mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 01:49:19 +00:00
Bleeding edgy refresh (#303)
* not code stuff * other things * global vars, defines, helpers * onclick hud stuff, orphans, world.dm * controllers and datums * game folder * everything not client/mobs in modules * client folder * stage 1 mob stuff * simple animal things * silicons * carbon things * ayylmaos and monkeys * hyoomahn * icons n shit * sprite fixes * compile fixes * some fixes I cherrypicked. * qdel fixes * forgot brain refractors
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@@ -94,12 +94,12 @@
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if(open)
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if (src.allowed(user))
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src.locked = !src.locked
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user << "<span class='notice'>Controls are now [src.locked ? "locked" : "unlocked"].</span>"
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to_chat(user, "<span class='notice'>Controls are now [src.locked ? "locked" : "unlocked"].</span>")
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else
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user << "<span class='danger'>Access denied.</span>"
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to_chat(user, "<span class='danger'>Access denied.</span>")
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updateDialog()
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else
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user << "<span class='warning'>You must open the cover first!</span>"
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to_chat(user, "<span class='warning'>You must open the cover first!</span>")
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else
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return ..()
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@@ -118,7 +118,7 @@
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return // prevent intraction when T-scanner revealed
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if(!open && !ai) // can't alter controls if not open, unless you're an AI
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user << "<span class='warning'>The beacon's control cover is closed!</span>"
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to_chat(user, "<span class='warning'>The beacon's control cover is closed!</span>")
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return
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