Commit Graph

11 Commits

Author SHA1 Message Date
dapnee
cb17ea4874 More Active Turf Fixes
None of these nerds make their map names logically and it's hard to find which is which wihout going through a hundred of them.
2020-08-04 12:16:29 -06:00
Ghommie
30ab79e09e Porting the twohanded component. 2020-05-17 18:16:53 +02:00
Ghommie
86898cc451 Force pushed updates 2020-03-22 01:43:19 +01:00
Ghommie
686a76dd1d Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit265 2020-01-04 13:35:05 +01:00
Ghommie
8566e2396d Brings in some mapping code updates. 2019-12-19 00:44:14 +01:00
Ghommie
2c578ca683 Ports move force and move resist, movement/pushing/pulling tweaks & co. 2019-10-24 18:01:46 +02:00
Ghommie
589cdae0e1 Towels 2019-07-18 00:03:49 +02:00
Poojawa
e6597a192a Fixed duplicate turfs 2019-04-14 00:04:24 -05:00
Poojawa
fa70720cc1 Map Conversions 2018-09-11 08:58:34 -05:00
deathride58
db2a15d42d maps, tools, goon folder, icons, sounds, and strings. everything except code 2018-07-01 23:54:31 -04:00
deathride58
2f9e3e403d Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
2018-05-31 16:03:18 -07:00