mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 09:54:52 +00:00
Ports "Bluespace research updates" and "Teleportation standardization, channels, and interception"
This commit is contained in:
@@ -73,6 +73,8 @@
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#define COMSIG_ATOM_CANREACH "atom_can_reach" //from internal loop in atom/movable/proc/CanReach(): (list/next)
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#define COMPONENT_BLOCK_REACH 1
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#define COMSIG_ATOM_SCREWDRIVER_ACT "atom_screwdriver_act" //from base of atom/screwdriver_act(): (mob/living/user, obj/item/I)
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#define COMSIG_ATOM_INTERCEPT_TELEPORT "intercept_teleport" //called when teleporting into a protected turf: (channel, turf/origin)
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#define COMPONENT_BLOCK_TELEPORT 1
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/////////////////
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#define COMSIG_ATOM_ATTACK_GHOST "atom_attack_ghost" //from base of atom/attack_ghost(): (mob/dead/observer/ghost)
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#define COMSIG_ATOM_ATTACK_HAND "atom_attack_hand" //from base of atom/attack_hand(): (mob/user)
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@@ -455,6 +455,13 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S
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#define SUMMON_GUNS "guns"
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#define SUMMON_MAGIC "magic"
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#define TELEPORT_CHANNEL_BLUESPACE "bluespace" //Classic bluespace teleportation, requires a sender but no receiver
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#define TELEPORT_CHANNEL_QUANTUM "quantum" //Quantum-based teleportation, requires both sender and receiver, but is free from normal disruption
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#define TELEPORT_CHANNEL_WORMHOLE "wormhole" //Wormhole teleportation, is not disrupted by bluespace fluctuations but tends to be very random or unsafe
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#define TELEPORT_CHANNEL_MAGIC "magic" //Magic teleportation, does whatever it wants (unless there's antimagic)
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#define TELEPORT_CHANNEL_CULT "cult" //Cult teleportation, does whatever it wants (unless there's holiness)
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#define TELEPORT_CHANNEL_FREE "free" //Anything else
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//Run the world with this parameter to enable a single run though of the game setup and tear down process with unit tests in between
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#define TEST_RUN_PARAMETER "test-run"
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//Force the log directory to be something specific in the data/logs folder
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@@ -5,11 +5,19 @@
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// effectout: effect to show right after teleportation
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// asoundin: soundfile to play before teleportation
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// asoundout: soundfile to play after teleportation
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// force_teleport: if false, teleport will use Move() proc (dense objects will prevent teleportation)
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// no_effects: disable the default effectin/effectout of sparks
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/proc/do_teleport(atom/movable/teleatom, atom/destination, precision=null, force_teleport=TRUE, datum/effect_system/effectin=null, datum/effect_system/effectout=null, asoundin=null, asoundout=null, no_effects=FALSE)
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// forceMove: if false, teleport will use Move() proc (dense objects will prevent teleportation)
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// forced: whether or not to ignore no_teleport
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/proc/do_teleport(atom/movable/teleatom, atom/destination, precision=null, forceMove = FALSE, datum/effect_system/effectin=null, datum/effect_system/effectout=null, asoundin=null, asoundout=null, no_effects=FALSE, channel=TELEPORT_CHANNEL_BLUESPACE, forced = FALSE)
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// teleporting most effects just deletes them
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if(iseffect(teleatom) && !istype(teleatom, /obj/effect/dummy/chameleon))
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var/static/list/delete_atoms = typecacheof(list(
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/obj/effect,
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)) - typecacheof(list(
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/obj/effect/dummy/chameleon,
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/obj/effect/wisp,
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/obj/effect/mob_spawn
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))
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if(delete_atoms[teleatom.type])
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qdel(teleatom)
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return FALSE
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@@ -17,6 +25,9 @@
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// if the precision is not specified, default to 0, but apply BoH penalties
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if (isnull(precision))
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precision = 0
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switch(channel)
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if(TELEPORT_CHANNEL_BLUESPACE)
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if(istype(teleatom, /obj/item/storage/backpack/holding))
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precision = rand(1,100)
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@@ -36,6 +47,15 @@
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effectin = sparks
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if (!effectout)
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effectout = sparks
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if(TELEPORT_CHANNEL_QUANTUM)
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// if effects are not specified and not explicitly disabled, rainbow sparks
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if ((!effectin || !effectout) && !no_effects)
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var/datum/effect_system/spark_spread/quantum/sparks = new
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sparks.set_up(5, 1, teleatom)
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if (!effectin)
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effectin = sparks
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if (!effectout)
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effectout = sparks
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// perform the teleport
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var/turf/curturf = get_turf(teleatom)
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@@ -45,11 +65,15 @@
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return FALSE
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var/area/A = get_area(curturf)
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if(A.noteleport)
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var/area/B = get_area(destturf)
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if(!forced && (A.noteleport || B.noteleport))
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return FALSE
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if(SEND_SIGNAL(destturf, COMSIG_ATOM_INTERCEPT_TELEPORT, channel, curturf, destturf))
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return FALSE
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tele_play_specials(teleatom, curturf, effectin, asoundin)
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var/success = force_teleport ? teleatom.forceMove(destturf) : teleatom.Move(destturf)
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var/success = forceMove ? teleatom.forceMove(destturf) : teleatom.Move(destturf)
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if (success)
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log_game("[key_name(teleatom)] has teleported from [loc_name(curturf)] to [loc_name(destturf)]")
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tele_play_specials(teleatom, destturf, effectout, asoundout)
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@@ -361,14 +361,16 @@
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return
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button_icon_state = "warp_down"
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owner.update_action_buttons()
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QDEL_NULL(warping)
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if(!do_teleport(user, T, channel = TELEPORT_CHANNEL_CULT, forced = TRUE))
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to_chat(user, "<span class='bold sevtug_small'>Warp Failed. Something deflected our attempt to warp to [AR].</span>")
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return
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T.visible_message("<span class='warning'>[user] warps in!</span>")
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playsound(user, 'sound/magic/magic_missile.ogg', 50, TRUE)
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playsound(T, 'sound/magic/magic_missile.ogg', 50, TRUE)
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user.forceMove(get_turf(T))
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user.setDir(SOUTH)
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flash_color(user, flash_color = "#AF0AAF", flash_time = 5)
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R.remove_eye_control(user)
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QDEL_NULL(warping)
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/datum/action/innate/servant_warp/proc/is_canceled()
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return !cancel
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@@ -127,7 +127,7 @@
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if(first_inner)
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log_msg += "empty"
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log_msg += ")"
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do_teleport(ROI, dest, no_effects = !first)
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do_teleport(ROI, dest, no_effects = !first, channel = TELEPORT_CHANNEL_BLUESPACE)
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first = FALSE
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if (first)
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@@ -74,15 +74,26 @@
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to_chat(user, "<span class='warning'>There is no quantum pad data saved in [I]'s buffer!</span>")
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return TRUE
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else if(istype(I, /obj/item/quantum_keycard))
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var/obj/item/quantum_keycard/K = I
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if(K.qpad)
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to_chat(user, "<span class='notice'>You insert [K] into [src]'s card slot, activating it.</span>")
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interact(user, K.qpad)
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else
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to_chat(user, "<span class='notice'>You insert [K] into [src]'s card slot, initiating the link procedure.</span>")
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if(do_after(user, 40, target = src))
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to_chat(user, "<span class='notice'>You complete the link between [K] and [src].</span>")
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K.qpad = src
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if(default_deconstruction_crowbar(I))
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return
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return ..()
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/obj/machinery/quantumpad/interact(mob/user)
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if(!linked_pad || QDELETED(linked_pad))
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/obj/machinery/quantumpad/interact(mob/user, obj/machinery/quantumpad/target_pad = linked_pad)
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if(!target_pad || QDELETED(target_pad))
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if(!map_pad_link_id || !initMappedLink())
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to_chat(user, "<span class='warning'>There is no linked pad!</span>")
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to_chat(user, "<span class='warning'>Target pad not found!</span>")
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return
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if(world.time < last_teleport + teleport_cooldown)
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@@ -93,18 +104,18 @@
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to_chat(user, "<span class='warning'>[src] is charging up. Please wait.</span>")
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return
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if(linked_pad.teleporting)
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to_chat(user, "<span class='warning'>Linked pad is busy. Please wait.</span>")
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if(target_pad.teleporting)
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to_chat(user, "<span class='warning'>Target pad is busy. Please wait.</span>")
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return
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if(linked_pad.stat & NOPOWER)
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to_chat(user, "<span class='warning'>Linked pad is not responding to ping.</span>")
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if(target_pad.stat & NOPOWER)
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to_chat(user, "<span class='warning'>Target pad is not responding to ping.</span>")
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return
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add_fingerprint(user)
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doteleport(user)
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doteleport(user, target_pad)
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/obj/machinery/quantumpad/proc/sparks()
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var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
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var/datum/effect_system/spark_spread/quantum/s = new
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s.set_up(5, 1, get_turf(src))
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s.start()
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@@ -117,8 +128,8 @@
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if(linked_pad)
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ghost.forceMove(get_turf(linked_pad))
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/obj/machinery/quantumpad/proc/doteleport(mob/user)
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if(linked_pad)
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/obj/machinery/quantumpad/proc/doteleport(mob/user, obj/machinery/quantumpad/target_pad = linked_pad)
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if(target_pad)
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playsound(get_turf(src), 'sound/weapons/flash.ogg', 25, 1)
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teleporting = TRUE
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@@ -130,7 +141,7 @@
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to_chat(user, "<span class='warning'>[src] is unpowered!</span>")
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teleporting = FALSE
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return
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if(!linked_pad || QDELETED(linked_pad) || linked_pad.stat & NOPOWER)
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if(!target_pad || QDELETED(target_pad) || target_pad.stat & NOPOWER)
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to_chat(user, "<span class='warning'>Linked pad is not responding to ping. Teleport aborted.</span>")
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teleporting = FALSE
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return
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@@ -141,26 +152,30 @@
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// use a lot of power
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use_power(10000 / power_efficiency)
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sparks()
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linked_pad.sparks()
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target_pad.sparks()
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flick("qpad-beam", src)
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playsound(get_turf(src), 'sound/weapons/emitter2.ogg', 25, 1, extrarange = 3, falloff = 5)
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flick("qpad-beam", linked_pad)
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playsound(get_turf(linked_pad), 'sound/weapons/emitter2.ogg', 25, 1, extrarange = 3, falloff = 5)
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flick("qpad-beam", target_pad)
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playsound(get_turf(target_pad), 'sound/weapons/emitter2.ogg', 25, 1, extrarange = 3, falloff = 5)
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for(var/atom/movable/ROI in get_turf(src))
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if(QDELETED(ROI))
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continue //sleeps in CHECK_TICK
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// if is anchored, don't let through
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if(ROI.anchored)
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if(isliving(ROI))
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var/mob/living/L = ROI
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if(L.buckled)
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// TP people on office chairs
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if(L.buckled.anchored)
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//only TP living mobs buckled to non anchored items
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if(!L.buckled || L.buckled.anchored)
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continue
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else
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continue
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//Don't TP camera mobs
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else if(!isobserver(ROI))
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continue
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do_teleport(ROI, get_turf(linked_pad))
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do_teleport(ROI, get_turf(target_pad),null,TRUE,null,null,null,null,TRUE, channel = TELEPORT_CHANNEL_QUANTUM)
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CHECK_TICK
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/obj/machinery/quantumpad/proc/initMappedLink()
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. = FALSE
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@@ -66,7 +66,7 @@
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visible_message("<span class='alert'>Cannot authenticate locked on coordinates. Please reinstate coordinate matrix.</span>")
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return
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if (ismovableatom(M))
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if(do_teleport(M, com.target))
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if(do_teleport(M, com.target, channel = TELEPORT_CHANNEL_BLUESPACE))
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use_power(5000)
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if(!calibrated && prob(30 - ((accurate) * 10))) //oh dear a problem
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log_game("[M] ([key_name(M)]) was turned into a fly person")
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@@ -17,7 +17,7 @@
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return
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var/turf/T = get_turf(target)
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if(T)
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do_teleport(chassis, T, 4)
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do_teleport(chassis, T, 4, channel = TELEPORT_CHANNEL_BLUESPACE)
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return 1
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@@ -190,11 +190,11 @@
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/obj/effect/anomaly/bluespace/anomalyEffect()
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..()
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for(var/mob/living/M in range(1,src))
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do_teleport(M, locate(M.x, M.y, M.z), 4)
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do_teleport(M, locate(M.x, M.y, M.z), 4, channel = TELEPORT_CHANNEL_BLUESPACE)
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/obj/effect/anomaly/bluespace/Bumped(atom/movable/AM)
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if(isliving(AM))
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do_teleport(AM, locate(AM.x, AM.y, AM.z), 8)
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do_teleport(AM, locate(AM.x, AM.y, AM.z), 8, channel = TELEPORT_CHANNEL_BLUESPACE)
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/obj/effect/anomaly/bluespace/detonate()
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var/turf/T = safepick(get_area_turfs(impact_area))
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@@ -16,3 +16,12 @@
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I.alpha = 64
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I.appearance_flags = RESET_ALPHA
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add_alt_appearance(/datum/atom_hud/alternate_appearance/basic/blessedAware, "blessing", I)
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RegisterSignal(loc, COMSIG_ATOM_INTERCEPT_TELEPORT, .proc/block_cult_teleport)
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/obj/effect/blessing/Destroy()
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UnregisterSignal(loc, COMSIG_ATOM_INTERCEPT_TELEPORT)
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return ..()
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/obj/effect/blessing/proc/block_cult_teleport(datum/source, channel, turf/origin, turf/destination)
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if(channel == TELEPORT_CHANNEL_CULT)
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return COMPONENT_BLOCK_TELEPORT
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@@ -26,7 +26,7 @@
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/obj/effect/particle_effect/sparks/Initialize()
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. = ..()
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flick("sparks", src) // replay the animation
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flick(icon_state, src) // replay the animation
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playsound(src, "sparks", 100, TRUE)
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var/turf/T = loc
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if(isturf(T))
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@@ -48,6 +48,8 @@
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/datum/effect_system/spark_spread
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effect_type = /obj/effect/particle_effect/sparks
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/datum/effect_system/spark_spread/quantum
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effect_type = /obj/effect/particle_effect/sparks/quantum
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//electricity
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@@ -55,5 +57,9 @@
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name = "lightning"
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icon_state = "electricity"
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/obj/effect/particle_effect/sparks/quantum
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name = "quantum sparks"
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icon_state = "quantum_sparks"
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/datum/effect_system/lightning_spread
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effect_type = /obj/effect/particle_effect/sparks/electricity
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@@ -20,6 +20,7 @@
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var/mech_sized = FALSE
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var/obj/effect/portal/linked
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var/hardlinked = TRUE //Requires a linked portal at all times. Destroy if there's no linked portal, if there is destroy it when this one is deleted.
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var/teleport_channel = TELEPORT_CHANNEL_BLUESPACE
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var/creator
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var/turf/hard_target //For when a portal needs a hard target and isn't to be linked.
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var/atmos_link = FALSE //Link source/destination atmos.
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@@ -34,6 +35,7 @@
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icon = 'icons/obj/objects.dmi'
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icon_state = "anom"
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mech_sized = TRUE
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teleport_channel = TELEPORT_CHANNEL_WORMHOLE
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/obj/effect/portal/Move(newloc)
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for(var/T in newloc)
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@@ -160,7 +162,7 @@
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no_effect = TRUE
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else
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last_effect = world.time
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if(do_teleport(M, real_target, innate_accuracy_penalty, no_effects = no_effect))
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if(do_teleport(M, real_target, innate_accuracy_penalty, no_effects = no_effect, channel = teleport_channel))
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if(istype(M, /obj/item/projectile))
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var/obj/item/projectile/P = M
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P.ignore_source_check = TRUE
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32
code/game/objects/items/devices/quantum_keycard.dm
Normal file
32
code/game/objects/items/devices/quantum_keycard.dm
Normal file
@@ -0,0 +1,32 @@
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/obj/item/quantum_keycard
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name = "quantum keycard"
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desc = "A keycard able to link to a quantum pad's particle signature, allowing other quantum pads to travel there instead of their linked pad."
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icon = 'icons/obj/device.dmi'
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icon_state = "quantum_keycard"
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item_state = "card-id"
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lefthand_file = 'icons/mob/inhands/equipment/idcards_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/idcards_righthand.dmi'
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w_class = WEIGHT_CLASS_TINY
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var/obj/machinery/quantumpad/qpad
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/obj/item/quantum_keycard/examine(mob/user)
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..()
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if(qpad)
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to_chat(user, "It's currently linked to a quantum pad.")
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to_chat(user, "<span class='notice'>Alt-click to unlink the keycard.</span>")
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else
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to_chat(user, "<span class='notice'>Insert [src] into an active quantum pad to link it.</span>")
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/obj/item/quantum_keycard/AltClick(mob/living/user)
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if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
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return
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to_chat(user, "<span class='notice'>You start pressing [src]'s unlink button...</span>")
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if(do_after(user, 40, target = src))
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to_chat(user, "<span class='notice'>The keycard beeps twice and disconnects the quantum link.</span>")
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qpad = null
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||||
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/obj/item/quantum_keycard/update_icon()
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if(qpad)
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icon_state = "quantum_keycard_on"
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else
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icon_state = initial(icon_state)
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@@ -66,7 +66,8 @@
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to_chat(user, "The spell matrix was unable to locate a suitable teleport destination for an unknown reason. Sorry.")
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||||
return
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||||
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||||
user.forceMove(pick(L))
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|
||||
if(do_teleport(user, pick(L), forceMove = TRUE, channel = TELEPORT_CHANNEL_MAGIC, forced = TRUE))
|
||||
smoke.start()
|
||||
uses--
|
||||
else
|
||||
to_chat(user, "The spell matrix was disrupted by something near the destination.")
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
use(1)
|
||||
|
||||
/obj/item/stack/ore/bluespace_crystal/proc/blink_mob(mob/living/L)
|
||||
do_teleport(L, get_turf(L), blink_range, asoundin = 'sound/effects/phasein.ogg')
|
||||
do_teleport(L, get_turf(L), blink_range, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
|
||||
|
||||
/obj/item/stack/ore/bluespace_crystal/throw_impact(atom/hit_atom)
|
||||
if(!..()) // not caught in mid-air
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
. = ..()
|
||||
if(!. || !istype(M) || M.anchored)
|
||||
return
|
||||
do_teleport(M, get_turf(M), 15)
|
||||
do_teleport(M, get_turf(M), 15, channel = TELEPORT_CHANNEL_BLUESPACE)
|
||||
|
||||
/obj/item/melee/baton/cattleprod/teleprod/clowning_around(mob/living/user)
|
||||
user.visible_message("<span class='danger'>[user] accidentally hits [user.p_them()]self with [src]!</span>", \
|
||||
@@ -18,7 +18,7 @@
|
||||
SEND_SIGNAL(user, COMSIG_LIVING_MINOR_SHOCK)
|
||||
user.Knockdown(stunforce*3)
|
||||
playsound(loc, 'sound/weapons/egloves.ogg', 50, 1, -1)
|
||||
if(do_teleport(user, get_turf(user), 50))
|
||||
if(do_teleport(user, get_turf(user), 50, channel = TELEPORT_CHANNEL_BLUESPACE))
|
||||
deductcharge(hitcost)
|
||||
else
|
||||
deductcharge(hitcost * 0.25)
|
||||
|
||||
@@ -133,6 +133,9 @@
|
||||
return FALSE
|
||||
if(!uses)
|
||||
return FALSE
|
||||
if(!do_teleport(A, get_turf(linked_gateway), channel = TELEPORT_CHANNEL_CULT, forced = TRUE))
|
||||
visible_message("<span class='warning'>[A] bounces off [src]!</span>")
|
||||
return FALSE
|
||||
if(isliving(A))
|
||||
var/mob/living/user = A
|
||||
to_chat(user, "<span class='warning'><b>You pass through [src] and appear elsewhere!</b></span>")
|
||||
@@ -141,7 +144,6 @@
|
||||
playsound(linked_gateway, 'sound/effects/empulse.ogg', 50, 1)
|
||||
transform = matrix() * 1.5
|
||||
linked_gateway.transform = matrix() * 1.5
|
||||
A.forceMove(get_turf(linked_gateway))
|
||||
if(!no_cost)
|
||||
uses = max(0, uses - 1)
|
||||
linked_gateway.uses = max(0, linked_gateway.uses - 1)
|
||||
|
||||
@@ -224,12 +224,14 @@
|
||||
. = ..()
|
||||
|
||||
/datum/clockwork_scripture/abscond/scripture_effects()
|
||||
var/take_pulling = invoker.pulling && isliving(invoker.pulling) && get_clockwork_power(ABSCOND_ABDUCTION_COST)
|
||||
var/mob/living/pulled_mob = invoker.pulling && isliving(invoker.pulling) && get_clockwork_power(ABSCOND_ABDUCTION_COST)
|
||||
var/turf/T
|
||||
if(GLOB.ark_of_the_clockwork_justiciar)
|
||||
T = get_step(GLOB.ark_of_the_clockwork_justiciar, SOUTH)
|
||||
else
|
||||
T = get_turf(pick(GLOB.servant_spawns))
|
||||
if(!do_teleport(invoker, T, channel = TELEPORT_CHANNEL_CULT, forced = TRUE))
|
||||
return
|
||||
invoker.visible_message("<span class='warning'>[invoker] flickers and phases out of existence!</span>", \
|
||||
"<span class='bold sevtug_small'>You feel a dizzying sense of vertigo as you're yanked back to Reebe!</span>")
|
||||
T.visible_message("<span class='warning'>[invoker] flickers and phases into existence!</span>")
|
||||
@@ -237,10 +239,9 @@
|
||||
playsound(T, 'sound/magic/magic_missile.ogg', 50, TRUE)
|
||||
do_sparks(5, TRUE, invoker)
|
||||
do_sparks(5, TRUE, T)
|
||||
if(take_pulling)
|
||||
if(pulled_mob && do_teleport(pulled_mob, T, channel = TELEPORT_CHANNEL_CULT, forced = TRUE))
|
||||
adjust_clockwork_power(-special_power_cost)
|
||||
invoker.pulling.forceMove(T)
|
||||
invoker.forceMove(T)
|
||||
invoker.start_pulling(pulled_mob) //forcemove resets pulls, so we need to re-pull
|
||||
if(invoker.client)
|
||||
animate(invoker.client, color = client_color, time = 25)
|
||||
|
||||
|
||||
@@ -131,10 +131,10 @@
|
||||
if(!M || !M.current)
|
||||
continue
|
||||
if(isliving(M.current) && M.current.stat != DEAD)
|
||||
var/turf/t_turf
|
||||
if(isAI(M.current))
|
||||
M.current.forceMove(get_step(get_step(src, NORTH),NORTH)) // AI too fat, must make sure it always ends up a 2 tiles north instead of on the ark.
|
||||
else
|
||||
M.current.forceMove(get_turf(src))
|
||||
t_turf = isAI(M.current) ? get_step(get_step(src, NORTH),NORTH) : get_turf(src) // AI too fat, must make sure it always ends up a 2 tiles north instead of on the ark.
|
||||
do_teleport(M, t_turf, channel = TELEPORT_CHANNEL_CULT, forced = TRUE)
|
||||
M.current.overlay_fullscreen("flash", /obj/screen/fullscreen/flash)
|
||||
M.current.clear_fullscreen("flash", 5)
|
||||
playsound(src, 'sound/magic/clockwork/invoke_general.ogg', 50, FALSE)
|
||||
|
||||
@@ -490,10 +490,11 @@
|
||||
to_chat(user, "<span class='warning'>The target rune is blocked. Attempting to teleport to it would be massively unwise.</span>")
|
||||
return
|
||||
uses--
|
||||
user.visible_message("<span class='warning'>Dust flows from [user]'s hand, and [user.p_they()] disappear[user.p_s()] with a sharp crack!</span>", \
|
||||
"<span class='cultitalic'>You speak the words of the talisman and find yourself somewhere else!</span>", "<i>You hear a sharp crack.</i>")
|
||||
var/turf/origin = get_turf(user)
|
||||
var/mob/living/L = target
|
||||
L.forceMove(dest)
|
||||
if(do_teleport(L, dest, channel = TELEPORT_CHANNEL_CULT))
|
||||
origin.visible_message("<span class='warning'>Dust flows from [user]'s hand, and [user.p_they()] disappear[user.p_s()] with a sharp crack!</span>", \
|
||||
"<span class='cultitalic'>You speak the words of the talisman and find yourself somewhere else!</span>", "<i>You hear a sharp crack.</i>")
|
||||
dest.visible_message("<span class='warning'>There is a boom of outrushing air as something appears above the rune!</span>", null, "<i>You hear a boom.</i>")
|
||||
..()
|
||||
|
||||
|
||||
@@ -568,7 +568,7 @@
|
||||
var/mob/living/carbon/C = user
|
||||
if(C.pulling)
|
||||
var/atom/movable/pulled = C.pulling
|
||||
pulled.forceMove(T)
|
||||
do_teleport(pulled, T, channel = TELEPORT_CHANNEL_CULT)
|
||||
. = pulled
|
||||
|
||||
/obj/item/cult_shift/attack_self(mob/user)
|
||||
@@ -593,10 +593,9 @@
|
||||
new /obj/effect/temp_visual/dir_setting/cult/phase/out(mobloc, C.dir)
|
||||
|
||||
var/atom/movable/pulled = handle_teleport_grab(destination, C)
|
||||
C.forceMove(destination)
|
||||
if(do_teleport(C, destination, channel = TELEPORT_CHANNEL_CULT))
|
||||
if(pulled)
|
||||
C.start_pulling(pulled) //forcemove resets pulls, so we need to re-pull
|
||||
|
||||
new /obj/effect/temp_visual/dir_setting/cult/phase(destination, C.dir)
|
||||
playsound(destination, 'sound/effects/phasein.ogg', 25, 1)
|
||||
playsound(destination, "sparks", 50, 1)
|
||||
|
||||
@@ -422,6 +422,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
return
|
||||
var/movedsomething = FALSE
|
||||
var/moveuserlater = FALSE
|
||||
var/movesuccess = FALSE
|
||||
for(var/atom/movable/A in T)
|
||||
if(ishuman(A))
|
||||
new /obj/effect/temp_visual/dir_setting/cult/phase/out(T, A.dir)
|
||||
@@ -432,19 +433,25 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
continue
|
||||
if(!A.anchored)
|
||||
movedsomething = TRUE
|
||||
A.forceMove(target)
|
||||
if(do_teleport(A, T, forceMove = TRUE, channel = TELEPORT_CHANNEL_CULT))
|
||||
movesuccess = TRUE
|
||||
if(movedsomething)
|
||||
..()
|
||||
if(moveuserlater)
|
||||
if(do_teleport(user, T, channel = TELEPORT_CHANNEL_CULT))
|
||||
movesuccess = TRUE
|
||||
if(movesuccess)
|
||||
visible_message("<span class='warning'>There is a sharp crack of inrushing air, and everything above the rune disappears!</span>", null, "<i>You hear a sharp crack.</i>")
|
||||
to_chat(user, "<span class='cult'>You[moveuserlater ? "r vision blurs, and you suddenly appear somewhere else":" send everything above the rune away"].</span>")
|
||||
if(moveuserlater)
|
||||
user.forceMove(target)
|
||||
else
|
||||
to_chat(user, "<span class='cult'>You[moveuserlater ? "r vision blurs briefly, but nothing happens":" try send everything above the rune away, but the teleportation fails"].</span>")
|
||||
if(is_mining_level(z) && !is_mining_level(target.z)) //No effect if you stay on lavaland
|
||||
actual_selected_rune.handle_portal("lava")
|
||||
else
|
||||
var/area/A = get_area(T)
|
||||
if(A.map_name == "Space")
|
||||
actual_selected_rune.handle_portal("space", T)
|
||||
if(movesuccess)
|
||||
target.visible_message("<span class='warning'>There is a boom of outrushing air as something appears above the rune!</span>", null, "<i>You hear a boom.</i>")
|
||||
else
|
||||
fail_invoke()
|
||||
|
||||
@@ -488,7 +488,7 @@
|
||||
S.set_up(4,0,get_turf(target))
|
||||
S.start()
|
||||
playsound(src,'sound/effects/sparks4.ogg',50,1)
|
||||
do_teleport(target, F, 0)
|
||||
do_teleport(target, F, 0, channel = TELEPORT_CHANNEL_BLUESPACE)
|
||||
|
||||
/mob/living/simple_animal/hostile/swarmer/electrocute_act(shock_damage, obj/source, siemens_coeff = 1, safety = FALSE, tesla_shock = FALSE, illusion = FALSE, stun = TRUE)
|
||||
if(!tesla_shock)
|
||||
|
||||
@@ -408,7 +408,7 @@
|
||||
break
|
||||
var/turf/potential_T = find_safe_turf()
|
||||
if(T.z != potential_T.z || abs(get_dist_euclidian(potential_T,T)) > 50 - breakout)
|
||||
user.forceMove(potential_T)
|
||||
do_teleport(user, potential_T, channel = TELEPORT_CHANNEL_MAGIC)
|
||||
user.canmove = 0
|
||||
T = potential_T
|
||||
break
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
for(var/mob/living/carbon/human/H in mobs)
|
||||
if(!moblocs)
|
||||
break //locs aren't always unique, so this may come into play
|
||||
do_teleport(H, moblocs[moblocs.len])
|
||||
do_teleport(H, moblocs[moblocs.len], channel = TELEPORT_CHANNEL_MAGIC)
|
||||
moblocs.len -= 1
|
||||
|
||||
for(var/mob/living/carbon/human/H in GLOB.alive_mob_list)
|
||||
|
||||
@@ -63,4 +63,4 @@
|
||||
hard_target = P.loc
|
||||
if(!hard_target)
|
||||
return
|
||||
do_teleport(M, hard_target, 1, 1, 0, 0) ///You will appear adjacent to the beacon
|
||||
do_teleport(M, hard_target, 1, 1, 0, 0, channel = TELEPORT_CHANNEL_WORMHOLE) ///You will appear adjacent to the beacon
|
||||
|
||||
@@ -290,15 +290,15 @@
|
||||
var/teleport_radius = max(round(G.seed.potency / 10), 1)
|
||||
var/turf/T = get_turf(target)
|
||||
new /obj/effect/decal/cleanable/molten_object(T) //Leave a pile of goo behind for dramatic effect...
|
||||
do_teleport(target, T, teleport_radius)
|
||||
do_teleport(target, T, teleport_radius, channel = TELEPORT_CHANNEL_BLUESPACE)
|
||||
|
||||
/datum/plant_gene/trait/teleport/on_slip(obj/item/reagent_containers/food/snacks/grown/G, mob/living/carbon/C)
|
||||
var/teleport_radius = max(round(G.seed.potency / 10), 1)
|
||||
var/turf/T = get_turf(C)
|
||||
to_chat(C, "<span class='warning'>You slip through spacetime!</span>")
|
||||
do_teleport(C, T, teleport_radius)
|
||||
do_teleport(C, T, teleport_radius, channel = TELEPORT_CHANNEL_BLUESPACE)
|
||||
if(prob(50))
|
||||
do_teleport(G, T, teleport_radius)
|
||||
do_teleport(G, T, teleport_radius, channel = TELEPORT_CHANNEL_BLUESPACE)
|
||||
else
|
||||
new /obj/effect/decal/cleanable/molten_object(T) //Leave a pile of goo behind for dramatic effect...
|
||||
qdel(G)
|
||||
|
||||
@@ -420,7 +420,7 @@
|
||||
H.visible_message("<span class='warning'>[H] teleports!</span>", "<span class='danger'>You destabilize and teleport!</span>")
|
||||
new /obj/effect/particle_effect/sparks(get_turf(H))
|
||||
playsound(get_turf(H), "sparks", 50, 1)
|
||||
do_teleport(H, get_turf(H), 6, asoundin = 'sound/weapons/emitter2.ogg')
|
||||
do_teleport(H, get_turf(H), 6, asoundin = 'sound/weapons/emitter2.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
|
||||
last_teleport = world.time
|
||||
|
||||
/datum/species/golem/bluespace/spec_hitby(atom/movable/AM, mob/living/carbon/human/H)
|
||||
@@ -486,7 +486,7 @@
|
||||
spark_system.set_up(10, 0, src)
|
||||
spark_system.attach(H)
|
||||
spark_system.start()
|
||||
do_teleport(H, get_turf(H), 12, asoundin = 'sound/weapons/emitter2.ogg')
|
||||
do_teleport(H, get_turf(H), 12, asoundin = 'sound/weapons/emitter2.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
|
||||
last_teleport = world.time
|
||||
UpdateButtonIcon() //action icon looks unavailable
|
||||
sleep(cooldown + 5)
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
var/mob/living/M = target
|
||||
if(!M.anchored && M != summoner && !hasmatchingsummoner(M))
|
||||
new /obj/effect/temp_visual/guardian/phase/out(get_turf(M))
|
||||
do_teleport(M, M, 10)
|
||||
do_teleport(M, M, 10, channel = TELEPORT_CHANNEL_BLUESPACE)
|
||||
for(var/mob/living/L in range(1, M))
|
||||
if(hasmatchingsummoner(L)) //if the summoner matches don't hurt them
|
||||
continue
|
||||
|
||||
@@ -142,5 +142,5 @@
|
||||
L.flash_act()
|
||||
A.visible_message("<span class='danger'>[A] disappears in a flash of light!</span>", \
|
||||
"<span class='userdanger'>Your vision is obscured by a flash of light!</span>")
|
||||
do_teleport(A, beacon, 0)
|
||||
do_teleport(A, beacon, 0, channel = TELEPORT_CHANNEL_BLUESPACE)
|
||||
new /obj/effect/temp_visual/guardian/phase(get_turf(A))
|
||||
|
||||
@@ -131,7 +131,7 @@
|
||||
no_den_usage = 1
|
||||
|
||||
/obj/item/gun/magic/wand/teleport/zap_self(mob/living/user)
|
||||
if(do_teleport(user, user, 10))
|
||||
if(do_teleport(user, user, 10, channel = TELEPORT_CHANNEL_MAGIC))
|
||||
var/datum/effect_system/smoke_spread/smoke = new
|
||||
smoke.set_up(3, user.loc)
|
||||
smoke.start()
|
||||
|
||||
@@ -42,10 +42,10 @@
|
||||
/obj/effect/nettingportal/proc/pop(teletarget)
|
||||
if(teletarget)
|
||||
for(var/mob/living/L in get_turf(src))
|
||||
do_teleport(L, teletarget, 2)//teleport what's in the tile to the beacon
|
||||
do_teleport(L, teletarget, 2, channel = TELEPORT_CHANNEL_BLUESPACE)//teleport what's in the tile to the beacon
|
||||
else
|
||||
for(var/mob/living/L in get_turf(src))
|
||||
do_teleport(L, L, 15) //Otherwise it just warps you off somewhere.
|
||||
do_teleport(L, L, 15, channel = TELEPORT_CHANNEL_BLUESPACE) //Otherwise it just warps you off somewhere.
|
||||
|
||||
qdel(src)
|
||||
|
||||
|
||||
@@ -67,7 +67,7 @@
|
||||
teleloc = target.loc
|
||||
for(var/atom/movable/stuff in teleloc)
|
||||
if(!stuff.anchored && stuff.loc)
|
||||
if(do_teleport(stuff, stuff, 10))
|
||||
if(do_teleport(stuff, stuff, 10, channel = TELEPORT_CHANNEL_MAGIC))
|
||||
teleammount++
|
||||
var/datum/effect_system/smoke_spread/smoke = new
|
||||
smoke.set_up(max(round(4 - teleammount),0), stuff.loc) //Smoke drops off if a lot of stuff is moved for the sake of sanity
|
||||
|
||||
@@ -2076,7 +2076,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
|
||||
/datum/reagent/consumable/ethanol/blazaam/on_mob_life(mob/living/carbon/M)
|
||||
if(M.drunkenness > 40)
|
||||
if(stored_teleports)
|
||||
do_teleport(M, get_turf(M), rand(1,3))
|
||||
do_teleport(M, get_turf(M), rand(1,3), channel = TELEPORT_CHANNEL_WORMHOLE)
|
||||
stored_teleports--
|
||||
if(prob(10))
|
||||
stored_teleports += rand(2,6)
|
||||
|
||||
@@ -989,7 +989,7 @@
|
||||
|
||||
/datum/reagent/bluespace/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
|
||||
if(method == TOUCH || method == VAPOR)
|
||||
do_teleport(M, get_turf(M), (reac_volume / 5), asoundin = 'sound/effects/phasein.ogg') //4 tiles per crystal
|
||||
do_teleport(M, get_turf(M), (reac_volume / 5), asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE) //4 tiles per crystal
|
||||
..()
|
||||
|
||||
/datum/reagent/bluespace/on_mob_life(mob/living/carbon/M)
|
||||
@@ -1001,7 +1001,7 @@
|
||||
..()
|
||||
|
||||
/mob/living/proc/bluespace_shuffle()
|
||||
do_teleport(src, get_turf(src), 5, asoundin = 'sound/effects/phasein.ogg')
|
||||
do_teleport(src, get_turf(src), 5, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
|
||||
|
||||
/datum/reagent/aluminium
|
||||
name = "Aluminium"
|
||||
|
||||
@@ -460,6 +460,16 @@
|
||||
category = list("Equipment")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/quantum_keycard
|
||||
name = "Quantum Keycard"
|
||||
desc = "Allows for the construction of a quantum keycard."
|
||||
id = "quantum_keycard"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GLASS = 500, MAT_METAL = 500, MAT_SILVER = 500, MAT_BLUESPACE = 1000)
|
||||
build_path = /obj/item/quantum_keycard
|
||||
category = list("Equipment")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/anomaly_neutralizer
|
||||
name = "Anomaly Neutralizer"
|
||||
desc = "An advanced tool capable of instantly neutralizing anomalies, designed to capture the fleeting aberrations created by the engine."
|
||||
|
||||
@@ -651,7 +651,7 @@
|
||||
if(loc == user && !is_centcom_level(userturf.z)) //Because Nuke Ops bringing this back on their shuttle, then looting the ERT area is 2fun4you!
|
||||
visible_message("<span class='notice'>[src] twists and bends, relocating itself!</span>")
|
||||
throwSmoke(userturf)
|
||||
do_teleport(user, userturf, 8, asoundin = 'sound/effects/phasein.ogg')
|
||||
do_teleport(user, userturf, 8, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
|
||||
throwSmoke(get_turf(user))
|
||||
warn_admins(user, "Teleport", 0)
|
||||
|
||||
|
||||
@@ -227,33 +227,42 @@
|
||||
display_name = "Basic Bluespace Theory"
|
||||
description = "Basic studies into the mysterious alternate dimension known as bluespace."
|
||||
prereq_ids = list("base", "datatheory")
|
||||
design_ids = list("beacon", "xenobioconsole", "telesci_gps")
|
||||
design_ids = list("beacon", "xenobioconsole", "telesci_gps", "bluespace_crystal", "xenobio_monkeys")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
|
||||
export_price = 5000
|
||||
|
||||
/datum/techweb_node/bluespace_travel
|
||||
id = "bluespace_travel"
|
||||
display_name = "Bluespace Travel"
|
||||
description = "Application of Bluespace for static teleportation technology."
|
||||
prereq_ids = list("practical_bluespace")
|
||||
design_ids = list("tele_station", "tele_hub", "quantumpad", "launchpad", "launchpad_console", "bluespace_pod")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000)
|
||||
export_price = 5000
|
||||
|
||||
/datum/techweb_node/micro_bluespace
|
||||
id = "micro_bluespace"
|
||||
display_name = "Miniaturized Bluespace Research"
|
||||
description = "Extreme reduction in space required for bluespace engines, leading to portable bluespace technology."
|
||||
prereq_ids = list("bluespace_travel", "practical_bluespace", "high_efficiency")
|
||||
design_ids = list("bluespace_matter_bin", "femto_mani", "triphasic_scanning", "bag_holding", "quantum_keycard", "wormholeprojector", "xenobio_slimeadv")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 10000)
|
||||
export_price = 5000
|
||||
|
||||
/datum/techweb_node/practical_bluespace
|
||||
id = "practical_bluespace"
|
||||
display_name = "Applied Bluespace Research"
|
||||
description = "Using bluespace to make things faster and better."
|
||||
prereq_ids = list("bluespace_basic", "engineering")
|
||||
design_ids = list("bs_rped","biobag_holding","minerbag_holding", "bluespacebeaker", "bluespacesyringe", "phasic_scanning", "bluespacesmartdart")
|
||||
design_ids = list("bs_rped","biobag_holding","minerbag_holding", "bluespacebeaker", "bluespacesyringe", "phasic_scanning", "bluespacesmartdart", "xenobio_slimebasic")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000)
|
||||
export_price = 5000
|
||||
|
||||
/datum/techweb_node/adv_bluespace
|
||||
id = "adv_bluespace"
|
||||
display_name = "Advanced Bluespace Research"
|
||||
description = "Deeper understanding of how the Bluespace dimension works"
|
||||
prereq_ids = list("practical_bluespace", "high_efficiency")
|
||||
design_ids = list("bluespace_matter_bin", "femto_mani", "triphasic_scanning", "bluespace_crystal")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 10000)
|
||||
export_price = 5000
|
||||
|
||||
/datum/techweb_node/bluespace_power
|
||||
id = "bluespace_power"
|
||||
display_name = "Bluespace Power Technology"
|
||||
description = "Even more powerful.. power!"
|
||||
prereq_ids = list("adv_power", "adv_bluespace")
|
||||
prereq_ids = list("adv_power", "practical_bluespace")
|
||||
design_ids = list("bluespace_cell", "quadratic_capacitor")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
|
||||
export_price = 5000
|
||||
|
||||
@@ -680,7 +680,7 @@ datum/status_effect/stabilized/blue/on_remove()
|
||||
if(!F)
|
||||
F = get_turf(owner)
|
||||
range = 50
|
||||
if(do_teleport(owner, F, range))
|
||||
if(do_teleport(owner, F, range, channel = TELEPORT_CHANNEL_BLUESPACE))
|
||||
to_chat(owner, "<span class='notice'>[linked_extract] will take some time to re-align you on the bluespace axis.</span>")
|
||||
do_sparks(5,FALSE,owner)
|
||||
owner.apply_status_effect(/datum/status_effect/bluespacestabilization)
|
||||
|
||||
@@ -144,7 +144,7 @@ Burning extracts:
|
||||
user.visible_message("<span class='danger'>[src] sparks, and lets off a shockwave of bluespace energy!</span>")
|
||||
for(var/mob/living/L in range(1, get_turf(user)))
|
||||
if(L != user)
|
||||
do_teleport(L, get_turf(L), 6, asoundin = 'sound/effects/phasein.ogg') //Somewhere between the effectiveness of fake and real BS crystal
|
||||
do_teleport(L, get_turf(L), 6, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE) //Somewhere between the effectiveness of fake and real BS crystal
|
||||
new /obj/effect/particle_effect/sparks(get_turf(L))
|
||||
playsound(get_turf(L), "sparks", 50, 1)
|
||||
..()
|
||||
|
||||
@@ -232,7 +232,7 @@ Consuming extracts:
|
||||
L.Cut(I,I+1)
|
||||
|
||||
if(target)
|
||||
do_teleport(M, target, 0, asoundin = 'sound/effects/phasein.ogg')
|
||||
do_teleport(M, target, 0, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
|
||||
new /obj/effect/particle_effect/sparks(get_turf(M))
|
||||
playsound(get_turf(M), "sparks", 50, 1)
|
||||
|
||||
|
||||
@@ -494,7 +494,7 @@
|
||||
to_chat(user, "<span class='warning'>You feel your body vibrating...</span>")
|
||||
if(do_after(user, 25, target = user))
|
||||
to_chat(user, "<span class='warning'>You teleport!</span>")
|
||||
do_teleport(user, get_turf(user), 6, asoundin = 'sound/weapons/emitter2.ogg')
|
||||
do_teleport(user, get_turf(user), 6, asoundin = 'sound/weapons/emitter2.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
|
||||
return 300
|
||||
|
||||
if(SLIME_ACTIVATE_MAJOR)
|
||||
@@ -510,7 +510,7 @@
|
||||
if(teleport_x && teleport_y && teleport_z)
|
||||
var/turf/T = locate(teleport_x, teleport_y, teleport_z)
|
||||
to_chat(user, "<span class='notice'>You snap back to your anchor point!</span>")
|
||||
do_teleport(user, T, asoundin = 'sound/weapons/emitter2.ogg')
|
||||
do_teleport(user, T, asoundin = 'sound/weapons/emitter2.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
|
||||
return 450
|
||||
|
||||
|
||||
|
||||
@@ -58,7 +58,7 @@
|
||||
var/success = 0
|
||||
while(tempL.len)
|
||||
attempt = pick(tempL)
|
||||
target.Move(attempt)
|
||||
do_teleport(target, attempt, channel = TELEPORT_CHANNEL_MAGIC)
|
||||
if(get_turf(target) == attempt)
|
||||
success = 1
|
||||
break
|
||||
@@ -66,7 +66,7 @@
|
||||
tempL.Remove(attempt)
|
||||
|
||||
if(!success)
|
||||
target.forceMove(L)
|
||||
do_teleport(target, L, forceMove = TRUE, channel = TELEPORT_CHANNEL_MAGIC)
|
||||
playsound(get_turf(user), sound2, 50,1)
|
||||
|
||||
return
|
||||
|
||||
@@ -40,6 +40,5 @@
|
||||
if(!picked || !isturf(picked))
|
||||
return
|
||||
|
||||
if(!target.Move(picked))
|
||||
target.forceMove(picked)
|
||||
playsound(get_turf(user), sound2, 50,1)
|
||||
if(do_teleport(user, picked, forceMove = TRUE, channel = TELEPORT_CHANNEL_MAGIC))
|
||||
playsound(get_turf(user), sound1, 50,1)
|
||||
|
||||
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|
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|
Before Width: | Height: | Size: 42 KiB After Width: | Height: | Size: 45 KiB |
@@ -1,15 +1,3 @@
|
||||
/datum/techweb_node/bluespace_basic/New()
|
||||
. = ..()
|
||||
design_ids += "xenobio_monkeys"
|
||||
|
||||
/datum/techweb_node/practical_bluespace/New()
|
||||
. = ..()
|
||||
design_ids += "xenobio_slimebasic"
|
||||
|
||||
/datum/techweb_node/adv_bluespace/New()
|
||||
. = ..()
|
||||
design_ids += "xenobio_slimeadv"
|
||||
|
||||
/datum/techweb_node/ballistic_weapons/New()
|
||||
. = ..()
|
||||
design_ids += "mag_oldsmg_rubber"
|
||||
|
||||
@@ -861,6 +861,7 @@
|
||||
#include "code\game\objects\items\devices\pipe_painter.dm"
|
||||
#include "code\game\objects\items\devices\powersink.dm"
|
||||
#include "code\game\objects\items\devices\pressureplates.dm"
|
||||
#include "code\game\objects\items\devices\quantum_keycard.dm"
|
||||
#include "code\game\objects\items\devices\reverse_bear_trap.dm"
|
||||
#include "code\game\objects\items\devices\scanners.dm"
|
||||
#include "code\game\objects\items\devices\sensor_device.dm"
|
||||
|
||||
Reference in New Issue
Block a user