mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 09:54:52 +00:00
lots of bug fixes
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@@ -12,23 +12,13 @@
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var/atom/spawn_location //where the trader appears
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/datum/round_event/travelling_trader/setup()
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//find position to place trader at, same as how jacq works for poofing
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var/list/targets = list()
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for(var/H in GLOB.network_holopads)
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var/area/A = get_area(H)
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if(!A || findtextEx(A.name, "AI") || !is_station_level(H))
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continue
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targets += H
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if(!targets)
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targets = GLOB.generic_event_spawns
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spawn_location = pick(targets)
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spawn_location = pick(GLOB.generic_event_spawns)
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/datum/round_event/travelling_trader/start()
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//spawn a type of trader
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var/trader_type = pick(subtypesof(/mob/living/carbon/human/dummy/travelling_trader))
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trader = new trader_type(spawn_location)
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message_admins("we picked trader [trader_type] at location [spawn_location]")
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trader = new trader_type(get_turf(spawn_location))
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var/datum/effect_system/smoke_spread/smoke = new
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smoke.set_up(1, spawn_location)
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smoke.start()
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@@ -43,7 +33,7 @@
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qdel(trader)
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//the actual trader mob
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/mob/living/carbon/human/dummy/travelling_trader //subtype of dummy because we want to be resource-efficient
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/mob/living/carbon/human/dummy/travelling_trader //similar to a dummy because we want to be resource-efficient
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real_name = "Debug Travelling Trader"
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status_flags = GODMODE //avoid scenarios of people trying to kill the trader
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move_resist = MOVE_FORCE_VERY_STRONG //you can't bluespace bodybag them!
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@@ -62,13 +52,15 @@
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/mob/living/carbon/human/dummy/travelling_trader/proc/setup_speech(var/input_speech, var/obj/item/given_item)
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if(requested_item)
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input_speech = replacetext(input_speech, "requested_item", requested_item.name)
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var/atom/temp_requested = new requested_item
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input_speech = replacetext(input_speech, "requested_item", temp_requested.name)
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qdel(temp_requested)
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if(given_item)
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input_speech = replacetext(input_speech, "given_item", given_item.name)
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return input_speech
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/mob/living/carbon/human/dummy/travelling_trader/attack_hand(mob/living/carbon/human/H)
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if(active && last_speech + 3 SECONDS < world.realtime) //can only talk once per 3 seconds, to avoid spam
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if(active && last_speech + 3 < world.realtime) //can only talk once per 3 seconds, to avoid spam
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last_speech = world.realtime
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if(initial_speech)
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visible_message("<b>[src]</b> [speech_verb] \"[setup_speech(initial_speech)]\"")
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@@ -86,7 +78,7 @@
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give_reward()
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qdel(src)
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else
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if(last_refusal + 3 SECONDS < world.realtime)
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if(last_refusal + 3 < world.realtime)
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last_refusal = world.realtime
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visible_message("<b>[src]</b> [speech_verb] \"[setup_speech(refusal_speech, I)]\"")
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@@ -98,14 +90,14 @@
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new reward(get_turf(src))
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/mob/living/carbon/human/dummy/travelling_trader/Initialize()
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..()
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ADD_TRAIT(src,TRAIT_PIERCEIMMUNE, "trader_pierce_immune") //don't let people take their blood
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trader_outfit.equip(src, TRUE)
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equipOutfit(trader_outfit, TRUE)
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for(var/obj/item/item in src.get_equipped_items())
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ADD_TRAIT(item, TRAIT_NODROP, "trader_no_drop") //don't let people steal the travellers clothes!
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item.resistance_flags |= INDESTRUCTIBLE //don't let people burn their clothes off, either.
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if(!requested_item) //sometimes we already picked one
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requested_item = pickweight(possible_wanted_items)
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..()
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/mob/living/carbon/human/dummy/travelling_trader/Destroy()
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var/datum/effect_system/smoke_spread/smoke = new
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@@ -130,7 +122,8 @@
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/mob/living/carbon/human/dummy/travelling_trader/cook/Initialize()
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//pick a random crafted food item as the requested item
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requested_item = pick(subtypesof(/datum/crafting_recipe/food)).result
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var/category = pick(list(/obj/item/reagent_containers/food/snacks/burger,/obj/item/reagent_containers/food/snacks/pie,/obj/item/reagent_containers/food/snacks/pizza,/obj/item/reagent_containers/food/snacks/soup,/obj/item/reagent_containers/food/snacks/store/bread))
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requested_item = pick(subtypesof(category))
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..()
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//botanist
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@@ -162,7 +155,7 @@ mob/living/carbon/human/dummy/travelling_trader/animal_hunter/Initialize()
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..()
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/mob/living/carbon/human/dummy/travelling_trader/animal_hunter/check_item(var/obj/item/supplied_item) //item is likely to be in contents of whats supplied
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if(supplied_item.contents[requested_item])
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if(requested_item in supplied_item.contents)
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//delete the contents, item given is correct, but we don't want the contents to spill out when the parent is deleted
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for(var/atom/thing in supplied_item.contents)
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qdel(thing)
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@@ -201,8 +194,8 @@ mob/living/carbon/human/dummy/travelling_trader/animal_hunter/Initialize()
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..()
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/mob/living/carbon/human/dummy/travelling_trader/bartender/check_item(var/obj/item/supplied_item) //you need to check its reagents
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var/obj/item/reagent_container/supplied_container = supplied_item
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if(supplied_container)
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if(istype(supplied_item, /obj/item/reagent_containers))
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var/obj/item/reagent_containers/supplied_container = supplied_item
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if(supplied_container.reagents.has_reagent(requested_item, 30))
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return TRUE
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return FALSE
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