Bleeding edgy refresh (#303)

* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
This commit is contained in:
Poojawa
2017-03-21 11:44:10 -05:00
committed by GitHub
parent 099a6c8764
commit f67e9f6d87
1476 changed files with 344416 additions and 40694 deletions

File diff suppressed because it is too large Load Diff

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@@ -343,7 +343,7 @@
icon_state = "4-8";
pixel_y = 0
},
/turf,
/turf/open/floor/plating/airless,
/area/awaymission/BMPship/Midship)
"bf" = (
/obj/structure/cable{
@@ -2372,7 +2372,7 @@
/area/awaymission/BMPship/Fore)
"gH" = (
/obj/machinery/door/unpowered/shuttle,
/turf,
/turf/open/floor/plating/airless,
/area/awaymission/BMPship/Fore)
"gI" = (
/turf/open/floor/plating/airless,
@@ -2593,7 +2593,7 @@
/turf/open/floor/plating,
/area/awaymission/BMPship/Aft)
"hr" = (
/obj/item/weapon/poster/contraband,
/obj/item/weapon/poster/random_contraband,
/turf/open/floor/plating,
/area/awaymission/BMPship/Aft)
"hs" = (

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@@ -250,7 +250,7 @@
},
/area/ruin/unpowered/no_grav)
"M" = (
/turf/open/floor/plasteel/airless/circuit/gcircuit,
/turf/open/floor/plating/airless,
/area/ruin/unpowered/no_grav)
"N" = (
/turf/closed/wall/r_wall,