVA suit" = image(icon = 'icons/obj/clothing/suits.dmi', icon_state = "seva"))
diff --git a/code/modules/mob/dead/new_player/preferences_setup.dm b/code/modules/mob/dead/new_player/preferences_setup.dm
index c3c0787aa8..2e1ffe718f 100644
--- a/code/modules/mob/dead/new_player/preferences_setup.dm
+++ b/code/modules/mob/dead/new_player/preferences_setup.dm
@@ -26,7 +26,8 @@
features = random_features(pref_species?.id, gender)
age = rand(AGE_MIN,AGE_MAX)
-/datum/preferences/proc/update_preview_icon(equip_job = TRUE)
+/datum/preferences/proc/update_preview_icon(current_tab)
+ var/equip_job = (current_tab != 2)
// Determine what job is marked as 'High' priority, and dress them up as such.
var/datum/job/previewJob = get_highest_job()
@@ -45,9 +46,13 @@
mannequin.add_overlay(mutable_appearance('modular_citadel/icons/ui/backgrounds.dmi', bgstate, layer = SPACE_LAYER))
copy_to(mannequin, initial_spawn = TRUE)
- if(previewJob && equip_job)
- mannequin.job = previewJob.title
- previewJob.equip(mannequin, TRUE, preference_source = parent)
+ if(current_tab == 3)
+ //give it its loadout if not on the appearance tab
+ SSjob.equip_loadout(parent.mob, mannequin, FALSE, bypass_prereqs = TRUE, can_drop = FALSE)
+ else
+ if(previewJob && equip_job)
+ mannequin.job = previewJob.title
+ previewJob.equip(mannequin, TRUE, preference_source = parent)
COMPILE_OVERLAYS(mannequin)
parent.show_character_previews(new /mutable_appearance(mannequin))
diff --git a/code/modules/mob/dead/new_player/sprite_accessories/hair_face.dm b/code/modules/mob/dead/new_player/sprite_accessories/hair_face.dm
index a07fdaa5d3..23b1f87bd2 100644
--- a/code/modules/mob/dead/new_player/sprite_accessories/hair_face.dm
+++ b/code/modules/mob/dead/new_player/sprite_accessories/hair_face.dm
@@ -2,7 +2,7 @@
// Facial Hair Definitions //
/////////////////////////////
/datum/sprite_accessory/facial_hair
- icon = 'icons/mob/human_face.dmi'
+ icon = 'icons/mob/hair.dmi'
gender = MALE // barf (unless you're a dorf, dorfs dig chix w/ beards :P)
// please make sure they're sorted alphabetically and categorized
diff --git a/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm b/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm
index 8e4e6ad617..55ab18c20c 100644
--- a/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm
+++ b/code/modules/mob/dead/new_player/sprite_accessories/hair_head.dm
@@ -2,7 +2,7 @@
// Hair Definitions //
//////////////////////
/datum/sprite_accessory/hair
- icon = 'icons/mob/human_face.dmi' // default icon for all hairs
+ icon = 'icons/mob/hair.dmi' // default icon for all hairs
// please make sure they're sorted alphabetically and, where needed, categorized
// try to capitalize the names please~
diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm
index 9c785e7f0f..34e0880ed8 100644
--- a/code/modules/mob/living/carbon/human/species.dm
+++ b/code/modules/mob/living/carbon/human/species.dm
@@ -117,6 +117,9 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
//the ids you can use for your species, if empty, it means default only and not changeable
var/list/allowed_limb_ids
+ //the type of eyes this species has
+ var/eye_type = "normal"
+
///////////
// PROCS //
///////////
@@ -512,7 +515,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
var/mutable_appearance/hair_overlay = mutable_appearance(layer = -HAIR_LAYER)
if(!hair_hidden && !H.getorgan(/obj/item/organ/brain)) //Applies the debrained overlay if there is no brain
if(!(NOBLOOD in species_traits))
- hair_overlay.icon = 'icons/mob/human_face.dmi'
+ hair_overlay.icon = 'icons/mob/hair.dmi'
hair_overlay.icon_state = "debrained"
else if(H.hair_style && (HAIR in species_traits))
@@ -571,7 +574,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if(HD && !(HAS_TRAIT(H, TRAIT_HUSK)))
// lipstick
if(H.lip_style && (LIPS in species_traits))
- var/mutable_appearance/lip_overlay = mutable_appearance('icons/mob/human_face.dmi', "lips_[H.lip_style]", -BODY_LAYER)
+ var/mutable_appearance/lip_overlay = mutable_appearance('icons/mob/lips.dmi', "lips_[H.lip_style]", -BODY_LAYER)
lip_overlay.color = H.lip_color
if(OFFSET_LIPS in H.dna.species.offset_features)
@@ -584,10 +587,17 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if(!(NOEYES in species_traits))
var/has_eyes = H.getorganslot(ORGAN_SLOT_EYES)
if(!has_eyes)
- standing += mutable_appearance('icons/mob/human_face.dmi', "eyes_missing", -BODY_LAYER)
+ standing += mutable_appearance('icons/mob/eyes.dmi', "eyes_missing", -BODY_LAYER)
else
- var/mutable_appearance/left_eye = mutable_appearance('icons/mob/human_face.dmi', "left_eye", -BODY_LAYER)
- var/mutable_appearance/right_eye = mutable_appearance('icons/mob/human_face.dmi', "right_eye", -BODY_LAYER)
+ var/left_state = DEFAULT_LEFT_EYE_STATE
+ var/right_state = DEFAULT_RIGHT_EYE_STATE
+ message_admins("okay so our eye type is [eye_type] and we can index it to know [GLOB.eye_types[eye_type]]")
+ if(eye_type in GLOB.eye_types)
+ message_admins("to know that it's in!")
+ left_state = eye_type + "_left_eye"
+ right_state = eye_type + "_right_eye"
+ var/mutable_appearance/left_eye = mutable_appearance('icons/mob/eyes.dmi', left_state, -BODY_LAYER)
+ var/mutable_appearance/right_eye = mutable_appearance('icons/mob/eyes.dmi', right_state, -BODY_LAYER)
if((EYECOLOR in species_traits) && has_eyes)
left_eye.color = "#" + H.left_eye_color
right_eye.color = "#" + H.right_eye_color
diff --git a/code/modules/mob/living/carbon/human/species_types/bugmen.dm b/code/modules/mob/living/carbon/human/species_types/bugmen.dm
index 16b371c772..6eccde61a9 100644
--- a/code/modules/mob/living/carbon/human/species_types/bugmen.dm
+++ b/code/modules/mob/living/carbon/human/species_types/bugmen.dm
@@ -21,3 +21,5 @@
species_type = "insect"
allowed_limb_ids = list("insect","apid","moth","moth_not_greyscale")
+
+ eye_type = "insect"
diff --git a/code/modules/mob/living/carbon/human/species_types/jellypeople.dm b/code/modules/mob/living/carbon/human/species_types/jellypeople.dm
index b88c68f386..4c488aae74 100644
--- a/code/modules/mob/living/carbon/human/species_types/jellypeople.dm
+++ b/code/modules/mob/living/carbon/human/species_types/jellypeople.dm
@@ -292,7 +292,17 @@
\"steps out\" of [H.p_them()]. ",
"...and after a moment of disorentation, \
you're besides yourself! ")
-
+ if(H != spare && isslimeperson(spare) && isslimeperson(H))
+ // transfer the swap-body ui if it's open
+ var/datum/action/innate/swap_body/this_swap = origin_datum.swap_body
+ var/datum/action/innate/swap_body/other_swap = spare_datum.swap_body
+ var/datum/tgui/ui = SStgui.get_open_ui(H, this_swap, "main") || SStgui.get_open_ui(spare, this_swap, "main")
+ if(ui)
+ SStgui.on_close(ui) // basically removes it from lists is all this proc does.
+ ui.user = spare
+ ui.src_object = other_swap
+ SStgui.on_open(ui) // stick it back on the lists
+ ui.process(force = TRUE)
/datum/action/innate/swap_body
name = "Swap Body"
@@ -345,6 +355,8 @@
stat = "Conscious"
if(UNCONSCIOUS)
stat = "Unconscious"
+ if(SOFT_CRIT)
+ stat = "Barely Conscious"
if(DEAD)
stat = "Dead"
var/occupied
@@ -391,7 +403,6 @@
var/mob/living/carbon/human/selected = locate(params["ref"]) in SS.bodies
if(!can_swap(selected))
return
- SStgui.close_uis(src)
swap_to_dupe(H.mind, selected)
/datum/action/innate/swap_body/proc/can_swap(mob/living/carbon/human/dupe)
@@ -425,6 +436,7 @@
/datum/action/innate/swap_body/proc/swap_to_dupe(datum/mind/M, mob/living/carbon/human/dupe)
if(!can_swap(dupe)) //sanity check
return
+ var/mob/living/carbon/human/old = M.current
if(M.current.stat == CONSCIOUS)
M.current.visible_message("[M.current] \
stops moving and starts staring vacantly into space. ",
@@ -436,7 +448,20 @@
dupe.visible_message("[dupe] blinks and looks \
around. ",
"...and move this one instead. ")
-
+ if(old != M.current && dupe == M.current && isslimeperson(dupe))
+ var/datum/species/jelly/slime/other_spec = dupe.dna.species
+ var/datum/action/innate/swap_body/other_swap = other_spec.swap_body
+ // theoretically the transfer_to proc is supposed to transfer the ui from the mob.
+ // so I try to get the UI from one of the two mobs and schlump it over to the new action button
+ var/datum/tgui/ui = SStgui.get_open_ui(old, src, "main") || SStgui.get_open_ui(dupe, src, "main")
+ if(ui)
+ // transfer the UI over. This code is slightly hacky but it fixes the problem
+ // I'd use SStgui.on_transfer but that doesn't let you transfer the src_object as well s
+ SStgui.on_close(ui) // basically removes it from lists is all this proc does.
+ ui.user = dupe
+ ui.src_object = other_swap
+ SStgui.on_open(ui) // stick it back on the lists
+ ui.process(force = TRUE)
////////////////////////////////////////////////////////Round Start Slimes///////////////////////////////////////////////////////////////////
@@ -484,7 +509,7 @@
var/new_color = input(owner, "Choose your skin color:", "Race change","#"+H.dna.features["mcolor"]) as color|null
if(new_color)
var/temp_hsv = RGBtoHSV(new_color)
- if(ReadHSV(temp_hsv)[3] >= ReadHSV("#7F7F7F")[3]) // mutantcolors must be bright
+ if(ReadHSV(temp_hsv)[3] >= ReadHSV(MINIMUM_MUTANT_COLOR)[3]) // mutantcolors must be bright
H.dna.features["mcolor"] = sanitize_hexcolor(new_color, 6)
H.update_body()
H.update_hair()
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index caf0189483..a393fa8906 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -735,54 +735,62 @@ use_mob_overlay_icon: if FALSE, it will always use the default_icon_file even if
// Only renders the head of the human
/mob/living/carbon/human/proc/update_body_parts_head_only()
- if (!dna)
+ if(!dna)
return
- if (!dna.species)
+ if(!dna.species)
return
if(dna.species.should_render())
- var/obj/item/bodypart/HD = get_bodypart("head")
+ return
+
+ var/obj/item/bodypart/HD = get_bodypart("head")
+ if(!istype(HD))
+ return
- if (!istype(HD))
- return
+ HD.update_limb()
- HD.update_limb()
+ add_overlay(HD.get_limb_icon())
+ update_damage_overlays()
- add_overlay(HD.get_limb_icon())
- update_damage_overlays()
+ if(HD && !(HAS_TRAIT(src, TRAIT_HUSK)))
+ // lipstick
+ if(lip_style && (LIPS in dna.species.species_traits))
+ var/mutable_appearance/lip_overlay = mutable_appearance('icons/mob/lips.dmi', "lips_[lip_style]", -BODY_LAYER)
+ lip_overlay.color = lip_color
+ if(OFFSET_LIPS in dna.species.offset_features)
+ lip_overlay.pixel_x += dna.species.offset_features[OFFSET_LIPS][1]
+ lip_overlay.pixel_y += dna.species.offset_features[OFFSET_LIPS][2]
+ add_overlay(lip_overlay)
- if(HD && !(HAS_TRAIT(src, TRAIT_HUSK)))
- // lipstick
- if(lip_style && (LIPS in dna.species.species_traits))
- var/mutable_appearance/lip_overlay = mutable_appearance('icons/mob/human_face.dmi', "lips_[lip_style]", -BODY_LAYER)
- lip_overlay.color = lip_color
- if(OFFSET_LIPS in dna.species.offset_features)
- lip_overlay.pixel_x += dna.species.offset_features[OFFSET_LIPS][1]
- lip_overlay.pixel_y += dna.species.offset_features[OFFSET_LIPS][2]
- add_overlay(lip_overlay)
-
- // eyes
- if(!(NOEYES in dna.species.species_traits))
- var/has_eyes = getorganslot(ORGAN_SLOT_EYES)
- if(!has_eyes)
- add_overlay(mutable_appearance('icons/mob/human_face.dmi', "eyes_missing", -BODY_LAYER))
- else
- var/mutable_appearance/left_eye = mutable_appearance('icons/mob/human_face.dmi', "left_eye", -BODY_LAYER)
- var/mutable_appearance/right_eye = mutable_appearance('icons/mob/human_face.dmi', "right_eye", -BODY_LAYER)
- if((EYECOLOR in dna.species.species_traits) && has_eyes)
- left_eye.color = "#" + left_eye_color
- right_eye.color = "#" + right_eye_color
- if(OFFSET_EYES in dna.species.offset_features)
- left_eye.pixel_x += dna.species.offset_features[OFFSET_EYES][1]
- left_eye.pixel_y += dna.species.offset_features[OFFSET_EYES][2]
- right_eye.pixel_x += dna.species.offset_features[OFFSET_EYES][1]
- right_eye.pixel_y += dna.species.offset_features[OFFSET_EYES][2]
- add_overlay(left_eye)
- add_overlay(right_eye)
+ // eyes
+ if(!(NOEYES in dna.species.species_traits))
+ var/has_eyes = getorganslot(ORGAN_SLOT_EYES)
+ if(!has_eyes)
+ add_overlay(mutable_appearance('icons/mob/eyes.dmi', "eyes_missing", -BODY_LAYER))
+ else
+ var/left_state = DEFAULT_LEFT_EYE_STATE
+ var/right_state = DEFAULT_RIGHT_EYE_STATE
+ if(dna.species)
+ var/eye_type = dna.species.eye_type
+ if(GLOB.eye_types[eye_type])
+ left_state = eye_type + "_left_eye"
+ right_state = eye_type + "_right_eye"
+ var/mutable_appearance/left_eye = mutable_appearance('icons/mob/eyes.dmi', left_state, -BODY_LAYER)
+ var/mutable_appearance/right_eye = mutable_appearance('icons/mob/eyes.dmi', right_state, -BODY_LAYER)
+ if((EYECOLOR in dna.species.species_traits) && has_eyes)
+ left_eye.color = "#" + left_eye_color
+ right_eye.color = "#" + right_eye_color
+ if(OFFSET_EYES in dna.species.offset_features)
+ left_eye.pixel_x += dna.species.offset_features[OFFSET_EYES][1]
+ left_eye.pixel_y += dna.species.offset_features[OFFSET_EYES][2]
+ right_eye.pixel_x += dna.species.offset_features[OFFSET_EYES][1]
+ right_eye.pixel_y += dna.species.offset_features[OFFSET_EYES][2]
+ add_overlay(left_eye)
+ add_overlay(right_eye)
- dna.species.handle_hair(src)
+ dna.species.handle_hair(src)
- update_inv_head()
- update_inv_wear_mask()
+ update_inv_head()
+ update_inv_wear_mask()
diff --git a/code/modules/mob/living/carbon/monkey/update_icons.dm b/code/modules/mob/living/carbon/monkey/update_icons.dm
index 1e00815f24..bfe04c8622 100644
--- a/code/modules/mob/living/carbon/monkey/update_icons.dm
+++ b/code/modules/mob/living/carbon/monkey/update_icons.dm
@@ -34,7 +34,7 @@
hair_hidden = 1
if(!hair_hidden)
if(!getorgan(/obj/item/organ/brain)) //Applies the debrained overlay if there is no brain
- overlays_standing[HAIR_LAYER] = mutable_appearance('icons/mob/human_face.dmi', "debrained", -HAIR_LAYER)
+ overlays_standing[HAIR_LAYER] = mutable_appearance('icons/mob/human_parts.dmi', "debrained", -HAIR_LAYER)
apply_overlay(HAIR_LAYER)
diff --git a/code/modules/mob/living/living_active_parry.dm b/code/modules/mob/living/living_active_parry.dm
index b6706d0548..10dece1ffc 100644
--- a/code/modules/mob/living/living_active_parry.dm
+++ b/code/modules/mob/living/living_active_parry.dm
@@ -244,7 +244,14 @@
if((return_list[BLOCK_RETURN_MITIGATION_PERCENT] >= 100) || (damage <= 0))
. |= BLOCK_SUCCESS
var/list/effect_text
- if(efficiency >= data.parry_efficiency_to_counterattack)
+ var/pacifist_counter_check = TRUE
+ if(HAS_TRAIT(src, TRAIT_PACIFISM))
+ switch(parrying)
+ if(ITEM_PARRY)
+ pacifist_counter_check = (!active_parry_item.force || active_parry_item.damtype == STAMINA)
+ else
+ pacifist_counter_check = FALSE //Both martial and unarmed counter attacks generally are harmful, so no need to have the same line twice.
+ if(efficiency >= data.parry_efficiency_to_counterattack && pacifist_counter_check)
effect_text = run_parry_countereffects(object, damage, attack_text, attack_type, armour_penetration, attacker, def_zone, return_list, efficiency)
if(data.parry_flags & PARRY_DEFAULT_HANDLE_FEEDBACK)
handle_parry_feedback(object, damage, attack_text, attack_type, armour_penetration, attacker, def_zone, return_list, efficiency, effect_text)
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index 6143bde602..1eb308af00 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -454,10 +454,12 @@
if(U.action(src))
to_chat(user, "You apply the upgrade to [src]. ")
if(U.one_use)
+ U.afterInstall(src)
qdel(U)
else
U.forceMove(src)
upgrades += U
+ U.afterInstall(src)
else
to_chat(user, "Upgrade error. ")
U.forceMove(drop_location())
diff --git a/code/modules/mob/living/simple_animal/guardian/guardian.dm b/code/modules/mob/living/simple_animal/guardian/guardian.dm
index 954e968bd7..ae045dbd26 100644
--- a/code/modules/mob/living/simple_animal/guardian/guardian.dm
+++ b/code/modules/mob/living/simple_animal/guardian/guardian.dm
@@ -22,7 +22,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
icon_state = "magicbase"
icon_living = "magicbase"
icon_dead = "magicbase"
- speed = 0
+ speed = -0.5
blood_volume = 0
a_intent = INTENT_HARM
stop_automated_movement = 1
@@ -511,7 +511,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
var/used_message = "All the cards seem to be blank now. "
var/failure_message = "..And draw a card! It's...blank? Maybe you should try again later. "
var/ling_failure = "The deck refuses to respond to a souless creature such as you. "
- var/list/possible_guardians = list("Assassin", "Chaos", "Charger", "Explosive", "Lightning", "Protector", "Ranged", "Standard", "Support")
+ var/list/possible_guardians = list("Assassin", "Chaos", "Gravitokinetic", "Charger", "Explosive", "Lightning", "Protector", "Ranged", "Standard", "Support")
var/random = TRUE
var/allowmultiple = FALSE
var/allowling = TRUE
@@ -559,6 +559,9 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
if("Chaos")
pickedtype = /mob/living/simple_animal/hostile/guardian/fire
+ if("Gravitokinetic")
+ pickedtype = /mob/living/simple_animal/hostile/guardian/gravitokinetic
+
if("Standard")
pickedtype = /mob/living/simple_animal/hostile/guardian/punch
@@ -615,10 +618,10 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
random = FALSE
/obj/item/guardiancreator/choose/dextrous
- possible_guardians = list("Assassin", "Chaos", "Charger", "Dextrous", "Explosive", "Lightning", "Protector", "Ranged", "Standard", "Support")
+ possible_guardians = list("Assassin", "Chaos", "Gravitokinetic", "Charger", "Dextrous", "Explosive", "Lightning", "Protector", "Ranged", "Standard", "Support")
/obj/item/guardiancreator/choose/wizard
- possible_guardians = list("Assassin", "Chaos", "Charger", "Dextrous", "Explosive", "Lightning", "Protector", "Ranged", "Standard")
+ possible_guardians = list("Assassin", "Chaos", "Gravitokinetic", "Charger", "Dextrous", "Explosive", "Lightning", "Protector", "Ranged", "Standard")
allowmultiple = TRUE
/obj/item/guardiancreator/tech
@@ -634,7 +637,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
ling_failure = "The holoparasites recoil in horror. They want nothing to do with a creature like you. "
/obj/item/guardiancreator/tech/choose/traitor
- possible_guardians = list("Assassin", "Chaos", "Charger", "Explosive", "Lightning", "Protector", "Ranged", "Standard", "Support")
+ possible_guardians = list("Assassin", "Chaos", "Gravitokinetic", "Charger", "Explosive", "Lightning", "Protector", "Ranged", "Standard", "Support")
allowling = FALSE
/obj/item/guardiancreator/tech/choose/traitor/check_uplink_validity()
@@ -644,10 +647,10 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
random = FALSE
/obj/item/guardiancreator/tech/choose/dextrous
- possible_guardians = list("Assassin", "Chaos", "Charger", "Dextrous", "Explosive", "Lightning", "Protector", "Ranged", "Standard", "Support")
+ possible_guardians = list("Assassin", "Chaos", "Gravitokinetic", "Charger", "Dextrous", "Explosive", "Lightning", "Protector", "Ranged", "Standard", "Support")
/obj/item/guardiancreator/tech/choose/nukie // lacks support and protector as encouraging nukies to play turtle isnt fun and dextrous is epic
- possible_guardians = list("Assassin", "Chaos", "Charger", "Dextrous", "Explosive", "Lightning", "Ranged", "Standard")
+ possible_guardians = list("Assassin", "Chaos", "Gravitokinetic", "Charger", "Dextrous", "Explosive", "Lightning", "Ranged", "Standard")
/obj/item/guardiancreator/tech/choose/nukie/check_uplink_validity()
return !used
@@ -666,6 +669,8 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
Explosive : High damage resist and medium power attack that may explosively teleport targets. Can turn any object, including objects too large to pick up, into a bomb, dealing explosive damage to the next person to touch it. The object will return to normal after the trap is triggered or after a delay.
+ Gravitokinetic : Attacks will apply crushing gravity to the target. Can target the ground as well to slow targets advancing on you, but this will affect the user.
+
Lightning : Attacks apply lightning chains to targets. Has a lightning chain to the user. Lightning chains shock everything near them, doing constant damage.
Protector : Causes you to teleport to it when out of range, unlike other parasites. Has two modes; Combat, where it does and takes medium damage, and Protection, where it does and takes almost no damage but moves slightly slower.
@@ -695,6 +700,8 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
Explosive : High damage resist and medium power attack that may explosively teleport targets. Can turn any object, including objects too large to pick up, into a bomb, dealing explosive damage to the next person to touch it. The object will return to normal after the trap is triggered or after a delay.
+ Gravitokinetic : Attacks will apply crushing gravity to the target. Can target the ground as well to slow targets advancing on you, but this will affect the user.
+
Lightning : Attacks apply lightning chains to targets. Has a lightning chain to the user. Lightning chains shock everything near them, doing constant damage.
Protector : Causes you to teleport to it when out of range, unlike other parasites. Has two modes; Combat, where it does and takes medium damage, and Protection, where it does and takes almost no damage but moves slightly slower.
@@ -720,6 +727,8 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
Explosive : High damage resist and medium power attack that may explosively teleport targets. Can turn any object, including objects too large to pick up, into a bomb, dealing explosive damage to the next person to touch it. The object will return to normal after the trap is triggered or after a delay.
+ Gravitokinetic : Attacks will apply crushing gravity to the target. Can target the ground as well to slow targets advancing on you, but this will affect the user.
+
Lightning : Attacks apply lightning chains to targets. Has a lightning chain to the user. Lightning chains shock everything near them, doing constant damage.
Ranged : Has two modes. Ranged; which fires a constant stream of weak, armor-ignoring projectiles. Scout; Cannot attack, but can move through walls and is quite hard to see. Can lay surveillance snares, which alert it when crossed, in either mode.
diff --git a/code/modules/mob/living/simple_animal/guardian/types/assassin.dm b/code/modules/mob/living/simple_animal/guardian/types/assassin.dm
index 3bc079f6d5..b5bb91d34f 100644
--- a/code/modules/mob/living/simple_animal/guardian/types/assassin.dm
+++ b/code/modules/mob/living/simple_animal/guardian/types/assassin.dm
@@ -1,5 +1,7 @@
//Assassin
/mob/living/simple_animal/hostile/guardian/assassin
+ melee_damage_lower = 15
+ melee_damage_upper = 15
attack_verb_continuous = "slashes"
attack_verb_simple = "slash"
attack_sound = 'sound/weapons/bladeslice.ogg'
diff --git a/code/modules/mob/living/simple_animal/guardian/types/charger.dm b/code/modules/mob/living/simple_animal/guardian/types/charger.dm
index 0b4952aa9e..9060350df4 100644
--- a/code/modules/mob/living/simple_animal/guardian/types/charger.dm
+++ b/code/modules/mob/living/simple_animal/guardian/types/charger.dm
@@ -1,8 +1,11 @@
//Charger
/mob/living/simple_animal/hostile/guardian/charger
+ melee_damage_lower = 15
+ melee_damage_upper = 15
ranged = 1 //technically
ranged_message = "charges"
ranged_cooldown_time = 20
+ speed = -1
damage_coeff = list(BRUTE = 0.2, BURN = 0.5, TOX = 0.5, CLONE = 0.5, STAMINA = 0, OXY = 0.5)
playstyle_string = "As a charger type you do medium damage, take half damage, have near immunity to brute damage, move very fast, and can charge at a location, damaging any target hit and forcing them to drop any items they are holding. "
magic_fluff_string = "..And draw the Hunter, an alien master of rapid assault. "
diff --git a/code/modules/mob/living/simple_animal/guardian/types/explosive.dm b/code/modules/mob/living/simple_animal/guardian/types/explosive.dm
index b9037ff4a4..39a7bfaebd 100644
--- a/code/modules/mob/living/simple_animal/guardian/types/explosive.dm
+++ b/code/modules/mob/living/simple_animal/guardian/types/explosive.dm
@@ -1,5 +1,7 @@
//Bomb
/mob/living/simple_animal/hostile/guardian/bomb
+ melee_damage_lower = 15
+ melee_damage_upper = 15
damage_coeff = list(BRUTE = 0.6, BURN = 0.6, TOX = 0.6, CLONE = 0.6, STAMINA = 0, OXY = 0.6)
playstyle_string = "As an explosive type, you have moderate close combat abilities, take half damage, may explosively teleport targets on attack, and are capable of converting nearby items and objects into disguised bombs via alt click. "
magic_fluff_string = "..And draw the Scientist, master of explosive death. "
diff --git a/code/modules/mob/living/simple_animal/guardian/types/gravitokinetic.dm b/code/modules/mob/living/simple_animal/guardian/types/gravitokinetic.dm
new file mode 100644
index 0000000000..34948d3e0c
--- /dev/null
+++ b/code/modules/mob/living/simple_animal/guardian/types/gravitokinetic.dm
@@ -0,0 +1,73 @@
+//gravitokinetic
+/mob/living/simple_animal/hostile/guardian/gravitokinetic
+ melee_damage_lower = 15
+ melee_damage_upper = 15
+ damage_coeff = list(BRUTE = 0.75, BURN = 0.75, TOX = 0.75, CLONE = 0.75, STAMINA = 0, OXY = 0.75)
+ playstyle_string = "As a gravitokinetic type, you can alt click to make the gravity on the ground stronger, and punching applies this effect to a target. "
+ magic_fluff_string = "..And draw the Singularity, an anomalous force of terror. "
+ tech_fluff_string = "Boot sequence complete. Gravitokinetic modules loaded. Holoparasite swarm online. "
+ carp_fluff_string = "CARP CARP CARP! Caught one! It's a gravitokinetic carp! Now do you understand the gravity of the situation? "
+ var/list/gravito_targets = list()
+ var/gravity_power_range = 10 //how close the stand must stay to the target to keep the heavy gravity
+
+///Removes gravity from affected mobs upon guardian death to prevent permanent effects
+/mob/living/simple_animal/hostile/guardian/gravitokinetic/death()
+ . = ..()
+ for(var/i in gravito_targets)
+ remove_gravity(i)
+
+/mob/living/simple_animal/hostile/guardian/gravitokinetic/AttackingTarget()
+ . = ..()
+ if(isliving(target) && target != src && target != summoner)
+ to_chat(src, "Your punch has applied heavy gravity to [target]! ")
+ add_gravity(target, 5)
+ to_chat(target, "Everything feels really heavy! ")
+
+/mob/living/simple_animal/hostile/guardian/gravitokinetic/AltClickOn(atom/A)
+ if(isopenturf(A) && is_deployed() && stat != DEAD && in_range(src, A) && !incapacitated())
+ var/turf/T = A
+ if(isspaceturf(T))
+ to_chat(src, "You cannot add gravity to space! ")
+ return
+ visible_message("[src] slams their fist into the [T]! ", "You modify the gravity of the [T]. ")
+ do_attack_animation(T)
+ add_gravity(T, 3)
+ return
+ return ..()
+
+/mob/living/simple_animal/hostile/guardian/gravitokinetic/Recall(forced)
+ . = ..()
+ to_chat(src, "You have released your gravitokinetic powers! ")
+ for(var/i in gravito_targets)
+ remove_gravity(i)
+
+/mob/living/simple_animal/hostile/guardian/gravitokinetic/Manifest(forced)
+ . = ..()
+ //just make sure to reapply a gravity immunity wherever you summon. it can be overridden but not by you at least
+ summoner.AddElement(/datum/element/forced_gravity, 1)
+ AddElement(/datum/element/forced_gravity, 1)
+
+/mob/living/simple_animal/hostile/guardian/gravitokinetic/Moved(oldLoc, dir)
+ . = ..()
+ for(var/i in gravito_targets)
+ if(get_dist(src, i) > gravity_power_range)
+ remove_gravity(i)
+
+/mob/living/simple_animal/hostile/guardian/gravitokinetic/proc/add_gravity(atom/A, new_gravity = 3)
+ if(gravito_targets[A])
+ return
+ A.AddElement(/datum/element/forced_gravity, new_gravity)
+ gravito_targets[A] = new_gravity
+ RegisterSignal(A, COMSIG_MOVABLE_MOVED, .proc/__distance_check)
+ playsound(src, 'sound/effects/gravhit.ogg', 100, TRUE)
+
+/mob/living/simple_animal/hostile/guardian/gravitokinetic/proc/remove_gravity(atom/target)
+ if(isnull(gravito_targets[target]))
+ return
+ UnregisterSignal(target, COMSIG_MOVABLE_MOVED)
+ target.RemoveElement(/datum/element/forced_gravity, gravito_targets[target])
+ gravito_targets -= target
+
+/mob/living/simple_animal/hostile/guardian/gravitokinetic/proc/__distance_check(atom/movable/AM, OldLoc, Dir, Forced)
+ if(get_dist(src, AM) > gravity_power_range)
+ remove_gravity(AM)
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/guardian/types/protector.dm b/code/modules/mob/living/simple_animal/guardian/types/protector.dm
index cf6bd3cdb5..99272a6d3f 100644
--- a/code/modules/mob/living/simple_animal/guardian/types/protector.dm
+++ b/code/modules/mob/living/simple_animal/guardian/types/protector.dm
@@ -1,5 +1,7 @@
//Protector
/mob/living/simple_animal/hostile/guardian/protector
+ melee_damage_lower = 15
+ melee_damage_upper = 15
range = 15 //worse for it due to how it leashes
damage_coeff = list(BRUTE = 0.4, BURN = 0.4, TOX = 0.4, CLONE = 0.4, STAMINA = 0, OXY = 0.4)
playstyle_string = "As a protector type you cause your summoner to leash to you instead of you leashing to them and have two modes; Combat Mode, where you do and take medium damage, and Protection Mode, where you do and take almost no damage, but move slightly slower. "
@@ -31,9 +33,10 @@
cooldown = world.time + 10
if(toggle)
cut_overlays()
- melee_damage_lower = 15
- melee_damage_upper = 15
- speed = 0
+ add_overlay(cooloverlay) //readd the guardian's colors
+ melee_damage_lower = initial(melee_damage_lower)
+ melee_damage_upper = initial(melee_damage_upper)
+ speed = initial(speed)
damage_coeff = list(BRUTE = 0.4, BURN = 0.4, TOX = 0.4, CLONE = 0.4, STAMINA = 0, OXY = 0.4)
to_chat(src, "You switch to combat mode. ")
toggle = FALSE
diff --git a/code/modules/mob/living/simple_animal/guardian/types/support.dm b/code/modules/mob/living/simple_animal/guardian/types/support.dm
index eee3eb0cdb..b51552acd2 100644
--- a/code/modules/mob/living/simple_animal/guardian/types/support.dm
+++ b/code/modules/mob/living/simple_animal/guardian/types/support.dm
@@ -4,6 +4,8 @@
friendly_verb_continuous = "heals"
friendly_verb_simple = "heal"
damage_coeff = list(BRUTE = 0.7, BURN = 0.7, TOX = 0.7, CLONE = 0.7, STAMINA = 0, OXY = 0.7)
+ melee_damage_lower = 15
+ melee_damage_upper = 15
playstyle_string = "As a support type, you have 30% damage reduction and may toggle your basic attacks to a healing mode. In addition, Alt-Clicking on an adjacent object or mob will warp them to your bluespace beacon after a short delay. "
magic_fluff_string = "..And draw the CMO, a potent force of life... and death. "
carp_fluff_string = "CARP CARP CARP! You caught a support carp. It's a kleptocarp! "
@@ -43,15 +45,15 @@
if(src.loc == summoner)
if(toggle)
a_intent = INTENT_HARM
- speed = 0
+ speed = initial(speed)
damage_coeff = list(BRUTE = 0.7, BURN = 0.7, TOX = 0.7, CLONE = 0.7, STAMINA = 0, OXY = 0.7)
- melee_damage_lower = 15
- melee_damage_upper = 15
+ melee_damage_lower = initial(melee_damage_lower)
+ melee_damage_upper = initial(melee_damage_upper)
to_chat(src, "You switch to combat mode. ")
toggle = FALSE
else
a_intent = INTENT_HELP
- speed = 1
+ speed = initial(speed)
damage_coeff = list(BRUTE = 1, BURN = 1, TOX = 1, CLONE = 1, STAMINA = 0, OXY = 1)
melee_damage_lower = 0
melee_damage_upper = 0
diff --git a/code/modules/mob/living/simple_animal/hostile/retaliate/ghost.dm b/code/modules/mob/living/simple_animal/hostile/retaliate/ghost.dm
index 2c94739180..f6ab2a1a9e 100644
--- a/code/modules/mob/living/simple_animal/hostile/retaliate/ghost.dm
+++ b/code/modules/mob/living/simple_animal/hostile/retaliate/ghost.dm
@@ -59,12 +59,12 @@
/mob/living/simple_animal/hostile/retaliate/ghost/proc/give_hair()
if(ghost_hair_style != null)
- ghost_hair = mutable_appearance('icons/mob/human_face.dmi', "hair_[ghost_hair_style]", -HAIR_LAYER)
+ ghost_hair = mutable_appearance('icons/mob/hair.dmi', "hair_[ghost_hair_style]", -HAIR_LAYER)
ghost_hair.alpha = 200
ghost_hair.color = ghost_hair_color
add_overlay(ghost_hair)
if(ghost_facial_hair_style != null)
- ghost_facial_hair = mutable_appearance('icons/mob/human_face.dmi', "facial_[ghost_facial_hair_style]", -HAIR_LAYER)
+ ghost_facial_hair = mutable_appearance('icons/mob/hair.dmi', "facial_[ghost_facial_hair_style]", -HAIR_LAYER)
ghost_facial_hair.alpha = 200
ghost_facial_hair.color = ghost_facial_hair_color
add_overlay(ghost_facial_hair)
diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm
index b192182c71..5fa6a0c22d 100644
--- a/code/modules/mob/living/simple_animal/simple_animal.dm
+++ b/code/modules/mob/living/simple_animal/simple_animal.dm
@@ -6,6 +6,7 @@
gender = PLURAL //placeholder
///How much blud it has for bloodsucking
blood_volume = 550
+ rad_flags = RAD_NO_CONTAMINATE
status_flags = CANPUSH
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index 7e14224e0d..e1a4ac6118 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -491,7 +491,6 @@ mob/visible_message(message, self_message, blind_message, vision_distance = DEFA
client.prefs.chat_toggles ^= CHAT_OOC
if (!(client.prefs.chat_toggles & CHAT_OOC) && isdead(new_mob))
client.prefs.chat_toggles ^= CHAT_OOC
- client.change_view(CONFIG_GET(string/default_view))
new_mob.ckey = ckey
if(send_signal)
SEND_SIGNAL(src, COMSIG_MOB_KEY_CHANGE, new_mob, src)
diff --git a/code/modules/projectiles/guns/ballistic/revolver.dm b/code/modules/projectiles/guns/ballistic/revolver.dm
index a26f05d553..0026a612e0 100644
--- a/code/modules/projectiles/guns/ballistic/revolver.dm
+++ b/code/modules/projectiles/guns/ballistic/revolver.dm
@@ -85,9 +85,14 @@
. += "[get_ammo(0,0)] of those are live rounds."
/obj/item/gun/ballistic/revolver/syndicate
+ obj_flags = UNIQUE_RENAME
unique_reskin = list("Default" = "revolver",
"Silver" = "russianrevolver",
- "Robust" = "revolvercit")
+ "Robust" = "revolvercit",
+ "Bulky" = "revolverhakita",
+ "Polished" = "revolvertoriate",
+ "Soulless" = "revolveroldflip",
+ "Soul" = "revolverold")
/obj/item/gun/ballistic/revolver/detective
name = "\improper .38 Mars Special"
diff --git a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm
index c1f47ccd1a..438c000a1e 100644
--- a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm
+++ b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm
@@ -105,10 +105,20 @@
holds_charge = TRUE
unique_frequency = TRUE
+/obj/item/gun/energy/kinetic_accelerator/cyborg/Destroy()
+ for(var/obj/item/borg/upgrade/modkit/M in modkits)
+ M.uninstall(src)
+ return ..()
+
/obj/item/gun/energy/kinetic_accelerator/premiumka/cyborg
holds_charge = TRUE
unique_frequency = TRUE
+/obj/item/gun/energy/kinetic_accelerator/premiumka/cyborg/Destroy()
+ for(var/obj/item/borg/upgrade/modkit/M in modkits)
+ M.uninstall(src)
+ return ..()
+
/obj/item/gun/energy/kinetic_accelerator/minebot
trigger_guard = TRIGGER_GUARD_ALLOW_ALL
overheat_time = 20
@@ -284,11 +294,11 @@
else
..()
-/obj/item/borg/upgrade/modkit/action(mob/living/silicon/robot/R)
- . = ..()
- if (.)
- for(var/obj/item/gun/energy/kinetic_accelerator/cyborg/H in R.module.modules)
- return install(H, usr)
+/obj/item/borg/upgrade/modkit/afterInstall(mob/living/silicon/robot/R)
+ for(var/obj/item/gun/energy/kinetic_accelerator/H in R.module.modules)
+ if(install(H, R)) //It worked
+ return
+ to_chat(R, "Upgrade error - Aborting Kinetic Accelerator linking. ") //No applicable KA found, insufficient capacity, or some other problem.
/obj/item/borg/upgrade/modkit/proc/install(obj/item/gun/energy/kinetic_accelerator/KA, mob/user)
. = TRUE
@@ -323,12 +333,6 @@
to_chat(user, "You don't have room([KA.get_remaining_mod_capacity()]% remaining, [cost]% needed) to install this modkit. Use a crowbar to remove existing modkits. ")
. = FALSE
-/obj/item/borg/upgrade/modkit/deactivate(mob/living/silicon/robot/R, user = usr)
- . = ..()
- if (.)
- for(var/obj/item/gun/energy/kinetic_accelerator/cyborg/KA in R.module.modules)
- uninstall(KA)
-
/obj/item/borg/upgrade/modkit/proc/uninstall(obj/item/gun/energy/kinetic_accelerator/KA, forcemove = TRUE)
KA.modkits -= src
if(forcemove)
diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm
index 418062ce92..0021a49e51 100644
--- a/code/modules/reagents/chemistry/reagents/other_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm
@@ -565,7 +565,7 @@
var/diff_len = length(GLOB.skin_tones - GLOB.nonstandard_skin_tones)
H.skin_tone = GLOB.skin_tones[min(diff_len, GLOB.skin_tones.Find(H.skin_tone) + 1)]
else
- H.skin_tone = H.dna.skin_tone_override = tan_mutant_color(H.dna.skin_tone_override, "#202020")
+ H.skin_tone = H.dna.skin_tone_override = tan_mutant_color(H.dna.skin_tone_override, MINIMUM_MUTANT_COLOR)
if(MUTCOLORS in H.dna.species.species_traits) //take current alien color and darken it slightly
H.dna.features["mcolor"] = tan_mutant_color(H.dna.features["mcolor"])
H.update_body()
@@ -576,7 +576,7 @@
return ..()
-/datum/reagent/spraytan/proc/tan_mutant_color(color, limit = "#7F7F7F")
+/datum/reagent/spraytan/proc/tan_mutant_color(color, limit = MINIMUM_MUTANT_COLOR)
var/newcolor = ""
var/len = length(color)
var/char = ""
@@ -1978,6 +1978,11 @@
color = "#363636"
carpet_type = /turf/open/floor/carpet/black
+/datum/reagent/carpet/arcade
+ name = "Liquid Arcade Carpet"
+ color = "#b51d05"
+ carpet_type = /turf/open/floor/carpet/arcade
+
/datum/reagent/carpet/blackred
name = "Liquid Red Black Carpet"
color = "#342125"
diff --git a/code/modules/reagents/chemistry/recipes/others.dm b/code/modules/reagents/chemistry/recipes/others.dm
index 92861a94ed..0ab8a69aa0 100644
--- a/code/modules/reagents/chemistry/recipes/others.dm
+++ b/code/modules/reagents/chemistry/recipes/others.dm
@@ -757,6 +757,12 @@
results = list(/datum/reagent/carpet/black = 2)
required_reagents = list(/datum/reagent/carpet = 1, /datum/reagent/carbon = 1)
+/datum/chemical_reaction/carpet/arcade
+ name = "liquid arcade carpet"
+ id = /datum/reagent/carpet/arcade
+ results = list(/datum/reagent/carpet/arcade = 2)
+ required_reagents = list(/datum/reagent/carpet = 1, /datum/reagent/consumable/pwr_game = 1)
+
/datum/chemical_reaction/carpet/blackred
name = "liquid red black carpet"
id = /datum/reagent/carpet/blackred
diff --git a/code/modules/reagents/chemistry/recipes/pyrotechnics.dm b/code/modules/reagents/chemistry/recipes/pyrotechnics.dm
index 86464aceea..070d5cb269 100644
--- a/code/modules/reagents/chemistry/recipes/pyrotechnics.dm
+++ b/code/modules/reagents/chemistry/recipes/pyrotechnics.dm
@@ -484,12 +484,12 @@
return FALSE
var/list/D = holder.get_data("blood")
if(D && D["changeling_loudness"])
- return (D["changeling_loudness"] >= 4 ? D["changeling_loudness"] : FALSE)
+ return (D["changeling_loudness"] >= LINGBLOOD_DETECTION_THRESHOLD ? D["changeling_loudness"] : FALSE)
else
return FALSE
/datum/chemical_reaction/reagent_explosion/lingblood/on_reaction(datum/reagents/holder, multiplier, specialreact)
- if(specialreact >= 10)
+ if(specialreact > LINGBLOOD_EXPLOSION_THRESHOLD)
return ..()
else
return FALSE
diff --git a/code/modules/ruins/spaceruin_code/skelter.dm b/code/modules/ruins/spaceruin_code/skelter.dm
new file mode 100644
index 0000000000..526277cf56
--- /dev/null
+++ b/code/modules/ruins/spaceruin_code/skelter.dm
@@ -0,0 +1,4 @@
+/////////// skelter items
+
+/obj/item/paper/fluff/ruins/skelter/cloner
+ info = "You may be wondering why your pay has been cut, but rest assured - it's because we're investing in YOU! Should you meet your untimely demise, this machine can bring you back to life with as little as your brain! It also means death is no longer an acceptable excuse for neglecting your duties, so get back to work! \n \n-HQ"
diff --git a/code/modules/smithing/anvil.dm b/code/modules/smithing/anvil.dm
index 19d48119e6..b796edabbf 100644
--- a/code/modules/smithing/anvil.dm
+++ b/code/modules/smithing/anvil.dm
@@ -36,6 +36,7 @@
icon_state = "anvil"
density = TRUE
anchored = TRUE
+ var/busy = FALSE //If someone is already interacting with this anvil
var/workpiece_state = FALSE
var/datum/material/workpiece_material
var/anvilquality = 0
@@ -84,7 +85,7 @@
currentquality = anvilquality
var/skillmod = 0
if(user.mind.skill_holder)
- skillmod = user.mind.get_skill_level(/datum/skill/level/dorfy/blacksmithing)/2
+ skillmod = user.mind.get_skill_level(/datum/skill/level/dwarfy/blacksmithing)/2
currentquality += skillmod
qdel(notsword)
else
@@ -93,12 +94,14 @@
return
else if(istype(I, /obj/item/melee/smith/hammer))
var/obj/item/melee/smith/hammer/hammertime = I
- if(workpiece_state == WORKPIECE_PRESENT || workpiece_state == WORKPIECE_INPROGRESS)
- do_shaping(user, hammertime.qualitymod)
- return
- else
- to_chat(user, "You can't work an empty anvil!")
- return FALSE
+ if(!(workpiece_state == WORKPIECE_PRESENT || workpiece_state == WORKPIECE_INPROGRESS))
+ to_chat(user, "You can't work an empty anvil!")
+ return FALSE
+ if(busy)
+ to_chat(user, "This anvil is already being worked!")
+ return FALSE
+ do_shaping(user, hammertime.qualitymod)
+ return
return ..()
/obj/structure/anvil/wrench_act(mob/living/user, obj/item/I)
@@ -108,16 +111,18 @@
/obj/structure/anvil/proc/do_shaping(mob/user, var/qualitychange)
+ busy = TRUE
currentquality += qualitychange
var/list/shapingsteps = list("weak hit", "strong hit", "heavy hit", "fold", "draw", "shrink", "bend", "punch", "upset") //weak/strong/heavy hit affect strength. All the other steps shape.
workpiece_state = WORKPIECE_INPROGRESS
var/stepdone = input(user, "How would you like to work the metal?") in shapingsteps
var/steptime = 50
if(user.mind.skill_holder)
- var/skillmod = user.mind.get_skill_level(/datum/skill/level/dorfy/blacksmithing)/10 + 1
+ var/skillmod = user.mind.get_skill_level(/datum/skill/level/dwarfy/blacksmithing)/10 + 1
steptime = 50 / skillmod
playsound(src, 'sound/effects/clang2.ogg',40, 2)
if(!do_after(user, steptime, target = src))
+ busy = FALSE
return FALSE
switch(stepdone)
if("weak hit")
@@ -162,16 +167,17 @@
addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, src, 'sound/effects/clang2.ogg', 40, 2), 15)
if(length(stepsdone) >= 3)
tryfinish(user)
+ busy = FALSE
/obj/structure/anvil/proc/tryfinish(mob/user)
var/artifactchance = 0
if(!artifactrolled)
- artifactchance = (1+(user.mind.get_skill_level(/datum/skill/level/dorfy/blacksmithing)/4))/2500
+ artifactchance = (1+(user.mind.get_skill_level(/datum/skill/level/dwarfy/blacksmithing)/4))/2500
artifactrolled = TRUE
var/artifact = max(prob(artifactchance), debug)
var/finalfailchance = outrightfailchance
if(user.mind.skill_holder)
- var/skillmod = user.mind.get_skill_level(/datum/skill/level/dorfy/blacksmithing)/10 + 1
+ var/skillmod = user.mind.get_skill_level(/datum/skill/level/dwarfy/blacksmithing)/10 + 1
finalfailchance = max(0, finalfailchance / skillmod) //lv 2 gives 20% less to fail, 3 30%, etc
if((currentsteps > 10 || (rng && prob(finalfailchance))) && !artifact)
to_chat(user, "You overwork the metal, causing it to turn into useless slag! ")
@@ -184,7 +190,7 @@
outrightfailchance = 1
artifactrolled = FALSE
if(user.mind.skill_holder)
- user.mind.auto_gain_experience(/datum/skill/level/dorfy/blacksmithing, 25, 400, silent = FALSE)
+ user.mind.auto_gain_experience(/datum/skill/level/dwarfy/blacksmithing, 25, 400, silent = FALSE)
for(var/i in smithrecipes)
if(i == stepsdone)
var/turf/T = get_turf(user)
@@ -217,7 +223,7 @@
outrightfailchance = 1
artifactrolled = FALSE
if(user.mind.skill_holder)
- user.mind.auto_gain_experience(/datum/skill/level/dorfy/blacksmithing, 50, 10000000, silent = FALSE)
+ user.mind.auto_gain_experience(/datum/skill/level/dwarfy/blacksmithing, 50, 10000000, silent = FALSE)
break
/obj/structure/anvil/debugsuper
diff --git a/code/modules/smithing/smithed_items.dm b/code/modules/smithing/smithed_items.dm
index 6d10d33a75..e514fd5c9a 100644
--- a/code/modules/smithing/smithed_items.dm
+++ b/code/modules/smithing/smithed_items.dm
@@ -35,7 +35,7 @@
if(G.max_heat_protection_temperature)
prot = (G.max_heat_protection_temperature > 360)
else
- prot = 1
+ prot = 0
if(prot > 0 || HAS_TRAIT(user, TRAIT_RESISTHEAT) || HAS_TRAIT(user, TRAIT_RESISTHEATHANDS))
to_chat(user, "You pick up the [src]. ")
return ..()
diff --git a/code/modules/surgery/bodyparts/_bodyparts.dm b/code/modules/surgery/bodyparts/_bodyparts.dm
index 21a90776aa..80740ee6f7 100644
--- a/code/modules/surgery/bodyparts/_bodyparts.dm
+++ b/code/modules/surgery/bodyparts/_bodyparts.dm
@@ -581,7 +581,7 @@
C = owner
no_update = FALSE
- if(HAS_TRAIT(C, TRAIT_HUSK) && is_organic_limb())
+ if(HAS_TRAIT(C, TRAIT_HUSK) && (is_organic_limb() || render_like_organic))
species_id = "husk" //overrides species_id
dmg_overlay_type = "" //no damage overlay shown when husked
should_draw_gender = FALSE
@@ -619,7 +619,10 @@
skin_tone = ""
body_gender = H.dna.features["body_model"]
- should_draw_gender = S.sexes
+ if(GLOB.nongendered_limb_types[species_id])
+ should_draw_gender = FALSE
+ else
+ should_draw_gender = S.sexes
var/mut_colors = (MUTCOLORS in S.species_traits)
if(mut_colors)
diff --git a/code/modules/surgery/bodyparts/dismemberment.dm b/code/modules/surgery/bodyparts/dismemberment.dm
index fa003e3f3c..3038e32733 100644
--- a/code/modules/surgery/bodyparts/dismemberment.dm
+++ b/code/modules/surgery/bodyparts/dismemberment.dm
@@ -434,5 +434,8 @@
var/datum/scar/scaries = new
var/datum/wound/loss/phantom_loss = new // stolen valor, really
scaries.generate(L, phantom_loss)
+ if(HAS_TRAIT(src, ROBOTIC_LIMBS)) //Snowflake trait moment, but needed.
+ L.render_like_organic = TRUE
+ L.change_bodypart_status(BODYPART_ROBOTIC, FALSE, TRUE) //Haha what if IPC-lings actually regenerated the right limbs instead of organic ones? That'd be pretty cool, right?
L.attach_limb(src, 1)
return TRUE
diff --git a/code/modules/surgery/bodyparts/head.dm b/code/modules/surgery/bodyparts/head.dm
index b6a0a387e2..8b1473fed2 100644
--- a/code/modules/surgery/bodyparts/head.dm
+++ b/code/modules/surgery/bodyparts/head.dm
@@ -161,7 +161,7 @@
debrain_overlay.icon = 'icons/mob/animal_parts.dmi'
debrain_overlay.icon_state = "debrained_larva"
else if(!(NOBLOOD in species_flags_list))
- debrain_overlay.icon = 'icons/mob/human_face.dmi'
+ debrain_overlay.icon = 'icons/mob/human_parts.dmi'
debrain_overlay.icon_state = "debrained"
. += debrain_overlay
else
@@ -175,21 +175,31 @@
// lipstick
if(lip_style)
- var/image/lips_overlay = image('icons/mob/human_face.dmi', "lips_[lip_style]", -BODY_LAYER, SOUTH)
+ var/image/lips_overlay = image('icons/mob/lips.dmi', "lips_[lip_style]", -BODY_LAYER, SOUTH)
lips_overlay.color = lip_color
. += lips_overlay
// eyes
if(eyes)
- var/image/left_eye = image('icons/mob/human_face.dmi', "left_eye", -BODY_LAYER, SOUTH)
- var/image/right_eye = image('icons/mob/human_face.dmi', "right_eye", -BODY_LAYER, SOUTH)
- if(eyes.left_eye_color && eyes.right_eye_color)
- left_eye.color = "#" + eyes.left_eye_color
- right_eye.color = "#" + eyes.right_eye_color
- . += left_eye
- . += right_eye
+ var/left_state = DEFAULT_LEFT_EYE_STATE
+ var/right_state = DEFAULT_RIGHT_EYE_STATE
+ if(owner && owner.dna.species)
+ var/eye_type = owner.dna.species.eye_type
+ if(GLOB.eye_types[eye_type])
+ left_state = eye_type + "_left_eye"
+ right_state = eye_type + "_right_eye"
+ if(left_state != DEFAULT_NO_EYE_STATE)
+ var/image/left_eye = image('icons/mob/hair.dmi', left_state, -BODY_LAYER, SOUTH)
+ if(eyes.left_eye_color)
+ left_eye.color = "#" + eyes.left_eye_color
+ . += left_eye
+ if(right_state != DEFAULT_NO_EYE_STATE)
+ var/image/right_eye = image('icons/mob/hair.dmi', right_state, -BODY_LAYER, SOUTH)
+ if(eyes.right_eye_color)
+ right_eye.color = "#" + eyes.right_eye_color
+ . += right_eye
else
- var/eyes_overlay = image('icons/mob/human_face.dmi', "eyes_missing", -BODY_LAYER, SOUTH)
+ var/eyes_overlay = image('icons/mob/hair.dmi', "eyes_missing", -BODY_LAYER, SOUTH)
. += eyes_overlay
/obj/item/bodypart/head/monkey
diff --git a/code/modules/surgery/organs/eyes.dm b/code/modules/surgery/organs/eyes.dm
index efceefc131..b4c58b31ed 100644
--- a/code/modules/surgery/organs/eyes.dm
+++ b/code/modules/surgery/organs/eyes.dm
@@ -248,7 +248,7 @@
/obj/item/organ/eyes/robotic/glow/Initialize()
. = ..()
- mob_overlay = image('icons/mob/human_face.dmi', "eyes_glow_gs")
+ mob_overlay = image('icons/mob/eyes.dmi', "eyes_glow_gs")
/obj/item/organ/eyes/robotic/glow/Destroy()
terminate_effects()
diff --git a/code/modules/vending/_vending.dm b/code/modules/vending/_vending.dm
index a115300085..26bee38f7b 100644
--- a/code/modules/vending/_vending.dm
+++ b/code/modules/vending/_vending.dm
@@ -529,7 +529,7 @@ GLOBAL_LIST_EMPTY(vending_products)
if(5) // limb squish!
for(var/i in C.bodyparts)
var/obj/item/bodypart/squish_part = i
- if(squish_part.is_organic_limb())
+ if(squish_part.is_organic_limb() || squish_part.render_like_organic)
var/type_wound = pick(list(/datum/wound/blunt/critical, /datum/wound/blunt/severe, /datum/wound/blunt/moderate))
squish_part.force_wound_upwards(type_wound)
else
diff --git a/code/modules/vore/eating/living.dm b/code/modules/vore/eating/living.dm
index 8923e9107d..a0ae58a44d 100644
--- a/code/modules/vore/eating/living.dm
+++ b/code/modules/vore/eating/living.dm
@@ -342,21 +342,23 @@
to_chat(src, "You can't do that so fast, slow down. ")
return
- var/list/choices
+ DelayNextAction(CLICK_CD_MELEE, flush = TRUE)
+
+ var/list/lickable = list()
for(var/mob/living/L in view(1))
if(L != src && (!L.ckey || L.client?.prefs.vore_flags & LICKABLE) && Adjacent(L))
- LAZYADD(choices, L)
+ LAZYADD(lickable, L)
+ for(var/mob/living/listed in lickable)
+ lickable[listed] = new /mutable_appearance(listed)
- if(!choices)
+ if(!lickable)
return
- var/mob/living/tasted = input(src, "Who would you like to lick? (Excluding yourself and those with the preference disabled)", "Licking") as null|anything in choices
+ var/mob/living/tasted = show_radial_menu(src, src, lickable, radius = 40, require_near = TRUE)
if(QDELETED(tasted) || (tasted.ckey && !(tasted.client?.prefs.vore_flags & LICKABLE)) || !Adjacent(tasted) || incapacitated(ignore_restraints = TRUE))
return
- DelayNextAction(CLICK_CD_MELEE)
-
visible_message("[src] licks [tasted]! ","You lick [tasted]. They taste rather like [tasted.get_taste_message()]. ","Slurp! ")
/mob/living/proc/get_taste_message(allow_generic = TRUE, datum/species/mrace)
diff --git a/code/modules/vore/eating/vorepanel.dm b/code/modules/vore/eating/vorepanel.dm
index 1adf5ef6e7..6e3951e60a 100644
--- a/code/modules/vore/eating/vorepanel.dm
+++ b/code/modules/vore/eating/vorepanel.dm
@@ -46,6 +46,7 @@
/datum/vore_look/Destroy()
loop = null
selected = null
+ ..() //this is a must
return QDEL_HINT_HARDDEL
/datum/vore_look/Topic(href,href_list[])
@@ -660,7 +661,7 @@
if(href_list["saveprefs"])
if(!(user.client?.prefs))
return FALSE
- if(!user.client.prefs.save_character())
+ if(!user.copy_to_prefs_vr() || !user.client.prefs.save_character())
to_chat(user, "Belly Preferences not saved! ")
log_admin("Could not save vore prefs on USER: [user].")
else
diff --git a/html/changelog.html b/html/changelog.html
index d3ef5ec020..8a1401744e 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -50,6 +50,37 @@
-->
+
04 October 2020
+
DeltaFire15 updated:
+
+ Synths / IPCs are no longer wound immune.
+ Husked IPCs / Synths should now be rendered correctly.
+ Falling vendors now squish synths / IPCs' limbs again.
+ Synths and IPCs now do not have some fun roundstart oversights anymore.
+ Regenerate_limbs now works for carbons with the ROBOTIC_LIMBS trait.
+ Pacifists no longer counterattack on parries if that attack would be harmful.
+ Heretic sacrifices now husk with the reason of burn, and deal some additional damage.
+ Neovgre can no longer become invincible on clock tiles.
+ Plushlings no longer break when absorbing snowflake plushies.
+
+
Detective-Google updated:
+
+ the snow cabin doors actually bolt now
+
+
Putnam3145 updated:
+
+ Ghosts are no longer incapable of going away.
+
+
monster860 updated:
+
+ The slimeperson swap-body UI stays open when you switch bodies
+
+
timothyteakettle updated:
+
+ limb id entry in mutant bodyparts now supports switching to/from species with gendered body parts
+ the minimum brightness of mutant parts is now a define
+
+
02 October 2020
ArcaneMusic, with minor tweaks by TheObserver-sys updated:
@@ -910,66 +941,6 @@
explosive stand bombs can now be examined from any distance
explosive stand bombs are now a component.
-
-
02 August 2020
-
Auris456852 updated:
-
- Added B.O.O.P. Remote Control cartridges to the PTech.
-
-
Hatterhat updated:
-
- Durathread reinforcement kits! Sprites by Toriate, sets jumpsuit armor to durathread levels, craft in the crafting menu.
-
-
KeRSedChaplain updated:
-
- The belligerent scripture and a brass multitool, and a new marauder variant which act similar to holoparasites/guardian spirits.
- Removed the abductor teleport consoles they get, removes abscond for the time being as I've not seen much use for it other than just spamming it and hoping you end up in the armory.
- moved around scriptures to make the cult work better as being based around the station, makes the Ark scream more often and work as a summonable object, clockwork armor now has a flat 0 defense up to 10 instead of negatives against laser damage. Makes the Ark work better in a station based setting, as well as the Heralds beacon in case It works for the mode.
- added powerloaderstep.ogg for Neovgre
- changes 'Dread_Ipad.dmi' to 'clockwork_slab.dmi'
-
-
MrJWhit updated:
-
- Adjusts abductor spawntext
-
-
Seris02 updated:
-
-
dapnee updated:
-
- fixed active turfs on wizard ruin and space hermit, fixed missing APC's and added a light on Delta
-
-
ike709 and bobbahbrown updated:
-
- Admins can now see your bans on (some) other servers.
-
-
kappa-sama updated:
-
- chaplain cultists being able to convert people to full clockwork cult status
-
-
timothyteakettle updated:
-
- combat mode now has weaker buffs in terms of damage dealt and took for being or not being in the mode
- damage debuff for laying down has been decreased from 0.5x to 0.7x
-
-
-
01 August 2020
-
dapnee updated:
-
- added cake hat to bar, adds another atmostech spawn
- sinks point in the right direction, APC won't spawn off the wall in circuits
- changes commissary APC so it actually powers the room, adds a missing AIR alarm, arrivals no longer has active atmos tiles.
-
-
silicons updated:
-
- toy shotguns no longer need 2 hands to fire
- being on fire works again.
-
-
timothyteakettle updated:
-
- monkeys no longer continuously bleed everywhere
-
GoonStation 13 Development Team
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 08494cb87b..99ffc455c3 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -27502,3 +27502,25 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
as you move from the epicentre
zeroisthebiggay:
- rscadd: ratvar gf is complete
+2020-10-04:
+ DeltaFire15:
+ - bugfix: Synths / IPCs are no longer wound immune.
+ - bugfix: Husked IPCs / Synths should now be rendered correctly.
+ - bugfix: Falling vendors now squish synths / IPCs' limbs again.
+ - bugfix: Synths and IPCs now do not have some fun roundstart oversights anymore.
+ - bugfix: Regenerate_limbs now works for carbons with the ROBOTIC_LIMBS trait.
+ - bugfix: Pacifists no longer counterattack on parries if that attack would be harmful.
+ - tweak: Heretic sacrifices now husk with the reason of burn, and deal some additional
+ damage.
+ - bugfix: Neovgre can no longer become invincible on clock tiles.
+ - bugfix: Plushlings no longer break when absorbing snowflake plushies.
+ Detective-Google:
+ - bugfix: the snow cabin doors actually bolt now
+ Putnam3145:
+ - bugfix: Ghosts are no longer incapable of going away.
+ monster860:
+ - tweak: The slimeperson swap-body UI stays open when you switch bodies
+ timothyteakettle:
+ - bugfix: limb id entry in mutant bodyparts now supports switching to/from species
+ with gendered body parts
+ - tweak: the minimum brightness of mutant parts is now a define
diff --git a/html/changelogs/AutoChangeLog-pr-13252.yml b/html/changelogs/AutoChangeLog-pr-13252.yml
new file mode 100644
index 0000000000..5de40bb80b
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13252.yml
@@ -0,0 +1,4 @@
+author: "timothyteakettle"
+delete-after: True
+changes:
+ - tweak: "looking at loadout equips loadout items on your preview image instead of job items"
diff --git a/html/changelogs/AutoChangeLog-pr-13461.yml b/html/changelogs/AutoChangeLog-pr-13461.yml
new file mode 100644
index 0000000000..e2397a7aa0
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13461.yml
@@ -0,0 +1,4 @@
+author: "Detective-Google"
+delete-after: True
+changes:
+ - rscadd: "arcade carpet"
diff --git a/html/changelogs/AutoChangeLog-pr-13479.yml b/html/changelogs/AutoChangeLog-pr-13479.yml
new file mode 100644
index 0000000000..fcfe65a47e
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13479.yml
@@ -0,0 +1,5 @@
+author: "LetterN"
+delete-after: True
+changes:
+ - bugfix: "minimap text"
+ - code_imp: "ports cinematic upgrades"
diff --git a/html/changelogs/AutoChangeLog-pr-13481.yml b/html/changelogs/AutoChangeLog-pr-13481.yml
new file mode 100644
index 0000000000..f6049c552b
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13481.yml
@@ -0,0 +1,6 @@
+author: "DeltaFire15"
+delete-after: True
+changes:
+ - bugfix: "the blacksmithing skill now works properly"
+ - tweak: "Anvils cannot be interacted with with hammers whilst they are already being used"
+ - tweak: "If someone has no gloves when interacting with heated ingots, they no longer ignore their effects."
diff --git a/html/changelogs/AutoChangeLog-pr-13483.yml b/html/changelogs/AutoChangeLog-pr-13483.yml
new file mode 100644
index 0000000000..1db9304ffb
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13483.yml
@@ -0,0 +1,4 @@
+author: "DeltaFire15"
+delete-after: True
+changes:
+ - bugfix: "The Revenant self-revive ability is no longer broken."
diff --git a/html/changelogs/AutoChangeLog-pr-13487.yml b/html/changelogs/AutoChangeLog-pr-13487.yml
new file mode 100644
index 0000000000..4b0f92adfb
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13487.yml
@@ -0,0 +1,4 @@
+author: "DeltaFire15"
+delete-after: True
+changes:
+ - bugfix: "People installing KA modkits in miner borgs is no longer broken."
diff --git a/html/changelogs/AutoChangeLog-pr-13496.yml b/html/changelogs/AutoChangeLog-pr-13496.yml
new file mode 100644
index 0000000000..30308efaff
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13496.yml
@@ -0,0 +1,4 @@
+author: "Detective-Google"
+delete-after: True
+changes:
+ - rscadd: "explosions now get broadcasted to deadchat."
diff --git a/html/changelogs/AutoChangeLog-pr-13498.yml b/html/changelogs/AutoChangeLog-pr-13498.yml
new file mode 100644
index 0000000000..f956ee4b07
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13498.yml
@@ -0,0 +1,5 @@
+author: "Bhijn"
+delete-after: True
+changes:
+ - tweak: "Changeling loudness is now determined as an average of all their abilities, rather than the sum"
+ - tweak: "To compensate for this, blood tests now require a loudness value of 1 or higher to detect ling blood. Additionally, blood test explosions are now triggered only when the loudness value is higher than 2."
diff --git a/html/changelogs/AutoChangeLog-pr-13499.yml b/html/changelogs/AutoChangeLog-pr-13499.yml
new file mode 100644
index 0000000000..804fa9fc34
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13499.yml
@@ -0,0 +1,4 @@
+author: "Putnam3145"
+delete-after: True
+changes:
+ - bugfix: "Toilet loot spawners don't lag the server on server start with forced hard dels."
diff --git a/html/changelogs/AutoChangeLog-pr-13500.yml b/html/changelogs/AutoChangeLog-pr-13500.yml
new file mode 100644
index 0000000000..7ba1eb64f3
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13500.yml
@@ -0,0 +1,5 @@
+author: "LetterN"
+delete-after: True
+changes:
+ - rscadd: "2 more ways to get up from z1"
+ - tweak: "tweaked the z2 garden to be less blank"
diff --git a/html/changelogs/AutoChangeLog-pr-13501.yml b/html/changelogs/AutoChangeLog-pr-13501.yml
new file mode 100644
index 0000000000..dcdd868e37
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13501.yml
@@ -0,0 +1,4 @@
+author: "Putnam3145"
+delete-after: True
+changes:
+ - bugfix: "Holofirelocks work now."
diff --git a/html/changelogs/AutoChangeLog-pr-13503.yml b/html/changelogs/AutoChangeLog-pr-13503.yml
new file mode 100644
index 0000000000..c68eaf44f0
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13503.yml
@@ -0,0 +1,5 @@
+author: "Hatterhat"
+delete-after: True
+changes:
+ - rscadd: "Survival daggers! A slightly more expensive survival knife that comes with a brighter flashlight. On the blade."
+ - tweak: "Luxury pod capsules look different from normal capsules."
diff --git a/html/changelogs/AutoChangeLog-pr-13504.yml b/html/changelogs/AutoChangeLog-pr-13504.yml
new file mode 100644
index 0000000000..7f59b120b6
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13504.yml
@@ -0,0 +1,6 @@
+author: "zeroisthebiggay"
+delete-after: True
+changes:
+ - rscadd: "gravitokinetic stands from tg"
+ - balance: "buffs stands overall"
+ - bugfix: "protector stands no longer become tposing invisible apes sometimes"
diff --git a/html/changelogs/AutoChangeLog-pr-13509.yml b/html/changelogs/AutoChangeLog-pr-13509.yml
new file mode 100644
index 0000000000..e666a6b2a4
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13509.yml
@@ -0,0 +1,6 @@
+author: "EmeraldSundisk"
+delete-after: True
+changes:
+ - balance: "The \"Skelter ruin\" now has stechkins as opposed to M1911s"
+ - tweak: "Skelter's decorative bullet casings replaced to factor in the change in caliber"
+ - rscadd: "Skelter now has a combat knife and fluff note"
diff --git a/html/changelogs/AutoChangeLog-pr-13511.yml b/html/changelogs/AutoChangeLog-pr-13511.yml
new file mode 100644
index 0000000000..e819d8752d
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13511.yml
@@ -0,0 +1,4 @@
+author: "Hatterhat"
+delete-after: True
+changes:
+ - imageadd: "The Syndicate appear to be issuing new revolver variants."
diff --git a/html/changelogs/AutoChangeLog-pr-13512.yml b/html/changelogs/AutoChangeLog-pr-13512.yml
new file mode 100644
index 0000000000..f96f13a156
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13512.yml
@@ -0,0 +1,4 @@
+author: "Hatterhat"
+delete-after: True
+changes:
+ - bugfix: "Cryogenics now screams on common again when your fuckbuddy heads out."
diff --git a/html/changelogs/AutoChangeLog-pr-13513.yml b/html/changelogs/AutoChangeLog-pr-13513.yml
new file mode 100644
index 0000000000..0cff979e8c
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13513.yml
@@ -0,0 +1,4 @@
+author: "timothyteakettle"
+delete-after: True
+changes:
+ - rscadd: "you can now pick your eye sprites from customization"
diff --git a/html/changelogs/AutoChangeLog-pr-13514.yml b/html/changelogs/AutoChangeLog-pr-13514.yml
new file mode 100644
index 0000000000..bd1605fb96
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13514.yml
@@ -0,0 +1,4 @@
+author: "Thalpy"
+delete-after: True
+changes:
+ - bugfix: "fixes some bugs in jacqs code from edits to the codebase"
diff --git a/html/changelogs/AutoChangeLog-pr-13516.yml b/html/changelogs/AutoChangeLog-pr-13516.yml
new file mode 100644
index 0000000000..30e22f4f48
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13516.yml
@@ -0,0 +1,4 @@
+author: "yorii"
+delete-after: True
+changes:
+ - bugfix: "fixed botany rounding error that caused grass and other plants to misbehave"
diff --git a/html/changelogs/AutoChangeLog-pr-13517.yml b/html/changelogs/AutoChangeLog-pr-13517.yml
new file mode 100644
index 0000000000..8f29517058
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13517.yml
@@ -0,0 +1,4 @@
+author: "silicons"
+delete-after: True
+changes:
+ - bugfix: "simple mobs are now immune to radioactive contamination"
diff --git a/html/changelogs/AutoChangeLog-pr-13518.yml b/html/changelogs/AutoChangeLog-pr-13518.yml
new file mode 100644
index 0000000000..565754f48b
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13518.yml
@@ -0,0 +1,4 @@
+author: "TheObserver-sys"
+delete-after: True
+changes:
+ - bugfix: "Drake? Where's the dead fairygrass sprite?"
diff --git a/html/changelogs/AutoChangeLog-pr-13519.yml b/html/changelogs/AutoChangeLog-pr-13519.yml
new file mode 100644
index 0000000000..0c4978a7d8
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13519.yml
@@ -0,0 +1,4 @@
+author: "Detective-Google"
+delete-after: True
+changes:
+ - rscadd: "Lick radial"
diff --git a/html/changelogs/AutoChangeLog-pr-13523.yml b/html/changelogs/AutoChangeLog-pr-13523.yml
new file mode 100644
index 0000000000..ac2019bb88
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13523.yml
@@ -0,0 +1,4 @@
+author: "Detective-Google"
+delete-after: True
+changes:
+ - bugfix: "arcade carpets now actually work"
diff --git a/html/changelogs/AutoChangeLog-pr-13526.yml b/html/changelogs/AutoChangeLog-pr-13526.yml
new file mode 100644
index 0000000000..104b76bd94
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-13526.yml
@@ -0,0 +1,4 @@
+author: "Putnam3145"
+delete-after: True
+changes:
+ - bugfix: "vore prefs save now"
diff --git a/html/statbrowser.html b/html/statbrowser.html
index fbdbb61449..0920081fd2 100644
--- a/html/statbrowser.html
+++ b/html/statbrowser.html
@@ -7,149 +7,172 @@
@@ -267,9 +290,10 @@ if (window.location) {
}); */
// Status panel implementation ------------------------------------------------
-var status_tab_parts = ["loading..."];
+var status_tab_parts = ["Loading..."];
var current_tab = null;
-var mc_tab_parts = [["loading...", ""]];
+var mc_tab_parts = [["Loading...", ""]];
+var vote_parts = [[null]];
var href_token = null;
var spells = [];
var spell_tabs = [];
@@ -288,6 +312,8 @@ var statcontentdiv = document.querySelector('#statcontent');
var storedimages = [];
function createStatusTab(name) {
+ if (name.indexOf(".") != -1)
+ name = name.split(".")[0];
if(document.getElementById(name) || name.trim() == "")
return;
if(!verb_tabs.includes(name) && !permanent_tabs.includes(name))
@@ -302,12 +328,8 @@ function createStatusTab(name) {
B.className = "button";
//ORDERING ALPHABETICALLY
B.style.order = name.charCodeAt(0);
- if(name == "Status" || name == "MC") {
- if(name == "Status")
- B.style.order = 1;
- else
- B.style.order = 2;
- }
+ if(name == "Status" || name == "MC")
+ B.style.order = name == "Status" ? 1 : 2;
//END ORDERING
menu.appendChild(B);
SendTabToByond(name);
@@ -327,6 +349,19 @@ function removeStatusTab(name) {
under_menu.style.height = menu.clientHeight + 'px';
}
+function sortVerbs() {
+ verbs.sort(function (a, b) {
+ var selector = a[0] == b[0] ? 1 : 0;
+ if (a[selector].toUpperCase() < b[selector].toUpperCase()) {
+ return 1;
+ }
+ else if (a[selector].toUpperCase() > b[selector].toUpperCase()) {
+ return -1;
+ }
+ return 0;
+ })
+}
+
window.onresize = function () {
under_menu.style.height = menu.clientHeight + 'px';
}
@@ -365,19 +400,19 @@ function check_verbs() {
for(var v = verb_tabs.length - 1; v >= 0; v--){
verbs_cat_check(verb_tabs[v]);
}
- //checkStatusTab(); // removes any empty status tabs
}
function verbs_cat_check(cat) {
+ var tabCat = cat.indexOf(".") != -1 ? cat.split(".")[0] : cat;
var verbs_in_cat = 0;
var verbcat = "";
- if(!verb_tabs.includes(cat)){
- removeStatusTab(cat);
+ if(!verb_tabs.includes(tabCat)){
+ removeStatusTab(tabCat);
return;
}
for(var v = 0; v < verbs.length; v++){
var part = verbs[v];
- verbcat = part[0];
+ verbcat = part[0].indexOf(".") != -1 ? part[0].split(".") : part[0];
if(verbcat != cat || verbcat.trim() == ""){
continue;
}
@@ -387,8 +422,8 @@ function verbs_cat_check(cat) {
}
}
if(verbs_in_cat != 1) {
- removeStatusTab(cat);
- if(current_tab == cat)
+ removeStatusTab(tabCat);
+ if(current_tab == tabCat)
tab_change("Status");
}
}
@@ -411,17 +446,20 @@ function add_verb_list(v) {
to_add.sort(); // sort what we're adding
for(var i = 0; i < to_add.length; i++) {
var part = to_add[i];
+ if (!part[0])
+ continue;
+ var category = part[0].indexOf(".") == -1 ? part[0] : part[0].split(".")[0]
if(findVerbindex(part[1], verbs))
continue;
- if(verb_tabs.includes(part[0])){
+ if(verb_tabs.includes(category)){
verbs.push(part);
- if(current_tab == part[0]) {
- draw_verbs(part[0]); // redraw if we added a verb to the tab we're currently in
+ if(current_tab == category) {
+ draw_verbs(category); // redraw if we added a verb to the tab we're currently in
}
- } else if(part[0]) {
- verb_tabs.push(part[0]);
+ } else if(category) {
+ verb_tabs.push(category);
verbs.push(part);
- createStatusTab(part[0]);
+ createStatusTab(category);
}
}
}
@@ -432,7 +470,7 @@ function remove_verb_list(v) {
remove_verb(to_remove[i]);
}
check_verbs();
- verbs.sort();
+ sortVerbs();
if(verb_tabs.includes(current_tab))
draw_verbs(current_tab);
}
@@ -455,7 +493,7 @@ function init_verbs(c, v) {
}
if(v) {
add_verb_list(v);
- verbs.sort(); // sort them
+ sortVerbs(); // sort them
if(do_update) {
draw_verbs(current_tab);
}
@@ -491,6 +529,12 @@ function update(global_data, ping_entry, other_entries) {
else if(current_tab == "Debug Stat Panel")
draw_debug();
}
+/// citadel statvoting
+function update_voting(vote_data) {
+ vote_parts = JSON.parse(vote_data);
+ if(current_tab == "Status")
+ draw_status();
+}
function update_mc(global_mc_data, coords_entry) {
mc_tab_parts = JSON.parse(global_mc_data);
@@ -586,7 +630,7 @@ function tab_change(tab) {
}else if(tab == turfname) {
draw_listedturf();
} else {
- statcontentdiv[textContentKey] = "loading...";
+ statcontentdiv[textContentKey] = "Loading...";
}
window.location.href = "byond://winset?statbrowser.is-visible=true";
}
@@ -667,6 +711,33 @@ function draw_status() {
document.getElementById("statcontent").appendChild(div);
}
}
+ //voting shitcode. See mc for more info.
+ if(vote_parts && vote_parts[0][0]) { //null verification.
+ var table = document.createElement("table");
+ for(var i = 0; i < vote_parts.length; i++) {
+ var part = vote_parts[i];
+ var tr = document.createElement("tr");
+ var td1 = document.createElement("td");
+ td1[textContentKey] = part[0];
+ var td2 = document.createElement("td");
+ if(part[2]) {
+ var a = document.createElement("a");
+ if(part[2] === "disabled") {
+ a.href = "byond://winset?command=Vote";
+ } else {
+ a.href = "?src=" + part[2];
+ }
+ a[textContentKey] = part[1];
+ td2.appendChild(a);
+ } else {
+ td2[textContentKey] = part[1];
+ }
+ tr.appendChild(td1);
+ tr.appendChild(td2);
+ table.appendChild(tr);
+ }
+ document.getElementById("statcontent").appendChild(table);
+ }
if(verb_tabs.length == 0 || !verbs)
{
window.location.href = "byond://winset?command=Fix-Stat-Panel";
@@ -912,29 +983,46 @@ function draw_spells(cat) {
function draw_verbs(cat){
statcontentdiv[textContentKey] = "";
- var table = document.createElement("newdiv");
+ var table = document.createElement("div");
+ var additions = {}; // additional sub-categories to be rendered
table.className = "grid-container";
- var command = ""; // typecast name to string
- verbs.sort();
+ sortVerbs();
verbs.reverse(); // sort verbs backwards before we draw
- for(var i = verbs.length - 1; i >= 0; i--) {
- var part = verbs[i]; // should be a list containing category and command
- if(!part[1]) continue;
- if(part[0] != cat){
- continue;
+ for (var i = 0; i < verbs.length; ++i) {
+ var part = verbs[i];
+ var name = part[0];
+ var command = part[1];
+
+ if (command && name.lastIndexOf(cat, 0) != -1 && (name.length == cat.length || name.charAt(cat.length) == ".")) {
+ var subCat = name.lastIndexOf(".") != -1 ? name.split(".")[1] : null;
+ if (subCat && !additions[subCat]) {
+ var newTable = document.createElement("div");
+ newTable.className = "grid-container";
+ additions[subCat] = newTable;
+ }
+
+ var a = document.createElement("a");
+ a.href = "byond://winset?command=" + command.replace(/\s/g, "-");
+ a[textContentKey] = command;
+ a.className = "grid-item";
+ (subCat ? additions[subCat] : table).appendChild(a);
+ }
+ }
+
+ // Append base table to view
+ var content = document.getElementById("statcontent");
+ content.appendChild(table);
+
+ // Append additional sub-categories if relevant
+ for (var cat in additions) {
+ if (additions.hasOwnProperty(cat)) {
+ // do addition here
+ var header = document.createElement("h3");
+ header[textContentKey] = cat;
+ content.appendChild(header);
+ content.appendChild(additions[cat]);
}
- if(part[0].trim() == ""){
- verbs.splice(i, 1);
- continue;
- }
- command = part[1];
- var a = document.createElement("a");
- a.href = "byond://winset?command=" + command.replace(/\s/g, "-");
- a[textContentKey] = command;
- a.className = "grid-item";
- table.appendChild(a);
}
- document.getElementById("statcontent").appendChild(table);
}
function set_theme(which) {
diff --git a/icons/mob/eyes.dmi b/icons/mob/eyes.dmi
new file mode 100644
index 0000000000..be25096615
Binary files /dev/null and b/icons/mob/eyes.dmi differ
diff --git a/icons/mob/hair.dmi b/icons/mob/hair.dmi
new file mode 100644
index 0000000000..6dfa78fcff
Binary files /dev/null and b/icons/mob/hair.dmi differ
diff --git a/icons/mob/human_face.dmi b/icons/mob/human_face.dmi
index 1e67d7baba..563dd6665c 100644
Binary files a/icons/mob/human_face.dmi and b/icons/mob/human_face.dmi differ
diff --git a/icons/mob/human_parts.dmi b/icons/mob/human_parts.dmi
index 60978d55a2..173995e6c4 100644
Binary files a/icons/mob/human_parts.dmi and b/icons/mob/human_parts.dmi differ
diff --git a/icons/mob/human_parts_greyscale.dmi b/icons/mob/human_parts_greyscale.dmi
index 794074bfe4..814ac9a396 100644
Binary files a/icons/mob/human_parts_greyscale.dmi and b/icons/mob/human_parts_greyscale.dmi differ
diff --git a/icons/mob/inhands/weapons/hammers_lefthand.dmi b/icons/mob/inhands/weapons/hammers_lefthand.dmi
index b753a1f181..2027ee4205 100644
Binary files a/icons/mob/inhands/weapons/hammers_lefthand.dmi and b/icons/mob/inhands/weapons/hammers_lefthand.dmi differ
diff --git a/icons/mob/inhands/weapons/hammers_righthand.dmi b/icons/mob/inhands/weapons/hammers_righthand.dmi
index 7650f6c760..7871911d4e 100644
Binary files a/icons/mob/inhands/weapons/hammers_righthand.dmi and b/icons/mob/inhands/weapons/hammers_righthand.dmi differ
diff --git a/icons/mob/lips.dmi b/icons/mob/lips.dmi
new file mode 100644
index 0000000000..4c00ac324a
Binary files /dev/null and b/icons/mob/lips.dmi differ
diff --git a/icons/obj/guns/projectile.dmi b/icons/obj/guns/projectile.dmi
index 00670916db..939ee0e009 100644
Binary files a/icons/obj/guns/projectile.dmi and b/icons/obj/guns/projectile.dmi differ
diff --git a/icons/obj/hydroponics/growing_mushrooms.dmi b/icons/obj/hydroponics/growing_mushrooms.dmi
index 20633cf85b..899fa63856 100644
Binary files a/icons/obj/hydroponics/growing_mushrooms.dmi and b/icons/obj/hydroponics/growing_mushrooms.dmi differ
diff --git a/icons/obj/kitchen.dmi b/icons/obj/kitchen.dmi
index cb67f0d6f9..8cdff2214b 100644
Binary files a/icons/obj/kitchen.dmi and b/icons/obj/kitchen.dmi differ
diff --git a/icons/obj/mining.dmi b/icons/obj/mining.dmi
index 400c5bdfa0..ad0b74829f 100644
Binary files a/icons/obj/mining.dmi and b/icons/obj/mining.dmi differ
diff --git a/icons/obj/tiles.dmi b/icons/obj/tiles.dmi
index 5f0fbb4104..088b6c2c7b 100644
Binary files a/icons/obj/tiles.dmi and b/icons/obj/tiles.dmi differ
diff --git a/icons/turf/floors.dmi b/icons/turf/floors.dmi
index 65fba49309..19d4dca13d 100644
Binary files a/icons/turf/floors.dmi and b/icons/turf/floors.dmi differ
diff --git a/interface/stylesheet.dm b/interface/stylesheet.dm
index f375fea88f..700449e86f 100644
--- a/interface/stylesheet.dm
+++ b/interface/stylesheet.dm
@@ -167,6 +167,7 @@ h1.alert, h2.alert {color: #000000;}
.clown {color: #FF69Bf; font-size: 3; font-family: "Comic Sans MS", cursive, sans-serif; font-weight: bold;}
.singing {font-family: "Trebuchet MS", cursive, sans-serif; font-style: italic;}
.his_grace {color: #15D512; font-family: "Courier New", cursive, sans-serif; font-style: italic;}
+.spooky {color: #FF9100;}
.velvet {color: #660015; font-weight: bold; animation: velvet 5000ms infinite;}
@keyframes velvet {
0% { color: #400020; }
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm
index a6d300631b..60c009bc29 100644
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm
@@ -129,6 +129,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
log_reagent("FERMICHEM: [SM] ckey: [SM.key]'s is not bound by [M] ckey [M.key]'s will, and is free to determine their own goals, while respecting and acting as their origin.")
to_chat(SM, "You feel a strange sensation building in your mind as you realise there's two of you. Before you get a chance to think about it, you suddenly split from your old body, and find yourself face to face with your original, a perfect clone of your origin. ")
+ SM.client?.change_view(CONFIG_GET(string/default_view))
to_chat(M, "You feel a strange sensation building in your mind as you realise there's two of you. Before you get a chance to think about it, a mass splits from you, and find yourself face to face with yourself. ")
M.visible_message("[M] suddenly shudders, and splits into two identical twins!")
SM.copy_languages(M, LANGUAGE_MIND)
diff --git a/tgstation.dme b/tgstation.dme
index 23f262d7a5..ddeb8f16c2 100644
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -2677,6 +2677,7 @@
#include "code\modules\mob\living\simple_animal\guardian\types\dextrous.dm"
#include "code\modules\mob\living\simple_animal\guardian\types\explosive.dm"
#include "code\modules\mob\living\simple_animal\guardian\types\fire.dm"
+#include "code\modules\mob\living\simple_animal\guardian\types\gravitokinetic.dm"
#include "code\modules\mob\living\simple_animal\guardian\types\lightning.dm"
#include "code\modules\mob\living\simple_animal\guardian\types\protector.dm"
#include "code\modules\mob\living\simple_animal\guardian\types\ranged.dm"
@@ -3289,6 +3290,7 @@
#include "code\modules\ruins\spaceruin_code\miracle.dm"
#include "code\modules\ruins\spaceruin_code\oldstation.dm"
#include "code\modules\ruins\spaceruin_code\originalcontent.dm"
+#include "code\modules\ruins\spaceruin_code\skelter.dm"
#include "code\modules\ruins\spaceruin_code\spacehotel.dm"
#include "code\modules\ruins\spaceruin_code\TheDerelict.dm"
#include "code\modules\ruins\spaceruin_code\whiteshipruin_box.dm"
diff --git a/tgui/packages/tgui-panel/styles/goon/chat-dark.scss b/tgui/packages/tgui-panel/styles/goon/chat-dark.scss
index d84adf597f..cab5491cee 100644
--- a/tgui/packages/tgui-panel/styles/goon/chat-dark.scss
+++ b/tgui/packages/tgui-panel/styles/goon/chat-dark.scss
@@ -892,6 +892,10 @@ em {
font-style: italic;
}
+.spooky {
+ color: #FF9100;
+}
+
.hypnophrase {
color: #202020;
font-weight: bold;
diff --git a/tgui/packages/tgui-panel/styles/goon/chat-light.scss b/tgui/packages/tgui-panel/styles/goon/chat-light.scss
index 2700ec01c1..5ba2930bcc 100644
--- a/tgui/packages/tgui-panel/styles/goon/chat-light.scss
+++ b/tgui/packages/tgui-panel/styles/goon/chat-light.scss
@@ -938,6 +938,10 @@ h1.alert, h2.alert {
font-style: italic;
}
+.spooky {
+ color: #FF9100;
+}
+
.hypnophrase {
color: #0d0d0d;
font-weight: bold;
diff --git a/tgui/public/tgui-panel.bundle.css b/tgui/public/tgui-panel.bundle.css
index 66089a9dda..ba3c920f89 100644
--- a/tgui/public/tgui-panel.bundle.css
+++ b/tgui/public/tgui-panel.bundle.css
@@ -1 +1 @@
-body,html{box-sizing:border-box;height:100%;margin:0;font-size:12px}html{overflow:hidden;cursor:default}body{overflow:auto;font-family:Verdana,Geneva,sans-serif}*,:after,:before{box-sizing:inherit}h1,h2,h3,h4,h5,h6{display:block;margin:0;padding:.5rem 0}h1{font-size:18px;font-size:1.5rem}h2{font-size:16px;font-size:1.333rem}h3{font-size:14px;font-size:1.167rem}h4{font-size:12px;font-size:1rem}td,th{vertical-align:baseline;text-align:left}.candystripe:nth-child(odd){background-color:rgba(0,0,0,.25)}.color-black{color:#1a1a1a!important}.color-white{color:#fff!important}.color-red{color:#df3e3e!important}.color-orange{color:#f37f33!important}.color-yellow{color:#fbda21!important}.color-olive{color:#cbe41c!important}.color-green{color:#25ca4c!important}.color-teal{color:#00d6cc!important}.color-blue{color:#2e93de!important}.color-violet{color:#7349cf!important}.color-purple{color:#ad45d0!important}.color-pink{color:#e34da1!important}.color-brown{color:#b97447!important}.color-grey{color:#848484!important}.color-good{color:#68c22d!important}.color-average{color:#f29a29!important}.color-bad{color:#df3e3e!important}.color-label{color:#8b9bb0!important}.color-bg-black{background-color:#000!important}.color-bg-white{background-color:#d9d9d9!important}.color-bg-red{background-color:#bd2020!important}.color-bg-orange{background-color:#d95e0c!important}.color-bg-yellow{background-color:#d9b804!important}.color-bg-olive{background-color:#9aad14!important}.color-bg-green{background-color:#1b9638!important}.color-bg-teal{background-color:#009a93!important}.color-bg-blue{background-color:#1c71b1!important}.color-bg-violet{background-color:#552dab!important}.color-bg-purple{background-color:#8b2baa!important}.color-bg-pink{background-color:#cf2082!important}.color-bg-brown{background-color:#8c5836!important}.color-bg-grey{background-color:#646464!important}.color-bg-good{background-color:#4d9121!important}.color-bg-average{background-color:#cd7a0d!important}.color-bg-bad{background-color:#bd2020!important}.color-bg-label{background-color:#657a94!important}.debug-layout,.debug-layout :not(g):not(path){color:hsla(0,0%,100%,.9)!important;background:transparent!important;outline:1px solid hsla(0,0%,100%,.5)!important;box-shadow:none!important;filter:none!important}.debug-layout:hover,.debug-layout :not(g):not(path):hover{outline-color:hsla(0,0%,100%,.8)!important}.outline-dotted{outline-style:dotted!important}.outline-dashed{outline-style:dashed!important}.outline-solid{outline-style:solid!important}.outline-double{outline-style:double!important}.outline-groove{outline-style:groove!important}.outline-ridge{outline-style:ridge!important}.outline-inset{outline-style:inset!important}.outline-outset{outline-style:outset!important}.outline-color-black{outline:.167rem solid #1a1a1a!important}.outline-color-white{outline:.167rem solid #fff!important}.outline-color-red{outline:.167rem solid #df3e3e!important}.outline-color-orange{outline:.167rem solid #f37f33!important}.outline-color-yellow{outline:.167rem solid #fbda21!important}.outline-color-olive{outline:.167rem solid 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#8b9bb0!important}.text-left{text-align:left}.text-center{text-align:center}.text-right{text-align:right}.text-baseline{text-align:baseline}.text-justify{text-align:justify}.text-nowrap{white-space:nowrap}.text-pre{white-space:pre}.text-bold{font-weight:700}.text-italic{font-style:italic}.text-underline{text-decoration:underline}.BlockQuote{color:#8b9bb0;border-left:.1666666667em solid #8b9bb0;padding-left:.5em;margin-bottom:.5em}.BlockQuote:last-child{margin-bottom:0}.Button{position:relative;display:inline-block;line-height:1.667em;padding:0 .5em;margin-right:.1666666667em;white-space:nowrap;outline:0;border-radius:.16em;margin-bottom:.1666666667em;user-select:none;-ms-user-select:none}.Button:last-child{margin-right:0;margin-bottom:0}.Button .fa,.Button .far,.Button .fas{margin-left:-.25em;margin-right:-.25em;min-width:1.333em;text-align:center}.Button--hasContent .fa,.Button--hasContent .far,.Button--hasContent 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