Commit Graph

9 Commits

Author SHA1 Message Date
Ghommie
03315d1cbb Ports a toggleable darkmode to the game! 2019-07-05 22:29:50 +02:00
Poojawa
b6430559e9 datums 2018-09-11 02:49:41 -05:00
deathride58
3e18d8208e Updates to tgstation commit 78e471d 2018-07-05 01:22:27 -04:00
kevinz000
3369c804b2 Kills off /obj/item/device (#6561) 2018-04-30 00:06:58 -05:00
deathride58
d26a9b23a4 datums folder 2018-01-03 23:29:47 -05:00
LetterJay
7af461539f Revert "[SHOULD BE DONE BUT LETS TESTMERGE FIRST] TG SYNC" 2017-12-16 13:08:50 -06:00
kevinz000
253c819bc1 TG Sync 12/15/17
s

s
2017-12-15 06:27:57 -08:00
Emmett Gaines
b8e754500c Bitflag returns from component signals (#33186)
* For more useful returns from sendsignal

* removes a needless else/indentation

* cleanup
2017-12-01 13:09:22 -06:00
Mercenaryblue
819244575d Spooky Spectral Instruments (#31966)
* [dooting intensifies]

Spectral Instruments added
To be used with Spooky Skeletons.

* Spectral Re-balance

The spectral instruments no longer stun living creatures.
Text make you retain your loyalties now.

* Requested Changes

Added variable "too_spooky".
Defines if it will spawn a new instrument.
Re-balanced damage to 5 hits average per conversion.
Added admin notice to changelog.

* Loyalty text fix

* Spooky Trumpets

Removed comment.
Added missing spookiness.

* Spooky Dooting

Major Overhaul.

removed /brass/
Spooky Dooting is now a component.
Boneless humanoids no longer lose stamina.

* Spooky Dooting

mk2
2017-10-29 07:35:16 -05:00