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Fixes atom_movements.dm runtime
Players gets teleported before dorm room is loaded. Now we only teleport when the room is ready.
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@@ -242,7 +242,8 @@ GLOBAL_VAR_INIT(hhmysteryRoomNumber, 1337)
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/turf/open/space/bluespace/Entered(atom/movable/A)
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. = ..()
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A.forceMove(get_turf(parentSphere))
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if (parentSphere)
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A.forceMove(get_turf(parentSphere))
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/turf/closed/indestructible/hoteldoor
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name = "Hotel Door"
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