deathride58
7db87db43a
fancier throws, fancier bullet casings, fancier window destruction, fancier bottle smashing ( #7997 )
2019-02-13 21:02:00 -08:00
Ragolution
e390f37998
Adjusts wording for grammar on cryo shotgun dart
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Travis is fucking bullying me.
2019-01-04 07:36:32 -05:00
Ragolution
5f019696bd
Spellcheck 2 Electric Boogaloo
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statis
Misspelling of status.
2019-01-04 06:52:57 -05:00
deathride58
f385751c4a
Brings back nonlethal 38 bullets in a semi-nerfed state, keeps the current lethal variant in as a brand new sec autolathe printable ammo box ( #7723 )
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* Brings back nonlethal 38 bullets in a semi-nerfed state, adds lethal variant for the c38 bullet available at autolathes
* Im drunk ignore me
2018-11-16 14:46:54 -08:00
Poojawa
284e9d0325
module things, jfc
2018-09-11 07:51:01 -05:00
deathride58
6fa011c1be
INTRODUCING KITCHEN GUN ( #7508 )
2018-09-07 05:40:35 -07:00
deathride58
ac6fddcfb3
Merge remote-tracking branch 'upstream/master' into hopefullythefinalhardsync
2018-07-05 00:17:44 -04:00
CitadelStationBot
22e56253d0
[MIRROR] Fixes gravity gun runtimes. ( #7310 )
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* Merge pull request #38867 from AnturK/gravgun
Fixes gravity gun runtimes.
* Fixes gravity gun runtimes.
2018-07-03 09:14:26 -07:00
deathride58
b1688405d9
and finally, the modules folder. Now I can publish and take a break
2018-07-02 01:19:37 -04:00
Dax Dupont
74932ddce0
Gun overlays 2: Electric boogaloo. ( #38003 )
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* Reduces selfcharge gun processing/icon work
* More efficient gun overlays, adds old_ratio var
* oh my god it was calling the egun's update_icon?
* percent proc
* Attachment overlay overhaul
* Cut overlays in egun update
* ebow 1000% better overlay management
* Update gun.dm
* Pointless check
* Giving KA and children consistent icon behavior
* Update kinetic_accelerator.dm
* Fixed
* ..() readded
* ..() readded
* ..() readded
* Antur didnt catch this one heck
* Because confusing vars are apparently more maintainable
* Gun overlays 2: Electric boogaloo
* another one
* Chameleon guns are removed
* tentacles everywhere
2018-05-27 11:41:14 -05:00
LetterJay
0758204515
Merge branch 'master' into upstream-merge-37476
2018-05-20 23:12:07 -05:00
Dax Dupont
0dcd8fb37a
Fixes oversight with foam ( #37898 )
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braaap
TRUE FALSE
false false
2018-05-18 08:29:48 -05:00
deathride58
6a07a66cb3
Merge branch 'master' into upstream-merge-37476
2018-05-06 07:07:02 +00:00
Dax Dupont
a8a31c9e4b
You can no longer print infinite ammunition. ( #37626 )
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* You can no longer print infinite ammunition.
* henk
lazy
anus
Reduces .38
Casings now give a tiny bit of metal so the janitor gets a buff
spacing
2018-05-03 08:45:17 -05:00
Jordan Brown
a9d452a24d
Merge pull request #37549 from ShizCalev/bounce_away-fixes
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Resolved var name conflict for bounce_away()
2018-04-30 12:51:40 -05:00
iksyp
ba4f3c0698
Makes pacifists able to use .50BMG Soporific Rounds ( #37506 )
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* non lethal .50BMG
* no more spaghetti sauce?
I havent actually tested this
2018-04-29 10:11:42 -05:00
oranges
7d45e045a3
Uppercases slot defines.
2018-04-27 20:14:39 -05:00
iksyp
5a06fd98ed
Whether or not a pacifist can fire a gun is no longer based on the gun being harmful, but the chambered round being harmful ( #36670 )
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fix: makes dragnet non harmful
tweak: pacifists can now use any disabler or stun setting on any energy gun
code: removed all of the pacifism check code from code/modules/mob/living/living.dm
code: gun objects no longer have a harmful variable, instead, ammo_casing objects now have a harmful variable, which is by default set to TRUE
code: if a pacifist fires a gun, it checks whether or not the round chambered is lethal, instead of whether or not the gun itself is lethal.
2018-04-11 04:59:57 -05:00
kevinz000
f8697faf8f
Fixes wormhole projectors ( #36622 )
2018-03-26 17:19:46 -05:00
81Denton
f82456fd7f
Changes stormtrooper ammo to 10g slugs ( #36364 )
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* pulse slug instead of buckshot
* 10 gauge baby
* 10g name
2018-03-17 08:47:24 -05:00
CitadelStationBot
6c732407e8
[MIRROR] [s]Varedit exploit ( #5824 )
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* Merge pull request #36180 from kevinz000/patch-459
[s]Varedit exploit
* [s]Varedit exploit
2018-03-05 16:55:19 -06:00
CitadelStationBot
c72201e605
[MIRROR] Splits projectiles into different files for readability ( #5800 )
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* Splits projectiles into different files for readability
* Update tgstation.dme
* I love how the dme cleans itself up
2018-03-05 14:13:08 -06:00
CitadelStationBot
d96b280383
[MIRROR] Adds an dart-synthesizing dartgun for CMO/Chemist traitors ( #5672 )
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* Adds an dart-synthesizing dartgun for CMO/Chemist traitors (#35906 )
* Syringe dartguns!
* Fix wording
* And then I said, 'I fixed it all!'
* Make it 12TC
* Adds an dart-synthesizing dartgun for CMO/Chemist traitors
2018-02-23 17:42:03 -06:00
MMMiracles
bd9ad82bbf
Adds Cryostatis Shotgun Darts ( #35342 )
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* adds cryostatis shotgun darts, because shooting tiny water+potassium bombs into people is funny
* lowers amount from 15 to 10
* Update ammo_casings.dm
2018-02-15 14:25:05 -06:00
Poojawa
a7f0ffb6f0
modules
2018-01-31 06:56:28 -06:00
deathride58
6957a6f13f
Merge branch 'master' into upstream-merge-34105
2018-01-08 20:03:41 +00:00
oranges
1e9598dfbd
Clean up a bunch of undefined arg runtimes
2018-01-07 20:53:12 -06:00
deathride58
aabbbb9dff
aaaand the rest of the modules folder
2018-01-04 01:45:38 -05:00
LetterJay
1a5006dc2f
Merge pull request #4473 from Citadel-Station-13/upstream-merge-33672
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[MIRROR] Fixes bullets making sounds in space and water
2017-12-21 04:55:16 -06:00
ShizCalev
92b018bed7
Fixes bullets making sounds in space and water ( #33672 )
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* Bullet sounds
* explicit lists
2017-12-21 00:09:08 -06:00
LetterJay
b46275079e
Update ammo_casings.dm
2017-12-19 15:29:45 -06:00
ACCount
522b8383d8
[READY]Refactors reagent container types
2017-12-18 22:54:51 -06:00
vuonojenmustaturska
fcceb5ec77
Finishes the forceMove port
2017-12-14 15:40:08 -06:00
CitadelStationBot
d25cb1ba5d
[MIRROR] Grammar fixes to atom descriptions ( #3165 )
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* Grammar fixes to atom descriptions
* compile errors
2017-10-21 07:17:03 -05:00
FrozenGuy5
3e6fcaec28
Fixes c20r damage ( #31425 )
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* Fixes c20r damage
* minor pointless documentation
2017-10-08 15:36:04 -05:00
jughu
466a6806e1
Allows shotgun darts to cause reagent reactions ( #31337 )
2017-10-07 00:18:04 -05:00
CitadelStationBot
6efb76fad5
[MIRROR] Ammo cleanup ( #2643 )
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* Ammo cleanup
* Update briefcase.dm
* Update manned_turret.dm
* Update mime.dm
* Update manned_turret.dm
* Update manned_turret.dm
* fixes
* mime memes
2017-09-22 22:30:44 -05:00
Poojawa
0eb8cf0235
Icon_override, Plasma weapon tweaks & gunlocker. AK-47 Summoning ( #2759 )
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* In hands of plasma weapons/tweaks
* Icon override states for all clothes
* a few compile issues ~
* Adds a new badmin button and plasma rifle case
* better cleanup of the sound effect
* Oh, these should've been deleted already.
2017-09-16 04:29:22 -05:00
LetterJay
188193eb61
here we go again ( #2456 )
2017-08-24 19:24:25 -07:00
kevinz000
35b7b93b24
ok this is going to be a pain in the ass ain't it ( #2458 )
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lets hope nothing blows up this time (Flags PR but it works!)
2017-08-22 05:01:38 -07:00
kevinz000
6a309b5996
Revert "[MIRROR] Replace all secondary flags with bitflags stored in the flags_2 var" ( #2457 )
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ok you know what yeah i think i'll properly mirror https://github.com/Citadel-Station-13/Citadel-Station-13/pull/2411
2017-08-22 04:04:21 -07:00
CitadelStationBot
87b3df3069
Replace all secondary flags with bitflags stored in the flags_2 var
2017-08-17 09:19:14 -05:00
CitadelStationBot
3f8acbc2c4
Removes bows ( #2163 )
2017-07-28 02:53:47 -07:00
Poojawa
b1b4826c0c
July 5th TG sync ( #1883 )
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July 5th TG sync
2017-07-05 22:14:19 -05:00
CitadelStationBot
d4c54bb0b5
Ancient Space Station [Space Spawn Ruin]
2017-06-25 11:03:27 -05:00
CitadelStationBot
c3d2dbe00a
Gang War: Replaces sniper rifle with weaker version, nonlethal ammo, tweaks bling value
2017-05-27 09:27:00 -05:00
LetterJay
936e1d3061
Missed during mirror downtime
2017-05-24 08:40:45 -05:00
LetterJay
d1db0044d1
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-27344
2017-05-22 11:52:18 -05:00
CitadelStationBot
312ae2218e
[MIRROR] fixes chameleon laser guns blowing up welding tanks for real this time ( #1069 )
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* fixes chameleon laser guns blowing up welding tanks for real this time
* Delete energy.dm.rej
* Update energy.dm
2017-05-21 18:30:12 -07:00
Poojawa
45ba084c6a
Merge branch 'master' into upstream-merge-27344
2017-05-20 23:26:28 -05:00