diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm
index b6115e93e9..97c904d4c8 100644
--- a/code/__DEFINES/misc.dm
+++ b/code/__DEFINES/misc.dm
@@ -499,3 +499,6 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S
#define VOMIT_TOXIC 1
#define VOMIT_PURPLE 2
+
+//Misc text define. Does 4 spaces. Used as a makeshift tabulator.
+#define FOURSPACES " "
diff --git a/code/__DEFINES/subsystems.dm b/code/__DEFINES/subsystems.dm
index 3394fba90c..d4086bc4d9 100644
--- a/code/__DEFINES/subsystems.dm
+++ b/code/__DEFINES/subsystems.dm
@@ -83,7 +83,9 @@
#define INIT_ORDER_SHUTTLE -21
#define INIT_ORDER_MINOR_MAPPING -40
#define INIT_ORDER_PATH -50
-#define INIT_ORDER_PERSISTENCE -100
+#define INIT_ORDER_PERSISTENCE -95
+#define INIT_ORDER_CHAT -100 //Should be last to ensure chat remains smooth during init.
+
// Subsystem fire priority, from lowest to highest priority
// If the subsystem isn't listed here it's either DEFAULT or PROCESS (if it's a processing subsystem child)
@@ -114,6 +116,7 @@
#define FIRE_PRIORITY_MOBS 100
#define FIRE_PRIORITY_TGUI 110
#define FIRE_PRIORITY_TICKER 200
+#define FIRE_PRIORITY_CHAT 400
#define FIRE_PRIORITY_OVERLAYS 500
#define FIRE_PRIORITY_INPUT 1000 // This must always always be the max highest priority. Player input must never be lost.
diff --git a/code/__HELPERS/roundend.dm b/code/__HELPERS/roundend.dm
index 0e9413520b..8e59106d98 100644
--- a/code/__HELPERS/roundend.dm
+++ b/code/__HELPERS/roundend.dm
@@ -280,41 +280,41 @@
if(GLOB.round_id)
var/statspage = CONFIG_GET(string/roundstatsurl)
var/info = statspage ? "[GLOB.round_id]" : GLOB.round_id
- parts += "[GLOB.TAB]Round ID: [info]"
+ parts += "[FOURSPACES]Round ID: [info]"
var/list/voting_results = SSvote.stored_gamemode_votes
if(length(voting_results))
- parts += "[GLOB.TAB]Voting: "
+ parts += "[FOURSPACES]Voting: "
var/total_score = 0
for(var/choice in voting_results)
var/score = voting_results[choice]
total_score += score
- parts += "[GLOB.TAB][GLOB.TAB][choice]: [score]"
+ parts += "[FOURSPACES][FOURSPACES][choice]: [score]"
- parts += "[GLOB.TAB]Shift Duration: [DisplayTimeText(world.time - SSticker.round_start_time)]"
- parts += "[GLOB.TAB]Station Integrity: [mode.station_was_nuked ? "Destroyed" : "[popcount["station_integrity"]]%"]"
+ parts += "[FOURSPACES]Shift Duration: [DisplayTimeText(world.time - SSticker.round_start_time)]"
+ parts += "[FOURSPACES]Station Integrity: [mode.station_was_nuked ? "Destroyed" : "[popcount["station_integrity"]]%"]"
var/total_players = GLOB.joined_player_list.len
if(total_players)
- parts+= "[GLOB.TAB]Total Population: [total_players]"
+ parts+= "[FOURSPACES]Total Population: [total_players]"
if(station_evacuated)
- parts += "
[GLOB.TAB]Evacuation Rate: [popcount[POPCOUNT_ESCAPEES]] ([PERCENT(popcount[POPCOUNT_ESCAPEES]/total_players)]%)"
- parts += "[GLOB.TAB](on emergency shuttle): [popcount[POPCOUNT_SHUTTLE_ESCAPEES]] ([PERCENT(popcount[POPCOUNT_SHUTTLE_ESCAPEES]/total_players)]%)"
- parts += "[GLOB.TAB]Survival Rate: [popcount[POPCOUNT_SURVIVORS]] ([PERCENT(popcount[POPCOUNT_SURVIVORS]/total_players)]%)"
+ parts += "
[FOURSPACES]Evacuation Rate: [popcount[POPCOUNT_ESCAPEES]] ([PERCENT(popcount[POPCOUNT_ESCAPEES]/total_players)]%)"
+ parts += "[FOURSPACES](on emergency shuttle): [popcount[POPCOUNT_SHUTTLE_ESCAPEES]] ([PERCENT(popcount[POPCOUNT_SHUTTLE_ESCAPEES]/total_players)]%)"
+ parts += "[FOURSPACES]Survival Rate: [popcount[POPCOUNT_SURVIVORS]] ([PERCENT(popcount[POPCOUNT_SURVIVORS]/total_players)]%)"
if(SSblackbox.first_death)
var/list/ded = SSblackbox.first_death
if(ded.len)
- parts += "[GLOB.TAB]First Death: [ded["name"]], [ded["role"]], at [ded["area"]]. Damage taken: [ded["damage"]].[ded["last_words"] ? " Their last words were: \"[ded["last_words"]]\"" : ""]"
+ parts += "[FOURSPACES]First Death: [ded["name"]], [ded["role"]], at [ded["area"]]. Damage taken: [ded["damage"]].[ded["last_words"] ? " Their last words were: \"[ded["last_words"]]\"" : ""]"
//ignore this comment, it fixes the broken sytax parsing caused by the " above
else
- parts += "[GLOB.TAB]Nobody died this shift!"
+ parts += "[FOURSPACES]Nobody died this shift!"
if(istype(SSticker.mode, /datum/game_mode/dynamic))
var/datum/game_mode/dynamic/mode = SSticker.mode
- parts += "[GLOB.TAB]Threat level: [mode.threat_level]"
- parts += "[GLOB.TAB]Threat left: [mode.threat]"
- parts += "[GLOB.TAB]Executed rules:"
+ parts += "[FOURSPACES]Threat level: [mode.threat_level]"
+ parts += "[FOURSPACES]Threat left: [mode.threat]"
+ parts += "[FOURSPACES]Executed rules:"
for(var/datum/dynamic_ruleset/rule in mode.executed_rules)
- parts += "[GLOB.TAB][GLOB.TAB][rule.ruletype] - [rule.name]: -[rule.cost] threat"
+ parts += "[FOURSPACES][FOURSPACES][rule.ruletype] - [rule.name]: -[rule.cost] threat"
return parts.Join("
")
/client/proc/roundend_report_file()
diff --git a/code/_globalvars/misc.dm b/code/_globalvars/misc.dm
index e7b2ae6cbe..037e5067d8 100644
--- a/code/_globalvars/misc.dm
+++ b/code/_globalvars/misc.dm
@@ -6,8 +6,6 @@ GLOBAL_VAR_INIT(timezoneOffset, 0) // The difference betwen midnight (of the hos
// However it'd be ok to use for accessing attack logs and such too, which are even laggier.
GLOBAL_VAR_INIT(fileaccess_timer, 0)
-GLOBAL_VAR_INIT(TAB, " ")
-
GLOBAL_DATUM_INIT(data_core, /datum/datacore, new)
GLOBAL_VAR_INIT(CELLRATE, 0.002) // conversion ratio between a watt-tick and kilojoule
diff --git a/code/controllers/subsystem/chat.dm b/code/controllers/subsystem/chat.dm
new file mode 100644
index 0000000000..37e53e8990
--- /dev/null
+++ b/code/controllers/subsystem/chat.dm
@@ -0,0 +1,67 @@
+SUBSYSTEM_DEF(chat)
+ name = "Chat"
+ flags = SS_TICKER|SS_NO_INIT
+ wait = 1
+ priority = FIRE_PRIORITY_CHAT
+ init_order = INIT_ORDER_CHAT
+ var/list/payload = list()
+
+
+/datum/controller/subsystem/chat/fire()
+ for(var/i in payload)
+ var/client/C = i
+ C << output(payload[C], "browseroutput:output")
+ payload -= C
+
+ if(MC_TICK_CHECK)
+ return
+
+
+/datum/controller/subsystem/chat/proc/queue(target, message, handle_whitespace = TRUE)
+ if(!target || !message)
+ return
+
+ if(!istext(message))
+ stack_trace("to_chat called with invalid input type")
+ return
+
+ if(target == world)
+ target = GLOB.clients
+
+ //Some macros remain in the string even after parsing and fuck up the eventual output
+ message = replacetext(message, "\improper", "")
+ message = replacetext(message, "\proper", "")
+ if(handle_whitespace)
+ message = replacetext(message, "\n", "
")
+ message = replacetext(message, "\t", "[FOURSPACES][FOURSPACES]")
+ message += "
"
+
+
+ //url_encode it TWICE, this way any UTF-8 characters are able to be decoded by the Javascript.
+ //Do the double-encoding here to save nanoseconds
+ var/twiceEncoded = url_encode(url_encode(message))
+
+ if(islist(target))
+ for(var/I in target)
+ var/client/C = CLIENT_FROM_VAR(I) //Grab us a client if possible
+
+ if(!C?.chatOutput || C.chatOutput.broken) //A player who hasn't updated his skin file.
+ continue
+
+ if(!C.chatOutput.loaded) //Client still loading, put their messages in a queue
+ C.chatOutput.messageQueue += message
+ continue
+
+ payload[C] += twiceEncoded
+
+ else
+ var/client/C = CLIENT_FROM_VAR(target) //Grab us a client if possible
+
+ if(!C?.chatOutput || C.chatOutput.broken) //A player who hasn't updated his skin file.
+ return
+
+ if(!C.chatOutput.loaded) //Client still loading, put their messages in a queue
+ C.chatOutput.messageQueue += message
+ return
+
+ payload[C] += twiceEncoded
diff --git a/code/modules/admin/verbs/adminhelp.dm b/code/modules/admin/verbs/adminhelp.dm
index 91fdc78d20..4e58a9cba5 100644
--- a/code/modules/admin/verbs/adminhelp.dm
+++ b/code/modules/admin/verbs/adminhelp.dm
@@ -413,9 +413,9 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
dat += "CLOSED"
else
dat += "UNKNOWN"
- dat += "[GLOB.TAB][TicketHref("Refresh", ref_src)][GLOB.TAB][TicketHref("Re-Title", ref_src, "retitle")]"
+ dat += "[FOURSPACES][TicketHref("Refresh", ref_src)][FOURSPACES][TicketHref("Re-Title", ref_src, "retitle")]"
if(state != AHELP_ACTIVE)
- dat += "[GLOB.TAB][TicketHref("Reopen", ref_src, "reopen")]"
+ dat += "[FOURSPACES][TicketHref("Reopen", ref_src, "reopen")]"
dat += "
Opened at: [GAMETIMESTAMP("hh:mm:ss", closed_at)] (Approx [DisplayTimeText(world.time - opened_at)] ago)"
if(closed_at)
dat += "
Closed at: [GAMETIMESTAMP("hh:mm:ss", closed_at)] (Approx [DisplayTimeText(world.time - closed_at)] ago)"
@@ -423,7 +423,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
if(initiator)
dat += "Actions: [FullMonty(ref_src)]
"
else
- dat += "DISCONNECTED[GLOB.TAB][ClosureLinks(ref_src)]
"
+ dat += "DISCONNECTED[FOURSPACES][ClosureLinks(ref_src)]
"
dat += "
Log:
"
for(var/I in _interactions)
dat += "[I]
"
diff --git a/code/modules/antagonists/devil/devil.dm b/code/modules/antagonists/devil/devil.dm
index 3f2bd003a3..dc649025d2 100644
--- a/code/modules/antagonists/devil/devil.dm
+++ b/code/modules/antagonists/devil/devil.dm
@@ -539,10 +539,10 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
var/list/parts = list()
parts += "The devil's true name is: [truename]"
parts += "The devil's bans were:"
- parts += "[GLOB.TAB][GLOB.lawlorify[LORE][ban]]"
- parts += "[GLOB.TAB][GLOB.lawlorify[LORE][bane]]"
- parts += "[GLOB.TAB][GLOB.lawlorify[LORE][obligation]]"
- parts += "[GLOB.TAB][GLOB.lawlorify[LORE][banish]]"
+ parts += "[FOURSPACES][GLOB.lawlorify[LORE][ban]]"
+ parts += "[FOURSPACES][GLOB.lawlorify[LORE][bane]]"
+ parts += "[FOURSPACES][GLOB.lawlorify[LORE][obligation]]"
+ parts += "[FOURSPACES][GLOB.lawlorify[LORE][banish]]"
return parts.Join("
")
/datum/antagonist/devil/roundend_report()
diff --git a/code/modules/goonchat/browserOutput.dm b/code/modules/goonchat/browserOutput.dm
index 082f20f524..72e0576f4c 100644
--- a/code/modules/goonchat/browserOutput.dm
+++ b/code/modules/goonchat/browserOutput.dm
@@ -181,8 +181,8 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("tmp/iconCache.sav")) //Cache of ico
log_world("\[[time2text(world.realtime, "YYYY-MM-DD hh:mm:ss")]\] Client: [(src.owner.key ? src.owner.key : src.owner)] triggered JS error: [error]")
//Global chat procs
-/proc/to_chat(target, message, handle_whitespace=TRUE)
- if(!target)
+/proc/to_chat_immediate(target, message, handle_whitespace=TRUE)
+ if(!target || !message)
return
//Ok so I did my best but I accept that some calls to this will be for shit like sound and images
@@ -204,7 +204,7 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("tmp/iconCache.sav")) //Cache of ico
message = replacetext(message, "\proper", "")
if(handle_whitespace)
message = replacetext(message, "\n", "
")
- message = replacetext(message, "\t", "[GLOB.TAB][GLOB.TAB]")
+ message = replacetext(message, "\t", "[FOURSPACES][FOURSPACES]")
if(islist(target))
// Do the double-encoding outside the loop to save nanoseconds
@@ -247,6 +247,11 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("tmp/iconCache.sav")) //Cache of ico
// url_encode it TWICE, this way any UTF-8 characters are able to be decoded by the Javascript.
C << output(url_encode(url_encode(message)), "browseroutput:output")
+/proc/to_chat(target, message, handle_whitespace = TRUE)
+ if(Master.current_runlevel == RUNLEVEL_INIT || !SSchat?.initialized)
+ to_chat_immediate(target, message, handle_whitespace)
+ return
+ SSchat.queue(target, message, handle_whitespace)
/datum/chatOutput/proc/swaptolightmode() //Dark mode light mode stuff. Yell at KMC if this breaks! (See darkmode.dm for documentation)
owner.force_white_theme()
diff --git a/tgstation.dme b/tgstation.dme
index cceeb1f915..8b5ea81313 100755
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -231,6 +231,7 @@
#include "code\controllers\subsystem\atoms.dm"
#include "code\controllers\subsystem\augury.dm"
#include "code\controllers\subsystem\blackbox.dm"
+#include "code\controllers\subsystem\chat.dm"
#include "code\controllers\subsystem\communications.dm"
#include "code\controllers\subsystem\dbcore.dm"
#include "code\controllers\subsystem\dcs.dm"