sprinting now defaults to toggle rather than hold (because 90% of our players probably never check the keybinding preferences and from personal experience, holding down shift to move is awful)
* demodularize interface
* keybindings
* binds
* prefs
* loose ends
* globals
* changes
* s
* datum ref lists
* ok
* fixes
* fixes
* fix
* ok
* sigh
* sigh
* indicators
* let's play the move code around game
* let's play the i didn't comma my lists game
* let's play the indent game
* let's play hte spelling bee
* let's fail the spelling bee
* LET'S PLAY THe HOW HARd IS IT TO SPELL A PROC GAME
* let's play the bugfix game
* bugfixes
* improvements
* Update bindings_client.dm
* pixel shift
* A
* wups
* combat refactoring
* i hate this
* mobility flags part 2 time xd
* whew
* stuff
* a
* ok
* changes
* Wew
* k
* add flags
* FUCKYOUVORE
* fixes
* typo
* no using this in hard stamcrit
* update icon
* woopsy
* . = ..()
* sigh
* Update living_combat.dm
* wew
* wups
* fix
* i hate you
* wrong button
* k
* ok
* bet
* k
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>
* Update code/modules/mob/living/living_combat.dm
Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com>
* early returns
* skreee
* agony
* k
* k
* k
* k
* wack
* compile
* wack
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>