mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 18:02:57 +00:00
committed by
CitadelStationBot
parent
c579d81f4c
commit
febcc648af
@@ -20,8 +20,10 @@
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/obj/machinery/recycler/Initialize()
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AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS, MAT_PLASMA, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_URANIUM, MAT_BANANIUM, MAT_TITANIUM))
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AddComponent(/datum/component/butchering, 1, amount_produced,amount_produced/5)
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. = ..()
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update_icon()
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req_one_access = get_all_accesses() + get_all_centcom_access()
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/obj/machinery/recycler/RefreshParts()
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var/amt_made = 0
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@@ -34,6 +36,9 @@
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GET_COMPONENT(materials, /datum/component/material_container)
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materials.max_amount = mat_mod
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amount_produced = min(50, amt_made) + 50
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GET_COMPONENT(butchering, /datum/component/butchering)
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butchering.effectiveness = amount_produced
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butchering.bonus_modifier = amount_produced/5
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/obj/machinery/recycler/examine(mob/user)
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..()
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@@ -110,7 +115,7 @@
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if(brain_holder)
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emergency_stop(AM)
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else if(isliving(AM))
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if(obj_flags & EMAGGED)
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if((obj_flags & EMAGGED)||((!allowed(AM))&&(!ishuman(AM))))
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crush_living(AM)
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else
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emergency_stop(AM)
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@@ -125,8 +130,17 @@
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playsound(src, item_recycle_sound, 50, 1)
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/obj/machinery/recycler/proc/recycle_item(obj/item/I)
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I.forceMove(loc)
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I.forceMove(loc)
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var/obj/item/grown/log/L = I
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if(istype(L))
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var/seed_modifier = 0
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if(L.seed)
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seed_modifier = round(L.seed.potency / 25)
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new L.plank_type(src.loc, 1 + seed_modifier)
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qdel(L)
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return
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else
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GET_COMPONENT(materials, /datum/component/material_container)
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var/material_amount = materials.get_item_material_amount(I)
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if(!material_amount)
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@@ -158,10 +172,8 @@
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else
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playsound(src, 'sound/effects/splat.ogg', 50, 1)
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var/gib = TRUE
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// By default, the emagged recycler will gib all non-carbons. (human simple animal mobs don't count)
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if(iscarbon(L))
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gib = FALSE
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if(L.stat == CONSCIOUS)
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L.say("ARRRRRRRRRRRGH!!!")
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add_mob_blood(L)
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@@ -178,12 +190,10 @@
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// Instantly lie down, also go unconscious from the pain, before you die.
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L.Unconscious(100)
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// For admin fun, var edit emagged to 2.
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if(gib)
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L.gib()
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else if(obj_flags & EMAGGED)
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L.adjustBruteLoss(crush_damage)
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if(L.stat == DEAD && (L.butcher_results || L.guaranteed_butcher_results))
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GET_COMPONENT(butchering, /datum/component/butchering)
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butchering.Butcher(src,L)
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/obj/machinery/recycler/deathtrap
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name = "dangerous old crusher"
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