Commit Graph

76 Commits

Author SHA1 Message Date
chefferz
0f4f20c29a Update buffs.dm 2019-08-23 03:50:28 -04:00
chefferz
bd1dae9082 Update buffs.dm 2019-08-23 03:46:13 -04:00
chefferz
580ea38199 Update buffs.dm 2019-08-23 03:45:44 -04:00
Fermi
fdba8c000f Fixing compiling errors. 2019-06-23 20:03:37 +01:00
Fermi
b309490190 Forgot to ctrl+s 2019-06-23 19:02:53 +01:00
Fermi
8992dbfa4d Commented out hypnoquirk and edited it so that it functions differently 2019-06-23 18:59:15 +01:00
Fermi
4526832e7d I'm spending too much time trying to fix something rejected. 2019-06-17 15:16:45 +01:00
Fermi
59469fae2e Oops. 2019-06-17 12:40:30 +01:00
Thalpy
fb70b97d5b Tweaks hypnoquirk as the discord seems to really want it. 2019-06-16 20:24:36 +01:00
Fermi
7a66039f0c Fixing merge errors.
Testmerge ready.
2019-06-14 21:55:17 +01:00
Fermi
6b9becce71 Merge branch 'pr/14' 2019-06-14 21:29:04 +01:00
Ghommie
d3d2b8d898 should be ready. 2019-06-06 19:24:20 +02:00
Thalpy
6117e3a6aa Fixes to the hypnoflash, 2019-05-29 19:09:40 +01:00
Fermi
a9bc75fc0e why do I even bother 2019-05-21 02:53:17 +01:00
Ghom
a4c0a4e4be Clockwork kindle stun now respects the owner's remaining health (#7999)
* clock slab OP pls nerf

* I'll go check if this can actually do later.

* In a clunky motion, it rails back onto the tracks.
2019-02-22 05:58:52 -08:00
Coolgat3
f7b1304d57 Fixes clockcult to be actually playable on citadel. (#7982)
* Some fixes

* Buffed vanguard to grant infinite stamina to actually make you immune to stuns

* Fixed the comment to not say infinite stun immunity cause that looked scary and bugged me lmao

* Revert "Buffed vanguard, infinite stam"

This reverts commit 8290e5bc4050f7c6476cde3dafb327bf93d49ef3 and
105d6c1cf74b84b182b26683dcad985fbe7ead4a.

* Revert "Buffed vanguard to grant infinite stamina to actually make you immune to stuns"

This reverts commit 105d6c1cf74b84b182b26683dcad985fbe7ead4a.

* Fixed vanguard and trying to fix reebe getting the reebe ztrait

* Git is hard. Fix.

* Vanguard buffs

* Git ate the credits
2019-02-13 20:47:57 -08:00
Poojawa
b6430559e9 datums 2018-09-11 02:49:41 -05:00
deathride58
91805b8789 and that just leaves the modules folder 2018-07-02 00:28:51 -04:00
Poojawa
5fa001c10f things with stuff (#6233)
* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
2018-04-07 23:07:09 -04:00
CitadelStationBot
69ddb63bb4 [MIRROR] Fixes asclepius rod runtime (#6074)
* Fixes asclepius rod runtime (#36595)

* Fixes asclepius rod runtime

* isanimal

* Fixes asclepius rod runtime
2018-03-22 19:30:09 -05:00
CitadelStationBot
3d26cd4a6f [MIRROR] Replaced body zone magic strings with defines (#6004)
* Replaced body zone magic strings with defines

* merge conflicts
2018-03-19 21:18:57 -05:00
TheDreamweaver
49a772b6b7 Fixes dupe and runtime issues with Rod of Asclepius (#36410)
* Fixes bug with duplicating rod on removal while lying down, as well as implemented a new force_put_in_hand() proc, and cleaned up some code.

* Merged force_put_in_hand() with put_in_hand() and cleaned up code.
2018-03-17 08:22:38 -05:00
deathride58
1c0b13ecfb [READY FOR MERGE] The Giant Combat Reworks - Part 1: Goodbye stuns, hello staminacrit (#5463)
* part 1 - resist out of resting, move and interact with the world while resting, and stamina regen nerf

* makes beepsky check for stuns instead of knockdowns, adds message for getting up, makes gravity reduce standup time, and more

* sprinting, staminacrit, balance changes, and more

* adds stamina modifier to clickdelay, makes items deal stamina damage to the user when attacking, buffs resting stamina regen

* combat mode, ability to toggle right-click context menu on/off, basic combat mode QOL, lays groundwork for 2-handing any item

combat mode toggle sound is from Interbay.

* commits dme changes

* unarmed combat stamina, ability to right click in combat mode, balance changes

* tosses in the HUD icons for later-ish

* rolls back admin.txt

* lotsa UI stuff

* stamina checks, some balance stuff

* adds support for best ui, adds right click to flush disposals, removes aggressive grab pinning in favor of neckgrab chokeholding

* quick dogborg patch while i figure out what do do with them

* oops - fixes prefbreaking for screenshake

* trying to sprint from an elevated surface onto lower ground will now knock you down

* right click to pull fire alarm, lets you bully people by pulling chairs out form under them, makes attacking objects cost stamina

* makes accidents during slipping less likely to occur while combat mode is active, makes tripping off elevated surfaces cause accidents

* makes pumping shotguns cost a tiiiny bit of stamina

* makes eyestabbing and batoning cost stamina

* makes failing stamina checks error out properly, adds stamina check to shotgun pumping

* adds stamina check for chair pulling

* readds aggressive grab pinning

* fixes bug with being buckled preventing interaction

* adds recoveringstam check to incapacitated

* reduces stamina cost for attacking

* oh this too

* fixes bug where you can get stuck in recoveringstam if your stamina suddenly becomes 0 while you're in staminacrit

* makes monkey transformation inherit staminaloss

* adds the ability to wave or shake your fist at someone via right click

* grammar and span closing

* 99 annoying little bugs on the wall, 99 annoying little bugs. take one down, pass it around, 864 gamebreaking bugs on the wall

* more distant right-click emotes.

* buffs standing stamina regen a tiiiiiiny bit

* adds aiming down sights for guns, makes firing guns cause trace amounts of staminaloss

* crusher powercreep - gives crushers the ability to heal staminaloss

* item throwing buff

* adds 1:1 HUD layout

* hopefully fixes issue with recoveringstamcrit not updating

* giant hipfire nerf

* halves the effect of staminaloss on movement speed

* makes stamina recover faster in staminacrit, makes it easier to get disarmed out of combat mode

* get_weight(), movedelay health_deficiency tweaking, combat and resting checks for item attacking

* makes staminacrit automatically disable combat mode, it's now impossible to enter combat mode while in stamcrit

* adds stamina buffer, halves the time needed to stand up after resting, increases stam penalty for firing weapons, and more

* tweaks stamina buffer drain rate a little

* makes buffered staminaloss redirect stamina to the actual stamloss proc when empty, makes stamina buffer stat() more precise

* removes stamina modifier for clickdelays, makes stunbatons deal extra staminaloss

* makes electrodes deal a lil extra staminaloss

* drones cannot resist a rest, so now only carbons are forced to rest

* restricts aiming down sights to carbon mobs, adds stamina display to stat()

* makes gun accuracy and stamcosts more flexible, decreases base inaccuracy penalty, makes borgs immune to inaccuracy penalties

* nerfs inaccuracy penalties just a lil more, fixes blooddrunk miner eye depleting all your stamina

* getting used to tortoisegit

* readds temp dogborg buff

* stamina and stamina buffer HUD displays. Stamina sprite from hippiestation

* makes afterattack call properly again

* decreases stamina buffer regen time to 3 seconds

* Yknow what? decreases it to 2 seconds. That's 3 entire attacks worth of waiting

* makes stamina buffer influence movespeed a lil

* nerfs compiling errors

* tweaks the icons a little

* adds autostanding, adds delimiters to attempts to stand

* makes automatic standup attempts a little clearer

* rest button now toggles intent to rest, fixes perma rest

* oop - quick fixes

* Makes crushers ignore recoil stamina on lavaland, makes burstfiring weapons deal less staminaloss

* buffs highlander sword

* makes stamina have less of an impact on the health display

* fixes dogborgs shoving other borgs into infinite stuns

* You can no longer shoot over tables or shoot through windows while resting. Also buffs turrets
2018-03-11 13:32:44 -07:00
CitadelStationBot
e3831a684f [MIRROR] Replaces alien brain necropolis chest loot with new artifact [MERGE READY] (#5892)
* Replaces alien brain necropolis chest loot with new artifact [MERGE READY] (#36143)

* -Replaces alien brain necropolis chest loot with new artifact
-Adds new artifact to necropolis chests loot, the Rod of Asclepius
-Adds corresponding status effect and defines

* Update necropolis_chests.dm

fixed spelling

* Spelling FIx

*disperses

* Fixed spelling, lowered the boost to the owner, added oxy heals, and refactored some of the code

* Adds some form of sprites (Still subject to change)

* Adds new sprites, fixes slime people taking toxin damage, and adds the rod to list of snake phobia objects.

* Nerfed clone healing and simple animal healing, fixed healing while dead as well as added a death event, tweaked the sprites, and cleaned up some code.

* Fixed grammar and cleaned up some code.

* Further cleaned up code because Cobby is mean.

* FURTHER cleaned up code
p.s. please send help, Cobby is holding me hostage

* Replaces alien brain necropolis chest loot with new artifact [MERGE READY]
2018-03-10 07:43:42 -06:00
XDTM
493623c827 Refactors anti-magic into a component 2018-02-25 14:45:51 -06:00
CitadelStationBot
ece7f0e905 Adds two more drinks, Bastion Bourbon and Squirt Cider (#5681) 2018-02-24 06:11:45 -06:00
CitadelStationBot
567c7fad8d [MIRROR] Fixes negative bodytemp in some cases and shivering not doing anything unless you're already very cold (#5674)
* Fixes negative bodytemp in some cases and shivering not doing anything unless you're already very cold (#35796)

* - Stop subtracting from bodytemp please
- Also fixes shivering

* - Jesus christ why did you make me do this

* - missed one

* Fixes negative bodytemp in some cases and shivering not doing anything unless you're already very cold
2018-02-23 17:42:57 -06:00
MoreRobustThanYou
9c957f5a0b Heart Disease 2: Electric Boogaloo (#35296)
* Heart Disease 2: Electric Boogaloo

* Upd8
2018-02-08 03:02:29 -06:00
Poojawa
fb5de29784 cleanup of game folder, other fixes 2018-01-31 06:39:18 -06:00
Ashe Higgs
be9f8a2d06 Refactors and nerfs Fleshmend 2018-01-24 13:56:20 -06:00
ShizCalev
7956e3df27 Corrects inconsistent usage of 310.055, 310.15, & 310 as body temp 2018-01-07 11:02:49 -06:00
oranges
3208404f14 Merge pull request #33580 from Xhuis/defenses_balancing
Some modest clockcult balancing - vitality matrices, brass skewers, pressure sensors
2017-12-30 16:59:07 -06:00
Emmett Gaines
f875d4e176 Defines math, take 2 2017-12-17 10:02:43 -06:00
kevinz000
ed96224d3a Moves projectile processing to a subsystem 2017-10-15 21:51:24 -05:00
LetterJay
1a70aa0227 Merge pull request #3041 from Citadel-Station-13/upstream-merge-30887
[MIRROR] 2H Sword to the Cult Forge - Robustin's Github Adventure
2017-10-04 19:06:02 -04:00
Joan Lung
02987715b0 Fixes Vanguard never stunning for more than 2 seconds 2017-10-01 19:29:34 -05:00
Robustin
1a53d9e524 2H Sword to the Cult Forge - Robustin's Github Adventure 2017-10-01 00:02:04 -05:00
Ashe Higgs
e575bd6685 (Ready) Clockwork Cult Rework: Proof-of-concept 2017-09-26 15:22:09 -05:00
oranges
51b8f45345 Merge pull request #30802 from CPTANT/Stamina_regen_2
Stamina regen light
2017-09-20 03:52:59 -05:00
Joan Lung
2dc3868949 Makes shiny versions of lavaland monsters slightly more distinct (#30502)
* Makes shiny versions of lavaland monsters slightly more distinct

* classic

* lower drop

* tweak drops

* this is kind of absurd
2017-09-11 20:54:55 -05:00
CitadelStationBot
b753909958 Cult ghosts can no longer be potentially deconverted or debrained 2017-08-29 10:25:31 -05:00
CitadelStationBot
4c4bd22578 [MIRROR] Some more tweaks to Geis (#2487)
fixes clockcult conversion being :b:roken, as well as some geis tweaks that you won't care about
2017-08-27 01:36:17 -07:00
LetterJay
188193eb61 here we go again (#2456) 2017-08-24 19:24:25 -07:00
CitadelStationBot
cc7ad81f79 Adds helpers to avoid << use 2017-08-08 22:28:16 -05:00
CitadelStationBot
d99d886aa4 Fixes carbons not handling the Blood-Drunk status effect properly 2017-07-18 06:46:06 -05:00
CitadelStationBot
4796ede787 Adds Necropolis curses for cursed items in Necropolis ruins 2017-07-06 10:15:09 -05:00
Poojawa
b1b4826c0c July 5th TG sync (#1883)
July 5th TG sync
2017-07-05 22:14:19 -05:00
CitadelStationBot
8627946f72 Repathes mining_hammer -> kinetic_crusher. Also fixes offhands being qdel'd more than once (#1753) 2017-06-30 21:22:45 -07:00
CitadelStationBot
2e9e7f5488 Cultists must be human to run for Cult Master status 2017-06-16 12:53:49 -05:00
LetterJay
2a5be91970 compile fixes 2017-06-12 16:12:00 -05:00