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https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
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Ports "Bluespace research updates" and "Teleportation standardization, channels, and interception"
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@@ -27,7 +27,7 @@
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for(var/mob/living/carbon/human/H in mobs)
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if(!moblocs)
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break //locs aren't always unique, so this may come into play
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do_teleport(H, moblocs[moblocs.len])
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do_teleport(H, moblocs[moblocs.len], channel = TELEPORT_CHANNEL_MAGIC)
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moblocs.len -= 1
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for(var/mob/living/carbon/human/H in GLOB.alive_mob_list)
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@@ -63,4 +63,4 @@
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hard_target = P.loc
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if(!hard_target)
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return
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do_teleport(M, hard_target, 1, 1, 0, 0) ///You will appear adjacent to the beacon
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do_teleport(M, hard_target, 1, 1, 0, 0, channel = TELEPORT_CHANNEL_WORMHOLE) ///You will appear adjacent to the beacon
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