Commit Graph

197 Commits

Author SHA1 Message Date
vuonojenmustaturska
0958d35b26 replaces BANG_PROTECT_2 with a component, also kills OMNITONGUE_2 and flags_2 2018-05-02 13:14:43 -05:00
deathride58
55566461c6 Merge pull request #6601 from Citadel-Station-13/upstream-merge-37565
[MIRROR] Modifies component transfer to make ChangeTurf able to transfer components
2018-05-02 13:59:14 +00:00
deathride58
f248685db2 Merge pull request #6607 from Citadel-Station-13/upstream-merge-37579
[MIRROR] Fix placing boxes in storage implants
2018-05-02 01:29:41 +00:00
deathride58
613fadf057 Update _concrete.dm 2018-05-01 21:27:01 -04:00
deathride58
e26f1cd78b Merge pull request #6553 from Citadel-Station-13/upstream-merge-37165
[MIRROR] NTNet improvements!
2018-05-02 01:17:10 +00:00
deathride58
e8f4602716 Update implant.dm 2018-05-01 21:16:05 -04:00
Tad Hardesty
34321883cc Fix placing boxes in storage implants 2018-05-01 07:30:07 -05:00
Jordan Brown
1675490652 Modifies component transfer to make ChangeTurf able to transfer components 2018-04-30 21:16:48 -05:00
kevinz000
3369c804b2 Kills off /obj/item/device (#6561) 2018-04-30 00:06:58 -05:00
deathride58
6f13d2c2e9 Merge pull request #6546 from Citadel-Station-13/upstream-merge-37380
[MIRROR] Refactors and fixes RPEDs
2018-04-29 22:45:28 +00:00
kevinz000
fe8e1cd61c [syou can no longer insert a storage object into itself, and therefore, no longer bohbomb with one boh (#37410)
* paradox

* fine, byond.

* src.
2018-04-29 15:21:02 -05:00
LetterJay
ab8355968c Update rped.dm 2018-04-29 02:28:43 -05:00
LetterJay
0bca7362e3 Merge pull request #6511 from Citadel-Station-13/upstream-merge-37389
[MIRROR] Removes redundant COMPONENT_INCOMPATIBLE crashes
2018-04-29 02:20:25 -05:00
LetterJay
57270f84d9 Merge pull request #6493 from Citadel-Station-13/upstream-merge-37299
[MIRROR] Fixes ghosts being unable to see into nonadjacent bags
2018-04-29 02:19:14 -05:00
kevinz000
6ed120aad4 NTNet improvements! 2018-04-27 20:24:28 -05:00
Dax Dupont
4850230fc4 Refactors and fixes RPEDs 2018-04-27 13:13:37 -05:00
vuonojenmustaturska
d6b48869d8 Adds a stationloving component to replace a couple of flags and SSinbounds with (#37436)
* station lovin' happened so fast

* Update stationloving.dm

* less qdel memes

* imbue soul signal

* rename imbue soul signal

* dupemode

* henk

* Update atoms_movable.dm

* Update nuclearbomb.dm

* Update nuclearbomb.dm
2018-04-27 07:37:15 -05:00
deathride58
80a4f04d94 Merge pull request #6524 from Citadel-Station-13/upstream-merge-37342
[MIRROR] Makes it possible to see tiles past z transitions
2018-04-27 09:39:52 +00:00
deathride58
505458cfc9 Update riding.dm 2018-04-27 05:34:06 -04:00
deathride58
6d8ade932d Update lockon_aiming.dm 2018-04-27 05:33:37 -04:00
deathride58
d37ff6135a Merge branch 'master' into upstream-merge-37389 2018-04-27 09:32:54 +00:00
deathride58
634e896e11 Merge branch 'master' into upstream-merge-37299 2018-04-27 09:22:31 +00:00
deathride58
c17d48affe Merge pull request #6485 from Citadel-Station-13/upstream-merge-37359
[MIRROR] Fixes thermite immunities [s]
2018-04-27 09:17:43 +00:00
Jordan Brown
5994a9fd0b Merge pull request #37342 from ninjanomnom/vis-border
Makes it possible to see tiles past z transitions
2018-04-26 15:25:36 -05:00
Jordan Brown
f0a259d3e5 Removes redundant COMPONENT_INCOMPATIBLE crashes 2018-04-25 05:54:41 -05:00
Jordan Brown
1cdea15616 Fixes ghosts being unable to see into nonadjacent bags 2018-04-23 09:03:27 -05:00
AnturK
1d3f9bd4ec Fixes thermite immunities (#37359) 2018-04-23 02:06:22 -05:00
Poojawa
e5f9765d2a datums/controller stuff 2018-04-23 00:02:42 -05:00
kevinz000
44a273f6b8 Changes ntnet address assignment from numerical ascending to 16 hexadecimal randomized seeded (in English, everything is now randomized instead of predictable) (#37167)
* Emergency NTNet patch

* ok

* @naksu

* explicit null
2018-04-14 04:43:25 -05:00
vuonojenmustaturska
d559fc1bd3 remove 512 version checks 2018-04-11 14:26:41 -05:00
deathride58
e0d7630c19 Merge branch 'master' into synctesting 2018-04-09 21:43:26 +00:00
AnturK
bdf2f65a8f Fixes swarming runtime 2018-04-09 11:06:28 -05:00
Poojawa
5fa001c10f things with stuff (#6233)
* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
2018-04-07 23:07:09 -04:00
Grandmother of 50
2d710e863f Archaeology... .... Code Cleanup (One day I promise!) (#36490)
* Improves Arch Code

* defines and stack_traces null values

* relocates 2 defines to "non-signal" section
2018-04-02 18:14:15 -05:00
LetterJay
022ac2e6c3 Merge pull request #6178 from Citadel-Station-13/shit
sanity
2018-04-01 19:51:39 -05:00
LetterJay
dd579e35bc Merge pull request #6183 from Citadel-Station-13/upstream-merge-36548
[MIRROR] Added a new ability to sentient diseases
2018-04-01 19:50:43 -05:00
LetterJay
24d4b310cd Merge pull request #6082 from Citadel-Station-13/upstream-merge-36147
[MIRROR] [READY] ~SPELL CARDS~, homing projectiles, and more!
2018-04-01 01:01:55 -05:00
Cruix
0b7f816033 Added a new ability to sentient diseases 2018-03-31 06:14:54 -05:00
kevinz000
84ac06c986 Yeah no 2018-03-31 04:07:29 -07:00
BeeSting12
cb8f3e9293 >happend 2018-03-28 12:17:14 -05:00
deathride58
ebc51d94bf Merge pull request #6119 from Citadel-Station-13/upstream-merge-36398
[MIRROR] [READY]pathfinding circuitry upgrade
2018-03-27 17:47:11 +00:00
arsserpentarium
303272319a [READY]pathfinding circuitry upgrade (#36398)
* all in one

* fixfixfix

* uhhhh

* demuxdemuxdemuxdemux

* wire eriw

* icon noci

* tihsxifixshit

* rewopower

* fixif

* screeneercs

* returnruter
2018-03-26 11:01:22 -05:00
kevinz000
4773743eab Fixes wet floor scaling (#36697)
* Fixes wet floor scaling

* Meh lets not
2018-03-26 10:49:42 -05:00
kevinz000
9eb6eb6225 [READY] ~SPELL CARDS~, homing projectiles, and more! 2018-03-22 15:40:07 -05:00
Qustinnus
79911d330a Being happy no longer makes you obese. (#36565)
* D O U B L E N E G A T I V E

* jesus
2018-03-21 15:35:33 -05:00
CitadelStationBot
7b3b1f65ec [MIRROR] Adds two new intermediate beaker types to chemistry (#6018)
* Adds two new intermediate beaker types to chemistry

* YAY I DON'T HAVE TO KEEP UP WITH SNOWFLAKE ANYMORE

* Update all_nodes.dm
2018-03-19 22:17:05 -05:00
CitadelStationBot
dad2d44ea2 [MIRROR] [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#5992)
* [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#36344)

cl Floyd / Qustinnus
del: Removes short-term effects of mood
add; Adds long-term effects of mood by implementing sanity which goes up with good mood, down with bad mood, but takes time to change. Your sanity can be seen as your average mood in the recent past. All effects of moods are now covered by this system
add: Beauty component, currently only attached to cleanables, but you could attach it to any atom/movable and make them pretty/ugly, affecting mood of anyone in the room.
refactor: Removes the original way of adding mood events, uses signals properly instead.
fix: Cleanables "giving" area's free beauty during initialization
fix: Fixes some events not clearing properly
/cl

Fixes #36444

From now on mood no longer affects you directly, instead it decides whether your sanity goes up or down, when your sanity gets too low you will get the effects of what mood did before.

This means getting hit with bad moods due to being attacked while not mean you are doomed anymore, and you get a large timeframe to get away and just fix your mood later.

I also added the beauty component, you could add this to any object and it would either make a room prettier or uglier, comparable to DF or Rimworld. You could add traits to make certain people ugly, for example.

* [READY] Several fixes/changes to mood, longterm mood effects, beauty component
2018-03-19 21:33:18 -05:00
CitadelStationBot
3d26cd4a6f [MIRROR] Replaced body zone magic strings with defines (#6004)
* Replaced body zone magic strings with defines

* merge conflicts
2018-03-19 21:18:57 -05:00
CitadelStationBot
1fd5de5bfe [MIRROR] Fixes stacks and material containers, fixes wet floors (#6008)
* Fixes stacks and material containers, fixes wet floors (#36497)

* Fixes stacks and material containers, fixes wet floors
2018-03-19 21:06:33 -05:00
kevinz000
f78fea7333 [READY] Refactors wet floors to a component (#36130)
* Wet Floor components

* No more turf wet slide.
2018-03-17 07:53:11 -05:00