timothyteakettle
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e8fade4f7f
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changes
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2020-07-18 02:29:12 +01:00 |
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timothyteakettle
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7714fcfaba
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more changes
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2020-07-18 01:26:38 +01:00 |
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Timothy Teakettle
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334d55bef3
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add support for custom blood colours
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2020-06-26 20:29:40 +01:00 |
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timothyteakettle
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a61b63c1aa
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fix ricochets properly
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2020-06-16 01:18:45 +01:00 |
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timothyteakettle
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002fa1da1d
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how did i fuck that up
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2020-06-16 00:34:28 +01:00 |
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timothyteakettle
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35aa1c4520
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merge conflict fixes
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2020-06-15 23:56:46 +01:00 |
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timothyteakettle
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e010212180
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please work
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2020-06-15 23:49:38 +01:00 |
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Timothy Teakettle
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1e1463a9b1
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attempted ricochet fix
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2020-06-11 23:50:55 +01:00 |
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Timothy Teakettle
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a4c030d0bb
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attempted ricochet fix
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2020-06-11 23:08:41 +01:00 |
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Timothy Teakettle
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fda0d4d23e
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part 5
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2020-06-11 21:47:48 +01:00 |
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Timothy Teakettle
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38bf529f3c
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a tonne of fixes
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2020-06-11 20:18:36 +01:00 |
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Timothy Teakettle
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4c55e86da7
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part 2
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2020-06-10 23:14:25 +01:00 |
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Ghom
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07e42c079c
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Fixing cards states and user-less projectiles checking mean armor values. (#12400)
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2020-06-02 15:24:13 -07:00 |
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kevinz000
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effa47ec93
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Update projectile.dm (#12380)
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2020-06-01 21:46:02 +02:00 |
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kevinz000
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1f773cf4fe
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fixes
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2020-05-12 11:52:45 -07:00 |
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kevinz000
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8952eb3e96
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WOOPS
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2020-05-12 07:45:00 -07:00 |
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kevinz000
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ea35e297c2
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fixes
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2020-05-12 07:38:52 -07:00 |
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kevinz000
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1a0808170d
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sliightly better
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2020-05-10 14:30:09 -07:00 |
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kevinz000
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c94644ee31
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ok
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2020-05-09 13:47:11 -07:00 |
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kevinz000
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5bc19fd8e3
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math lmao
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2020-05-09 09:08:14 -07:00 |
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kevinz000
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707ef069ef
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why
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2020-05-09 08:45:56 -07:00 |
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kevinz000
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4f68eacfaa
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aa
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2020-05-09 08:40:15 -07:00 |
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kevinz000
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b30dd2c1f2
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okay
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2020-05-09 08:06:42 -07:00 |
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kevinz000
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a380e71872
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a
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2020-05-09 00:16:29 -07:00 |
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kevinz000
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6d6239a8b4
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kay
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2020-05-08 22:59:51 -07:00 |
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kevinz000
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e684c6e574
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ok
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2020-05-08 22:40:07 -07:00 |
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kevinz000
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4cd5e08902
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sigh
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2020-05-08 21:27:36 -07:00 |
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kevinz000
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1872f556ac
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woops
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2020-05-08 15:09:02 -07:00 |
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kevinz000
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afa006d280
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ok
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2020-05-08 15:02:38 -07:00 |
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kevinz000
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56fe430a25
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ok (#12119)
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2020-05-05 23:18:09 +02:00 |
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kevinz000
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0e8c2ca109
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Update projectile.dm
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2020-04-25 21:04:22 -07:00 |
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Ghommie
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42201343a9
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Backward 512 compatibility removal.
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2020-04-23 00:59:23 +02:00 |
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kevinz000
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6754b794b1
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Merge remote-tracking branch 'citadel/master' into shield_refactor
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2020-03-20 22:59:17 -07:00 |
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kevinz000
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4eaa3a22c2
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fixes beam rifles and some micro optimizations to projectiles and readds the chameleon gun for debugging (#11528)
* wew
* ah
* k
* k
* faster
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2020-03-21 02:45:34 +01:00 |
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kevinz000
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d3724d5fbd
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f
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2020-03-16 10:59:34 -07:00 |
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kevinz000
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c35ffacf50
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k
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2020-03-16 04:29:18 -07:00 |
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kevinz000
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262b4d95fb
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Update projectile.dm
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2020-02-16 16:44:29 -07:00 |
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Ghom
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0a1c3bd084
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Merge branch 'master' into Ghommie-cit539
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2020-02-14 19:42:36 +01:00 |
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Ghom
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78ace8e855
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Merge pull request #10916 from Citadel-Station-13/kevinz000-patch-6
Projectiles now always hit chest if targeting chest, snipers now have 100% targeting zone accuracy
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2020-02-14 19:20:32 +01:00 |
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necromanceranne
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165f46b836
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goodbye blood bullets
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2020-02-13 17:05:36 +11:00 |
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kevinz000
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67489d62d4
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Update projectile.dm
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2020-02-05 05:56:31 -07:00 |
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kevinz000
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0d15a0ec8b
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Update projectile.dm
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2020-01-31 01:26:48 -07:00 |
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Ghommie
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40b6ef79fe
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reagent projectiles fix.
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2020-01-30 19:15:07 +01:00 |
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kevinz000
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ed5172f9ca
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changes
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2020-01-20 23:17:58 -07:00 |
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Ghommie
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02fbbd4f95
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Ouch.
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2020-01-12 16:54:08 +01:00 |
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AffectedArc07
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16a37e2769
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Standardises all files from CRLF to LF
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2020-01-12 14:28:01 +00:00 |
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Ghommie
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37441437d1
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a
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2019-12-28 23:02:28 +01:00 |
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Artur
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9773b530f8
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More fixes. Urgh
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2019-12-08 21:47:25 +02:00 |
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Ghommie
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892b66470b
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Fixing several minor runtimes.
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2019-11-05 23:07:29 +01:00 |
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Ghommie
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b653595702
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Ports "Replaces the rpg loot datum with a component and makes some suffixes have real effects" & co
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2019-10-31 22:40:11 +01:00 |
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