Michiyamenotehifunana
6446b7f126
Security Skirts and more!
2017-11-04 10:22:45 +08:00
LetterJay
33d861608a
Merge pull request #3771 from Citadel-Station-13/upstream-merge-32219
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[MIRROR] Adds new canister sprites
2017-11-03 00:16:08 -05:00
LetterJay
9ebe95158c
Merge pull request #3772 from Citadel-Station-13/upstream-merge-32298
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[MIRROR] Signal redirection component
2017-11-03 00:15:56 -05:00
LetterJay
1ea62f4343
Merge pull request #3774 from Citadel-Station-13/upstream-merge-32332
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[MIRROR] Fixes directional character previews (And probably other things, too)
2017-11-03 00:15:38 -05:00
LetterJay
73f54f340f
Merge pull request #3770 from Citadel-Station-13/upstream-merge-32328
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[MIRROR] Refactors the RCD code a tiny bit. One minor balance change
2017-11-03 00:14:58 -05:00
LetterJay
f2ff0e1ad3
Merge pull request #3769 from Citadel-Station-13/upstream-merge-32313
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[MIRROR] Hotel Security spellchecked
2017-11-03 00:14:43 -05:00
LetterJay
2fe152fcf4
Merge pull request #3766 from Citadel-Station-13/upstream-merge-32353
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[MIRROR] Fixes atmos.
2017-11-03 00:14:16 -05:00
LetterJay
02a0da9c38
Merge pull request #3765 from Citadel-Station-13/upstream-merge-31640
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[MIRROR] [Ready]Ghosts can now Health Scan
2017-11-03 00:13:58 -05:00
LetterJay
e43e73c0c1
Merge pull request #3764 from Citadel-Station-13/upstream-merge-32243
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[MIRROR] [s] New blob overminds off the station Z level are moved to the station
2017-11-03 00:13:37 -05:00
LetterJay
8d1a80d047
Merge pull request #3763 from Citadel-Station-13/upstream-merge-32270
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[MIRROR] You can now use banhammers as a weapon
2017-11-03 00:13:17 -05:00
LetterJay
8006c60784
Merge pull request #3762 from Citadel-Station-13/upstream-merge-32284
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[MIRROR] Fix a few syntactic aberrations
2017-11-03 00:13:00 -05:00
LetterJay
57655dfd60
Merge pull request #3760 from Citadel-Station-13/upstream-merge-32290
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[MIRROR] fixes being able to recharge an object with an inducer while inside the object
2017-11-03 00:12:22 -05:00
LetterJay
9b61dabb67
Merge pull request #3759 from Citadel-Station-13/upstream-merge-32303
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[MIRROR] Spamming runes / battlecries / etc will no longer trigger spam prevention
2017-11-03 00:12:12 -05:00
LetterJay
443b49f7f2
Merge pull request #3758 from Citadel-Station-13/upstream-merge-32306
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[MIRROR] Fix double progress bars when digging basalt
2017-11-03 00:11:51 -05:00
LetterJay
eca7f03c94
Merge pull request #3757 from Citadel-Station-13/upstream-merge-32312
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[MIRROR] nerfs flightsuit zoom
2017-11-03 00:11:37 -05:00
LetterJay
dea89c9e01
Merge pull request #3756 from Citadel-Station-13/upstream-merge-32309
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[MIRROR] Makes walls call parent
2017-11-03 00:11:29 -05:00
LetterJay
05e71b2987
Merge pull request #3748 from Citadel-Station-13/upstream-merge-32273
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[MIRROR] [s] Adds admin logging to clockwork ark activation
2017-11-02 23:51:39 -05:00
LetterJay
5b890dc8a6
Merge pull request #3749 from Citadel-Station-13/upstream-merge-32288
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[MIRROR] Fixes hand tele adjacent attacks teleporting you
2017-11-02 23:50:38 -05:00
deathride58
3f9e54703a
fixes character preview icon directions in ONE LINE ( #32332 )
2017-11-02 20:24:03 -05:00
Emmett Gaines
ec597c411e
Signal redirection component ( #32298 )
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* redirection component
* makes register signal accept callbacks
* this is a very lightweight component
2017-11-02 16:05:04 -05:00
nicbn
065957c0e5
Adds new canister sprites ( #32219 )
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* Gas rename
* and this
* and the comments
* nonitrous
* reverts ren
* really reverts it
* reverts some whitespace
* Update airalarm.dm
* Update canister.dm
* come on travis recompile
2017-11-02 15:01:54 -05:00
Jalleo
76bce07100
Refactors the RCD code a tiny bit. One minor balance change ( #32328 )
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* Refactors the RCD code a tad to remove a variable from all RCD's and instead get the reinf_walls.dm checks to be a compiled check with a istype.
* Reverts back to variables for the reinforced walls check. Still reduced the amount of nessecary lines for it though
2017-11-02 13:55:46 -05:00
Mercenaryblue
67a91aaf41
Hotel Security spellchecked ( #32313 )
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* spellcheck
interests
* spellcheck
2017-11-02 13:29:15 -05:00
AnturK
b2e37c8799
Fixes atmos.
2017-11-02 11:46:14 -05:00
XDTM
d04b5cbeef
Ghosts can now Health Scan ( #31640 )
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* Ghosts can now Health Scan
* cyberbossing
* Update observer.dm
2017-11-02 08:46:42 -05:00
MoreRobustThanYou
07efcb0425
[s] New blob overminds off the station Z level are moved to the station ( #32243 )
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* [s] New blob overminds are now placed at normal blob spawn points
* Update transform_procs.dm
2017-11-02 04:30:18 -05:00
MoreRobustThanYou
4c857e446a
You can now use banhammers as a weapon ( #32270 )
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* You can now use banhammers as a weapon
* Update weaponry.dm
2017-11-02 04:26:06 -05:00
Tad Hardesty
144df6c549
Fix a few syntactic aberrations ( #32284 )
2017-11-02 04:21:51 -05:00
LetterJay
18e4c1c6a0
Merge pull request #3754 from Citadel-Station-13/upstream-merge-32282
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[MIRROR] Fix ghosts causing portals to spark
2017-11-02 04:20:43 -05:00
LetterJay
4af81f0a3a
Merge pull request #3750 from Citadel-Station-13/upstream-merge-32289
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[MIRROR] Fix quick-create nuke team
2017-11-02 04:17:46 -05:00
LetterJay
98801925d0
Merge pull request #3746 from Citadel-Station-13/upstream-merge-32266
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[MIRROR] Fixes hallucination alerts not clearing up properly.
2017-11-02 04:17:30 -05:00
kevinz000
82e1d1ac35
fixes inducers working from inside things ( #32290 )
2017-11-02 04:15:29 -05:00
MoreRobustThanYou
41893fc147
Spamming runes / battlecries / etc will no longer trigger spam prevention ( #32303 )
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* Update say.dm
* Update runes.dm
* Update standard.dm
* Update ratvarian_language.dm
2017-11-02 04:13:18 -05:00
Tad Hardesty
6f06e690a4
Fix double progress bars when digging basalt ( #32306 )
2017-11-02 04:11:07 -05:00
kevinz000
f7c5196954
nerf flight vision ( #32312 )
2017-11-02 04:08:51 -05:00
Emmett Gaines
eb52a61437
makes walls call parent ( #32309 )
2017-11-02 04:08:44 -05:00
CitadelStationBot
0796b5d503
Merge pull request #3742 from Citadel-Station-13/upstream-merge-31939
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[MIRROR] Adds customizable sound emitters for admin use
2017-11-02 04:07:57 -05:00
CitadelStationBot
429961fcea
Merge pull request #3741 from Citadel-Station-13/upstream-merge-32271
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[MIRROR] Rename brown gas to nitryl
2017-11-02 04:07:48 -05:00
CitadelStationBot
6a796ac32a
Merge pull request #3739 from Citadel-Station-13/upstream-merge-32274
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[MIRROR] Ark examine now uses DisplayTimeText
2017-11-02 04:07:23 -05:00
CitadelStationBot
6d8072e106
Merge pull request #3738 from Michiyamenotehifunana/recolorables-polish
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Polishes code for cit's recolorable assets
2017-11-02 04:07:11 -05:00
CitadelStationBot
b93d28d9aa
Merge pull request #3736 from Citadel-Station-13/upstream-merge-32252
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[MIRROR] Reflector fixes and improvements
2017-11-02 04:07:01 -05:00
CitadelStationBot
9bda3f16c2
Merge pull request #3735 from Citadel-Station-13/upstream-merge-31942
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[MIRROR] Shuttle rotation refactor and significant performance upgrade
2017-11-02 04:06:31 -05:00
LetterJay
d0c1964181
Update shuttle.dm
2017-11-02 02:21:40 -05:00
Tad Hardesty
4e0a5bf3de
Fix ghosts causing portals to spark
2017-11-02 01:24:50 -05:00
MoreRobustThanYou
6fbb326242
Makes it so non-admins cannot activate the Ark ( #32272 )
2017-11-01 21:38:43 -05:00
Leo
a9ef812497
Merge pull request #32289 from AutomaticFrenzy/patch/nukies
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Fix quick-create nuke team
2017-11-01 21:38:29 -05:00
Leo
cf6ee8d4c2
Merge pull request #32288 from kevinz000/patch-369
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Fixes hand tele adjacent attacks teleporting you
2017-11-01 21:38:21 -05:00
kevinz000
fea6b185b0
Adds admin logging to clockwork ark activation ( #32273 )
2017-11-01 21:38:14 -05:00
oranges
d56e7c8c56
Merge pull request #32266 from AnturK/halalert
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Fixes hallucination alerts not clearing up properly.
2017-11-01 21:37:57 -05:00
Ashe Higgs
045d34aa13
Adds customizable sound emitters for admin use ( #31939 )
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When I ran the Colosseum of Fools event a while ago, I used sounds I had locally to spice up the event and make it unique, but I ran into the issue of there being no easy way to play sounds in flexible ways while preventing people who don't want to hear them from being included.
Adds sound emitter objects, editable by admins through a handy UI, that allows them to play sounds in a variety of flexible ways. The following things can be manipulated by any admin by clicking on the sound emitter:
Label (maptext)
Sound File is chosen by navigating to the file like normal sound playing
Sound Volume is a percentage between 1 and 100
Mode dictates how the sound is played and can either be local (played at that location like a normal in-game sound) or direct (played directly to players like admin sounds)
Range dictates how far players need to be to hear the sound; this includes Radius (all players within a specified amount of tiles), Z-Level (all players on the same z-level), and Global (all players.)
Sound emitters can be examined by any ghosts (they're invisible to normal players) to see the info about them, but only admins can edit their properties and play sounds with them.
This lets admins make very flexible sound emitters that can fulfill a variety of different purposes, like music that only people within 7 tiles can hear or a distant screech of metal that an entire search party on the derelict hears.
In addition to the Play Sound button, alt-clicking the emitter activates it.
2017-11-01 21:37:28 -05:00