mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 01:49:19 +00:00
Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -6,6 +6,8 @@
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circuit = /obj/item/weapon/circuitboard/computer/stationalert
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var/alarms = list("Fire" = list(), "Atmosphere" = list(), "Power" = list())
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light_color = LIGHT_COLOR_CYAN
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/obj/machinery/computer/station_alert/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, \
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datum/tgui/master_ui = null, datum/ui_state/state = default_state)
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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@@ -80,4 +82,4 @@
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if(L.len)
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active_alarms = TRUE
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if(active_alarms)
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add_overlay("alert:2")
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add_overlay("alert:2")
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