mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 18:02:57 +00:00
Updates minter to tg and the prereqs
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@@ -32,6 +32,8 @@
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#define COMSIG_ELEMENT_DETACH "element_detach"
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// /atom signals
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//from base of atom/proc/Initialize(): sent any time a new atom is created
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#define COMSIG_ATOM_CREATED "atom_created"
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#define COMSIG_PARENT_ATTACKBY "atom_attackby" //from base of atom/attackby(): (/obj/item, /mob/living, params)
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#define COMPONENT_NO_AFTERATTACK 1 //Return this in response if you don't want afterattack to be called
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#define COMSIG_ATOM_HULK_ATTACK "hulk_attack" //from base of atom/attack_hulk(): (/mob/living/carbon/human)
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@@ -101,6 +101,8 @@
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stack_trace("Warning: [src]([type]) initialized multiple times!")
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flags_1 |= INITIALIZED_1
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if(loc)
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SEND_SIGNAL(loc, COMSIG_ATOM_CREATED, src) /// Sends a signal that the new atom `src`, has been created at `loc`
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//atom color stuff
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if(color)
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add_atom_colour(color, FIXED_COLOUR_PRIORITY)
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@@ -121,7 +121,7 @@ Class Procs:
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var/ui_style // ID of custom TGUI style (optional)
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var/ui_x
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var/ui_y
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var/init_process = TRUE //Stop processing from starting on init
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var/interaction_flags_machine = INTERACT_MACHINE_WIRES_IF_OPEN | INTERACT_MACHINE_ALLOW_SILICON | INTERACT_MACHINE_OPEN_SILICON | INTERACT_MACHINE_SET_MACHINE
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var/fair_market_price = 69
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@@ -138,7 +138,7 @@ Class Procs:
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circuit = new circuit
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circuit.apply_default_parts(src)
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if(!speed_process)
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if(!speed_process && init_process)
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START_PROCESSING(SSmachines, src)
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else
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START_PROCESSING(SSfastprocess, src)
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@@ -3,10 +3,54 @@
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/**********************Mineral processing unit console**************************/
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/obj/machinery/mineral
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speed_process = TRUE
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init_process = FALSE
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/// The current direction of `input_turf`, in relation to the machine.
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var/input_dir = NORTH
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/// The current direction, in relation to the machine, that items will be output to.
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var/output_dir = SOUTH
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var/needs_item_input
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/// The turf the machines listens to for items to pick up. Calls the `pickup_item()` proc.
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var/turf/input_turf = null
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/// Determines if this machine needs to pick up items. Used to avoid registering signals to `/mineral` machines that don't pickup items.
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var/needs_item_input = FALSE
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/obj/machinery/mineral/Initialize(mapload)
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. = ..()
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if(needs_item_input && anchored)
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register_input_turf()
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/// Gets the turf in the `input_dir` direction adjacent to the machine, and registers signals for ATOM_ENTERED and ATOM_CREATED. Calls the `pickup_item()` proc when it receives these signals.
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/obj/machinery/mineral/proc/register_input_turf()
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input_turf = get_step(src, input_dir)
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if(input_turf) // make sure there is actually a turf
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RegisterSignal(input_turf, list(COMSIG_ATOM_CREATED, COMSIG_ATOM_ENTERED), .proc/pickup_item)
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/// Unregisters signals that are registered the machine's input turf, if it has one.
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/obj/machinery/mineral/proc/unregister_input_turf()
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if(input_turf)
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UnregisterSignal(input_turf, list(COMSIG_ATOM_ENTERED, COMSIG_ATOM_CREATED))
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/obj/machinery/mineral/Moved()
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. = ..()
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if(!needs_item_input || !anchored)
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return
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unregister_input_turf()
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register_input_turf()
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/**
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Base proc for all `/mineral` subtype machines to use. Place your item pickup behavior in this proc when you override it for your specific machine.
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Called when the COMSIG_ATOM_ENTERED and COMSIG_ATOM_CREATED signals are sent.
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Arguments:
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* source - the turf that is listening for the signals.
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* target - the atom that just moved onto the `source` turf.
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* oldLoc - the old location that `target` was at before moving onto `source`.
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*/
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/obj/machinery/mineral/proc/pickup_item(datum/source, atom/movable/target, atom/oldLoc)
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return
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/// Generic unloading proc. Takes an atom as an argument and forceMove's it to the turf adjacent to this machine in the `output_dir` direction.
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/obj/machinery/mineral/proc/unload_mineral(atom/movable/S)
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S.forceMove(drop_location())
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var/turf/T = get_step(src,output_dir)
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@@ -20,7 +64,6 @@
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density = TRUE
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var/obj/machinery/mineral/processing_unit/machine = null
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var/machinedir = EAST
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speed_process = TRUE
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/obj/machinery/mineral/processing_unit_console/Initialize()
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. = ..()
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@@ -59,6 +102,7 @@
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if(href_list["set_on"])
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machine.on = (href_list["set_on"] == "on")
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START_PROCESSING(SSmachines, machine)
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updateUsrDialog()
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return
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@@ -76,6 +120,7 @@
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icon = 'icons/obj/machines/mining_machines.dmi'
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icon_state = "furnace"
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density = TRUE
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needs_item_input = TRUE
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var/obj/machinery/mineral/CONSOLE = null
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var/on = FALSE
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var/datum/material/selected_material = null
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@@ -94,11 +139,10 @@
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QDEL_NULL(stored_research)
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return ..()
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/obj/machinery/mineral/processing_unit/HasProximity(atom/movable/AM)
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if(istype(AM, /obj/item/stack/ore) && AM.loc == get_step(src, input_dir))
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process_ore(AM)
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/obj/machinery/mineral/processing_unit/proc/process_ore(obj/item/stack/ore/O)
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if(QDELETED(O))
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return
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var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
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var/material_amount = materials.get_item_material_amount(O)
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if(!materials.has_space(material_amount))
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@@ -143,8 +187,14 @@
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return dat
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/obj/machinery/mineral/processing_unit/pickup_item(datum/source, atom/movable/target, atom/oldLoc)
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if(QDELETED(target))
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return
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if(istype(target, /obj/item/stack/ore))
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process_ore(target)
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/obj/machinery/mineral/processing_unit/process()
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if (on)
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if(on)
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if(selected_material)
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smelt_ore()
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@@ -154,6 +204,8 @@
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if(CONSOLE)
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CONSOLE.updateUsrDialog()
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else
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STOP_PROCESSING(SSmachines, src)
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/obj/machinery/mineral/processing_unit/proc/smelt_ore()
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var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
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@@ -9,7 +9,8 @@
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input_dir = EAST
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ui_x = 300
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ui_y = 250
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needs_item_input = TRUE
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var/obj/item/storage/bag/money/bag_to_use
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var/produced_coins = 0 // how many coins the machine has made in it's last cycle
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var/processing = FALSE
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var/chosen = /datum/material/iron //which material will be used to make coins
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@@ -34,16 +35,21 @@
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chosen = SSmaterials.GetMaterialRef(chosen)
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/obj/machinery/mineral/mint/process()
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var/turf/T = get_step(src, input_dir)
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var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
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for(var/obj/item/stack/O in T)
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var/inserted = materials.insert_item(O)
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if(inserted)
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qdel(O)
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/obj/machinery/mineral/mint/pickup_item(datum/source, atom/movable/target, atom/oldLoc)
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if(QDELETED(target))
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return
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if(!istype(target, /obj/item/stack))
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return
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var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
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var/obj/item/stack/S = target
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if(materials.insert_item(S))
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qdel(S)
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/obj/machinery/mineral/mint/process()
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if(processing)
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var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
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var/datum/material/M = chosen
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if(!M)
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@@ -59,7 +65,8 @@
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for(var/coin_to_make in 1 to 5)
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create_coins()
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produced_coins++
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else
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CHECK_TICK
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else
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var/found_new = FALSE
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for(var/datum/material/inserted_material in materials.materials)
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var/amount = materials.get_material_amount(inserted_material)
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@@ -67,34 +74,34 @@
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if(amount)
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chosen = inserted_material
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found_new = TRUE
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if(!found_new)
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processing = FALSE
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else
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STOP_PROCESSING(SSmachines, src)
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icon_state = "coinpress0"
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/obj/machinery/mineral/mint/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
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datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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if(!ui)
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ui = new(user, src, ui_key, "mint", name, ui_x, ui_y, master_ui, state)
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ui = new(user, src, ui_key, "Mint", name, ui_x, ui_y, master_ui, state)
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ui.open()
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/obj/machinery/mineral/mint/ui_data()
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var/list/data = list()
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var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
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data["inserted_materials"] = list()
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data["chosen_material"] = null
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var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
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for(var/datum/material/inserted_material in materials.materials)
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var/amount = materials.get_material_amount(inserted_material)
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if(!amount)
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continue
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data["inserted_materials"] += list(list(
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"material" = inserted_material.name,
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"amount" = amount
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"amount" = amount,
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))
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if(chosen == inserted_material)
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data["chosen_material"] = inserted_material.name
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@@ -104,18 +111,25 @@
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return data;
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/obj/machinery/mineral/mint/ui_act(action, params, datum/tgui/ui)
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switch(action)
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if ("startpress")
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if (!processing)
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produced_coins = 0
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processing = TRUE
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if ("stoppress")
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processing = FALSE
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if ("changematerial")
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var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
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for(var/datum/material/mat in materials.materials)
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if (params["material_name"] == mat.name)
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chosen = mat
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. = ..()
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if(.)
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return
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if(action == "startpress")
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if (!processing)
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produced_coins = 0
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processing = TRUE
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START_PROCESSING(SSmachines, src)
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return TRUE
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if (action == "stoppress")
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processing = FALSE
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STOP_PROCESSING(SSmachines, src)
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return TRUE
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if (action == "changematerial")
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var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
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for(var/datum/material/mat in materials.materials)
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if (params["material_name"] == mat.name)
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chosen = mat
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return TRUE
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/obj/machinery/mineral/mint/proc/create_coins()
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var/turf/T = get_step(src,output_dir)
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@@ -123,9 +137,10 @@
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temp_list[chosen] = 400
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if(T)
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var/obj/item/O = new /obj/item/coin(src)
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var/obj/item/storage/bag/money/B = locate(/obj/item/storage/bag/money, T)
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O.set_custom_materials(temp_list)
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if(!B)
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B = new /obj/item/storage/bag/money(src)
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unload_mineral(B)
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O.forceMove(B)
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if(QDELETED(bag_to_use) || (bag_to_use.loc != T) || !SEND_SIGNAL(bag_to_use, COMSIG_TRY_STORAGE_INSERT, O, null, TRUE)) //important to send the signal so we don't overfill the bag.
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bag_to_use = new(src) //make a new bag if we can't find or use the old one.
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unload_mineral(bag_to_use) //just forcemove memes.
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O.forceMove(bag_to_use) //don't bother sending the signal, the new bag is empty and all that.
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SSblackbox.record_feedback("amount", "coins_minted", 1)
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