- Fixes overlays for the drinking glass and shot glass
- Improves overlays for glassbottle and glassbottlesmall
- Removes duplicate fernetpuro and godlyblend icons
Port of the current TG heirloom system.
Heirlooms are now stored in job_types and species_types instead of a global list. Items used as heirlooms match their modern TG counterparts when possible.
Also fixes the ancient first aid kit, which is used for a heirloom.
- Ports the Bluespace Light Replacer from TG
-- Added to Applied Bluespace Research instead of Advanced Sanitation Technology
- Makes the basic Light Replacer a default tech node
* sprites and sounds
* The code for the reactor itself
* Update code/modules/power/reactor/rbmk.dm
Co-authored-by: Putnam3145 <putnam3145@gmail.com>
* Update code/modules/power/reactor/rbmk.dm
Co-authored-by: SandPoot <43283559+SandPoot@users.noreply.github.com>
* Map stuff
* Removes Clamps.
* Matrices separated, this was a mistake on my part.
* Update tgstation.dme
* removal as per putnam's review
* redfines highest available as 1007
* possible soundloop fix? probably not.
* temporary config thing to make engine load
* changes to map template from splurt
* Update code/modules/power/reactor/rbmk.dm
Co-authored-by: SandPoot <43283559+SandPoot@users.noreply.github.com>
* Update code/modules/power/reactor/rbmk.dm
Co-authored-by: SandPoot <43283559+SandPoot@users.noreply.github.com>
* actually somehow fixed the runtimes?
* old maps from hyper, not needed..
* Revert "old maps from hyper, not needed.."
This reverts commit 92ccd89952d360206926d8b57e82084994a6a0d6.
* take two on removal
* fixes power output
* Update code/modules/power/reactor/rbmk.dm
Co-authored-by: SandPoot <43283559+SandPoot@users.noreply.github.com>
* Update code/modules/power/reactor/rbmk.dm
Co-authored-by: SandPoot <43283559+SandPoot@users.noreply.github.com>
* deals with the double turf
* Revert "temporary config thing to make engine load"
This reverts commit 7f52188d5261cd60024ef36cf7c33df0748d0c79.
* was told to bring it back
* don't need to change these
* next time I'll just copy paste it instead of type it.
* a
* Flexi Seal crate so we can fix the reactor
* set power to 0 so it can be fixed
* nerfs power output
Co-authored-by: Putnam3145 <putnam3145@gmail.com>
Co-authored-by: SandPoot <43283559+SandPoot@users.noreply.github.com>