Lots of changes

Adds fan to stop air escaping
Adds turrets to slave shuttle, default setting to stun
Adds a few more buyable slave shipments
Modifies shipment costs to be cheaper
Stops the station from being able to spam the slaver comms by rapidly buying/unbuying a slave
Allows the slavers to edit a slave's price
using the traitor panel to add slaver status to a player no longer teleports them to the slaver spawn or wipes their existing gear.

And other stuff I can't remember
This commit is contained in:
James
2022-01-29 22:54:09 +00:00
parent df4d0ce8c9
commit ec54dacb23
16 changed files with 1473 additions and 60 deletions
@@ -34,6 +34,8 @@
new_character.mind.add_antag_datum(/datum/antagonist/slaver/leader)
else
new_character.mind.add_antag_datum(/datum/antagonist/slaver,slaver_team)
priority_announce("Unidentified ship detected near the station.", "Enemy communication intercepted. Security level elevated.", "intercept")
return 1
else
return 0