Commit Graph

118 Commits

Author SHA1 Message Date
Dap
f104ba1f90 Plasmaglass Spears and plasmaglass actually drops plasma shards! 2019-08-25 21:38:04 -06:00
Rob Bailey
5e94a5db80 ports #44155 from /tg/station 2019-08-24 20:21:44 -05:00
Dap
a80dfada21 [WIP] Plasmaglass Tables!
## About The Pull Request
Hey hey people, now you can have pink tables. The scientists on SS13 have really out done themselves today. So far it drops regular glass shards, but tg already has plasma glass shards that I'll try to port once I get around to it.

## Why It's Good For The Game
New thing for people to make, basically a stronger table, but it still breaks when a player stands on it.

## Changelog
🆑
add: Plasmaglass tables
/🆑
2019-08-23 12:38:07 -06:00
Redtail
629189fdc1 Added Another new carpet, and two tables, and a new cargo crate.
Added:  monochrome.  Two new table sprites for the other new carpet.  New cargo supply crate for the two new carpets.  Changed:   the name of the new carpet to "blackred" so it would avoid confusion with the original carpet.
2018-12-07 22:48:46 -06:00
Poojawa
8b9ef1e400 Game folder 2018-09-11 04:06:45 -05:00
deathride58
ac6fddcfb3 Merge remote-tracking branch 'upstream/master' into hopefullythefinalhardsync 2018-07-05 00:17:44 -04:00
CitadelStationBot
0500be9b35 [MIRROR] Fixes some shard harddel stuff. (#7299)
* Fixes some shard harddel stuff. (#38799)

* Fixes some shard harddel stuff.
2018-07-02 06:44:50 -07:00
deathride58
91805b8789 and that just leaves the modules folder 2018-07-02 00:28:51 -04:00
ShizCalev
4452dc4629 Corrects bronze floor & table's name (#38164) 2018-05-31 22:41:01 -05:00
Jordan Brown
2bcfe00283 Fix some inconsistencies relating to resting 2018-05-25 10:56:47 -05:00
Poojawa
cc6b320f83 game folder 2018-04-23 00:17:28 -05:00
Poojawa
5fa001c10f things with stuff (#6233)
* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
2018-04-07 23:07:09 -04:00
CitadelStationBot
dad2d44ea2 [MIRROR] [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#5992)
* [READY] Several fixes/changes to mood, longterm mood effects, beauty component (#36344)

cl Floyd / Qustinnus
del: Removes short-term effects of mood
add; Adds long-term effects of mood by implementing sanity which goes up with good mood, down with bad mood, but takes time to change. Your sanity can be seen as your average mood in the recent past. All effects of moods are now covered by this system
add: Beauty component, currently only attached to cleanables, but you could attach it to any atom/movable and make them pretty/ugly, affecting mood of anyone in the room.
refactor: Removes the original way of adding mood events, uses signals properly instead.
fix: Cleanables "giving" area's free beauty during initialization
fix: Fixes some events not clearing properly
/cl

Fixes #36444

From now on mood no longer affects you directly, instead it decides whether your sanity goes up or down, when your sanity gets too low you will get the effects of what mood did before.

This means getting hit with bad moods due to being attacked while not mean you are doomed anymore, and you get a large timeframe to get away and just fix your mood later.

I also added the beauty component, you could add this to any object and it would either make a room prettier or uglier, comparable to DF or Rimworld. You could add traits to make certain people ugly, for example.

* [READY] Several fixes/changes to mood, longterm mood effects, beauty component
2018-03-19 21:33:18 -05:00
oranges
dd55ad6f88 Merge pull request #36079 from deathride58/nerfstheskylarlinemanexperience
[S] Fixes tables being bluespace magnets
2018-03-17 07:53:20 -05:00
CitadelStationBot
e1823e1a40 [MIRROR] You can now non-violently place people on tables (#5891)
* You can now non-violently place people on tables (#36150)

* You can now non-violently place people on tables
2018-03-10 07:43:14 -06:00
Qustinnus
a96a28f3d6 [reviewpls] Adds moodlets to the game - [Please give suggestions for trait additions in comments] 2018-03-07 20:49:25 -06:00
Tad Hardesty
8fe572acde Merge pull request #36054 from AutomaticFrenzy/patch/fancy-tables-2
Fix placement of fancy tables in the editor
2018-03-03 00:31:27 -06:00
CitadelStationBot
75b038511c [MIRROR] Alternative PR to brass apples: Adds bronze sheets (#5758)
* Alternative PR to brass apples: Adds bronze sheets (#35874)

* Adds bronze sheets

* nope!

* Alternative PR to brass apples: Adds bronze sheets
2018-03-02 20:07:39 -06:00
CitadelStationBot
78708a3582 [MIRROR] Fix icon of black fancy table in editor (#5735)
* Fix icon of black fancy table in editor

* Fix icon of black fancy table in editor
2018-02-28 19:41:44 -06:00
CitadelStationBot
749f8c4e5c [MIRROR] Revert "Mekhi goes on the table" (#5715)
* Merge pull request #35980 from kevinz000/revert-35661-patch-483

Revert "Mekhi goes on the table"

* Revert "Mekhi goes on the table"
2018-02-26 02:38:53 -08:00
Buggy123
eaab8a687c tabling people on brass tables makes a clanging sound (#35876)
* tabling people on brass tables makes a sound

* fixes syntax

* more syntax fixes
2018-02-22 14:32:25 -06:00
Jordan Brown
f9353da855 Quote the armor lists 2018-02-16 00:26:26 -06:00
Jordan Brown
e95d3cd700 Merge pull request #35661 from MrStonedOne/patch-483
Mekhi goes on the table
2018-02-15 10:38:37 -06:00
deathride58
72ff7be9bd code folder. 221 files changed wew 2018-02-12 21:03:40 -05:00
cebutris
53ce73528a Buffs tablepushing (#5222)
* Buffs tablepushing

* review
2018-02-04 23:26:43 -06:00
Leo
1d729e7d6d Merge pull request #34316 from tgstation/Cyberboss-patch-4
Fixes poker tables not being deleted after Narsie touches them
2018-01-12 12:30:15 -06:00
LetterJay
408182758f Merge branch 'master' into upstream-merge-33498 2017-12-19 17:50:11 -06:00
Emmett Gaines
f875d4e176 Defines math, take 2 2017-12-17 10:02:43 -06:00
LetterJay
7af461539f Revert "[SHOULD BE DONE BUT LETS TESTMERGE FIRST] TG SYNC" 2017-12-16 13:08:50 -06:00
kevinz000
253c819bc1 TG Sync 12/15/17
s

s
2017-12-15 06:27:57 -08:00
vuonojenmustaturska
fcceb5ec77 Finishes the forceMove port 2017-12-14 15:40:08 -06:00
WJohn
237f0fa8db Lowers rack layer to 2.8 (#33069) 2017-11-25 09:21:02 -06:00
Jordie
571985ca5d Merge pull request #32864 from ike709/dir
Fixes some computer dirs
2017-11-19 22:42:28 -06:00
vuonojenmustaturska
8136148303 Minor speedups to movement: First Blood Part 2 2017-11-14 15:00:45 -06:00
CitadelStationBot
adc2e46114 [MIRROR] Does some code standardization/consistency. (#3161)
* Does some code standardization/consistency.

* fixes merge conflict generation

* Missed a few, oops

* Update pierrot_throat.dm
2017-10-21 06:10:22 -05:00
Jordan Brown
baf8b578f5 Removes mapping error bandaid (#31710)
* Removes mapping error bandaid

* Update conversion code
2017-10-15 21:02:02 -05:00
Jordan Brown
075cb673c0 Remove drop_item, drop_item_v, put_in_hands_or_del 2017-10-07 12:37:06 -05:00
oranges
25cf971fef Merge pull request #31275 from kingofkosmos/moredeconhints
Adds deconstruction hints to various things
2017-10-04 16:33:51 -05:00
CitadelStationBot
2a860d1954 [MIRROR] More Initialize() fixes, requires someone to test with DB (#2857)
* More Initialize() fixes, requires someone to test with DB

* fucking mirror failure
2017-09-22 23:35:22 -05:00
CitadelStationBot
0bc0d643ab [MIRROR] Fixes rack parts progress bar (#2737)
* Fixes rack parts progress bar

* Update tables_racks.dm
2017-09-13 22:49:23 -05:00
kevinz000
3254fcf535 goddamnit_again (#2511) 2017-08-26 18:43:57 -07:00
LetterJay
188193eb61 here we go again (#2456) 2017-08-24 19:24:25 -07:00
kevinz000
35b7b93b24 ok this is going to be a pain in the ass ain't it (#2458)
lets hope nothing blows up this time (Flags PR but it works!)
2017-08-22 05:01:38 -07:00
kevinz000
6a309b5996 Revert "[MIRROR] Replace all secondary flags with bitflags stored in the flags_2 var" (#2457)
ok you know what yeah i think i'll properly mirror https://github.com/Citadel-Station-13/Citadel-Station-13/pull/2411
2017-08-22 04:04:21 -07:00
LetterJay
b01a24c95b my eyes hurt 2017-08-22 01:42:20 -05:00
CitadelStationBot
87b3df3069 Replace all secondary flags with bitflags stored in the flags_2 var 2017-08-17 09:19:14 -05:00
CitadelStationBot
a72962c300 Made some object lists less terrible to read 2017-07-18 09:44:43 -05:00
CitadelStationBot
1da785ffb5 Removes old height parameter from CanPass proc 2017-07-13 17:46:36 -05:00
CitadelStationBot
ff6bbbedf5 Changes some 1s and 0s to TRUE and FALSE (#1967) 2017-07-10 16:13:16 -07:00
CitadelStationBot
1b70c06474 Renames GLOB.cardinal to GLOB.cardinals to match GLOB.diagonals and GLOB.alldirs (#1970) 2017-07-10 16:10:42 -07:00