mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-09 16:07:40 +00:00
Added a binary version and fixed up sprites
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@@ -19,6 +19,7 @@ GLOBAL_LIST_INIT(atmos_pipe_recipes, list(
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new /datum/pipe_info/pipe("Manifold", /obj/machinery/atmospherics/pipe/manifold),
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new /datum/pipe_info/pipe("Manual Valve", /obj/machinery/atmospherics/components/binary/valve),
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new /datum/pipe_info/pipe("Digital Valve", /obj/machinery/atmospherics/components/binary/valve/digital),
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new /datum/pipe_info/pipe("Relief Valve", /obj/machinery/atmospherics/components/binary/relief_valve),
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new /datum/pipe_info/pipe("4-Way Manifold", /obj/machinery/atmospherics/pipe/manifold4w),
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new /datum/pipe_info/pipe("Layer Manifold", /obj/machinery/atmospherics/pipe/layer_manifold),
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),
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@@ -0,0 +1,108 @@
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/obj/machinery/atmospherics/components/binary/relief_valve
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name = "binary pressure relief valve"
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desc = "Like a manual valve, but opens at a certain pressure rather than being toggleable."
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icon = 'icons/obj/atmospherics/components/relief_valve.dmi'
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icon_state = "relief_valve-t-map"
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can_unwrench = TRUE
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construction_type = /obj/item/pipe/binary
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var/opened = FALSE
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var/open_pressure = ONE_ATMOSPHERE * 3
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var/close_pressure = ONE_ATMOSPHERE
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pipe_state = "relief_valve-t"
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/obj/machinery/atmospherics/components/binary/relief_valve/layer1
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piping_layer = PIPING_LAYER_MIN
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pixel_x = -PIPING_LAYER_P_X
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pixel_y = -PIPING_LAYER_P_Y
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/obj/machinery/atmospherics/components/binary/relief_valve/layer3
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piping_layer = PIPING_LAYER_MAX
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pixel_x = PIPING_LAYER_P_X
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pixel_y = PIPING_LAYER_P_Y
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/obj/machinery/atmospherics/components/binary/relief_valve/update_icon_nopipes()
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if(dir==SOUTH)
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setDir(NORTH)
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else if(dir==WEST)
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setDir(EAST)
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cut_overlays()
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if(!nodes[1] || !opened || !is_operational())
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icon_state = "relief_valve-t"
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return
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icon_state = "relief_valve-t-blown"
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/obj/machinery/atmospherics/components/binary/relief_valve/proc/open()
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opened = TRUE
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update_icon_nopipes()
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update_parents()
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var/datum/pipeline/parent1 = parents[1]
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parent1.reconcile_air()
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/obj/machinery/atmospherics/components/binary/relief_valve/proc/close()
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opened = FALSE
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update_icon_nopipes()
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/obj/machinery/atmospherics/components/binary/relief_valve/process_atmos()
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..()
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if(!is_operational())
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return
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var/datum/gas_mixture/air_contents = airs[1]
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var/our_pressure = air_contents.return_pressure()
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if(opened && our_pressure < close_pressure)
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close()
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else if(!opened && our_pressure >= open_pressure)
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open()
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/obj/machinery/atmospherics/components/binary/relief_valve/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
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datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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if(!ui)
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ui = new(user, src, ui_key, "atmos_relief", name, 335, 115, master_ui, state)
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ui.open()
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/obj/machinery/atmospherics/components/binary/relief_valve/ui_data()
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var/data = list()
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data["open_pressure"] = round(open_pressure)
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data["close_pressure"] = round(close_pressure)
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data["max_pressure"] = round(MAX_OUTPUT_PRESSURE)
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return data
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/obj/machinery/atmospherics/components/binary/relief_valve/ui_act(action, params)
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if(..())
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return
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switch(action)
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if("open_pressure")
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var/pressure = params["open_pressure"]
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if(pressure == "max")
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pressure = MAX_OUTPUT_PRESSURE
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. = TRUE
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else if(pressure == "input")
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pressure = input("New output pressure (0-[MAX_OUTPUT_PRESSURE] kPa):", name, open_pressure) as num|null
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if(!isnull(pressure) && !..())
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. = TRUE
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else if(text2num(pressure) != null)
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pressure = text2num(pressure)
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. = TRUE
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if(.)
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open_pressure = CLAMP(pressure, 0, MAX_OUTPUT_PRESSURE)
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investigate_log("open pressure was set to [open_pressure] kPa by [key_name(usr)]", INVESTIGATE_ATMOS)
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if("close_pressure")
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var/pressure = params["close_pressure"]
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if(pressure == "max")
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pressure = MAX_OUTPUT_PRESSURE
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. = TRUE
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else if(pressure == "input")
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pressure = input("New output pressure (0-[MAX_OUTPUT_PRESSURE] kPa):", name, close_pressure) as num|null
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if(!isnull(pressure) && !..())
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. = TRUE
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else if(text2num(pressure) != null)
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pressure = text2num(pressure)
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. = TRUE
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if(.)
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close_pressure = CLAMP(pressure, 0, MAX_OUTPUT_PRESSURE)
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investigate_log("close pressure was set to [close_pressure] kPa by [key_name(usr)]", INVESTIGATE_ATMOS)
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update_icon()
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@@ -2,7 +2,7 @@
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name = "pressure relief valve"
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desc = "A valve that opens to the air at a certain pressure, then closes once it goes below another."
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icon = 'icons/obj/atmospherics/components/relief_valve.dmi'
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icon_state = "relief_valve-e"
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icon_state = "relief_valve-e-map"
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can_unwrench = TRUE
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var/opened = FALSE
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var/open_pressure = ONE_ATMOSPHERE * 3
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@@ -227,6 +227,11 @@
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if(V.on)
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PL |= V.parents[1]
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PL |= V.parents[2]
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else if (istype(atmosmch,/obj/machinery/atmospherics/components/binary/relief_valve))
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var/obj/machinery/atmospherics/components/binary/relief_valve/V = atmosmch
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if(V.opened)
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PL |= V.parents[1]
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PL |= V.parents[2]
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else if (istype(atmosmch, /obj/machinery/atmospherics/components/unary/portables_connector))
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var/obj/machinery/atmospherics/components/unary/portables_connector/C = atmosmch
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if(C.connected_device)
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@@ -1467,6 +1467,7 @@
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#include "code\modules\atmospherics\machinery\components\binary_devices\dp_vent_pump.dm"
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#include "code\modules\atmospherics\machinery\components\binary_devices\passive_gate.dm"
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#include "code\modules\atmospherics\machinery\components\binary_devices\pump.dm"
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#include "code\modules\atmospherics\machinery\components\binary_devices\relief_valve.dm"
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#include "code\modules\atmospherics\machinery\components\binary_devices\valve.dm"
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#include "code\modules\atmospherics\machinery\components\binary_devices\volume_pump.dm"
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#include "code\modules\atmospherics\machinery\components\trinary_devices\filter.dm"
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