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Update gun.dm
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@@ -28,6 +28,13 @@
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trigger_guard = TRIGGER_GUARD_NORMAL //trigger guard on the weapon, hulks can't fire them with their big meaty fingers
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var/sawn_desc = null //description change if weapon is sawn-off
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var/sawn_off = FALSE
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/// can we be put into a turret
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var/can_turret = TRUE
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/// can we be put in a circuit
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var/can_circuit = TRUE
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/// can we be put in an emitter
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var/can_emitter = TRUE
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/// Weapon is burst fire if this is above 1
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var/burst_size = 1
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