Commit Graph

7 Commits

Author SHA1 Message Date
Potato-Masher
923934d623 Fixes Guardian Spirits not being able to move in stopped time along with their user. (#35895)
* I have no idea if this will work, but hopefully makes stands immune to timestops if their master is.

* That looks better

* Maybe that will work, maybe it will not.

* Checks if the summoner actually exists.

As per review advice from @DaedalusGame.
2018-03-04 17:11:47 -06:00
XDTM
493623c827 Refactors anti-magic into a component 2018-02-25 14:45:51 -06:00
CitadelStationBot
74009632a2 [MIRROR] Fixed overlapping timestop behavior (#5591)
* Merge pull request #35784 from Cruix/timestop_overlap

Fixed overlapping timestop behavior

* Fixed overlapping timestop behavior
2018-02-19 10:22:59 -06:00
Leo
4b56baf1a6 Merge pull request #34372 from YPOQ/slimestopfix
Fixes players not being immune to their own slime timestops
2018-01-14 21:35:50 -06:00
CosmicScientist
0078782285 Adds colour shift to timestop (#33847)
* For PKPenguin, from Cosmic

* Removes a colour removal line due to no functionality
2017-12-29 02:53:37 -06:00
vuonojenmustaturska
360d883879 expand simple_animals/hostile/aistatus into a simple_animals-wide system for putting mobs into idling mode (#31778)
* Initial commit

* Time is a circus

* Send in the clowns

* i broke something

* Revert "i broke something"

This reverts commit 5a29c40d131b39effe9ebcb6c8c1883693baf07f.

* I think it works?

* cleanup

* define reminders

* Fixes tendrils and such

* sentience_act now moves the mob to AI_OFF state
2017-10-19 04:57:49 -05:00
kevinz000
724fa8ce54 [READY]Refactors timestops to use fields (#30858)
* kek

* fixes

* Fixes

* fixes

* throw freeze

* woops

* double woops
2017-09-28 21:46:34 -05:00